[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.L2dD4YUVKP/springsettings.833440.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 8ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f6d8801d9f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 19441 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/833440/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 264ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4487bd90] using map "Trojan Hills v05" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Trojan Hills v05", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4487bd90] using game "Zero-K v1.7.11.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.11.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 101ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 796ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 962ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 34ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 70ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 688ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 178ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 56ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] urgentpOWA was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/833440/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 42 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=305e6f9d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=65b37afe [f=-000001] [Path] [PathEstimator::ReadFile] hash=65b37afe file="cache/104dev-maintenance/paths/Trojan Hills v05.pe-65b37afe.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=305e6f9d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=65b37b0e [f=-000001] [Path] [PathEstimator::ReadFile] hash=65b37b0e file="cache/104dev-maintenance/paths/Trojan Hills v05.pe2-65b37b0e.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (376ms, checksum 23caeef5)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11438,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/833440/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=907863a423884617b35209e0635a56546c08db6e32d4424b88fda706f23ba9789acb99cd49f3b540363b7137c81e0940941510f43c77a14c94d312a583be5bbd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=93528b5185fdbfc01f665cfdb3ffa6b2eb8753fc15b5b6c3a0463a050495dbe814226776bec18fb8d3886a2d92684f8b997520ccfebb0d25b61310d9187a0127]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52eb9bf0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 7357405ee50bbe5cbd335eb14e86bf77 [f=-000001] Connection attempt from N008D35TR0Y3R [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: N008D35TR0Y3R changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="N008D35TR0Y3R" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="N008D35TR0Y3R" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from inelin1 [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: inelin1 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="inelin1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="inelin1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="N008D35TR0Y3R" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=907863a423884617b35209e0635a56546c08db6e32d4424b88fda706f23ba9789acb99cd49f3b540363b7137c81e0940941510f43c77a14c94d312a583be5bbd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="N008D35TR0Y3R" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=93528b5185fdbfc01f665cfdb3ffa6b2eb8753fc15b5b6c3a0463a050495dbe814226776bec18fb8d3886a2d92684f8b997520ccfebb0d25b61310d9187a0127]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="N008D35TR0Y3R" string="[Game::Load][lua{Rules,Gaia}={20341