[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.2U2R7asQS0/springsettings.836350.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 16ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc1b001d9f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 19114 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/836350/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 292ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45c756d0] using map "AlienDesert" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="AlienDesert", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45c756d0] using game "Zero-K v1.8.2.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.2.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 105ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1127ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1233ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 20ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 74ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 739ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 229ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 108ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 60ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] jmicz3d was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/836350/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=30af2a9a [f=-000001] [Path] [PathEstimator::ReadFile] hash=30af2a9a file="cache/104dev-maintenance/paths/AlienDesert.pe-30af2a9a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=30af2aaa [f=-000001] [Path] [PathEstimator::ReadFile] hash=30af2aaa file="cache/104dev-maintenance/paths/AlienDesert.pe2-30af2aaa.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (281ms, checksum e3b81e21)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11410,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/836350/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5217ba30,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: fdfb485ee7d8988eec8e26ac939337a8 [f=-000001] Connection attempt from Ontheheavens [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Ontheheavens changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ontheheavens" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ontheheavens" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from lord_muffe [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: lord_muffe changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lord_muffe" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lord_muffe" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lord_muffe" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lord_muffe" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lord_muffe" string="[Game::Load][lua{Rules,Gaia}={5d879c48,00000000}]" [f=-000001] Allies: I choose: Keen! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ontheheavens" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ontheheavens" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ontheheavens" string="[Game::Load][lua{Rules,Gaia}={1bfd9c48,00000000}]" [f=-000001] Allies: I choose: Mentally Unstable! [f=-000001] gl hf :) [f=-000001] [0] Event [5203,58.0554199,545]: 0 finished unit Recon Commander [f=-000001] [0] Event [952,58.265625,3554]: 1 finished unit Strike Commander [f=0000000] [0] lord_muffe, team: 1, elo:2143 [f=0000000] [0] Ontheheavens, team: 0, elo:1834 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [5296,57.5349808,600]: 0 finished unit Shieldbot Factory [f=0000006] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000006] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000006] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000006] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000006] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000006] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000006] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000006] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000006] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000006] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0000006] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000006] !transmitlobby @voice@buildUnit@reload [f=0000046] [46] Event [1120,58.1300735,3520]: 1 finished unit Rover Assembly [f=0000284] [284] Event [5128,56.0501099,600]: 0 finished unit Metal Extractor [f=0000351] [351] Event [5296,56.7718506,612]: 0 finished unit Bandit [f=0000420] [420] Event [1016,57.9307556,3544]: 1 finished unit Metal Extractor [f=0000503] [503] Event [1137.99231,59.6477852,3519.97046]: 1 finished unit Scorcher [f=0000587] [587] Event [5296,56.7718506,612]: 