[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.sRcYxuCqBg/springsettings.831209.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 12ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc22801d9f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 20016 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/831209/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 179ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44b23c00] using map "Aurelian v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Aurelian v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44b23c00] using game "Zero-K v1.7.11.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.11.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 174ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (103 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 677ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 757ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 70ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 800ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 190ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 56ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: s11n gadget LuaRules: Loaded gadget: s11n map feature loader LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Map Lua Metal Spot Placer LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: map_lua_metal_spots.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: s11n_gadget_load.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] locotenentred was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/831209/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 30 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a0196a1f [f=-000001] [Path] [PathEstimator::ReadFile] hash=a0196a1f file="cache/104dev-maintenance/paths/Aurelian v1.0.pe-a0196a1f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a0196a2f [f=-000001] [Path] [PathEstimator::ReadFile] hash=a0196a2f file="cache/104dev-maintenance/paths/Aurelian v1.0.pe2-a0196a2f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1201ms, checksum 9bc0b410)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11437,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/831209/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=acf08829f081709fb4cc9204f344dc3eb259667f7fe7474d39001b80399e0eb53eec7344f33d3b5f214fce0a5eae3b4da4364a64d5acd4b269d2dfbdba6de518]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=eed02be7449569093af745c436077108249e84a2e6bfcb47d944f169e3272516ba9b64ec49ff4a5e3ed9e4c9ad414b50f33c8b444434ccdcbb218e3e50a9c6ea]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52006670,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: a3db395e404776c1ce849adfdb88560c [f=-000001] Connection attempt from [MNB]Anestos812 [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: [MNB]Anestos812 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[MNB]Anestos812" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[MNB]Anestos812" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player indaled with number 2 to team 0 [f=-000001] > SPRINGIE:User indaled|jumpraid|7_7||False|LoBSTR|Dynasty|RU [f=-000001] Connection attempt from indaled [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="indaled" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="indaled" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=acf08829f081709fb4cc9204f344dc3eb259667f7fe7474d39001b80399e0eb53eec7344f33d3b5f214fce0a5eae3b4da4364a64d5acd4b269d2dfbdba6de518]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=eed02be7449569093af745c436077108249e84a2e6bfcb47d944f169e3272516ba9b64ec49ff4a5e3ed9e4c9ad414b50f33c8b444434ccdcbb218e3e50a9c6ea]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={473f8bb0,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[MNB]Anestos812" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=acf08829f081709fb4cc9204f344dc3eb259667f7fe7474d39001b80399e0eb53eec7344f33d3b5f214fce0a5eae3b4da4364a64d5acd4b269d2dfbdba6de518]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[MNB]Anestos812" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=eed02be7449569093af745c436077108249e84a2e6bfcb47d944f169e3272516ba9b64ec49ff4a5e3ed9e4c9ad414b50f33c8b444434ccdcbb218e3e50a9c6ea]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[MNB]Anestos812" string="[Game::Load][lua{Rules,Gaia}={1b298160,00000000}]" [f=-000001] <[MNB]Anestos812> Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="indaled" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=acf08829f081709fb4cc9204f344dc3eb259667f7fe7474d39001b80399e0eb53eec7344f33d3b5f214fce0a5eae3b4da4364a64d5acd4b269d2dfbdba6de518]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="indaled" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=eed02be7449569093af745c436077108249e84a2e6bfcb47d944f169e3272516ba9b64ec49ff4a5e3ed9e4c9ad414b50f33c8b444434ccdcbb218e3e50a9c6ea]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="indaled" string="[Game::Load][lua{Rules,Gaia}={47ab7128,00000000}]" [f=-000001] Allies: I choose: PurpleRain! [f=-000001] [indaled] resignable [f=-000001] <[MNB]Anestos812> gl have fun ! [f=-000001] u2 [f=-000001] [0] Event [4967,-16.009521,6675]: 0 finished unit Recon Commander [f=-000001] [0] Event [1442,-17.49588,3276]: 1 finished unit Engineer Commander [f=0000000] [0] izirayd, team: 0, elo:2967 [f=0000000] [0] [MNB]Anestos812, team: 1, elo:2352 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [1504,0,3472]: 1 finished unit Shipyard [f=0000045] [45] Event [5088,0,6544]: 0 finished unit Shipyard [f=0000045] !transmitlobby @voice@buildUnit@add;shipcon;Mariner [f=0000045] !transmitlobby @voice@buildUnit@add;shipscout;Cutter [f=0000045] !transmitlobby @voice@buildUnit@add;shiptorpraider;Hunter [f=0000045] !transmitlobby @voice@buildUnit@add;subraider;Seawolf [f=0000045] !transmitlobby @voice@buildUnit@add;shipriot;Corsair [f=0000045] !transmitlobby @voice@buildUnit@add;shipskirm;Mistral [f=0000045] !transmitlobby @voice@buildUnit@add;shipassault;Siren [f=0000045] !transmitlobby @voice@buildUnit@add;shiparty;Envoy [f=0000045] !transmitlobby @voice@buildUnit@add;shipaa;Zephyr [f=0000045] !transmitlobby @voice@buildUnit@reload [f=0000241] [241] Event [1608,-1,3240]: 1 finished unit Metal Extractor [f=0000261] [261] Event [1512,-2,3472]: 1 finished unit Cutter [f=0000285] [285] Event [4952,-1,6584]: 0 finished unit Metal Extractor [f=0000442] [442] Event [4920,0,6696]: 0 finished unit Wind/Tidal Generator [f=0000484] [484] Event [1512,-2,3472]: 1 finished unit Cutter [f=0000557] [557] Event [4936,0,6760]: 0 finished unit Wind/Tidal Generator [f=0000571] [571] Event [1224,-1,3064]: 1 finished unit Metal Extractor [f=0000690] [690] Event [1528,0,3224]: 1 finished unit Wind/Tidal Generator [f=0000690] [690] Event [5080,0,6543.98779]: 0 finished unit Mariner [f=0000712] [712] Event [1512,-2,3472]: 1 finished unit Cutter [f=0000844] [844] Event [1480,0,3192]: 1 finished unit Wind/Tidal Generator [f=0000986] [986] Event [5128,-1,6968]: 0 finished unit Metal Extractor [f=0001054] [1054] Event [1384,0,3160]: 1 finished unit Wind/Tidal Generator [f=0001241] [1241] Event [4872,0,6840]: 0 finished unit Wind/Tidal Generator [f=0001242] [1242] Event [1320,0,3112]: 1 finished unit Wind/Tidal Generator [f=0001326] [1326] Event [5336,-1,6712]: 0 finished unit Metal Extractor [f=0001446] [1446] Event [4888,0,6904]: 0 