[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.qpvB484u5F/springsettings.835469.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 131ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f572001d9f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 19156 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/835469/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 448ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x449ecd20] using map "Trojan Hills v05" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Trojan Hills v05", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x449ecd20] using game "Zero-K v1.8.2.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.2.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 179ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 989ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1188ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 2ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 68ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 708ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 143ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 151ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] The_Pho3nix was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/835469/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 42 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=305e6f9d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=65b37afe [f=-000001] [Path] [PathEstimator::ReadFile] hash=65b37afe file="cache/104dev-maintenance/paths/Trojan Hills v05.pe-65b37afe.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=305e6f9d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=65b37b0e [f=-000001] [Path] [PathEstimator::ReadFile] hash=65b37b0e file="cache/104dev-maintenance/paths/Trojan Hills v05.pe2-65b37b0e.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (345ms, checksum 23caeef5)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11413,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/835469/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=907863a423884617b35209e0635a56546c08db6e32d4424b88fda706f23ba9789acb99cd49f3b540363b7137c81e0940941510f43c77a14c94d312a583be5bbd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=93528b5185fdbfc01f665cfdb3ffa6b2eb8753fc15b5b6c3a0463a050495dbe814226776bec18fb8d3886a2d92684f8b997520ccfebb0d25b61310d9187a0127]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52be5850,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: e2f8465eb6b01775a0dbb42cb27b7080 [f=-000001] Connection attempt from Fulcrum [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Fulcrum changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from mad_kraft [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: mad_kraft changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fulcrum" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fulcrum" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fulcrum" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=907863a423884617b35209e0635a56546c08db6e32d4424b88fda706f23ba9789acb99cd49f3b540363b7137c81e0940941510f43c77a14c94d312a583be5bbd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fulcrum" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=93528b5185fdbfc01f665cfdb3ffa6b2eb8753fc15b5b6c3a0463a050495dbe814226776bec18fb8d3886a2d92684f8b997520ccfebb0d25b61310d9187a0127]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fulcrum" string="[Game::Load][lua{Rules,Gaia}={0x9c82f820,(nil)}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=907863a423884617b35209e0635a56546c08db6e32d4424b88fda706f23ba9789acb99cd49f3b540363b7137c81e0940941510f43c77a14c94d312a583be5bbd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=93528b5185fdbfc01f665cfdb3ffa6b2eb8753fc15b5b6c3a0463a050495dbe814226776bec18fb8d3886a2d92684f8b997520ccfebb0d25b61310d9187a0127]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[Game::Load][lua{Rules,Gaia}={923fffc8,00000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Susan! [f=-000001] overall, i strongly dislike last update, it robs the game fron unique, physics-based feel, makes it more starcraft'y instead,. [f=-000001] with all the units turning like there is no momentum, the raiders sight range (why we even have scouts now?), etc [f=-000001] > Game will be force started in 60 seconds [f=-000001] dumb idea on top of dumb idea, with just few sensible fixes (like jumpbots auto-jumping on land) [f=-000001] > Game will be force started in 40 seconds [f=-000001] [0] Event [2487,345.393677,443]: 0 finished unit Strike Commander [f=-000001] [0] Event [3540,350.871582,5577]: 1 finished unit Engineer Commander [f=0000000] [0] Fulcrum, team: 0, elo:1708 [f=0000000] [0] mad_kraft, team: 1, elo:1559 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [2488,344.220703,552]: 0 finished unit Gunship Plant [f=0000009] !transmitlobby @voice@buildUnit@add;gunshipcon;Wasp [f=0000009] !transmitlobby @voice@buildUnit@add;gunshipbomb;Blastwing [f=0000009] !transmitlobby @voice@buildUnit@add;gunshipemp;Gnat [f=0000009] !transmitlobby @voice@buildUnit@add;gunshipraid;Locust [f=0000009] !transmitlobby @voice@buildUnit@add;gunshipskirm;Harpy [f=0000009] !transmitlobby @voice@buildUnit@add;gunshipheavyskirm;Nimbus [f=0000009] !transmitlobby @voice@buildUnit@add;gunshipassault;Revenant [f=0000009] !transmitlobby @voice@buildUnit@add;gunshipkrow;Krow [f=0000009] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident [f=0000009] !transmitlobby @voice@buildUnit@add;gunshiptrans;Charon [f=0000009] !transmitlobby @voice@buildUnit@add;gunshipheavytrans;Hercules [f=0000009] !transmitlobby @voice@buildUnit@reload [f=0000009] [9] Event [3656,343.666992,5520]: 1 finished unit Cloakbot Factory [f=0000029] Allies: havent played for long [f=0000285] [285] Event [3480,350.731262,5496]: 1 finished unit Metal Extractor [f=0000359] [359] Event [2472,345.26535,248]: 0 finished unit Metal Extractor [f=0000479] [479] Event [2520,347.578278,328]: 0 finished unit Wind/Tidal Generator [f=0000481] [481] Event [3656.01465,340.268555,5510.3999]: 1 finished unit Conjurer [f=0000513] [513] Event [3560,346.236328,5496]: 1 finished unit Solar Collector [f=0000599] [599] Event [2584,350.971313,424]: 0 finished unit Wind/Tidal Generator [f=0000677] [677] Event [3656.01465,340.268555,5510.3999]: 1 finished unit Glaive [f=0000902] [902] Event [3656.01465,340.268555,5510.3999]: 1 finished unit Glaive [f=0001098] [1098] Event [3768,346.323608,5880]: 1 finished unit Metal Extractor [f=0001206] [1206] Event [2696,358.553772,536]: 0 finished unit Metal Extractor [f=0001319] [1319] Event [2648,355.444397,488]: 0 finished unit Wind/Tidal Generator [f=0001414] [1414] Event [3656.01465,340.268555,5510.3999]: 1 finished unit Glaive [f=0001455] [1455] Event [2632,351.244049,600]: 0 finished unit Wind/Tidal Generator [f=0001619] [1619] Event [2536,342.777863,664]: 0 finished unit Wind/Tidal