[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.MDXXeOgZIA/springsettings.837185.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 184ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f6dc801d9f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 18967 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/837185/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 474ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44961090] using map "Aurelian v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Aurelian v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44961090] using game "Zero-K v1.8.2.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.2.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 120ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (103 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 795ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1063ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 77ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 719ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 107ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 63ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: s11n gadget LuaRules: Loaded gadget: s11n map feature loader LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Map Lua Metal Spot Placer LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: map_lua_metal_spots.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: s11n_gadget_load.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] ATOSTIC was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/837185/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 30 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a0196a1f [f=-000001] [Path] [PathEstimator::ReadFile] hash=a0196a1f file="cache/104dev-maintenance/paths/Aurelian v1.0.pe-a0196a1f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a0196a2f [f=-000001] [Path] [PathEstimator::ReadFile] hash=a0196a2f file="cache/104dev-maintenance/paths/Aurelian v1.0.pe2-a0196a2f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1316ms, checksum 9bc0b410)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11412,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/837185/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=acf08829f081709fb4cc9204f344dc3eb259667f7fe7474d39001b80399e0eb53eec7344f33d3b5f214fce0a5eae3b4da4364a64d5acd4b269d2dfbdba6de518]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=eed02be7449569093af745c436077108249e84a2e6bfcb47d944f169e3272516ba9b64ec49ff4a5e3ed9e4c9ad414b50f33c8b444434ccdcbb218e3e50a9c6ea]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51ecff30,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 8fd74a5e45d5c7a1e49be8c54596f592 [f=-000001] Connection attempt from Sakal [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Sakal changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Orfelius [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Orfelius changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sakal" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sakal" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=acf08829f081709fb4cc9204f344dc3eb259667f7fe7474d39001b80399e0eb53eec7344f33d3b5f214fce0a5eae3b4da4364a64d5acd4b269d2dfbdba6de518]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=eed02be7449569093af745c436077108249e84a2e6bfcb47d944f169e3272516ba9b64ec49ff4a5e3ed9e4c9ad414b50f33c8b444434ccdcbb218e3e50a9c6ea]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[Game::Load][lua{Rules,Gaia}={5adab460,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sakal" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=acf08829f081709fb4cc9204f344dc3eb259667f7fe7474d39001b80399e0eb53eec7344f33d3b5f214fce0a5eae3b4da4364a64d5acd4b269d2dfbdba6de518]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sakal" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=eed02be7449569093af745c436077108249e84a2e6bfcb47d944f169e3272516ba9b64ec49ff4a5e3ed9e4c9ad414b50f33c8b444434ccdcbb218e3e50a9c6ea]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sakal" string="[Game::Load][lua{Rules,Gaia}={07593810,00000000}]" [f=-000001] Allies: I choose: Jumpy! [f=-000001] Allies: I choose: Commander 2! [f=-000001] Allies: I choose: Smarty! [f=-000001] [0] Event [5123,-15.999023,6679]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1448,-15.997375,3075]: 1 finished unit Engineer Commander [f=0000000] [0] Orfelius, team: 1, elo:2521 [f=0000000] [0] Sakal, team: 0, elo:2394 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [1648,0,3072]: 1 finished unit Shipyard [f=0000120] [120] Event [5168,-1,6432]: 0 finished unit Hovercraft Platform [f=0000120] !transmitlobby @voice@buildUnit@add;hovercon;Quill [f=0000120] !transmitlobby @voice@buildUnit@add;hoverraid;Dagger [f=0000120] !transmitlobby @voice@buildUnit@add;hoverskirm;Scalpel [f=0000120] !transmitlobby @voice@buildUnit@add;hoverassault;Halberd [f=0000120] !transmitlobby @voice@buildUnit@add;hoverdepthcharge;Claymore [f=0000120] !transmitlobby @voice@buildUnit@add;hoverriot;Mace [f=0000120] !transmitlobby @voice@buildUnit@add;hoverarty;Lance [f=0000120] !transmitlobby @voice@buildUnit@add;hoveraa;Flail [f=0000120] !transmitlobby @voice@buildUnit@reload [f=0000285] [285] Event [1224,-1,3064]: 1 finished unit Metal Extractor [f=0000330] [330] Event [1648,-2,3064]: 1 finished unit Cutter [f=0000432] [432] Event [4952,-1,6584]: 0 finished unit Metal Extractor [f=0000559] [559] Event [1648,-2,3064]: 1 finished unit Cutter [f=0000570] [570] Event [1480,-1,2856]: 1 finished unit Metal Extractor [f=0000692] [692] Event [5167.95068,0,6464]: 0 finished unit Quill [f=0000704] [704] Event [5336,-1,6712]: 0 finished unit Metal Extractor [f=0000855] [855] Event [1608,-1,3240]: 1 finished unit Metal Extractor [f=0000953] [953] Event [5167.95068,0,6464]: 0 finished unit Dagger [f=0000962] [962] Event [1648,0,3064]: 1 finished unit Hunter [f=0001033] [1033] Event [1400,0,2872]: 1 finished unit Wind/Tidal Generator [f=0001094] [1094] Event [5128,-1,6968]: 0 finished unit Metal Extractor [f=0001151] [1151] Event [1352,0,2904]: 1 finished unit Wind/Tidal Generator [f=0001206] [1206] Event [5167.95068,0,6464]: 0 finished unit Dagger [f=0001214] [1214] Event [5096,0,6920]: 0 finished unit Wind/Tidal Generator [f=0001353] [1353] Event [1288,0,2952]: 1 finished unit Wind/Tidal Generator [f=0001423] [1423] Event [5048,0,6840]: 0 finished unit Wind/Tidal Generator [f=0001550] [1550] Event [4331.90332,0,5544.63672]: 0 lost unit Dagger [f=0001551] [1551] Event [1648,0,3064]: 1 finished unit Hunter [f=0001627] [1627] Event [5016,0,6760]: 0 finished unit Wind/Tidal Generator [f=0001691] [1691] Event [5167.95068,0,6464]: 0 finished unit Dagger [f=0001857] [1857] Event [3017.42896,0,5412.39795]: 0 lost unit Dagger [f=0001862] [1862] Event [4968,0,6680]: 0 finished unit Wind/Tidal Generator [f=0001890] [1890] Event [1648,-2,3064]: 1 finished unit Cutter [f=0001934] [1934] Event [1368,0,2824]: 1 finished unit Wind/Tidal Generator [f=0002102] [2102] Event [1288,0,2872]: 1 finished unit Wind/Tidal Generator [f=0002160] [2160] Event [1648,-2,3064]: 1 finished unit Cutter [f=0002175] [2175] Event [5167.95068,0,6464]: 0 finished unit Dagger [f=0002192] [2192] Event [5040,0,6560]: 0 finished unit Radar Tower [f=0002249] [2249] Event [1208,0,2920]: 1 finished unit Wind/Tidal Generator [f=0002447] [2447] Event [3903.26953,-2,6987.85352]: 1 lost unit Cutter [f=0002590] [2590] Event [5167.95068,0,6464]: 0 finished unit Dagger [f=0002655] [2655] Event [5088,-5,6544]: 0 finished unit Lotus [f=0002736] [2736] Event [3516.35498,0,6128.7666]: 0 lost unit Dagger [f=0002799] [2799] Event [3527.41113,0,6153.71777]: 0 lost unit Dagger [f=0002835] [2835] Event [5176,0,6984]: 0 finished unit Wind/Tidal Generator [f=0002977] [2977] Event [5167.95068,0,6464]: 0 finished unit Dagger [f=0002995] [2995] Event [5256,0,6904]: 0 finished unit Wind/Tidal Generator [f=0003037] [3037] Event [3672.71265,0,6737.93994]: 0 lost unit Dagger [f=0003126] [3126] Event [3640,-1,7240]: 0 lost unit Metal Extractor [f=0003135] [3135] Event [5320,0,6824]: 0 finished unit Wind/Tidal Generator [f=0003284] [3284] Event [5167.95068,0,6464]: 0 finished unit Dagger [f=0003296] [3296] Event [5400,0,6744]: 0 finished unit Wind/Tidal Generator [f=0003479] [3479] Event [4570.02051,-2,7002.74219]: 1 lost unit Cutter [f=0003580] [3580] Event [4892.19629,-2,6642.48145]: 1 lost unit Cutter [f=0003633] [3633] Event [5136,-5,6880]: 0 finished unit Lotus [f=0003676] [3676] Event [5167.95068,0,6464]: 0 finished unit Dagger [f=0003759] [3759] Event [1648,0,3064]: 1 finished unit Mariner [f=0003767] [3767] Event [4322.08203,0,7045.10693]: 0 lost unit Dagger [f=0003778] [3778] Event [1464,0,3112]: 1 finished unit Caretaker [f=0003841] [3841] Event [4140.375,0,6991.99902]: 0 lost unit Dagger [f=0003915] [3915] Event [4138.65527,0,6681.60791]: 1 lost unit Hunter [f=0003956] [3956] Event [4205.25977,0,6743.95508]: 0 lost unit Dagger [f=0004082] [4082] Event [1648,0,3064]: 1 finished unit Mariner [f=0004103] [4103] Event [5167.95068,0,6464]: 0 finished unit Quill [f=0004157] [4157] Event [5368,0,6632]: 0 finished unit Wind/Tidal Generator [f=0004337] [4337] Event [5640,-1,5672]: 0 finished unit Metal Extractor [f=0004377] [4377] Event [1240,0,2840]: 1 finished unit Wind/Tidal Generator [f=0004401] [4401] Event [5432,0,6584]: 0 finished unit Wind/Tidal Generator [f=0004464] [4464] Event [5167.95068,0,6464]: 0 finished unit Dagger [f=0004491] [4491] Event [1648,-2,3064]: 1 finished unit Cutter [f=0004497] [4497] Event [1320,0,2776]: 1 finished unit Wind/Tidal Generator [f=0004597] [4597] Event [5512,0,6584]: 0 finished unit Wind/Tidal Generator [f=0004599] [4599] Event [2520,-1,2568]: 1 