finished unit Wind/Tidal Generator [f=0001521] [1521] Event [5080,-2,6543.98779]: 0 finished unit Cutter [f=0001746] [1746] Event [5080,-2,6543.98779]: 0 finished unit Cutter [f=0001807] [1807] Event [4689.86182,-2,6517.94678]: 0 lost unit Cutter [f=0001808] [1808] Event [1512,0,3472]: 1 finished unit Mariner [f=0001888] [1888] Event [1560,-1,3304]: 1 finished unit Urchin [f=0001923] [1923] Event [5640,-1,5672]: 0 finished unit Metal Extractor [f=0001976] [1976] Event [5080,-2,6543.98779]: 0 finished unit Cutter [f=0002265] [2265] Event [1480,-1,2856]: 1 finished unit Metal Extractor [f=0002336] [2336] Event [5080,-2,6543.98779]: 0 finished unit Cutter [f=0002384] [2384] Event [1288,0,3032]: 1 finished unit Wind/Tidal Generator [f=0002392] [2392] Event [4992,-5,6640]: 0 finished unit Lotus [f=0002472] [2472] Event [5781.46924,-2,6837.15967]: 0 lost unit Cutter [f=0002495] [2495] Event [968,-1,4552]: 1 finished unit Metal Extractor [f=0002504] [2504] Event [1336,0,2984]: 1 finished unit Wind/Tidal Generator [f=0002623] [2623] Event [5848,-1,5288]: 0 finished unit Metal Extractor [f=0002624] [2624] Event [1384,0,2920]: 1 finished unit Wind/Tidal Generator [f=0002625] [2625] Event [5080,-2,6543.98779]: 0 finished unit Cutter [f=0002639] [2639] Event [6321.13232,-2,6962.6001]: 1 lost unit Cutter [f=0002744] [2744] Event [1416,0,2856]: 1 finished unit Wind/Tidal Generator [f=0003047] [3047] Event [6216,-1,5400]: 0 finished unit Metal Extractor [f=0003170] [3170] Event [728,-1,5000]: 1 finished unit Metal Extractor [f=0003250] [3250] Event [5080,0,6543.98779]: 0 finished unit Mariner [f=0003319] [3319] Event [1624,-1,2888]: 1 finished unit Urchin [f=0003539] [3539] Event [6411.87158,-2,5513.79932]: 1 lost unit Cutter [f=0003631] [3631] Event [5544,-1,5320]: 0 finished unit Urchin [f=0003658] [3658] Event [1512,-20,3472]: 1 finished unit Seawolf [f=0003770] [3770] Event [1224,-1,5256]: 1 finished unit Metal Extractor [f=0003815] [3815] Event [5080,-2,6543.98779]: 0 finished unit Cutter [f=0003871] [3871] Event [5000,0,6680]: 0 finished unit Wind/Tidal Generator [f=0004057] [4057] Event [1416,0,3048]: 1 finished unit Caretaker [f=0004156] [4156] Event [5992,-1,5224]: 0 finished unit Urchin [f=0004325] [4325] Event [5064,0,6680]: 0 finished unit Wind/Tidal Generator [f=0004334] [4334] Event [3864,-1,5384]: 0 finished unit Metal Extractor [f=0004347] [4347] Event [1512,-20,3472]: 1 finished unit Seawolf [f=0004402] [4402] Event [5080,-2,6543.98779]: 0 finished unit Cutter [f=0004521] [4521] Event [5128,0,6680]: 0 finished unit Wind/Tidal Generator [f=0004530] [4530] Event [3093.35718,-2,4938.56885]: 0 lost unit Cutter [f=0004644] [4644] Event [1560,0,3064]: 1 finished unit Caretaker [f=0004694] [4694] Event [5927.18262,-2,6025.29834]: 1 lost unit Cutter [f=0004816] [4816] Event [5544,-1,4248]: 0 finished unit Metal Extractor [f=0004819] [4819] Event [3864,-1,5384]: 0 lost unit Metal Extractor [f=0004921] [4921] Event [5192,0,6680]: 0 finished unit Wind/Tidal Generator [f=0004991] [4991] Event [1512,-20,3472]: 1 finished unit Seawolf [f=0005158] [5158] Event [1704,-1,3112]: 1 finished unit Urchin [f=0005176] [5176] Event [3848,-1,5528]: 0 lost unit Urchin [f=0005213] [5213] Event [1499.89185,-2,4324.18652]: 0 lost unit Cutter [f=0005228] [5228] Event [5256,0,6680]: 0 finished unit Wind/Tidal Generator [f=0005236] [5236] Event [5192,-1,4200]: 0 finished unit Metal Extractor [f=0005289] [5289] Event [1421.47559,-2,4195.20752]: 0 lost unit Cutter [f=0005444] [5444] Event [890.266846,-2,4505.43311]: 0 lost unit Cutter [f=0005455] [5455] Event [1512,0,3472]: 1 finished unit Mariner [f=0005493] [indaled] lul [f=0005729] [5729] Event [4389.31592,-91.568031,6122.77734]: 