Generator [f=0001637] [1637] Event [4008,346.97821,5528]: 1 finished unit Metal Extractor [f=0001662] [1662] Event [3848,348.34198,5880]: 1 finished unit Solar Collector [f=0001954] [1954] Event [3656.01465,340.268555,5510.3999]: 1 finished unit Ronin [f=0002003] [2003] Event [3688,346.814575,5880]: 1 finished unit Solar Collector [f=0002187] [2187] Event [2248,334.769897,696]: 0 finished unit Metal Extractor [f=0002353] [2353] Event [3768,348.27652,5800]: 1 finished unit Solar Collector [f=0002358] [2358] Event [2424,337.879272,680]: 0 finished unit Wind/Tidal Generator [f=0002582] [2582] Event [3656.01465,340.268555,5510.3999]: 1 finished unit Conjurer [f=0002636] [2636] Event [2328,334.933533,696]: 0 finished unit Wind/Tidal Generator [f=0002763] [2763] Event [3768,343.716125,5960]: 1 finished unit Solar Collector [f=0002899] [2899] Event [3656.01465,340.268555,5510.3999]: 1 finished unit Glaive [f=0003233] [3233] Event [3656.01465,340.268555,5510.3999]: 1 finished unit Glaive [f=0003320] [3320] Event [5368,366.430817,5272]: 1 finished unit Metal Extractor [f=0003377] [3377] Event [4088,350.393066,5528]: 1 finished unit Solar Collector [f=0003416] [3416] Event [2488,364.107269,553]: 0 finished unit Hercules [f=0003526] [3526] Event [3656.01465,340.268555,5510.3999]: 1 finished unit Glaive [f=0003581] [3581] Event [2000,347.916504,704]: 0 finished unit Lotus [f=0003692] [3692] Event [3928,343.977966,5528]: 1 finished unit Solar Collector [f=0004035] [4035] Event [3656.01465,340.268555,5510.3999]: 1 finished unit Ronin [f=0004091] [4091] Event [1991.63818,345.650269,485.747101]: 0 finished unit Strike Commander [f=0004091] game_message: Morph complete: Susan lvl 1 -> Susan lvl 2 [f=0004091] [4091] Received game_message: Morph complete: Susan lvl 1 -> Susan lvl 2 [f=0004108] [4108] Event [4008,343.727051,5448]: 1 finished unit Solar Collector [f=0004112] [4112] Event [1968,345.04715,368]: 0 finished unit Lotus [f=0004392] [4392] Event [2296,337.213745,600]: 0 finished unit Wind/Tidal Generator [f=0004516] [4516] Event [4008,350.338501,5608]: 1 finished unit Solar Collector [f=0004527] [4527] Event [2344,339.941254,504]: 0 finished unit Wind/Tidal Generator [f=0004531] [4531] Event [5688,381.541199,5144]: 1 finished unit Metal Extractor [f=0004652] [4652] Event [3656.01465,340.268555,5510.3999]: 1 finished unit Conjurer [f=0004661] [4661] Event [5408,347.927399,5040]: 1 finished unit Lotus [f=0004719] [4719] Event [2392,341.501404,408]: 0 finished unit Wind/Tidal Generator [f=0004816] [4816] Event [3480,350.731262,5496]: 1 lost unit Metal Extractor [f=0004869] [4869] Event [3656.01465,340.271301,5510.3999]: 1 finished unit Glaive [f=0004899] [4899] Event [2440,343.236084,344]: 0 finished unit Wind/Tidal Generator [f=0005085] [5085] Event [3622.49805,337.527802,5176.90039]: 1 lost unit Ronin [f=0005136] [5136] Event [3839.75586,333.991791,5209.34912]: 1 lost unit Glaive [f=0005197] [5197] Event [3480,344.640045,5416]: 1 finished unit Solar Collector [f=0005282] [5282] Event [3656.01465,340.268555,5510.3999]: 1 finished unit Glaive [f=0005305] [5305] Event [3768,346.97821,5640]: 1 lost unit Hacksaw [f=0005612] [5612] Event [5624,387.890869,5544]: 1 finished unit Metal Extractor [f=0005619] [5619] Event [3480,355.091858,5576]: 1 finished unit Solar Collector [f=0005627] [5627] Event [4008,346.97821,5528]: 1 lost unit Metal Extractor [f=0005633] [5633] Event [3008,411.445618,384]: 0 finished unit Lotus [f=0005665] [5665] Event [3656.01465,340.268555,5510.3999]: 1 finished unit Glaive [f=0005732] [5732] Event [3896.39063,578.275024,6034.97656]: 1 lost unit Conjurer [f=0005918] [5918] Event [2944,398.222656,320]: 0 finished unit Lotus [f=0005942] [5942] Event [5856,385.632477,4944]: 1 finished unit Lotus [f=0005966] [5966] Event [3768,346.323608,5880]: 1 lost unit Metal Extractor [f=0006116] [6116] Event [3656.01465,340.268555,5510.3999]: 1 finished unit Ronin [f=0006368] [6368] Event [2534.8562,348.137207,379.527679]: 0 finished unit Strike Commander [f=0006368] game_message: Morph complete: Susan lvl 2 -> Susan lvl 3 [f=0006368] [6368] Received game_message: Morph complete: Susan lvl 2 -> Susan lvl 3 [f=0006578] [6578] Event [5470.17139,383.108643,5566.72949]: 1 lost unit Glaive [f=0006655] [6655] Event [5568,381.366638,5328]: 1 finished unit Lotus [f=0006950] [6950] Event [3656.01465,340.268555,5510.3999]: 1 finished unit Conjurer [f=0007205] [7205] Event [3656.01465,340.268555,5510.3999]: 1 finished unit Glaive [f=0007273] [7273] Event [5240,338.80661,4344]: 1 finished unit Metal Extractor [f=0007768] [7768] Event [3672,347.741943,5672]: 1 finished unit Hacksaw [f=0007847] [7847] Event [3656.01465,340.268555,5510.3999]: 1 finished unit Gremlin [f=0008125] [8125] Event [5200,341.534119,4192]: 1 finished unit Lotus [f=0008310] [8310] Event [3768,342.262024,5880]: 1 finished unit Metal Extractor [f=0008349] [8349] Event [2534.8562,348.137207,379.527679]: 0 finished unit Strike Commander [f=0008349] game_message: Morph complete: Susan lvl 3 -> Susan lvl 4 [f=0008349] [8349] Received game_message: Morph complete: Susan lvl 3 -> Susan lvl 4 [f=0008414] [8414] Event [3656.01465,340.268555,5510.3999]: 1 finished unit Gremlin [f=0008650] [8650] Event [3656.01465,340.268555,5510.3999]: 1 finished unit Glaive [f=0008757] [8757] Event [6072,596.654358,3944]: 1 finished unit Metal Extractor [f=0008761] [8761] Event [4008,342.916626,5528]: 1 finished unit Metal Extractor [f=0008872] [8872] Event [3656.01465,340.268555,5510.3999]: 1 finished unit Glaive [f=0009161] [9161] Event [3656.01465,340.268555,5510.3999]: 1 finished unit Ronin [f=0009374] [9374] Event [5856,625.445923,4032]: 1 finished unit Lotus [f=0009538] [9538] Event [3656.01465,340.268555,5510.3999]: 1 finished unit Conjurer [f=0009654] [9654] Event [3480,346.669678,5496]: 1 finished unit Metal Extractor [f=0009699] [9699] Event [3656.01465,340.268555,5510.3999]: 1 finished unit Glaive [f=0009846] [9846] Event [3576,350.545807,5736]: 1 finished unit Solar Collector [f=0009848] [9848] Event [5240,338.80661,4344]: 1 lost unit Metal Extractor [f=0009902] [9902] Event [5384,362.503204,5208]: 1 finished unit Solar Collector [f=0009904] [9904] Event [2534.8562,348.137207,379.527679]: 0 finished unit Strike Commander [f=0009904] game_message: Morph complete: Susan lvl 4 -> Susan lvl 5 [f=0009904] [9904] Received game_message: Morph complete: Susan lvl 4 -> Susan lvl 5 [f=0010050] !transmitlobby @voice@buildUnit@remove;gunshipcon [f=0010050] !transmitlobby @voice@buildUnit@remove;gunshipbomb [f=0010050] !transmitlobby @voice@buildUnit@remove;gunshipemp [f=0010050] !transmitlobby @voice@buildUnit@remove;gunshipraid [f=0010050] !transmitlobby @voice@buildUnit@remove;gunshipskirm [f=0010050] !transmitlobby @voice@buildUnit@remove;gunshipheavyskirm [f=0010050] !transmitlobby @voice@buildUnit@remove;gunshipassault [f=0010050] !transmitlobby @voice@buildUnit@remove;gunshipkrow [f=0010050] !transmitlobby @voice@buildUnit@remove;gunshipaa [f=0010050] !transmitlobby @voice@buildUnit@remove;gunshiptrans [f=0010050] !transmitlobby @voice@buildUnit@remove;gunshipheavytrans [f=0010050] !transmitlobby @voice@buildUnit@reload [f=0010102] [10102] Event [3656.01465,340.268555,5510.3999]: 1 finished unit Gremlin [f=0010157] [10157] Event [5432,370.969391,5288]: 1 finished unit Solar Collector [f=0010345] [10345] Event [3400,355.318237,5496]: 1 finished unit Solar Collector [f=0010381] [10381] Event [5352,369.682007,5336]: 1 finished unit Solar Collector [f=0010572] [10572] Event [3656.01465,340.268555,5510.3999]: 1 finished unit Gremlin [f=0010607] [10607] Event [5304,362.372284,5256]: 1 finished unit Solar Collector [f=0010781] [10781] Event [3656.01465,340.268555,5510.3999]: 1 finished unit Glaive [f=0010991] [10991] Event [3656.01465,340.268555,5510.3999]: 1 finished unit Glaive [f=0011019] [11019] Event [3896,350.884033,5704]: 1 finished unit Solar Collector [f=0011160] [11160] Event [5096,338.108368,4440]: 1 finished unit Hacksaw [f=0011163] [11163] Event [5704,377.668152,5080]: 1 finished unit Solar Collector [f=0011237] [11237] Event [6088,591.264771,3880]: 1 finished unit Wind/Tidal Generator [f=0011276] [11276] Event [3656.01465,340.268555,5510.3999]: 1 finished unit Ronin [f=0011447] [11447] Event [5752,388.316345,5160]: 1 finished unit Solar Collector [f=0011528] [11528] Event [2899.41016,353.399078,673.042908]: 0 finished unit Strike Commander [f=0011528] game_message: Morph complete: Susan lvl 5 -> Susan lvl 6 [f=0011528] [11528] Received game_message: Morph complete: Susan lvl 5 -> Susan lvl 6 [f=0011652] [11652] Event [3656.01465,340.268555,5510.3999]: 1 finished unit Conjurer [f=0011672] [11672] Event [5672,384.072327,5208]: 1 finished unit Solar Collector [f=0011738] [11738] Event [6056,599.436401,4008]: 1 finished unit Solar Collector [f=0011814] [11814] Event [3656.01465,340.268555,5510.3999]: 1 finished unit Glaive [f=0011911] [11911] Event [5624,374.602417,5128]: 1 finished unit Solar Collector [f=0012128] [12128] Event [3784,343.028809,5544]: 1 finished unit Caretaker [f=0012271] [12271] Event [3656.01465,340.268555,5510.3999]: 1 finished unit Gremlin [f=0012561] [12561] Event [5640,388.087219,5480]: 1 finished unit Solar Collector [f=0012640] [12640] Event [6008,606.266113,3928]: 1 finished unit Solar Collector [f=0012685] [12685] Event [3656.01465,340.268555,5510.3999]: 1 finished unit Gremlin [f=0012892] [12892] Event [3656.01465,340.268555,5510.3999]: 1 finished unit Glaive [f=0012910] [12910] Event [3606.58398,336.72525,5178.32324]: 1 lost unit Conjurer [f=0012964] [12964] Event [3532.13867,356.444489,4924.2998]: 1 lost unit Glaive [f=0013017] [13017] Event [3560,344.741669,5096]: 1 lost unit Geothermal Generator [f=0013040] [13040] Event [5688,388.043579,5560]: 1 finished unit Solar Collector [f=0013071] [13071] Event [3803.58765,333.728912,5226.38184]: 1 lost unit Ronin [f=0013197] [13197] Event [3768,335.991821,5416]: 1 lost unit Stardust [f=0013211] [13211] Event [3656.01465,340.268555,5510.3999]: 1 finished unit Glaive [f=0013251] [13251] Event [3905.91846,333.597473,5229.77051]: 1 lost unit Glaive [f=0013301] [13301] Event [5355.69043,374.47821,5440.00098]: 1 finished unit Engineer Commander [f=0013301] [13301] Event [5355.69043,374.47821,5440.00098]: 1 lost unit Engineer Commander [f=0013305] [13305] Event [3818.04517,332.802338,5256.40918]: 1 lost unit Glaive [f=0013354] [13354] Event [3794.85376,332.850403,5265.05713]: 1 lost unit Glaive [f=0013408] [13408] Event [3690.09863,341.857117,5085.30127]: 1 lost unit Gremlin [f=0013430] [13430] Event [3645.58813,335.38916,5217.84961]: 1 lost unit Glaive [f=0013472] [13472] Event [3257.60498,384.403625,5546.4707]: 0 lost unit Hercules [f=0013484] [13484] Event [3762.1189,333.034271,5266.6875]: 1 lost unit Glaive [f=0013592] [13592] Event [3839.07715,332.199554,5264.2915]: 1 lost unit Glaive [f=0013624] [13624] Event [3718.21362,341.796173,5088.43945]: 1 lost unit Gremlin [f=0013700] [13700] Event [3970.86377,336.586304,5264.30957]: 1 lost unit Glaive [f=0013731] [13731] Event [3681.87524,334.950623,5223.37451]: 0 finished unit Strike Commander [f=0013731] [13731] Event [3681.87524,334.950623,5223.37451]: 0 lost unit Strike Commander [f=0013731] game_message: Morph complete: Susan lvl 6 -> Susan lvl 7 [f=0013731] [13731] Received game_message: Morph complete: Susan lvl 6 -> Susan lvl 7 [f=0013743] [13743] Event [3789.32764,332.035461,5264.00488]: 1 lost unit Glaive [f=0013797] [13797] Event [3753.49658,341.351715,5101.04932]: 1 lost unit Gremlin [f=0013868] [13868] Event [5864,608.753601,4120]: 1 finished unit Hacksaw [f=0013874] [13874] Event [3656.01465,340.268555,5510.3999]: 1 finished unit Knight [f=0013883] [13883] Event [3664,334.464417,5344]: 0 finished unit Lotus [f=0013924] [13924] Event [3800,336.613708,5432]: 1 lost unit Stardust [f=0014172] [14172] Event [3656.01465,340.268555,5510.3999]: 1 finished unit Ronin [f=0014194] [14194] Event [3733.54883,333.040375,5289.7876]: 1 lost unit Knight [f=0014248] [14248] Event [4049.68384,343.681976,5316.28564]: 1 lost unit Ronin [f=0014264] [14264] Event [3664,334.464417,5344]: 0 lost unit Lotus [f=0014302] [14302] Event [3645.00293,331.828522,5303.94873]: 1 lost unit Ronin [f=0014415] [14415] Event [5872,624.61676,3968]: 1 finished unit Radar Tower [f=0014633] [14633] Event [3656.01465,340.268555,5510.3999]: 1 finished unit Conjurer [f=0014802] [14802] Event [3656.01465,340.268555,5510.3999]: 1 finished unit Glaive [f=0014896] [14896] Event [3889.58081,333.7117,5215.06348]: 1 lost unit Engineer Commander [f=0014944] [14944] Event [3656.01465,340.268555,5510.3999]: 1 finished unit Glaive [f=0014994] [14994] Event [3664.33936,334.881683,5391.35693]: 1 lost unit Glaive [f=0015102] [15102] Event [3606.92236,337.051819,5209.26367]: 1 lost unit Glaive [f=0015171] [15171] Event [3620.78882,340.268555,5449.36621]: 1 lost unit Conjurer [f=0015225] [15225] Event [3982.58911,327.816406,5245.39014]: 1 lost unit Ronin [f=0015333] [15333] Event [3792,340.051331,5488]: 1 lost unit Picket [f=0015432] [15432] Event [3720.78491,340.568451,5500.94727]: 1 lost unit Conjurer [f=0015495] [15495] Event [3672,347.741943,5672]: 1 lost unit Hacksaw [f=0015633] [15633] Event [3724.99146,338.535645,5416.30713]: 1 lost unit Conjurer [f=0015648] [15648] Event [3784,343.028809,5544]: 1 lost unit Caretaker [f=0015757] [15757] Event [1949.0022,352.909424,951.816956]: 1 lost unit Glaive [f=0015785] [15785] Event [3656,340.291748,5520]: 1 lost unit Cloakbot Factory [f=0015823] [15823] Event [3006.75806,381.34137,580.596619]: 1 lost unit Glaive [f=0015869] [15869] Event [3744.11938,336.497681,5487.77881]: 0 finished unit Strike Commander [f=0015869] [15869] Event [3744.11938,336.497681,5487.77881]: 0 lost unit Strike Commander [f=0015869] game_message: Morph complete: Susan lvl 7 -> Susan lvl 8 [f=0015869] [15869] Received