finished unit Metal Extractor [f=0004611] [4611] Event [1648,-2,3064]: 1 finished unit Cutter [f=0004630] [4630] Event [1336,0,2712]: 1 finished unit Wind/Tidal Generator [f=0004739] [4739] Event [1256,0,2776]: 1 finished unit Wind/Tidal Generator [f=0004741] [4741] Event [1648,-2,3064]: 1 finished unit Cutter [f=0004779] [4779] Event [5167.95068,0,6464]: 0 finished unit Dagger [f=0004843] [4843] Event [5592,0,6584]: 0 finished unit Wind/Tidal Generator [f=0004863] [4863] Event [1648,-2,3064]: 1 finished unit Cutter [f=0004985] [4985] Event [5592,0,6664]: 0 finished unit Wind/Tidal Generator [f=0005053] [5053] Event [1648,-2,3064]: 1 finished unit Cutter [f=0005120] [5120] Event [5167.95068,0,6464]: 0 finished unit Dagger [f=0005140] [5140] Event [5512,0,6664]: 0 finished unit Wind/Tidal Generator [f=0005203] [5203] Event [5848,-1,5288]: 0 finished unit Metal Extractor [f=0005254] [5254] Event [1648,-2,3064]: 1 finished unit Cutter [f=0005275] [5275] Event [5432,0,6664]: 0 finished unit Wind/Tidal Generator [f=0005346] [5346] Event [1800,0,2888]: 1 finished unit Wind/Tidal Generator [f=0005384] [5384] Event [5512,0,6744]: 0 finished unit Wind/Tidal Generator [f=0005397] [5397] Event [5167.95068,0,6464]: 0 finished unit Dagger [f=0005434] [5434] Event [968,-1,4552]: 1 finished unit Metal Extractor [f=0005527] [5527] Event [1648,-2,3064]: 1 finished unit Cutter [f=0005536] [5536] Event [5592,0,6744]: 0 finished unit Wind/Tidal Generator [f=0005542] [5542] Event [1880,0,2856]: 1 finished unit Wind/Tidal Generator [f=0005704] [5704] Event [1648,-2,3064]: 1 finished unit Cutter [f=0005736] [5736] Event [5167.95068,0,6464]: 0 finished unit Dagger [f=0005750] [5750] Event [5592,0,6824]: 0 finished unit Wind/Tidal Generator [f=0005814] [5814] Event [1960,0,2824]: 1 finished unit Wind/Tidal Generator [f=0005921] [5921] Event [5512,0,6824]: 0 finished unit Wind/Tidal Generator [f=0006010] [6010] Event [2904,-1,2344]: 1 finished unit Metal Extractor [f=0006058] [6058] Event [6216,-1,5400]: 0 finished unit Metal Extractor [f=0006093] [6093] Event [5432,0,6824]: 0 finished unit Wind/Tidal Generator [f=0006123] [6123] Event [5167.95068,0,6464]: 0 finished unit Dagger [f=0006139] [6139] Event [2040,0,2808]: 1 finished unit Wind/Tidal Generator [f=0006239] [6239] Event [5432,0,6904]: 0 finished unit Wind/Tidal Generator [f=0006402] [6402] Event [3640,-1,7240]: 0 finished unit Metal Extractor [f=0006403] [6403] Event [5512,0,6904]: 0 finished unit Wind/Tidal Generator [f=0006406] [6406] Event [3090.0166,-2,5120.21729]: 1 lost unit Cutter [f=0006451] [6451] Event [3005.66064,0,5194.44531]: 0 lost unit Dagger [f=0006461] [6461] Event [2120,0,2776]: 1 finished unit Wind/Tidal Generator [f=0006462] [6462] Event [5167.95068,0,6464]: 0 finished unit Dagger [f=0006499] [6499] Event [728,-1,5000]: 1 finished unit Metal Extractor [f=0006512] [6512] Event [2965.76392,0,5431.10645]: 0 lost unit Dagger [f=0006535] [6535] Event [1648,0,3064]: 1 finished unit Corsair [f=0006548] [6548] Event [3078.70728,0,5554.44287]: 0 lost unit Dagger [f=0006598] [6598] Event [5592,0,6904]: 0 finished unit Wind/Tidal Generator [f=0006628] [6628] Event [2938.33838,0,5727.11328]: 0 lost unit Dagger [f=0006704] [6704] Event [2200,0,2744]: 1 finished unit Wind/Tidal Generator [f=0006723] [6723] Event [2954.2627,0,5976.13916]: 0 lost unit Dagger [f=0006755] [6755] Event [1648,-2,3064]: 1 finished unit Cutter [f=0006759] [6759] Event [5167.95068,0,6464]: 0 finished unit Dagger [f=0006764] [6764] Event [3019.2793,0,5869.44629]: 0 lost unit Dagger [f=0006808] [6808] Event [5888,-5,5408]: 0 finished unit Lotus [f=0006823] [6823] Event [2808,-1,1976]: 1 finished unit Metal Extractor [f=0006934] [6934] Event [2280,0,2712]: 1 finished unit Wind/Tidal Generator [f=0007105] [7105] Event [3664,-5,7136]: 0 finished unit Lotus [f=0007208] [7208] Event [2360,0,2680]: 1 finished unit Wind/Tidal Generator [f=0007222] [7222] Event [1224,-1,5256]: 1 finished unit Metal Extractor [f=0007246] [7246] Event [5167.95068,0,6464]: 0 finished unit Quill [f=0007259] [7259] Event [5256,0,6632]: 0 finished unit Caretaker [f=0007305] [7305] Event [1648,0,3064]: 1 finished unit Mariner [f=0007405] [7405] Event [5167.95068,0,6464]: 0 finished unit Dagger [f=0007495] [7495] Event [1648,-2,3064]: 1 finished unit Cutter [f=0007548] [7548] Event [2736,-5,2272]: 1 finished unit Lotus [f=0007566] [7566] Event [5167.95068,0,6464]: 0 finished unit Dagger [f=0007607] [7607] Event [5744,0,5552]: 0 finished unit Picket [f=0007644] [7644] Event [1648,-2,3064]: 1 finished unit Cutter [f=0007716] [7716] Event [5167.95068,0,6464]: 0 finished unit Dagger [f=0007743] [7743] Event [1232,-5,5088]: 1 finished unit Lotus [f=0007901] [7901] Event [5167.95068,0,6464]: 0 finished unit Dagger [f=0007912] [7912] Event [1648,-2,3064]: 1 finished unit Cutter [f=0007979] [7979] Event [2440,0,2648]: 1 finished unit