[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.8htzvVmCXI/springsettings.837016.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 207ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f24a401d9f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 19059 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/837016/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 408ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45fea840] using map "Aurelian v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Aurelian v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45fea840] using game "Zero-K v1.8.2.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.2.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 192ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (103 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 783ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 864ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 77ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 689ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 105ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 5ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 65ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: s11n gadget LuaRules: Loaded gadget: s11n map feature loader LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Map Lua Metal Spot Placer LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: map_lua_metal_spots.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: s11n_gadget_load.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/837016/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 30 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a0196a1f [f=-000001] [Path] [PathEstimator::ReadFile] hash=a0196a1f file="cache/104dev-maintenance/paths/Aurelian v1.0.pe-a0196a1f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a0196a2f [f=-000001] [Path] [PathEstimator::ReadFile] hash=a0196a2f file="cache/104dev-maintenance/paths/Aurelian v1.0.pe2-a0196a2f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1234ms, checksum 9bc0b410)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11410,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/837016/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=acf08829f081709fb4cc9204f344dc3eb259667f7fe7474d39001b80399e0eb53eec7344f33d3b5f214fce0a5eae3b4da4364a64d5acd4b269d2dfbdba6de518]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=eed02be7449569093af745c436077108249e84a2e6bfcb47d944f169e3272516ba9b64ec49ff4a5e3ed9e4c9ad414b50f33c8b444434ccdcbb218e3e50a9c6ea]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52c9d9e0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 434b4a5e93a957abc7c3c0641a42524b [f=-000001] Connection attempt from Fulcrum [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Fulcrum changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Paul123asd [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Paul123asd changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Paul123asd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Paul123asd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fulcrum" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fulcrum" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player Omoiyari with number 2 to team 0 [f=-000001] > SPRINGIE:User Omoiyari|spideremp|7_6||False|AtoSen||?? [f=-000001] Connection attempt from Omoiyari [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Omoiyari" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Omoiyari" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fulcrum" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=acf08829f081709fb4cc9204f344dc3eb259667f7fe7474d39001b80399e0eb53eec7344f33d3b5f214fce0a5eae3b4da4364a64d5acd4b269d2dfbdba6de518]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fulcrum" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=eed02be7449569093af745c436077108249e84a2e6bfcb47d944f169e3272516ba9b64ec49ff4a5e3ed9e4c9ad414b50f33c8b444434ccdcbb218e3e50a9c6ea]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fulcrum" string="[Game::Load][lua{Rules,Gaia}={0x46ca6330,(nil)}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Paul123asd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=acf08829f081709fb4cc9204f344dc3eb259667f7fe7474d39001b80399e0eb53eec7344f33d3b5f214fce0a5eae3b4da4364a64d5acd4b269d2dfbdba6de518]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Paul123asd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=eed02be7449569093af745c436077108249e84a2e6bfcb47d944f169e3272516ba9b64ec49ff4a5e3ed9e4c9ad414b50f33c8b444434ccdcbb218e3e50a9c6ea]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Paul123asd" string="[Game::Load][lua{Rules,Gaia}={2065d5d8,00000000}]" [f=-000001] Allies: I choose: Stun/Speed! [f=-000001] Allies: I choose: Battleship! [f=-000001] [0] Event [1491,-15.990967,3124]: 0 finished unit Recon Commander [f=-000001] [0] Event [5016,-15.996338,6632]: 1 finished unit Engineer Commander [f=0000000] [0] Paul123asd, team: 0, elo:1901 [f=0000000] [0] Fulcrum, team: 1, elo:1842 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [5152,0,6768]: 1 finished unit Shipyard [f=0000010] [10] Event [1456,0,3024]: 0 finished unit Shipyard [f=0000010] !transmitlobby @voice@buildUnit@add;shipcon;Mariner [f=0000010] !transmitlobby @voice@buildUnit@add;shipscout;Cutter [f=0000010] !transmitlobby @voice@buildUnit@add;shiptorpraider;Hunter [f=0000010] !transmitlobby @voice@buildUnit@add;subraider;Seawolf [f=0000010] !transmitlobby @voice@buildUnit@add;shipriot;Corsair [f=0000010] !transmitlobby @voice@buildUnit@add;shipskirm;Mistral [f=0000010] !transmitlobby @voice@buildUnit@add;shipassault;Siren [f=0000010] !transmitlobby @voice@buildUnit@add;shiparty;Envoy [f=0000010] !transmitlobby @voice@buildUnit@add;shipaa;Zephyr [f=0000010] !transmitlobby @voice@buildUnit@reload [f=0000099] hello there. [f=0000110] [Game::ClientReadNet][LOGMSG] sender="Omoiyari" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=acf08829f081709fb4cc9204f344dc3eb259667f7fe7474d39001b80399e0eb53eec7344f33d3b5f214fce0a5eae3b4da4364a64d5acd4b269d2dfbdba6de518]" [f=0000153] [Game::ClientReadNet][LOGMSG] sender="Omoiyari" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=eed02be7449569093af745c436077108249e84a2e6bfcb47d944f169e3272516ba9b64ec49ff4a5e3ed9e4c9ad414b50f33c8b444434ccdcbb218e3e50a9c6ea]" [f=0000153] [Game::ClientReadNet][LOGMSG] sender="Omoiyari" string="[Game::Load][lua{Rules,Gaia}={1ffc0640,00000000}]" [f=0000434] [434] Event [1480,-1,2856]: 0 finished unit Metal Extractor [f=0000461] [461] Event [4952,-1,6584]: 1 finished unit Metal Extractor [f=0000570] [570] Event [4968,0,6680]: 1 finished unit Wind/Tidal Generator [f=0000683] [683] Event [1456,0,3016]: 0 finished unit Mariner [f=0000690] [690] Event [5000,0,6760]: 1 finished unit Wind/Tidal Generator [f=0000810] [810] Event [5016,0,6840]: 1 finished unit Wind/Tidal Generator [f=0000854] [854] Event [1224,-1,3064]: 0 finished unit Metal Extractor [f=0001005] [1005] Event [5048,0,6920]: 1 finished unit Wind/Tidal Generator [f=0001009] [1009] Event [1456,0,3016]: 0 finished unit Hunter [f=0001153] [1153] Event [5144,-20,6767.98779]: 1 finished unit Seawolf [f=0001199] [1199] Event [5064,0,7000]: 1 finished unit Wind/Tidal Generator [f=0001441] *waves to Oyo* [f=0001501] [1501] Event [1456,0,3016]: 0 finished unit Hunter [f=0001504] [1504] Event [1608,-1,3240]: 0 finished unit Metal Extractor [f=0001530] [1530] Event [5128,-1,6968]: 1 finished unit Metal Extractor [f=0001671] Omo, I mean [f=0001680] hola [f=0001743] [1743] Event [1672,0,3192]: 0 finished unit Wind/Tidal Generator [f=0001952] [1952] Event [1656,0,3112]: 0 finished unit Wind/Tidal Generator [f=0001954] hey there, have fun [f=0002011] [2011] Event [4499.17188,0,4280.18408]: 0 lost unit Hunter [f=0002059] [2059] Event [2520,-1,2568]: 0 finished unit Metal Extractor [f=0002094] [2094] Event [5336,-1,6712]: 1 finished unit Metal Extractor [f=0002112] [2112] Event [5144,-20,6767.98779]: 1 finished unit Seawolf [f=0002161] [2161] Event [1656,0,3000]: 0 finished unit Wind/Tidal Generator [f=0002220] [2220] Event [5304,0,6808]: 1 finished unit Wind/Tidal Generator [f=0002330] [2330] Event [1640,0,2952]: 0 finished unit Wind/Tidal Generator [f=0002528] [2528] Event [4451.04541,0,4576.18799]: 0 lost unit Hunter [f=0002552] [2552] Event [1592,0,2888]: 0 finished unit Wind/Tidal Generator [f=0002616] [2616] Event [2904,-1,2344]: 0 finished unit Metal Extractor [f=0002773] [2773] Event [1528,0,2824]: 0 finished unit Wind/Tidal Generator [f=0002924] [2924] Event [1456,0,3016]: 0 finished unit Hunter [f=0002929] [2929] Event [5009.11279,-16.00174,6635.87305]: 1 finished unit Terraform [f=0002985] [2985] Event [1464,0,2792]: 0 finished unit Wind/Tidal Generator [f=0003186] [3186] Event [1384,0,2840]: 0 finished unit Wind/Tidal Generator [f=0003280] [3280] Event [2808,-1,1976]: 0 finished unit Metal Extractor [f=0003368] [3368] Event [1336,0,2888]: 0 finished unit Wind/Tidal Generator [f=0003386] [3386] Event [1456,0,3016]: 0 finished unit Hunter [f=0003585] [3585] Event [1256,0,2968]: 0 finished unit Wind/Tidal Generator [f=0003754] [3754] Event [1272,0,3048]: 0 finished unit Wind/Tidal Generator [f=0003773] [3773] Event [1456,0,3016]: 0 finished unit Hunter [f=0003779] [3779] Event [2768,-5,2352]: 0 finished unit Lotus [f=0003804] [3804] Event [5144,0,6767.98779]: 1 finished unit Corsair [f=0003851] [3851] Event [2808,-1,1976]: 0 lost unit Metal Extractor [f=0004023] [4023] Event [4872,-1,6568]: 1 finished unit Urchin [f=0004358] [4358] Event [3345.24438,0,2876.50049]: 0 lost unit Hunter [f=0004389] [4389] Event [3099.86011,-20,3015.89331]: 1 lost unit Seawolf [f=0004428] [4428] Event [5144,0,6767.98779]: 1 finished unit Mariner [f=0004620] [4620] Event [4904,-1,7032]: 1 finished unit Urchin [f=0004792] [4792] Event [1456,0,3016]: 0 finished unit Hunter [f=0004881] [4881] Event [2808,-1,1976]: 0 finished unit Metal Extractor [f=0004976] [4976] Event [5144,0,6767.98779]: 1 finished unit Mariner [f=0005128] [5128] Event [1456,0,3016]: 0 finished unit Hunter [f=0005266] [5266] Event [5144,0,6767.98779]: 1 finished unit Hunter [f=0005289] [5289] Event [1211.11926,-70.008698,3851.42993]: 0 finished unit Recon Commander [f=0005289] game_message: Morph complete: Stun/Speed lvl 1 -> Stun/Speed lvl 2 [f=0005289] [5289] Received game_message: Morph complete: Stun/Speed lvl 1 -> Stun/Speed lvl 2 [f=0005310] [5310] Event [5400,-1,6648]: 1 finished unit Urchin [f=0005455] [5455] Event [1456,0,3016]: 0 finished unit Hunter [f=0005690] [5690] Event [1095.54907,0,4733.62842]: 0 lost unit Hunter [f=0005730] [5730] Event [2792,-1,2488]: 0 finished unit Urchin [f=0005771] [5771] Event [1456,0,3016]: 0 finished unit Hunter [f=0005824] [5824] Event [5144,-4,6767.98779]: 1 finished unit Mistral [f=0005860] [5860] Event [1483.55725,0,4689.8999]: 0 lost unit Hunter [f=0006118] [6118] Event [1536.46729,0,4693.13379]: 0 lost unit Hunter [f=0006152] [6152] Event [1579.89709,0,4751.92383]: 0 lost unit Hunter [f=0006210] [6210] Event [1474.16174,0,4811.72949]: 0 lost unit Hunter [f=0006291] [6291] Event [1048,-1,4968]: 0 lost unit Urchin [f=0006338] [6338] Event [3256,-1,7016]: 1 finished unit Urchin [f=0006387] [6387] Event [1456,0,3016]: 0 finished unit Mariner [f=0006629] [6629] Event [3944,-1,2856]: 0 finished unit Urchin [f=0006644] [6644] Event [5144,0,6767.98779]: 1 finished unit Hunter [f=0006716] [6716] Event [1456,0,3016]: 0 finished unit Hunter [f=0006816] [6816] Event [5640,-1,5672]: 1 finished unit Metal Extractor [f=0007020] [7020] Event [3944,-1,2648]: 0 finished unit Metal Extractor [f=0007032] [7032] Event [1456,0,3016]: 0 finished unit Hunter [f=0007152] [7152] Event [993.987183,-83.464165,4344.59961]: 0 lost unit Recon Commander [f=0007182] [7182] Event [5056,3.9982605,6656]: 1 finished unit Faraday [f=0007265] [7265] Event [3640,-1,7240]: 1 finished unit Metal Extractor [f=0007330] welp gg man [f=0007360] [7360] Event [1456,0,3016]: 0 finished unit Hunter [f=0007379] [7379] Event [1363.82727,-20,4699.06445]: 1 lost unit Seawolf [f=0007424] gg [f=0007436] i suck at this [f=0007474] :( [f=0007493] [7493] Event [4008,-1,3000]: 0 finished unit Metal Extractor [f=0007582] dont worry [f=0007685] [7685] Event [1456,0,3016]: 0 finished unit Hunter [f=0007788] [7788] Event [undefined]: Paul123asd resigned [f=0007788] game_message: Paul123asd has been destroyed! [f=0007788] game_message: Fulcrum wins! [f=0007788] Submitting stats [f=0007788] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007788] Part| Total Time|Time of the last 0.5s [f=0007788] Draw 5555.60ms 14.20% [f=0007788] Lua::Callins::Synced 1728.43ms 11.50% [f=0007788] Lua::Callins::Unsynced 7729.70ms 19.70% [f=0007788] Lua::CollectGarbage::Synced 194.11ms 2.00% [f=0007788] Lua::CollectGarbage::Unsynced 389.53ms 1.90% [f=0007788] Misc::Profiler::AddTime 21.04ms 0.10% [f=0007788] Sim 6497.57ms 49.30% [f=0007788] [7788] Received game_message: Paul123asd has been destroyed! [f=0007788] [7788] Received game_message: Fulcrum wins! [f=0007789] [7789] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007789] [7789] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007789] [7789] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007789] [7789] Game End Stats Values: 2,2075,2165,2075,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,5.5999999,5.5999999,5.5999999,5.5999999,0,0,0,0,0,0,0,0,0,90,0,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007789] [7789] Game End Stats Values: 3,2270,2455,2270,2455,0.42987758,0,0.42987758,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.44000053,8,9.44000053,8,2075,2075,2075,2075,7.76199198,7.86666679,7.76199198,7.86666679,0,200,0,200,0,0,0,0,195,180,195,180,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007789] [7789] Game End Stats Values: 4,2560,2555,2560,2555,2.36866832,0,2.36866832,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.7200012,8,12.7200012,8,2075,2075,2075,2075,8.12925243,10,8.12925243,10,220,300,220,300,0,0,0,0,265,180,265,180,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007789] [7789] Game End Stats Values: 5,2650,2780,2650,2780,9.3602705,0,9.3602705,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,8,14,8,2075,2075,2075,2075,9.53277397,11.0666666,9.53277397,11.0666666,220,400,220,400,0,0,0,0,355,305,355,305,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007789] [7789] Game End Stats Values: 6,2995,2840,2995,2840,21.6940441,0.93618077,21.6940441,0.93618077,0,0,0,0,0,0,0,0,0,0,0,0,100,73.3700027,100,73.3700027,0,0,0,0,14,9.92000008,14,9.92000008,2075,2075,2075,2075,11.3555851,12.7290792,11.3555851,12.7290792,440,300,440,300,100,0,100,0,480,465,480,465,0,100,0,100,0,0,0,0,73.3700027,100,73.3700027,100 [f=0007789] [7789] Game End Stats Values: 7,2995,2900,2995,2900,51.9564552,1.59819293,51.9564552,1.59819293,0,0,0,0,0,0,0,0,0,0,0,0,200,146.740005,200,146.740005,0,0,0,0,15.1999979,12.7200012,15.1999979,12.7200012,2075,2075,2075,2075,14.0174913,14.1774664,14.0174913,14.1774664,440,200,440,200,200,0,200,0,480,625,480,625,0,200,0,200,0,0,0,0,146.740005,200,146.740005,200 [f=0007789] [7789] Game End Stats Values: 8,2995,3070,2995,3070,81.4466858,2.24034691,81.4466858,2.24034691,0,0,0,0,0,0,0,0,0,0,0,0,200,146.740005,200,146.740005,0,0,0,0,15.1999979,15.1999979,15.1999979,15.1999979,2075,2075,2075,2075,13.9660139,16.0428104,13.9660139,16.0428104,440,300,440,300,200,0,200,0,480,695,480,695,0,200,0,200,0,0,0,0,146.740005,200,146.740005,200 [f=0007789] [7789] Game End Stats Values: 9,2995,3365,2995,3365,83.7573929,3.31945395,83.7573929,3.31945395,0,0,0,0,0,0,0,0,0,0,0,0,230.011993,146.740005,230.011993,146.740005,0,0,0,0,15.1999979,17.8400002,15.1999979,17.8400002,2075,2075,2075,2075,12.154047,17.2052727,12.154047,17.2052727,440,400,440,400,200,0,200,0,480,890,480,890,0,200,0,200,0,0,0,0,146.740005,230.011993,146.740005,230.011993 [f=0007789] [7789] Game End Stats Values: 10,3355,3500,3355,3500,89.0528641,16.3186493,89.0528641,16.3186493,0,0,0,0,0,0,0,0,0,0,0,0,436.417969,220.110016,436.417969,220.110016,120,90,120,90,15.1999979,20.5600014,15.1999979,20.5600014,2075,2075,2075,2075,12.3530312,17.3039455,12.3530312,17.3039455,680,500,680,500,290,0,290,0,480,835,480,835,0,290,0,290,0,0,0,0,220.110016,436.417969,220.110016,436.417969 [f=0007789] [7789] Game End Stats Values: 11,3335,3400,3335,3400,100.608315,58.4927025,100.608315,58.4927025,0,0,0,0,0,0,0,0,0,70.6818848,0,70.6818848,572.146545,293.480011,572.146545,293.480011,120,90,120,90,15.1999979,21.2000008,15.1999979,21.2000008,2075,2075,2075,2075,12.7703638,20.3866024,12.7703638,20.3866024,660,400,660,400,390,0,390,0,480,835,480,835,220,390,220,390,0,30.8000202,0,30.8000202,366.73999,572.146545,366.73999,572.146545 [f=0007789] [7789] Game End Stats Values: 12,3455,3590,3455,3590,107.821999,70.507103,107.821999,70.507103,0,0,0,0,0,0,0,0,0,106.289703,0,106.289703,572.146545,293.480011,572.146545,293.480011,240,90,240,90,15.1999979,21.2000008,15.1999979,21.2000008,2075,2075,2075,2075,12.4809122,17.7592945,12.4809122,17.7592945,660,500,660,500,390,0,390,0,480,925,480,925,220,390,220,390,0,36.0500183,0,36.0500183,366.73999,572.146545,366.73999,572.146545 [f=0007789] [7789] Game End Stats Values: 13,3875,3920,3875,3920,111.628036,82.4409332,111.628036,82.4409332,0,0,0,0,0,0,0,0,0,106.289703,0,106.289703,572.146545,293.480011,572.146545,293.480011,360,90,360,90,15.1999979,21.2000008,15.1999979,21.2000008,2075,2305,2075,2305,12.2537365,18.7955894,12.2537365,18.7955894,960,600,960,600,390,0,390,0,480,925,480,925,220,390,220,390,0,36.0500183,0,36.0500183,366.73999,572.146545,366.73999,572.146545 [f=0007789] [7789] Game End Stats Values: 14,4115,4140,4115,4140,117.305374,105.137131,117.305374,105.137131,0,0,0,0,0,0,0,0,0,106.289703,0,106.289703,747.630188,293.480011,747.630188,293.480011,360,210,360,210,15.1999979,21.2000008,15.1999979,21.2000008,2075,2305,2075,2305,12.3784885,19.5130825,12.3784885,19.5130825,1200,700,1200,700,490,0,490,0,480,925,480,925,220,490,220,490,0,36.0500183,0,36.0500183,402.31311,747.630188,402.31311,747.630188 [f=0007789] [7789] Game End Stats Values: 15,4115,3740,4115,3740,128.350494,129.415359,128.350494,129.415359,0,0,0,0,0,0,0,0,0,134.811279,0,134.811279,1604.20728,473.56955,1604.20728,473.56955,360,210,360,210,15.1999979,20.131422,15.1999979,20.131422,2075,2305,2075,2305,12.7363424,18.9061661,12.7363424,18.9061661,1200,300,1200,300,920.423157,0,920.423157,0,480,925,480,925,220,920.423157,220,920.423157,0,36.0500183,0,36.0500183,582.40271,1604.20728,582.40271,1604.20728 [f=0007789] [7789] Game End Stats Values: 16,4335,4160,4335,4160,139.979431,143.060379,139.979431,143.060379,0,0,0,0,0,0,0,0,0,144.876312,0,144.876312,2183.28491,473.56955,2183.28491,473.56955,480,330,480,330,15.1999979,18.362999,15.1999979,18.362999,2075,2305,2075,2305,12.7752647,17.0183353,12.7752647,17.0183353,1300,600,1300,600,920.423157,0,920.423157,0,480,925,480,925,220,920.423157,220,920.423157,0,36.0500183,0,36.0500183,582.40271,2183.28491,582.40271,2183.28491 [f=0007789] [7789] Game End Stats Values: 17,4675,2845,4675,2845,149.177017,160.259109,149.177017,160.259109,0,0,0,0,0,0,0,0,0,183.807251,0,183.807251,2585.26904,473.56955,2585.26904,473.56955,730,330,730,330,15.1999979,18.4732952,15.1999979,18.4732952,2075,800,2075,800,14.0798388,17.9954453,14.0798388,17.9954453,1300,700,1300,700,2425.4231,0,2425.4231,0,570,1015,570,1015,220,2425.4231,220,2425.4231,0,36.0500183,0,36.0500183,659.657349,2585.26904,659.657349,2585.26904 [f=0007789] [7789] Game End Stats Values: 18,4545,3035,4545,3035,154.163849,168.976089,154.163849,168.976089,0,0,0,0,0,0,0,0,0,727.607117,0,727.607117,2665.94653,542.945374,2665.94653,542.945374,730,330,730,330,15.1999979,15.1999979,15.1999979,15.1999979,2075,800,2075,800,15.7991228,17.1144657,15.7991228,17.1144657,1080,800,1080,800,2425.4231,220,2425.4231,220,660,1105,660,1105,440,2425.4231,440,2425.4231,0,36.0500183,0,36.0500183,729.033142,2665.94653,729.033142,2665.94653 [f=0007789] [7789] Game End Stats Values: 19,4545,3135,4545,3135,154.163849,180.021866,154.163849,180.021866,0,0,0,0,0,0,0,0,0,786.652832,0,786.652832,2665.94653,542.945374,2665.94653,542.945374,730,330,730,330,15.1999998,15.1999989,15.1999998,15.1999989,2075,800,2075,800,16,20.209156,16,20.209156,1080,900,1080,900,2425.4231,220,2425.4231,220,660,1105,660,1105,440,2425.4231,440,2425.4231,0,36.0500183,0,36.0500183,729.033142,2665.94653,729.033142,2665.94653 [f=0007826] you will get better in time with experience [f=0007833] !transmitlobby @voice@buildUnit@remove;shipcon [f=0007833] !transmitlobby @voice@buildUnit@remove;shipscout [f=0007833] !transmitlobby @voice@buildUnit@remove;shiptorpraider [f=0007833] !transmitlobby @voice@buildUnit@remove;subraider [f=0007833] !transmitlobby @voice@buildUnit@remove;shipriot [f=0007833] !transmitlobby @voice@buildUnit@remove;shipskirm [f=0007833] !transmitlobby @voice@buildUnit@remove;shipassault [f=0007833] !transmitlobby @voice@buildUnit@remove;shiparty [f=0007833] !transmitlobby @voice@buildUnit@remove;shipaa [f=0007833] !transmitlobby @voice@buildUnit@reload [f=0007836] [7836] Event [5688,-1,5400]: 1 finished unit Urchin [f=0007963] [7963] Event [3192,-1,7480]: 1 finished unit Metal Extractor [f=0007997] Player Fulcrum left the game: normal quit [f=0007997] [7997] Event [undefined]: Fulcrum quit [f=0008077] No clients connected, shutting down server [f=0008077] Server shutdown [f=0008391] [8391] Event [5848,-1,5288]: 1 finished unit Metal Extractor [f=0008513] [8513] Event [2936,-1,6968]: 1 finished unit Metal Extractor [f=0008984] [8984] Event [5992,-1,5272]: 1 finished unit Urchin [f=0009046] [9046] Event [5144,0,6767.98779]: 1 finished unit Siren [f=0009067] [9067] Event [3112,-1,7000]: 1 finished unit Urchin [f=0009314] [9314] Event [2936,0,7048]: 1 finished unit Wind/Tidal Generator [f=0009514] [9514] Event [5144,0,6767.98779]: 1 finished unit Hunter [f=0009534] [9534] Event [2968,0,7128]: 1 finished unit Wind/Tidal Generator [f=0009585] [9585] Event [6216,-1,5400]: 1 finished unit Metal Extractor [f=0009709] [9709] Event [3016,0,7208]: 1 finished unit Wind/Tidal Generator [f=0009880] [9880] Event [3048,0,7288]: 1 finished unit Wind/Tidal Generator [f=0010045] [10045] Event [3080,0,7368]: 1 finished unit Wind/Tidal Generator [f=0010210] [10210] Event [3128,0,7448]: 1 finished unit Wind/Tidal Generator [f=0010450] [10450] Event [3160,0,7528]: 1 finished unit Wind/Tidal Generator [f=0010565] [10565] Event [7736,10.2468872,5432]: 1 finished unit Metal Extractor [f=0010615] [10615] Event [3208,0,7544]: 1 finished unit Wind/Tidal Generator [f=0010780] [10780] Event [3288,0,7496]: 1 finished unit Wind/Tidal Generator [f=0010943] [10943] Event [3368,0,7448]: 1 finished unit Wind/Tidal Generator [f=0011123] [11123] Event [3448,0,7416]: 1 finished unit Wind/Tidal Generator [f=0011149] [11149] Event [7432,10.2546692,4616]: 1 finished unit Metal Extractor [f=0011303] [11303] Event [3528,0,7368]: 1 finished unit Wind/Tidal Generator [f=0011483] [11483] Event [3608,0,7320]: 1 finished unit Wind/Tidal Generator [f=0011663] [11663] Event [3688,0,7272]: 1 finished unit Wind/Tidal Generator [f=0011843] [11843] Event [3720,0,7336]: 1 finished unit Wind/Tidal Generator [f=0012053] [12053] Event [3800,0,7320]: 1 finished unit Wind/Tidal Generator [f=0012093] [12093] Event [5144,0,6767.98779]: 1 finished unit Envoy [f=0012248] [12248] Event [3880,0,7304]: 1 finished unit Wind/Tidal Generator [f=0012426] [12426] Event [5144,0,6767.98779]: 1 finished unit Hunter [f=0012473] [12473] Event [3960,0,7288]: 1 finished unit Wind/Tidal Generator [f=0012655] [12655] Event [5144,-2,6767.98779]: 1 finished unit Cutter [f=0012668] [12668] Event [4040,0,7272]: 1 finished unit Wind/Tidal Generator [f=0012863] [12863] Event [4120,0,7256]: 1 