[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.DhFY4zYUix/springsettings.835796.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fec9401d9f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 19112 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/835796/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 222ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x460709e0] using map "Frostburn v1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Frostburn v1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x460709e0] using game "Zero-K v1.8.2.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.2.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 194ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 806ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1159ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 5ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 37ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 775ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 100ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 12ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 84ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Map Lua Metal Spot Placer LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: map_lua_metal_spots.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Sinu360 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/835796/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 23 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f4ecc1ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=187f0633 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=aa0516f [f=-000001] [Path] [PathEstimator::ReadFile] hash=aa0516f file="cache/104dev-maintenance/paths/Frostburn v1.7.pe-aa0516f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f4ecc1ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=187f0633 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=aa0517f [f=-000001] [Path] [PathEstimator::ReadFile] hash=aa0517f file="cache/104dev-maintenance/paths/Frostburn v1.7.pe2-aa0517f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (216ms, checksum 240b5898)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11410,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/835796/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=21a0f5178fb39b948a7478603b36625ca1e06a9c4552822a3b4e7fbbc52e98a9999a9b422d3cccbc6ca2102a07f223b9c99403782e99f685fd116928e6c09b8d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=026a6381c608abcf5bae676f365ea4138d249df32c1b76e3e6a4dcc849a7a8517ee1d9c8ea13d8c4e8eea07dbd5df2e13742fa650e16a2bb12f989b4e64f8cfe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x515dee40,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 91e1475ec5411bb3faf4b4d6bf54ffe2 [f=-000001] Connection attempt from SunTzu1248 [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: SunTzu1248 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SunTzu1248" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SunTzu1248" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from inelin1 [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: inelin1 