[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.QhSjDXfTL9/springsettings.834201.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 97ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb63001d9f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 19364 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/834201/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 273ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x451afa50] using map "Wanderlust v03" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Wanderlust v03", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x451afa50] using game "Zero-K v1.7.11.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.11.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 100ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (32 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 998ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1080ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 23ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 701ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 101ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 168ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Memequisitor was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/834201/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 33 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3bdee4a1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3bdee4a1 file="cache/104dev-maintenance/paths/Wanderlust v03.pe-3bdee4a1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3bdee4b1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3bdee4b1 file="cache/104dev-maintenance/paths/Wanderlust v03.pe2-3bdee4b1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (214ms, checksum e9aec6f8)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11437,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/834201/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5aa790fa6676c74e2d1939deb7cdd922cd08941e1a3d5dc8127c4201640df1c6844379ba2ff6939e0255006c3a227b1d2fb0226b8af4410885dc08516782fd90]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f0735fe53b1bd65db0322cdca5aac36f779210097084a60fbb53565f934280736b0e6dde82b43404fa9d581e2edb9374aff0a3134ea78c47379b942e17c9a1c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52460140,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 019c425e6ce368f9f5fd7222939337a8 [f=-000001] Connection attempt from Zlodeiko [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Zlodeiko changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from inelin1 [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: inelin1 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="inelin1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="inelin1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5aa790fa6676c74e2d1939deb7cdd922cd08941e1a3d5dc8127c4201640df1c6844379ba2ff6939e0255006c3a227b1d2fb0226b8af4410885dc08516782fd90]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f0735fe53b1bd65db0322cdca5aac36f779210097084a60fbb53565f934280736b0e6dde82b43404fa9d581e2edb9374aff0a3134ea78c47379b942e17c9a1c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[Game::Load][lua{Rules,Gaia}={5c1c12e8,00000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="inelin1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5aa790fa6676c74e2d1939deb7cdd922cd08941e1a3d5dc8127c4201640df1c6844379ba2ff6939e0255006c3a227b1d2fb0226b8af4410885dc08516782fd90]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="inelin1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f0735fe53b1bd65db0322cdca5aac36f779210097084a60fbb53565f934280736b0e6dde82b43404fa9d581e2edb9374aff0a3134ea78c47379b942e17c9a1c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="inelin1" string="[Game::Load][lua{Rules,Gaia}={1a23bb48,00000000}]" [f=-000001] > Game will be force started in 60 seconds [f=-000001] Allies: I choose: Recon! [f=-000001] !force [f=-000001] > Poll: Do you want to force start? [!y=0/2, !n=0/2] [f=-000001] > Poll: Do you want to force start? [!y=1/2, !n=0/2] [f=-000001] [0] Event [4637,211.795166,2439]: 0 finished unit Engineer Commander [f=-000001] [0] Event [378,211.800781,1850]: 1 finished unit Recon Commander [f=0000000] [0] Zlodeiko, team: 0, elo:2104 [f=0000000] [0] inelin1, team: 1, elo:1380 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] > Poll: Do you want to force