0 finished unit Bandit [f=0000644] [644] Event [5288,53.0326843,328]: 0 finished unit Metal Extractor [f=0000781] [781] Event [1016,58.4037781,3448]: 1 finished unit Solar Collector [f=0000904] [904] Event [1137.99231,59.6477852,3519.97046]: 1 finished unit Scorcher [f=0000968] [968] Event [5296,56.7718506,612]: 0 finished unit Convict [f=0000983] [983] Event [5224,56.7710876,424]: 0 finished unit Solar Collector [f=0001128] [1128] Event [1040,57.4068718,3504]: 1 finished unit Lotus [f=0001201] [1201] Event [5296,56.7718506,612]: 0 finished unit Bandit [f=0001338] [1338] Event [1137.99231,59.6477852,3519.97046]: 1 finished unit Scorcher [f=0001592] [1592] Event [5112,57.4958801,488]: 0 finished unit Solar Collector [f=0001688] [1688] Event [5296,56.7718506,612]: 0 finished unit Bandit [f=0001814] [1814] Event [5520,205.574799,752]: 0 finished unit Radar Tower [f=0001970] [1970] Event [872,58.6097717,3832]: 1 finished unit Metal Extractor [f=0002044] [2044] Event [5296,56.7718506,612]: 0 finished unit Bandit [f=0002099] [2099] Event [1137.99231,59.6477852,3519.97046]: 1 finished unit Mason [f=0002324] [2324] Event [5152,56.652832,400]: 0 finished unit Lotus [f=0002382] [2382] Event [872,55.9738159,3896]: 1 finished unit Solar Collector [f=0002394] [2394] Event [5710.08496,56.8022766,554.982056]: 1 lost unit Scorcher [f=0002472] [2472] Event [5296,56.7718506,612]: 0 finished unit Bandit [f=0002761] [2761] Event [5384,58.8424683,440]: 0 finished unit Solar Collector [f=0002761] [2761] Event [5296,56.7718506,612]: 0 finished unit Bandit [f=0002855] [2855] Event [952,57.2669983,3848]: 1 finished unit Solar Collector [f=0002944] [2944] Event [1137.99231,59.6477852,3519.97046]: 1 finished unit Fencer [f=0003017] [3017] Event [624,212.536621,3248]: 1 finished unit Radar Tower [f=0003135] [3135] Event [5296,56.7718506,612]: 0 finished unit Convict [f=0003405] [3405] Event [1137.99231,59.6477852,3519.97046]: 1 finished unit Fencer [f=0003640] [3640] Event [5472,63.6451721,608]: 0 finished unit Lotus [f=0003674] [3674] Event [5896,55.0125122,1016]: 0 finished unit Metal Extractor [f=0003930] [3930] Event [248,58.7585449,3144]: 1 finished unit Metal Extractor [f=0003969] [3969] Event [1137.99231,59.6477852,3519.97046]: 1 finished unit Fencer [f=0004069] [4069] Event [5560,54.15802,440]: 0 finished unit Solar Collector [f=0004079] [4079] Event [6008,58.9797974,1144]: 0 finished unit Metal Extractor [f=0004138] [4138] Event [5296,56.7718506,612]: 0 finished unit Bandit [f=0004365] [4365] Event [5296,56.7718506,612]: 0 finished unit Bandit [f=0004552] [4552] Event [1137.99231,59.6477852,3519.97046]: 1 finished unit Mason [f=0004556] [4556] Event [2312,58.8729858,2744]: 1 finished unit Metal Extractor [f=0004564] [4564] Event [5688,56.2878799,552]: 0 finished unit Solar Collector [f=0004747] [4747] Event [4544,227.2995,1664]: 0 finished unit Radar Tower [f=0004750] [4750] Event [5296,56.7718506,612]: 0 finished unit Bandit [f=0004771] [4771] Event [152,56.9694519,3000]: 1 finished unit Metal Extractor [f=0004779] [4779] Event [5888,58.4342957,1120]: 0 finished unit Lotus [f=0004999] [4999] Event [5296,56.7718506,612]: 0 finished unit Bandit [f=0005130] [5130] Event [5752,57.3661804,680]: 0 finished unit Solar Collector [f=0005235] [5235] Event [5296,56.7718506,612]: 0 finished unit Bandit [f=0005244] [5244] Event [136,58.6364746,2936]: 1 finished unit Solar Collector [f=0005328] [5328] Event [2264,58.1481934,2088]: 1 finished unit Metal Extractor [f=0005356] [5356] Event [1137.99231,59.6477852,3519.97046]: 1 finished unit Ripper [f=0005610] [5610] Event [5296,56.7718506,612]: 0 finished unit Convict [f=0005723] [5723] Event [5728,56.7596436,832]: 0 finished unit Radar Tower [f=0005766] [5766] Event [2280,58.8920593,2024]: 1 finished unit Solar Collector [f=0005901] [5901] Event [3832,54.8789978,1416]: 0 finished unit Metal Extractor [f=0006008] [6008] Event [216,58.9454651,2936]: 1 finished unit Solar Collector [f=0006125] [6125] Event [2360,58.7890625,2072]: 1 finished unit Solar Collector [f=0006182] [6182] Event [2856,56.9465637,3032]: 1 finished unit Metal Extractor [f=0006457] [6457] Event [2304,58.3762321,2080]: 1 finished unit Lotus [f=0006525] [6525] Event [5864,55.5427551,792]: 0 finished unit Solar Collector [f=0006528] [6528] Event [1137.99231,59.6477852,3519.97046]: 1 finished unit Ravager [f=0006530] [6530] Event [5728,56.7596436,832]: 0 finished unit Sparrow [f=0006530] game_message: Morph complete: Radar Tower -> Sparrow [f=0006530] [6530] Received game_message: Morph complete: Radar Tower -> Sparrow [f=0006584] [6584] Event [3760,58.9530945,1504]: 0 finished unit Lotus [f=0006736] [6736] Event [192,58.1876106,2992]: 1 finished unit Lotus [f=0006800] [6800] Event [2304,58.2015991,2128]: 1 finished unit Lotus [f=0006811] [6811] Event [3336,56.6986084,2472]: 1 lost unit Metal Extractor [f=0006956] [6956] Event [3172.19092,55.3732491,2484.51123]: 0 lost unit Bandit [f=0007046] [7046] Event [2820.46802,56.6161423,2629.74292]: 0 lost unit Bandit [f=0007053] [7053] Event [2200,57.8239441,2024]: 1 finished unit Solar Collector [f=0007084] [7084] Event [2754.78516,53.0603485,2744.52856]: 1 lost unit Ripper [f=0007173] [7173] Event [5960,56.8893433,904]: 0 finished unit Solar Collector [f=0007226] [7226] Event [2485.21704,57.0074463,2974.56543]: 1 lost unit Mason [f=0007287] [7287] Event [2360,57.8239441,2152]: 1 finished unit Solar Collector [f=0007369] [7369] Event [240,57.9116821,3104]: 1 finished unit Lotus [f=0007374] [7374] Event [3880,52.9296875,2072]: 0 finished unit Metal Extractor [f=0007383] [7383] Event [2856,56.9465637,3032]: 1 lost unit Metal Extractor [f=0007400] [7400] Event [1137.99231,59.6477852,3519.97046]: 1 finished unit Ravager [f=0007543] [7543] Event [5296,56.7718506,612]: 0 finished unit Felon [f=0007622] [7622] Event [136,57.5683594,3048]: 1 finished unit Wind/Tidal Generator [f=0007638] [7638] Event [2688.88062,55.4151154,3070.88037]: 0 lost unit Bandit [f=0007664] [7664] Event [2641.26416,56.1092796,2959.59937]: 0 lost unit Bandit [f=0007665] [7665] Event [2776.38599,57.5173264,3005.22021]: 1 lost unit Scorcher [f=0007706] [7706] Event [2695.96777,55.8605995,3075.87451]: 0 lost unit Bandit [f=0007713] [7713] Event [6008,53.90625,1048]: 0 finished unit Solar Collector [f=0007713] [7713] Event [400.68222,57.8959503,2656.02881]: 0 lost unit Bandit [f=0007770] [7770] Event [1137.99231,59.6477852,3519.97046]: 1 finished unit Mason [f=0007877] [7877] Event [200,59.2582703,3128]: 1 finished unit Wind/Tidal Generator [f=0008117] [8117] Event [248,58.0184937,3208]: 1 finished unit Wind/Tidal Generator [f=0008237] [8237] Event [3336,56.6986084,2472]: 0 lost unit Metal Extractor [f=0008412] [8412] Event [5296,56.7718506,612]: 0 finished unit Bandit [f=0008434] [8434] Event [3361.16406,56.1935425,2186.92065]: 0 lost unit Bandit [f=0008447] [8447] Event [312,56.9541931,3288]: 1 finished unit Wind/Tidal Generator [f=0008500] [8500] Event [3637.70288,52.9296875,2084.04956]: 0 lost unit Convict [f=0008501] [8501] Event [3653.25024,52.9298019,2109.56079]: 1 lost unit Scorcher [f=0008504] [8504] Event [1137.99231,59.6477852,3519.97046]: 1 finished unit Ripper [f=0008654] [8654] Event [5296,56.7718506,612]: 0 finished unit Bandit [f=0008731] [8731] Event [376,56.8359375,3368]: 1 finished unit Wind/Tidal Generator [f=0008893] [8893] Event [5296,56.7718506,612]: 0 finished unit Bandit [f=0009016] [9016] Event [440,57.1868896,3448]: 1 finished unit Wind/Tidal Generator [f=0009052] [9052] Event [5296,56.7718506,612]: 0 finished unit Bandit [f=0009193] [9193] Event [5296,56.7718506,612]: 0 finished unit Bandit [f=0009204] [9204] Event [5208,57.6522827,568]: 0 finished unit Caretaker [f=0009254] [9254] Event [1137.99231,59.6477852,3519.97046]: 1 finished unit Ravager [f=0009301] [9301] Event [488,58.5945129,3528]: 1 finished unit Wind/Tidal Generator [f=0009369] [9369] Event [2954.34033,53.3084793,2344.18164]: 0 lost unit Bandit [f=0009388] [9388] Event [5296,56.7718506,612]: 0 finished unit Thug [f=0009459] [9459] Event [2400,57.5111389,2992]: 1 finished unit Lotus [f=0009586] [9586] Event [552,58.9187622,3608]: 1 finished unit Wind/Tidal Generator [f=0009677] [9677] Event [5296,56.7718506,612]: 0 finished unit Outlaw [f=0009787] [9787] Event [5296,56.7718506,612]: 0 finished unit Bandit [f=0009892] [9892] Event [5296,56.7718506,612]: 0 finished unit Bandit [f=0009974] [9974] Event [1137.99231,59.6477852,3519.97046]: 1 finished unit Ripper [f=0009994] [9994] Event [2932.51563,56.5472183,2115.21094]: 1 lost unit Ravager [f=0009998] [9998] Event [5296,56.7718506,612]: 0 finished unit Bandit [f=0010029] [10029] Event [2448,53.1089783,3056]: 1 finished unit Lotus [f=0010097] [10097] Event [2918.82373,56.7517395,2587.76025]: 1 lost unit Ripper [f=0010103] [10103] Event [5296,56.7718506,612]: 0 finished unit Bandit [f=0010208] [10208] Event [5296,56.7718506,612]: 0 finished unit Bandit [f=0010417] [10417] Event [5296,56.7718506,612]: 0 finished unit Thug [f=0010567] [10567] Event [5296,56.7718506,612]: 0 finished unit Convict [f=0010586] [10586] Event [2626.63647,55.3969574,2632.37378]: 0 lost unit Bandit [f=0010613] [10613] Event [2512,54.5394897,3120]: 1 finished unit Lotus [f=0010619] [10619] Event [2634.9187,55.6096954,2759.61011]: 0 lost unit Bandit [f=0010629] [10629] Event [2572.8667,54.9127388,2755.72559]: 0 lost unit Bandit [f=0010635] [10635] Event [1137.99231,59.6477852,3519.97046]: 1 finished unit Crasher [f=0010677] [10677] Event [2765.4812,54.0859032,2795.48315]: 0 lost unit Bandit [f=0010734] [10734] Event [2384,56.6833496,2224]: 1 finished unit Lotus [f=0010846] [10846] Event [5296,56.7718506,612]: 0 finished unit Outlaw [f=0010952] [10952] Event [904,56.893158,3512]: 1 finished unit Caretaker [f=0010956] [10956] Event [5296,56.7718506,612]: 0 finished unit Bandit [f=0011024] [11024] Event [2384,53.9634705,2352]: 1 finished unit Lotus [f=0011062] [11062] Event [5296,56.7718506,612]: 0 finished unit Bandit [f=0011070] [11070] Event [2283.20996,56.7040749,2261.53101]: 1 finished unit Strike Commander [f=0011167] [11167] Event [5296,56.7718506,612]: 0 finished unit Bandit [f=0011185] [11185] Event [1137.99231,59.6477852,3519.97046]: 1 finished unit Ravager [f=0011236] [11236] Event [undefined]: Ontheheavens resigned [f=0011236] game_message: Ontheheavens has been destroyed! [f=0011236] game_message: lord_muffe wins! [f=0011236] Submitting stats [f=0011236] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011236] Part| Total Time|Time of the last 0.5s [f=0011236] Draw 10348.73ms 18.34% [f=0011236] Lua::Callins::Synced 3576.62ms 17.85% [f=0011236] Lua::Callins::Unsynced 13900.69ms 25.92% [f=0011236] Lua::CollectGarbage::Synced 329.02ms 1.99% [f=0011236] Lua::CollectGarbage::Unsynced 740.53ms 0.30% [f=0011236] Misc::Profiler::AddTime 44.37ms 0.10% [f=0011236] Sim 10790.13ms 51.05% [f=0011236] [11236] Received game_message: Ontheheavens has been destroyed! [f=0011236] [11236] Received game_message: lord_muffe wins! [f=0011237] [11237] Event [2869.38428,56.1074066,1370.72681]: 0 lost unit Bandit [f=0011237] [11237] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011237] [11237] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011237] [11237] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011237] [11237] Game End Stats Values: 2,2240,2165,2165,2240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,0,800,7.4666667,7.4666667,7.4666667,7.4666667,1275,2075,2075,1275,6.22666645,5.5999999,5.5999999,6.22666645,75,0,0,75,0,0,0,0,90,90,90,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011237] [11237] Game End Stats Values: 3,2405,2365,2365,2405,0,0.00028953,0.00028953,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,0,800,8,8.26666641,8.26666641,8,1275,2075,2075,1275,9.44666576,8.3500185,8.3500185,9.44666576,150,130,130,150,0,0,0,0,180,160,160,180,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011237] [11237] Game End Stats Values: 4,2670,2715,2715,2670,0.00080117,0.54862487,0.54862487,0.00080117,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,90,90,800,9.46666622,10,10,9.46666622,1275,2075,2075,1275,10.7000523,8.38655567,8.38655567,10.7000523,345,390,390,345,0,0,0,0,250,160,160,250,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011237] [11237] Game End Stats Values: 5,2815,2715,2715,2815,0.62342227,4.15381193,4.15381193,0.62342227,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,90,90,800,10.666667,10,10,10.666667,1275,2075,2075,1275,10.7415066,8.59034634,8.59034634,10.7415066,420,390,390,420,0,0,0,0,320,160,160,320,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011237] [11237] Game End Stats Values: 6,2945,2925,2925,2945,1.11726654,7.23088074,7.23088074,1.11726654,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,90,90,800,12,10,10,12,1330,2075,2075,1330,10.7329226,9.80846977,9.80846977,10.7329226,495,510,510,495,0,0,0,0,320,250,250,320,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011237] [11237] Game End Stats Values: 7,3110,2865,2865,3110,1.97057617,10.0054512,10.0054512,1.97057617,0,0,0,0,0,0,0,0,0,0,0,0,129.999847,81.5750046,81.5750046,129.999847,890,90,90,890,12,11.1999998,11.1999998,12,1330,2075,2075,1330,10.7568865,10.8849707,10.8849707,10.7568865,570,380,380,570,130,0,0,130,320,320,320,320,0,130,130,0,4.5,0,0,4.5,87.2112808,129.999847,129.999847,87.2112808 [f=0011237] [11237] Game End Stats Values: 8,3375,3130,3130,3375,7.32057953,16.7714882,16.7714882,7.32057953,0,0,0,0,0,0,0,0,0,0,0,0,129.999847,81.5750046,81.5750046,129.999847,890,90,90,890,13.4666662,13.0666666,13.0666666,13.4666662,1330,2130,2130,1330,14.5233183,11.1510677,11.1510677,14.5233183,765,520,520,765,130,0,0,130,390,390,390,390,0,130,130,0,52.1667709,0,0,52.1667709,87.2112808,129.999847,129.999847,87.2112808 [f=0011237] [11237] Game End Stats Values: 