[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Bp8sVLzwFX/springsettings.833121.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 9ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fba3c01d9f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 19490 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/833121/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 275ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x456f3ed0] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x456f3ed0] using game "Zero-K v1.7.11.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.11.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 104ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 881ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 963ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 2ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 29ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 836ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 182ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 32ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 70ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] brianfreeman was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/833121/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=909cd100 [f=-000001] [Path] [PathEstimator::ReadFile] hash=909cd100 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-909cd100.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=909cd110 [f=-000001] [Path] [PathEstimator::ReadFile] hash=909cd110 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-909cd110.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (261ms, checksum e83319b2)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11436,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/833121/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f06b1039bd430ea7824fed2fd936370f0540a201c897c0be90613c325a2d2148f08f7f7df6a301efde4cd52b81b064de759b171c9c02d0b15efa96ba133d11c9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f7c80979db8ac3ef57558a8a05d72b37f7f06a5b37a45aa60d7d023c789928652d4101925a79ec3419624ece1d8259c02a82120925c296ca92b9e73d85554c1a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51d40790,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 36933f5e0fa28d309ac2b332bf54ffe2 [f=-000001] Connection attempt from bitterbun1 [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: bitterbun1 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bitterbun1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bitterbun1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from KlondikeSam [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: KlondikeSam changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KlondikeSam" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KlondikeSam" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bitterbun1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f06b1039bd430ea7824fed2fd936370f0540a201c897c0be90613c325a2d2148f08f7f7df6a301efde4cd52b81b064de759b171c9c02d0b15efa96ba133d11c9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bitterbun1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f7c80979db8ac3ef57558a8a05d72b37f7f06a5b37a45aa60d7d023c789928652d4101925a79ec3419624ece1d8259c02a82120925c296ca92b9e73d85554c1a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bitterbun1" string="[Game::Load][lua{Rules,Gaia}={17942f38,00000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KlondikeSam" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f06b1039bd430ea7824fed2fd936370f0540a201c897c0be90613c325a2d2148f08f7f7df6a301efde4cd52b81b064de759b171c9c02d0b15efa96ba133d11c9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KlondikeSam" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f7c80979db8ac3ef57558a8a05d72b37f7f06a5b37a45aa60d7d023c789928652d4101925a79ec3419624ece1d8259c02a82120925c296ca92b9e73d85554c1a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KlondikeSam" string="[Game::Load][lua{Rules,Gaia}={0x6d68bf40,(nil)}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [0] Event [4911,174.003174,4712]: 0 finished unit Recon Commander [f=-000001] [0] Event [347,177.638672,458]: 1 finished unit Guardian Commander [f=0000000] [0] bitterbun1, team: 0, elo:2054 [f=0000000] [0] KlondikeSam, team: 1, elo:1189 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000030] [30] Event [4848,172.122589,4848]: 0 finished unit Rover Assembly [f=0000030] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000030] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000030] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000030] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000030] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000030] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000030] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000030] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000030] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000030] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000030] !transmitlobby @voice@buildUnit@reload [f=0000226] [226] Event [200,174.937653,160]: 1 finished unit Shieldbot Factory [f=0000345] [345] Event [4728,170.107483,4696]: 0 finished unit Metal Extractor [f=0000526] [526] Event [4830.00781,174.636581,4848.02979]: 0 finished unit Fencer [f=0000735] [735] Event [4376,181.289734,4376]: 0 finished unit Metal Extractor [f=0000961] [961] Event [4488,175.627686,4360]: 0 finished unit Solar Collector [f=0001185] [1185] Event [4568,172.172241,4424]: 0 finished unit Solar Collector [f=0001234] [1234] Event [4830.00781,174.636581,4848.02979]: 0 finished unit Fencer [f=0001457] [1457] Event [4648,168.589111,4504]: 0 finished unit Solar Collector [f=0001789] [1789] Event [4728,163.068909,4568]: 0 finished unit Solar Collector [f=0001858] [1858] Event [212,173.995728,160]: 1 finished unit Bandit [f=0002037] [2037] Event [4830.00781,174.636581,4848.02979]: 0 finished unit Fencer [f=0002091] [2091] Event [212,173.995728,160]: 1 finished unit Bandit [f=0002167] [2167] Event [360,175.819244,392]: 1 finished unit Solar Collector [f=0002266] [2266] Event [4888,165.069824,3928]: 0 finished unit Metal Extractor [f=0002467] [2467] Event [212,173.995728,160]: 1 finished unit Convict [f=0002647] [2647] Event [4830.00781,174.636581,4848.02979]: 0 finished unit Fencer [f=0002752] [2752] Event [360,175.81926,328]: 1 finished unit Caretaker [f=0002760] [2760] Event [424,175.819244,328]: 1 finished unit Metal Extractor [f=0002807] [2807] Event [212,173.995728,160]: 1 finished unit Convict [f=0002865] [2865] Event [4488,168.596191,3528]: 0 finished unit Metal Extractor [f=0003041] [3041] Event [212,173.995728,160]: 1 finished unit Bandit [f=0003124] [3124] Event [4830.00781,174.636581,4848.02979]: 0 finished unit Fencer [f=0003291] [3291] Event [212,173.995728,160]: 1 finished unit Bandit [f=0003506] [3506] Event [4830.00781,174.636581,4848.02979]: 0 finished unit Mason [f=0003525] [3525] Event [3672,170.348755,3224]: 0 finished unit Metal Extractor [f=0003870] [3870] Event [4830.00781,174.636581,4848.02979]: 0 finished unit Mason [f=0004005] [4005] Event [3274.54419,175.825943,3135.18579]: 1 lost unit Bandit [f=0004245] [4245] Event [4232,177.947845,2632]: 0 finished unit Metal Extractor [f=0004314] [4314] Event [4830.00781,174.636581,4848.02979]: 0 finished unit Fencer [f=0004359] [4359] Event [280,175.762482,488]: 1 finished unit Solar Collector [f=0004590] [4590] Event [4056,175.819244,2472]: 0 finished unit Metal Extractor [f=0004789] [4789] Event [4830.00781,174.636581,4848.02979]: 0 finished unit Fencer [f=0004803] [4803] Event [212,173.995728,160]: 1 finished unit Outlaw [f=0004834] [4834] Event [1272,177.458252,264]: 1 finished unit Metal Extractor [f=0004843] [4843] Event [4888,173.995728,4728]: 0 finished unit Caretaker [f=0005014] [5014] Event [4704,174.059601,3856]: 0 finished unit Lotus [f=0005054] [5054] Event [4830.00781,174.636581,4848.02979]: 0 finished unit Fencer [f=0005167] [5167] Event [616,172.115479,568]: 1 finished unit Solar Collector [f=0005307] [5307] Event [212,173.995728,160]: 1 finished unit Vandal [f=0005325] [5325] Event [3592,183.113251,1736]: 0 finished unit Metal Extractor [f=0005385] [5385] Event [1239.91931,175.819244,307.893646]: 1 lost unit Bandit [f=0005489] [5489] Event [1272,177.458252,264]: 1 lost unit Metal Extractor [f=0005560] [5560] Event [4830.00781,174.636581,4848.02979]: 0 finished unit Fencer [f=0005740] [5740] Event [1162.58118,175.881256,254.425491]: 1 lost unit Convict [f=0005916] [5916] Event [4808,171.987762,3848]: 0 finished unit Solar Collector [f=0005953] [5953] Event [4830.00781,174.636581,4848.02979]: 0 finished unit Fencer [f=0006094] [6094] Event [504,174.002838,472]: 1 finished unit Solar Collector [f=0006330] [6330] Event [2600,184.936768,2104]: 0 finished unit Metal Extractor [f=0006340] [6340] Event [4272,179.452057,4304]: 0 finished unit Lotus [f=0006409] [6409] Event [4830.00781,174.636581,4848.02979]: 0 finished unit Fencer [f=0006488] [6488] Event [212,173.995728,160]: 1 finished unit Outlaw [f=0006546] [6546] Event [2507.76685,177.495819,1865.0636]: 1 lost unit Bandit [f=0006609] [6609] Event [2555.625,177.639954,1929.22461]: 1 lost unit Bandit [f=0006694] [6694] Event [4888,170.164246,3848]: 0 finished unit Solar Collector [f=0006710] [6710] Event [4830.00781,174.636581,4848.02979]: 0 finished unit Fencer [f=0006976] [6976] Event [4830.00781,174.636581,4848.02979]: 0 finished unit Fencer [f=0007045] [7045] Event [744,175.805054,600]: 1 finished unit Metal Extractor [f=0007200] [7200] Event [2264,172.35672,1176]: 0 finished unit Metal Extractor [f=0007318] [7318] Event [4968,172.101288,3848]: 0 finished unit Solar Collector [f=0007385] [7385] Event [4830.00781,174.636581,4848.02979]: 0 finished unit Fencer [f=0007523] [7523] Event [856,176.010803,424]: 1 finished unit Caretaker [f=0007632] [7632] Event [4830.00781,174.636581,4848.02979]: 0 finished unit Fencer [f=0007698] [7698] Event [840,175.819244,552]: 1 finished unit Solar Collector [f=0007764] [7764] Event [4968,168.532349,3928]: 0 finished unit Solar Collector [f=0007905] [7905] Event [1784,183.177124,728]: 0 finished unit Metal Extractor [f=0007936] [7936] Event [1032,175.826355,360]: 1 finished unit Solar Collector [f=0007959] [7959] Event [1355.70166,175.759262,525.786499]: 1 lost unit Vandal [f=0008031] [8031] Event [4830.00781,174.636581,4848.02979]: 0 finished unit Fencer [f=0008129] [8129] Event [1335.89453,173.651154,487.137726]: 1 lost unit Outlaw [f=0008195] [8195] Event [424,177.635651,456]: 1 finished unit Stardust [f=0008331] [8331] Event [4952,172.172241,4728]: 0 finished unit Caretaker [f=0008332] [8332] Event [4808,168.525238,3928]: 0 finished unit Solar Collector [f=0008435] [8435] Event [4830.00781,174.636581,4848.02979]: 0 finished unit Fencer [f=0008547] [8547] Event [212,173.995728,160]: 1 finished unit Bandit [f=0008561] [8561] Event [1032,175.826355,360]: 1 lost unit Solar Collector [f=0008597] [8597] Event [984,176.067566,488]: 1 lost unit Stardust [f=0008655] [8655] Event [1272,176.781372,264]: 0 finished unit Metal Extractor [f=0008664] [8664] Event [1125.1571,175.904099,315.929504]: 1 lost unit Outlaw [f=0008729] [8729] Event [948.062988,175.898483,426.416077]: 1 lost unit Convict [f=0008773] [8773] Event [212,173.995728,160]: 1 finished unit Bandit [f=0008849] [8849] Event [4952,170.164246,4792]: 0 finished unit Caretaker [f=0008877] [8877] Event [1100.92334,175.880173,408.738739]: 1 lost unit Bandit [f=0008916] [8916] Event [4808,170.348755,4008]: 0 finished unit Solar Collector [f=0008983] [8983] Event [4830.00781,174.636581,4848.02979]: 0 finished unit Fencer [f=0008985] [8985] Event [212,173.995728,160]: 1 finished unit Bandit [f=0009044] [9044] Event [988.660522,174.933655,279.079407]: 1 lost unit Bandit [f=0009115] [9115] Event [840,175.819244,552]: 1 lost unit Solar Collector [f=0009145] [9145] Event [856,176.012177,424]: 1 lost unit Caretaker [f=0009189] [9189] Event [803.819092,173.999451,221.034042]: 1 lost unit Bandit [f=0009190] [9190] Event [212,173.995728,160]: 1 finished unit Bandit [f=0009329] [9329] Event [744,175.805054,600]: 1 lost unit Metal Extractor [f=0009395] [9395] Event [4952,164.885315,4856]: 0 finished unit Caretaker [f=0009401] [9401] Event [815.790405,173.995728,251.407333]: 1 lost unit Bandit [f=0009457] [9457] Event [4888,166.708832,4008]: 0 finished unit Solar Collector [f=0009464] [9464] Event [1120,175.819244,496]: 0 finished unit Lotus [f=0009484] [9484] Event [4830.00781,174.636581,4848.02979]: 0 finished unit Fencer [f=0009487] [9487] Event [212,173.995728,160]: 1 finished unit Bandit [f=0009553] [9553] Event [616,172.132263,568]: 1 lost unit Solar Collector [f=0009668] [9668] Event [4830.00781,174.636581,4848.02979]: 0 finished unit Fencer [f=0009685] [9685] Event [773.915588,173.995728,305.414215]: 1 lost unit Bandit [f=0009731] [9731] Event [504,174.002838,472]: 1 lost unit Solar Collector [f=0009824] [9824] Event [1104,175.819244,592]: 0 finished unit Lotus [f=0009878] [9878] Event [855.534363,172.494339,368.340363]: 0 lost unit Fencer [f=0009939] [9939] Event [4830.00781,174.636581,4848.02979]: 0 finished unit Fencer [f=0009965] [9965] Event [424,175.819244,328]: 1 lost unit Metal Extractor [f=0009979] [9979] Event [849.875916,174.049393,333.152649]: 0 lost unit Fencer [f=0009995] [9995] Event [4968,168.518127,4008]: 0 finished unit Solar Collector [f=0010045] [10045] Event [212,173.995728,160]: 1 finished unit Bandit [f=0010109] [10109] Event [1072,175.819244,688]: 0 finished unit Lotus [f=0010120] [10120] Event [553.208984,173.501968,484.302795]: 1 lost unit Guardian Commander [f=0010147] [10147] Event [4830.00781,174.636581,4848.02979]: 0 finished unit Fencer [f=0010176] [10176] Event [588.159302,176.100128,257.276031]: 1 lost unit Bandit [f=0010207] [10207] Event [424,176.811676,456]: 1 lost unit Stardust [f=0010269] [10269] Event [360,175.828125,328]: 1 lost unit Caretaker [f=0010276] [10276] Event [4830.00781,174.636581,4848.02979]: 0 finished unit Fencer [f=0010361] [10361] Event [360,174.967712,392]: 1 lost unit Solar Collector [f=0010415] [10415] Event [4830.00781,174.636581,4848.02979]: 0 finished unit Fencer [f=0010521] [10521] Event [212,173.995728,160]: 1 