start? [END:FAILED] [f=0000004] Playback continued [f=0000009] [9] Event [4520,211.792023,2488]: 0 finished unit Spider Factory [f=0000009] !transmitlobby @voice@buildUnit@add;spidercon;Weaver [f=0000009] !transmitlobby @voice@buildUnit@add;spiderscout;Flea [f=0000009] !transmitlobby @voice@buildUnit@add;spiderassault;Hermit [f=0000009] !transmitlobby @voice@buildUnit@add;spideremp;Venom [f=0000009] !transmitlobby @voice@buildUnit@add;spiderriot;Redback [f=0000009] !transmitlobby @voice@buildUnit@add;spiderskirm;Recluse [f=0000009] !transmitlobby @voice@buildUnit@add;spidercrabe;Crab [f=0000009] !transmitlobby @voice@buildUnit@add;spideraa;Tarantula [f=0000009] !transmitlobby @voice@buildUnit@add;spiderantiheavy;Widow [f=0000009] !transmitlobby @voice@buildUnit@reload [f=0000039] [39] Event [464,211.792023,1904]: 1 finished unit Rover Assembly [f=0000240] [240] Event [4776,211.792023,2520]: 0 finished unit Metal Extractor [f=0000376] [376] Event [360,211.792023,1592]: 1 finished unit Metal Extractor [f=0000465] [465] Event [4712,211.792023,2520]: 0 finished unit Solar Collector [f=0000559] [559] Event [4484,211.792023,2488]: 0 finished unit Weaver [f=0000650] [650] Event [4484,211.792023,2488]: 0 finished unit Flea [f=0000691] [691] Event [168,211.792023,1784]: 1 finished unit Metal Extractor [f=0000705] [705] Event [4792,211.792023,2440]: 0 finished unit Solar Collector [f=0000775] [775] Event [4484,211.792023,2488]: 0 finished unit Flea [f=0000867] [867] Event [4484,211.792023,2488]: 0 finished unit Flea [f=0000964] [964] Event [481.99234,212.437119,1903.97034]: 1 finished unit Mason [f=0000986] [986] Event [4484,211.792023,2488]: 0 finished unit Flea [f=0001150] [1150] Event [4484,211.792023,2488]: 0 finished unit Flea [f=0001320] [1320] Event [600,211.792023,2200]: 1 finished unit Metal Extractor [f=0001369] [1369] Event [481.99234,212.437119,1903.97034]: 1 finished unit Scorcher [f=0001519] [1519] Event [4536,211.792023,1912]: 0 finished unit Metal Extractor [f=0001625] [1625] Event [40,211.792023,1880]: 1 finished unit Solar Collector [f=0001748] [1748] Event [481.99234,212.437119,1903.97034]: 1 finished unit Mason [f=0001903] [1903] Event [1756.97192,361.65921,1277.58411]: 0 lost unit Flea [f=0001954] [1954] Event [4484,211.792023,2488]: 0 finished unit Weaver [f=0002178] [2178] Event [40,211.792023,1960]: 1 finished unit Solar Collector [f=0002221] [2221] Event [481.99234,212.437119,1903.97034]: 1 finished unit Mason [f=0002267] [2267] Event [4968,211.792023,2328]: 0 finished unit Metal Extractor [f=0002490] [2490] Event [40,211.792023,2040]: 1 finished unit Solar Collector [f=0002752] [2752] Event [40,211.792023,2120]: 1 finished unit Solar Collector [f=0002870] [2870] Event [4536,211.792023,1912]: 0 lost unit Metal Extractor [f=0002978] [2978] Event [4502.88818,211.792023,2261.11841]: 0 lost unit Weaver [f=0002980] [2980] Event [4484,211.792023,2488]: 0 finished unit Redback [f=0003006] [3006] Event [2872,304.956085,3080]: 0 finished unit Metal Extractor [f=0003018] [3018] Event [4484,211.792023,2488]: 0 lost unit Flea [f=0003019] [3019] Event [40,211.792023,2200]: 1 finished unit Solar Collector [f=0003097] [3097] Event [4766.271,211.792023,2280.41113]: 1 lost unit Scorcher [f=0003098] [3098] Event [4484,211.792023,2488]: 0 finished unit Flea [f=0003115] [3115] Event [888,211.792023,808]: 1 finished unit Metal Extractor [f=0003200] [3200] Event [4484,211.792023,2488]: 0 finished unit Flea [f=0003295] [3295] Event [4484,211.792023,2488]: 0 finished unit Flea [f=0003326] [3326] Event [40,211.792023,2280]: 1 finished unit Solar Collector [f=0003394] [3394] Event [2808,304.956085,3080]: 0 finished unit Solar Collector [f=0003611] [3611] Event [40,211.792023,2360]: 1 finished unit Solar Collector [f=0003734] [3734] Event [481.99234,212.437119,1903.97034]: 1 finished unit Scorcher [f=0003825] [3825] Event [2888,304.956085,3000]: 0 finished unit Solar Collector [f=0003974] [3974] Event [232,211.792023,360]: 1 finished unit Metal Extractor [f=0004063] [4063] Event [1336.48511,211.792023,1855.42688]: 1 finished unit Recon Commander [f=0004144] [4144] Event [4484,211.792023,2488]: 0 finished unit Redback [f=0004196] [4196] Event [2992,304.956085,3040]: 0 finished unit Radar Tower [f=0004232] [4232] Event [120,211.792023,1880]: 1 finished unit Solar Collector [f=0004426] [4426] Event [481.99234,212.437119,1903.97034]: 1 finished unit Scorcher [f=0004597] [4597] Event [4904,211.792023,2312]: 0 finished unit Solar Collector [f=0004794] [4794] Event [120,211.792023,1960]: 1 finished unit Solar Collector [f=0004836] [4836] Event [2784,304.956085,2960]: 0 finished unit Lotus [f=0004946] [4946] Event [4984,211.792023,2248]: 0 finished unit Solar Collector [f=0004964] [4964] Event [1848,211.792023,1928]: 1 finished unit Metal Extractor [f=0004972] [4972] Event [1641.12891,375.64621,3941.93774]: 0 lost unit Flea [f=0005092] [5092] Event [152,211.792023,136]: 1 finished unit Metal Extractor [f=0005246] [5246] Event [5032,211.792023,2328]: 0 finished unit Solar Collector [f=0005348] [5348] Event [1848,211.792023,1928]: 1 lost unit Metal Extractor [f=0005354] [5354] Event [481.99234,212.437119,1903.97034]: 1 finished unit Scorcher [f=0005362] [5362] Event [120,211.792023,2040]: 1 finished unit Solar Collector [f=0005531] [5531] Event [4936,211.792023,2408]: 0 finished unit Solar Collector [f=0005596] [5596] Event [4484,211.792023,2488]: 0 finished unit Weaver [f=0005668] [5668] Event [2188.68384,304.956085,1620.16919]: 0 lost unit Redback [f=0005815] [5815] Event [2682.45679,304.956085,2751.84644]: 1 lost unit Scorcher [f=0005860] [5860] Event [120,211.792023,2120]: 1 finished unit Solar Collector [f=0005912] [5912] Event [3529.31567,304.956085,3785.87231]: 1 lost unit Scorcher [f=0005981] [5981] Event [1863.39551,304.956085,1666.32788]: 1 finished unit Recon Commander [f=0006016] [6016] Event [481.99234,212.437119,1903.97034]: 1 finished unit Scorcher [f=0006151] [6151] Event [4536,207.730591,1912]: 0 finished unit Metal Extractor [f=0006188] [6188] Event [120,211.792023,2200]: 1 finished unit Solar Collector [f=0006313] [6313] Event [1973.42395,298.3302,1765.55603]: 0 lost unit Flea [f=0006460] [6460] Event [4484,211.792023,2488]: 0 finished unit Recluse [f=0006497] [6497] Event [120,211.792023,2280]: 1 finished unit Solar Collector [f=0006610] [6610] Event [4440,100,1352]: 0 finished unit Metal Extractor [f=0006857] [6857] Event [120,211.792023,2360]: 1 finished unit Solar Collector [f=0006883] [6883] Event [4520,212.396881,2008]: 0 finished unit Solar Collector [f=0006943] [6943] Event [481.99234,212.437119,1903.97034]: 1 finished unit Mason [f=0007030] [7030] Event [4152,100,1352]: 0 finished unit Metal Extractor [f=0007167] [7167] Event [4472,211.251404,1928]: 0 finished unit Solar Collector [f=0007315] [7315] Event [4484,211.792023,2488]: 0 finished unit Recluse [f=0007318] [7318] Event [481.99234,212.437119,1903.97034]: 1 finished unit Mason [f=0007350] [7350] Event [2552,304.956085,2024]: 0 finished unit Metal Extractor [f=0007367] [7367] Event [2599.60278,304.956085,2227.17847]: 0 finished unit Engineer Commander [f=0007367] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0007367] [7367] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0007511] [7511] Event [4552,212.078735,1800]: 0 finished unit Solar Collector [f=0007580] [7580] Event [3936,100,1184]: 0 finished unit Lotus [f=0007591] [7591] Event [696,100,2760]: 1 finished unit Metal Extractor [f=0007824] [7824] Event [1848,207.730591,1928]: 1 finished unit Metal Extractor [f=0007919] [7919] Event [4616,212.049896,1928]: 0 finished unit Solar Collector [f=0008089] [8089] Event [2440,304.956085,1896]: 0 finished unit Stardust [f=0008111] [8111] Event [4000,100,1440]: 0 finished unit Lotus [f=0008176] [8176] Event [984,100,2760]: 1 finished unit Metal Extractor [f=0008246] [8246] Event [4484,211.792023,2488]: 0 finished unit Weaver [f=0008529] [8529] Event [468.912628,100,3251.54736]: 0 lost unit Flea [f=0008588] [8588] Event [4360,100,936]: 0 finished unit Metal Extractor [f=0008847] [8847] Event [4584,211.792023,2088]: 0 finished unit Solar Collector [f=0008850] [8850] Event [776,100,3176]: 1 finished unit Metal Extractor [f=0008900] [8900] Event [1560,304.956085,632]: 1 finished unit Metal Extractor [f=0008949] [8949] Event [4484,211.792023,2488]: 0 finished unit Redback [f=0009076] [9076] Event [4168,100,936]: 0 finished unit Solar Collector [f=0009104] [9104] Event [776,100,3176]: 1 lost unit Metal Extractor [f=0009176] [9176] Event [714.861755,100,3509.4231]: 1 lost unit Scorcher [f=0009273] [9273] Event [1852.74475,279.139587,2987.05566]: 0 lost unit Recluse [f=0009356] [9356] Event [4616,211.792023,2168]: 0 finished unit Solar Collector [f=0009401] [9401] Event [335.167236,100,3744.32837]: 1 lost unit Mason [f=0009434] [9434] Event [1972.30151,304.956085,3057.47583]: 