Wind/Tidal Generator [f=0008007] [8007] Event [1368,0,3176]: 1 finished unit Caretaker [f=0008022] [8022] Event [3192,-1,7480]: 0 finished unit Metal Extractor [f=0008042] [8042] Event [5456,-5,6432]: 0 finished unit Lotus [f=0008065] [8065] Event [1648,-2,3064]: 1 finished unit Cutter [f=0008119] [8119] Event [5167.95068,0,6464]: 0 finished unit Dagger [f=0008159] [8159] Event [1648,-2,3064]: 1 finished unit Cutter [f=0008245] [8245] Event [5167.95068,0,6464]: 0 finished unit Dagger [f=0008360] [8360] Event [5728,-5,5664]: 0 finished unit Lotus [f=0008367] [8367] Event [5167.95068,0,6464]: 0 finished unit Dagger [f=0008389] [8389] Event [1632,11.3519287,5792]: 1 finished unit Radar Tower [f=0008470] [8470] Event [5167.95068,0,6464]: 0 finished unit Dagger [f=0008541] [8541] Event [1648,0,3064]: 1 finished unit Corsair [f=0008675] [8675] Event [5167.95068,0,6464]: 0 finished unit Quill [f=0008712] [8712] Event [3280,-5,7168]: 0 finished unit Lotus [f=0008745] [8745] Event [3371.69116,-2,5926.12451]: 1 lost unit Cutter [f=0008747] [8747] Event [4750.20508,0,4451.50928]: 0 lost unit Dagger [f=0008785] [8785] Event [5167.95068,0,6464]: 0 finished unit Dagger [f=0008888] [8888] Event [5167.95068,0,6464]: 0 finished unit Dagger [f=0008899] [8899] Event [3576,10.2468872,760]: 1 finished unit Metal Extractor [f=0008911] [8911] Event [1648,0,3064]: 1 finished unit Corsair [f=0008918] [8918] Event [3424.20581,-2,5998.11426]: 1 lost unit Cutter [f=0008939] [8939] Event [3406.72266,-2,5823.22607]: 1 lost unit Cutter [f=0008955] [8955] Event [3476.59473,0,5924.05957]: 0 lost unit Dagger [f=0008969] [8969] Event [3486.88525,0,5948.30615]: 0 lost unit Dagger [f=0008982] [8982] Event [3424.34717,0,5912.84229]: 0 lost unit Dagger [f=0008999] [8999] Event [3543.33398,0,5906.10938]: 0 lost unit Dagger [f=0009027] [9027] Event [3174.16162,-2,5651.5376]: 1 lost unit Cutter [f=0009097] [9097] Event [5167.95068,0,6464]: 0 finished unit Dagger [f=0009137] [9137] Event [3244.63232,0,5410.01367]: 0 lost unit Dagger [f=0009138] [9138] Event [3181.69214,-2,5374.88867]: 1 lost unit Cutter [f=0009161] [9161] Event [5408,0,6288]: 0 finished unit Picket [f=0009161] [9161] Event [3329.03003,0,5342.73389]: 0 lost unit Dagger [f=0009193] [9193] Event [3248.59473,0,5197.55762]: 0 lost unit Dagger [f=0009237] [9237] Event [1648,0,3064]: 1 finished unit Corsair [f=0009261] [9261] Event [5167.95068,0,6464]: 0 finished unit Dagger [f=0009306] [9306] Event [3516.58887,-0.2960119,5250.4082]: 0 lost unit Dagger [f=0009375] [9375] Event [3838.11841,0,5323.31201]: 0 lost unit Dagger [f=0009380] [9380] Event [5167.95068,0,6464]: 0 finished unit Dagger [f=0009507] [9507] Event [5167.95068,0,6464]: 0 finished unit Dagger [f=0009559] [9559] Event [2760,10.2468872,456]: 1 finished unit Metal Extractor [f=0009586] [9586] Event [2936,-1,6968]: 0 finished unit Metal Extractor [f=0009648] [9648] Event [5167.95068,0,6464]: 0 finished unit Dagger [f=0009659] [9659] Event [2504,0,2520]: 1 finished unit Wind/Tidal Generator [f=0009779] [9779] Event [2584,0,2472]: 1 finished unit Wind/Tidal Generator [f=0009790] [9790] Event [5167.95068,0,6464]: 0 finished unit Dagger [f=0009899] [9899] Event [2664,0,2440]: 1 finished unit Wind/Tidal Generator [f=0009950] [9950] Event [1648,-2,3064]: 1 finished unit Cutter [f=0010019] [10019] Event [2744,0,2392]: 1 finished unit Wind/Tidal Generator [f=0010037] [10037] Event [5167.95068,0,6464]: 0 finished unit Quill [f=0010048] [10048] Event [1648,-2,3064]: 1 finished unit Cutter [f=0010138] [10138] Event [1648,-2,3064]: 1 finished unit Cutter [f=0010139] [10139] Event [2824,0,2360]: 1 finished unit Wind/Tidal Generator [f=0010186] [10186] Event [5167.95068,0,6464]: 0 finished unit Dagger [f=0010186] [10186] Event [5792,0,5424]: 0 finished unit Picket [f=0010243] [10243] Event [1648,-2,3064]: 1 finished unit Cutter [f=0010259] [10259] Event [2840,0,2280]: 1 finished unit Wind/Tidal Generator [f=0010310] [10310] Event [2808,-1,4328]: 1 finished unit Metal Extractor [f=0010315] [10315] Event [5167.95068,0,6464]: 0 finished unit Dagger [f=0010333] [10333] Event [1648,-2,3064]: 1 finished unit Cutter [f=0010350] [10350] Event [3072,-5,6944]: 0 finished unit Lotus [f=0010423] [10423] Event [1648,-2,3064]: 1 finished unit Cutter [f=0010424] [10424] Event [2808,0,2200]: 1 finished unit Wind/Tidal Generator [f=0010427] [10427] Event [5167.95068,0,6464]: 0 finished unit Dagger [f=0010475] [10475] Event [3040,0,6832]: 0 finished unit Picket [f=0010512] [10512] Event [1648,-2,3064]: 1 finished unit Cutter [f=0010538] [10538] Event [5167.95068,0,6464]: 0 finished unit Dagger [f=0010602] [10602] Event [1648,-2,3064]: 1 finished unit Cutter [f=0010604] [10604] Event [2792,0,2120]: 1 finished unit Wind/Tidal Generator [f=0010631] [10631] Event [3296.93335,-2,6702.98779]: 1 lost unit Cutter [f=0010663] [10663] Event [5167.95068,0,6464]: 0 