9,3375,3270,3270,3375,15.9519787,23.8770695,23.8770695,15.9519787,0,0,0,0,0,0,0,0,0,0,0,0,129.999847,81.5750046,81.5750046,129.999847,890,90,90,890,14,14,14,14,1330,2130,2130,1330,11.2754259,11.1737051,11.1737051,11.2754259,765,660,660,765,130,0,0,130,390,390,390,390,0,130,130,0,52.1667709,0,0,52.1667709,87.2112808,129.999847,129.999847,87.2112808 [f=0011237] [11237] Game End Stats Values: 10,3555,3500,3500,3555,21.259306,33.7783127,33.7783127,21.259306,0,0,0,0,0,0,0,0,0,0,0,0,129.999847,81.5750046,81.5750046,129.999847,980,90,90,980,14,14,14,14,1330,2130,2130,1330,12.7771568,11.8300819,11.8300819,12.7771568,765,800,800,765,130,0,0,130,480,480,480,480,0,130,130,0,52.1667709,0,0,52.1667709,87.2112808,129.999847,129.999847,87.2112808 [f=0011237] [11237] Game End Stats Values: 11,3865,3500,3500,3865,22.6644211,36.0324287,36.0324287,22.6644211,0,0,0,0,0,0,0,0,0,0,0,0,129.999847,81.5750046,81.5750046,129.999847,980,90,90,980,15.7333336,14,14,15.7333336,1330,2130,2130,1330,15.1803398,13.2002754,13.2002754,15.1803398,915,800,800,915,130,0,0,130,640,480,480,640,0,130,130,0,52.1667709,0,0,52.1667709,87.2112808,129.999847,129.999847,87.2112808 [f=0011237] [11237] Game End Stats Values: 12,4155,3800,3800,4155,24.2124519,38.7315521,38.7315521,24.2124519,0,0,0,0,0,0,0,0,0,0,0,0,129.999847,81.5750046,81.5750046,129.999847,1070,90,90,1070,17.4666672,14,14,17.4666672,1385,2130,2130,1385,15.5032005,15.7366076,15.7366076,15.5032005,990,920,920,990,130,0,0,130,710,660,660,710,0,130,130,0,52.1667709,0,0,52.1667709,87.2112808,129.999847,129.999847,87.2112808 [f=0011237] [11237] Game End Stats Values: 13,4375,4200,4200,4375,32.1821289,38.7315521,38.7315521,32.1821289,0,0,0,0,0,0,0,0,0,0,0,0,129.999847,81.5750046,81.5750046,129.999847,1070,90,90,1070,19.0666676,14.5333338,14.5333338,19.0666676,1385,2130,2130,1385,15.9313097,17.9066677,17.9066677,15.9313097,1140,1160,1160,1140,130,0,0,130,780,820,820,780,0,130,130,0,52.1667709,0,0,52.1667709,87.2112808,129.999847,129.999847,87.2112808 [f=0011237] [11237] Game End Stats Values: 14,4550,4270,4270,4550,34.6253624,40.1637535,40.1637535,34.6253624,0,0,0,0,0,0,0,0,0,0,0,0,129.999847,81.5750046,81.5750046,129.999847,1070,90,90,1070,20,16.1333332,16.1333332,20,1440,2130,2130,1440,15.5628805,20.1954823,20.1954823,15.5628805,1260,1160,1160,1260,130,0,0,130,780,890,890,780,0,130,130,0,52.1667709,0,0,52.1667709,87.2112808,129.999847,129.999847,87.2112808 [f=0011237] [11237] Game End Stats Values: 15,4640,4500,4500,4640,37.2446404,41.6891861,41.6891861,37.2446404,0,0,0,0,0,0,0,0,0,0,0,0,129.999847,81.5750046,81.5750046,129.999847,1070,90,90,1070,20,19.6000004,19.6000004,20,1440,2130,2130,1440,17.4546185,20.5150318,20.5150318,17.4546185,1260,1160,1160,1260,130,0,0,130,870,1120,1120,870,0,130,130,0,52.1667709,0,0,52.1667709,87.2112808,129.999847,129.999847,87.2112808 [f=0011237] [11237] Game End Stats Values: 16,4980,4930,4930,4980,41.4692001,42.3551025,42.3551025,41.4692001,0,0,0,0,0,0,0,0,0,0,0,0,132.861832,81.5750046,81.5750046,132.861832,1160,270,270,1160,20.7999992,22,22,20.7999992,1385,2130,2130,1385,18.0316372,22.4943943,22.4943943,18.0316372,1495,1410,1410,1495,130,0,0,130,940,1120,1120,940,0,130,130,0,52.1667709,0,0,52.1667709,87.2112808,132.861832,132.861832,87.2112808 [f=0011237] [11237] Game End Stats Values: 17,4900,4850,4850,4900,47.819931,43.340889,43.340889,47.819931,0,0,0,0,0,0,0,0,0,0,0,0,533.949951,249.195053,249.195053,533.949951,1160,360,360,1160,22,22.3999996,22.3999996,22,1385,2130,2130,1385,18.1733818,22.5157204,22.5157204,18.1733818,1345,1170,1170,1345,395.166687,150,150,395.166687,1010,1190,1190,1010,150,395.166687,395.166687,150,52.1667709,0,0,52.1667709,258.557892,535.684509,535.684509,258.557892 [f=0011237] [11237] Game End Stats Values: 18,5535,5085,5085,5535,62.9067497,59.3926201,59.3926201,62.9067497,0,0,0,0,0,0,0,0,0,0,0,0,853.978027,382.945435,382.945435,853.978027,1160,450,450,1160,23.8666668,25.4666672,25.4666672,23.8666668,1385,2130,2130,1385,20.0091209,22.4234486,22.4234486,20.0091209,1890,1300,1300,1890,605.166687,225,225,605.166687,1100,1205,1205,1100,225,605.166687,605.166687,225,52.1667709,0,0,52.1667709,429.229004,857.865723,857.865723,429.229004 [f=0011237] [11237] Game End Stats Values: 19,5380,5110,5110,5380,115.342331,97.9319992,97.9319992,115.342331,0,0,0,0,0,0,0,0,0,0,0,0,948.409607,500.049377,500.049377,948.409607,1160,450,450,1160,25.4666672,26.4159107,26.4159107,25.4666672,1385,2130,2130,1385,23.5957031,22.6692905,22.6692905,23.5957031,1665,1290,1290,1665,735.166687,450,450,735.166687,1170,1240,1240,1170,450,735.166687,735.166687,450,52.1667709,0,0,52.1667709,546.332825,954.450439,954.450439,546.332825 [f=0011237] [11237] Game End Stats Values: 