[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.vjZ8WRheZh/springsettings.837449.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 206ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f96b801d9f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 18984 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/837449/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 331ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x452ea970] using map "Eye of Horus v13" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Eye of Horus v13", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x452ea970] using game "Zero-K v1.8.2.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.2.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 351ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (68 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1467ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1722ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 62ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 819ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 110ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 141ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 80ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/837449/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 46 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b6f6871a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b42b1343 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b42b1343 file="cache/104dev-maintenance/paths/Eye of Horus v13.pe-b42b1343.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b6f6871a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b42b1353 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b42b1353 file="cache/104dev-maintenance/paths/Eye of Horus v13.pe2-b42b1353.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (777ms, checksum e7ca5d2b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11411,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/837449/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x536ab650,0x67cacd20}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 02414b5e1a5ecc1bcb52f23b52e76435 [f=-000001] Connection attempt from eqdw [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: eqdw changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from LordNO [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: LordNO changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordNO" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordNO" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[Game::Load][lua{Rules,Gaia}={0x45c8d090,0x94883100}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordNO" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordNO" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordNO" string="[Game::Load][lua{Rules,Gaia}={53d798f8,505c25d8}]" [f=-000001] Allies: I choose: Soban! [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [550,12.98172,1162]: 0 finished unit Strike Commander [f=-000001] [0] Event [3309,5.7321167,6002]: 1 finished unit Engineer Commander [f=0000000] [0] LordNO, team: 1, elo:1947 [f=0000000] [0] eqdw, team: 0, elo:1646 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000012] [12] Event [576,11.9503784,1264]: 0 finished unit Rover Assembly [f=0000012] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000012] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000012] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000012] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000012] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000012] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000012] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000012] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000012] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000012] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000012] !transmitlobby @voice@buildUnit@reload [f=0000012] [12] Event [3288,11.0206604,5856]: 1 finished unit Cloakbot Factory [f=0000199] [199] Event [576.029663,13.4782305,1281.99231]: 0 finished unit Dart [f=0000285] [285] Event [3096,6.8939209,6024]: 1 finished unit Metal Extractor [f=0000332] [332] Event [576.029663,13.4782305,1281.99231]: 0 finished unit Dart [f=0000344] [344] Event [376,18.2757568,1080]: 