578,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="inelin1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=907863a423884617b35209e0635a56546c08db6e32d4424b88fda706f23ba9789acb99cd49f3b540363b7137c81e0940941510f43c77a14c94d312a583be5bbd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="inelin1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=93528b5185fdbfc01f665cfdb3ffa6b2eb8753fc15b5b6c3a0463a050495dbe814226776bec18fb8d3886a2d92684f8b997520ccfebb0d25b61310d9187a0127]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="inelin1" string="[Game::Load][lua{Rules,Gaia}={40cff848,00000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] > Game will be force started in 60 seconds [f=-000001] Allies: I choose: Engineer! [f=-000001] hello [f=-000001] [0] Event [1754,514.718201,4924]: 0 finished unit Recon Commander [f=-000001] [0] Event [2473,342.365845,605]: 1 finished unit Engineer Commander [f=0000000] [0] N008D35TR0Y3R, team: 0, elo:1500 [f=0000000] [0] inelin1, team: 1, elo:1352 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000013] [13] Event [2512,337.821991,752]: 1 finished unit Tank Foundry [f=0000066] i am very new to this game [f=0000256] [256] Event [2248,334.769897,696]: 1 finished unit Metal Extractor [f=0000490] [490] Event [1768,513.061646,4904]: 0 finished unit Metal Extractor [f=0000541] [541] Event [2696,358.553772,536]: 1 finished unit Metal Extractor [f=0000722] [722] Event [2512,337.588928,780]: 1 finished unit Welder [f=0000778] you will win [f=0000930] [930] Event [2104,503.242645,4920]: 0 finished unit Metal Extractor [f=0000967] [967] Event [2472,345.26535,248]: 1 finished unit Metal Extractor [f=0001290] [1290] Event [1928,513.454468,5224]: 0 finished unit Metal Extractor [f=0001516] [1516] Event [1928,513.225342,5160]: 0 finished unit Solar Collector [f=0001741] [1741] Event [1864,512.67981,5000]: 0 finished unit Solar Collector [f=0001894] [1894] Event [2512,337.588928,780]: 1 finished unit Blitz [f=0001965] [1965] Event [2008,507.661194,5016]: 0 finished unit Solar Collector [f=0001980] [1980] Event [2056,508.896759,5192]: 0 finished unit Gunship Plant [f=0001980] !transmitlobby @voice@buildUnit@add;gunshipcon;Wasp [f=0001980] !transmitlobby @voice@buildUnit@add;gunshipbomb;Blastwing [f=0001980] !transmitlobby @voice@buildUnit@add;gunshipemp;Gnat [f=0001980] !transmitlobby @voice@buildUnit@add;gunshipraid;Locust [f=0001980] !transmitlobby @voice@buildUnit@add;gunshipskirm;Harpy [f=0001980] !transmitlobby @voice@buildUnit@add;gunshipheavyskirm;Nimbus [f=0001980] !transmitlobby @voice@buildUnit@add;gunshipassault;Revenant [f=0001980] !transmitlobby @voice@buildUnit@add;gunshipkrow;Krow [f=0001980] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident [f=0001980] !transmitlobby @voice@buildUnit@add;gunshiptrans;Charon [f=0001980] !transmitlobby @voice@buildUnit@add;gunshipheavytrans;Hercules [f=0001980] !transmitlobby @voice@buildUnit@reload [f=0002311] [2311] Event [2360,339.319397,40]: 1 finished unit Solar Collector [f=0002826] [2826] Event [2280,335.784546,40]: 1 finished unit Solar Collector [f=0002916] [2916] Event [2056.00146,529.383362,5191]: 0 finished unit Wasp [f=0003066] [3066] Event [2512,337.588928,780]: 1 finished unit Welder [f=0003288] [3288] Event [2056.00146,529.383362,5191]: 0 finished unit Wasp [f=0003341] [3341] Event [904,361.303101,760]: 1 finished unit Metal Extractor [f=0003429] [3429] Event [2200,332.50061,40]: 1 finished unit Solar Collector [f=0003663] [3663] Event [2056.00146,529.383362,5191]: 0 finished unit Wasp [f=0003684] [3684] Event [904,483.81189,4136]: 0 finished unit Metal Extractor [f=0003904] [3904] Event [2120,327.798401,40]: 1 finished unit Solar Collector [f=0004023] [4023] Event [584,402.095703,552]: 1 finished unit Metal Extractor [f=0004048] [4048] Event [3480,350.731262,5496]: 0 finished unit Metal Extractor [f=0004073] [4073] Event [2056.00146,529.383362,5191]: 0 finished unit Wasp [f=0004074] [4074] Event [2512,337.588928,780]: 1 finished unit Welder [f=0004331] [4331] Event [2040,326.816467,40]: 1 finished unit Solar Collector [f=0004476] [4476] Event [4008,346.97821,5528]: 0 lost unit Metal Extractor [f=0004715] [4715] Event [616,357.473694,1016]: 1 finished unit Metal Extractor [f=0004720] [4720] Event [2744,503.962708,4456]: 0 finished unit Metal Extractor [f=0004789] [4789] Event [1864,720.854187,3704]: 0 finished unit Metal Extractor [f=0004914] [4914] Event [3815.52051,368.595001,5743.12744]: 0 lost unit Wasp [f=0004950] [4950] Event [3768,346.323608,5880]: 0 lost unit Metal Extractor [f=0004957] [4957] Event [1960,330.875,40]: 1 finished unit Solar Collector [f=0004965] [4965] Event [2056.00146,529.383362,5191]: 0 finished unit Wasp [f=0005053] [5053] Event [1928,512.068848,5080]: 0 finished unit Solar Collector [f=0005088] [5088] Event [4192,511.610657,1040]: 1 finished unit Picket [f=0005274] [5274] Event [3480,350.731262,5496]: 0 lost unit Metal Extractor [f=0005308] please stop [f=0005499] [5499] Event [1880,338.752075,40]: 1 finished unit Solar Collector [f=0005560] [5560] Event [1672,720.101379,3224]: 0 finished unit Metal Extractor [f=0005617] [5617] Event [3240,496.762085,3736]: 0 finished unit Metal Extractor [f=0005649] [5649] Event [4184,511.11969,824]: 1 finished unit Metal Extractor [f=0005649] [5649] Event [1848,515.636475,5080]: 0 finished unit Solar Collector [f=0005660] Allies: no [f=0005689] [5689] Event [2392,338.69751,632]: 1 finished unit Caretaker [f=0005745] [5745] Event [920,338.337463,1720]: 1 finished unit Metal Extractor [f=0006069] [6069] Event [1800,350.01123,40]: 1 finished unit Solar Collector [f=0006098] [6098] Event [2056.00146,529.383362,5191]: 0 finished unit Locust [f=0006109] [6109] Event [1928,513.454468,5224]: 0 lost unit Metal Extractor [f=0006132] [6132] Event [1768,519.585876,5080]: 0 finished unit Solar Collector [f=0006168] [6168] Event [1928,693.088135,2920]: 0 finished unit Metal Extractor [f=0006194] [6194] Event [2512,337.588928,780]: 1 finished unit Ogre [f=0006283] [6283] Event [4392,513.345337,1256]: 1 finished unit Metal Extractor [f=0006289] [6289] Event [3832,574.616089,3944]: 0 finished unit Metal Extractor [f=0006354] [6354] Event [1837.83191,507.970673,4864.05225]: 1 lost unit Blitz [f=0006511] [6511] Event [2456,340.792236,632]: 1 finished unit Caretaker [f=0006736] [6736] Event [2360,339.548492,120]: 1 finished unit Solar Collector [f=0006784] [6784] Event [2056.00146,529.383362,5191]: 0 finished unit Locust [f=0006853] [6853] Event [2392,570.743042,2200]: 0 finished unit Metal Extractor [f=0006934] [6934] Event [3992,502.915344,1160]: 1 finished unit Metal Extractor [f=0006968] [6968] Event [2520,343.443359,632]: 1 finished unit Caretaker [f=0007145] [7145] Event [4296,708.438599,3160]: 0 finished unit Metal Extractor [f=0007263] [7263] Event [1928,509.392975,5224]: 0 finished unit Metal Extractor [f=0007298] [7298] Event [2280,336.177307,120]: 1 finished unit Solar Collector [f=0007352] [7352] Event [2512,337.588928,780]: 1 finished unit Blitz [f=0007427] [7427] Event [2056.00146,529.383362,5191]: 0 finished unit Locust [f=0007541] [7541] Event [2584,346.78186,632]: 1 finished unit Caretaker [f=0007543] [7543] Event [2936,499.227753,2520]: 0 finished unit Metal Extractor [f=0007748] [7748] Event [4552,713.588135,2904]: 0 finished unit Metal