[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.uoybD5SZCu/springsettings.831515.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 8ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f02d001d9f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 19989 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/831515/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 193ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45b28c50] using map "AlienDesert" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="AlienDesert", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45b28c50] using game "Zero-K v1.7.11.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.11.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 184ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 891ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 980ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 30ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 694ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 172ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 92ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 66ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/831515/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=30af2a9a [f=-000001] [Path] [PathEstimator::ReadFile] hash=30af2a9a file="cache/104dev-maintenance/paths/AlienDesert.pe-30af2a9a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=30af2aaa [f=-000001] [Path] [PathEstimator::ReadFile] hash=30af2aaa file="cache/104dev-maintenance/paths/AlienDesert.pe2-30af2aaa.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (185ms, checksum e3b81e21)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11436,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/831515/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x526a5380,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 9dff3a5e1b277f0288726799bf54ffe2 [f=-000001] Connection attempt from exploit [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: exploit changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from RedEagle_P1 [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: RedEagle_P1 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player [Fx]Drone with number 2 to team 0 [f=-000001] > SPRINGIE:User [Fx]Drone|dronecarry|6_7|donator_0|False|Fx|Federation|GB [f=-000001] Connection attempt from [Fx]Drone [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Fx]Drone" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Fx]Drone" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[Game::Load][lua{Rules,Gaia}={0x462b7790,(nil)}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[Game::Load][lua{Rules,Gaia}={0aca6070,00000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Fx]Drone" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Fx]Drone" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Fx]Drone" string="[Game::Load][lua{Rules,Gaia}={48aad4c8,00000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [[Fx]Drone] boobies [f=-000001] !force [f=-000001] > Poll: Do you want to force start? [!y=0/2, !n=0/2] [f=-000001] > Poll: Do you want to force start? [!y=1/2, !n=0/2] [f=-000001] !vote 1 [f=-000001] > Poll: Do you want to force start? [!y=2/2, !n=0/2] [f=-000001] > Poll: Do you want to force start? [END:SUCCESS] [f=-000001] > Force starting game [f=-000001] [0] Event [960,58.9468384,3707]: 0 finished unit Recon Commander [f=-000001] [0] Event [3998,55.8422089,597]: 1 finished unit Recon Commander [f=0000000] [0] exploit, team: 0, elo:2032 [f=0000000] [0] RedEagle_P1, team: 1, elo:2008 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000030] [30] Event [856,57.85923,3600]: 0 finished unit Cloakbot Factory [f=0000030] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000030] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000030] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000030] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000030] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000030] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000030] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000030] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000030] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000030] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000030] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000030] !transmitlobby @voice@buildUnit@reload [f=0000271] [271] Event [3616,58.5220337,1184]: 1 finished unit Tank Foundry [f=0000302] gl hf [f=0000330] [330] Event [872,58.6097717,3832]: 0 finished unit Metal Extractor [f=0000379] [379] Event [856.014709,56.2255859,3590.3999]: 0 finished unit Glaive [f=0000660] [660] Event [1016,57.9307556,3544]: 0 finished unit Metal Extractor [f=0000688] [688] Event [3782.17456,58.8153648,1306.15588]: 1 finished unit Recon Commander [f=0000690] [690] Event [3832,54.8789978,1416]: 1 finished unit Metal Extractor [f=0000754] [754] Event [856.014709,56.2255859,3590.3999]: 0 finished unit Conjurer [f=0000779] [779] Event [1064,58.8157654,3576]: 0 finished unit Wind/Tidal Generator [f=0000864] [864] Event [3616,58.4267807,1212]: 1 finished unit Kodachi [f=0000899] [899] Event [1016,58.9378357,3656]: 0 finished unit Wind/Tidal Generator [f=0001019] [1019] Event [968,59.4947815,3736]: 0 finished unit Wind/Tidal Generator [f=0001032] [1032] Event [3752,56.2599182,1416]: 1 finished unit Solar Collector [f=0001214] [1214] Event [920,57.8239441,3816]: 0 finished unit Wind/Tidal Generator [f=0001394] [1394] Event [3172.96851,52.9370461,1045.88916]: 0 lost unit Glaive [f=0001501] [1501] Event [856,56.2103271,3896]: 0 finished unit Solar Collector [f=0001566] [1566] Event [856.014709,56.2255859,3590.3999]: 0 finished unit Glaive [f=0001703] [1703] Event [3616,58.4267807,1212]: 1 finished unit Kodachi [f=0001725] [1725] Event [808,57.8086853,3816]: 0 finished unit Solar Collector [f=0001811] [1811] Event [736,56.9236755,3568]: 0 finished unit Lotus [f=0001895] [1895] Event [3288,56.6833496,1112]: 1 finished unit Metal Extractor [f=0002054] [2054] Event [960,58.8768005,3616]: 0 finished unit Lotus [f=0002281] [2281] Event [984,58.6135864,3832]: 0 finished unit Solar Collector [f=0002430] [2430] Event [3616,58.4267807,1212]: 1 finished unit Welder [f=0002507] [2507] Event [1032,58.6975098,3752]: 0 finished unit Solar Collector [f=0002690] [2690] Event [2824,53.7994385,1688]: 1 finished unit Metal Extractor [f=0002716] [2716] Event [1064,58.8157654,3576]: 0 lost unit Wind/Tidal Generator [f=0002846] [2846] Event [1016,57.9235458,3544]: 0 lost unit Metal Extractor [f=0002847] [2847] Event [904,59.5977783,3720]: 0 finished unit Solar Collector [f=0003217] [3217] Event [3776,59.765625,1216]: 1 finished unit Lotus [f=0003437] [3437] Event [1016,57.8964996,3544]: 0 finished unit Metal Extractor [f=0003450] [3450] Event [1080,57.7288055,3672]: 0 finished unit Solar Collector [f=0003632] [3632] Event [2744,53.0937195,1624]: 1 finished unit Solar Collector [f=0003886] [3886] Event [1128,59.438324,3592]: 0 finished unit Solar Collector [f=0003913] [3913] Event [856.014709,56.2255859,3590.3999]: 0 finished unit Knight [f=0003949] [3949] Event [1507.47998,58.722084,3428.13647]: 1 lost unit Kodachi [f=0004033] [4033] Event [3616,58.4267807,1212]: 1 finished unit Blitz [f=0004081] [4081] Event [1584,232.518005,2416]: 0 finished unit Radar Tower [f=0004211] [4211] Event [2824,55.3367615,1624]: 1 finished unit Solar Collector [f=0004253] [4253] Event [3184,53.7574768,1088]: 1 finished unit Lotus [f=0004276] [4276] Event [1080,56.0186005,3512]: 0 finished unit