0 finished unit Metal Extractor [f=0000386] [386] Event [3288.01465,13.9471436,5846.3999]: 1 finished unit Glaive [f=0000585] [585] Event [392,18.2977295,1016]: 0 finished unit Solar Collector [f=0000585] [585] Event [3544,14.8919678,6024]: 1 finished unit Metal Extractor [f=0000591] [591] Event [3288.01465,13.9471436,5846.3999]: 1 finished unit Glaive [f=0000742] [742] Event [576.029663,13.4782305,1281.99231]: 0 finished unit Scorcher [f=0000797] [797] Event [3288.01465,13.9471436,5846.3999]: 1 finished unit Glaive [f=0000811] [811] Event [3160,5.59753418,6120]: 1 finished unit Solar Collector [f=0000896] [896] Event [440,16.2762451,1096]: 0 finished unit Solar Collector [f=0001054] [1054] Event [3288.01465,13.9471436,5846.3999]: 1 finished unit Glaive [f=0001085] [1085] Event [3272,7.11364746,6168]: 1 finished unit Solar Collector [f=0001178] [1178] Event [576.029663,13.4782305,1281.99231]: 0 finished unit Scorcher [f=0001391] [1391] Event [3288.01465,13.9471436,5846.3999]: 1 finished unit Glaive [f=0001428] [1428] Event [3416,12.3760986,6152]: 1 finished unit Solar Collector [f=0001461] [1461] Event [808,15.2709961,1080]: 0 finished unit Metal Extractor [f=0001731] [1731] Event [3512,13.5516357,6120]: 1 finished unit Solar Collector [f=0001817] [1817] Event [744,15.6719971,1064]: 0 finished unit Solar Collector [f=0001873] [1873] Event [3288.01465,13.9471436,5846.3999]: 1 finished unit Conjurer [f=0001881] [1881] Event [576.029663,13.4782305,1281.99231]: 0 finished unit Scorcher [f=0002059] [2059] Event [3368,10.3601074,6296]: 1 finished unit Solar Collector [f=0002149] [2149] Event [3502.04907,27.9593277,6408.40967]: 0 lost unit Dart [f=0002185] [2185] Event [644.073059,10.8229198,441.104889]: 1 lost unit Glaive [f=0002187] [2187] Event [824,17.6934814,1016]: 0 finished unit Solar Collector [f=0002291] [2291] Event [3288.01465,13.9471436,5846.3999]: 1 finished unit Conjurer [f=0002364] [2364] Event [576.029663,13.4782305,1281.99231]: 0 finished unit Mason [f=0002447] [2447] Event [3368,20.1489258,6472]: 1 finished unit Solar Collector [f=0002834] [2834] Event [3368,25.7629395,6600]: 1 finished unit Metal Extractor [f=0002863] [2863] Event [3288.01465,13.9471436,5846.3999]: 1 finished unit Glaive [f=0002901] [2901] Event [600,14.1448975,1032]: 0 finished unit Solar Collector [f=0003040] [3040] Event [3096,6.8939209,6024]: 1 lost unit Metal Extractor [f=0003069] [3069] Event [3288.01465,13.9471436,5846.3999]: 1 finished unit Glaive [f=0003101] [3101] Event [214.790375,24.3917923,2110.18018]: 1 lost unit Glaive [f=0003119] [3119] Event [3280,13.09021,6384]: 1 finished unit Lotus [f=0003224] [3224] Event [3445.64893,14.3379717,5996.12744]: 0 lost unit Scorcher [f=0003283] [3283] Event [3288.01465,13.9471436,5846.3999]: 1 finished unit Glaive [f=0003323] [3323] Event [1272,16.9683838,648]: 0 finished unit Metal Extractor [f=0003422] [3422] Event [1272,16.9683838,648]: 0 lost unit Metal Extractor [f=0003480] [3480] Event [3288.01465,13.9471436,5846.3999]: 1 finished unit Glaive [f=0003538] [3538] Event [1309.43713,18.1285534,687.984436]: 1 lost unit Glaive [f=0003588] [3588] Event [1538.23645,22.3267002,715.242065]: 1 lost unit Glaive [f=0003684] [3684] Event [3288.01465,13.9471436,5846.3999]: 1 finished unit Glaive [f=0003728] [3728] Event [3096,6.38623714,6024]: 1 finished unit Metal Extractor [f=0003831] [3831] Event [768,18.380127,896]: 0 finished unit Picket [f=0003946] [3946] Event [3288.01465,13.9471436,5846.3999]: 1 finished unit Glaive [f=0004011] [4011] Event [576.029663,13.4782305,1281.99231]: 0 finished unit Fencer [f=0004278] [4278] Event [3288.01465,13.9471436,5846.3999]: 1 finished unit Glaive [f=0004371] [4371] Event [296,28.0206299,232]: 0 finished unit Metal Extractor [f=0004387] [4387] Event [3008,12.6507568,5792]: 1 finished unit Lotus [f=0004390] [4390] Event [2328,12.5518799,6600]: 1 finished unit Metal Extractor [f=0004439] [4439] Event [576.029663,13.4782305,1281.99231]: 0 finished unit Fencer [f=0004537] [4537] Event [3288.01465,13.9471436,5846.3999]: 1 finished unit Glaive [f=0004581] [4581] Event [4605.16309,26.4265175,6358.76563]: 1 lost unit Conjurer [f=0004619] [4619] Event [1272,16.4607048,648]: 0 finished unit Metal Extractor [f=0004689] [4689] Event [4697.52783,18.7114105,6385.13623]: 0 lost unit Dart [f=0004758] [4758] Event [3288.01465,13.9471436,5846.3999]: 1 finished unit Glaive [f=0004836] [4836] Event [296,22.93396,360]: 0 finished unit Solar Collector [f=0004859] [4859] Event [576.029663,13.4782305,1281.99231]: 0 finished unit Fencer [f=0004966] [4966] Event [3192,12.5683594,5752]: 1 finished unit Caretaker [f=0004976] [4976] Event [3288.01465,13.9471436,5846.3999]: 1 finished unit Glaive [f=0005262] [5262] Event [3288.01465,13.9471436,5846.3999]: 1 finished unit Conjurer [f=0005279] [5279] Event [576.029663,13.4782305,1281.99231]: 0 finished unit Fencer [f=0005332] [5332] Event [296,14.8699951,520]: 0 finished unit Solar Collector [f=0005418] [5418] Event [3288.01465,13.9471436,5846.3999]: 1 finished unit Glaive [f=0005535] [5535] Event [438.46402,36.9677238,2049.03906]: 0 lost unit Scorcher [f=0005552] [5552] Event [1224,11.8267822,6232]: 1 finished unit Metal Extractor [f=0005607] [5607] Event [3288.01465,13.9471436,5846.3999]: 1 finished unit Glaive [f=0005625] [5625] Event [1808,254.613647,1184]: 0 finished unit Radar Tower [f=0005683] [5683] Event [504.62561,14.2280149,1639.68457]: 1 lost unit Glaive [f=0005701] [5701] Event [778.480469,19.0634384,1817.62878]: 0 lost unit Fencer [f=0005725] [5725] Event [3288.01465,13.9471436,5846.3999]: 1 finished unit Glaive [f=0005762] [5762] Event [589.104736,16.9020348,1686.08667]: 1 lost unit Glaive [f=0005796] [5796] Event [558.776672,16.8859863,1705.48486]: 1 lost unit Glaive [f=0005798] [5798] Event [475.360504,12.8662701,1622.87866]: 0 lost unit Fencer [f=0005839] [5839] Event [1688.6532,165.271133,1128.72253]: 0 finished unit Strike Commander [f=0005839] game_message: Morph complete: Soban lvl 1 -> Soban lvl 2 [f=0005839] [5839] Received game_message: Morph complete: Soban lvl 1 -> Soban lvl 2 [f=0005846] [5846] Event [3288.01465,13.9471436,5846.3999]: 1 finished unit Glaive [f=0005856] [5856] Event [312,11.2280273,696]: 0 finished unit Solar Collector [f=0005864] [5864] Event [3640,9.84924316,5176]: 1 finished unit Metal Extractor [f=0005965] [5965] Event [3288.01465,13.9471436,5846.3999]: 1 finished unit Glaive [f=0006085] [6085] Event [3288.01465,13.9471436,5846.3999]: 1 finished unit Glaive [f=0006205] [6205] Event [3288.01465,13.9471436,5846.3999]: 1 finished unit Glaive [f=0006326] [6326] Event [3288.01465,13.9471436,5846.3999]: 1 finished unit Glaive [f=0006332] [6332] Event [776,12.6507568,6232]: 1 finished unit Metal Extractor [f=0006364] [6364] Event [328,8.4375,840]: 0 finished unit Solar Collector [f=0006375] [6375] Event [437.104309,24.8632526,191.313568]: 1 lost unit Glaive [f=0006394] [6394] Event [296,28.0206299,232]: 0 lost unit Metal Extractor [f=0006410] [6410] Event [436.233124,25.6558132,90.0434341]: 1 lost unit Glaive [f=0006445] [6445] Event [3288.01465,13.9471436,5846.3999]: 1 finished unit Glaive [f=0006565] [6565] Event [3288.01465,13.9471436,5846.3999]: 1 finished unit Glaive [f=0006685] [6685] Event [3288.01465,13.9471436,5846.3999]: 1 finished unit Glaive [f=0006770] [6770] Event [576.029663,13.4782305,1281.99231]: 0 finished unit Ravager [f=0006803] [6803] Event [3288.01465,13.9471436,5846.3999]: 1 finished unit Glaive [f=0006923] [6923] Event [3288.01465,13.9471436,5846.3999]: 1 finished unit Glaive [f=0007043] [7043] Event [3288.01465,13.9471436,5846.3999]: 1 finished unit Glaive [f=0007172] [7172] Event [1048,7.41577148,6872]: 1 finished unit Metal Extractor [f=0007256] [7256] Event [3288.01465,13.9471436,5846.3999]: 1 finished unit Glaive [f=0007285] [7285] Event [3480,15.4962158,5864]: 1 finished unit Caretaker [f=0007350] [7350] Event [3288.01465,13.9471436,5846.3999]: 1 finished unit Glaive [f=0007436] [7436] Event [3288.01465,13.9471436,5846.3999]: 1 finished unit Glaive [f=0007457] [7457] Event [296,27.5129509,232]: 0 finished unit Metal Extractor [f=0007529] [7529] Event [576.029663,13.4782305,1281.99231]: 0 finished unit Ravager [f=0007532] [7532] Event [3288.01465,13.9471436,5846.3999]: 1 finished unit Glaive [f=0007560] [7560] Event [2502.90015,18.1868896,1159.78992]: 0 finished unit Strike Commander [f=0007560] game_message: Morph complete: Soban lvl 2 -> Soban lvl 3 [f=0007560] [7560] Received game_message: Morph complete: Soban lvl 2 -> Soban lvl 3 [f=0007630] [7630] Event [3288.01465,13.9471436,5846.3999]: 1 finished unit Glaive [f=0007804] [7804] Event [2592,13.3154297,1120]: 0 finished unit Picket [f=0007842] [7842] Event [2616,15.6500244,1176]: 0 finished unit Metal Extractor [f=0008042] [8042] Event [3512,15.4742432,5736]: 1 finished unit Caretaker [f=0008055] [8055] Event [3288.01465,13.9471436,5846.3999]: 1 finished unit Glaive [f=0008167] [8167] Event [4904,17.8417969,6552]: 1 finished unit Metal Extractor [f=0008279] [8279] Event [576.029663,13.4782305,1281.99231]: 0 finished unit Ravager [f=0008296] [8296] Event [1511.85559,40.7870216,433.274719]: 0 finished unit Terraform [f=0008316] [8316] Event [3760,7.39379883,5856]: 1 finished unit Lotus [f=0008326] [8326] Event [3288.01465,13.9471436,5846.3999]: 1 finished unit Glaive [f=0008388] [8388] Event [2609.87207,13.0003185,1493.71973]: 1 lost unit Glaive [f=0008416] [8416] Event [2616.84619,15.4995756,1437.26099]: 1 lost unit Glaive [f=0008439] [8439] Event [3288.01465,13.9471436,5846.3999]: 1 finished unit Glaive [f=0008441] [8441] Event [2625.02832,15.1980734,1461.8866]: 1 lost unit Glaive [f=0008443] [8443] Event [2648,16.9244385,1384]: 0 lost unit Stardust [f=0008454] [8454] Event [2607.46045,15.463603,1395.9989]: 1 lost unit Glaive [f=0008470] [8470] Event [2612.81421,15.4512606,1419.19116]: 1 lost unit Glaive [f=0008474] [8474] Event [2576.22412,14.1159754,1382.47461]: 1 lost unit Glaive [f=0008503] [8503] Event [2538.7644,11.8063564,1282.93213]: 1 lost unit Glaive [f=0008554] [8554] Event [2596.84155,15.4296083,1283.64355]: 1 lost unit Glaive [f=0008578] [8578] Event [2619.5918,15.4742432,1306.65417]: 0 lost unit Strike Commander [f=0008585] [8585] Event [2662.26636,16.0367889,1372.83521]: 1 lost unit Glaive [f=0008594] [8594] Event [2638.10083,15.3035946,1394.53345]: 1 lost unit Glaive [f=0008597] [8597] Event [2600.49634,13.8920994,1374.40112]: 1 lost unit Glaive [f=0008598] [8598] Event [2580.94287,12.660265,1304.37097]: 1 lost unit Glaive [f=0008600] [8600] Event [2668.26514,14.768693,1423.24414]: 1 lost unit Glaive [f=0008602] [8602] Event [2579.18213,12.6034784,1327.86206]: 1 lost unit Glaive [f=0008603] [8603] Event [undefined]: eqdw resigned [f=0008603] game_message: eqdw has been destroyed! [f=0008603] game_message: LordNO wins! [f=0008603] Submitting stats [f=0008603] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008603] Part| Total Time|Time of the last 0.5s [f=0008603] Draw 7982.01ms 13.04% [f=0008603] Lua::Callins::Synced 3897.06ms 38.54% [f=0008603] Lua::Callins::Unsynced 10767.11ms 6.52% [f=0008603] Lua::CollectGarbage::Synced 235.22ms 0.19% [f=0008603] Lua::CollectGarbage::Unsynced 463.87ms 0.19% [f=0008603] Misc::Profiler::AddTime 43.75ms 0.10% [f=0008603] Sim 11798.94ms 82.17% [f=0008603] [8603] Received game_message: eqdw has been destroyed! [f=0008603] [8603] Received game_message: LordNO wins! [f=0008604] [8604] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008604] [8604] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008604] [8604] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008604] [8604] Game End Stats Values: 2,2245,2230,2230,2245,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,5.98199987,6.36399937,6.36399937,5.98199987,80,65,65,80,0,0,0,0,90,90,90,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008604] [8604] Game End Stats Values: 3,2515,2520,2520,2515,0.00073316,0,0,0.00073316,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.19999981,8.13333321,8.13333321,9.19999981,2075,2075,2075,2075,8.86504745,10.5840006,10.5840006,8.86504745,210,195,195,210,0,0,0,0,230,250,250,230,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008604] [8604] Game End Stats Values: 4,2645,2655,2655,2645,3.60760903,0.22859974,0.22859974,3.60760903,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.8666668,10.9333334,10.9333334,11.8666668,2075,2075,2075,2075,9.10545731,11.7452402,11.7452402,9.10545731,340,260,260,340,0,0,0,0,230,320,320,230,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008604] [8604] Game End Stats Values: 5,2735,2860,2860,2735,7.51880884,0.77792621,0.77792621,7.51880884,0,0,0,0,0,0,0,0,0,0,0,0,40.9700089,24.3750038,24.3750038,40.9700089,0,0,0,0,12,13.6000004,13.6000004,12,2075,2075,2075,2075,11.0357475,11.7666206,11.7666206,11.0357475,340,325,325,340,0,0,0,0,320,460,460,320,0,0,0,0,0,0,0,0,24.3750038,40.9700089,40.9700089,24.3750038 [f=0008604] [8604] Game End Stats