[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.46iS3XbVDb/springsettings.835837.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 70ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff39801d9f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 19101 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/835837/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 341ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45e9d4c0] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45e9d4c0] using game "Zero-K v1.8.2.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.2.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 182ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1207ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1453ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 5ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 37ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1031ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 344ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 106ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 152ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: feature placer v3 LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature placer v3 >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] mad_kraft was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/835837/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1184803d [f=-000001] [Path] [PathEstimator::ReadFile] hash=1184803d file="cache/104dev-maintenance/paths/Intersection v4.1.pe-1184803d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1184804d [f=-000001] [Path] [PathEstimator::ReadFile] hash=1184804d file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-1184804d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (226ms, checksum 18989a79)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11414,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/835837/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52402d40,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: baf8475e53c513be6f066f8b9ebcb8ca [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from matthewwightman [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: matthewwightman changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={205a35e0,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[Game::Load][lua{Rules,Gaia}={1c57fba0,00000000}]" [f=-000001] Allies: I choose: UselessLobster! [f=-000001] !predict [f=-000001] > Team izirayd has a 96.2% chance to win [f=-000001] > Team matthewwightman has a 3.8% chance to win [f=-000001] Have fun! [f=-000001] Allies: I choose: PurpleRain! [f=-000001] gl [f=-000001] [0] Event [834,262.000122,810]: 0 finished unit Recon Commander [f=-000001] [0] Event [4394,261.999634,4302]: 1 finished unit Recon Commander [f=0000000] [0] izirayd, team: 0, elo:2885 [f=0000000] [0] matthewwightman, team: 1, elo:2324 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [4432,261.995605,4200]: 1 finished unit Shieldbot Factory [f=0000009] [9] Event [920,261.995605,744]: 0 finished unit Spider Factory [f=0000009] !transmitlobby @voice@buildUnit@add;spidercon;Weaver [f=0000009] !transmitlobby @voice@buildUnit@add;spiderscout;Flea [f=0000009] !transmitlobby @voice@buildUnit@add;spiderassault;Hermit [f=0000009] !transmitlobby @voice@buildUnit@add;spideremp;Venom [f=0000009] !transmitlobby @voice@buildUnit@add;spiderriot;Redback [f=0000009] !transmitlobby @voice@buildUnit@add;spiderskirm;Recluse [f=0000009] !transmitlobby @voice@buildUnit@add;spidercrabe;Crab [f=0000009] !transmitlobby @voice@buildUnit@add;spideraa;Tarantula [f=0000009] !transmitlobby @voice@buildUnit@add;spiderantiheavy;Widow [f=0000009] !transmitlobby @voice@buildUnit@reload [f=0000284] [284] Event [776,261.995605,760]: 0 finished unit Metal Extractor [f=0000285] [285] Event [4360,261.995605,4360]: 1 finished unit Metal Extractor [f=0000404] [404] Event [952,261.995605,840]: 0 finished unit Wind/Tidal Generator [f=0000453] [453] Event [4432.01855,261.877197,4188]: 1 finished unit Convict [f=0000511] [511] Event [4456,261.995605,4344]: 1 finished unit Solar Collector [f=0000524] [524] Event [888,261.995605,840]: 0 finished unit Wind/Tidal Generator [f=0000695] [695] Event [4432.01855,261.877197,4188]: 1 finished unit Bandit [f=0000811] [811] Event [4584,261.995605,4328]: 1 finished unit Solar Collector [f=0000859] [859] Event [956,261.995605,744]: 0 finished unit Weaver [f=0000932] [932] Event [4432.01855,261.877197,4188]: 1 finished unit Bandit [f=0000989] [989] Event [264,261.995605,744]: 0 finished unit Metal Extractor [f=0001109] [1109] Event [312,261.995605,872]: 0 