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="inelin1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="inelin1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="inelin1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=21a0f5178fb39b948a7478603b36625ca1e06a9c4552822a3b4e7fbbc52e98a9999a9b422d3cccbc6ca2102a07f223b9c99403782e99f685fd116928e6c09b8d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="inelin1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=026a6381c608abcf5bae676f365ea4138d249df32c1b76e3e6a4dcc849a7a8517ee1d9c8ea13d8c4e8eea07dbd5df2e13742fa650e16a2bb12f989b4e64f8cfe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="inelin1" string="[Game::Load][lua{Rules,Gaia}={1b8404f8,00000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SunTzu1248" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=21a0f5178fb39b948a7478603b36625ca1e06a9c4552822a3b4e7fbbc52e98a9999a9b422d3cccbc6ca2102a07f223b9c99403782e99f685fd116928e6c09b8d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SunTzu1248" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=026a6381c608abcf5bae676f365ea4138d249df32c1b76e3e6a4dcc849a7a8517ee1d9c8ea13d8c4e8eea07dbd5df2e13742fa650e16a2bb12f989b4e64f8cfe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SunTzu1248" string="[Game::Load][lua{Rules,Gaia}={07202f70,00000000}]" [f=-000001] Allies: I choose: Strike! [f=-000001] [0] Event [2433,617.385437,140]: 0 finished unit Strike Commander [f=-000001] [0] Event [2752,617.389282,4878]: 1 finished unit Recon Commander [f=0000000] [0] SunTzu1248, team: 0, elo:1644 [f=0000000] [0] inelin1, team: 1, elo:1419 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000017] [17] Event [2352,617.383179,240]: 0 finished unit Tank Foundry [f=0000017] !transmitlobby @voice@buildUnit@add;tankcon;Welder [f=0000017] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi [f=0000017] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz [f=0000017] !transmitlobby @voice@buildUnit@add;tankriot;Ogre [f=0000017] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur [f=0000017] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops [f=0000017] !transmitlobby @voice@buildUnit@add;tankarty;Emissary [f=0000017] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor [f=0000017] !transmitlobby @voice@buildUnit@add;tankaa;Ettin [f=0000017] !transmitlobby @voice@buildUnit@reload [f=0000299] [299] Event [2360,617.383179,56]: 0 finished unit Metal Extractor [f=0000511] [511] Event [2904,617.383179,4888]: 1 finished unit Jumpbot Factory [f=0000584] [584] Event [2472,617.383179,216]: 0 finished unit Metal Extractor [f=0000652] [652] Event [2352,618.703186,268]: 0 finished unit Kodachi [f=0000810] [810] Event [2424,617.383179,56]: 0 finished unit Solar Collector [f=0001045] [1045] Event [2904.03687,617.383179,4864]: 1 finished unit Constable [f=0001065] [1065] Event [2760,617.383179,5064]: 1 finished unit Metal Extractor [f=0001145] [1145] Event [2504,617.383179,152]: 0 finished unit Solar Collector [f=0001377] [1377] Event [2352,618.703186,268]: 0 finished unit Welder [f=0001425] [1425] Event [2648,617.383179,4904]: 1 finished unit Metal Extractor [f=0001814] [1814] Event [2616,617.383179,72]: 0 finished unit Metal Extractor [f=0001887] [1887] Event [2904.03687,617.383179,4864]: 1 finished unit Pyro [f=0002218] [2218] Event [2520,617.383179,4616]: 1 finished unit Wind/Tidal Generator [f=0002252] [2252] Event [2584,617.383179,152]: 0 finished unit Solar Collector [f=0002310] [2310] Event [2352,618.703186,268]: 0 finished unit Welder [f=0002434] [2434] Event [2904.03687,617.383179,4864]: 1 finished unit Constable [f=0002839] [2839] Event [2352,618.703186,268]: 0 finished unit Kodachi [f=0002922] [2922] Event [2600,617.383179,4600]: 1 finished unit Wind/Tidal Generator [f=0002960] [2960] Event [2392,617.377869,952]: 0 finished unit Metal Extractor [f=0003002] [3002] Event [3828.67627,500,4831.4707]: 1 finished unit Recon Commander [f=0003243] [3243] Event [2504,617.383179,5048]: 1 lost unit Metal Extractor [f=0003339] [3339] Event [3944,500,4824]: 1 finished unit Metal Extractor [f=0003402] [3402] Event [1176,500.221619,296]: 0 finished unit Metal Extractor [f=0003439] [3439] Event [2680,617.383179,4584]: 1 finished unit Wind/Tidal Generator [f=0003534] [3534] Event [2520,617.383179,4616]: 1 lost unit Wind/Tidal Generator [f=0003588] [3588] Event [2600,617.500366,4600]: 1 lost unit Wind/Tidal Generator [f=0003752] [3752] Event [2680,617.383179,4584]: 1 lost unit Wind/Tidal Generator [f=0003821] [3821] Event [2760,617.383179,4568]: 1 finished unit Wind/Tidal Generator [f=0003831] [3831] Event [2352,618.703186,268]: 0 finished unit Blitz [f=0003890] [3890] Event [2456,617.260376,968]: 0 finished unit Solar Collector [f=0003913] [3913] Event [2671.4585,616.300537,4623.30127]: 1 lost unit Constable [f=0003951] [3951] Event [2576.06445,617.346802,793.589661]: 1 lost unit Pyro [f=0004225] [4225] Event [2904.03687,617.383179,4864]: 1 finished unit Pyro [f=0004264] [4264] Event [2765.51636,617.383179,4898.5874]: 0 lost unit Kodachi [f=0004559] [4559] Event [296,617.383179,1688]: 0 finished unit Metal Extractor [f=0004785] [4785] Event [360,617.383179,1704]: 0 finished unit Solar Collector [f=0004817] [4817] Event [1240,500,312]: 0 finished unit Solar Collector [f=0005040] [5040] Event [280,617.383179,1752]: 0 finished unit Solar Collector [f=0005115] [5115] Event [1160,500,360]: 0 finished unit Solar Collector [f=0005131] [5131] Event [2904.03687,617.383179,4864]: 1 finished unit Pyro [f=0005269] [5269] Event [2392,615.531555,952]: 0 finished unit Metal Extractor [f=0005289] [5289] Event [232,617.383179,1672]: 0 finished unit Solar Collector [f=0005341] [5341] Event [2520,615.654053,4616]: 1 finished unit Wind/Tidal Generator [f=0005457] [5457] Event [1112,502.622223,280]: 0 finished unit Solar Collector [f=0005615] [5615] Event [2504,617.383179,5048]: 1 finished unit Metal Extractor [f=0005649] [5649] Event [312,617.383179,1624]: 0 finished unit Solar Collector [f=0005744] [5744] Event [1192,501.404572,232]: 0 finished unit Solar Collector [f=0005967] [5967] Event [2352,616.417358,1056]: 0 finished unit Radar Tower [f=0006012] [6012] Event [2600,615.77124,4600]: 1 finished unit Wind/Tidal Generator [f=0006141] [6141] Event [2352,618.703186,268]: 0 finished unit Ogre [f=0006389] [6389] Event [360,617.383179,1816]: 0 finished unit Caretaker [f=0006498] [6498] Event [1368,500,1240]: 0 finished unit Metal Extractor [f=0006811] [6811] Event [2680,615.602783,4584]: 1 finished unit Wind/Tidal Generator [f=0006814] [6814] Event [2352,618.703186,268]: 0 finished unit Welder [f=0006975] [6975] Event [2904.03687,617.383179,4864]: 1 finished unit Pyro [f=0007084] [7084] Event [176,617.383179,2192]: 0 finished unit Picket [f=0007249] [7249] Event [272,617.383179,2192]: 0 finished unit Picket [f=0007257] [7257] Event [1432,500,1256]: 0 finished unit Solar Collector [f=0007429] [7429] Event [368,617.383179,2208]: 0 finished unit Picket [f=0007572] [7572] Event [1352,500,1304]: 0 finished unit Solar Collector [f=0007601] [7601] Event [2840,617.383179,4536]: 1 finished unit Wind/Tidal Generator [f=0007659] [7659] Event [2472,617.383179,312]: 0 finished unit Caretaker [f=0007669] [7669] Event [464,617.383179,2208]: 0 finished unit Picket [f=0007857] [7857] Event [1304,500,1224]: 0 finished unit Solar Collector [f=0007902] [7902] Event [624,617.239014,2000]: 0 finished