game_message: Morph complete: Susan lvl 7 -> Susan lvl 8 [f=0015915] [15915] Event [2880.33765,349.155457,702.534241]: 1 lost unit Glaive [f=0015936] [15936] Event [2839.29248,353.253021,680.28418]: 1 lost unit Glaive [f=0015954] [15954] Event [3911.1355,326.656677,5119.31055]: 1 lost unit Ronin [f=0015963] [15963] Event [3928,343.977966,5528]: 1 lost unit Solar Collector [f=0016017] [16017] Event [3768,348.27652,5800]: 1 lost unit Solar Collector [f=0016029] [16029] Event [2632,351.244049,600]: 0 lost unit Wind/Tidal Generator [f=0016085] [16085] Event [2424,337.879272,680]: 0 lost unit Wind/Tidal Generator [f=0016085] [16085] Event [2536,343.009186,664]: 0 lost unit Wind/Tidal Generator [f=0016108] [16108] Event [2344,339.941254,504]: 0 lost unit Wind/Tidal Generator [f=0016146] [16146] Event [2296,337.651978,600]: 0 lost unit Wind/Tidal Generator [f=0016167] [16167] Event [2392,341.939636,408]: 0 lost unit Wind/Tidal Generator [f=0016169] [16169] Event [2328,336.08374,696]: 0 lost unit Wind/Tidal Generator [f=0016179] [16179] Event [3896,350.897156,5704]: 1 lost unit Solar Collector [f=0016220] [16220] Event [2398.88599,339.09967,626.953979]: 1 lost unit Glaive [f=0016228] [16228] Event [2584,350.971313,424]: 0 lost unit Wind/Tidal Generator [f=0016233] [16233] Event [3576,350.545807,5736]: 1 lost unit Solar Collector [f=0016246] [16246] Event [2648,355.986694,488]: 0 lost unit Wind/Tidal Generator [f=0016257] [16257] Event [4008,343.727051,5448]: 1 lost unit Solar Collector [f=0016287] [16287] Event [4008,350.34613,5608]: 1 lost unit Solar Collector [f=0016322] [16322] Event [2440,343.236084,344]: 0 lost unit Wind/Tidal Generator [f=0016371] [16371] Event [2520,348.061676,328]: 0 lost unit Wind/Tidal Generator [f=0016408] [16408] Event [2696,358.137512,536]: 0 lost unit Metal Extractor [f=0016473] [16473] Event [3688,346.814575,5880]: 1 lost unit Solar Collector [f=0016530] [16530] Event [2524.62305,346.991028,391.88324]: 1 lost unit Glaive [f=0016576] [16576] Event [2394.61816,337.951874,633.538574]: 1 lost unit Glaive [f=0016703] [16703] Event [3800,349.222412,5624]: 0 finished unit Caretaker [f=0016814] [16814] Event [3848,348.34198,5880]: 1 lost unit Solar Collector [f=0016988] [16988] Event [3480,344.640045,5416]: 1 lost unit Solar Collector [f=0017042] [17042] Event [3560,346.407532,5496]: 1 lost unit Solar Collector [f=0017084] [17084] Event [4088,350.393066,5528]: 1 lost unit Solar Collector [f=0017192] [17192] Event [3480,346.669678,5496]: 1 lost unit Metal Extractor [f=0017377] [17377] Event [3400,355.256592,5496]: 1 lost unit Solar Collector [f=0017556] Allies: hm i dont enjiy that strat... [f=0017692] [17692] Event [3560,336.130676,5304]: 0 finished unit Caretaker [f=0017736] [17736] Event [4008,342.916626,5528]: 1 lost unit Metal Extractor [f=0017970] [17970] Event [5240,334.745026,4344]: 1 finished unit Metal Extractor [f=0018373] [18373] Event [3576,340.698181,5384]: 0 finished unit Wind/Tidal Generator [f=0018604] [18604] Event [3480,355.091858,5576]: 1 lost unit Solar Collector [f=0018773] [18773] Event [3880,345.217529,5576]: 0 finished unit Wind/Tidal Generator [f=0018908] [18908] Event [3768,342.262024,5880]: 1 lost unit Metal Extractor [f=0019038] [19038] Event [3768,343.694885,5960]: 1 lost unit Solar Collector [f=0019163] [19163] Event [3928,349.474731,5672]: 0 finished unit Wind/Tidal Generator [f=0019443] [19443] Event [3880,348.313232,5736]: 0 finished unit Wind/Tidal Generator [f=0019630] [19630] Event [3816,347.452972,5816]: 0 finished unit Wind/Tidal Generator [f=0019680] [19680] Event [5208,335.828186,4552]: 1 finished unit Stardust [f=0019883] [19883] Event [3960,348.017242,5592]: 0 finished unit Wind/Tidal Generator [f=0020042] [20042] Event [5920,381.661224,4736]: 1 finished unit Tank Foundry [f=0020370] [20370] Event [3688,349.025818,5736]: 0 finished unit Wind/Tidal Generator [f=0020448] [20448] Event [3816,328.732544,5336]: 0 finished unit Spider Factory [f=0020448] !transmitlobby @voice@buildUnit@add;spidercon;Weaver [f=0020448] !transmitlobby @voice@buildUnit@add;spiderscout;Flea [f=0020448] !transmitlobby @voice@buildUnit@add;spiderassault;Hermit [f=0020448] !transmitlobby @voice@buildUnit@add;spideremp;Venom [f=0020448] !transmitlobby @voice@buildUnit@add;spiderriot;Redback [f=0020448] !transmitlobby @voice@buildUnit@add;spiderskirm;Recluse [f=0020448] !transmitlobby @voice@buildUnit@add;spidercrabe;Crab [f=0020448] !transmitlobby @voice@buildUnit@add;spideraa;Tarantula [f=0020448] !transmitlobby @voice@buildUnit@add;spiderantiheavy;Widow [f=0020448] !transmitlobby @voice@buildUnit@reload [f=0020603] [20603] Event [3736,346.332855,5800]: 0 finished unit Wind/Tidal Generator [f=0020670] [20670] Event [3816,328.732544,5372]: 0 finished unit Flea [f=0020677] [20677] Event [3656,343.14917,5640]: 0 finished unit Wind/Tidal Generator [f=0020918] [20918] Event [5892,375.732574,4736]: 1 finished unit Welder [f=0020988] [20988] Event [3816,328.732544,5372]: 0 finished unit Weaver [f=0021023] [21023] Event [3528,348.976807,5544]: 0 finished unit Wind/Tidal Generator [f=0021070] [21070] Event [3816,328.732544,5372]: 0 finished unit Flea [f=0021141] [21141] Event [3608,333.565674,5544]: 0 finished unit Wind/Tidal Generator [f=0021154] [21154] Event [3816,328.732544,5372]: 0 finished unit Flea [f=0021244] [21244] Event [3816,328.732544,5372]: 0 finished unit Flea [f=0021282] [21282] Event [3688,330.70282,5528]: 0 finished unit Wind/Tidal Generator [f=0021306] [21306] Event [3816,328.732544,5372]: 0 finished unit Flea [f=0021382] [21382] Event [3816,328.732544,5372]: 0 finished unit Flea [f=0021441] [21441] Event [3816,328.732544,5372]: 0 finished unit Flea [f=0021471] [21471] Event [3768,331.781158,5528]: 0 finished unit Wind/Tidal Generator [f=0021475] [21475] Event [5304,332.806091,4632]: 1 finished unit Stardust [f=0021491] [21491] Event [3816,328.732544,5372]: 0 finished unit Flea [f=0021562] [21562] Event [3816,328.732544,5372]: 0 finished unit Flea [f=0021563] [21563] Event [5848,385.981598,4600]: 1 finished unit Caretaker [f=0021628] [21628] Event [3816,328.732544,5372]: 0 finished unit Flea [f=0021681] [21681] Event [3848,345.855103,5528]: 0 finished unit Wind/Tidal Generator [f=0021693] [21693] Event [3816,328.732544,5372]: 0 finished unit Flea [f=0021762] [21762] Event [5892,375.732574,4736]: 1 finished unit Blitz [f=0021779] [21779] Event [3816,328.732544,5372]: 0 finished unit Flea [f=0021867] [21867] Event [3816,328.732544,5372]: 0 finished unit Flea [f=0021957] [21957] Event [3816,328.732544,5372]: 0 finished unit Flea [f=0022047] [22047] Event [3816,328.732544,5372]: 0 finished unit Flea [f=0022137] [22137] Event [3816,328.732544,5372]: 0 finished unit Flea [f=0022228] [22228] Event [3816,328.732544,5372]: 0 finished unit Flea [f=0022318] [22318] Event [3816,328.732544,5372]: 0 finished unit Flea [f=0022332] [22332] Event [3768,339.577698,5880]: 0 finished unit Metal Extractor [f=0022410] [22410] Event [3816,328.732544,5372]: 0 finished unit Flea [f=0022467] [22467] Event [5892,375.732574,4736]: 1 finished unit Blitz [f=0022499] [22499] Event [3816,328.732544,5372]: 0 finished unit Flea [f=0022589] [22589] Event [3816,328.732544,5372]: 0 finished unit Flea [f=0022624] [22624] Event [5704,389.178223,5336]: 1 finished unit Wind/Tidal Generator [f=0022673] [22673] Event [6072.80225,588.595459,3824.30908]: 0 lost unit Flea [f=0022679] [22679] Event [3816,328.732544,5372]: 0 finished unit Flea [f=0022769] [22769] Event [3816,328.732544,5372]: 0 finished unit Flea [f=0022857] [22857] Event [3816,328.732544,5372]: 0 finished unit Flea [f=0022948] [22948] Event [3816,328.732544,5372]: 0 finished unit Flea [f=0023038] [23038] Event [3816,328.732544,5372]: 0 finished unit Flea [f=0023128] [23128] Event [3816,328.732544,5372]: 0 finished unit Flea [f=0023223] [23223] Event [1463.19531,691.640808,3291.53833]: 1 lost unit Gremlin [f=0023225] [23225] Event [3816,328.732544,5372]: 0 finished unit Flea [f=0023242] [23242] Event [5544,381.453918,5384]: 1 finished unit Wind/Tidal Generator [f=0023253] [23253] Event [4008,340.028442,5528]: 0 finished unit Metal Extractor [f=0023257] [23257] Event [5892,375.732574,4736]: 1 finished unit Blitz [f=0023325] [23325] Event [3816,328.732544,5372]: 0 finished unit Flea [f=0023413] [23413] Event [3816,328.732544,5372]: 0 finished unit Flea [f=0023504] [23504] Event [3816,328.732544,5372]: 0 finished unit Flea [f=0023594] [23594] Event [3816,328.732544,5372]: 0 finished unit Flea [f=0023684] [23684] Event [3816,328.732544,5372]: 0 finished unit Flea [f=0023766] [23766] Event [5528,375.737061,5256]: 1 finished unit Wind/Tidal Generator [f=0023774] [23774] Event [3816,328.732544,5372]: 0 finished unit Flea [f=0023864] [23864] Event [3816,328.732544,5372]: 0 finished unit Flea [f=0023953] [23953] Event [3816,328.732544,5372]: 0 finished unit Flea [f=0024036] [24036] Event [5892,375.732574,4736]: 1 finished unit Blitz [f=0024043] [24043] Event [3816,328.732544,5372]: 0 finished unit Flea [f=0024133] [24133] Event [3816,328.732544,5372]: 0 finished unit Flea [f=0024137] [24137] Event [2813.47217,495.071045,3203.98999]: 1 lost unit Gremlin [f=0024223] [24223] Event [3816,328.732544,5372]: 0 finished unit Flea [f=0024288] [24288] Event [3480,344.189209,5496]: 0 finished unit Metal Extractor [f=0024292] [24292] Event [4865.38965,332.9888,3881.92261]: 0 lost unit Flea [f=0024313] [24313] Event [3816,328.732544,5372]: 0 finished unit Flea [f=0024319] [24319] Event [4897.03564,262.565765,3887.88135]: 0 lost unit Flea [f=0024403] [24403] Event [3816,328.732544,5372]: 0 finished unit Flea [f=0024456] [24456] Event [3601.74072,339.138947,5451.54102]: 0 finished unit Strike Commander [f=0024456] game_message: Morph complete: Susan lvl 8 -> Susan lvl 9 [f=0024456] [24456] Received game_message: Morph complete: Susan lvl 8 -> Susan lvl 9 [f=0024493] [24493] Event [3816,328.732544,5372]: 0 finished unit Flea [f=0024583] [24583] Event [3816,328.732544,5372]: 0 finished unit Flea [f=0024674] [24674] Event [3816,328.732544,5372]: 0 finished unit Flea [f=0024751] [24751] Event [5336,342.694763,4424]: 1 finished unit Wind/Tidal Generator [f=0024764] [24764] Event [3816,328.732544,5372]: 0 finished unit Flea [f=0024854] [24854] Event [3816,328.732544,5372]: 0 finished unit Flea [f=0024859] [24859] Event [5256,339.847778,4280]: 1 finished unit Solar Collector [f=0024935] [24935] Event [5960.80957,609.299561,3827.9519]: 0 lost unit Flea [f=0024944] [24944] Event [3816,328.732544,5372]: 0 finished unit Flea [f=0024954] [24954] Event [6006.82666,600.272888,3809.95679]: 0 lost unit Flea [f=0024970] [24970] Event [6088,591.264771,3880]: 1 lost unit Wind/Tidal Generator [f=0024982] [24982] Event [5984.14307,606.865417,3832.8606]: 0 lost unit Flea [f=0024996] [24996] Event [5872,624.61676,3968]: 1 lost unit Radar Tower [f=0024998] [24998] Event [5879.68408,623.542969,3940.47998]: 0 lost unit Flea [f=0025000] [25000] Event [5942.49121,615.575928,3959.03198]: 0 lost unit Flea [f=0025010] [25010] Event [5913.08789,616.899719,3992.61646]: 0 lost unit Flea [f=0025013] [25013] Event [5892,375.732574,4736]: 1 finished unit Blitz [f=0025029] [25029] Event [5999.14941,597.813049,3786.48853]: 0 lost unit Flea [f=0025034] [25034] Event [3816,328.732544,5372]: 0 finished unit Flea [f=0025052] [25052] Event [5861.70801,621.184021,4070.82495]: 0 lost unit Flea [f=0025063] [25063] Event [5856,624.905151,4032]: 1 lost unit Lotus [f=0025065] [25065] Event [5882.96436,619.503723,4043.4873]: 0 lost unit Flea [f=0025070] [25070] Event [5894.73242,616.084595,4056.06348]: 0 lost unit Flea [f=0025123] [25123] Event [3816,328.732544,5372]: 0 finished unit Flea [f=0025126] [25126] Event [5384,343.443359,4520]: 1 finished unit Wind/Tidal Generator [f=0025175] [25175] Event [5864,609.231506,4120]: 1 lost unit Hacksaw [f=0025214] [25214] Event [3816,328.732544,5372]: 0 finished unit Flea [f=0025251] [25251] Event [3560,344.741669,5096]: 0 finished unit Geothermal Generator [f=0025303] [25303] Event [3816,328.732544,5372]: 0 finished unit Flea [f=0025308] [25308] Event [6072,596.654358,3944]: 1 lost unit Metal Extractor [f=0025394] [25394] Event [3816,328.732544,5372]: 0 finished unit Flea [f=0025406] [25406] Event [3496,337.855072,5288]: 0 finished unit Wind/Tidal Generator [f=0025484] [25484] Event [3816,328.732544,5372]: 0 finished unit Flea [f=0025533] [25533] Event [6008,605.845581,3928]: 1 lost unit Solar Collector [f=0025556] [25556] Event [3512,342.515961,5368]: 0 finished unit Wind/Tidal Generator [f=0025574] [25574] Event [3816,328.732544,5372]: 0 finished unit Flea [f=0025607] [25607] Event [5304,340.556946,4360]: 1 finished unit Solar Collector [f=0025628] to steep cliff. [f=0025664] [25664] Event [3816,328.732544,5372]: 0 finished unit Flea [f=0025735] Allies: lol yah [f=0025754] [25754] Event [3816,328.732544,5372]: 0 finished unit Flea [f=0025766] [25766] Event [3592,344.596619,5464]: 0 finished unit Wind/Tidal Generator [f=0025791] [25791] Event [5416,337.759247,4616]: 1 finished unit Wind/Tidal Generator [f=0026211] [26211] Event [5892,375.732574,4736]: 1 finished unit Blitz [f=0026407] [26407] Event [5224,337.949463,4408]: 1 finished unit Solar Collector [f=0026441] [26441] Event [5464,331.311401,4712]: 1 finished unit Wind/Tidal Generator [f=0026577] [26577] Event [6056,599.436401,4008]: 1 lost unit Solar Collector [f=0026594] [26594] Event [5984.56787,607.656738,4029.73657]: 0 lost unit Flea [f=0026777] [26777] Event [6035.271,393.515259,4638.32422]: 0 lost unit Flea [f=0026805] [26805] Event [5973.22607,390.855896,4646.59814]: 0 lost unit Flea [f=0026821] [26821] Event [6008.25,390.93045,4678.42041]: 0 lost unit Flea [f=0026840] [26840] Event [5948.18994,388.685303,4653.60449]: 0 lost unit Flea [f=0026902] [26902] Event [5993.74316,388.605621,4658.43506]: 0 lost unit Flea [f=0027054] [27054] Event [5512,332.664246,4808]: 