0 lost unit Recon Commander [f=0005745] [5745] Event [5416,-1,4216]: 0 finished unit Urchin [f=0005987] [5987] Event [1512,-2,3472]: 1 finished unit Cutter [f=0006066] [6066] Event [5080,-20,6543.98779]: 0 finished unit Seawolf [f=0006073] [6073] Event [885.548523,-2,4807.25342]: 0 lost unit Cutter [f=0006090] [6090] Event [1512,-2,3472]: 1 finished unit Cutter [f=0006180] [6180] Event [1512,-2,3472]: 1 finished unit Cutter [f=0006221] [6221] Event [4888,0,6904]: 0 lost unit Wind/Tidal Generator [f=0006222] [6222] Event [2520,-1,2568]: 1 finished unit Metal Extractor [f=0006241] [6241] Event [4872,0,6840]: 0 lost unit Wind/Tidal Generator [f=0006269] [6269] Event [1512,-2,3472]: 1 finished unit Cutter [f=0006360] [6360] Event [1512,-2,3472]: 1 finished unit Cutter [f=0006519] [6519] Event [4936,0,6760]: 0 lost unit Wind/Tidal Generator [f=0006605] [6605] Event [4952,-1,6584]: 0 lost unit Metal Extractor [f=0006646] [6646] Event [1176,-1,4920]: 1 finished unit Urchin [f=0006705] [6705] Event [5080,-20,6543.98779]: 0 finished unit Seawolf [f=0006716] [6716] Event [2904,-1,2344]: 1 finished unit Metal Extractor [f=0006827] [6827] Event [4962.61865,-20,6432.18359]: 0 lost unit Seawolf [f=0007151] [7151] Event [2808,-1,1976]: 1 finished unit Metal Extractor [f=0007218] [7218] Event [5336,-1,6712]: 0 lost unit Metal Extractor [f=0007240] [7240] Event [5384,0,6680]: 0 lost unit Wind/Tidal Generator [f=0007331] [7331] Event [5128,-1,6968]: 0 lost unit Metal Extractor [f=0007406] [7406] Event [5256,0,6680]: 0 lost unit Wind/Tidal Generator [f=0007453] [7453] Event [5264.37402,-20,6891.44287]: 1 lost unit Seawolf [f=0007527] [7527] Event [5128,0,6680]: 0 lost unit Wind/Tidal Generator [f=0007564] [7564] Event [5080,-20,6543.98779]: 0 finished unit Seawolf [f=0007781] [7781] Event [5082.57422,-16.530998,6945.7749]: 1 lost unit Seawolf [f=0008106] [8106] Event [5314.42285,-2,4239.0835]: 1 lost unit Cutter [f=0008114] [8114] Event [1512,0,3472]: 1 finished unit Siren [f=0008259] [8259] Event [2728,-1,2472]: 1 finished unit Urchin [f=0008264] [8264] Event [5224,-1,4488]: 0 lost unit Urchin [f=0008344] [8344] Event [5288,-17.651005,6600]: 0 finished unit Storage [f=0008608] [8608] Event [4888,0,6792]: 0 finished unit Wind/Tidal Generator [f=0008618] [8618] Event [5416,-1,4216]: 0 lost unit Urchin [f=0008620] [8620] Event [5431.90771,-2,4175.65771]: 1 lost unit Cutter [f=0008738] [8738] Event [4888,0,6840]: 0 finished unit Wind/Tidal Generator [f=0008862] [8862] Event [5544,-1,4248]: 0 lost unit Metal Extractor [f=0008905] [8905] Event [4920,0,6904]: 0 finished unit Wind/Tidal Generator [f=0008977] [8977] Event [5192,-1,4200]: 0 lost unit Metal Extractor [f=0009070] [9070] Event [4968,0,6968]: 0 finished unit Wind/Tidal Generator [f=0009113] [9113] Event [5414.63867,-2,4188.88867]: 1 lost unit Cutter [f=0009208] [9208] Event [5508.16895,-2,3789.60474]: 1 lost unit Cutter [f=0009235] [9235] Event [4920,0,6744]: 0 finished unit Wind/Tidal Generator [f=0009272] [9272] Event [1368,0,2824]: 1 finished unit Wind/Tidal Generator [f=0009400] [9400] Event [4952,0,6808]: 0 finished unit Wind/Tidal Generator [f=0009429] [9429] Event [2888,-1,2264]: 1 finished unit Urchin [f=0009482] [9482] Event [1512,0,3472]: 1 finished unit Siren [f=0009494] [9494] Event [1304,0,2920]: 1 finished unit Wind/Tidal Generator [f=0009527] [9527] Event [5128,-1,6968]: 0 finished unit Metal Extractor [f=0009571] [9571] Event [1240,0,3016]: 1 finished unit Wind/Tidal Generator [f=0009668] [9668] Event [1512,-2,3472]: 1 finished unit Cutter [f=0009699] [9699] Event [1240,0,2952]: 1 finished unit Wind/Tidal Generator [f=0009764] [9764] Event [1288,0,2840]: 1 finished unit Wind/Tidal Generator [f=0009804] [9804] Event [5336,-1,6712]: 0 finished unit Metal Extractor [f=0009841] [9841] Event [1512,-2,3472]: 1 finished unit Cutter [f=0009942] [9942] Event [1512,-2,3472]: 1 finished unit Cutter [f=0009977] [9977] Event [4952,-1,6584]: 0 finished unit Metal Extractor [f=0010038] [10038] Event [1512,-2,3472]: 1 finished unit Cutter [f=0010114] [10114] Event [2856,0,1976]: 1 finished unit Wind/Tidal Generator [f=0010174] [10174] Event [1512,-2,3472]: 1 finished unit Cutter [f=0010245] [10245] Event [5080,-20,6543.98779]: 0 finished unit Seawolf [f=0010250] [10250] Event [5160,0,7064]: 0 finished unit Wind/Tidal Generator [f=0010307] [10307] Event [920,0,4584]: 1 finished unit Wind/Tidal Generator [f=0010321] [10321] Event [1512,-2,3472]: 1 finished unit Cutter [f=0010336] [10336] Event [2856,0,2024]: 1 finished unit Wind/Tidal Generator [f=0010444] [10444] Event [1512,-2,3472]: 1 finished unit Cutter [f=0010499] [10499] Event [872,0,4680]: 1 finished unit Wind/Tidal Generator [f=0010514] [10514] Event [2904,-1,2344]: 1 lost unit Metal Extractor [f=0010520] [10520] Event [2808,0,2024]: 1 finished unit Wind/Tidal Generator [f=0010656] [10656] Event [808,0,4776]: 1 finished unit Wind/Tidal Generator [f=0010691] [10691] Event [2760,0,2024]: 1 finished unit Wind/Tidal Generator [f=0010738] [10738] Event [3640,-1,7240]: 0 lost unit Metal Extractor [f=0010841] [10841] Event [2760,0,1976]: 1 finished unit Wind/Tidal Generator [f=0010881] [10881] Event [760,0,4872]: 1 finished unit Wind/Tidal Generator [f=0010901] [10901] Event [5080,-20,6543.98779]: 0 finished unit Seawolf [f=0010902] izirayd added point: [f=0010991] [10991] Event [2760,0,1928]: 1 finished unit Wind/Tidal Generator [f=0011061] [11061] Event [696,0,4920]: 1 finished unit Wind/Tidal Generator [f=0011128] [11128] Event [1512,-20,3472]: 1 finished unit Seawolf [f=0011196] [11196] Event [4797.41162,-20,6165.77246]: 1 lost unit Seawolf [f=0011237] [11237] Event [4888,0,6792]: 0 lost unit Wind/Tidal Generator [f=0011241] [11241] Event [680,0,5032]: 1 finished unit Wind/Tidal Generator [f=0011268] [11268] Event [3192,-1,7480]: 0 finished unit Metal Extractor [f=0011334] [11334] Event [5080,-20,6543.98779]: 0 finished unit Seawolf [f=0011341] [11341] Event [1512,-20,3472]: 1 finished unit Seawolf [f=0011406] [11406] Event [776,0,5080]: 1 finished unit Wind/Tidal Generator [f=0011421] [11421] Event [2904,-1,2344]: 1 finished unit Metal Extractor [f=0011540] [11540] Event [1512,-20,3472]: 1 finished unit Seawolf [f=0011554] [11554] Event [5080,-2,6543.98779]: 0 finished unit Cutter [f=0011571] [11571] Event [872,0,5144]: 1 finished unit Wind/Tidal Generator [f=0011690] [11690] Event [4429.20654,-2,6570.66943]: 0 lost unit Cutter [f=0011701] [11701] Event [4126.83154,-20,6375.29688]: 0 lost unit Seawolf [f=0011735] [11735] Event [5080,-2,6543.98779]: 0 finished unit Cutter [f=0011738] [11738] Event [4888,0,6840]: 0 lost unit Wind/Tidal Generator [f=0011743] [11743] Event [1512,-20,3472]: 1 finished unit Seawolf [f=0011771] [11771] Event [968,0,5192]: 1 finished unit Wind/Tidal Generator [f=0011799] [11799] Event [2936,-1,6968]: 0 finished unit Metal Extractor [f=0011929] [11929] Event [5080,-2,6543.98779]: 0 finished unit Cutter [f=0012010] [12010] Event [4920,0,6696]: 0 lost unit Wind/Tidal Generator [f=0012023] [12023] Event [4678.82715,-2,6599.99268]: 0 lost unit Cutter [f=0012031] [12031] Event [1512,-20,3472]: 1 finished unit Seawolf [f=0012071] [12071] Event [1064,0,5256]: 1 finished unit Wind/Tidal Generator [f=0012157] [12157] Event [4856.27344,-2,6825.05469]: 0 lost unit Cutter [f=0012217] [12217] Event [5128,-1,6968]: 0 lost unit Metal Extractor [f=0012261] [12261] Event [1160,0,5304]: 1 