Solar Collector [f=0004500] [4500] Event [952,57.5614929,3528]: 0 finished unit Solar Collector [f=0004629] [4629] Event [2904,55.6762695,1624]: 1 finished unit Solar Collector [f=0004844] [4844] Event [3616,58.4267807,1212]: 1 finished unit Welder [f=0005076] [5076] Event [2904,55.5198669,1704]: 1 finished unit Solar Collector [f=0005194] [5194] Event [3880,52.9296875,2072]: 1 finished unit Metal Extractor [f=0005280] [5280] Event [1096,58.1062317,1608]: 0 finished unit Metal Extractor [f=0005360] [5360] Event [856.014709,56.2255859,3590.3999]: 0 finished unit Knight [f=0005466] [5466] Event [3616,58.4267807,1212]: 1 finished unit Kodachi [f=0005552] [5552] Event [2744,52.9296875,1704]: 1 finished unit Solar Collector [f=0005832] [5832] Event [3952,54.0817261,2144]: 1 finished unit Lotus [f=0005960] [5960] Event [2744,53.2577515,1784]: 1 finished unit Solar Collector [f=0006036] [6036] Event [3896,57.7972412,2744]: 1 finished unit Metal Extractor [f=0006150] [6150] Event [1560,54.5967102,952]: 0 finished unit Metal Extractor [f=0006286] [6286] Event [2824,55.1574707,1784]: 1 finished unit Solar Collector [f=0006440] [6440] Event [856.014709,56.2255859,3590.3999]: 0 finished unit Knight [f=0006533] [6533] Event [3968,58.228302,2816]: 1 finished unit Lotus [f=0006559] [6559] Event [3336,56.6986084,2472]: 1 finished unit Metal Extractor [f=0006821] [6821] Event [856.014709,56.2255859,3590.3999]: 0 finished unit Conjurer [f=0006885] [6885] Event [248,58.7585449,3144]: 0 finished unit Metal Extractor [f=0007035] [7035] Event [2152,53.7536621,440]: 0 finished unit Metal Extractor [f=0007109] [7109] Event [856.014709,56.2255859,3590.3999]: 0 finished unit Conjurer [f=0007223] [7223] Event [3184,52.9296875,2544]: 1 finished unit Lotus [f=0007260] [7260] Event [152,56.9694519,3000]: 0 finished unit Metal Extractor [f=0007598] [7598] Event [3616,58.4267807,1212]: 1 finished unit Ogre [f=0007676] [7676] Event [2839.91211,54.1939583,2687.91577]: 1 lost unit Kodachi [f=0007677] [7677] Event [856.014709,56.2255859,3590.3999]: 0 finished unit Knight [f=0007725] [7725] Event [2536,53.6964417,232]: 0 finished unit Metal Extractor [f=0007837] [7837] Event [2921.0354,56.6905365,2551.59619]: 0 lost unit Glaive [f=0008054] [8054] Event [3184,52.9296875,2544]: 1 lost unit Lotus [f=0008120] [8120] Event [3008.60767,56.9697838,2492.59448]: 1 lost unit Kodachi [f=0008220] [8220] Event [72,56.6108704,1928]: 0 finished unit Metal Extractor [f=0008245] [8245] Event [856.014709,56.2255859,3590.3999]: 0 finished unit Knight [f=0008379] [8379] Event [3128,54.6806335,2504]: 1 lost unit Stinger [f=0008652] [8652] Event [3336,56.6986084,2472]: 1 lost unit Metal Extractor [f=0008815] [8815] Event [856.014709,56.2255859,3590.3999]: 0 finished unit Knight [f=0009056] [9056] Event [3458.21631,54.2059288,2296.10864]: 1 lost unit Ogre [f=0009150] [9150] Event [72,56.893158,952]: 0 finished unit Metal Extractor [f=0009385] [9385] Event [856.014709,56.2255859,3590.3999]: 0 finished unit Knight [f=0009427] [9427] Event [3490.73047,52.9892044,2328.30273]: 1 lost unit Recon Commander [f=0009451] [9451] Event [3455.60547,54.7693062,2569.22607]: 0 lost unit Knight [f=0009600] [9600] Event [376,57.5149536,856]: 0 finished unit Metal Extractor [f=0009648] [9648] Event [undefined]: RedEagle_P1 resigned [f=0009648] game_message: RedEagle_P1 has been destroyed! [f=0009648] game_message: exploit wins! [f=0009648] Submitting stats [f=0009648] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009648] Part| Total Time|Time of the last 0.5s [f=0009648] Draw 8012.05ms 10.10% [f=0009648] Lua::Callins::Synced 6558.82ms 44.90% [f=0009648] Lua::Callins::Unsynced 11499.82ms 14.60% [f=0009648] Lua::CollectGarbage::Synced 265.90ms 0.10% [f=0009648] Lua::CollectGarbage::Unsynced 648.62ms 