1 finished unit Wind/Tidal Generator [f=0027130] [27130] Event [5176,337.523956,4328]: 1 finished unit Solar Collector [f=0027283] [27283] Event [5892,375.732574,4736]: 1 finished unit Blitz [f=0027479] [27479] Event [5544,342.145081,4904]: 1 finished unit Wind/Tidal Generator [f=0027751] [27751] Event [4224,358.163727,5696]: 0 finished unit Terraform [f=0027818] [27818] Event [5400,379.741058,5560]: 1 finished unit Stinger [f=0027929] [27929] Event [5592,357.277283,5000]: 1 finished unit Wind/Tidal Generator [f=0028063] [28063] Event [5892,375.732574,4736]: 1 finished unit Blitz [f=0028166] [28166] Event [3816,328.732544,5372]: 0 finished unit Crab [f=0028438] [28438] Event [3816,328.732544,5372]: 0 finished unit Weaver [f=0028491] [28491] Event [3816,328.732544,5372]: 0 finished unit Flea [f=0028718] [28718] Event [5892,375.732574,4736]: 1 finished unit Blitz [f=0028752] [28752] Event [4889.41357,369.935059,5802.94287]: 0 lost unit Flea [f=0028886] [28886] Event [3816,328.732544,5372]: 0 finished unit Weaver [f=0028892] [28892] Event [4296,521.783142,5624]: 0 finished unit Stardust [f=0028894] [28894] Event [6072,592.13147,4104]: 1 finished unit Wind/Tidal Generator [f=0029136] [29136] Event [3816,328.732544,5372]: 0 finished unit Weaver [f=0029156] [29156] Event [6072,566.477173,4200]: 1 finished unit Wind/Tidal Generator [f=0029250] [29250] Event [4651.76709,373.046387,5790.68506]: 1 lost unit Blitz [f=0029276] [29276] Event [5892,375.732574,4736]: 1 finished unit Blitz [f=0029319] [29319] Event [6088,520.098633,4296]: 1 finished unit Wind/Tidal Generator [f=0029382] [29382] Event [3816,328.732544,5372]: 0 finished unit Weaver [f=0029427] [29427] Event [3816,328.732544,5372]: 0 finished unit Flea [f=0029564] [29564] Event [4645.73291,371.485199,5903.29834]: 1 lost unit Blitz [f=0029571] [29571] Event [4599.1333,370.866547,5904.31006]: 1 lost unit Blitz [f=0029600] [29600] Event [4632.79883,376.291595,5611.48047]: 1 lost unit Blitz [f=0029683] [29683] Event [4893.9082,369.861053,5793.71973]: 0 lost unit Flea [f=0029719] [29719] Event [6088,462.810059,4392]: 1 finished unit Wind/Tidal Generator [f=0029773] [29773] Event [5892,375.732574,4736]: 1 finished unit Welder [f=0030131] [30131] Event [6088,415.929626,4488]: 1 finished unit Wind/Tidal Generator [f=0030192] [30192] Event [4800.17529,367.157074,5722.29443]: 1 lost unit Blitz [f=0030281] [30281] Event [4570.64746,370.09906,5758.00635]: 1 lost unit Blitz [f=0030335] [30335] Event [4555.91895,372.336945,6045.36963]: 1 lost unit Blitz [f=0030544] [30544] Event [4760.18457,371.11554,5805.05762]: 0 lost unit Crab [f=0030624] [30624] Event [6104,402.65213,4584]: 1 finished unit Wind/Tidal Generator [f=0030636] [30636] Event [4921.07666,371.309906,5861.65869]: 1 lost unit Blitz [f=0031055] [31055] Event [6104,399.990082,4680]: 1 finished unit Wind/Tidal Generator [f=0031117] [31117] Event [2832,486.132996,5696]: 0 finished unit Terraform [f=0031538] [31538] Event [3816,328.732544,5372]: 0 finished unit Crab [f=0031616] [31616] Event [3816,328.732544,5372]: 0 finished unit Flea [f=0031715] [31715] Event [5892,375.732574,4736]: 1 finished unit Minotaur [f=0031745] [31745] Event [5496,339.952148,4616]: 1 finished unit Wind/Tidal Generator [f=0031944] [31944] Event [4824.20068,367.155609,5705.85986]: 0 lost unit Flea [f=0032126] [32126] Event [2728,659.184082,5672]: 0 finished unit Stardust [f=0032295] [32295] Event [5592,344.196167,4616]: 1 finished unit Wind/Tidal Generator [f=0032555] [32555] Event [5892,375.732574,4736]: 1 finished unit Blitz [f=0032558] [32558] Event [5283.64209,364.516327,5315.4873]: 1 lost unit Blitz [f=0032564] [32564] Event [5304,362.053223,5256]: 1 lost unit Solar Collector [f=0032571] [32571] Event [5352,369.628754,5336]: 1 lost unit Solar Collector [f=0032682] [32682] Event [6072,591.834412,3944]: 1 finished unit Metal Extractor [f=0032696] [32696] Event [5368,365.933624,5272]: 1 lost unit Metal Extractor [f=0032758] [32758] Event [5688,356.109924,4616]: 1 finished unit Wind/Tidal Generator [f=0032918] [32918] Event [undefined]: mad_kraft resigned [f=0032918] game_message: mad_kraft has been destroyed! [f=0032918] game_message: Fulcrum wins! [f=0032918] Submitting stats [f=0032918] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0032918] Part| Total Time|Time of the last 0.5s [f=0032918] Draw 32229.64ms 16.22% [f=0032918] Lua::Callins::Synced 39471.61ms 10.85% [f=0032918] Lua::Callins::Unsynced 38091.62ms 20.60% [f=0032918] Lua::CollectGarbage::Synced 1139.77ms 0.10% [f=0032918] Lua::CollectGarbage::Unsynced 2396.89ms 0.60% [f=0032918] Misc::Profiler::AddTime 133.06ms 0.00% [f=0032918] Sim 71636.59ms 73.53% [f=0032918] [32918] Received game_message: mad_kraft has been destroyed! [f=0032918] [32918] Received game_message: Fulcrum wins! [f=0032919] [32919] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0032919] [32919] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0032919] [32919] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0032919] [32919] Game End Stats Values: 2,2165,2165,2165,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,6.11064053,5.85532045,6.11064053,5.85532045,0,0,0,0,0,0,0,0,90,90,90,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0032919] [32919] Game End Stats Values: 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[32919] Game End Stats Values: 61,5815,11520,5815,11520,3122.07593,973.136108,3122.07593,973.136108,0,0,0,0,0,0,0,0,2674.55127,168.402985,2674.55127,168.402985,7497.604,9169.66602,7497.604,9169.66602,1020,360,1020,360,41.0893211,64.6050262,41.0893211,64.6050262,980,8870,980,8870,14.5784845,20.4489784,14.5784845,20.4489784,2300,745,2300,745,955,8818,955,8818,1515,1545,1515,1545,8998.66602,2140,8998.66602,2140,236.717773,2399.89136,236.717773,2399.89136,9564.23633,8464.05469,9564.23633,8464.05469 [f=0032919] [32919] Game End Stats Values: 62,6205,11520,6205,11520,3202.11475,1057.14502,3202.11475,1057.14502,0,0,0,0,0,0,0,0,2681.88672,168.402985,2681.88672,168.402985,7497.604,9169.66602,7497.604,9169.66602,1020,360,1020,360,46.3743439,70.5895538,46.3743439,70.5895538,980,8870,980,8870,14.9954948,21.1750908,14.9954948,21.1750908,2585,745,2585,745,955,8818,955,8818,1620,1545,1620,1545,8998.66602,2140,8998.66602,2140,236.717773,2399.89136,236.717773,2399.89136,9564.23633,8464.05469,9564.23633,8464.05469 [f=0032919] [32919] Game End Stats Values: 63,6660,11520,6660,11520,3287.10547,1142.22266,3287.10547,1142.22266,0,0,0,0,0,0,0,0,2686.32666,168.402985,2686.32666,168.402985,7497.604,9169.66602,7497.604,9169.66602,1440,360,1440,360,50.20821,71.997673,50.20821,71.997673,980,8870,980,8870,15.3257017,25.726284,15.3257017,25.726284,2585,745,2585,745,955,8818,955,8818,1655,1545,1655,1545,8998.66602,2140,8998.66602,2140,236.717773,2484.50513,236.717773,2484.50513,9564.23633,8464.05469,9564.23633,8464.05469 [f=0032919] [32919] Game End Stats Values: 