1 finished unit Recon Commander [f=0009436] [9436] Event [248,100,3880]: 1 lost unit Metal Extractor [f=0009562] [9562] Event [481.99234,212.437119,1903.97034]: 1 finished unit Mason [f=0009583] [9583] Event [4200,100,1016]: 0 finished unit Solar Collector [f=0009594] [9594] Event [1464.04041,304.956085,754.155701]: 1 lost unit Mason [f=0009692] [9692] Event [4484,211.792023,2488]: 0 finished unit Redback [f=0009890] [9890] Event [4648,211.792023,2248]: 0 finished unit Solar Collector [f=0009942] [9942] Event [481.99234,212.437119,1903.97034]: 1 finished unit Mason [f=0009953] [9953] Event [2622.15332,304.956085,2366.08325]: 0 finished unit Engineer Commander [f=0009953] game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0009953] [9953] Received game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0010056] [10056] Event [2784,304.956085,2960]: 0 lost unit Lotus [f=0010079] [10079] Event [1560,304.956085,632]: 1 lost unit Metal Extractor [f=0010100] [10100] Event [4232,100,1096]: 0 finished unit Solar Collector [f=0010133] [10133] Event [2872,304.956085,3080]: 0 lost unit Metal Extractor [f=0010154] [10154] Event [2992,304.980804,3040]: 0 lost unit Radar Tower [f=0010166] [10166] Event [696,100,2760]: 1 lost unit Metal Extractor [f=0010296] [10296] Event [775.514771,100.479416,2829.77979]: 1 lost unit Mason [f=0010340] [10340] Event [4680,211.792023,2328]: 0 finished unit Solar Collector [f=0010483] [10483] Event [4484,211.792023,2488]: 0 finished unit Recluse [f=0010600] [10600] Event [2808,304.956085,3080]: 0 lost unit Solar Collector [f=0010799] [10799] Event [4248,100,1176]: 0 finished unit Solar Collector [f=0010989] [10989] Event [2459.78394,304.956085,2851.98535]: 1 lost unit Recon Commander [f=0011012] [11012] Event [4712,211.792023,2408]: 0 finished unit Solar Collector [f=0011137] Player inelin1 left the game: normal quit [f=0011137] [11137] Event [undefined]: inelin1 quit [f=0011173] [11173] Event [481.99234,212.437119,1903.97034]: 1 finished unit Scorcher [f=0011227] [11227] Event [888,211.792023,808]: 1 lost unit Metal Extractor [f=0011369] [11369] Event [1037.26208,211.792023,860.495056]: 1 lost unit Scorcher [f=0011391] [11391] Event [4280,100,1256]: 0 finished unit Solar Collector [f=0011405] [11405] Event [4484,211.792023,2488]: 0 finished unit Recluse [f=0011496] [11496] Event [4712,211.792023,1944]: 0 finished unit Solar Collector [f=0011576] [11576] Event [481.99234,212.437119,1903.97034]: 1 finished unit Scorcher [f=0011597] Zlodeiko has forced a win due to dropped opposition. [f=0011597] game_message: inelin1 has been destroyed! [f=0011597] [11597] Event [undefined]: inelin1 resigned [f=0011597] game_message: Zlodeiko wins! [f=0011597] Submitting stats [f=0011597] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011597] Part| Total Time|Time of the last 0.5s [f=0011597] Draw 11063.50ms 26.70% [f=0011597] Lua::Callins::Synced 4856.20ms 11.10% [f=0011597] Lua::Callins::Unsynced 15005.63ms 32.80% [f=0011597] Lua::CollectGarbage::Synced 354.59ms 0.50% [f=0011597] Lua::CollectGarbage::Unsynced 699.72ms 0.60% [f=0011597] Misc::Profiler::AddTime 59.44ms 0.10% [f=0011597] Sim 12739.05ms 49.00% [f=0011597] [11597] Received game_message: inelin1 has been destroyed! [f=0011597] [11597] Received game_message: Zlodeiko wins! [f=0011598] [11598] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011598] [11598] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011598] [11598] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011598] [11598] Game End Stats Values: 2,2075,2075,2075,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2000,2000,2000,2000,5.72440004,6.34670067,5.72440004,6.34670067,0,0,0,0,0,0,0,0,75,75,75,75,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011598] [11598] Game End Stats Values: 3,2150,2460,2150,2460,0,1.52116692,0,1.52116692,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10.3999996,8,10.3999996,2000,2000,2000,2000,8.48824978,7.96816063,8.48824978,7.96816063,0,245,0,245,0,0,0,0,150,215,150,215,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011598] [11598] Game End Stats Values: 4,2345,2510,2345,2510,0,6.47243881,0,6.47243881,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,12,8,12,2000,2000,2000,2000,9.73274899,8.19683456,9.73274899,8.19683456,120,295,120,295,0,0,0,0,225,215,225,215,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011598] [11598] Game End Stats Values: 