finished unit Dagger [f=0010680] [10680] Event [3184,0,6832]: 0 lost unit Picket [f=0010692] [10692] Event [1648,-2,3064]: 1 finished unit Cutter [f=0010718] [10718] Event [4213.03125,0,6877.521]: 0 lost unit Quill [f=0010752] [10752] Event [5167.95068,0,6464]: 0 finished unit Dagger [f=0010756] [10756] Event [3377.89526,0,6673.08594]: 1 lost unit Hunter [f=0010762] [10762] Event [3873.17212,-2,6830.76318]: 1 lost unit Cutter [f=0010782] [10782] Event [1648,-2,3064]: 1 finished unit Cutter [f=0010791] [10791] Event [3207.3833,-2,5027.30713]: 1 lost unit Cutter [f=0010799] [10799] Event [2760,0,2040]: 1 finished unit Wind/Tidal Generator [f=0010801] [10801] Event [3144,0,5000]: 1 lost unit Caretaker [f=0010841] [10841] Event [5167.95068,0,6464]: 0 finished unit Dagger [f=0010872] [10872] Event [1648,-2,3064]: 1 finished unit Cutter [f=0010883] [10883] Event [3821.36353,-2,6058.81299]: 1 lost unit Cutter [f=0010909] [10909] Event [3122.33496,-2,5546.19629]: 1 lost unit Cutter [f=0010929] [10929] Event [3664,-5,7136]: 0 lost unit Lotus [f=0010931] [10931] Event [5167.95068,0,6464]: 0 finished unit Dagger [f=0010935] [10935] Event [3720.11304,0,5924.1626]: 0 lost unit Dagger [f=0010961] [10961] Event [1648,-2,3064]: 1 finished unit Cutter [f=0010966] [10966] Event [3040,0,6832]: 0 lost unit Picket [f=0010967] [10967] Event [3323.56226,0,6807.25732]: 0 lost unit Quill [f=0011008] [11008] Event [3148.84741,-2,5948.12842]: 1 lost unit Cutter [f=0011052] [11052] Event [1648,-2,3064]: 1 finished unit Cutter [f=0011089] [11089] Event [3072,-5,6944]: 0 lost unit Lotus [f=0011097] [11097] Event [2824.16724,-2,6081.22656]: 1 lost unit Cutter [f=0011100] [11100] Event [2768.67896,-2,6098.63965]: 1 lost unit Cutter [f=0011121] [11121] Event [2917.01025,0,6254.26221]: 0 lost unit Dagger [f=0011121] [11121] Event [2912.28467,0,6230.3374]: 0 lost unit Dagger [f=0011142] [11142] Event [1648,-2,3064]: 1 finished unit Cutter [f=0011143] [11143] Event [3217.53442,0,6836.43848]: 0 lost unit Quill [f=0011153] [11153] Event [2927.75342,0,6386.18262]: 0 lost unit Dagger [f=0011160] [11160] Event [2887.77905,0,6340.12305]: 0 lost unit Dagger [f=0011165] [11165] Event [2940.34253,0,6397.81934]: 0 lost unit Dagger [f=0011176] [11176] Event [2894.6748,-0.0027303,6374.58203]: 0 lost unit Dagger [f=0011177] [11177] Event [2887.68701,0,6395.71387]: 0 lost unit Dagger [f=0011192] [11192] Event [2863.31323,0,6519.15381]: 0 lost unit Dagger [f=0011196] [11196] Event [2871.80933,0,6555.29443]: 0 lost unit Dagger [f=0011223] [11223] Event [3317.34595,0,6379.70898]: 0 lost unit Dagger [f=0011224] [11224] Event [2984.27051,0,6486.28955]: 0 lost unit Dagger [f=0011233] [11233] Event [1648,-2,3064]: 1 finished unit Cutter [f=0011237] [11237] Event [2982.14941,0,6461.9126]: 0 lost unit Dagger [f=0011254] [11254] Event [2939.11816,-0.1176078,6616.69238]: 0 lost unit Dagger [f=0011261] [11261] Event [5167.95068,0,6464]: 0 finished unit Claymore [f=0011350] [11350] Event [3160.05688,0,6401.91553]: 1 lost unit Corsair [f=0011351] [11351] Event [3171.02051,0,6362.20068]: 0 lost unit Dagger [f=0011426] [11426] Event [3293.8313,0,6275.34229]: 0 lost unit Dagger [f=0011493] [11493] Event [2952,0,2264]: 1 finished unit Wind/Tidal Generator [f=0011503] [11503] Event [1384,0,2984]: 1 finished unit Caretaker [f=0011552] [11552] Event [3944,-1,2648]: 1 finished unit Metal Extractor [f=0011643] [11643] Event [2936,-1,6968]: 0 lost unit Metal Extractor [f=0011653] [11653] Event [5167.95068,0,6464]: 0 finished unit Claymore [f=0011676] [11676] Event [1448,0,2984]: 1 finished unit Caretaker [f=0011684] [11684] Event [3032,0,2312]: 1 finished unit Wind/Tidal Generator [f=0011731] [11731] Event [3280,-5,7168]: 0 lost unit Lotus [f=0011771] [11771] Event [1648,0,3064]: 1 finished unit Mariner [f=0011794] [11794] Event [3640,-1,7240]: 0 lost unit Metal Extractor [f=0011861] [11861] Event [5167.95068,0,6464]: 0 finished unit Quill [f=0011879] [11879] Event [3112,0,2344]: 1 finished unit Wind/Tidal Generator [f=0011917] [11917] Event [1648,0,3064]: 1 finished unit Mariner [f=0011943] [11943] Event [3895.32178,0,6932.05664]: 1 lost unit Corsair [f=0011957] [11957] Event [3192,-1,7480]: 0 lost unit Metal Extractor [f=0011961] [11961] Event [5167.95068,0,6464]: 0 finished unit Dagger [f=0011988] [11988] Event [1648,-2,3064]: 1 finished unit Cutter [f=0012063] [12063] Event [1648,-2,3064]: 1 finished unit Cutter [f=0012074] [12074] Event [3192,0,2392]: 1 finished unit Wind/Tidal Generator [f=0012076] [12076] Event [5167.95068,0,6464]: 0 finished unit Dagger [f=0012077] [12077] Event [4008,-1,3000]: 1 finished unit Metal Extractor [f=0012124] [12124] Event [1648,-2,3064]: 1 finished unit Cutter [f=0012140] [12140] Event [3776.49219,0,6993.12598]: 0 lost unit Claymore [f=0012177] [12177] Event [5167.95068,0,6464]: 0 finished unit Dagger [f=0012184] [12184] Event [1648,-2,3064]: 