Values: 6,2965,2985,2985,2965,15.4814692,8.08940506,8.08940506,15.4814692,0,0,0,0,0,0,0,0,0,0,0,0,65,64.3750229,64.3750229,65,0,0,0,0,13.8666668,16.666666,16.666666,13.8666668,2075,2075,2075,2075,12.2608442,12.217432,12.217432,12.2608442,430,380,380,430,65,40,40,65,460,530,530,460,40,65,65,40,0,0,0,0,64.3750229,65,65,64.3750229 [f=0008604] [8604] Game End Stats Values: 7,3085,3175,3175,3085,45.1454315,31.1392441,31.1392441,45.1454315,0,0,0,0,0,0,0,0,0,0,0,0,73.0744629,64.3750229,64.3750229,73.0744629,0,0,0,0,16,18.9333324,18.9333324,16,2075,2075,2075,2075,13.7075968,13.2666569,13.2666569,13.7075968,550,500,500,550,65,40,40,65,460,600,600,460,40,65,65,40,0,0,0,0,64.3750229,73.0744629,73.0744629,64.3750229 [f=0008604] [8604] Game End Stats Values: 8,3155,3330,3330,3155,75.405426,37.3564415,37.3564415,75.405426,0,0,0,0,0,0,0,0,0,0,0,0,303.507202,105.785446,105.785446,303.507202,0,90,90,0,16.9333324,19.8666668,19.8666668,16.9333324,2075,2075,2075,2075,13.7473326,13.4814806,13.4814806,13.7473326,550,565,565,550,220,40,40,220,530,600,600,530,40,220,220,40,0,0,0,0,108.556534,304.703857,304.703857,108.556534 [f=0008604] [8604] Game End Stats Values: 9,3025,3330,3330,3025,120.920547,61.7554855,61.7554855,120.920547,0,0,0,0,0,0,0,0,0,0,0,0,474.267365,411.667297,411.667297,474.267365,0,90,90,0,18,19.4666672,19.4666672,18,2075,2075,2075,2075,15.5283394,15.7566042,15.7566042,15.5283394,420,565,565,420,350,260,260,350,530,600,600,530,260,350,350,260,0,36.0000076,36.0000076,0,417.14679,480.416626,480.416626,417.14679 [f=0008604] [8604] Game End Stats Values: 10,3265,3550,3550,3265,132.818436,74.3303909,74.3303909,132.818436,0,0,0,0,0,0,0,0,0,0,0,0,488.267365,411.667297,411.667297,488.267365,100,90,90,100,18,20,20,18,2075,2075,2075,2075,12.5231953,14.2873278,14.2873278,12.5231953,560,695,695,560,350,260,260,350,530,690,690,530,260,350,350,260,0,36.0000076,36.0000076,0,417.14679,494.416626,494.416626,417.14679 [f=0008604] [8604] Game End Stats Values: 11,3495,3795,3795,3495,151.377182,99.9455872,99.9455872,151.377182,0,0,0,0,0,0,0,0,0,0,0,0,583.467346,411.667297,411.667297,583.467346,100,180,180,100,18,20,20,18,2075,2075,2075,2075,15.9402494,16.6846809,16.6846809,15.9402494,700,760,760,700,350,260,260,350,620,780,780,620,260,350,350,260,36.0000076,36.0000076,36.0000076,36.0000076,417.14679,589.616638,589.616638,417.14679 [f=0008604] [8604] Game End Stats Values: 12,3755,3805,3805,3755,167.457886,111.135971,111.135971,167.457886,0,0,0,0,0,0,0,0,0,0,0,0,603.762512,451.667419,451.667419,603.762512,100,180,180,100,18.2666664,20,20,18.2666664,2075,2075,2075,2075,17.5770473,18.206028,18.206028,17.5770473,800,770,770,800,470,300,300,470,780,780,780,780,300,470,470,300,36.0000076,36.0000076,36.0000076,36.0000076,457.146912,609.911804,609.911804,457.146912 [f=0008604] [8604] Game End Stats Values: 13,3965,4170,4170,3965,192.807953,119.6297,119.6297,192.807953,0,0,0,0,0,0,0,0,0,0,0,0,653.417969,454.375763,454.375763,653.417969,100,180,180,100,20.1333332,20,20,20.1333332,2075,2255,2255,2075,19.1500053,18.0262508,18.0262508,19.1500053,940,955,955,940,470,300,300,470,850,780,780,850,300,470,470,300,36.0000076,36.0000076,36.0000076,36.0000076,459.855255,659.567261,659.567261,459.855255 [f=0008604] [8604] Game End Stats Values: 14,3840,4325,4325,3840,220.466125,134.245102,134.245102,220.466125,0,0,0,0,0,0,0,0,0,0,0,0,889.272217,825.837158,825.837158,889.272217,100,180,180,100,22,20,20,22,2360,2255,2255,2360,19.3038769,23.4290295,23.4290295,19.3038769,530,1020,1020,530,665,710,710,665,850,870,870,850,710,665,665,710,36.0000076,88.3334198,88.3334198,36.0000076,838.032166,911.075439,911.075439,838.032166 [f=0008604] [8604] Game End Stats Values: 15,3910,4610,4610,3910,269.605286,141.19902,141.19902,269.605286,0,0,0,0,0,0,0,0,49.2697449,0,0,49.2697449,973.772278,978.38855,978.38855,973.772278,100,180,180,100,21.8666668,20,20,21.8666668,2360,2255,2255,2360,20.7359486,23.2715969,23.2715969,20.7359486,530,1215,1215,530,665,710,710,665,920,960,960,920,710,665,665,710,36.0000076,88.3334198,88.3334198,36.0000076,990.583557,1009.11707,1009.11707,990.583557 [f=0008604] [8604] Game End Stats Values: 