5,2665,2585,2665,2585,0,12.5553818,0,12.5553818,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.53333378,12,8.53333378,12,2000,2000,2000,2000,11.5987501,9.26748085,11.5987501,9.26748085,370,295,370,295,0,0,0,0,295,290,295,290,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011598] [11598] Game End Stats Values: 6,2855,2730,2855,2730,0,17.3232231,0,17.3232231,0,0,0,0,0,0,0,0,0,0,0,0,25,3.0333333,25,3.0333333,0,0,0,0,10.1333332,12,10.1333332,12,2000,2000,2000,2000,11.5987501,10.0506048,11.5987501,10.0506048,490,440,490,440,25,0,25,0,365,290,365,290,0,25,0,25,0,0,0,0,3.0333333,25,3.0333333,25 [f=0011598] [11598] Game End Stats Values: 7,2925,2805,2925,2805,0,20.2904568,0,20.2904568,0,0,0,0,0,0,0,0,0,0,0,0,25,3.0333333,25,3.0333333,0,0,0,0,12.8000002,12,12.8000002,12,2000,2000,2000,2000,11.5987501,11.5484152,11.5987501,11.5484152,490,440,490,440,25,0,25,0,435,365,435,365,0,25,0,25,0,0,0,0,3.0333333,25,3.0333333,25 [f=0011598] [11598] Game End Stats Values: 8,3010,2900,3010,2900,0,23.7904778,0,23.7904778,0,0,0,0,0,0,0,0,0,0,0,0,345.91684,130,345.91684,130,0,0,0,0,16,12,16,12,2000,2000,2000,2000,11.5987501,11.4424353,11.5987501,11.4424353,360,535,360,535,276.833344,130,276.833344,130,650,365,650,365,130,276.833344,130,276.833344,0,0,0,0,130,350.300018,130,350.300018 [f=0011598] [11598] Game End 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11,3710,3385,3710,3385,6.80921793,59.891983,6.80921793,59.891983,0,0,0,0,0,0,0,0,0,0,0,0,345.91684,130,345.91684,130,0,0,0,0,22.9333324,16,22.9333324,16,2155,2055,2155,2055,15.7824469,17.8410892,15.7824469,17.8410892,620,825,620,825,276.833344,130,276.833344,130,935,505,935,505,130,285.916687,130,285.916687,0,52,0,52,130,350.300018,130,350.300018 [f=0011598] [11598] Game End Stats Values: 12,3780,3615,3780,3615,22.5090427,76.124054,22.5090427,76.124054,0,0,0,0,0,0,0,0,0,0,0,0,345.91684,130,345.91684,130,0,90,0,90,24.5333328,17.333334,24.5333328,17.333334,2155,2055,2155,2055,16.3751545,13.8396406,16.3751545,13.8396406,620,825,620,825,276.833344,130,276.833344,130,1005,645,1005,645,130,285.916687,130,285.916687,0,52,0,52,130,350.300018,130,350.300018 [f=0011598] [11598] Game End Stats Values: 13,4055,3660,4055,3660,37.820446,97.2570343,37.820446,97.2570343,0,0,0,0,0,0,0,0,0,0,0,0,370.91684,292.566345,370.91684,292.566345,0,90,0,90,26,20.3999996,26,20.3999996,2155,2055,2155,2055,19.0838623,17.0997047,19.0838623,17.0997047,750,800,750,800,301.833344,205,301.833344,205,1150,715,1150,715,205,354.916748,205,354.916748,0,52,0,52,292.566345,375.300018,292.566345,375.300018 [f=0011598] [11598] Game End Stats Values: 14,3925,3660,3925,3660,56.5526428,132.849274,56.5526428,132.849274,0,0,0,0,0,0,0,0,0,0,0,0,672.784851,977.150452,672.784851,977.150452,0,90,0,90,28,23.2000008,28,23.2000008,2155,2055,2155,2055,18.4418106,16.8803158,18.4418106,16.8803158,620,730,620,730,541.833374,335,541.833374,335,1150,785,1150,785,335,594.916748,335,594.916748,0,88.2500458,0,88.2500458,977.150452,677.920654,977.150452,677.920654 [f=0011598] [11598] Game End Stats Values: 15,4465,3735,4465,3735,82.3373337,168.47113,82.3373337,168.47113,0,0,0,0,0,0,0,0,0,0,0,0,706.576111,1107.15039,706.576111,1107.15039,0,90,0,90,30,24,30,24,2555,2055,2555,2055,18.9119816,19.2221603,18.9119816,19.2221603,620,730,620,730,541.833374,465,541.833374,465,1290,860,1290,860,465,594.916748,465,594.916748,0,134.583588,0,134.583588,1107.15039,720.09729,1107.15039,720.09729 [f=0011598] [11598] Game End Stats Values: 16,4535,4065,4535,4065,114.333221,202.034103,114.333221,202.034103,0,0,0,0,0,0,0,0,0,0,0,0,712.826111,1107.15039,712.826111,1107.15039,0,90,0,90,32.9333344,24,32.9333344,24,2555,2055,2555,2055,21.3260612,21.7672653,21.3260612,21.7672653,620,985,620,985,566.833374,465,566.833374,465,1360,935,1360,935,465,619.916748,465,619.916748,30.0000191,202.583588,30.0000191,202.583588,1107.15039,726.34729,1107.15039,726.34729 [f=0011598] [11598] Game End Stats Values: 17,4725,4280,4725,4280,145.646072,202.034103,145.646072,202.034103,0,0,0,0,0,0,0,0,0,0,0,0,712.826111,1107.15039,712.826111,1107.15039,0,90,0,90,35.3333321,25.2000008,35.3333321,25.2000008,2555,2055,2555,2055,19.2805252,16.9852028,19.2805252,16.9852028,740,985,740,985,566.833374,465,566.833374,465,1430,1150,1430,1150,465,619.916748,465,619.916748,30.0000191,202.583588,30.0000191,202.583588,1107.15039,726.34729,1107.15039,726.34729 [f=0011598] [11598] Game End Stats Values: 