finished unit Wind/Tidal Generator [f=0001229] [1229] Event [456,261.995605,792]: 0 finished unit Wind/Tidal Generator [f=0001302] [1302] Event [4712,261.995605,4344]: 1 finished unit Solar Collector [f=0001364] [1364] Event [4432.01855,261.877197,4188]: 1 finished unit Bandit [f=0001412] [1412] Event [956,261.995605,744]: 0 finished unit Flea [f=0001501] [1501] Event [956,261.995605,744]: 0 finished unit Flea [f=0001504] [1504] Event [760,261.995605,264]: 0 finished unit Metal Extractor [f=0001591] [1591] Event [956,261.995605,744]: 0 finished unit Flea [f=0001681] [1681] Event [956,261.995605,744]: 0 finished unit Flea [f=0001771] [1771] Event [956,261.995605,744]: 0 finished unit Flea [f=0001829] [1829] Event [4432.01855,261.877197,4188]: 1 finished unit Bandit [f=0001861] [1861] Event [956,261.995605,744]: 0 finished unit Flea [f=0001951] [1951] Event [956,261.995605,744]: 0 finished unit Flea [f=0002003] [2003] Event [4872,261.995605,4344]: 1 finished unit Metal Extractor [f=0002041] [2041] Event [956,261.995605,744]: 0 finished unit Flea [f=0002119] [2119] Event [264,261.995605,264]: 0 finished unit Metal Extractor [f=0002131] [2131] Event [956,261.995605,744]: 0 finished unit Flea [f=0002174] [2174] Event [4432.01855,261.877197,4188]: 1 finished unit Bandit [f=0002221] [2221] Event [956,261.995605,744]: 0 finished unit Flea [f=0002291] [2291] Event [1168,253.121094,1152]: 0 finished unit Radar Tower [f=0002303] [2303] Event [232,261.995605,200]: 0 finished unit Wind/Tidal Generator [f=0002306] [2306] Event [956,261.995605,744]: 0 finished unit Flea [f=0002453] [2453] Event [312,261.995605,200]: 0 finished unit Wind/Tidal Generator [f=0002610] [2610] Event [392,261.995605,200]: 0 finished unit Wind/Tidal Generator [f=0002685] [2685] Event [4432.01855,261.877197,4188]: 1 finished unit Convict [f=0002799] [2799] Event [4872,261.995605,4856]: 1 finished unit Metal Extractor [f=0002813] [2813] Event [3364.39111,54.0244141,2848.00098]: 0 lost unit Flea [f=0002822] [2822] Event [472,261.995605,200]: 0 finished unit Wind/Tidal Generator [f=0002945] [2945] Event [1383.60193,187.478577,763.187683]: 1 lost unit Bandit [f=0002947] [2947] Event [4717.05908,261.995605,5101.26416]: 0 lost unit Flea [f=0002969] [2969] Event [4690.6543,261.995605,5080.2876]: 0 lost unit Flea [f=0003018] [3018] Event [1380.67297,188.047379,735.041992]: 1 lost unit Bandit [f=0003164] [3164] Event [956,261.995605,744]: 0 finished unit Redback [f=0003168] [3168] Event [552,261.995605,200]: 0 finished unit Wind/Tidal Generator [f=0003266] [3266] Event [956,261.995605,744]: 0 finished unit Flea [f=0003353] [3353] Event [632,261.995605,200]: 0 finished unit Wind/Tidal Generator [f=0003355] [3355] Event [956,261.995605,744]: 0 finished unit Flea [f=0003446] [3446] Event [956,261.995605,744]: 0 finished unit Flea [f=0003536] [3536] Event [956,261.995605,744]: 0 finished unit Flea [f=0003562] [3562] Event [712,261.995605,200]: 0 finished unit Wind/Tidal Generator [f=0003619] [3619] Event [4360,261.995605,4856]: 1 finished unit Metal Extractor [f=0003627] [3627] Event [956,261.995605,744]: 0 finished unit Flea [f=0003627] [3627] Event [4872,453.810791,248]: 1 finished unit Metal Extractor [f=0003689] [3689] Event [4536.92871,259.818573,4111.74561]: 1 lost unit Convict [f=0003717] [3717] Event [956,261.995605,744]: 0 finished unit Flea [f=0003742] [3742] Event [792,261.995605,200]: 0 finished unit Wind/Tidal Generator [f=0003748] [3748] Event [4528,261.995605,4192]: 1 lost unit Lotus [f=0003807] [3807] Event [956,261.995605,744]: 0 finished unit Flea [f=0003842] [3842] Event [4432.01855,261.877197,4188]: 1 finished unit Outlaw [f=0003892] [3892] Event [680,261.995605,280]: 0 finished unit Wind/Tidal Generator [f=0003897] [3897] Event [956,261.995605,744]: 0 finished unit Flea [f=0003914] [3914] Event [4872,261.995605,4344]: 1 lost unit Metal Extractor [f=0003988] [3988] Event [956,261.995605,744]: 0 finished unit Flea [f=0004042] [4042] Event [600,261.995605,296]: 0 finished unit Wind/Tidal Generator [f=0004057] [4057] Event [4144,261.995605,4848]: 1 finished unit Lotus [f=0004192] [4192] Event [520,261.995605,296]: 0 finished unit Wind/Tidal Generator [f=0004207] [4207] Event [4360,261.995605,4920]: 1 finished unit Wind/Tidal Generator [f=0004226] [4226] Event [4872,261.995605,4856]: 1 lost unit Metal Extractor [f=0004281] [4281] Event [4432.01855,261.877197,4188]: 1 finished unit Rogue [f=0004342] [4342] Event [440,261.995605,312]: 0 finished unit Wind/Tidal Generator [f=0004432] [4432] Event [4456,261.995605,4920]: 1 finished unit Wind/Tidal Generator [f=0004521] [4521] Event [360,261.995605,312]: 0 finished unit Wind/Tidal