Extractor [f=0007921] [7921] Event [2512,337.588928,780]: 1 finished unit Blitz [f=0008073] [8073] Event [376,467.490479,5592]: 0 finished unit Solar Collector [f=0008080] [8080] Event [2200,333.722534,120]: 1 finished unit Solar Collector [f=0008110] [8110] Event [1816,506.805115,4824]: 0 finished unit Solar Collector [f=0008113] [8113] Event [2056.00146,529.383362,5191]: 0 finished unit Locust [f=0008145] [8145] Event [2648,350.676727,632]: 1 finished unit Caretaker [f=0008285] [8285] Event [3464,495.071045,2984]: 0 finished unit Metal Extractor [f=0008411] [8411] Event [4360,718.606689,2520]: 0 finished unit Metal Extractor [f=0008431] [8431] Event [616,357.473694,1016]: 1 lost unit Metal Extractor [f=0008547] [8547] Event [2512,337.588928,780]: 1 finished unit Blitz [f=0008551] [8551] Event [472,474.898376,5640]: 0 finished unit Solar Collector [f=0008685] [8685] Event [2056.00146,529.383362,5191]: 0 finished unit Locust [f=0008715] [8715] Event [904,361.303101,760]: 1 lost unit Metal Extractor [f=0008769] [8769] Event [1848,517.510376,5176]: 0 finished unit Solar Collector [f=0008876] [8876] Event [2712,354.571594,632]: 1 finished unit Caretaker [f=0008913] [8913] Event [584,402.095703,552]: 1 lost unit Metal Extractor [f=0008957] [8957] Event [2792,495.071045,3272]: 0 finished unit Metal Extractor [f=0009005] [9005] Event [360,452.827393,5480]: 0 finished unit Solar Collector [f=0009124] [9124] Event [498.377838,422.480438,727.660828]: 0 lost unit Locust [f=0009138] [9138] Event [5224,483.266357,2008]: 0 finished unit Metal Extractor [f=0009152] [9152] Event [2056.00146,529.383362,5191]: 0 finished unit Locust [f=0009180] [9180] Event [2120,330.864105,120]: 1 finished unit Solar Collector [f=0009323] [9323] Event [472,475.422058,5528]: 0 finished unit Solar Collector [f=0009409] [9409] Event [2512,337.588928,780]: 1 finished unit Blitz [f=0009490] [9490] Event [3432,510.377808,1640]: 1 finished unit Metal Extractor [f=0009618] [9618] Event [568,475.629333,5624]: 0 finished unit Solar Collector [f=0009644] [9644] Event [1992,511.160126,5288]: 0 finished unit Solar Collector [f=0009727] [9727] Event [1864,515.80127,5256]: 0 finished unit Solar Collector [f=0009821] [9821] Event [2056.00146,529.383362,5191]: 0 finished unit Locust [f=0009934] [9934] Event [2512,337.588928,780]: 1 finished unit Blitz [f=0009953] [9953] Event [552,458.882446,5720]: 0 finished unit Solar Collector [f=0010211] [10211] Event [2056.00146,529.383362,5191]: 0 finished unit Locust [f=0010395] [10395] Event [2040,330.384064,120]: 1 finished unit Solar Collector [f=0010446] [10446] Event [2512,337.588928,780]: 1 finished unit Blitz [f=0010601] [10601] Event [2056.00146,529.383362,5191]: 0 finished unit Locust [f=0010802] [10802] Event [2512,337.588928,780]: 1 finished unit Welder [f=0010991] [10991] Event [2056.00146,529.383362,5191]: 0 finished unit Locust [f=0011146] [11146] Event [2512,337.588928,780]: 1 finished unit Welder [f=0011381] [11381] Event [2056.00146,529.383362,5191]: 0 finished unit Locust [f=0011410] [11410] Event [2392,570.743042,2200]: 0 lost unit Metal Extractor [f=0011545] [11545] Event [4184,511.11969,824]: 1 lost unit Metal Extractor [f=0011554] [11554] Event [2512,337.588928,780]: 1 finished unit Welder [f=0011729] [11729] Event [4192,511.610657,1040]: 1 lost unit Picket [f=0011771] [11771] Event [2056.00146,529.383362,5191]: 0 finished unit Locust [f=0011846] [11846] Event [2035.81958,644.827881,2560.76538]: 1 lost unit Blitz [f=0011858] [11858] Event [584,398.034119,552]: 1 finished unit Metal Extractor [f=0011886] [11886] Event [1960,333.755249,120]: 1 finished unit Solar Collector [f=0011932] [11932] Event [2160.33545,634.36969,2540.39307]: 0 lost unit Locust [f=0011939] [11939] Event [2272,504.530029,4864]: 0 finished unit Faraday [f=0011943] [11943] Event [1975.69751,674.950806,2693.58936]: 1 lost unit Blitz [f=0011987] [11987] Event [3992,502.915344,1160]: 1 lost unit Metal Extractor [f=0011995] [11995] Event [2472,344.556213,472]: 1 finished unit Hacksaw [f=0012061] [12061] Event [1928,693.088135,2920]: 0 lost unit Metal Extractor [f=0012080] [12080] Event [2048.21094,666.974304,3002.93018]: 1 lost unit Blitz [f=0012089] [12089] Event [undefined]: inelin1 resigned [f=0012089] game_message: inelin1 has been destroyed! [f=0012089] game_message: N008D35TR0Y3R wins! [f=0012089] Submitting stats [f=0012089] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012089] Part| Total Time|Time of the last 0.5s [f=0012089] Draw 11777.03ms 10.16% [f=0012089] Lua::Callins::Synced 3368.68ms 18.33% [f=0012089] Lua::Callins::Unsynced 14986.79ms 11.75% [f=0012089] Lua::CollectGarbage::Synced 337.11ms 0.10% [f=0012089] Lua::CollectGarbage::Unsynced 788.88ms 0.60% [f=0012089] Misc::Profiler::AddTime 48.91ms 0.10% [f=0012089] Sim 11933.82ms 82.17% [f=0012089] [12089] Received game_message: inelin1 has been destroyed! [f=0012089] [12089] Received game_message: N008D35TR0Y3R wins! [f=0012090] [12090] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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18,5655,5015,5655,5015,0,56.2729111,0,56.2729111,0,0,0,0,0,0,0,0,0,183.797638,0,183.797638,713.957092,284.999939,713.957092,284.999939,100,0,100,0,27.333334,20,27.333334,20,2720,2000,2720,2000,25.1489964,28.74683,25.1489964,28.74683,1385,1620,1385,1620,202.249969,285,202.249969,285,1450,1395,1450,1395,400.332947,442.249969,400.332947,442.249969,0,30.0000191,0,30.0000191,284.999939,721.720459,284.999939,721.720459 [f=0012090] [12090] Game End Stats Values: 19,6010,5160,6010,5160,0,56.5754013,0,56.5754013,0,0,0,0,0,0,0,0,0,309.46521,0,309.46521,713.957092,284.999939,713.957092,284.999939,100,0,100,0,28,20,28,20,2720,2000,2720,2000,25.1489964,32.190464,25.1489964,32.190464,1670,1620,1670,1620,202.249969,285,202.249969,285,1520,1540,1520,1540,400.332947,442.249969,400.332947,442.249969,0,30.0000191,0,30.0000191,284.999939,721.720459,284.999939,721.720459 [f=0012090] [12090] Game End Stats Values: 20,6400,5600,6400,5600,0,57.4117012,0,57.4117012,0,0,0,0,0,0,0,0,0,467.838318,0,467.838318,798.374573,396.255829,798.374573,396.255829,100,0,100,0,29.8666668,23.6000004,29.8666668,23.6000004,2900,2000,2900,2000,24.8936787,34.1409531,24.8936787,34.1409531,1955,1840,1955,1840,202.249969,360,202.249969,360,1445,1760,1445,1760,475.332947,442.249969,475.332947,442.249969,0,30.0000191,0,30.0000191,396.255829,806.137939,396.255829,806.137939 [f=0012090] [12090] Game End Stats Values: 21,6430,6035,6430,6035,0,58.3547821,0,58.3547821,0,0,0,0,0,0,0,0,0,620.617676,0,620.617676,936.514099,560.085205,936.514099,560.085205,100,0,100,0,30,26.5333328,30,26.5333328,3080,2000,3080,2000,22.0851631,36.7012711,22.0851631,36.7012711,1955,2060,1955,2060,202.249969,510,202.249969,510,1295,1975,1295,1975,625.332947,442.249969,625.332947,442.249969,0,30.0000191,0,30.0000191,560.085205,944.277466,560.085205,944.277466 [f=0012090] [12090] Game End Stats Values: 22,6785,6250,6785,6250,0,68.2694473,0,68.2694473,0,0,0,0,0,0,0,0,0,886.82666,0,886.82666,983.839661,575.747925,983.839661,575.747925,100,0,100,0,31.0666676,30.1333332,31.0666676,30.1333332,3080,2000,3080,2000,19.4042988,40.3632164,19.4042988,40.3632164,2240,2060,2240,2060,202.249969,510,202.249969,510,1365,2190,1365,2190,625.332947,662.25,625.332947,662.25,0,30.0000191,0,30.0000191,575.747925,991.603027,575.747925,991.603027 [f=0012090] [12090] Game End Stats Values: 23,6860,6680,6860,6680,0,86.7120667,0,86.7120667,0,0,0,0,0,0,0,0,0,1130.55493,0,1130.55493,983.839661,575.747925,983.839661,575.747925,100,0,100,0,32,34.5333328,32,34.5333328,3080,2000,3080,2000,20.9362221,41.6977081,20.9362221,41.6977081,2240,2280,2240,2280,202.249969,510,202.249969,510,1440,2400,1440,2400,625.332947,662.25,625.332947,662.25,0,30.0000191,0,30.0000191,575.747925,991.603027,575.747925,991.603027 [f=0012090] [12090] Game End Stats Values: 24,7145,6970,7145,6970,0,128.888855,0,128.888855,0,0,0,0,0,0,0,0,0,1504.01392,0,1504.01392,983.839661,575.747925,983.839661,575.747925,100,0,100,0,32,39.5999985,32,39.5999985,3080,2000,3080,2000,21.3192024,43.2799873,21.3192024,43.2799873,2525,2500,2525,2500,202.249969,510,202.249969,510,1440,2470,1440,2470,625.332947,662.25,625.332947,662.25,0,30.0000191,0,30.0000191,575.747925,991.603027,575.747925,991.603027 [f=0012090] [12090] Game End Stats Values: 25,7500,7190,7500,7190,0,181.222351,0,181.222351,0,0,0,0,0,0,0,0,0,1908.37952,0,1908.37952,983.839661,575.747925,983.839661,575.747925,100,0,100,0,33.5999985,40,33.5999985,40,3080,2000,3080,2000,21.3192024,43.9570999,21.3192024,43.9570999,2810,2720,2810,2720,202.249969,510,202.249969,510,1510,2470,1510,2470,625.332947,662.25,625.332947,662.25,0,30.0000191,0,30.0000191,575.747925,991.603027,575.747925,991.603027 [f=0012090] [12090] Game End Stats Values: 26,7900,7410,7900,7410,0,236.653687,0,236.653687,0,0,0,0,0,0,0,0,0,2305.51025,0,2305.51025,1063.65356,583.791138,1063.65356,583.791138,100,0,100,0,34,40,34,40,3080,2000,3080,2000,21.3192024,44.1636238,21.3192024,44.1636238,3210,2940,3210,2940,202.249969,510,202.249969,510,1510,2470,1510,2470,625.332947,662.25,625.332947,662.25,0,30.0000191,0,30.0000191,583.791138,1071.41699,583.791138,1071.41699 [f=0012090] [12090] Game End Stats Values: 27,8025,7555,8025,7555,0,280.147064,0,280.147064,0,0,0,0,0,0,0,0,0,2533.81055,0,2533.81055,1218.46741,731.345825,1218.46741,731.345825,100,0,100,0,34,40,34,40,3080,2000,3080,2000,20.8085594,42.2188225,20.8085594,42.2188225,3410,3160,3410,3160,277.249969,585,277.249969,585,1435,2395,1435,2395,700.332947,737.25,700.332947,737.25,0,30.0000191,0,30.0000191,732.011169,1226.23083,732.011169,1226.23083 [f=0012090] [12090] Game End Stats Values: 28,7360,7730,7360,7730,0,320.813904,0,320.813904,0,0,0,0,0,0,0,0,0,2764.10352,0,2764.10352,2158.11816,1822.05627,2158.11816,1822.05627,220,250,220,250,34.7692299,40,34.7692299,40,3080,2000,3080,2000,20.839653,41.5342178,20.839653,41.5342178,2555,3160,2555,3160,352.249969,1615,352.249969,1615,1505,2320,1505,2320,1730.33301,1032.25,1730.33301,1032.25,18.25,30.0000191,18.25,30.0000191,1830.13525,2165.88184,1830.13525,2165.88184 [f=0012110] [12110] Event [4392,513.345337,1256]: 1 lost unit Metal Extractor [f=0012126] [12126] Event [2000.12097,689.073608,3124.64111]: 1 lost unit Blitz [f=0012136] [12136] Event [2074.03857,665.782898,3143.76978]: 1 lost unit Blitz [f=0012137] [12137] Event [2063.98071,662.31543,3039.58325]: 1 lost unit Blitz [f=0012161] [12161] Event [2056.00146,529.383362,5191]: 0 finished unit Locust [f=0012376] Spectator inelin1 left the game: normal quit [f=0012376] [12376] Event [undefined]: inelin1 quit [f=0012382] No clients connected, shutting down server [f=0012382] Server shutdown [f=0016833] Autoquit sending quit command. [f=0016833] [QuitAction] user exited to system [f=0016833] [SpringApp::Kill][1] fromRun=1 [f=0016833] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016833] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016833] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016833] [ThreadPool::SetThreadCount][2] workers=0 [f=0016833] [SpringApp::Kill][2] [f=0016833] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016833] [Game::KillLua][3] dtor=0 luaUI=0x5204bc70 [f=0016833] Start widgetHandler:Shutdown [f=0016833] Shutdown - SaveOrderList Complete [f=0016833] Writing last game win data [f=0016833] Shutdown - SaveConfigData Complete [f=0016833] Shutdown Widget - Save/Load API [f=0016833] Shutdown Widget - Chili Highlight [f=0016833] Shutdown Widget - Draw After Chili [f=0016833] Shutdown Widget - EPIC Menu [f=0016833] Shutdown Widget - Chili Widget Selector [f=0016833] Shutdown Widget - Chili Minimap [f=0016833] Shutdown Widget - Local Team Colors [f=0016833] Shutdown Widget - Display Keys 2 [f=0016833] Shutdown Widget - Save Game Menu [f=0016833] Shutdown Widget - Unit Icons [f=0016833] Shutdown Widget - Noises [f=0016833] Shutdown Widget - HealthBars [f=0016833] Shutdown Widget - Win Counter [f=0016833] Shutdown Widget - SpringRTS Replay Stats [f=0016833] Shutdown Widget - BuildETA [f=0016833] Shutdown Widget - Modular Comm Info [f=0016833] Shutdown Widget - Stereo3D [f=0016833] Shutdown Widget - Showeco and Grid Drawer [f=0016833] Shutdown Widget - Point Tracker [f=0016833] Shutdown Widget - Music Player [f=0016833] Shutdown Widget - Missile Silo Range [f=0016833] Shutdown Widget - MinimapEvents [f=0016833] Shutdown Widget - Mex Placement Handler [f=0016833] Shutdown Widget - Local Widgets Config [f=0016833] Shutdown Widget - Highlight Geos [f=0016833] Shutdown Widget - Grab Input [f=0016833] Input grabbing is disabled! [f=0016833] Shutdown Widget - MetalFeatures (new) [f=0016833] Shutdown Widget - Darkening [f=0016833] Shutdown Widget - Context Menu [f=0016833] Shutdown Widget - Chili Spectator Panels [f=0016833] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016833] Shutdown Widget - Chili Nuke Warning [f=0016833] Shutdown Widget - Chili EndGame Window [f=0016833] Shutdown Widget - Chili Economy Panel Default [f=0016833] Shutdown Widget - CameraShake [f=0016833] Shutdown Widget - Attack AoE [f=0016833] Shutdown Widget - Map Edge Extension [f=0016833] Shutdown Widget - Selection Send [f=0016833] Shutdown Widget - LupsManager [f=0016833] Shutdown Widget - Newton Firezone [f=0016833] Shutdown Widget - Chili Crude Player List [f=0016833] Shutdown Widget - Chili Pro Console [f=0016833] Shutdown Widget - Lasso Terraform GUI [f=0016833] Shutdown Widget - Lups [f=0016833] Shutdown Widget - Chili Framework [f=0016833] Shutdown Widget - Chili Core Selector [f=0016833] Shutdown Widget - Custom Markers [f=0016833] Shutdown Widget - Pause Screen [f=0016833] Shutdown Widget - Text To Speech Control [f=0016833] Shutdown Widget - Persistent Build Height [f=0016833] Shutdown Widget - Layout Handler [f=0016833] End widgetHandler:Shutdown [f=0016833] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={289515,49002215} {int,ext,rec}Allocs={23104706,0,0} {chunk,block}Bytes={49002215,0} [f=0016833] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0016833] [Game::KillLua][2] dtor=0 luaRules=0x52eb9bf0 [f=0016833] Start gadgetHandler:Shutdown [f=0016833] Shutdown - StartSetup [f=0016833] Shutdown - UnitMorph [f=0016833] Shutdown - LupsNanoSpray [f=0016833] Shutdown - Missile Silo Controller [f=0016833] Shutdown - Modular Comm Info [f=0016833] Shutdown - Terrain Texture Handler [f=0016833] Shutdown - UnitCloakShield [f=0016833] Shutdown - Starlight Handler [f=0016833] End gadgetHandler:Shutdown [f=0016833] Start gadgetHandler:Shutdown [f=0016833] Shutdown - Save/Load [f=0016833] Shutdown - UnitMorph [f=0016833] Shutdown - Modular Comm Info [f=0016833] Shutdown - Retreat Command [f=0016833] Shutdown - Shockwaves [f=0016833] Shutdown - Teleport Throw [f=0016833] Shutdown - UnitCloakShield [f=0016833] Shutdown - Lups Cloak FX [f=0016833] Shutdown - Lups [f=0016833] Shutdown - Lups Shield [f=0016833] End gadgetHandler:Shutdown [f=0016833] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23104736,0,0} {chunk,block}Bytes={0,0} [f=0016833] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23104736,0,0} {chunk,block}Bytes={0,0} [f=0016833] [Game::KillLua][4] dtor=0 [f=0016833] [Game::~CGame][1] [f=0016833] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016833] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016833] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016833] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016833] [Game::KillLua][4] dtor=1 [f=0016833] [Game::KillMisc][1] [f=0016833] [Game::KillMisc][2] [f=0016833] [Game::KillMisc][3] [f=0016833] [Game::KillRendering][1] [f=0016833] [3DOParser::Kill] allocated 155 pieces [f=0016833] [S3OParser::Kill] allocated 2753 pieces [f=0016833] [AssParser::Kill] allocated 249 pieces [f=0016833] [Game::KillInterface][1] [f=0016833] [Game::KillInterface][2] [f=0016833] [Game::KillSimulation][1] [f=0016833] [Game::KillSimulation][2] [f=0016833] [CCollisionHandler] dis-/continuous tests: 0/27014 [f=0016833] [Game::KillSimulation][3] [f=0016833] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016833] [~CPathCache(24x24)] cacheHits=44 hitPercentage=45% numHashColls=0 maxCacheSize=7 [f=0016833] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016833] [~CPathCache(48x48)] cacheHits=81 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016833] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016833] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016833] [LosHandler::Kill] raycast instance cache-{hits,misses}={5748,6827}; shared=0%; cached=45% [f=0016833] [Game::KillSimulation][4] [f=0016833] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0016833] [Game::~CGame][2] [f=0016833] [Game::~CGame][3] [f=0016833] [SpringApp::Kill][3] [f=0016833] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 175812 bytes sent 112541 bytes recv'd [f=0016833] [SpringApp::Kill][4] font=0x447967e0 [f=0016833] [SpringApp::Kill][5] [f=0016833] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7627 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp (0x4353b7c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp" numZipFiles=7627 sumInflSize=692916kb sumReadTime=2832ms file="bitmaps/loadpictures/buildpower.png" indx=487 inflSize=2718kb readTime=170ms file="unittextures/factorytank_1.png" indx=6993 inflSize=4103kb readTime=110ms file="bitmaps/darksmoketrail.tga" indx=420 inflSize=30kb readTime=33ms file="gamedata/resources.lua" indx=902 inflSize=5kb readTime=29ms file="objects3d/armcom2.3do" indx=4788 inflSize=45kb readTime=28ms file="objects3d/corcan.s3o" indx=4933 inflSize=42kb readTime=26ms file="gamedata/unitdef_defaults/area_damage_defs.lua" indx=906 inflSize=0kb readTime=25ms file="bitmaps/pd/blooddrop.png" indx=527 inflSize=6kb readTime=24ms file="unittextures/factorytank_2.png" indx=6994 inflSize=4103kb readTime=24ms file="luarules/gadgets/weapon_hide_sniper.lua" indx=1776 inflSize=1kb readTime=21ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp] 62912653 bytes cached in 2813 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=11 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/trojan_hills_v05.sd7 (0x44940140) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x4487a240) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x4493bb90) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f6d88083580) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]