1 finished unit Cutter [f=0012243] [12243] Event [1648,-2,3064]: 1 finished unit Cutter [f=0012269] [12269] Event [3272,0,2440]: 1 finished unit Wind/Tidal Generator [f=0012278] [12278] Event [3875.18481,0,6478.00586]: 0 lost unit Quill [f=0012287] [12287] Event [5167.95068,0,6464]: 0 finished unit Dagger [f=0012303] [12303] Event [1648,-2,3064]: 1 finished unit Cutter [f=0012333] [12333] Event [4702.16162,-2,6775.38623]: 1 lost unit Cutter [f=0012363] [12363] Event [1648,-2,3064]: 1 finished unit Cutter [f=0012437] [12437] Event [1648,-2,3064]: 1 finished unit Cutter [f=0012438] [12438] Event [4807.17676,0,6405.31934]: 0 lost unit Claymore [f=0012466] [12466] Event [3352,0,2472]: 1 finished unit Wind/Tidal Generator [f=0012478] [12478] Event [4832,0,6496]: 0 lost unit Picket [f=0012487] [12487] Event [5167.95068,0,6464]: 0 finished unit Dagger [f=0012512] [12512] Event [1648,-2,3064]: 1 finished unit Cutter [f=0012570] [12570] Event [undefined]: Sakal resigned [f=0012570] game_message: Sakal has been destroyed! [f=0012570] game_message: Orfelius wins! [f=0012570] Submitting stats [f=0012570] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012570] Part| Total Time|Time of the last 0.5s [f=0012570] Draw 8463.01ms 23.40% [f=0012570] Lua::Callins::Synced 4719.14ms 15.40% [f=0012570] Lua::Callins::Unsynced 11843.62ms 28.60% [f=0012570] Lua::CollectGarbage::Synced 368.45ms 2.20% [f=0012570] Lua::CollectGarbage::Unsynced 615.37ms 0.90% [f=0012570] Misc::Profiler::AddTime 39.97ms 0.10% [f=0012570] Sim 16733.79ms 55.30% [f=0012570] [12570] Received game_message: Sakal has been destroyed! [f=0012570] [12570] Received game_message: Orfelius wins! [f=0012571] [12571] Game End Stats Header: 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[f=0012571] [12571] Game End Stats Values: 28,5285,8220,8220,5285,573.436829,264.517548,264.517548,573.436829,0,0,0,0,0,0,0,0,0,68.1447144,68.1447144,0,2533.44531,4307.11475,4307.11475,2533.44531,750,180,180,750,35.6000099,44.6400146,44.6400146,35.6000099,2310,2850,2850,2310,22.4015255,33.8788414,33.8788414,22.4015255,880,2810,2810,880,1727.24976,4491.16699,4491.16699,1727.24976,1345,2380,2380,1345,4651.16699,2140.5835,2140.5835,4651.16699,270.457581,0,0,270.457581,4669.61719,2896.47705,2896.47705,4669.61719 [f=0012571] [12571] Game End Stats Values: 29,5065,8430,8430,5065,616.667419,282.038971,282.038971,616.667419,0,0,0,0,0,0,0,0,0,68.1447144,68.1447144,0,2632.79297,4853.80811,4853.80811,2632.79297,750,180,180,750,35.9533424,46.822876,46.822876,35.9533424,2310,2850,2850,2310,20.8513699,36.2888565,36.2888565,20.8513699,660,2950,2950,660,1797.24976,4897.66699,4897.66699,1797.24976,1345,2450,2450,1345,5187.66699,2420.5835,2420.5835,5187.66699,270.457581,0,0,270.457581,5282.66455,3165.13501,3165.13501,5282.66455 [f=0012582] [12582] Event [1648,-2,3064]: 1 finished unit Cutter [f=0012593] [12593] Event [4987.65332,0,6439.62793]: 0 lost unit Quill [f=0012610] [12610] Event [5040,0,6560]: 0 lost unit Radar Tower [f=0012619] !transmitlobby @voice@buildUnit@remove;hovercon [f=0012619] !transmitlobby @voice@buildUnit@remove;hoverraid [f=0012619] !transmitlobby @voice@buildUnit@remove;hoverskirm [f=0012619] !transmitlobby @voice@buildUnit@remove;hoverassault [f=0012619] !transmitlobby @voice@buildUnit@remove;hoverdepthcharge [f=0012619] !transmitlobby @voice@buildUnit@remove;hoverriot [f=0012619] !transmitlobby @voice@buildUnit@remove;hoverarty [f=0012619] !transmitlobby @voice@buildUnit@remove;hoveraa [f=0012619] !transmitlobby @voice@buildUnit@reload [f=0012726] Player Orfelius left the game: normal quit [f=0012726] [12726] Event [undefined]: Orfelius quit [f=0012733] [12733] Event [3432,0,2520]: 1 finished unit Wind/Tidal Generator [f=0012754] [12754] Event [3224,0,5000]: 1 finished unit Caretaker [f=0012848] [12848] Event [1648,0,3064]: 1 finished unit Corsair [f=0012857] No clients connected, shutting down server [f=0012857] Server shutdown [f=0013013] [13013] Event [3512,0,2568]: 1 finished unit Wind/Tidal Generator [f=0013228] [13228] Event [1648,0,3064]: 1 finished unit Corsair [f=0013278] [13278] Event [3384,0,5064]: 1 finished unit Caretaker [f=0013324] [13324] Event [3592,0,2600]: 1 finished unit Wind/Tidal Generator [f=0013473] [13473] Event [3552,0,4992]: 1 finished unit Radar Tower [f=0013491] [13491] Event [1648,0,3064]: 1 finished unit Mariner [f=0013493] [13493] Event [5688,-1,1912]: 1 finished unit Metal Extractor [f=0013581] [13581] Event [3672,0,2648]: 1 finished unit Wind/Tidal Generator [f=0013696] [13696] Event [1648,0,3064]: 1 finished unit Mariner [f=0013795] [13795] Event [1648,-2,3064]: 1 finished unit Cutter [f=0013875] [13875] Event [3752,0,2696]: 1 finished unit Wind/Tidal Generator [f=0013908] [13908] Event [1648,-2,3064]: 1 finished unit Cutter [f=0014000] [14000] Event [1648,-2,3064]: 1 finished unit Cutter [f=0014112] [14112] Event [1648,-2,3064]: 1 finished unit Cutter [f=0014177] [14177] Event [3832,0,2728]: 1 finished unit Wind/Tidal Generator [f=0014218] [14218] Event [1648,-2,3064]: 1 finished unit Cutter [f=0014314] [14314] Event [1648,-2,3064]: 1 finished unit Cutter [f=0014426] [14426] Event [1648,-2,3064]: 1 finished unit Cutter [f=0014474] [14474] Event [3912,0,2776]: 1 finished unit Wind/Tidal Generator [f=0014488] [14488] Event [6280,-1,2504]: 1 finished unit Metal Extractor [f=0014525] [14525] Event [1648,-2,3064]: 1 finished unit Cutter [f=0014550] [14550] Event [3384,0,5176]: 1 finished unit Stinger [f=0014599] [14599] Event [1648,-2,3064]: 1 finished unit Cutter [f=0014635] [14635] Event [3896,0,2840]: 1 finished unit Wind/Tidal Generator [f=0014671] [14671] Event [1648,-2,3064]: 1 finished unit Cutter [f=0014901] [14901] Event [3912,0,2920]: 1 finished unit Wind/Tidal Generator [f=0014929] [14929] Event [1648,0,3064]: 1 finished unit Corsair [f=0015133] [15133] Event [3912,0,3000]: 1 finished unit Wind/Tidal Generator [f=0015207] [15207] Event [1648,0,3064]: 1 finished unit Corsair [f=0015383] [15383] Event [3928,0,3080]: 1 finished unit Wind/Tidal Generator [f=0015445] [15445] Event [1648,0,3064]: 1 finished unit Mariner [f=0015555] [15555] Event [3592,0,5080]: 1 finished unit Stinger [f=0015627] [15627] Event [1648,0,3064]: 1 finished unit Mariner [f=0015690] [15690] Event [1648,-2,3064]: 1 finished unit Cutter [f=0015750] [15750] Event [1648,-2,3064]: 1 finished unit Cutter [f=0015810] [15810] Event [1648,-2,3064]: 1 finished unit Cutter [f=0015870] [15870] Event [1648,-2,3064]: 1 finished unit Cutter [f=0015930] [15930] Event [1648,-2,3064]: 1 finished unit Cutter [f=0015990] [15990] Event [1648,-2,3064]: 1 finished unit Cutter [f=0016050] [16050] Event [1648,-2,3064]: 1 finished unit Cutter [f=0016110] [16110] Event [1648,-2,3064]: 1 finished unit Cutter [f=0016170] [16170] Event [1648,-2,3064]: 1 finished unit Cutter [f=0016230] [16230] Event [1648,-2,3064]: 1 finished unit Cutter [f=0016392] [16392] Event [1648,0,3064]: 1 finished unit Corsair [f=0016395] Autoquit sending quit command. [f=0016395] [QuitAction] user exited to system [f=0016395] [SpringApp::Kill][1] fromRun=1 [f=0016395] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016395] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016395] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016395] [ThreadPool::SetThreadCount][2] workers=0 [f=0016395] [SpringApp::Kill][2] [f=0016395] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016395] [Game::KillLua][3] dtor=0 luaUI=0x510a59e0 [f=0016395] Start widgetHandler:Shutdown [f=0016395] Shutdown - SaveOrderList Complete [f=0016395] Writing last game win data [f=0016395] Shutdown - SaveConfigData Complete [f=0016395] Shutdown Widget - Save/Load API [f=0016395] Shutdown Widget - Chili Highlight [f=0016395] Shutdown Widget - Draw After Chili [f=0016395] Shutdown Widget - EPIC Menu [f=0016395] Shutdown Widget - Chili Widget Selector [f=0016395] Shutdown Widget - Chili Minimap [f=0016395] Shutdown Widget - Local Team Colors [f=0016395] Shutdown Widget - Display Keys 2 [f=0016395] Shutdown Widget - Save Game Menu [f=0016395] Shutdown Widget - Unit Icons [f=0016395] Shutdown Widget - Noises [f=0016395] Shutdown Widget - HealthBars [f=0016395] Shutdown Widget - Win Counter [f=0016395] Shutdown Widget - SpringRTS Replay Stats [f=0016395] Shutdown Widget - BuildETA [f=0016395] Shutdown Widget - Modular Comm Info [f=0016395] Shutdown Widget - Stereo3D [f=0016395] Shutdown Widget - Showeco and Grid Drawer [f=0016395] Shutdown Widget - Point Tracker [f=0016395] Shutdown Widget - Music Player [f=0016395] Shutdown Widget - Missile Silo Range [f=0016395] Shutdown Widget - MinimapEvents [f=0016395] Shutdown Widget - Mex Placement Handler [f=0016395] Shutdown Widget - Local Widgets Config [f=0016395] Shutdown Widget - Highlight Geos [f=0016395] Shutdown Widget - Grab Input [f=0016395] Input grabbing is disabled! [f=0016395] Shutdown Widget - MetalFeatures (new) [f=0016395] Shutdown Widget - Darkening [f=0016395] Shutdown Widget - Context Menu [f=0016395] Shutdown Widget - Chili Spectator Panels [f=0016395] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016395] Shutdown Widget - Chili Nuke Warning [f=0016395] Shutdown Widget - Chili EndGame Window [f=0016395] Shutdown Widget - Chili Economy Panel Default [f=0016395] Shutdown Widget - CameraShake [f=0016395] Shutdown Widget - Attack AoE [f=0016395] Shutdown Widget - Map Edge Extension [f=0016395] Shutdown Widget - Selection Send [f=0016395] Shutdown Widget - LupsManager [f=0016395] Shutdown Widget - Newton Firezone [f=0016395] Shutdown Widget - Chili Pro Console [f=0016395] Shutdown Widget - Lasso Terraform GUI [f=0016395] Shutdown Widget - Lups [f=0016395] Shutdown Widget - Chili Framework [f=0016395] Shutdown Widget - Chili Core Selector [f=0016395] Shutdown