Generator [f=0004604] [4604] Event [1672,57.7231445,1416]: 0 finished unit Metal Extractor [f=0004633] [4633] Event [4552,261.995605,4920]: 1 finished unit Wind/Tidal Generator [f=0004722] [4722] Event [4432.01855,261.877197,4188]: 1 finished unit Rogue [f=0004731] [4731] Event [280,261.995605,328]: 0 finished unit Wind/Tidal Generator [f=0004741] [4741] Event [1066.32898,232.139969,3439.66309]: 0 lost unit Flea [f=0004818] [4818] Event [4648,261.995605,4920]: 1 finished unit Wind/Tidal Generator [f=0004926] [4926] Event [184,261.995605,296]: 0 finished unit Wind/Tidal Generator [f=0005018] [5018] Event [4744,261.995605,4920]: 1 finished unit Wind/Tidal Generator [f=0005069] [5069] Event [1416,57.729248,1656]: 0 finished unit Metal Extractor [f=0005091] [5091] Event [184,261.995605,376]: 0 finished unit Wind/Tidal Generator [f=0005095] [5095] Event [4990.75195,262.112488,4321.24316]: 0 lost unit Flea [f=0005158] [5158] Event [4432.01855,261.877197,4188]: 1 finished unit Rogue [f=0005224] [5224] Event [4840,261.791138,4920]: 1 finished unit Wind/Tidal Generator [f=0005232] [5232] Event [4465.10986,232.129898,3952.59912]: 0 lost unit Flea [f=0005286] [5286] Event [184,261.995605,456]: 0 finished unit Wind/Tidal Generator [f=0005293] [5293] Event [956,261.995605,744]: 0 finished unit Weaver [f=0005441] [5441] Event [4936,261.39502,4872]: 1 finished unit Wind/Tidal Generator [f=0005466] [5466] Event [200,261.995605,536]: 0 finished unit Wind/Tidal Generator [f=0005643] [5643] Event [4936,262.616028,4776]: 1 finished unit Wind/Tidal Generator [f=0005661] [5661] Event [200,261.995605,616]: 0 finished unit Wind/Tidal Generator [f=0005856] [5856] Event [200,261.995605,696]: 0 finished unit Wind/Tidal Generator [f=0005888] [5888] Event [4936,261.995605,4680]: 1 finished unit Wind/Tidal Generator [f=0006014] [6014] Event [956,261.995605,744]: 0 finished unit Redback [f=0006036] [6036] Event [200,261.995605,776]: 0 finished unit Wind/Tidal Generator [f=0006135] [6135] Event [4936,261.995605,4584]: 1 finished unit Wind/Tidal Generator [f=0006186] [6186] Event [280,261.995605,696]: 0 finished unit Wind/Tidal Generator [f=0006204] [6204] Event [4624,453.761963,176]: 1 finished unit Lotus [f=0006263] [6263] Event [4432.01855,261.877197,4188]: 1 finished unit Outlaw [f=0006327] [6327] Event [4936,261.995605,4488]: 1 finished unit Wind/Tidal Generator [f=0006336] [6336] Event [360,261.995605,696]: 0 finished unit Wind/Tidal Generator [f=0006366] [6366] Event [1712,104.280762,1648]: 0 finished unit Lotus [f=0006501] [6501] Event [440,261.995605,696]: 0 finished unit Wind/Tidal Generator [f=0006516] [6516] Event [1555.07202,57.7980843,1729.26379]: 0 finished unit Recon Commander [f=0006516] game_message: Morph complete: PurpleRain lvl 1 -> PurpleRain lvl 2 [f=0006516] [6516] Received game_message: Morph complete: PurpleRain lvl 1 -> PurpleRain lvl 2 [f=0006552] [6552] Event [4936,262.222351,4392]: 1 finished unit Wind/Tidal Generator [f=0006577] [6577] Event [4651.6416,191.188812,3755.38013]: 0 lost unit Flea [f=0006613] [6613] Event [1032,256.56958,936]: 0 finished unit Caretaker [f=0006661] [6661] Event [4261.48145,76.4395523,3197.05371]: 0 lost unit Flea [f=0006662] [6662] Event [4156.69824,72.6357727,3177.61499]: 0 lost unit Flea [f=0006662] [6662] Event [4222.22461,73.0706635,3179.34595]: 0 lost unit Flea [f=0006663] [6663] Event [4198.94189,68.8884201,3159.99438]: 0 lost unit Flea [f=0006663] [6663] Event [4248.64844,70.8715744,3168.30908]: 0 lost unit Flea [f=0006663] [6663] Event [4279.75195,72.0062943,3174.12964]: 0 lost unit Flea [f=0006664] [6664] Event [4145.59082,66.587326,3149.73682]: 0 lost unit Flea [f=0006696] [6696] Event [520,261.995605,680]: 0 finished unit Wind/Tidal Generator [f=0006710] [6710] Event [1488,57.7597656,1824]: 0 finished unit Lotus [f=0006734] [6734] Event [956,261.995605,744]: 0 finished unit Redback [f=0006766] [6766] Event [4432.01855,261.877197,4188]: 1 finished unit Rogue [f=0006826] [6826] Event [4936,262.222351,4296]: 1 finished unit Wind/Tidal Generator [f=0006876] [6876] Event [600,261.995605,680]: 0 finished unit Wind/Tidal Generator [f=0006933] [6933] Event [984,258.144287,1016]: 0 finished unit Caretaker [f=0007053] [7053] Event [4872,262.667908,4248]: 1 finished unit Wind/Tidal Generator [f=0007062] [7062] Event [956,261.995605,744]: 0 finished unit Weaver [f=0007086] [7086] Event [4832,453.993896,512]: 1 finished unit Lotus [f=0007115] [7115] Event [1743.88684,54.0242424,2510.54443]: 1 lost unit Bandit [f=0007173] [7173] Event [1752.19495,53.8328285,2518.13403]: 1 lost unit Bandit [f=0007231] [7231] Event [2485.02832,58.9039955,4029.32666]: 0 lost unit Flea [f=0007285] [7285] Event [4432.01855,261.877197,4188]: 1 finished unit Rogue [f=0007363] [7363] Event [4776,261.995605,4232]: 1 finished unit Wind/Tidal Generator [f=0007416] [7416] Event [956,261.995605,744]: 0 finished unit Redback [f=0007504] [7504] Event [1136,238.155273,656]: 0 finished unit Lotus [f=0007540] [7540] Event [4704,453.871826,400]: 1 finished unit Radar Tower [f=0007601] [7601] Event [4680,261.995605,4232]: 1 finished unit Wind/Tidal Generator [f=0007776] [7776] Event [4432.01855,261.877197,4188]: 1 finished unit Convict [f=0007788] [7788] Event [4584,261.995605,4216]: 1 finished unit Wind/Tidal Generator [f=0007791] [7791] Event [2932.9856,54.0136147,5029.56885]: 1 lost unit Rogue [f=0007829] [7829] Event [956,261.995605,744]: 0 finished unit Redback [f=0007931] [7931] Event [2594.44971,54.0164833,4505.96875]: 1 lost unit Rogue [f=0008080] [8080] Event [2271.75684,105.629433,4570.54736]: 1 lost unit Rogue [f=0008175] [8175] Event [956,261.995605,744]: 0 finished unit Redback [f=0008220] [8220] Event [4888,453.798584,184]: 1 finished unit Solar Collector [f=0008220] [8220] Event [680,261.995605,680]: 0 finished unit Wind/Tidal Generator [f=0008402] [8402] Event [760,261.995605,680]: 0 finished unit Wind/Tidal Generator [f=0008469] [8469] Event [2568,55.5319824,2568]: 0 finished unit Metal Extractor [f=0008536] [8536] Event [2184,54.012207,648]: 0 finished unit Metal Extractor [f=0008548] [8548] Event [4432.01855,261.877197,4188]: 1 finished unit Outlaw [f=0008602] [8602] Event [312,261.995605,584]: 0 finished unit Wind/Tidal Generator [f=0008657] [8657] Event [4936,453.822998,264]: 1 finished unit Solar Collector [f=0008751] [8751] Event [392,261.995605,584]: 0 finished unit Wind/Tidal Generator [f=0008761] [8761] Event [2624,55.5319824,2768]: 0 finished unit Radar Tower [f=0008769] [8769] Event [2272,54.1037598,784]: 0 finished unit Lotus [f=0008799] [8799] Event [4432.01855,261.877197,4188]: 1 finished unit Bandit [f=0008963] [8963] Event [596.976013,254.097839,4217.64844]: 0 lost unit Flea [f=0008968] [8968] Event [472,261.995605,584]: 0 finished unit Wind/Tidal Generator [f=0008968] [8968] Event [4872,257.482971,4344]: 1 finished unit Metal Extractor [f=0009063] [9063] Event [4432.01855,261.877197,4188]: 1 finished unit Bandit [f=0009128] [9128] Event [472.510376,347.112335,4314.52441]: 0 lost unit Flea [f=0009169] [9169] Event [412.436493,368.879547,4370.21924]: 0 lost unit Flea [f=0009186] [9186] Event [552,261.995605,584]: 0 finished unit Wind/Tidal Generator [f=0009188] [9188] Event [4856,453.908447,312]: 1 finished unit Solar Collector [f=0009200] [9200] Event [352.898804,385.307098,4412.10693]: 0 lost unit Flea [f=0009300] [9300] Event [4432.01855,261.877197,4188]: 1 finished unit Bandit [f=0009374] [9374] Event [4472,54.0488281,2952]: 1 finished unit Metal Extractor [f=0009411] [9411] Event [632,261.995605,584]: 0 finished unit Wind/Tidal Generator [f=0009438] [9438] Event [1447.57214,254.173645,4303.11279]: 1 lost unit Outlaw [f=0009525] [9525] Event [956,261.995605,744]: 0 finished unit Recluse [f=0009540] [9540] Event [4432.01855,261.877197,4188]: 1 finished unit Bandit [f=0009570] [9570] Event [4900.20703,72.0480881,3828.49268]: 0 lost unit Redback [f=0009574] [9574] Event [712,261.995605,584]: 0 finished unit Wind/Tidal Generator [f=0009668] [9668] Event [undefined]: matthewwightman resigned [f=0009668] game_message: matthewwightman has been destroyed! [f=0009668] game_message: izirayd wins! [f=0009668] Submitting stats [f=0009668] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009668] Part| Total Time|Time of the last 0.5s [f=0009668] Draw 9757.97ms 20.10% [f=0009668] Lua::Callins::Synced 4730.17ms 14.50% [f=0009668] Lua::Callins::Unsynced 13152.11ms 24.90% [f=0009668] Lua::CollectGarbage::Synced 326.40ms 0.10% [f=0009668] Lua::CollectGarbage::Unsynced 576.47ms 0.30% [f=0009668] Misc::Profiler::AddTime 40.69ms 0.10% [f=0009668] Sim 13512.61ms 60.90% [f=0009668] [9668] Received game_message: matthewwightman has been destroyed! [f=0009668] [9668] Received game_message: izirayd wins! [f=0009669] [9669] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0009669] [9669] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0009669] [9669] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009669] [9669] Game End Stats Values: 2,2165,2200,2165,2200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,2075,1275,2075,6.14400005,6.14400005,6.14400005,6.14400005,0,0,0,0,0,0,0,0,90,125,90,125,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009669] [9669] Game End Stats Values: 