16,3890,4830,4830,3890,308.476135,151.694336,151.694336,308.476135,0,0,0,0,0,0,0,0,142.09082,0,0,142.09082,997.839417,1037.57239,1037.57239,997.839417,100,180,180,100,23.7333336,20,20,23.7333336,2360,2255,2255,2360,18.6413918,26.1816845,26.1816845,18.6413918,530,1345,1345,530,795,800,800,795,900,1050,1050,900,800,795,795,800,48.3334351,88.3334198,88.3334198,48.3334351,1053.67505,1038.73364,1038.73364,1053.67505 [f=0008604] [8604] Game End Stats Values: 17,4140,5115,5115,4140,312.552307,156.853912,156.853912,312.552307,0,0,0,0,0,0,0,0,142.09082,0,0,142.09082,997.839417,1037.57239,1037.57239,997.839417,100,180,180,100,26,20,20,26,2360,2255,2255,2360,16.7667503,26.3989677,26.3989677,16.7667503,780,1540,1540,780,795,800,800,795,900,1140,1140,900,800,795,795,800,72.1667633,88.3334198,88.3334198,72.1667633,1053.67505,1038.73364,1038.73364,1053.67505 [f=0008604] [8604] Game End Stats Values: 18,4930,5620,5620,4930,314.80249,159.971542,159.971542,314.80249,0,0,0,0,0,0,0,0,142.09082,0,0,142.09082,997.839417,1037.57239,1037.57239,997.839417,100,180,180,100,26,20,20,26,2810,2435,2435,2810,15.7000151,28.9368477,28.9368477,15.7000151,1030,1865,1865,1030,795,800,800,795,990,1140,1140,990,800,795,795,800,72.1667633,88.3334198,88.3334198,72.1667633,1053.67505,1038.73364,1038.73364,1053.67505 [f=0008604] [8604] Game End Stats Values: 19,5120,5865,5865,5120,348.821625,160.537231,160.537231,348.821625,0,0,0,0,0,0,0,0,142.09082,0,0,142.09082,1026.0061,1037.57239,1037.57239,1026.0061,200,180,180,200,26,20,20,26,2810,2615,2615,2810,21.0649452,28.957716,28.957716,21.0649452,1030,1930,1930,1030,795,800,800,795,1080,1140,1140,1080,800,795,795,800,72.1667633,88.3334198,88.3334198,72.1667633,1053.67505,1066.90027,1066.90027,1053.67505 [f=0008604] [8604] Game End Stats Values: 20,5370,5720,5720,5370,367.969818,161.096634,161.096634,367.969818,0,0,0,0,0,0,0,0,142.09082,78.4760437,78.4760437,142.09082,1594.34009,2820.93164,2820.93164,1594.34009,200,270,270,200,26,20,20,26,2810,2615,2615,2810,21.6015453,31.0582962,31.0582962,21.6015453,1280,1605,1605,1280,1185,918.666565,918.666565,1185,1080,1230,1230,1080,918.666565,1250,1250,918.666565,72.1667633,88.3334198,88.3334198,72.1667633,2874.77344,1649.48474,1649.48474,2874.77344 [f=0008604] [8604] Game End Stats Values: 21,3415,5265,5265,3415,373.631042,161.096634,161.096634,373.631042,0,0,0,0,0,0,0,0,142.09082,102.047211,102.047211,142.09082,1957.96106,3200.18774,3200.18774,1957.96106,200,270,270,200,26,20,20,26,855,2615,2615,855,23.1556091,31.7849998,31.7849998,23.1556091,1280,1150,1150,1280,1640,2873.6665,2873.6665,1640,1080,1230,1230,1080,2873.6665,1705,1705,2873.6665,72.1667633,88.3334198,88.3334198,72.1667633,3313.26001,2024.27319,2024.27319,3313.26001 [f=0008608] [8608] Event [2600.35718,13.8490973,1469.14844]: 1 lost unit Glaive [f=0008615] [8615] Event [2592,13.4369278,1120]: 0 lost unit Picket [f=0008619] [8619] Event [2616,15.0045681,1176]: 0 lost unit Metal Extractor [f=0008628] !transmitlobby @voice@buildUnit@remove;vehcon [f=0008628] !transmitlobby @voice@buildUnit@remove;vehscout [f=0008628] !transmitlobby @voice@buildUnit@remove;vehraid [f=0008628] !transmitlobby @voice@buildUnit@remove;vehsupport [f=0008628] !transmitlobby @voice@buildUnit@remove;vehriot [f=0008628] !transmitlobby @voice@buildUnit@remove;vehassault [f=0008628] !transmitlobby @voice@buildUnit@remove;vehcapture [f=0008628] !transmitlobby @voice@buildUnit@remove;veharty [f=0008628] !transmitlobby @voice@buildUnit@remove;vehheavyarty [f=0008628] !transmitlobby @voice@buildUnit@remove;vehaa [f=0008628] !transmitlobby @voice@buildUnit@reload [f=0008715] Spectator eqdw left the game: normal quit [f=0008715] [8715] Event [undefined]: eqdw quit [f=0008740] [8740] Event [3288.01465,13.9471436,5846.3999]: 1 finished unit Glaive [f=0008763] Player LordNO left the game: normal quit [f=0008763] [8763] Event [undefined]: LordNO quit [f=0008769] No clients connected, shutting down server [f=0008769] Server shutdown [f=0008769] End of demo reached [f=0009042] [9042] Event [3288.01465,13.9471436,5846.3999]: 1 finished unit Glaive [f=0009336] [9336] Event [968,8.95385742,5336]: 1 finished unit Metal Extractor [f=0009342] [9342] Event [3288.01465,13.9471436,5846.3999]: 1 finished unit Glaive [f=0010057] [10057] Event [5368,15.3863525,6104]: 1 finished unit Metal Extractor [f=0010861] [10861] Event [3288.01465,13.9471436,5846.3999]: 1 finished unit Knight [f=0011324] [11324] Event [3656,18.2098389,6048]: 1 finished unit Fusion Reactor [f=0011407] [11407] Event [2136,19.6875,5144]: 