unit Radar Tower [f=0007935] [7935] Event [1330.77515,500,4542.73584]: 1 finished unit Recon Commander [f=0007963] [7963] Event [1224,500,4488]: 1 finished unit Metal Extractor [f=0008086] [8086] Event [2920,617.380493,4504]: 1 finished unit Wind/Tidal Generator [f=0008233] [8233] Event [1384,500,1176]: 0 finished unit Solar Collector [f=0008291] [8291] Event [2904.03687,617.383179,4864]: 1 finished unit Constable [f=0008342] [8342] Event [3000,612.427124,4472]: 1 finished unit Wind/Tidal Generator [f=0008530] [8530] Event [2352,618.703186,268]: 0 finished unit Minotaur [f=0008631] [8631] Event [2488,617.383179,440]: 0 finished unit Caretaker [f=0008724] [8724] Event [2904.03687,617.383179,4864]: 1 finished unit Constable [f=0008761] [8761] Event [2504,617.604126,4536]: 1 finished unit Wind/Tidal Generator [f=0008897] [8897] Event [2352,618.703186,268]: 0 finished unit Blitz [f=0009058] [9058] Event [2584,617.706665,4520]: 1 finished unit Wind/Tidal Generator [f=0009161] [9161] Event [2904.03687,617.383179,4864]: 1 finished unit Constable [f=0009212] [9212] Event [1544,500,2120]: 0 finished unit Metal Extractor [f=0009303] [9303] Event [2352,618.703186,268]: 0 finished unit Blitz [f=0009339] [9339] Event [3536,504.02948,4608]: 1 finished unit Lotus [f=0009344] [9344] Event [2664,617.604126,4504]: 1 finished unit Wind/Tidal Generator [f=0009629] [9629] Event [2744,617.386841,4472]: 1 finished unit Wind/Tidal Generator [f=0009837] [9837] Event [2904.03687,617.383179,4864]: 1 finished unit Pyro [f=0009912] [9912] Event [2824,617.383179,4456]: 1 finished unit Wind/Tidal Generator [f=0009984] [9984] Event [3888,516.221985,4512]: 1 finished unit Lotus [f=0010036] [10036] Event [2352,618.703186,268]: 0 finished unit Emissary [f=0010062] [10062] Event [2613.1394,854.00116,2411.69946]: 1 lost unit Pyro [f=0010121] [10121] Event [2460.80151,655.325378,2441.55078]: 1 lost unit Pyro [f=0010123] [10123] Event [2481.23657,655.03363,2449.53955]: 1 lost unit Pyro [f=0010216] [10216] Event [2904,617.375183,4440]: 1 finished unit Wind/Tidal Generator [f=0010226] [10226] Event [2760,617.364502,4168]: 1 finished unit Metal Extractor [f=0010285] [10285] Event [2536,617.383179,360]: 0 finished unit Caretaker [f=0010350] [10350] Event [280,617.383179,3352]: 0 finished unit Metal Extractor [f=0010507] [10507] Event [2904.03687,617.383179,4864]: 1 finished unit Pyro [f=0010529] [10529] Event [2352,618.703186,268]: 0 finished unit Blitz [f=0010636] [10636] Event [2984,614.768982,4424]: 1 finished unit Wind/Tidal Generator [f=0010728] [10728] Event [1608,500.021362,2136]: 0 finished unit Solar Collector [f=0010837] [10837] Event [4448,500.379181,4368]: 1 finished unit Lotus [f=0010853] [10853] Event [2352,618.703186,268]: 0 finished unit Blitz [f=0011035] [11035] Event [344,617.383179,3368]: 0 finished unit Solar Collector [f=0011166] [11166] Event [1528,500,2184]: 0 finished unit Solar Collector [f=0011187] [11187] Event [2904.03687,617.383179,4864]: 1 finished unit Pyro [f=0011195] [11195] Event [2352,618.703186,268]: 0 finished unit Blitz [f=0011345] [11345] Event [1579.63806,500.921509,4312.36035]: 0 lost unit Blitz [f=0011368] [11368] Event [264,617.383179,3416]: 0 finished unit Solar Collector [f=0011496] [11496] Event [1606.05627,516.320435,4209.12793]: 0 lost unit Blitz [f=0011522] [11522] Event [1224,497.051697,4488]: 1 lost unit Metal Extractor [f=0011544] [11544] Event [2352,618.703186,268]: 0 finished unit Blitz [f=0011579] [11579] Event [1480,500,2104]: 0 finished unit Solar Collector [f=0011619] [11619] Event [1754.03394,502.833801,4383.62793]: 1 lost unit Recon Commander [f=0011662] [11662] Event [216,617.383179,3336]: 0 finished unit Solar Collector [f=0011769] Player inelin1 left the game: normal quit [f=0011769] [11769] Event [undefined]: inelin1 quit [f=0011791] [11791] Event [1040,500.007996,4384]: 1 lost unit Picket [f=0011824] [11824] Event [2352,618.703186,268]: 0 finished unit Blitz [f=0011868] SunTzu1248 has forced a win due to dropped opposition. [f=0011868] game_message: inelin1 has been destroyed! [f=0011868] [11868] Event [undefined]: inelin1 resigned [f=0011868] game_message: SunTzu1248 wins! [f=0011868] Submitting stats [f=0011868] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011868] Part| Total Time|Time of the last 0.5s [f=0011868] Draw 10545.73ms 11.32% [f=0011868] Lua::Callins::Synced 3656.46ms 40.02% [f=0011868] Lua::Callins::Unsynced 13356.01ms 11.32% [f=0011868] Lua::CollectGarbage::Synced 300.49ms 0.10% [f=0011868] Lua::CollectGarbage::Unsynced 667.76ms 0.40% [f=0011868] Misc::Profiler::AddTime 42.41ms 0.00% [f=0011868] Sim 10062.97ms 77.46% [f=0011868] [11868] Received game_message: inelin1 has been destroyed! [f=0011868] [11868] Received game_message: SunTzu1248 wins! [f=0011869] [11869] Game End Stats Header: 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19,4165,6170,4165,6170,0,287.341797,0,287.341797,0,0,0,0,0,0,0,0,274.523041,133.383667,274.523041,133.383667,366.041565,630.668091,366.041565,630.668091,0,400,0,400,13.3026361,36.9333344,13.3026361,36.9333344,2705,2545,2705,2545,19.1555443,25.9300842,19.1555443,25.9300842,800,1545,800,1545,160,506.000061,160,506.000061,660,1680,660,1680,662.333618,258.333344,662.333618,258.333344,50.7805672,124.25,50.7805672,124.25,863.796326,538.277893,863.796326,538.277893 [f=0011869] [11869] Game End Stats Values: 20,4340,7090,4340,7090,0,332.834412,0,332.834412,0,0,0,0,0,0,0,0,346.19165,133.383667,346.19165,133.383667,366.041565,630.668091,366.041565,630.668091,0,400,0,400,15.5689907,39.2000008,15.5689907,39.2000008,2705,2545,2705,2545,17,27.0328407,17,27.0328407,940,2395,940,2395,160,506.000061,160,506.000061,695,1750,695,1750,662.333618,258.333344,662.333618,258.333344,50.7805672,124.25,50.7805672,124.25,863.796326,538.277893,863.796326,538.277893 [f=0011869] [11869] Game End Stats Values: 21,4515,7555,4515,7555,0,399.099609,0,399.099609,0,0,0,0,0,0,0,0,385.026093,133.383667,385.026093,133.383667,366.041565,630.668091,366.041565,630.668091,0,400,0,400,20.2233639,40,20.2233639,40,2705,2725,2705,2725,17,28.4176807,17,28.4176807,1080,2680,1080,2680,160,506.000061,160,506.000061,730,1750,730,1750,662.333618,258.333344,662.333618,258.333344,50.7805672,124.25,50.7805672,124.25,863.796326,538.277893,863.796326,538.277893 [f=0011869] [11869] Game End Stats Values: 22,4815,7930,4815,7930,0,446.381134,0,446.381134,0,0,0,0,0,0,0,0,385.026093,133.383667,385.026093,133.383667,366.041565,630.668091,366.041565,630.668091,90,400,90,400,28.5392017,40,28.5392017,40,2705,2725,2705,2725,17,28.1521015,17,28.1521015,1220,2965,1220,2965,160,506.000061,160,506.000061,800,1840,800,1840,662.333618,258.333344,662.333618,258.333344,50.7805672,124.25,50.7805672,124.25,863.796326,538.277893,863.796326,538.277893 [f=0011869] [11869] Game End Stats Values: 23,5070,7930,5070,7930,0,514.630371,0,514.630371,0,0,0,0,0,0,0,0,385.026093,133.383667,385.026093,133.383667,366.041565,630.668091,366.041565,630.668091,90,400,90,400,27.6563931,40,27.6563931,40,2705,2725,2705,2725,17,31.0499516,17,31.0499516,1440,2965,1440,2965,160,506.000061,160,506.000061,835,1840,835,1840,662.333618,258.333344,662.333618,258.333344,50.7805672,124.25,50.7805672,124.25,863.796326,538.277893,863.796326,538.277893 [f=0011869] [11869] Game End Stats Values: 24,4660,8810,4660,8810,0,562.686218,0,562.686218,0,0,0,0,0,0,0,0,385.026093,133.383667,385.026093,133.383667,366.041565,1233.09485,366.041565,1233.09485,180,400,180,400,14.3919811,40,14.3919811,40,2705,2905,2705,2905,17.3999996,29.7037182,17.3999996,29.7037182,780,3665,780,3665,160,1166,160,1166,995,1840,995,1840,1322.33362,258.333344,1322.33362,258.333344,50.7805672,124.25,50.7805672,124.25,1523.79688,545.1698,1523.79688,545.1698 [f=0011869] [11869] Game End Stats Values: 25,4915,9255,4915,9255,0,605.766663,0,605.766663,0,0,0,0,0,0,0,0,385.026093,133.383667,385.026093,133.383667,366.041565,1233.09485,366.041565,1233.09485,180,400,180,400,18.0489006,40.1333351,18.0489006,40.1333351,2705,2905,2705,2905,19,34.0387001,19,34.0387001,1000,3950,1000,3950,160,1166,160,1166,1030,2000,1030,2000,1322.33362,258.333344,1322.33362,258.333344,50.7805672,124.25,50.7805672,124.25,1523.79688,545.1698,1523.79688,545.1698 [f=0011869] [11869] Game End Stats Values: 26,5225,9965,5225,9965,0,668.195618,0,668.195618,0,0,0,0,0,0,0,0,385.026093,133.383667,385.026093,133.383667,757.512695,2257.60352,757.512695,2257.60352,270,400,270,400,37.4422989,42.9333344,37.4422989,42.9333344,2705,2905,2705,2905,19,35.6619301,19,35.6619301,1220,4520,1220,4520,160,1166,160,1166,1030,2140,1030,2140,1322.33362,258.333344,1322.33362,258.333344,50.7805672,124.25,50.7805672,124.25,2548.30566,936.640747,2548.30566,936.640747 [f=0011869] [11869] Game End Stats Values: 27,3230,9890,3230,9890,0,746.566467,0,746.566467,0,0,0,0,0,0,0,0,681.360962,133.383667,681.360962,133.383667,1070.4574,3339.21948,1070.4574,3339.21948,270,400,270,400,35.5638313,47.7333336,35.5638313,47.7333336,800,2905,800,2905,37.4543114,36.7247162,37.4543114,36.7247162,1220,4235,1220,4235,730,3161,730,3161,940,2350,940,2350,3317.3335,828.333374,3317.3335,828.333374,50.7805672,124.25,50.7805672,124.25,3629.92163,1293.85413,3629.92163,1293.85413 [f=0011869] [11869] Game End Stats Values: 28,3230,10175,3230,10175,0,788.302124,0,788.302124,0,0,0,0,0,0,0,0,681.360962,133.383667,681.360962,133.383667,1070.4574,3388.25293,1070.4574,3388.25293,270,400,270,400,14.3533106,52,14.3533106,52,800,2905,800,2905,12.5,38.4559441,12.5,38.4559441,1220,4520,1220,4520,730,3210,730,3210,940,2350,940,2350,3366.3335,828.333374,3366.3335,828.333374,50.7805672,124.25,50.7805672,124.25,3678.95508,1293.85413,3678.95508,1293.85413 [f=0011985] [11985] Event [1560,500,2056]: 0 finished unit Solar Collector [f=0012055] [12055] Event [296,617.383179,3288]: 0 finished unit Solar Collector [f=0012183] No clients connected, shutting down server [f=0012183] Server shutdown [f=0016909] Autoquit sending quit command. [f=0016909] [QuitAction] user exited to system [f=0016909] [SpringApp::Kill][1] fromRun=1 [f=0016909] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016909] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016909] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016909] [ThreadPool::SetThreadCount][2] workers=0 [f=0016909] [SpringApp::Kill][2] [f=0016909] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016909] [Game::KillLua][3] dtor=0 luaUI=0x5fd4f380 [f=0016909] Start widgetHandler:Shutdown [f=0016909] Shutdown - SaveOrderList Complete [f=0016909] Writing last game win data [f=0016909] Shutdown - SaveConfigData Complete [f=0016909] Shutdown