3,2500,2405,2500,2405,0.25440809,0,0.25440809,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,0,9.60000038,11.7177534,9.60000038,11.7177534,1275,2075,1275,2075,8.05696106,8.03999996,8.05696106,8.03999996,195,170,195,170,0,0,0,0,230,160,230,160,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009669] [9669] Game End Stats Values: 4,2645,2565,2645,2565,4.50329018,0,4.50329018,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,0,12,11.5609083,12,11.5609083,1275,2075,1275,2075,8.32325935,9.53600025,8.32325935,9.53600025,270,170,270,170,0,0,0,0,300,320,300,320,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009669] [9669] Game End Stats Values: 5,2720,2780,2720,2780,12.9859104,0,12.9859104,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,0,14,10.3177738,14,10.3177738,1275,2075,1275,2075,8.6055088,11.1679983,8.6055088,11.1679983,345,295,345,295,0,0,0,0,300,410,300,410,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009669] [9669] Game End Stats Values: 6,2960,2995,2960,2995,23.2820892,0,23.2820892,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,0,14,12.4081564,14,12.4081564,1275,2075,1275,2075,9.67841148,12.5279989,9.67841148,12.5279989,495,420,495,420,0,0,0,0,390,500,390,500,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009669] [9669] Game End Stats Values: 7,3080,3180,3080,3180,31.3717136,5.56348848,31.3717136,5.56348848,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,0,14,20.0714321,14,20.0714321,1275,2130,1275,2130,10.6193066,14.530899,10.6193066,14.530899,615,445,615,445,0,0,0,0,390,605,390,605,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009669] [9669] Game End Stats Values: 8,3020,3140,3020,3140,38.1778603,20.427906,38.1778603,20.427906,0,0,0,0,0,0,0,0,0,0,0,0,227.823532,150,227.823532,150,800,0,800,0,14,25.7244911,14,25.7244911,1275,2130,1275,2130,11.8937416,15.15096,11.8937416,15.15096,465,370,465,370,75,150,75,150,480,640,480,640,150,75,150,75,0,0,0,0,150,240.298935,150,240.298935 [f=0009669] [9669] Game End Stats Values: 9,3020,3585,3020,3585,44.5962791,43.3508072,44.5962791,43.3508072,0,0,0,0,0,0,0,0,0,0,0,0,227.823532,199.251221,227.823532,199.251221,800,0,800,0,14,29.8513012,14,29.8513012,1275,2130,1275,2130,12.5478945,19.6881981,12.5478945,19.6881981,465,710,465,710,75,150,75,150,480,745,480,745,150,75,150,75,0,59.9999161,0,59.9999161,199.251221,242.340607,199.251221,242.340607 [f=0009669] [9669] Game End Stats Values: 10,3240,3815,3240,3815,48.5999832,85.4725723,48.5999832,85.4725723,0,0,0,0,0,0,0,0,0,0,0,0,227.823532,401.193512,227.823532,401.193512,800,0,800,0,13.1999998,35.8004608,13.1999998,35.8004608,1275,2130,1275,2130,15.5149126,16.9681168,15.5149126,16.9681168,595,835,595,835,75,371.333313,75,371.333313,570,850,570,850,371.333313,75,371.333313,75,0,59.9999161,0,59.9999161,401.193512,247.383438,401.193512,247.383438 [f=0009669] [9669] Game End Stats Values: 11,3430,3885,3430,3885,55.5796204,140.298767,55.5796204,140.298767,0,0,0,0,0,0,0,0,0,0,0,0,227.823532,484.137238,227.823532,484.137238,890,0,890,0,15.3003254,43.541481,15.3003254,43.541481,1275,2130,1275,2130,13.5373068,17.8150806,13.5373068,17.8150806,715,835,715,835,75,461.333313,75,461.333313,550,920,550,920,461.333313,75,461.333313,75,0,59.9999161,0,59.9999161,484.137238,251.238251,484.137238,251.238251 [f=0009669] [9669] Game End Stats Values: 12,3620,4055,3620,4055,75.4159622,198.08725,75.4159622,198.08725,0,0,0,0,0,0,0,0,0,0,0,0,252.823532,484.137238,252.823532,484.137238,890,0,890,0,20.4499855,48.7672348,20.4499855,48.7672348,1275,2130,1275,2130,13.4424219,19.3725605,13.4424219,19.3725605,835,810,835,810,100,461.333313,100,461.333313,620,1115,620,1115,461.333313,100,461.333313,100,0,59.9999161,0,59.9999161,484.137238,276.238251,484.137238,276.238251 [f=0009669] [9669] Game End Stats Values: 13,3810,4335,3810,4335,93.3334351,234.237869,93.3334351,234.237869,0,0,0,0,0,0,0,0,0,0,0,0,293.925873,554.334839,293.925873,554.334839,890,0,890,0,20.0159988,32.0672531,20.0159988,32.0672531,1275,2130,1275,2130,13.314496,19.9700413,13.314496,19.9700413,955,930,955,930,150,461.333313,150,461.333313,690,1275,690,1275,461.333313,150,461.333313,150,0,59.9999161,0,59.9999161,554.334839,317.340607,554.334839,317.340607 [f=0009669] [9669] Game End Stats Values: 14,3880,4405,3880,4405,117.315468,275.033569,117.315468,275.033569,0,0,0,0,0,0,0,0,0,0,0,0,293.925873,978.325562,293.925873,978.325562,890,0,890,0,21.4616833,31.0101585,21.4616833,31.0101585,1275,2130,1275,2130,13.7187996,20.9597111,13.7187996,20.9597111,955,930,955,930,150,461.333313,150,461.333313,760,1345,760,1345,461.333313,150,461.333313,150,0,59.9999161,0,59.9999161,978.325562,335.715515,978.325562,335.715515 [f=0009669] [9669] Game End Stats Values: 