0.10% [f=0009648] Misc::Profiler::AddTime 38.92ms 0.10% [f=0009648] Sim 11010.73ms 74.00% [f=0009648] [9648] Received game_message: RedEagle_P1 has been destroyed! [f=0009648] [9648] Received game_message: exploit wins! [f=0009649] [9649] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0009649] [9649] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0009649] [9649] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009649] [9649] Game End Stats Values: 2,2000,2140,2000,2140,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2000,2000,2000,2000,5.5999999,6.06999969,5.5999999,6.06999969,0,65,0,65,0,0,0,0,0,75,0,75,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009649] [9649] Game End Stats Values: 3,2390,2405,2390,2405,0,0.5300042,0,0.5300042,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.24285793,8,8.24285793,2155,2000,2155,2000,6.93999958,9.48199844,6.93999958,9.48199844,160,185,160,185,0,0,0,0,75,220,75,220,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009649] [9649] Game End Stats Values: 4,2460,2475,2460,2475,1.35962379,3.08894372,1.35962379,3.08894372,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.19999981,10.6757498,9.19999981,10.6757498,2155,2000,2155,2000,8.44064045,10.870595,8.44064045,10.870595,160,185,160,185,0,0,0,0,145,290,145,290,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009649] [9649] Game End Stats Values: 5,2620,2615,2620,2615,4.68380213,4.06818485,4.68380213,4.06818485,0,0,0,0,0,0,0,0,0,0,0,0,65,40.0246162,65,40.0246162,0,0,0,0,10,10.6536226,10,10.6536226,2155,2000,2155,2000,8.57161236,10.7652807,8.57161236,10.7652807,320,185,320,185,65,0,65,0,145,430,145,430,0,65,0,65,0,0,0,0,45.0276947,65,45.0276947,65 [f=0009649] [9649] Game End Stats Values: 6,2695,2795,2695,2795,6.49096823,7.91184187,6.49096823,7.91184187,0,0,0,0,0,0,0,0,0,0,0,0,65,40.0246162,65,40.0246162,0,180,0,180,10,15.4037371,10,15.4037371,2155,2000,2155,2000,11.7704773,10.9562445,11.7704773,10.9562445,320,185,320,185,65,0,65,0,220,430,220,430,0,65,0,65,26.0000114,0,26.0000114,0,45.0276947,65,45.0276947,65 [f=0009649] [9649] Game End Stats Values: 7,2970,2935,2970,2935,6.49212694,27.7970676,6.49212694,27.7970676,0,0,0,0,0,0,0,0,0,0,0,0,128.575546,112.300896,128.575546,112.300896,0,180,0,180,10,22.2206745,10,22.2206745,2155,2000,2155,2000,10.7000751,12.0256815,10.7000751,12.0256815,520,185,520,185,65,0,65,0,295,570,295,570,0,65,0,65,26.0000114,0,26.0000114,0,117.303978,128.575546,117.303978,128.575546 [f=0009649] [9649] Game End Stats Values: 8,2970,2895,2970,2895,7.16854525,48.6542931,7.16854525,48.6542931,0,0,0,0,0,0,0,0,0,0,0,0,238.852829,176.034302,238.852829,176.034302,0,180,0,180,10,23.4490223,10,23.4490223,2155,2000,2155,2000,12.938427,11.8582621,12.938427,11.8582621,520,185,520,185,175,0,175,0,295,530,295,530,0,175,0,175,26.0000114,27.3333473,26.0000114,27.3333473,181.037308,251.738602,181.037308,251.738602 [f=0009649] [9649] Game End Stats Values: 9,3060,3040,3060,3040,7.31425524,76.4920197,7.31425524,76.4920197,0,0,0,0,0,0,0,0,0,0,0,0,238.852829,176.034302,238.852829,176.034302,90,180,90,180,10,24.5953083,10,24.5953083,2155,2000,2155,2000,13.0597124,11.6547365,13.0597124,11.6547365,520,185,520,185,175,0,175,0,295,675,295,675,0,175,0,175,26.0000114,30.0000191,26.0000114,30.0000191,181.037308,251.738602,181.037308,251.738602 [f=0009649] [9649] Game End Stats Values: 10,3255,3460,3255,3460,8.0438261,106.934166,8.0438261,106.934166,0,0,0,0,0,0,0,0,0,0,0,0,267.819458,312.304779,267.819458,312.304779,90,180,90,180,11.6000004,25.2949009,11.6000004,25.2949009,2155,2000,2155,2000,13.0986376,13.6628094,13.0986376,13.6628094,645,535,645,535,175,160,175,160,365,745,365,745,160,175,160,175,26.0000114,43.9999771,26.0000114,43.9999771,321.566437,285.278168,321.566437,285.278168 [f=0009649] [9649] Game End Stats Values: 