lost unit Bandit [f=0010530] [10530] Event [280,175.762482,488]: 1 lost unit Solar Collector [f=0010546] [10546] Event [4830.00781,174.636581,4848.02979]: 0 finished unit Fencer [f=0010552] [10552] Event [212,173.995728,160]: 1 lost unit Bandit [f=0010563] [10563] Event [212,173.995728,160]: 1 lost unit Bandit [f=0010579] [10579] Event [212,173.995728,160]: 1 lost unit Bandit [f=0010593] [10593] Event [212,173.995728,160]: 1 lost unit Bandit [f=0010609] [10609] Event [212,173.995728,160]: 1 lost unit Bandit [f=0010623] [10623] Event [212,173.995728,160]: 1 lost unit Bandit [f=0010639] [10639] Event [212,173.995728,160]: 1 lost unit Bandit [f=0010650] [10650] Event [212,173.995728,160]: 1 lost unit Bandit [f=0010669] [10669] Event [212,173.995728,160]: 1 lost unit Bandit [f=0010684] [10684] Event [212,173.995728,160]: 1 lost unit Bandit [f=0010699] [10699] Event [212,173.995728,160]: 1 lost unit Bandit [f=0010713] [10713] Event [4830.00781,174.636581,4848.02979]: 0 finished unit Fencer [f=0010715] [10715] Event [212,173.995728,160]: 1 lost unit Bandit [f=0010725] [10725] Event [212,173.995728,160]: 1 lost unit Bandit [f=0010743] [10743] Event [212,173.995728,160]: 1 lost unit Bandit [f=0010758] [10758] Event [212,173.995728,160]: 1 lost unit Bandit [f=0010774] [10774] Event [212,173.995728,160]: 1 lost unit Bandit [f=0010787] [10787] Event [212,173.995728,160]: 1 lost unit Bandit [f=0010802] [10802] Event [212,173.995728,160]: 1 lost unit Bandit [f=0010819] [10819] Event [212,173.995728,160]: 1 lost unit Bandit [f=0010831] [10831] Event [212,173.995728,160]: 1 lost unit Bandit [f=0010846] [10846] Event [212,173.995728,160]: 1 lost unit Bandit [f=0010863] [10863] Event [212,173.995728,160]: 1 lost unit Bandit [f=0010867] [10867] Event [4830.00781,174.636581,4848.02979]: 0 finished unit Fencer [f=0010875] [10875] Event [212,173.995728,160]: 1 lost unit Bandit [f=0010890] [10890] Event [212,173.995728,160]: 1 lost unit Bandit [f=0010897] game_message: KlondikeSam has been destroyed! [f=0010897] [10897] Event [undefined]: KlondikeSam resigned [f=0010897] game_message: bitterbun1 wins! [f=0010897] Submitting stats [f=0010897] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010897] Part| Total Time|Time of the last 0.5s [f=0010897] Draw 9415.61ms 37.16% [f=0010897] Lua::Callins::Synced 6051.22ms 14.89% [f=0010897] Lua::Callins::Unsynced 13068.38ms 46.55% [f=0010897] Lua::CollectGarbage::Synced 299.17ms 3.20% [f=0010897] Lua::CollectGarbage::Unsynced 641.02ms 2.70% [f=0010897] Misc::Profiler::AddTime 41.02ms 0.10% [f=0010897] Sim 13669.57ms 31.67% [f=0010897] [10897] Event [200,173.995728,160]: 1 lost unit Shieldbot Factory [f=0010897] [10897] Received game_message: KlondikeSam has been destroyed! [f=0010897] [10897] Received game_message: bitterbun1 wins! [f=0010898] [10898] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010898] [10898] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010898] [10898] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010898] [10898] Game End Stats Values: 2,2000,2075,2000,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,0,7.4666667,7.4666667,7.4666667,7.4666667,1200,2000,1200,2000,5.5999999,5.86728811,5.5999999,5.86728811,0,0,0,0,0,0,0,0,0,75,0,75,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010898] [10898] Game End Stats Values: 3,2000,2290,2000,2290,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,0,8,8,8,8,1200,2000,1200,2000,6,8.53923702,6,8.53923702,0,140,0,140,0,0,0,0,0,150,0,150,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010898] [10898] Game End Stats Values: 4,2000,2570,2000,2570,0,1.09415984,0,1.09415984,0,0,0,0,0,0,0,0,14,0,14,0,0,0,0,0,800,0,800,0,8,10,8,10,1200,2000,1200,2000,6,10.0822659,6,10.0822659,0,280,0,280,0,0,0,0,0,290,0,290,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010898] [10898] Game End Stats Values: 5,2000,2710,2000,2710,0,3.84581947,0,3.84581947,0,0,0,0,0,0,0,0,74,0,74,0,0,0,0,0,800,0,800,0,8,13.333333,8,13.333333,1200,2000,1200,2000,6,10.1927652,6,10.1927652,0,280,0,280,0,0,0,0,0,430,0,430,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010898] [10898] Game End Stats Values: 6,2220,2850,2220,2850,0,13.5317974,0,13.5317974,0,0,0,0,0,0,0,0,74,0,74,0,0,0,0,0,800,0,800,0,8.13333321,15.8666668,8.13333321,15.8666668,1200,2000,1200,2000,6,10.6550531,6,10.6550531,150,420,150,420,0,0,0,0,70,430,70,430,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010898] [10898] Game End Stats Values: 7,2340,3065,2340,3065,0,28.4010735,0,28.4010735,0,0,0,0,0,0,0,0,74,0,74,0,0,0,0,0,800,0,800,0,10,16,10,16,1200,2000,1200,2000,6,12.737977,6,12.737977,270,560,270,560,0,0,0,0,70,505,70,505,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010898] [10898] Game End Stats Values: 