18,4920,5025,4920,5025,174.032562,207.117462,174.032562,207.117462,0,0,0,0,0,0,0,0,0,0,0,0,712.826111,1107.15039,712.826111,1107.15039,0,180,0,180,36,28.3999996,36,28.3999996,2555,2285,2555,2285,19.0854301,24.7502403,19.0854301,24.7502403,860,1265,860,1265,566.833374,465,566.833374,465,1505,1295,1505,1295,465,683.583496,465,683.583496,30.0000191,202.583588,30.0000191,202.583588,1107.15039,726.34729,1107.15039,726.34729 [f=0011598] [11598] Game End Stats Values: 19,4995,5315,4995,5315,184.03241,227.579132,184.03241,227.579132,0,0,0,0,0,0,0,0,0,0,0,0,712.826111,1107.15039,712.826111,1107.15039,0,400,0,400,36,30.666666,36,30.666666,2555,2285,2555,2285,20.7193031,22.7406178,20.7193031,22.7406178,860,1265,860,1265,566.833374,465,566.833374,465,1580,1365,1580,1365,465,683.583496,465,683.583496,30.0000191,202.583588,30.0000191,202.583588,1107.15039,726.34729,1107.15039,726.34729 [f=0011598] [11598] Game End Stats Values: 20,5070,5550,5070,5550,200.604813,254.946152,200.604813,254.946152,0,0,0,0,0,0,0,0,0,0,0,0,737.82605,1107.15039,737.82605,1107.15039,0,490,0,490,36,32,36,32,2555,2285,2555,2285,23.3954258,25.5476398,23.3954258,25.5476398,860,1410,860,1410,591.833374,465,591.833374,465,1655,1365,1655,1365,465,708.583496,465,708.583496,30.0000191,253.250931,30.0000191,253.250931,1107.15039,751.34729,1107.15039,751.34729 [f=0011598] [11598] Game End Stats Values: 21,5220,5935,5220,5935,218.140335,272.430756,218.140335,272.430756,0,0,0,0,0,0,0,0,0,0,0,0,737.82605,1107.15039,737.82605,1107.15039,0,490,0,490,36,32.5333328,36,32.5333328,2555,2285,2555,2285,24.7033367,28.0858784,24.7033367,28.0858784,860,1650,860,1650,591.833374,465,591.833374,465,1805,1510,1805,1510,465,708.583496,465,708.583496,30.0000191,298.583649,30.0000191,298.583649,1107.15039,751.34729,1107.15039,751.34729 [f=0011598] [11598] Game End Stats Values: 22,6095,5795,6095,5795,237.906021,309.627106,237.906021,309.627106,0,0,0,0,0,0,0,0,0,0,0,0,1163.95862,1790.58618,1163.95862,1790.58618,0,490,0,490,36,35.7333336,36,35.7333336,3755,2285,3755,2285,26.5929642,25.7192593,26.5929642,25.7192593,610,1370,610,1370,871.833374,808.666687,871.833374,808.666687,1730,1650,1730,1650,808.666687,988.583496,808.666687,988.583496,30.0000191,298.583649,30.0000191,298.583649,1851.33618,1177.47986,1851.33618,1177.47986 [f=0011598] [11598] Game End Stats Values: 23,6095,6175,6095,6175,269.498016,355.667297,269.498016,355.667297,0,0,0,0,0,0,0,0,0,0,0,0,1163.95862,1916.37195,1163.95862,1916.37195,0,490,0,490,36,39.2000008,36,39.2000008,3755,2285,3755,2285,26.7593784,26.3088474,26.7593784,26.3088474,610,1610,610,1610,871.833374,928.666687,871.833374,928.666687,1730,1790,1730,1790,928.666687,988.583496,928.666687,988.583496,30.0000191,298.583649,30.0000191,298.583649,1977.12195,1177.47986,1977.12195,1177.47986 [f=0011598] [11598] Game End Stats Values: 24,5945,6645,5945,6645,302.110718,401.231506,302.110718,401.231506,0,0,0,0,0,0,0,0,0,0,0,0,1450.38,2223.11255,1450.38,2223.11255,0,400,0,400,36,40,36,40,3755,2780,3755,2780,25.2108707,25.0675125,25.2108707,25.0675125,610,1610,610,1610,1091.83337,1198.66675,1091.83337,1198.66675,1580,1855,1580,1855,1198.66675,1208.5835,1198.66675,1208.5835,30.0000191,298.583649,30.0000191,298.583649,2284.46191,1469.58789,2284.46191,1469.58789 [f=0011598] [11598] Game End Stats Values: 25,5945,6925,5945,6925,323.995331,451.486786,323.995331,451.486786,0,0,0,0,0,0,0,0,0,0,0,0,2223.30859,3384.07373,2223.30859,3384.07373,0,400,0,400,34.5115242,43.4666672,34.5115242,43.4666672,3755,2780,3755,2780,21.3894024,23.5658512,21.3894024,23.5658512,610,1890,610,1890,1161.83337,1198.66675,1161.83337,1198.66675,1580,1855,1580,1855,1198.66675,1278.5835,1198.66675,1278.5835,30.0000191,298.583649,30.0000191,298.583649,3445.4231,2243.99292,3445.4231,2243.99292 [f=0011598] [11598] Game End Stats Values: 26,3045,6995,3045,6995,346.5177,507.070343,346.5177,507.070343,0,0,0,0,0,0,0,0,627.514526,0,627.514526,0,3040.77002,5169.14258,3040.77002,5169.14258,0,400,0,400,31.6000004,46.5333328,31.6000004,46.5333328,800,2780,800,2780,40.0049362,24.121067,40.0049362,24.121067,740,1890,740,1890,1161.83337,4228.66699,1161.83337,4228.66699,1505,1925,1505,1925,4228.66699,1278.5835,4228.66699,1278.5835,30.0000191,318.983856,30.0000191,318.983856,5230.49219,3073.9895,5230.49219,3073.9895 [f=0011598] [11598] Game End Stats Values: 