11,3415,3585,3415,3585,9.29151249,145.76152,9.29151249,145.76152,0,0,0,0,0,0,0,0,0,0,0,0,267.819458,312.304779,267.819458,312.304779,180,180,180,180,12.3999996,25.6417484,12.3999996,25.6417484,2155,2055,2155,2055,13.1331787,13.2884922,13.1331787,13.2884922,645,535,645,535,175,160,175,160,435,815,435,815,160,175,160,175,26.0000114,43.9999771,26.0000114,43.9999771,321.900116,296.371277,321.900116,296.371277 [f=0009649] [9649] Game End Stats Values: 12,3685,3655,3685,3655,12.3443794,194.841629,12.3443794,194.841629,0,0,0,0,0,0,0,0,0,0,0,0,267.819458,312.304779,267.819458,312.304779,180,180,180,180,15.1999998,30.7090378,15.1999998,30.7090378,2155,2055,2155,2055,13.2535257,13.9720058,13.2535257,13.9720058,845,535,845,535,175,160,175,160,505,885,505,885,160,175,160,175,26.0000114,43.9999771,26.0000114,43.9999771,321.900116,296.371277,321.900116,296.371277 [f=0009649] [9649] Game End Stats Values: 13,3830,4080,3830,4080,14.4691801,244.864548,14.4691801,244.864548,0,0,0,0,0,0,0,0,0,0,0,0,294.069458,374.486603,294.069458,374.486603,180,180,180,180,17.2000008,32.5210152,17.2000008,32.5210152,2155,2055,2155,2055,13.9749861,14.5048618,13.9749861,14.5048618,845,885,845,885,175,160,175,160,650,960,650,960,160,175,160,175,26.0000114,43.9999771,26.0000114,43.9999771,384.08194,322.621277,384.08194,322.621277 [f=0009649] [9649] Game End Stats Values: 14,4150,4080,4150,4080,15.9559927,301.567169,15.9559927,301.567169,0,0,0,0,0,0,0,0,0,0,0,0,388.774078,632.803772,388.774078,632.803772,270,180,270,180,19.0666676,32.7471657,19.0666676,32.7471657,2155,2055,2155,2055,15.4991198,16.8301716,15.4991198,16.8301716,1005,885,1005,885,175,160,175,160,720,960,720,960,160,175,160,175,26.0000114,43.9999771,26.0000114,43.9999771,655.352539,417.325897,655.352539,417.325897 [f=0009649] [9649] Game End Stats Values: 15,4365,4155,4365,4155,24.4622269,351.203827,24.4622269,351.203827,0,0,0,0,0,0,0,0,0,0,0,0,398.757385,632.803772,398.757385,632.803772,270,180,270,180,21.333334,31.0614548,21.333334,31.0614548,2155,2055,2155,2055,25.063755,16.9857731,25.063755,16.9857731,1005,885,1005,885,175,160,175,160,935,1035,935,1035,280.000122,175,280.000122,175,26.0000114,43.9999771,26.0000114,43.9999771,655.352539,427.309204,655.352539,427.309204 [f=0009649] [9649] Game End Stats Values: 16,4530,4505,4530,4505,30.7790623,403.690704,30.7790623,403.690704,0,0,0,0,0,0,0,0,0,0,0,0,398.757385,632.803772,398.757385,632.803772,360,180,360,180,23.8666668,30.524416,23.8666668,30.524416,2155,2055,2155,2055,18.9544563,18.899128,18.9544563,18.899128,1005,1235,1005,1235,175,160,175,160,1010,1035,1010,1035,280.000122,175,280.000122,175,26.0000114,43.9999771,26.0000114,43.9999771,655.352539,427.309204,655.352539,427.309204 [f=0009649] [9649] Game End Stats Values: 17,4530,4895,4530,4895,47.4467888,436.721375,47.4467888,436.721375,0,0,0,0,0,0,0,0,0,0,0,0,425.007385,801.818604,425.007385,801.818604,360,180,360,180,24,30.4650211,24,30.4650211,2155,2055,2155,2055,21.2111816,19.6387081,21.2111816,19.6387081,1005,1475,1005,1475,175,160,175,160,1010,1185,1010,1185,280.000122,175,280.000122,175,26.0000114,43.9999771,26.0000114,43.9999771,824.367371,453.559204,824.367371,453.559204 [f=0009649] [9649] Game End Stats Values: 18,5120,4970,5120,4970,59.8824921,463.522186,59.8824921,463.522186,0,0,0,0,0,0,0,0,0,0,0,0,563.017639,1791.67456,563.017639,1791.67456,450,180,450,180,22.7999992,30.4306355,22.7999992,30.4306355,2155,2055,2155,2055,20.1290493,23.7667198,20.1290493,23.7667198,1505,1475,1505,1475,175,160,175,160,1010,1260,1010,1260,280.000122,175,280.000122,175,26.0000114,43.9999771,26.0000114,43.9999771,1835.64563,591.571777,1835.64563,591.571777 [f=0009649] [9649] Game End Stats Values: 