8,2790,3280,2790,3280,2.50646091,37.9248505,2.50646091,37.9248505,0,0,0,0,0,0,0,0,74,0,74,0,0,0,0,0,800,0,800,0,10,16,10,16,1380,2000,1380,2000,7.77082682,13.7180519,7.77082682,13.7180519,465,700,465,700,0,0,0,0,145,580,145,580,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010898] [10898] Game End Stats Values: 9,2865,3475,2865,3475,7.60567999,46.9260368,7.60567999,46.9260368,0,0,0,0,0,0,0,0,74,0,74,0,0,0,0,0,800,0,800,0,10,16,10,16,1380,2000,1380,2000,8.34460831,14.7523651,8.34460831,14.7523651,540,820,540,820,0,0,0,0,145,655,145,655,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010898] [10898] Game End Stats Values: 10,2790,3595,2790,3595,12.9309359,58.888176,12.9309359,58.888176,0,0,0,0,0,0,0,0,74,0,74,0,33.3549995,75.0000076,33.3549995,75.0000076,800,0,800,0,10,16,10,16,1380,2000,1380,2000,8.35967827,16.8207779,8.35967827,16.8207779,465,940,465,940,0,75,0,75,145,655,145,655,75,0,75,0,0,0,0,0,75.0000076,33.3549995,75.0000076,33.3549995 [f=0010898] [10898] Game End Stats Values: 11,2860,3810,2860,3810,18.9670506,60.7514915,18.9670506,60.7514915,0,0,0,0,0,0,0,0,74,0,74,0,33.3549995,75.0000076,33.3549995,75.0000076,800,0,800,0,10.3999996,16,10.3999996,16,1380,2000,1380,2000,8.40706825,17.0830288,8.40706825,17.0830288,465,1080,465,1080,0,75,0,75,215,730,215,730,75,0,75,0,0,0,0,0,75.0000076,33.3549995,75.0000076,33.3549995 [f=0010898] [10898] Game End Stats Values: 12,3185,4205,3185,4205,27.8241482,61.5988426,27.8241482,61.5988426,0,0,0,0,0,0,0,0,74,0,74,0,33.3549995,75.0000076,33.3549995,75.0000076,800,0,800,0,12,16,12,16,1380,2180,1380,2180,8.86242104,19.5545368,8.86242104,19.5545368,715,1220,715,1220,0,75,0,75,290,805,290,805,75,0,75,0,0,0,0,0,75.0000076,33.3549995,75.0000076,33.3549995 [f=0010898] [10898] Game End Stats Values: 13,3270,4510,3270,4510,34.6601028,61.9602394,34.6601028,61.9602394,0,0,0,0,0,0,0,0,74,0,74,0,33.3549995,150.000015,33.3549995,150.000015,800,90,800,90,12.8000002,16,12.8000002,16,1380,2180,1380,2180,10.4650526,20.190361,10.4650526,20.190361,730,1360,730,1360,0,150,0,150,360,880,360,880,150,0,150,0,0,0,0,0,150.000015,33.3549995,150.000015,33.3549995 [f=0010898] [10898] Game End Stats Values: 14,3075,4650,3075,4650,45.8620949,62.1225243,45.8620949,62.1225243,0,0,0,0,0,0,0,0,74,0,74,0,33.3549995,345.000183,33.3549995,345.000183,800,90,800,90,14,16,14,16,1380,2180,1380,2180,9.28603649,22.0481014,9.28603649,22.0481014,610,1500,610,1500,0,345,0,345,285,880,285,880,345,0,345,0,0,0,0,0,345.000183,43.3574982,345.000183,43.3574982 [f=0010898] [10898] Game End Stats Values: 15,3145,4860,3145,4860,59.392868,62.4762077,59.392868,62.4762077,0,0,0,0,0,0,0,0,74,0,74,0,33.3549995,345.000183,33.3549995,345.000183,800,90,800,90,14.666667,17.4666672,14.666667,17.4666672,1380,2180,1380,2180,8.90671062,22.0608578,8.90671062,22.0608578,610,1640,610,1640,0,345,0,345,355,950,355,950,345,0,345,0,0,0,0,0,345.000183,43.3574982,345.000183,43.3574982 [f=0010898] [10898] Game End Stats Values: 16,3245,5375,3245,5375,75.2323074,63.8100739,75.2323074,63.8100739,0,0,0,0,0,0,0,0,74,0,74,0,181.14328,495.000793,181.14328,495.000793,800,180,800,180,16,18,16,18,1380,2180,1380,2180,9.06062412,23.8635788,9.06062412,23.8635788,710,1920,710,1920,0,495,0,495,355,1095,355,1095,495,0,495,0,0,0,0,0,495.000793,194.664536,495.000793,194.664536 [f=0010898] [10898] Game End Stats Values: 17,3320,5515,3320,5515,90.8465195,65.4050827,90.8465195,65.4050827,0,0,0,0,0,0,0,0,74,0,74,0,181.14328,495.000793,181.14328,495.000793,800,180,800,180,16,20,16,20,1380,2180,1380,2180,16.4468422,24.1482754,16.4468422,24.1482754,710,2060,710,2060,0,495,0,495,430,1095,430,1095,597.999939,0,597.999939,0,0,0,0,0,495.000793,194.664536,495.000793,194.664536 [f=0010898] [10898] Game End Stats Values: 18,3500,5940,3500,5940,120.032089,67.2964935,120.032089,67.2964935,0,0,0,0,0,0,0,0,74,0,74,0,181.14328,495.000793,181.14328,495.000793,800,180,800,180,16,21.333334,16,21.333334,1560,2180,1560,2180,11.9550219,26.039053,11.9550219,26.039053,710,2340,710,2340,0,495,0,495,430,1240,430,1240,597.999939,0,597.999939,0,0,0,0,0,495.000793,194.664536,495.000793,194.664536 [f=0010898] [10898] Game End Stats Values: 19,3550,6225,3550,6225,143.642883,68.7933578,143.642883,68.7933578,0,0,0,0,0,0,0,0,74,0,74,0,181.14328,785.050781,181.14328,785.050781,800,180,800,180,18.1333332,23.333334,18.1333332,23.333334,1560,2180,1560,2180,13.1833744,26.8146114,13.1833744,26.8146114,620,2480,620,2480,0,585,0,585,570,1385,570,1385,687.999939,0,687.999939,0,24.0000076,0,24.0000076,0,786.269775,194.664536,786.269775,194.664536 [f=0010898] [10898] Game End Stats Values: 20,3595,6615,3595,6615,152.886917,69.5263977,152.886917,69.5263977,0,0,0,0,0,0,0,0,74,25.2602539,74,25.2602539,181.14328,1016.55841,181.14328,1016.55841,1020,180,1020,180,19.333334,24.7999992,19.333334,24.7999992,1560,2360,1560,2360,10.6255894,28.1001358,10.6255894,28.1001358,445,2620,445,2620,0,835,0,835,570,1455,570,1455,937.999939,0,937.999939,0,24.0000076,0,24.0000076,0,1017.7774,222.080841,1017.7774,222.080841 [f=0010898] [10898] Game End Stats Values: 21,3230,7080,3230,7080,165.841827,71.1177673,165.841827,71.1177673,0,0,0,0,0,0,0,0,74,86.8721924,74,86.8721924,232.189636,1631.66492,232.189636,1631.66492,1020,180,1020,180,16.2666664,26.1187534,16.2666664,26.1187534,1560,2540,1560,2540,10.8729839,29.1445408,10.8729839,29.1445408,150,2760,150,2760,0,1519.99988,0,1519.99988,500,1600,500,1600,1622.99976,0,1622.99976,0,24.0000076,0,24.0000076,0,1642.74878,301.421387,1642.74878,301.421387 [f=0010898] [10898] Game End Stats Values: 22,2755,7260,2755,7260,179.828552,71.5690384,179.828552,71.5690384,0,0,0,0,0,0,0,0,74,112.325348,74,112.325348,244.102173,2175.10376,244.102173,2175.10376,1020,180,1020,180,15.333333,28,15.333333,28,1380,2720,1380,2720,10.5408354,30.0852356,10.5408354,30.0852356,0,2760,0,2760,0,2070,0,2070,355,1600,355,1600,2172.99976,0,2172.99976,0,24.0000076,0,24.0000076,0,2186.61353,380.040192,2186.61353,380.040192 [f=0010898] [10898] Game End Stats Values: 23,2615,7650,2615,7650,187.510071,74.7362442,187.510071,74.7362442,0,0,0,0,0,0,0,0,74,149.037018,74,149.037018,408.6297,2918.05908,408.6297,2918.05908,1020,360,1020,360,12.1333332,29.7333336,12.1333332,29.7333336,1380,2720,1380,2720,8.51676273,30.2670631,8.51676273,30.2670631,0,2900,0,2900,140,2285,140,2285,215,1670,215,1670,2387.99976,140,2387.99976,140,24.0000076,0,24.0000076,0,2944.10962,609.458923,2944.10962,609.458923 [f=0010898] [10898] Game End Stats Values: 24,940,8090,940,8090,189.258392,77.6885223,189.258392,77.6885223,0,0,0,0,0,0,0,0,147.806854,149.037018,147.806854,149.037018,587.288696,4129.58887,587.288696,4129.58887,800,450,800,450,7.73333311,31.333334,7.73333311,31.333334,0,2720,0,2720,9.88317299,30.252737,9.88317299,30.252737,0,3180,0,3180,280,4035,280,4035,140,1740,140,1740,4138,280,4138,280,24.0000076,0,24.0000076,0,4341.5127,799.145081,4341.5127,799.145081 [f=0010898] [10898] Game End Stats Values: 25,800,8510,800,8510,189.258392,82.0371628,189.258392,82.0371628,0,0,0,0,0,0,0,0,155.473511,149.037018,155.473511,149.037018,587.288696,4630.66553,587.288696,4630.66553,800,450,800,450,2,32,2,32,0,2720,0,2720,2,30.345829,2,30.345829,0,3600,0,3600,280,4219.6665,280,4219.6665,0,1740,0,1740,4322.6665,280,4322.6665,280,24.0000076,0,24.0000076,0,4842.59033,799.145081,4842.59033,799.145081 [f=0010898] [10898] Game End Stats Values: 26,800,8650,800,8650,189.258392,82.0371628,189.258392,82.0371628,0,0,0,0,0,0,0,0,160.473511,149.037018,160.473511,149.037018,587.288696,5042.84668,587.288696,5042.84668,800,450,800,450,2,32,2,32,0,2720,0,2720,2,30.0559196,2,30.0559196,0,3740,0,3740,280,4221.66748,280,4221.66748,0,1740,0,1740,4324.66748,280,4324.66748,280,24.0000076,0,24.0000076,0,5254.77148,799.145081,5254.77148,799.145081 [f=0010909] [10909] Event [4392,172.179321,3432]: 0 finished unit Solar Collector [f=0011022] Player bitterbun1 left the game: normal quit [f=0011022] [11022] Event [undefined]: bitterbun1 quit [f=0011072] [11072] Event [4830.00781,174.636581,4848.02979]: 0 finished unit Fencer [f=0011101] [11101] Event [1192,174.29184,184]: 0 finished unit Solar Collector [f=0011188] No clients connected, shutting down server [f=0011188] Server shutdown [f=0011257] [11257] Event [4830.00781,174.636581,4848.02979]: 0 finished unit Fencer [f=0011341] [11341] Event [1272,177.428436,184]: 0 finished unit Solar Collector [f=0011360] [11360] Event [4472,173.931885,3432]: 0 finished unit Solar Collector [f=0011415] [11415] Event [4830.00781,174.636581,4848.02979]: 0 finished unit Fencer [f=0011565] [11565] Event [4830.00781,174.636581,4848.02979]: 0 finished unit Fencer [f=0011640] [11640] Event [1352,177.619537,184]: 0 finished unit Solar Collector [f=0011733] [11733] Event [4830.00781,174.636581,4848.02979]: 0 finished unit Fencer [f=0011824] [11824] Event [4552,175.819244,3432]: 0 finished unit Solar Collector [f=0011865] [11865] Event [1352,175.853271,264]: 0 finished unit Solar Collector [f=0011881] [11881] Event [4830.00781,174.636581,4848.02979]: 0 finished unit Fencer [f=0012003] [12003] Event [4830.00781,174.636581,4848.02979]: 0 finished unit Fencer [f=0012090] [12090] Event [1192,175.89035,264]: 0 finished unit Solar Collector [f=0012130] [12130] Event [4830.00781,174.636581,4848.02979]: 0 finished unit Fencer [f=0012283] [12283] Event [4830.00781,174.636581,4848.02979]: 0 finished unit Fencer [f=0012315] [12315] Event [1192,175.859894,344]: 0 finished unit Solar Collector [f=0012380] [12380] Event [4552,172.243195,3512]: 0 finished unit Solar Collector [f=0012441] [12441] Event [4830.00781,174.636581,4848.02979]: 0 finished unit