20,5260,5290,5290,5260,164.045746,149.384125,149.384125,164.045746,0,0,0,0,0,0,0,0,6.60333252,18.9486084,18.9486084,6.60333252,968.526917,756.72345,756.72345,968.526917,1160,450,450,1160,26,26.1885471,26.1885471,26,1385,2130,2130,1385,23.7616367,23.5301456,23.5301456,23.7616367,1545,1400,1400,1545,735.166687,717.333496,717.333496,735.166687,1170,1310,1310,1170,717.333496,865.166687,865.166687,717.333496,58.3880081,0,0,58.3880081,804.556824,991.830444,991.830444,804.556824 [f=0011237] [11237] Game End Stats Values: 21,5410,5325,5325,5410,212.63765,205.898254,205.898254,212.63765,0,0,0,0,0,0,0,0,141.361023,156.13092,156.13092,141.361023,973.898621,807.123413,807.123413,973.898621,1160,450,450,1160,26,26.779686,26.779686,26,1385,2130,2130,1385,23.3394585,23.8676128,23.8676128,23.3394585,1695,1400,1400,1695,735.166687,717.333496,717.333496,735.166687,1170,1345,1345,1170,717.333496,865.166687,865.166687,717.333496,58.3880081,0,0,58.3880081,855.910767,997.202148,997.202148,855.910767 [f=0011237] [11237] Game End Stats Values: 22,5845,5645,5645,5845,224.371277,257.123993,257.123993,224.371277,0,0,0,0,0,0,0,0,146.672638,233.856537,233.856537,146.672638,973.898621,882.123413,882.123413,973.898621,1160,450,450,1160,26,28.0275097,28.0275097,26,1565,2130,2130,1565,20.8822441,23.5150509,23.5150509,20.8822441,1950,1650,1650,1950,735.166687,792.333496,792.333496,735.166687,1170,1415,1415,1170,792.333496,865.166687,865.166687,792.333496,58.3880081,0,0,58.3880081,930.910767,997.202148,997.202148,930.910767 [f=0011237] [11237] Game End Stats Values: 23,6245,5770,5770,6245,242.869522,321.529877,321.529877,242.869522,0,0,0,0,0,0,0,0,146.672638,336.260956,336.260956,146.672638,973.898621,1071.60828,1071.60828,973.898621,1160,540,540,1160,26,32.1555595,32.1555595,26,1565,2130,2130,1565,21.3332157,24.3937283,24.3937283,21.3332157,2350,1650,1650,2350,735.166687,792.333496,792.333496,735.166687,1170,1450,1450,1170,792.333496,865.166687,865.166687,792.333496,58.3880081,0,0,58.3880081,1120.39563,997.202148,997.202148,1120.39563 [f=0011237] [11237] Game End Stats Values: 24,6470,5610,5610,6470,264.319946,411.408447,411.408447,264.319946,0,0,0,0,0,0,0,0,146.672638,435.136536,435.136536,146.672638,1417.21045,1120.82703,1120.82703,1417.21045,1160,630,630,1160,26,43.6377678,43.6377678,26,1565,2130,2130,1565,21.5300312,26.0919056,26.0919056,21.5300312,2575,1400,1400,2575,1225.16675,792.333496,792.333496,1225.16675,1170,1450,1450,1170,792.333496,1355.16675,1355.16675,792.333496,58.3880081,0,0,58.3880081,1195.02063,1440.51404,1440.51404,1195.02063 [f=0011237] [11237] Game End Stats Values: 25,6470,6010,6010,6470,274.260223,464.012299,464.012299,274.260223,0,0,0,0,0,0,0,0,146.672638,447.348816,447.348816,146.672638,1548.77197,1402.64465,1402.64465,1548.77197,1160,810,810,1160,26,42.1684799,42.1684799,26,1565,2130,2130,1565,20.7626877,23.6069241,23.6069241,20.7626877,2575,1620,1620,2575,1225.16675,1092.3335,1092.3335,1225.16675,1170,1450,1450,1170,1092.3335,1355.16675,1355.16675,1092.3335,58.3880081,0,0,58.3880081,1480.56482,1573.81006,1573.81006,1480.56482 [f=0011237] [11237] Game End Stats Values: 26,6945,6760,6760,6945,293.360474,479.69046,479.69046,293.360474,0,0,0,0,0,0,0,0,146.672638,447.348816,447.348816,146.672638,1548.77197,1402.64465,1402.64465,1548.77197,1160,900,900,1160,26,32.9757156,32.9757156,26,1565,2540,2540,1565,21.3733501,21.1452122,21.1452122,21.3733501,3050,1870,1870,3050,1225.16675,1092.3335,1092.3335,1225.16675,1170,1450,1450,1170,1092.3335,1355.16675,1355.16675,1092.3335,58.3880081,0,0,58.3880081,1480.56482,1573.81006,1573.81006,1480.56482 [f=0011263] [11263] Event [3386.04053,57.1070557,2170.93896]: 0 lost unit Bandit [f=0011282] !transmitlobby @voice@buildUnit@remove;shieldcon [f=0011282] !transmitlobby @voice@buildUnit@remove;shieldscout [f=0011282] !transmitlobby @voice@buildUnit@remove;shieldraid [f=0011282] !transmitlobby @voice@buildUnit@remove;shieldskirm [f=0011282] !transmitlobby @voice@buildUnit@remove;shieldassault [f=0011282] !transmitlobby @voice@buildUnit@remove;shieldriot [f=0011282] !transmitlobby @voice@buildUnit@remove;shieldfelon [f=0011282] !transmitlobby @voice@buildUnit@remove;shieldarty [f=0011282] !transmitlobby @voice@buildUnit@remove;shieldaa [f=0011282] !transmitlobby @voice@buildUnit@remove;shieldbomb [f=0011282] !transmitlobby @voice@buildUnit@remove;shieldshield [f=0011282] !transmitlobby @voice@buildUnit@reload [f=0011285] [11285] Event [3880,52.9296875,2072]: 0 lost unit Metal Extractor [f=0011285] [11285] Event [3701.57886,383.719086,433.81012]: 0 lost unit Sparrow [f=0011477] [11477] Event [904,57.8086853,3592]: 1 finished unit Caretaker [f=0011536] Player lord_muffe left the game: normal quit [f=0011536] [11536] Event [undefined]: lord_muffe quit [f=0011542] No clients connected, shutting down server [f=0011542] Server shutdown [f=0011666] [11666] Event [1137.99231,59.6477852,3519.97046]: 1 finished unit Ripper [f=0012023] [12023] Event [904,57.6026917,3672]: 1 finished unit Caretaker [f=0012218] [12218] Event [2488,55.9509277,2248]: 1 finished unit Stardust [f=0012314] [12314] Event [1137.99231,59.6477852,3519.97046]: 1 finished unit Ravager [f=0012569] [12569] Event [904,58.8882446,3752]: 1 finished unit Caretaker [f=0012737] [12737] Event [616,57.6179504,3688]: 1 finished unit Wind/Tidal Generator [f=0012826] [12826] Event [1137.99231,59.6477852,3519.97046]: 1 finished unit Ripper [f=0012874] [12874] Event [680,58.7890625,3736]: 1 finished unit Wind/Tidal Generator [f=0013197] [13197] Event [744,57.8086853,3816]: 1 finished unit Wind/Tidal Generator [f=0013220] [13220] Event [1137.99231,59.6477852,3519.97046]: 1 finished unit Ravager [f=0013514] [13514] Event [1137.99231,59.6477852,3519.97046]: 1 finished unit Ripper [f=0013820] [13820] Event [1137.99231,59.6477852,3519.97046]: 1 finished unit Ravager [f=0014111] [14111] Event [1137.99231,59.6477852,3519.97046]: 1 finished unit Ripper [f=0014414] [14414] Event [1137.99231,59.6477852,3519.97046]: 1 finished unit Ravager [f=0014714] [14714] Event [1137.99231,59.6477852,3519.97046]: 1 finished unit Ripper [f=0015042] [15042] Event [1137.99231,59.6477852,3519.97046]: 1 finished unit Ravager [f=0015350] [15350] Event [1137.99231,59.6477852,3519.97046]: 1 finished unit Ripper [f=0015669] [15669] Event [1137.99231,59.6477852,3519.97046]: 1 finished unit Ravager [f=0015971] [15971] Event [1137.99231,59.6477852,3519.97046]: 1 finished unit Ripper [f=0016054] Autoquit sending quit command. [f=0016054] [QuitAction] user exited to system [f=0016054] [SpringApp::Kill][1] fromRun=1 [f=0016054] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016054] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016054] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016054] [ThreadPool::SetThreadCount][2] workers=0 [f=0016054] [SpringApp::Kill][2] [f=0016054] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016054] [Game::KillLua][3] dtor=0 luaUI=0x51d3f940 [f=0016054] Start widgetHandler:Shutdown [f=0016054] Shutdown - SaveOrderList Complete [f=0016054] Writing last game win data [f=0016054] Shutdown - SaveConfigData Complete [f=0016054] Shutdown Widget - Save/Load API [f=0016054] Shutdown Widget - Chili Highlight [f=0016054] Shutdown Widget - Draw After Chili [f=0016054] Shutdown Widget - EPIC Menu [f=0016054] Shutdown Widget - Chili Widget Selector [f=0016054] Shutdown Widget - Chili Minimap [f=0016054] Shutdown Widget - Local Team Colors [f=0016054] Shutdown Widget - Display Keys 2 [f=0016054] Shutdown Widget - Save Game Menu [f=0016054] Shutdown Widget - Unit Icons [f=0016054] Shutdown Widget - Noises [f=0016054] Shutdown Widget - HealthBars [f=0016054] Shutdown Widget - Win Counter [f=0016054] Shutdown Widget - SpringRTS Replay Stats [f=0016054] Shutdown Widget - BuildETA [f=0016054] Shutdown Widget - Modular Comm Info [f=0016054] Shutdown Widget - Stereo3D [f=0016054] Shutdown Widget - Showeco and Grid Drawer [f=0016054] Shutdown Widget - Point Tracker [f=0016054] Shutdown Widget - Music Player [f=0016054] Shutdown Widget - Missile Silo Range [f=0016054] Shutdown Widget - MinimapEvents [f=0016054] Shutdown Widget - Mex Placement Handler [f=0016054] Shutdown Widget - Local Widgets Config [f=0016054] Shutdown Widget - Highlight Geos [f=0016054] Shutdown Widget - Grab Input [f=0016054] Input grabbing is disabled! [f=0016054] Shutdown Widget - MetalFeatures (new) [f=0016054] Shutdown Widget - Darkening [f=0016054] Shutdown Widget - Context Menu [f=0016054] Shutdown Widget - Chili Spectator Panels [f=0016054] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016054] Shutdown Widget - Chili Nuke Warning [f=0016054] Shutdown Widget - Chili EndGame Window [f=0016054] Shutdown Widget - Chili Economy Panel Default [f=0016054] Shutdown Widget - CameraShake [f=0016054] Shutdown Widget - Attack AoE [f=0016054] Shutdown Widget - Map Edge Extension [f=0016054] Shutdown Widget - Selection Send [f=0016054] Shutdown Widget - LupsManager [f=0016054] Shutdown Widget - Newton Firezone [f=0016054] Shutdown Widget - Chili Pro Console [f=0016054] Shutdown Widget - Lasso Terraform GUI [f=0016054] Shutdown Widget - Lups [f=0016054] Shutdown Widget - Chili Framework [f=0016054] Shutdown Widget - Chili Core Selector [f=0016054] Shutdown Widget - Custom Markers [f=0016054] Shutdown Widget - Pause Screen [f=0016054] Shutdown Widget - Text To Speech Control [f=0016054] Shutdown Widget - Persistent Build Height [f=0016054] Shutdown Widget - Layout Handler [f=0016054] End widgetHandler:Shutdown [f=0016054] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={377468,54624275} {int,ext,rec}Allocs={22972954,0,0} {chunk,block}Bytes={54624275,0} [f=0016054] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0016054] [Game::KillLua][2] dtor=0 luaRules=0x5217ba30 [f=0016054] Start gadgetHandler:Shutdown [f=0016054] Shutdown - StartSetup [f=0016054] Shutdown - UnitMorph [f=0016054] Shutdown - LupsNanoSpray [f=0016054] Shutdown - Missile Silo Controller [f=0016054] Shutdown - Modular Comm Info [f=0016054] Shutdown - Terrain Texture Handler [f=0016054] Shutdown - UnitCloakShield [f=0016054] Shutdown - Starlight Handler [f=0016054] End gadgetHandler:Shutdown [f=0016054] Start gadgetHandler:Shutdown [f=0016054] Shutdown - Save/Load [f=0016054] Shutdown - UnitMorph [f=0016054] Shutdown - Modular Comm Info [f=0016054] Shutdown - Retreat Command [f=0016054] Shutdown - Shockwaves [f=0016054] Shutdown - Teleport Throw [f=0016054] Shutdown - UnitCloakShield [f=0016054] Shutdown - Lups Cloak FX [f=0016054] Shutdown - Lups [f=0016054] Shutdown - Lups Shield [f=0016054] End gadgetHandler:Shutdown [f=0016054] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22972984,0,0} {chunk,block}Bytes={0,0} [f=0016054] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22972984,0,0} {chunk,block}Bytes={0,0} [f=0016054] [Game::KillLua][4] dtor=0 [f=0016054] [Game::~CGame][1] [f=0016054] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016054] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016054] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016054] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016054] [Game::KillLua][4] dtor=1 [f=0016054] [Game::KillMisc][1] [f=0016054] [Game::KillMisc][2] [f=0016054] [Game::KillMisc][3] [f=0016054] [Game::KillRendering][1] [f=0016054] [3DOParser::Kill] allocated 137 pieces [f=0016054] [S3OParser::Kill] allocated 2675 pieces [f=0016054] [AssParser::Kill] allocated 238 pieces [f=0016054] [Game::KillInterface][1] [f=0016054] [Game::KillInterface][2] [f=0016054] [Game::KillSimulation][1] [f=0016054] [Game::KillSimulation][2] [f=0016054] [CCollisionHandler] dis-/continuous tests: 0/103029 [f=0016054] [Game::KillSimulation][3] [f=0016054] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016054] [~CPathCache(24x16)] cacheHits=13 hitPercentage=39% numHashColls=0 maxCacheSize=2 [f=0016054] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016054] [~CPathCache(48x32)] cacheHits=92 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016054] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016054] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016054] [LosHandler::Kill] raycast instance cache-{hits,misses}={3142,7050}; shared=2%; cached=28% [f=0016054] [Game::KillSimulation][4] [f=0016054] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0016054] [Game::~CGame][2] [f=0016054] [Game::~CGame][3] [f=0016054] [SpringApp::Kill][3] [f=0016054] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 168273 bytes sent 432125 bytes recv'd [f=0016054] [SpringApp::Kill][4] font=0x45b897e0 [f=0016054] [SpringApp::Kill][5] [f=0016054] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7626 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7568e0feb722824f49987d2aa04ce535.sdp (0x45bf6b10) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7568e0feb722824f49987d2aa04ce535.sdp" numZipFiles=7626 sumInflSize=691307kb sumReadTime=2704ms file="bitmaps/loadpictures/unitguidewarrior.png" indx=511 inflSize=1479kb readTime=98ms file="objects3d/debris2x2a.s3o" indx=5016 inflSize=4kb readTime=48ms file="objects3d/strikecom_1.dae" indx=5345 inflSize=1500kb readTime=46ms file="units/amphaa.lua" indx=6502 inflSize=3kb readTime=46ms file="objects3d/mbot.s3o" indx=5151 inflSize=47kb readTime=37ms file="objects3d/shieldfelon.s3o" indx=5273 inflSize=86kb readTime=30ms file="icons/shipassault.png" indx=1081 inflSize=1kb readTime=29ms file="unittextures/factoryveh1.png" indx=6998 inflSize=1077kb readTime=25ms file="gamedata/resources.lua" indx=903 inflSize=6kb readTime=24ms file="luaui/widgets/gui_chili_chicken.lua" indx=4510 inflSize=18kb readTime=23ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7568e0feb722824f49987d2aa04ce535.sdp] 51173598 bytes cached in 2813 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=3 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/AlienDesert.sd7 (0x45cf8c90) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x45c6d980) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x45cf7550) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7fc1b0085b30) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]