27,3045,7415,3045,7415,368.207275,536.75354,368.207275,536.75354,0,0,0,0,0,0,0,0,653.093689,0,653.093689,0,3043.43799,5173.78564,3043.43799,5173.78564,0,400,0,400,30,49.3333321,30,49.3333321,800,2780,800,2780,17.0204124,37.6890831,17.0204124,37.6890831,740,2170,740,2170,1161.83337,4358.66699,1161.83337,4358.66699,1505,2065,1505,2065,4358.66699,1278.5835,4358.66699,1278.5835,30.0000191,493.585632,30.0000191,493.585632,5235.13525,3076.65747,5235.13525,3076.65747 [f=0011602] [11602] Event [748.773315,100.416634,2860.57593]: 1 lost unit Mason [f=0011861] [11861] Event [4312,100,1336]: 0 finished unit Solar Collector [f=0011873] [11873] Event [4776,211.792023,2024]: 0 finished unit Solar Collector [f=0011879] [11879] Event [4484,211.792023,2488]: 0 finished unit Venom [f=0011909] No clients connected, shutting down server [f=0011909] Server shutdown [f=0012216] [12216] Event [4840,211.792023,2104]: 0 finished unit Solar Collector [f=0012306] [12306] Event [4484,211.792023,2488]: 0 finished unit Venom [f=0012356] [12356] Event [4344,100,1416]: 0 finished unit Solar Collector [f=0012525] [12525] Event [4904,211.792023,2184]: 0 finished unit Solar Collector [f=0012914] [12914] Event [2687.31958,305.805817,2846.35181]: 0 finished unit Engineer Commander [f=0012914] game_message: Morph complete: Engineer lvl 3 -> Engineer lvl 4 [f=0012914] [12914] Received game_message: Morph complete: Engineer lvl 3 -> Engineer lvl 4 [f=0016133] Autoquit sending quit command. [f=0016133] [QuitAction] user exited to system [f=0016133] [SpringApp::Kill][1] fromRun=1 [f=0016133] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016133] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016133] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016133] [ThreadPool::SetThreadCount][2] workers=0 [f=0016133] [SpringApp::Kill][2] [f=0016133] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016133] [Game::KillLua][3] dtor=0 luaUI=0x51ddfcf0 [f=0016133] Start widgetHandler:Shutdown [f=0016133] Shutdown - SaveOrderList Complete [f=0016133] Writing last game win data [f=0016133] Shutdown - SaveConfigData Complete [f=0016133] Shutdown Widget - Chili Highlight [f=0016133] Shutdown Widget - Save/Load API [f=0016133] Shutdown Widget - Draw After Chili [f=0016133] Shutdown Widget - EPIC Menu [f=0016133] Shutdown Widget - Chili Minimap [f=0016133] Shutdown Widget - Chili Widget Selector [f=0016133] Shutdown Widget - Local Team Colors [f=0016133] Shutdown Widget - Display Keys 2 [f=0016133] Shutdown Widget - Save Game Menu [f=0016133] Shutdown Widget - HealthBars [f=0016133] Shutdown Widget - Noises [f=0016133] Shutdown Widget - Unit Icons [f=0016133] Shutdown Widget - Win Counter [f=0016133] Shutdown Widget - BuildETA [f=0016133] Shutdown Widget - SpringRTS Replay Stats [f=0016133] Shutdown Widget - Modular Comm Info [f=0016133] Shutdown Widget - CameraShake [f=0016133] Shutdown Widget - Chili Economy Panel Default [f=0016133] Shutdown Widget - Chili EndGame Window [f=0016133] Shutdown Widget - Chili Nuke Warning [f=0016133] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016133] Shutdown Widget - Chili Spectator Panels [f=0016133] Shutdown Widget - Context Menu [f=0016133] Shutdown Widget - Darkening [f=0016133] Shutdown Widget - MetalFeatures (new) [f=0016133] Shutdown Widget - Grab Input [f=0016133] Input grabbing is disabled! [f=0016133] Shutdown Widget - Highlight Geos [f=0016133] Shutdown Widget - Local Widgets Config [f=0016133] Shutdown Widget - Mex Placement Handler [f=0016133] Shutdown Widget - MinimapEvents [f=0016133] Shutdown Widget - Missile Silo Range [f=0016133] Shutdown Widget - Music Player [f=0016133] Shutdown Widget - Point Tracker [f=0016133] Shutdown Widget - Showeco and Grid Drawer [f=0016133] Shutdown Widget - Stereo3D [f=0016133] Shutdown Widget - Attack AoE [f=0016133] Shutdown Widget - Map Edge Extension [f=0016133] Shutdown Widget - Selection Send [f=0016133] Shutdown Widget - LupsManager [f=0016133] Shutdown Widget - Newton Firezone [f=0016133] Shutdown Widget - Chili Pro Console [f=0016133] Shutdown Widget - Chili Crude Player List [f=0016133] Shutdown Widget - Lasso Terraform GUI [f=0016133] Shutdown Widget - Chili Framework [f=0016133] Shutdown Widget - Lups [f=0016133] Shutdown Widget - Custom Markers [f=0016133] Shutdown Widget - Chili Core Selector [f=0016133] Shutdown Widget - Pause Screen [f=0016133] Shutdown Widget - Layout Handler [f=0016133] Shutdown Widget - Persistent Build Height [f=0016133] Shutdown Widget - Text To Speech Control [f=0016133] End widgetHandler:Shutdown [f=0016133] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={305078,49486624} {int,ext,rec}Allocs={23111544,0,0} {chunk,block}Bytes={49486624,0} [f=0016133] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0016133] [Game::KillLua][2] dtor=0 luaRules=0x52460140 [f=0016133] Start gadgetHandler:Shutdown [f=0016133] Shutdown - StartSetup [f=0016133] Shutdown - UnitMorph [f=0016133] Shutdown - LupsNanoSpray [f=0016133] Shutdown - Missile Silo Controller [f=0016133] Shutdown - Modular Comm Info [f=0016133] Shutdown - Terrain Texture Handler [f=0016133] Shutdown - UnitCloakShield [f=0016133] Shutdown - Starlight Handler [f=0016133] End gadgetHandler:Shutdown [f=0016133] Start gadgetHandler:Shutdown [f=0016133] Shutdown - Save/Load [f=0016133] Shutdown - UnitMorph [f=0016133] Shutdown - Modular Comm Info [f=0016133] Shutdown - Retreat Command [f=0016133] Shutdown - Shockwaves [f=0016133] Shutdown - Teleport Throw [f=0016133] Shutdown - UnitCloakShield [f=0016133] Shutdown - Lups Cloak FX [f=0016133] Shutdown - Lups [f=0016133] Shutdown - Lups Shield [f=0016133] End gadgetHandler:Shutdown [f=0016133] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23111598,0,0} {chunk,block}Bytes={0,0} [f=0016133] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23111598,0,0} {chunk,block}Bytes={0,0} [f=0016133] [Game::KillLua][4] dtor=0 [f=0016133] [Game::~CGame][1] [f=0016133] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016133] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016133] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016133] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016133] [Game::KillLua][4] dtor=1 [f=0016133] [Game::KillMisc][1] [f=0016133] [Game::KillMisc][2] [f=0016133] [Game::KillMisc][3] [f=0016133] [Game::KillRendering][1] [f=0016133] [3DOParser::Kill] allocated 155 pieces [f=0016133] [S3OParser::Kill] allocated 2662 pieces [f=0016133] [AssParser::Kill] allocated 236 pieces [f=0016133] [Game::KillInterface][1] [f=0016133] [Game::KillInterface][2] [f=0016133] [Game::KillSimulation][1] [f=0016133] [Game::KillSimulation][2] [f=0016133] [CCollisionHandler] dis-/continuous tests: 0/34758 [f=0016133] [Game::KillSimulation][3] [f=0016133] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016133] [~CPathCache(20x16)] cacheHits=29 hitPercentage=39% numHashColls=0 maxCacheSize=5 [f=0016133] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016133] [~CPathCache(40x32)] cacheHits=243 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016133] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016133] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016133] [LosHandler::Kill] raycast instance cache-{hits,misses}={626,5432}; shared=0%; cached=10% [f=0016133] [Game::KillSimulation][4] [f=0016133] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0016133] [Game::~CGame][2] [f=0016133] [Game::~CGame][3] [f=0016133] [SpringApp::Kill][3] [f=0016133] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 169369 bytes sent 109602 bytes recv'd [f=0016133] [SpringApp::Kill][4] font=0x450ca7e0 [f=0016133] [SpringApp::Kill][5] [f=0016133] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7627 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp (0x451393c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp" numZipFiles=7627 sumInflSize=692916kb sumReadTime=2607ms file="objects3d/strikecom.dae" indx=5343 inflSize=1500kb readTime=99ms file="bitmaps/loadpictures/cooperation.png" indx=493 inflSize=2500kb readTime=96ms file="objects3d/detriment.s3o" indx=5030 inflSize=514kb readTime=74ms file="objects3d/m-5.s3o" indx=5145 inflSize=124kb readTime=39ms file="objects3d/scorpion.s3o" indx=5260 inflSize=107kb readTime=36ms file="gamedata/resources.lua" indx=902 inflSize=5kb readTime=33ms file="objects3d/chicken.s3o" indx=4858 inflSize=26kb readTime=29ms file="objects3d/funnelweb.dae" indx=5074 inflSize=1500kb readTime=27ms file="unittextures/factoryveh1.png" indx=6998 inflSize=1077kb readTime=25ms file="objects3d/strikecom_3.dae" indx=5349 inflSize=1499kb readTime=24ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp] 54037258 bytes cached in 2813 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/wanderlust_v03.sd7 (0x452740d0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x451ae1b0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x45286750) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7fb630083580) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]