Widget - Custom Markers [f=0016395] Shutdown Widget - Pause Screen [f=0016395] Shutdown Widget - Text To Speech Control [f=0016395] Shutdown Widget - Persistent Build Height [f=0016395] Shutdown Widget - Layout Handler [f=0016395] End widgetHandler:Shutdown [f=0016395] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={363430,54253171} {int,ext,rec}Allocs={22538724,0,0} {chunk,block}Bytes={54253171,0} [f=0016395] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0016395] [Game::KillLua][2] dtor=0 luaRules=0x51ecff30 [f=0016395] Start gadgetHandler:Shutdown [f=0016395] Shutdown - StartSetup [f=0016395] Shutdown - UnitMorph [f=0016395] Shutdown - LupsNanoSpray [f=0016395] Shutdown - Missile Silo Controller [f=0016395] Shutdown - Modular Comm Info [f=0016395] Shutdown - Terrain Texture Handler [f=0016395] Shutdown - UnitCloakShield [f=0016395] Shutdown - Starlight Handler [f=0016395] End gadgetHandler:Shutdown [f=0016395] Start gadgetHandler:Shutdown [f=0016395] Shutdown - Save/Load [f=0016395] Shutdown - UnitMorph [f=0016395] Shutdown - Modular Comm Info [f=0016395] Shutdown - Retreat Command [f=0016395] Shutdown - Shockwaves [f=0016395] Shutdown - Teleport Throw [f=0016395] Shutdown - UnitCloakShield [f=0016395] Shutdown - Lups Cloak FX [f=0016395] Shutdown - Lups [f=0016395] Shutdown - Lups Shield [f=0016395] End gadgetHandler:Shutdown [f=0016395] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22538753,0,0} {chunk,block}Bytes={0,0} [f=0016395] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22538753,0,0} {chunk,block}Bytes={0,0} [f=0016395] [Game::KillLua][4] dtor=0 [f=0016395] [Game::~CGame][1] [f=0016395] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016395] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016395] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016395] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016395] [Game::KillLua][4] dtor=1 [f=0016395] [Game::KillMisc][1] [f=0016395] [Game::KillMisc][2] [f=0016395] [Game::KillMisc][3] [f=0016395] [Game::KillRendering][1] [f=0016395] [3DOParser::Kill] allocated 146 pieces [f=0016395] [S3OParser::Kill] allocated 2835 pieces [f=0016395] [AssParser::Kill] allocated 215 pieces [f=0016395] [Game::KillInterface][1] [f=0016395] [Game::KillInterface][2] [f=0016395] [Game::KillSimulation][1] [f=0016395] [Game::KillSimulation][2] [f=0016395] [CCollisionHandler] dis-/continuous tests: 0/55481 [f=0016395] [Game::KillSimulation][3] [f=0016395] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016395] [~CPathCache(32x32)] cacheHits=45 hitPercentage=24% numHashColls=0 maxCacheSize=19 [f=0016395] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016395] [~CPathCache(64x64)] cacheHits=78 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016395] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016395] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016395] [LosHandler::Kill] raycast instance cache-{hits,misses}={12670,18394}; shared=3%; cached=38% [f=0016395] [Game::KillSimulation][4] [f=0016395] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0016395] [Game::~CGame][2] [f=0016395] [Game::~CGame][3] [f=0016395] [SpringApp::Kill][3] [f=0016395] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 172095 bytes sent 214086 bytes recv'd [f=0016395] [SpringApp::Kill][4] font=0x448707e0 [f=0016395] [SpringApp::Kill][5] [f=0016395] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7626 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7568e0feb722824f49987d2aa04ce535.sdp (0x4495e910) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7568e0feb722824f49987d2aa04ce535.sdp" numZipFiles=7626 sumInflSize=691307kb sumReadTime=3067ms file="bitmaps/loadpictures/firestates.png" indx=499 inflSize=2945kb readTime=150ms file="objects3d/detriment.s3o" indx=5030 inflSize=514kb readTime=139ms file="objects3d/hermit.s3o" indx=5099 inflSize=105kb readTime=115ms file="objects3d/benzcom2.s3o" indx=4833 inflSize=223kb readTime=73ms file="objects3d/funnelweb.dae" indx=5074 inflSize=1500kb readTime=60ms file="objects3d/benzcom1.s3o" indx=4831 inflSize=211kb readTime=36ms file="gamedata/resources.lua" indx=903 inflSize=6kb readTime=32ms file="objects3d/infiltrator.s3o" indx=5121 inflSize=74kb readTime=29ms file="bitmaps/gpl/plasmashot.png" indx=472 inflSize=1kb readTime=29ms file="bitmaps/gpl/muzzleside.tga" indx=470 inflSize=61kb readTime=29ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7568e0feb722824f49987d2aa04ce535.sdp] 51325963 bytes cached in 2817 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=55 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/aurelian_v1.0.sd7 (0x449e5620) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x448dece0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x449f4210) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f6dc8085b30) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]