1 finished unit Metal Extractor [f=0011533] [11533] Event [5784,18.2757568,6104]: 1 finished unit Metal Extractor [f=0011538] [11538] Event [3288.01465,13.9471436,5846.3999]: 1 finished unit Knight [f=0011704] [11704] Event [3736,12.052002,5560]: 1 finished unit Energy Pylon [f=0011898] [11898] Event [3288.01465,13.9471436,5846.3999]: 1 finished unit Knight [f=0012191] [12191] Event [3288.01465,13.9471436,5846.3999]: 1 finished unit Knight [f=0012483] [12483] Event [5864,28.1304932,6968]: 1 finished unit Metal Extractor [f=0012491] [12491] Event [3288.01465,13.9471436,5846.3999]: 1 finished unit Knight [f=0012761] Autoquit sending quit command. [f=0012761] [QuitAction] user exited to system [f=0012761] [SpringApp::Kill][1] fromRun=1 [f=0012761] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012761] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012761] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012761] [ThreadPool::SetThreadCount][2] workers=0 [f=0012761] [SpringApp::Kill][2] [f=0012761] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012761] [Game::KillLua][3] dtor=0 luaUI=0x538b62c0 [f=0012761] Start widgetHandler:Shutdown [f=0012761] Shutdown - SaveOrderList Complete [f=0012761] Writing last game win data [f=0012761] Shutdown - SaveConfigData Complete [f=0012761] Shutdown Widget - Chili Highlight [f=0012761] Shutdown Widget - Save/Load API [f=0012761] Shutdown Widget - Draw After Chili [f=0012761] Shutdown Widget - EPIC Menu [f=0012761] Shutdown Widget - Chili Minimap [f=0012761] Shutdown Widget - Chili Widget Selector [f=0012761] Shutdown Widget - Local Team Colors [f=0012761] Shutdown Widget - Display Keys 2 [f=0012761] Shutdown Widget - Save Game Menu [f=0012761] Shutdown Widget - HealthBars [f=0012761] Shutdown Widget - Noises [f=0012761] Shutdown Widget - Unit Icons [f=0012761] Shutdown Widget - Win Counter [f=0012761] Shutdown Widget - BuildETA [f=0012761] Shutdown Widget - SpringRTS Replay Stats [f=0012761] Shutdown Widget - Modular Comm Info [f=0012761] Shutdown Widget - CameraShake [f=0012761] Shutdown Widget - Chili Economy Panel Default [f=0012761] Shutdown Widget - Chili EndGame Window [f=0012761] Shutdown Widget - Chili Nuke Warning [f=0012761] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012761] Shutdown Widget - Chili Spectator Panels [f=0012761] Shutdown Widget - Context Menu [f=0012761] Shutdown Widget - Darkening [f=0012761] Shutdown Widget - MetalFeatures (new) [f=0012761] Shutdown Widget - Grab Input [f=0012761] Input grabbing is disabled! [f=0012761] Shutdown Widget - Highlight Geos [f=0012761] Shutdown Widget - Local Widgets Config [f=0012761] Shutdown Widget - Mex Placement Handler [f=0012761] Shutdown Widget - MinimapEvents [f=0012761] Shutdown Widget - Missile Silo Range [f=0012761] Shutdown Widget - Music Player [f=0012761] Shutdown Widget - Point Tracker [f=0012761] Shutdown Widget - Showeco and Grid Drawer [f=0012761] Shutdown Widget - Stereo3D [f=0012761] Shutdown Widget - Attack AoE [f=0012761] Shutdown Widget - Map Edge Extension [f=0012761] Shutdown Widget - Selection Send [f=0012761] Shutdown Widget - LupsManager [f=0012761] Shutdown Widget - Newton Firezone [f=0012761] Shutdown Widget - Chili Pro Console [f=0012761] Shutdown Widget - Lasso Terraform GUI [f=0012761] Shutdown Widget - Chili Framework [f=0012761] Shutdown Widget - Lups [f=0012761] Shutdown Widget - Custom Markers [f=0012761] Shutdown Widget - Chili Core Selector [f=0012761] Shutdown Widget - Pause Screen [f=0012761] Shutdown Widget - Layout Handler [f=0012761] Shutdown Widget - Persistent Build Height [f=0012761] Shutdown Widget - Text To Speech Control [f=0012761] End widgetHandler:Shutdown [f=0012761] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={529759,65264710} {int,ext,rec}Allocs={21273269,0,0} {chunk,block}Bytes={65264710,0} [f=0012761] [Game::KillLua][1] dtor=0 luaGaia=0x67cacd20 [f=0012761] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={463461,59832193} {int,ext,rec}Allocs={21273271,0,0} {chunk,block}Bytes={59832193,0} [f=0012761] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={463461,59832193} {int,ext,rec}Allocs={21273271,0,0} {chunk,block}Bytes={59832193,0} [f=0012761] [Game::KillLua][2] dtor=0 luaRules=0x536ab650 [f=0012761] Start gadgetHandler:Shutdown [f=0012761] Shutdown - StartSetup [f=0012761] Shutdown - UnitMorph [f=0012761] Shutdown - LupsNanoSpray [f=0012761] Shutdown - Missile Silo Controller [f=0012761] Shutdown - Modular Comm Info [f=0012761] Shutdown - Terrain Texture Handler [f=0012761] Shutdown - UnitCloakShield [f=0012761] Shutdown - Starlight Handler [f=0012761] End gadgetHandler:Shutdown [f=0012761] Start gadgetHandler:Shutdown [f=0012761] Shutdown - Save/Load [f=0012761] Shutdown - UnitMorph [f=0012761] Shutdown - Modular Comm Info [f=0012761] Shutdown - Retreat Command [f=0012761] Shutdown - Shockwaves [f=0012761] Shutdown - Teleport Throw [f=0012761] Shutdown - UnitCloakShield [f=0012761] Shutdown - Lups Cloak FX [f=0012761] Shutdown - Lups [f=0012761] Shutdown - Lups Shield [f=0012761] End gadgetHandler:Shutdown [f=0012761] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21273312,0,0} {chunk,block}Bytes={0,0} [f=0012761] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21273312,0,0} {chunk,block}Bytes={0,0} [f=0012761] [Game::KillLua][4] dtor=0 [f=0012761] [Game::~CGame][1] [f=0012761] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012761] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012761] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012761] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012761] [Game::KillLua][4] dtor=1 [f=0012761] [Game::KillMisc][1] [f=0012761] [Game::KillMisc][2] [f=0012761] [Game::KillMisc][3] [f=0012761] [Game::KillRendering][1] [f=0012761] [3DOParser::Kill] allocated 137 pieces [f=0012761] [S3OParser::Kill] allocated 2689 pieces [f=0012761] [AssParser::Kill] allocated 238 pieces [f=0012761] [Game::KillInterface][1] [f=0012761] [Game::KillInterface][2] [f=0012761] [Game::KillSimulation][1] [f=0012761] [Game::KillSimulation][2] [f=0012761] [CCollisionHandler] dis-/continuous tests: 0/94697 [f=0012761] [Game::KillSimulation][3] [f=0012761] [~CPathCache(24x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012761] [~CPathCache(24x28)] cacheHits=49 hitPercentage=38% numHashColls=0 maxCacheSize=18 [f=0012761] [~CPathCache(48x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012761] [~CPathCache(48x56)] cacheHits=237 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012761] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012761] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012761] [LosHandler::Kill] raycast instance cache-{hits,misses}={4525,8252}; shared=8%; cached=27% [f=0012761] [Game::KillSimulation][4] [f=0012761] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0012761] [Game::~CGame][2] [f=0012761] [Game::~CGame][3] [f=0012761] [SpringApp::Kill][3] [f=0012761] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 134209 bytes sent 97819 bytes recv'd [f=0012761] [SpringApp::Kill][4] font=0x451fe7e0 [f=0012761] [SpringApp::Kill][5] [f=0012761] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7626 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7568e0feb722824f49987d2aa04ce535.sdp (0x4526e370) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7568e0feb722824f49987d2aa04ce535.sdp" numZipFiles=7626 sumInflSize=691307kb sumReadTime=3264ms file="bitmaps/loadpictures/forcefiremods.png" indx=501 inflSize=3744kb readTime=179ms file="objects3d/benzcom4.s3o" indx=4837 inflSize=297kb readTime=70ms file="objects3d/strikecom.dae" indx=5343 inflSize=1500kb readTime=46ms file="objects3d/strikecom_2.dae" indx=5347 inflSize=1499kb readTime=36ms file="luaui/widgets/gui_chili_commander_upgrade.lua" indx=4511 inflSize=29kb readTime=30ms file="objects3d/weaver.s3o" indx=5387 inflSize=128kb readTime=28ms file="objects3d/funnelweb.dae" indx=5074 inflSize=1500kb readTime=27ms file="luaui/widgets/unit_tree_reclaim.lua" indx=4683 inflSize=1kb readTime=25ms file="unittextures/factoryveh1.png" indx=6998 inflSize=1077kb readTime=24ms file="objects3d/strikecom_dead_1.dae" indx=5355 inflSize=1986kb readTime=24ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7568e0feb722824f49987d2aa04ce535.sdp] 55579568 bytes cached in 2816 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/eye_of_horus_v13.sd7 (0x453ae440) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x452e8680) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x453b83c0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f96b8085b30) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]