Fencer [f=0012644] [12644] Event [1272,174.043976,344]: 0 finished unit Solar Collector [f=0012677] [12677] Event [4830.00781,174.636581,4848.02979]: 0 finished unit Fencer [f=0012844] [12844] Event [4830.00781,174.636581,4848.02979]: 0 finished unit Fencer [f=0012850] [12850] Event [4392,170.362915,3512]: 0 finished unit Solar Collector [f=0012979] [12979] Event [1352,175.859894,344]: 0 finished unit Solar Collector [f=0013034] [13034] Event [4830.00781,174.636581,4848.02979]: 0 finished unit Fencer [f=0013174] [13174] Event [4830.00781,174.636581,4848.02979]: 0 finished unit Fencer [f=0013300] [13300] Event [4392,174.059601,3592]: 0 finished unit Solar Collector [f=0013316] [13316] Event [4830.00781,174.636581,4848.02979]: 0 finished unit Fencer [f=0013450] [13450] Event [4830.00781,174.636581,4848.02979]: 0 finished unit Fencer [f=0013588] [13588] Event [4830.00781,174.636581,4848.02979]: 0 finished unit Fencer [f=0013728] [13728] Event [4830.00781,174.636581,4848.02979]: 0 finished unit Fencer [f=0013747] [13747] Event [4472,172.35672,3592]: 0 finished unit Solar Collector [f=0013863] [13863] Event [4830.00781,174.636581,4848.02979]: 0 finished unit Fencer [f=0014001] [14001] Event [4830.00781,174.636581,4848.02979]: 0 finished unit Fencer [f=0014139] [14139] Event [4830.00781,174.636581,4848.02979]: 0 finished unit Fencer [f=0014199] [14199] Event [4552,168.589111,3592]: 0 finished unit Solar Collector [f=0014265] [14265] Event [4830.00781,174.636581,4848.02979]: 0 finished unit Fencer [f=0014385] [14385] Event [4830.00781,174.636581,4848.02979]: 0 finished unit Fencer [f=0014504] [14504] Event [4830.00781,174.636581,4848.02979]: 0 finished unit Fencer [f=0014618] [14618] Event [4830.00781,174.636581,4848.02979]: 0 finished unit Fencer [f=0014741] [14741] Event [4830.00781,174.636581,4848.02979]: 0 finished unit Fencer [f=0014854] [14854] Event [4830.00781,174.636581,4848.02979]: 0 finished unit Fencer [f=0014938] Autoquit sending quit command. [f=0014938] [QuitAction] user exited to system [f=0014938] [SpringApp::Kill][1] fromRun=1 [f=0014938] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014938] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014938] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014938] [ThreadPool::SetThreadCount][2] workers=0 [f=0014938] [SpringApp::Kill][2] [f=0014938] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014938] [Game::KillLua][3] dtor=0 luaUI=0x582ac020 [f=0014938] Start widgetHandler:Shutdown [f=0014938] Shutdown - SaveOrderList Complete [f=0014938] Writing last game win data [f=0014938] Shutdown - SaveConfigData Complete [f=0014938] Shutdown Widget - Save/Load API [f=0014938] Shutdown Widget - Chili Highlight [f=0014938] Shutdown Widget - Draw After Chili [f=0014938] Shutdown Widget - EPIC Menu [f=0014938] Shutdown Widget - Chili Widget Selector [f=0014938] Shutdown Widget - Chili Minimap [f=0014938] Shutdown Widget - Local Team Colors [f=0014938] Shutdown Widget - Display Keys 2 [f=0014938] Shutdown Widget - Save Game Menu [f=0014938] Shutdown Widget - Unit Icons [f=0014938] Shutdown Widget - Noises [f=0014938] Shutdown Widget - HealthBars [f=0014938] Shutdown Widget - Win Counter [f=0014938] Shutdown Widget - SpringRTS Replay Stats [f=0014938] Shutdown Widget - BuildETA [f=0014938] Shutdown Widget - Modular Comm Info [f=0014938] Shutdown Widget - Stereo3D [f=0014938] Shutdown Widget - Showeco and Grid Drawer [f=0014938] Shutdown Widget - Point Tracker [f=0014938] Shutdown Widget - Music Player [f=0014938] Shutdown Widget - Missile Silo Range [f=0014938] Shutdown Widget - MinimapEvents [f=0014938] Shutdown Widget - Mex Placement Handler [f=0014938] Shutdown Widget - Local Widgets Config [f=0014938] Shutdown Widget - Highlight Geos [f=0014938] Shutdown Widget - Grab Input [f=0014938] Input grabbing is disabled! [f=0014938] Shutdown Widget - MetalFeatures (new) [f=0014938] Shutdown Widget - Darkening [f=0014938] Shutdown Widget - Context Menu [f=0014938] Shutdown Widget - Chili Spectator Panels [f=0014938] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014938] Shutdown Widget - Chili Nuke Warning [f=0014938] Shutdown Widget - Chili EndGame Window [f=0014938] Shutdown Widget - Chili Economy Panel Default [f=0014938] Shutdown Widget - CameraShake [f=0014938] Shutdown Widget - Attack AoE [f=0014938] Shutdown Widget - Map Edge Extension [f=0014938] Shutdown Widget - Selection Send [f=0014938] Shutdown Widget - LupsManager [f=0014938] Shutdown Widget - Newton Firezone [f=0014938] Shutdown Widget - Chili Crude Player List [f=0014938] Shutdown Widget - Chili Pro Console [f=0014938] Shutdown Widget - Lasso Terraform GUI [f=0014938] Shutdown Widget - Lups [f=0014938] Shutdown Widget - Chili Framework [f=0014938] Shutdown Widget - Chili