15,4290,4750,4290,4750,151.928055,332.469635,151.928055,332.469635,0,0,0,0,0,0,0,0,0,0,0,0,293.925873,978.325562,293.925873,978.325562,980,0,980,0,28.1039448,46.2297249,28.1039448,46.2297249,1275,2130,1275,2130,14.4275036,22.0690613,14.4275036,22.0690613,1205,1170,1205,1170,150,461.333313,150,461.333313,830,1450,830,1450,461.333313,150,461.333313,150,0,59.9999161,0,59.9999161,978.325562,335.715515,978.325562,335.715515 [f=0009669] [9669] Game End Stats Values: 16,4360,5335,4360,5335,193.667358,383.275513,193.667358,383.275513,0,0,0,0,0,0,0,0,0,0,0,0,496.663147,982.992188,496.663147,982.992188,980,180,980,180,33.1421967,54.7682648,33.1421967,54.7682648,1275,2390,1275,2390,14.9026203,21.6270618,14.9026203,21.6270618,1205,1210,1205,1210,350,461.333313,350,461.333313,900,1555,900,1555,461.333313,350,461.333313,350,0,59.9999161,0,59.9999161,982.992188,538.452698,982.992188,538.452698 [f=0009669] [9669] Game End Stats Values: 17,4490,5720,4490,5720,229.81926,418.839508,229.81926,418.839508,0,0,0,0,0,0,0,0,0,0,0,0,632.55835,1137.04761,632.55835,1137.04761,1070,180,1070,180,26.9659557,38.2108688,26.9659557,38.2108688,1275,2570,1275,2570,14.5301237,20.6109314,14.5301237,20.6109314,1175,1380,1175,1380,350,611.333313,350,611.333313,970,1590,970,1590,611.333313,350,611.333313,350,0,59.9999161,0,59.9999161,1137.04761,674.347778,1137.04761,674.347778 [f=0009669] [9669] Game End Stats Values: 18,4735,6025,4735,6025,259.800323,449.668396,259.800323,449.668396,0,0,0,0,0,0,0,0,0,0,0,0,657.55835,1278.3114,657.55835,1278.3114,1070,270,1070,270,23.0838737,26.7508793,23.0838737,26.7508793,1330,2570,1330,2570,14.1187372,20.2952576,14.1187372,20.2952576,1295,1595,1295,1595,375,611.333313,375,611.333313,1040,1590,1040,1590,611.333313,375,611.333313,375,0,59.9999161,0,59.9999161,1278.3114,699.347778,1278.3114,699.347778 [f=0009669] [9669] Game End Stats Values: 19,4530,6265,4530,6265,293.280121,485.230194,293.280121,485.230194,0,0,0,0,0,0,0,0,0,0,0,0,657.55835,1450.03943,657.55835,1450.03943,1070,270,1070,270,25.437521,28.7137833,25.437521,28.7137833,1330,2570,1330,2570,14.3519859,20.6107864,14.3519859,20.6107864,1055,1835,1055,1835,375,971.333313,375,971.333313,1075,1590,1075,1590,971.333313,375,971.333313,375,0,59.9999161,0,59.9999161,1450.03943,699.347778,1450.03943,699.347778 [f=0009669] [9669] Game End Stats Values: 20,4850,6755,4850,6755,333.95285,526.429626,333.95285,526.429626,0,0,0,0,0,0,0,0,0,0,0,0,657.55835,1450.03943,657.55835,1450.03943,1070,270,1070,270,28.183569,31.2814064,28.183569,31.2814064,1330,2570,1330,2570,17.2315178,21.1226254,17.2315178,21.1226254,1305,2075,1305,2075,375,971.333313,375,971.333313,1145,1840,1145,1840,971.333313,375,971.333313,375,36.1666489,59.9999161,36.1666489,59.9999161,1450.03943,699.347778,1450.03943,699.347778 [f=0009669] [9669] Game End Stats Values: 21,5085,6980,5085,6980,389.394958,596.895569,389.394958,596.895569,0,0,0,0,0,0,0,0,0,0,0,0,682.55835,1450.03943,682.55835,1450.03943,1070,360,1070,360,37.8796234,48.3549995,37.8796234,48.3549995,1330,2625,1330,2625,15.8161402,26.8817215,15.8161402,26.8817215,1380,2050,1380,2050,400,971.333313,400,971.333313,1305,1945,1305,1945,971.333313,400,971.333313,400,36.1666489,59.9999161,36.1666489,59.9999161,1450.03943,724.347778,1450.03943,724.347778 [f=0009669] [9669] Game End Stats Values: 22,5145,6975,5145,6975,475.133484,704.008911,475.133484,704.008911,0,0,0,0,0,0,0,0,0,0,0,0,1022.64014,1700.03967,1022.64014,1700.03967,1070,360,1070,360,52.7728119,78.4656525,52.7728119,78.4656525,1330,2625,1330,2625,22.2452316,31.171999,22.2452316,31.171999,1280,1975,1280,1975,475,1221.33325,475,1221.33325,1465,2015,1465,2015,1221.33325,500.666687,1221.33325,500.666687,72.3333969,59.9999161,72.3333969,59.9999161,1700.03967,1064.42957,1700.03967,1064.42957 [f=0009669] [9669] Game End Stats Values: 23,5220,7050,5220,7050,516.434448,755.129028,516.434448,755.129028,0,0,0,0,0,0,0,0,0,0,0,0,1083.85364,1782.86401,1083.85364,1782.86401,1070,360,1070,360,53.6324005,81.4364853,53.6324005,81.4364853,1330,2625,1330,2625,21.6751308,28.7100105,21.6751308,28.7100105,1355,2015,1355,2015,715,1221.33325,715,1221.33325,1465,2050,1465,2050,1221.33325,740.666687,1221.33325,740.666687,72.3333969,59.9999161,72.3333969,59.9999161,1782.86401,1125.64319,1782.86401,1125.64319 [f=0009694] [9694] Event [1416.97754,254.264572,4479.85449]: 1 lost unit Outlaw [f=0009717] [9717] Event [4432,261.984161,4200]: 1 lost unit Shieldbot Factory [f=0009860] Spectator matthewwightman left the game: normal quit [f=0009860] [9860] Event [undefined]: matthewwightman quit [f=0009885] [9885] Event [956,261.995605,744]: 0 finished unit Recluse [f=0009949] Player izirayd left the game: normal quit [f=0009949] [9949] Event [undefined]: izirayd quit [f=0009955] No clients connected, shutting down server [f=0009955] Server shutdown [f=0010158] [10158] Event [2776,55.5441895,2744]: 0 finished unit Stinger [f=0010361] [10361] Event [956,261.995605,744]: 0 finished unit Recluse [f=0010409] [10409] Event [4368,254.140381,1440]: 0 finished unit Lotus [f=0010715] [10715] Event [4336,254.280762,1488]: 0 finished unit Lotus [f=0010820] [10820] Event [956,261.995605,744]: 0 finished unit Recluse [f=0010981] [10981] Event [4360,254.177002,1288]: 0 finished unit Metal Extractor [f=0011060] [11060] Event [712,261.995605,504]: 0 finished unit Wind/Tidal Generator [f=0011174] [11174] Event [956,261.995605,744]: 0 finished unit Recluse [f=0011287] [11287] Event [632,261.995605,504]: 0 finished unit Wind/Tidal Generator [f=0011458] [11458] Event [3832,254.20752,776]: 0 finished unit Metal Extractor [f=0011513] [11513] Event [552,261.995605,504]: 0 finished unit Wind/Tidal Generator [f=0011735] [11735] Event [472,261.995605,504]: 0 finished unit Wind/Tidal Generator [f=0011960] [11960] Event [392,261.995605,504]: 0 finished unit Wind/Tidal Generator [f=0012185] [12185] Event [312,261.995605,504]: 0 finished unit Wind/Tidal Generator [f=0012221] [12221] Event [4360,253.682617,1544]: 0 finished unit Stardust [f=0012395] [12395] Event [232,261.995605,424]: 0 finished unit Wind/Tidal Generator [f=0012620] [12620] Event [312,261.995605,424]: 0 finished unit Wind/Tidal Generator [f=0012845] [12845] Event [392,261.995605,424]: 0 finished unit Wind/Tidal Generator [f=0013070] [13070] Event [472,261.995605,424]: 0 finished unit Wind/Tidal Generator [f=0013071] [13071] Event [4200,254.189209,1448]: 0 finished unit Stinger [f=0013284] Autoquit sending quit command. [f=0013284] [QuitAction] user exited to system [f=0013284] [SpringApp::Kill][1] fromRun=1 [f=0013284] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013284] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013284] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013284] [ThreadPool::SetThreadCount][2] workers=0 [f=0013284] [SpringApp::Kill][2] [f=0013284] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013284] [Game::KillLua][3] dtor=0 luaUI=0x60d38f80 [f=0013284] Start widgetHandler:Shutdown [f=0013284] Shutdown - SaveOrderList Complete [f=0013284] Writing last game win data [f=0013284] Shutdown - SaveConfigData Complete [f=0013284] Shutdown Widget - Chili Highlight [f=0013284] Shutdown Widget - Save/Load API [f=0013284] Shutdown Widget - Draw After Chili [f=0013284] Shutdown Widget - EPIC Menu [f=0013284] Shutdown Widget - Chili Minimap [f=0013284] Shutdown Widget - Chili Widget Selector [f=0013284] Shutdown Widget - Local Team Colors [f=0013284] Shutdown Widget - Display Keys 2 [f=0013284] Shutdown Widget - Save Game Menu [f=0013284] Shutdown Widget - HealthBars [f=0013284] Shutdown Widget - Noises [f=0013284] Shutdown Widget - Unit Icons [f=0013284] Shutdown Widget - Win Counter [f=0013284] Shutdown Widget - BuildETA [f=0013284] Shutdown Widget - SpringRTS Replay Stats [f=0013284] Shutdown Widget - Modular Comm Info [f=0013284] Shutdown Widget - CameraShake [f=0013284] Shutdown Widget - Chili Economy Panel Default [f=0013284] Shutdown Widget - Chili EndGame Window [f=0013284] Shutdown Widget - Chili Nuke Warning [f=0013284] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013284] Shutdown Widget - Chili Spectator Panels [f=0013284] Shutdown Widget - Context Menu [f=0013284] Shutdown Widget - Darkening [f=0013284] Shutdown Widget - MetalFeatures (new) [f=0013284] Shutdown Widget - Grab Input [f=0013284] Input grabbing is disabled! [f=0013284] Shutdown Widget - Highlight Geos [f=0013284] Shutdown Widget - Local Widgets Config [f=0013284] Shutdown Widget - Mex Placement Handler [f=0013284] Shutdown Widget - MinimapEvents [f=0013284] Shutdown Widget - Missile Silo Range [f=0013284] Shutdown Widget - Music Player [f=0013284] Shutdown Widget - Point Tracker [f=0013284] Shutdown Widget - Showeco and Grid Drawer [f=0013284] Shutdown Widget - Stereo3D [f=0013284] Shutdown Widget - Attack AoE [f=0013284] Shutdown Widget - Map Edge Extension [f=0013284] Shutdown Widget - Selection Send [f=0013284] Shutdown Widget - LupsManager [f=0013284] Shutdown Widget - Newton Firezone [f=0013284] Shutdown Widget - Chili Pro Console [f=0013284] Shutdown Widget - Lasso Terraform GUI [f=0013284] Shutdown Widget - Chili Framework [f=0013284] Shutdown Widget - Lups [f=0013284] Shutdown Widget - Custom Markers [f=0013284] Shutdown Widget - Chili Core Selector [f=0013284] Shutdown Widget - Pause Screen [f=0013284] Shutdown Widget - Layout Handler [f=0013284] Shutdown Widget - Persistent Build Height [f=0013284] Shutdown Widget - Text To Speech Control [f=0013284] End widgetHandler:Shutdown [f=0013284] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={322080,50508965} {int,ext,rec}Allocs={22359159,0,0} {chunk,block}Bytes={50508965,0} [f=0013284] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0013284] [Game::KillLua][2] dtor=0 luaRules=0x52402d40 [f=0013284] Start gadgetHandler:Shutdown [f=0013284] Shutdown - StartSetup [f=0013284] Shutdown - UnitMorph [f=0013284] Shutdown - LupsNanoSpray [f=0013284] Shutdown - Missile Silo Controller [f=0013284] Shutdown - Modular Comm Info [f=0013284] Shutdown - Terrain Texture Handler [f=0013284] Shutdown - UnitCloakShield [f=0013284] Shutdown - Starlight Handler [f=0013284] End gadgetHandler:Shutdown [f=0013284] Start gadgetHandler:Shutdown [f=0013284] Shutdown - Save/Load [f=0013284] Shutdown - UnitMorph [f=0013284] Shutdown - Modular Comm Info [f=0013284] Shutdown - Retreat Command [f=0013284] Shutdown - Shockwaves [f=0013284] Shutdown - Teleport Throw [f=0013284] Shutdown - UnitCloakShield [f=0013284] Shutdown - Lups Cloak FX [f=0013284] Shutdown - Lups [f=0013284] Shutdown - Lups Shield [f=0013284] End gadgetHandler:Shutdown [f=0013284] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22359195,0,0} {chunk,block}Bytes={0,0} [f=0013284] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22359195,0,0} {chunk,block}Bytes={0,0} [f=0013284] [Game::KillLua][4] dtor=0 [f=0013284] [Game::~CGame][1] [f=0013284] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013284] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013284] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013284] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013284] [Game::KillLua][4] dtor=1 [f=0013284] [Game::KillMisc][1] [f=0013284] [Game::KillMisc][2] [f=0013284] [Game::KillMisc][3] [f=0013284] [Game::KillRendering][1] [f=0013284] [3DOParser::Kill] allocated 137 pieces [f=0013284] [S3OParser::Kill] allocated 2703 pieces [f=0013284] [AssParser::Kill] allocated 217 pieces [f=0013284] [Game::KillInterface][1] [f=0013284] [Game::KillInterface][2] [f=0013284] [Game::KillSimulation][1] [f=0013284] [Game::KillSimulation][2] [f=0013284] [CCollisionHandler] dis-/continuous tests: 0/424226 [f=0013284] [Game::KillSimulation][3] [f=0013284] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013284] [~CPathCache(20x20)] cacheHits=28 hitPercentage=26% numHashColls=0 maxCacheSize=12 [f=0013284] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013284] [~CPathCache(40x40)] cacheHits=186 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013284] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013284] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013284] [LosHandler::Kill] raycast instance cache-{hits,misses}={6517,12343}; shared=4%; cached=30% [f=0013284] [Game::KillSimulation][4] [f=0013284] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0013284] [Game::~CGame][2] [f=0013284] [Game::~CGame][3] [f=0013284] [SpringApp::Kill][3] [f=0013284] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 139810 bytes sent 134599 bytes recv'd [f=0013284] [SpringApp::Kill][4] font=0x45db27e0 [f=0013284] [SpringApp::Kill][5] [f=0013284] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7626 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7568e0feb722824f49987d2aa04ce535.sdp (0x45e29cf0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7568e0feb722824f49987d2aa04ce535.sdp" numZipFiles=7626 sumInflSize=691307kb sumReadTime=3134ms file="weapons/big_unit.tdf" indx=7612 inflSize=0kb readTime=65ms file="bitmaps/pd/shield.png" indx=551 inflSize=260kb readTime=46ms file="bitmaps/loadpictures/selectionkeys.png" indx=509 inflSize=2340kb readTime=38ms file="objects3d/amphriot.s3o" indx=4761 inflSize=95kb readTime=37ms file="luaui/widgets/gui_chili_selections_and_cursortip.lua" indx=4536 inflSize=71kb readTime=33ms file="weapons/gunshipex.tdf" indx=7618 inflSize=0kb readTime=33ms file="luaui/widgets/localwidgets.lua" indx=4604 inflSize=2kb readTime=28ms file="objects3d/chickenbroodqueen.s3o" indx=4877 inflSize=65kb readTime=28ms file="bitmaps/randdots.tga" indx=568 inflSize=256kb readTime=27ms file="objects3d/chickena.s3o" indx=4875 inflSize=28kb readTime=26ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7568e0feb722824f49987d2aa04ce535.sdp] 49802379 bytes cached in 2808 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x45f5aba0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x45e30010) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x45f68ff0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7ff398085b30) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]