Widget - Save/Load API [f=0016909] Shutdown Widget - Chili Highlight [f=0016909] Shutdown Widget - Draw After Chili [f=0016909] Shutdown Widget - EPIC Menu [f=0016909] Shutdown Widget - Chili Widget Selector [f=0016909] Shutdown Widget - Chili Minimap [f=0016909] Shutdown Widget - Local Team Colors [f=0016909] Shutdown Widget - Display Keys 2 [f=0016909] Shutdown Widget - Save Game Menu [f=0016909] Shutdown Widget - Unit Icons [f=0016909] Shutdown Widget - Noises [f=0016909] Shutdown Widget - HealthBars [f=0016909] Shutdown Widget - Win Counter [f=0016909] Shutdown Widget - SpringRTS Replay Stats [f=0016909] Shutdown Widget - BuildETA [f=0016909] Shutdown Widget - Modular Comm Info [f=0016909] Shutdown Widget - Stereo3D [f=0016909] Shutdown Widget - Showeco and Grid Drawer [f=0016909] Shutdown Widget - Point Tracker [f=0016909] Shutdown Widget - Music Player [f=0016909] Shutdown Widget - Missile Silo Range [f=0016909] Shutdown Widget - MinimapEvents [f=0016909] Shutdown Widget - Mex Placement Handler [f=0016909] Shutdown Widget - Local Widgets Config [f=0016909] Shutdown Widget - Highlight Geos [f=0016909] Shutdown Widget - Grab Input [f=0016909] Input grabbing is disabled! [f=0016909] Shutdown Widget - MetalFeatures (new) [f=0016909] Shutdown Widget - Darkening [f=0016909] Shutdown Widget - Context Menu [f=0016909] Shutdown Widget - Chili Spectator Panels [f=0016909] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016909] Shutdown Widget - Chili Nuke Warning [f=0016909] Shutdown Widget - Chili EndGame Window [f=0016909] Shutdown Widget - Chili Economy Panel Default [f=0016909] Shutdown Widget - CameraShake [f=0016909] Shutdown Widget - Attack AoE [f=0016909] Shutdown Widget - Map Edge Extension [f=0016909] Shutdown Widget - Selection Send [f=0016909] Shutdown Widget - LupsManager [f=0016909] Shutdown Widget - Newton Firezone [f=0016909] Shutdown Widget - Chili Pro Console [f=0016909] Shutdown Widget - Lasso Terraform GUI [f=0016909] Shutdown Widget - Lups [f=0016909] Shutdown Widget - Chili Framework [f=0016909] Shutdown Widget - Chili Core Selector [f=0016909] Shutdown Widget - Custom Markers [f=0016909] Shutdown Widget - Pause Screen [f=0016909] Shutdown Widget - Text To Speech Control [f=0016909] Shutdown Widget - Persistent Build Height [f=0016909] Shutdown Widget - Layout Handler [f=0016909] End widgetHandler:Shutdown [f=0016909] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={338218,51813735} {int,ext,rec}Allocs={22230500,0,0} {chunk,block}Bytes={51813735,0} [f=0016909] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0016909] [Game::KillLua][2] dtor=0 luaRules=0x515dee40 [f=0016909] Start gadgetHandler:Shutdown [f=0016909] Shutdown - StartSetup [f=0016909] Shutdown - UnitMorph [f=0016909] Shutdown - LupsNanoSpray [f=0016909] Shutdown - Missile Silo Controller [f=0016909] Shutdown - Modular Comm Info [f=0016909] Shutdown - Terrain Texture Handler [f=0016909] Shutdown - UnitCloakShield [f=0016909] Shutdown - Starlight Handler [f=0016909] End gadgetHandler:Shutdown [f=0016909] Start gadgetHandler:Shutdown [f=0016909] Shutdown - Save/Load [f=0016909] Shutdown - UnitMorph [f=0016909] Shutdown - Modular Comm Info [f=0016909] Shutdown - Retreat Command [f=0016909] Shutdown - Shockwaves [f=0016909] Shutdown - Teleport Throw [f=0016909] Shutdown - UnitCloakShield [f=0016909] Shutdown - Lups Cloak FX [f=0016909] Shutdown - Lups [f=0016909] Shutdown - Lups Shield [f=0016909] End gadgetHandler:Shutdown [f=0016909] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22230530,0,0} {chunk,block}Bytes={0,0} [f=0016909] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22230530,0,0} {chunk,block}Bytes={0,0} [f=0016909] [Game::KillLua][4] dtor=0 [f=0016909] [Game::~CGame][1] [f=0016909] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016909] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016909] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016909] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016909] [Game::KillLua][4] dtor=1 [f=0016909] [Game::KillMisc][1] [f=0016909] [Game::KillMisc][2] [f=0016909] [Game::KillMisc][3] [f=0016909] [Game::KillRendering][1] [f=0016909] [3DOParser::Kill] allocated 137 pieces [f=0016909] [S3OParser::Kill] allocated 2729 pieces [f=0016909] [AssParser::Kill] allocated 215 pieces [f=0016909] [Game::KillInterface][1] [f=0016909] [Game::KillInterface][2] [f=0016909] [Game::KillSimulation][1] [f=0016909] [Game::KillSimulation][2] [f=0016909] [CCollisionHandler] dis-/continuous tests: 0/825690 [f=0016909] [Game::KillSimulation][3] [f=0016909] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016909] [~CPathCache(20x20)] cacheHits=35 hitPercentage=26% numHashColls=0 maxCacheSize=9 [f=0016909] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016909] [~CPathCache(40x40)] cacheHits=75 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016909] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016909] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016909] [LosHandler::Kill] raycast instance cache-{hits,misses}={1585,4142}; shared=2%; cached=26% [f=0016909] [Game::KillSimulation][4] [f=0016909] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0016909] [Game::~CGame][2] [f=0016909] [Game::~CGame][3] [f=0016909] [SpringApp::Kill][3] [f=0016909] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 177113 bytes sent 105970 bytes recv'd [f=0016909] [SpringApp::Kill][4] font=0x45f8b7e0 [f=0016909] [SpringApp::Kill][5] [f=0016909] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7626 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7568e0feb722824f49987d2aa04ce535.sdp (0x45ffc290) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7568e0feb722824f49987d2aa04ce535.sdp" numZipFiles=7626 sumInflSize=691307kb sumReadTime=2862ms file="bitmaps/loadpictures/water.png" indx=512 inflSize=3506kb readTime=138ms file="unittextures/factorytank_1.png" indx=6993 inflSize=4103kb readTime=129ms file="objects3d/strikecom_3.dae" indx=5349 inflSize=1499kb readTime=106ms file="objects3d/funnelweb.dae" indx=5074 inflSize=1500kb readTime=99ms file="objects3d/strikecom_1.dae" indx=5345 inflSize=1500kb readTime=77ms file="objects3d/benzcom4.s3o" indx=4837 inflSize=297kb readTime=55ms file="objects3d/benzcom1.s3o" indx=4831 inflSize=211kb readTime=49ms file="luaui/widgets/map_edge_barrier.lua" indx=4607 inflSize=7kb readTime=29ms file="luaui/widgets/chili/skins/evolved/panel_0120_small.png" indx=3938 inflSize=6kb readTime=25ms file="unittextures/factorytank_2.png" indx=6994 inflSize=4103kb readTime=24ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7568e0feb722824f49987d2aa04ce535.sdp] 59902243 bytes cached in 2809 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=24 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/frostburn_v1.7.sd7 (0x46136730) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x4606eec0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x462c7a70) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7fec94085b30) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]