finished unit Wind/Tidal Generator [f=0012879] [12879] Event [5144,-2,6767.98779]: 1 finished unit Cutter [f=0013043] [13043] Event [4200,0,7240]: 1 finished unit Wind/Tidal Generator [f=0013384] Autoquit sending quit command. [f=0013384] [QuitAction] user exited to system [f=0013384] [SpringApp::Kill][1] fromRun=1 [f=0013384] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013384] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013384] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013384] [ThreadPool::SetThreadCount][2] workers=0 [f=0013384] [SpringApp::Kill][2] [f=0013384] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013384] [Game::KillLua][3] dtor=0 luaUI=0x62104270 [f=0013384] Start widgetHandler:Shutdown [f=0013384] Shutdown - SaveOrderList Complete [f=0013384] Writing last game win data [f=0013384] Shutdown - SaveConfigData Complete [f=0013384] Shutdown Widget - Chili Highlight [f=0013384] Shutdown Widget - Save/Load API [f=0013384] Shutdown Widget - Draw After Chili [f=0013384] Shutdown Widget - EPIC Menu [f=0013384] Shutdown Widget - Chili Minimap [f=0013384] Shutdown Widget - Chili Widget Selector [f=0013384] Shutdown Widget - Local Team Colors [f=0013384] Shutdown Widget - Display Keys 2 [f=0013384] Shutdown Widget - Save Game Menu [f=0013384] Shutdown Widget - HealthBars [f=0013384] Shutdown Widget - Noises [f=0013384] Shutdown Widget - Unit Icons [f=0013384] Shutdown Widget - Win Counter [f=0013384] Shutdown Widget - BuildETA [f=0013384] Shutdown Widget - SpringRTS Replay Stats [f=0013384] Shutdown Widget - Modular Comm Info [f=0013384] Shutdown Widget - CameraShake [f=0013384] Shutdown Widget - Chili Economy Panel Default [f=0013384] Shutdown Widget - Chili EndGame Window [f=0013384] Shutdown Widget - Chili Nuke Warning [f=0013384] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013384] Shutdown Widget - Chili Spectator Panels [f=0013384] Shutdown Widget - Context Menu [f=0013384] Shutdown Widget - Darkening [f=0013384] Shutdown Widget - MetalFeatures (new) [f=0013384] Shutdown Widget - Grab Input [f=0013384] Input grabbing is disabled! [f=0013384] Shutdown Widget - Highlight Geos [f=0013384] Shutdown Widget - Local Widgets Config [f=0013384] Shutdown Widget - Mex Placement Handler [f=0013384] Shutdown Widget - MinimapEvents [f=0013384] Shutdown Widget - Missile Silo Range [f=0013384] Shutdown Widget - Music Player [f=0013384] Shutdown Widget - Point Tracker [f=0013384] Shutdown Widget - Showeco and Grid Drawer [f=0013384] Shutdown Widget - Stereo3D [f=0013384] Shutdown Widget - Attack AoE [f=0013384] Shutdown Widget - Map Edge Extension [f=0013384] Shutdown Widget - Selection Send [f=0013384] Shutdown Widget - LupsManager [f=0013384] Shutdown Widget - Newton Firezone [f=0013384] Shutdown Widget - Chili Pro Console [f=0013384] Shutdown Widget - Lasso Terraform GUI [f=0013384] Shutdown Widget - Chili Framework [f=0013384] Shutdown Widget - Lups [f=0013384] Shutdown Widget - Custom Markers [f=0013384] Shutdown Widget - Chili Core Selector [f=0013384] Shutdown Widget - Pause Screen [f=0013384] Shutdown Widget - Layout Handler [f=0013384] Shutdown Widget - Persistent Build Height [f=0013384] Shutdown Widget - Text To Speech Control [f=0013384] End widgetHandler:Shutdown [f=0013384] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={395490,54817305} {int,ext,rec}Allocs={20597550,0,0} {chunk,block}Bytes={54817305,0} [f=0013384] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0013384] [Game::KillLua][2] dtor=0 luaRules=0x52c9d9e0 [f=0013384] Start gadgetHandler:Shutdown [f=0013384] Shutdown - StartSetup [f=0013384] Shutdown - UnitMorph [f=0013384] Shutdown - LupsNanoSpray [f=0013384] Shutdown - Missile Silo Controller [f=0013384] Shutdown - Modular Comm Info [f=0013384] Shutdown - Terrain Texture Handler [f=0013384] Shutdown - UnitCloakShield [f=0013384] Shutdown - Starlight Handler [f=0013384] End gadgetHandler:Shutdown [f=0013384] Start gadgetHandler:Shutdown [f=0013384] Shutdown - Save/Load [f=0013384] Shutdown - UnitMorph [f=0013384] Shutdown - Modular Comm Info [f=0013384] Shutdown - Retreat Command [f=0013384] Shutdown - Shockwaves [f=0013384] Shutdown - Teleport Throw [f=0013384] Shutdown - UnitCloakShield [f=0013384] Shutdown - Lups Cloak FX [f=0013384] Shutdown - Lups [f=0013384] Shutdown - Lups Shield [f=0013384] End gadgetHandler:Shutdown [f=0013384] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20597579,0,0} {chunk,block}Bytes={0,0} [f=0013384] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20597579,0,0} {chunk,block}Bytes={0,0} [f=0013384] [Game::KillLua][4] dtor=0 [f=0013384] [Game::~CGame][1] [f=0013384] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013384] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013384] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013384] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013384] [Game::KillLua][4] dtor=1 [f=0013384] [Game::KillMisc][1] [f=0013384] [Game::KillMisc][2] [f=0013384] [Game::KillMisc][3] [f=0013384] [Game::KillRendering][1] [f=0013384] [3DOParser::Kill] allocated 164 pieces [f=0013384] [S3OParser::Kill] allocated 2759 pieces [f=0013384] [AssParser::Kill] allocated 215 pieces [f=0013384] [Game::KillInterface][1] [f=0013384] [Game::KillInterface][2] [f=0013384] [Game::KillSimulation][1] [f=0013384] [Game::KillSimulation][2] [f=0013384] [CCollisionHandler] dis-/continuous tests: 0/3413 [f=0013384] [Game::KillSimulation][3] [f=0013384] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013384] [~CPathCache(32x32)] cacheHits=3 hitPercentage=5% numHashColls=0 maxCacheSize=6 [f=0013384] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013384] [~CPathCache(64x64)] cacheHits=6 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013384] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013384] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013384] [LosHandler::Kill] raycast instance cache-{hits,misses}={1290,3818}; shared=0%; cached=25% [f=0013384] [Game::KillSimulation][4] [f=0013384] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0013384] [Game::~CGame][2] [f=0013384] [Game::~CGame][3] [f=0013384] [SpringApp::Kill][3] [f=0013384] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 139705 bytes sent 92489 bytes recv'd [f=0013384] [SpringApp::Kill][4] font=0x45efd7e0 [f=0013384] [SpringApp::Kill][5] [f=0013384] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7626 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7568e0feb722824f49987d2aa04ce535.sdp (0x46009d60) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7568e0feb722824f49987d2aa04ce535.sdp" numZipFiles=7626 sumInflSize=691307kb sumReadTime=2960ms file="bitmaps/loadpictures/constructionmods.png" indx=495 inflSize=4000kb readTime=170ms file="anims/cursorjump_6.png" indx=51 inflSize=1kb readTime=79ms file="objects3d/commsupport5.s3o" indx=4920 inflSize=100kb readTime=37ms file="objects3d/commsupport4.s3o" indx=4918 inflSize=96kb readTime=30ms file="gamedata/explosions.lua" indx=839 inflSize=0kb readTime=28ms file="luaui/widgets/unit_shield_guard.lua" indx=4672 inflSize=18kb readTime=26ms file="luarules/configs/dynamic_comm_skins.lua" indx=1219 inflSize=1kb readTime=25ms file="objects3d/commsupport3.s3o" indx=4916 inflSize=88kb readTime=24ms file="luaui/widgets/chili/skins/evolved/tech_mainwindow_tall.png" indx=3981 inflSize=23kb readTime=23ms file="objects3d/funnelweb.dae" indx=5074 inflSize=1500kb readTime=23ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7568e0feb722824f49987d2aa04ce535.sdp] 51731547 bytes cached in 2808 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=55 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/aurelian_v1.0.sd7 (0x460b3400) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x45fe6450) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x460c3ad0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f24a4085b30) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]