19,4870,5330,4870,5330,82.0958099,494.160278,82.0958099,494.160278,0,0,0,0,0,0,0,0,0,0,0,0,696.088928,1994.97668,696.088928,1994.97668,360,180,360,180,23.4666672,28.4203224,23.4666672,28.4203224,2155,2055,2155,2055,21.5808887,26.2158737,21.5808887,26.2158737,1345,1760,1345,1760,240,250,240,250,1010,1335,1010,1335,530.000122,240,530.000122,240,26.0000114,43.9999771,26.0000114,43.9999771,2125.97632,740.437683,2125.97632,740.437683 [f=0009649] [9649] Game End Stats Values: 20,4710,5755,4710,5755,100.201141,514.616089,100.201141,514.616089,0,0,0,0,0,0,0,0,0,0,0,0,701.858398,2242.84204,701.858398,2242.84204,360,180,360,180,23.7333336,26.4100056,23.7333336,26.4100056,2155,2055,2155,2055,21.307024,27.7303905,21.307024,27.7303905,1185,2110,1185,2110,240,614.418335,240,614.418335,1010,1410,1010,1410,894.418457,240,894.418457,240,26.0000114,43.9999771,26.0000114,43.9999771,2375.90576,755.057922,2375.90576,755.057922 [f=0009649] [9649] Game End Stats Values: 21,4635,6105,4635,6105,113.994118,545.479431,113.994118,545.479431,0,0,0,0,0,0,0,0,101.757507,93.8858948,101.757507,93.8858948,900.830933,2884.76025,900.830933,2884.76025,360,180,360,180,24,26.4900494,24,26.4900494,2155,2055,2155,2055,19.2961979,29.2075558,19.2961979,29.2075558,1185,2460,1185,2460,240,689.418335,240,689.418335,935,1410,935,1410,969.418457,240,969.418457,240,26.0000114,43.9999771,26.0000114,43.9999771,3017.82373,954.030457,3017.82373,954.030457 [f=0009649] [9649] Game End Stats Values: 22,2780,6530,2780,6530,137.75589,560.520874,137.75589,560.520874,0,0,0,0,0,0,0,0,229.773407,181.875732,229.773407,181.875732,1176.89258,3886.04419,1176.89258,3886.04419,360,180,360,180,22.7999992,26.6283035,22.7999992,26.6283035,800,2055,800,2055,18.5341187,29.5627689,18.5341187,29.5627689,685,2810,685,2810,240,2544.41846,240,2544.41846,935,1485,935,1485,2824.41846,240,2824.41846,240,26.0000114,43.9999771,26.0000114,43.9999771,4019.10767,1230.09216,4019.10767,1230.09216 [f=0009649] [9649] Game End Stats Values: 23,2780,6255,2780,6255,151.76506,565.020081,151.76506,565.020081,0,0,0,0,0,0,0,0,769.532654,203.391998,769.532654,203.391998,1214.45227,4072.58984,1214.45227,4072.58984,360,180,360,180,18,26.6283092,18,26.6283092,800,2055,800,2055,15.7513075,30.4784584,15.7513075,30.4784584,685,2460,685,2460,590,2544.41846,590,2544.41846,935,1560,935,1560,2824.41846,590,2824.41846,590,26.0000114,43.9999771,26.0000114,43.9999771,4299.97314,1267.65186,4299.97314,1267.65186 [f=0009668] [9668] Event [3522.1438,53.0275154,2436.01489]: 1 lost unit Blitz [f=0009697] [9697] Event [3756.4873,53.6607018,2199.77344]: 1 lost unit Welder [f=0009924] Spectator RedEagle_P1 left the game: normal quit [f=0009924] [9924] Event [undefined]: RedEagle_P1 quit [f=0009937] No clients connected, shutting down server [f=0009937] Server shutdown [f=0009954] [9954] Event [856.014709,56.2255859,3590.3999]: 0 finished unit Knight [f=0010500] [10500] Event [5128,56.0501099,600]: 0 finished unit Metal Extractor [f=0010510] [10510] Event [856.014709,56.2255859,3590.3999]: 0 finished unit Knight [f=0011065] [11065] Event [856.014709,56.2255859,3590.3999]: 0 finished unit Knight [f=0011100] [11100] Event [5288,53.0326843,328]: 0 finished unit Metal Extractor [f=0011620] [11620] Event [856.014709,56.2255859,3590.3999]: 0 finished unit Knight [f=0012030] [12030] Event [5896,55.0125122,1016]: 0 finished unit Metal Extractor [f=0012175] [12175] Event [856.014709,56.2255859,3590.3999]: 0 finished unit Knight [f=0012599] [12599] Event [6008,58.9797974,1144]: 0 finished unit Metal Extractor [f=0012743] [12743] Event [856.014709,56.2255859,3590.3999]: 0 finished unit Knight [f=0013298] [13298] Event [856.014709,56.2255859,3590.3999]: 0 finished unit Knight [f=0013867] [13867] Event [856.014709,56.2255859,3590.3999]: 0 finished unit Knight [f=0014424] [14424] Event [856.014709,56.2255859,3590.3999]: 0 finished unit Knight [f=0014508] Autoquit sending quit command. [f=0014508] [QuitAction] user