64,6980,13120,6980,13120,3363.38696,1194.47998,3363.38696,1194.47998,0,0,0,0,0,0,0,0,2710.09497,168.402985,2710.09497,168.402985,7497.604,9169.66602,7497.604,9169.66602,1440,360,1440,360,44.1489944,57.5407333,44.1489944,57.5407333,980,8870,980,8870,14.745039,34.578331,14.745039,34.578331,2870,2345,2870,2345,955,8818,955,8818,1690,1545,1690,1545,8998.66602,2140,8998.66602,2140,236.717773,2700.54028,236.717773,2700.54028,9564.23633,8464.05469,9564.23633,8464.05469 [f=0032919] [32919] Game End Stats Values: 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66,7335,13850,7335,13850,3510.64551,1326.75562,3510.64551,1326.75562,0,0,0,0,0,0,0,0,2739.12598,168.402985,2739.12598,168.402985,7882.604,9872.17578,7882.604,9872.17578,1440,580,1440,580,45.6471443,57.1114922,45.6471443,57.1114922,980,8870,980,8870,20.7662697,20.4639874,20.7662697,20.4639874,3155,2855,3155,2855,980,8818,980,8818,1760,1545,1760,1545,8998.66602,2237.6665,8998.66602,2237.6665,350.717072,2700.54028,350.717072,2700.54028,10266.7461,8849.05469,10266.7461,8849.05469 [f=0032919] [32919] Game End Stats Values: 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70,5680,12420,5680,12420,3836.19092,1590.67664,3836.19092,1590.67664,0,0,0,0,0,0,0,0,2823.49365,168.402985,2823.49365,168.402985,9082.42578,11504.1318,9082.42578,11504.1318,1440,580,1440,580,46.1662598,48.3923111,46.1662598,48.3923111,980,8870,980,8870,17.3330116,30.89147,17.3330116,30.89147,1360,1425,1360,1425,2605,11098,2605,11098,1900,1545,1900,1545,11339.666,3862.6665,11339.666,3862.6665,439.378967,2892.57153,439.378967,2892.57153,11917.0557,10114.0547,11917.0557,10114.0547 [f=0032919] [32919] Game End Stats Values: 71,5715,12420,5715,12420,3910.5564,1625.70203,3910.5564,1625.70203,0,0,0,0,0,0,0,0,2831.01563,168.402985,2831.01563,168.402985,9082.42578,11504.1318,9082.42578,11504.1318,1440,580,1440,580,44.5417366,45.4317055,44.5417366,45.4317055,980,8870,980,8870,17.9284153,34.9095383,17.9284153,34.9095383,1360,1425,1360,1425,2605,11098,2605,11098,1935,1545,1935,1545,11339.666,3862.6665,11339.666,3862.6665,484.376221,3156.6145,484.376221,3156.6145,11917.0557,10114.0547,11917.0557,10114.0547 [f=0032919] [32919] Game End Stats Values: 72,6600,14020,6600,14020,3992.56348,1668.18359,3992.56348,1668.18359,0,0,0,0,0,0,0,0,2841.87134,168.402985,2841.87134,168.402985,9107.42578,11504.1318,9107.42578,11504.1318,1440,580,1440,580,47.306942,47.8941727,47.306942,47.8941727,980,8870,980,8870,15.1267691,35.6069832,15.1267691,35.6069832,2210,3025,2210,3025,2630,11098,2630,11098,1970,1545,1970,1545,11339.666,3887.6665,11339.666,3887.6665,484.376221,3415.25659,484.376221,3415.25659,11917.0557,10139.0547,11917.0557,10139.0547 [f=0032919] [32919] Game End Stats Values: 73,6635,14240,6635,14240,4086.16382,1723.3573,4086.16382,1723.3573,0,0,0,0,0,0,0,0,2845.85449,168.402985,2845.85449,168.402985,9107.42578,11659.7158,9107.42578,11659.7158,1440,800,1440,800,58.2157936,58.3596687,58.2157936,58.3596687,980,8870,980,8870,15.899641,37.2527809,15.899641,37.2527809,2210,3025,2210,3025,2630,11098,2630,11098,2005,1545,2005,1545,11339.666,3887.6665,11339.666,3887.6665,484.376221,3685.30054,484.376221,3685.30054,12072.6396,10139.0547,12072.6396,10139.0547 [f=0032919] [32919] Game End Stats Values: 74,6530,14240,6530,14240,4170.30322,1779.6239,4170.30322,1779.6239,0,0,0,0,0,0,0,0,2854.79785,168.402985,2854.79785,168.402985,9107.42578,12130.8984,9107.42578,12130.8984,1440,800,1440,800,55.155632,59.0973473,55.155632,59.0973473,980,8870,980,8870,16.7800465,33.8316307,16.7800465,33.8316307,2210,3025,2210,3025,2630,11613,2630,11613,1900,1545,1900,1545,11854.666,3887.6665,11854.666,3887.6665,511.874542,3903.13599,511.874542,3903.13599,12570.6436,10139.0547,12570.6436,10139.0547 [f=0032919] [32919] Game End Stats Values: 75,6530,14240,6530,14240,4186.04053,1791.51843,4186.04053,1791.51843,0,0,0,0,0,0,0,0,2854.85938,168.402985,2854.85938,168.402985,9107.42578,12130.8984,9107.42578,12130.8984,1440,800,1440,800,58.3939476,61.9403839,58.3939476,61.9403839,980,8870,980,8870,16.6831055,28.7393703,16.6831055,28.7393703,2210,3025,2210,3025,2630,11613,2630,11613,1900,1545,1900,1545,11854.666,3887.6665,11854.666,3887.6665,512.54126,3913.93774,512.54126,3913.93774,12570.6436,10139.0547,12570.6436,10139.0547 [f=0032925] [32925] Event [5332.09473,375.555084,5473.71094]: 1 lost unit Blitz [f=0032937] [32937] Event [5408,345.192108,5040]: 1 lost unit Lotus [f=0032942] [32942] Event [5346.63965,336.867218,4991.56006]: 1 lost unit Terraform [f=0032957] [32957] Event [5384,362.503204,5208]: 1 lost unit Solar Collector [f=0032964] [32964] Event [5432,370.990631,5288]: 1 lost unit Solar Collector [f=0033052] Player Fulcrum left the game: normal quit [f=0033052] [33052] Event [undefined]: Fulcrum quit [f=0033057] [33057] Event [2744,503.962708,4456]: 0 finished unit Metal Extractor [f=0033108] Spectator mad_kraft left the game: normal quit [f=0033108] [33108] Event [undefined]: mad_kraft quit [f=0033114] [33114] Event [4768,381.475586,5488]: 0 finished unit Picket [f=0033114] No clients connected, shutting down server [f=0033114] Server shutdown [f=0033397] [33397] Event [3816,328.732544,5372]: 0 finished unit Crab [f=0033474] [33474] Event [3816,328.732544,5372]: 0 finished unit Flea [f=0033570] [33570] Event [4296,708.438599,3160]: 0 finished unit Metal Extractor [f=0033830] [33830] Event [2104,503.242645,4920]: 0 finished unit Metal Extractor [f=0034343] [34343] Event [4552,713.588135,2904]: 0 finished unit Metal Extractor [f=0034395] [34395] Event [1736,605.589661,1640]: 0 finished unit Metal Extractor [f=0034619] [34619] Event [1768,513.061646,4904]: 0 finished unit Metal Extractor [f=0035028] [35028] Event [4360,718.606689,2520]: 0 finished unit Metal Extractor [f=0035254] [35254] Event [1928,513.454468,5224]: 0 finished unit Metal Extractor [f=0035460] [35460] Event [920,338.337463,1720]: 0 finished unit Metal Extractor [f=0035645] [35645] Event [3816,328.732544,5372]: 0 finished unit Crab [f=0035724] [35724] Event [3816,328.732544,5372]: 0 finished unit Flea [f=0035949] [35949] Event [5544,441.797333,2920]: 0 finished unit Metal Extractor [f=0036207] [36207] Event [616,357.473694,1016]: 0 finished unit Metal Extractor [f=0036318] Autoquit sending quit command. [f=0036318] [QuitAction] user exited to system [f=0036318] [SpringApp::Kill][1] fromRun=1 [f=0036318] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0036318] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0036318] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0036318] [ThreadPool::SetThreadCount][2] workers=0 [f=0036318] [SpringApp::Kill][2] [f=0036318] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0036318] [Game::KillLua][3] dtor=0 luaUI=0x59a2c4a0 [f=0036318] Start widgetHandler:Shutdown [f=0036318] Shutdown - SaveOrderList Complete [f=0036318] Writing last game win data [f=0036318] Shutdown - SaveConfigData Complete [f=0036318] Shutdown Widget - Chili Highlight [f=0036318] Shutdown Widget - Save/Load API [f=0036318] Shutdown Widget - Draw After Chili [f=0036318] Shutdown Widget - EPIC Menu [f=0036318] Shutdown Widget - Chili Minimap [f=0036318] Shutdown Widget - Chili Widget Selector [f=0036318] Shutdown Widget - Local Team Colors [f=0036318] Shutdown Widget - Display Keys 2 [f=0036318] Shutdown Widget - Save Game Menu [f=0036318] Shutdown Widget - HealthBars [f=0036318] Shutdown Widget - Noises [f=0036318] Shutdown Widget - Unit Icons [f=0036318] Shutdown Widget - Win Counter [f=0036318] Shutdown Widget - BuildETA [f=0036318] Shutdown Widget - SpringRTS Replay Stats [f=0036318] Shutdown Widget - Modular Comm Info [f=0036318] Shutdown Widget - CameraShake [f=0036318] Shutdown Widget - Chili Economy Panel Default [f=0036318] Shutdown Widget - Chili EndGame Window [f=0036318] Shutdown Widget - Chili Nuke Warning [f=0036318] Shutdown Widget - Chili Selections & CursorTip v2 [f=0036318] Shutdown Widget - Chili Spectator Panels [f=0036318] Shutdown Widget - Context Menu [f=0036318] Shutdown Widget - Darkening [f=0036318] Shutdown Widget - MetalFeatures (new) [f=0036318] Shutdown Widget - Grab Input [f=0036318] Input grabbing is disabled! [f=0036318] Shutdown Widget - Highlight Geos [f=0036318] Shutdown Widget - Local Widgets Config [f=0036318] Shutdown Widget - Mex Placement Handler [f=0036318] Shutdown Widget - MinimapEvents [f=0036318] Shutdown Widget - Missile Silo Range [f=0036318] Shutdown Widget - Music Player [f=0036318] Shutdown Widget - Point Tracker [f=0036318] Shutdown Widget - Showeco and Grid Drawer [f=0036318] Shutdown Widget - Stereo3D [f=0036318] Shutdown Widget - Attack AoE [f=0036318] Shutdown Widget - Map Edge Extension [f=0036318] Shutdown Widget - Selection Send [f=0036318] Shutdown Widget - LupsManager [f=0036318] Shutdown Widget - Newton Firezone [f=0036318] Shutdown Widget - Chili Pro Console [f=0036318] Shutdown Widget - Lasso Terraform GUI [f=0036318] Shutdown Widget - Chili Framework [f=0036318] Shutdown Widget - Lups [f=0036318] Shutdown Widget - Custom Markers [f=0036318] Shutdown Widget - Chili Core Selector [f=0036318] Shutdown Widget - Pause Screen [f=0036318] Shutdown Widget - Layout Handler [f=0036318] Shutdown Widget - Persistent Build Height [f=0036318] Shutdown Widget - Text To Speech Control [f=0036318] End widgetHandler:Shutdown [f=0036318] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={277283,49188647} {int,ext,rec}Allocs={33160718,0,0} {chunk,block}Bytes={49188647,0} [f=0036318] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0036318] [Game::KillLua][2] dtor=0 luaRules=0x52be5850 [f=0036318] Start gadgetHandler:Shutdown [f=0036318] Shutdown - StartSetup [f=0036318] Shutdown - UnitMorph [f=0036318] Shutdown - LupsNanoSpray [f=0036318] Shutdown - Missile Silo Controller [f=0036318] Shutdown - Modular Comm Info [f=0036318] Shutdown - Terrain Texture Handler [f=0036318] Shutdown - UnitCloakShield [f=0036318] Shutdown - Starlight Handler [f=0036318] End gadgetHandler:Shutdown [f=0036318] Start gadgetHandler:Shutdown [f=0036318] Shutdown - Save/Load [f=0036318] Shutdown - UnitMorph [f=0036318] Shutdown - Modular Comm Info [f=0036318] Shutdown - Retreat Command [f=0036318] Shutdown - Shockwaves [f=0036318] Shutdown - Teleport Throw [f=0036318] Shutdown - UnitCloakShield [f=0036318] Shutdown - Lups Cloak FX [f=0036318] Shutdown - Lups [f=0036318] Shutdown - Lups Shield [f=0036318] End gadgetHandler:Shutdown [f=0036318] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={33160898,0,0} {chunk,block}Bytes={0,0} [f=0036318] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={33160898,0,0} {chunk,block}Bytes={0,0} [f=0036318] [Game::KillLua][4] dtor=0 [f=0036318] [Game::~CGame][1] [f=0036318] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0036318] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0036318] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0036318] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0036318] [Game::KillLua][4] dtor=1 [f=0036318] [Game::KillMisc][1] [f=0036318] [Game::KillMisc][2] [f=0036318] [Game::KillMisc][3] [f=0036318] [Game::KillRendering][1] [f=0036318] [3DOParser::Kill] allocated 137 pieces [f=0036318] [S3OParser::Kill] allocated 2854 pieces [f=0036318] [AssParser::Kill] allocated 224 pieces [f=0036318] [Game::KillInterface][1] [f=0036318] [Game::KillInterface][2] [f=0036318] [Game::KillSimulation][1] [f=0036318] [Game::KillSimulation][2] [f=0036318] [CCollisionHandler] dis-/continuous tests: 0/114659 [f=0036318] [Game::KillSimulation][3] [f=0036318] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0036318] [~CPathCache(24x24)] cacheHits=173 hitPercentage=28% numHashColls=0 maxCacheSize=11 [f=0036318] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0036318] [~CPathCache(48x48)] cacheHits=1093 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0036318] [~CRectangleOverlapHandler] 0% overlap reduction [f=0036318] [~CRectangleOverlapHandler] 0% overlap reduction [f=0036318] [LosHandler::Kill] raycast instance cache-{hits,misses}={18950,18960}; shared=7%; cached=43% [f=0036318] [Game::KillSimulation][4] [f=0036318] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0036318] [Game::~CGame][2] [f=0036318] [Game::~CGame][3] [f=0036318] [SpringApp::Kill][3] [f=0036318] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 381062 bytes sent 379123 bytes recv'd [f=0036318] [SpringApp::Kill][4] font=0x448fd7e0 [f=0036318] [SpringApp::Kill][5] [f=0036318] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7626 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7568e0feb722824f49987d2aa04ce535.sdp (0x4496b5f0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7568e0feb722824f49987d2aa04ce535.sdp" numZipFiles=7626 sumInflSize=691307kb sumReadTime=2911ms file="objects3d/strikecom_1.dae" indx=5345 inflSize=1500kb readTime=134ms file="bitmaps/loadpictures/firestates.png" indx=499 inflSize=2945kb readTime=73ms file="unittextures/factorytank_1.png" indx=6993 inflSize=4103kb readTime=71ms file="unittextures/factorytank_2.png" indx=6994 inflSize=4103kb readTime=69ms file="bitmaps/gpl/wakelarge.png" indx=479 inflSize=124kb readTime=45ms file="objects3d/core_diplomat.s3o" indx=4949 inflSize=104kb readTime=29ms file="objects3d/funnelweb.dae" indx=5074 inflSize=1500kb readTime=21ms file="objects3d/puppy.s3o" indx=5176 inflSize=34kb readTime=21ms file="objects3d/corcv.s3o" indx=4947 inflSize=92kb readTime=21ms file="objects3d/strikecom_3.dae" indx=5349 inflSize=1499kb readTime=18ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7568e0feb722824f49987d2aa04ce535.sdp] 61349744 bytes cached in 2837 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=11 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/trojan_hills_v05.sd7 (0x44a72080) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x44974360) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x44a6d4e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f5720085b30) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]