Core Selector [f=0014938] Shutdown Widget - Custom Markers [f=0014938] Shutdown Widget - Pause Screen [f=0014938] Shutdown Widget - Text To Speech Control [f=0014938] Shutdown Widget - Persistent Build Height [f=0014938] Shutdown Widget - Layout Handler [f=0014938] End widgetHandler:Shutdown [f=0014938] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={328358,57965255} {int,ext,rec}Allocs={22671016,0,0} {chunk,block}Bytes={57965255,0} [f=0014938] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0014938] [Game::KillLua][2] dtor=0 luaRules=0x51d40790 [f=0014938] Start gadgetHandler:Shutdown [f=0014938] Shutdown - StartSetup [f=0014938] Shutdown - UnitMorph [f=0014938] Shutdown - LupsNanoSpray [f=0014938] Shutdown - Missile Silo Controller [f=0014938] Shutdown - Modular Comm Info [f=0014938] Shutdown - Terrain Texture Handler [f=0014938] Shutdown - UnitCloakShield [f=0014938] Shutdown - Starlight Handler [f=0014938] End gadgetHandler:Shutdown [f=0014938] Start gadgetHandler:Shutdown [f=0014938] Shutdown - Save/Load [f=0014938] Shutdown - UnitMorph [f=0014938] Shutdown - Modular Comm Info [f=0014938] Shutdown - Retreat Command [f=0014938] Shutdown - Shockwaves [f=0014938] Shutdown - Teleport Throw [f=0014938] Shutdown - UnitCloakShield [f=0014938] Shutdown - Lups Cloak FX [f=0014938] Shutdown - Lups [f=0014938] Shutdown - Lups Shield [f=0014938] End gadgetHandler:Shutdown [f=0014938] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22671046,0,0} {chunk,block}Bytes={0,0} [f=0014938] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22671046,0,0} {chunk,block}Bytes={0,0} [f=0014938] [Game::KillLua][4] dtor=0 [f=0014938] [Game::~CGame][1] [f=0014938] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014938] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014938] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014938] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014938] [Game::KillLua][4] dtor=1 [f=0014938] [Game::KillMisc][1] [f=0014938] [Game::KillMisc][2] [f=0014938] [Game::KillMisc][3] [f=0014938] [Game::KillRendering][1] [f=0014938] [3DOParser::Kill] allocated 137 pieces [f=0014938] [S3OParser::Kill] allocated 2675 pieces [f=0014938] [AssParser::Kill] allocated 236 pieces [f=0014938] [Game::KillInterface][1] [f=0014938] [Game::KillInterface][2] [f=0014938] [Game::KillSimulation][1] [f=0014938] [Game::KillSimulation][2] [f=0014938] [CCollisionHandler] dis-/continuous tests: 0/91025 [f=0014938] [Game::KillSimulation][3] [f=0014938] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014938] [~CPathCache(20x20)] cacheHits=106 hitPercentage=52% numHashColls=0 maxCacheSize=15 [f=0014938] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014938] [~CPathCache(40x40)] cacheHits=327 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014938] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014938] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014938] [LosHandler::Kill] raycast instance cache-{hits,misses}={6095,4323}; shared=1%; cached=58% [f=0014938] [Game::KillSimulation][4] [f=0014938] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0014938] [Game::~CGame][2] [f=0014938] [Game::~CGame][3] [f=0014938] [SpringApp::Kill][3] [f=0014938] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 156918 bytes sent 100547 bytes recv'd [f=0014938] [SpringApp::Kill][4] font=0x4560c7e0 [f=0014938] [SpringApp::Kill][5] [f=0014938] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7627 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp (0x456812a0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp" numZipFiles=7627 sumInflSize=692916kb sumReadTime=2624ms file="bitmaps/loadpictures/reclaimwrecks.png" indx=504 inflSize=2722kb readTime=133ms file="objects3d/benzcom3.s3o" indx=4835 inflSize=255kb readTime=61ms file="bitmaps/pd/shield.png" indx=548 inflSize=260kb readTime=55ms file="objects3d/shieldfelon.s3o" indx=5273 inflSize=86kb readTime=32ms file="objects3d/commsupport.s3o" indx=4913 inflSize=85kb readTime=29ms file="objects3d/corcomalt5.s3o" indx=4946 inflSize=114kb readTime=27ms file="unittextures/factoryveh1.png" indx=6998 inflSize=1077kb readTime=24ms file="objects3d/logkoda.s3o" indx=5132 inflSize=46kb readTime=23ms file="objects3d/corgator_512.s3o" indx=4953 inflSize=79kb readTime=23ms file="luaui/widgets/unit_show_selected_range.lua" indx=4673 inflSize=2kb readTime=23ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp] 53955847 bytes cached in 2810 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x457b8620) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x456f2100) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x457b5ef0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7fba3c083580) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]