exited to system [f=0014508] [SpringApp::Kill][1] fromRun=1 [f=0014508] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014508] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014508] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014508] [ThreadPool::SetThreadCount][2] workers=0 [f=0014508] [SpringApp::Kill][2] [f=0014508] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014508] [Game::KillLua][3] dtor=0 luaUI=0x56b9d670 [f=0014508] Start widgetHandler:Shutdown [f=0014508] Shutdown - SaveOrderList Complete [f=0014508] Writing last game win data [f=0014508] Shutdown - SaveConfigData Complete [f=0014508] Shutdown Widget - Save/Load API [f=0014508] Shutdown Widget - Chili Highlight [f=0014508] Shutdown Widget - Draw After Chili [f=0014508] Shutdown Widget - EPIC Menu [f=0014508] Shutdown Widget - Chili Widget Selector [f=0014508] Shutdown Widget - Chili Minimap [f=0014508] Shutdown Widget - Local Team Colors [f=0014508] Shutdown Widget - Display Keys 2 [f=0014508] Shutdown Widget - Save Game Menu [f=0014508] Shutdown Widget - Unit Icons [f=0014508] Shutdown Widget - Noises [f=0014508] Shutdown Widget - HealthBars [f=0014508] Shutdown Widget - Win Counter [f=0014508] Shutdown Widget - SpringRTS Replay Stats [f=0014508] Shutdown Widget - BuildETA [f=0014508] Shutdown Widget - Modular Comm Info [f=0014508] Shutdown Widget - Stereo3D [f=0014508] Shutdown Widget - Showeco and Grid Drawer [f=0014508] Shutdown Widget - Point Tracker [f=0014508] Shutdown Widget - Music Player [f=0014508] Shutdown Widget - Missile Silo Range [f=0014508] Shutdown Widget - MinimapEvents [f=0014508] Shutdown Widget - Mex Placement Handler [f=0014508] Shutdown Widget - Local Widgets Config [f=0014508] Shutdown Widget - Highlight Geos [f=0014508] Shutdown Widget - Grab Input [f=0014508] Input grabbing is disabled! [f=0014508] Shutdown Widget - MetalFeatures (new) [f=0014508] Shutdown Widget - Darkening [f=0014508] Shutdown Widget - Context Menu [f=0014508] Shutdown Widget - Chili Spectator Panels [f=0014508] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014508] Shutdown Widget - Chili Nuke Warning [f=0014508] Shutdown Widget - Chili EndGame Window [f=0014508] Shutdown Widget - Chili Economy Panel Default [f=0014508] Shutdown Widget - CameraShake [f=0014508] Shutdown Widget - Attack AoE [f=0014508] Shutdown Widget - Map Edge Extension [f=0014508] Shutdown Widget - Selection Send [f=0014508] Shutdown Widget - LupsManager [f=0014508] Shutdown Widget - Newton Firezone [f=0014508] Shutdown Widget - Chili Crude Player List [f=0014508] Shutdown Widget - Chili Pro Console [f=0014508] Shutdown Widget - Lasso Terraform GUI [f=0014508] Shutdown Widget - Lups [f=0014508] Shutdown Widget - Chili Framework [f=0014508] Shutdown Widget - Chili Core Selector [f=0014508] Shutdown Widget - Custom Markers [f=0014508] Shutdown Widget - Pause Screen [f=0014508] Shutdown Widget - Text To Speech Control [f=0014508] Shutdown Widget - Persistent Build Height [f=0014508] Shutdown Widget - Layout Handler [f=0014508] End widgetHandler:Shutdown [f=0014508] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={296691,48367267} {int,ext,rec}Allocs={22251447,0,0} {chunk,block}Bytes={48367267,0} [f=0014508] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0014508] [Game::KillLua][2] dtor=0 luaRules=0x526a5380 [f=0014508] Start gadgetHandler:Shutdown [f=0014508] Shutdown - StartSetup [f=0014508] Shutdown - UnitMorph [f=0014508] Shutdown - LupsNanoSpray [f=0014508] Shutdown - Missile Silo Controller [f=0014508] Shutdown - Modular Comm Info [f=0014508] Shutdown - Terrain Texture Handler [f=0014508] Shutdown - UnitCloakShield [f=0014508] Shutdown - Starlight Handler [f=0014508] End gadgetHandler:Shutdown [f=0014508] Start gadgetHandler:Shutdown [f=0014508] Shutdown - Save/Load [f=0014508] Shutdown - UnitMorph [f=0014508] Shutdown - Modular Comm Info [f=0014508] Shutdown - Retreat Command [f=0014508] Shutdown - Shockwaves [f=0014508] Shutdown - Teleport Throw [f=0014508] Shutdown - UnitCloakShield [f=0014508] Shutdown - Lups Cloak FX [f=0014508] Shutdown - Lups [f=0014508] Shutdown - Lups Shield [f=0014508] End gadgetHandler:Shutdown [f=0014508] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22251495,0,0} {chunk,block}Bytes={0,0} [f=0014508] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22251495,0,0} {chunk,block}Bytes={0,0} [f=0014508] [Game::KillLua][4] dtor=0 [f=0014508] [Game::~CGame][1] [f=0014508] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014508] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014508] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014508] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014508] [Game::KillLua][4] dtor=1 [f=0014508] [Game::KillMisc][1] [f=0014508] [Game::KillMisc][2] [f=0014508] [Game::KillMisc][3] [f=0014508] [Game::KillRendering][1] [f=0014508] [3DOParser::Kill] allocated 137 pieces [f=0014508] [S3OParser::Kill] allocated 2695 pieces [f=0014508] [AssParser::Kill] allocated 215 pieces [f=0014508] [Game::KillInterface][1] [f=0014508] [Game::KillInterface][2] [f=0014508] [Game::KillSimulation][1] [f=0014508] [Game::KillSimulation][2] [f=0014508] [CCollisionHandler] dis-/continuous tests: 0/95104 [f=0014508] [Game::KillSimulation][3] [f=0014508] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014508] [~CPathCache(24x16)] cacheHits=6 hitPercentage=11% numHashColls=0 maxCacheSize=4 [f=0014508] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014508] [~CPathCache(48x32)] cacheHits=225 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014508] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014508] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014508] [LosHandler::Kill] raycast instance cache-{hits,misses}={602,4408}; shared=1%; cached=11% [f=0014508] [Game::KillSimulation][4] [f=0014508] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0014508] [Game::~CGame][2] [f=0014508] [Game::~CGame][3] [f=0014508] [SpringApp::Kill][3] [f=0014508] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 152508 bytes sent 808607 bytes recv'd [f=0014508] [SpringApp::Kill][4] font=0x45a417e0 [f=0014508] [SpringApp::Kill][5] [f=0014508] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7627 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp (0x45aafa20) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp" numZipFiles=7627 sumInflSize=692916kb sumReadTime=3056ms file="objects3d/m-8.s3o" indx=5147 inflSize=86kb readTime=147ms file="bitmaps/loadpictures/linemove.png" indx=500 inflSize=3005kb readTime=125ms file="objects3d/strikecom_3.dae" indx=5349 inflSize=1499kb readTime=86ms file="objects3d/strikecom.dae" indx=5343 inflSize=1500kb readTime=86ms file="unittextures/factorytank_1.png" indx=6993 inflSize=4103kb readTime=58ms file="bitmaps/cc/bigexplo.tga" indx=405 inflSize=256kb readTime=39ms file="objects3d/detriment.s3o" indx=5030 inflSize=514kb readTime=39ms file="objects3d/funnelweb.dae" indx=5074 inflSize=1500kb readTime=39ms file="objects3d/commsupport3.s3o" indx=4916 inflSize=88kb readTime=36ms file="luarules/configs/cai/unitmovetype.lua" indx=1208 inflSize=1kb readTime=32ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp] 61105378 bytes cached in 2814 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=3 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/AlienDesert.sd7 (0x45bb7a50) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x45ac7280) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x45bb64d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f02d0083580) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]