finished unit Wind/Tidal Generator [f=0012329] [12329] Event [4680.88672,-20,6620.35107]: 0 lost unit Seawolf [f=0012355] [12355] Event [5061.03613,-16.00174,6826.771]: 0 lost unit Seawolf [f=0012440] [12440] Event [4920,0,6904]: 0 lost unit Wind/Tidal Generator [f=0012533] [12533] Event [4952,0,6808]: 0 lost unit Wind/Tidal Generator [f=0012536] [12536] Event [4968,0,6968]: 0 lost unit Wind/Tidal Generator [f=0012548] [12548] Event [4920,0,6744]: 0 lost unit Wind/Tidal Generator [f=0012612] [12612] Event [1064,0,5256]: 1 lost unit Wind/Tidal Generator [f=0012622] [12622] Event [1197.93201,-20,5340.78369]: 0 lost unit Seawolf [f=0012629] [12629] Event [5160,0,7064]: 0 lost unit Wind/Tidal Generator [f=0012706] [12706] Event [4992,-5,6640]: 0 lost unit Lotus [f=0012720] [12720] Event [1468.85535,-20,5247.97021]: 0 lost unit Seawolf [f=0012793] [12793] Event [5000,0,6680]: 0 lost unit Wind/Tidal Generator [f=0012827] [12827] Event [1320,-1,5304]: 1 finished unit Urchin [f=0012840] [12840] Event [5064,0,6680]: 0 lost unit Wind/Tidal Generator [f=0012870] !resign [f=0012871] > Poll: Resign team 1? [!y=0/1, !n=0/1] [f=0012871] > Poll: Resign team 1? [!y=1/1, !n=0/1] [f=0012871] > Poll: Resign team 1? [END:SUCCESS] [f=0012871] [12871] Event [undefined]: izirayd resigned [f=0012871] game_message: izirayd has been destroyed! [f=0012871] game_message: [MNB]Anestos812 wins! [f=0012871] Submitting stats [f=0012871] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012871] Part| Total Time|Time of the last 0.5s [f=0012871] Draw 9792.50ms 10.99% [f=0012871] Lua::Callins::Synced 3337.16ms 11.99% [f=0012871] Lua::Callins::Unsynced 11960.95ms 10.09% [f=0012871] Lua::CollectGarbage::Synced 348.11ms 2.00% [f=0012871] Lua::CollectGarbage::Unsynced 577.79ms 0.50% [f=0012871] Misc::Profiler::AddTime 39.99ms 0.00% [f=0012871] Sim 13980.96ms 75.52% [f=0012871] [12871] Received game_message: izirayd has been destroyed! [f=0012871] [12871] Received game_message: [MNB]Anestos812 wins! [f=0012871] > Team 1 resigned [f=0012872] [12872] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012872] [12872] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012872] [12872] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012872] [12872] Game End Stats Values: 2,2145,2110,2145,2110,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2000,2000,2000,2000,6.26666689,6.13333321,6.26666689,6.13333321,70,0,70,0,0,0,0,0,75,110,75,110,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012872] [12872] Game End Stats Values: 3,2430,2345,2430,2345,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.47999859,9.92000008,8.47999859,9.92000008,2000,2000,2000,2000,9.19999981,8,9.19999981,8,210,200,210,200,0,0,0,0,220,145,220,145,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012872] [12872] Game End Stats Values: 4,2500,2530,2500,2530,0.68442184,0,0.68442184,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.2000008,10.5600014,11.2000008,10.5600014,2000,2000,2000,2000,10.0456276,9.46666622,10.0456276,9.46666622,210,200,210,200,0,0,0,0,290,330,290,330,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012872] [12872] Game End Stats Values: 5,2500,2705,2500,2705,5.23520565,0,5.23520565,0,0,0,0,0,0,0,0,0,0,0,0,0,80.7291641,10.208333,80.7291641,10.208333,0,0,0,0,12.8000021,12.4000025,12.8000021,12.4000025,2000,2000,2000,2000,10.3033857,11.8666668,10.3033857,11.8666668,210,340,210,340,0,0,0,0,290,365,290,365,0,0,0,0,0,0,0,0,10.208333,80.7291641,10.208333,80.7291641 [f=0012872] [12872] Game End Stats Values: 6,2820,2780,2820,2780,16.701086,0,16.701086,0,0,0,0,0,0,0,0,0,0,0,0,0,162.716354,30.625,162.716354,30.625,120,0,120,0,12.8000011,12.8000021,12.8000011,12.8000021,2000,2000,2000,2000,10.7643909,12.3999996,10.7643909,12.3999996,410,340,410,340,70,0,70,0,290,440,290,440,0,70,0,70,0,0,0,0,30.625,162.716354,30.625,162.716354 [f=0012872] [12872] Game End Stats Values: 7,3005,3015,3005,3015,21.8706989,0,21.8706989,0,0,0,0,0,0,0,0,0,0,0,0,0,253.549667,90.4166641,253.549667,90.4166641,120,90,120,90,13.999999,12.8000021,13.999999,12.8000021,2000,2000,2000,2000,12.7446413,15.4666662,12.7446413,15.4666662,340,410,340,410,140,70,140,70,545,515,545,515,70,140,70,140,0,28.0000153,0,28.0000153,90.4166641,253.549667,90.4166641,253.549667 [f=0012872] [12872] Game End Stats Values: 8,3040,3090,3040,3090,28.0335999,0,28.0335999,0,0,0,0,0,0,0,0,0,0,0,0,0,298.237183,90.4166641,298.237183,90.4166641,120,90,120,90,17.3599987,12.8000021,17.3599987,12.8000021,2000,2000,2000,2000,14.4108601,16.1333332,14.4108601,16.1333332,340,410,340,410,140,70,140,70,580,590,580,590,70,140,70,140,0,28.0000153,0,28.0000153,90.4166641,298.237183,90.4166641,298.237183 [f=0012872] [12872] Game End Stats Values: 9,3165,3290,3165,3290,35.6255951,0,35.6255951,0,0,0,0,0,0,0,0,0,0,0,0,0,317.924683,140,317.924683,140,240,90,240,90,17.6000004,12.8000021,17.6000004,12.8000021,2000,2000,2000,2000,16.2394676,17.2000008,16.2394676,17.2000008,270,610,270,610,140,140,140,140,655,590,655,590,140,140,140,140,0,28.0000153,0,28.0000153,140,317.924683,140,317.924683 [f=0012872] [12872] Game End Stats Values: 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12,3970,3815,3970,3815,43.6222572,1.87488949,43.6222572,1.87488949,0,0,0,0,0,0,0,0,0,0,0,0,605.165161,243.125443,605.165161,243.125443,240,330,240,330,17.6000004,16.2399979,17.6000004,16.2399979,2360,2000,2360,2000,18.0674,21.6668415,18.0674,21.6668415,640,680,640,680,285,210,285,210,730,805,730,805,210,311,210,311,0,28.0000153,0,28.0000153,256.913147,615.373474,256.913147,615.373474 [f=0012872] [12872] Game End Stats Values: 13,4310,3785,4310,3785,46.1903954,2.57176447,46.1903954,2.57176447,0,0,0,0,0,0,0,0,0,46.6884766,0,46.6884766,1343.56396,331.250427,1343.56396,331.250427,360,330,360,330,17.6000023,16.5506706,17.6000023,16.5506706,2360,2000,2360,2000,17.7712097,30.6980343,17.7712097,30.6980343,860,540,860,540,469.319489,210,469.319489,210,730,915,730,915,210,659.986389,210,659.986389,0,28.0000153,0,28.0000153,345.038147,1353.77234,345.038147,1353.77234 [f=0012872] [12872] Game End Stats Values: 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16,5130,2825,5130,2825,89.545433,6.26989174,89.545433,6.26989174,0,0,0,0,0,0,0,0,0,814.411804,0,814.411804,2502.63159,346.250427,2502.63159,346.250427,480,450,480,450,17.5999985,9.87999916,17.5999985,9.87999916,2360,800,2360,800,20.5293961,17.5333328,20.5293961,17.5333328,1410,840,1410,840,1989.31946,210,1989.31946,210,880,735,880,735,210,2179.98633,210,2179.98633,0,28.0000153,0,28.0000153,469.985626,2554.98193,469.985626,2554.98193 [f=0012872] [12872] Game End Stats Values: 17,5205,2605,5205,2605,116.11924,7.60679388,116.11924,7.60679388,0,0,0,0,0,0,0,0,0,944.508057,0,944.508057,2788.28296,437.953766,2788.28296,437.953766,480,450,480,450,17.6000023,9.05439854,17.6000023,9.05439854,2360,800,2360,800,23.7715874,16.022459,23.7715874,16.022459,1410,620,1410,620,2209.31934,210,2209.31934,210,955,735,955,735,210,2399.98633,210,2399.98633,0,28.0000153,0,28.0000153,561.688965,2840.6333,561.688965,2840.6333 [f=0012872] [12872] Game End Stats Values: 18,4985,2605,4985,2605,136.914581,7.60679388,136.914581,7.60679388,0,0,0,0,0,0,0,0,183.917511,1017.32202,183.917511,1017.32202,2939.25342,562.326233,2939.25342,562.326233,480,450,480,450,17.6000023,8.13259411,17.6000023,8.13259411,2360,800,2360,800,25.3863544,12.8826656,25.3863544,12.8826656,1190,840,1190,840,2456.06934,430,2456.06934,430,955,515,955,515,430,2646.73633,430,2646.73633,0,28.0000153,0,28.0000153,690.728027,3041.04077,690.728027,3041.04077 [f=0012872] [12872] Game End Stats Values: 19,4765,2605,4765,2605,137.159088,7.60679388,137.159088,7.60679388,0,0,0,0,0,0,0,0,183.917511,1095.32227,183.917511,1095.32227,2972.9668,734.124207,2972.9668,734.124207,480,450,480,450,17.6000004,6.80000114,17.6000004,6.80000114,2360,800,2360,800,24.0162983,12,24.0162983,12,970,840,970,840,2456.06934,650,2456.06934,650,955,515,955,515,650,2646.73633,650,2646.73633,0,28.0000153,0,28.0000153,872.734375,3074.75415,872.734375,3074.75415 [f=0012872] [12872] Game End Stats Values: 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22,5360,2645,5360,2645,139.100586,7.60679388,139.100586,7.60679388,0,0,0,0,0,0,0,0,358.185913,1205.73901,358.185913,1205.73901,3218.96558,867.942993,3218.96558,867.942993,720,330,720,330,17.920002,11.7600002,17.920002,11.7600002,2360,800,2360,800,24.0525017,14.5500031,24.0525017,14.5500031,1290,840,1290,840,2745.06934,930,2745.06934,930,990,675,990,675,930,2999.40283,930,2999.40283,0,187.250015,0,187.250015,1131.87463,3330.05347,1131.87463,3330.05347 [f=0012872] [12872] Game End Stats Values: 23,6240,2795,6240,2795,140.964539,7.60679388,140.964539,7.60679388,0,0,0,0,0,0,0,0,425.648193,1205.73901,425.648193,1205.73901,3218.96558,867.942993,3218.96558,867.942993,720,330,720,330,21.1199989,13.999999,21.1199989,13.999999,2360,800,2360,800,24.1242619,9.73333359,24.1242619,9.73333359,2030,840,2030,840,2745.06934,930,2745.06934,930,1130,825,1130,825,930,2999.40283,930,2999.40283,0,187.250015,0,187.250015,1131.87463,3330.05347,1131.87463,3330.05347 [f=0012872] [12872] Game End Stats Values: 24,6625,3125,6625,3125,144.288666,10.0307436,144.288666,10.0307436,0,0,0,0,0,0,0,0,426.957916,1205.73901,426.957916,1205.73901,3218.96558,867.942993,3218.96558,867.942993,720,330,720,330,24.0799942,14.0245152,24.0799942,14.0245152,2360,800,2360,800,24.2216072,15.0282631,24.2216072,15.0282631,2310,1060,2310,1060,2745.06934,930,2745.06934,930,1235,935,1235,935,930,2999.40283,930,2999.40283,0,209.000015,0,209.000015,1131.87463,3330.05347,1131.87463,3330.05347 [f=0012872] [12872] Game End Stats Values: 25,6760,3125,6760,3125,166.833054,17.5754547,166.833054,17.5754547,0,0,0,0,0,0,0,0,535.844543,1205.73901,535.844543,1205.73901,3519.15137,942.942993,3519.15137,942.942993,720,330,720,330,28.8800011,14.7642107,28.8800011,14.7642107,2360,800,2360,800,24.3696289,18.286293,24.3696289,18.286293,2380,1060,2380,1060,2766.56934,1005,2766.56934,1005,1300,935,1300,935,1005,3020.90283,1005,3020.90283,0,273.5,0,273.5,1209.95081,3639.15698,1209.95081,3639.15698 [f=0012872] [12872] Game End Stats Values: 26,6935,3310,6935,3310,190.607101,21.9155502,190.607101,21.9155502,0,0,0,0,0,0,0,0,586.330811,1205.73901,586.330811,1205.73901,3811.84668,1162.94312,3811.84668,1162.94312,720,330,720,330,34.8000069,16.2547398,34.8000069,16.2547398,2360,800,2360,800,23.7182674,15.1060057,23.7182674,15.1060057,2380,1280,2380,1280,2801.56934,1225,2801.56934,1225,1475,900,1475,900,1225,3055.90283,1225,3055.90283,2,278.75,2,278.75,1429.95093,3942.94946,1429.95093,3942.94946 [f=0012872] [12872] Game End Stats Values: 27,7520,3605,7520,3605,198.043457,24.8849201,198.043457,24.8849201,0,0,0,0,0,0,0,0,586.330811,1205.73901,586.330811,1205.73901,4039.31348,1242.9751,4039.31348,1242.9751,720,330,720,330,38.8000107,15.2105122,38.8000107,15.2105122,2360,800,2360,800,23.5624256,16.697958,23.5624256,16.697958,2820,1500,2820,1500,2871.56934,1225,2871.56934,1225,1620,975,1620,975,1225,3137.40283,1225,3137.40283,2,278.75,2,278.75,1509.98291,4170.70264,1509.98291,4170.70264 [f=0012872] [12872] Game End Stats Values: 28,8030,3460,8030,3460,233.947815,25.5945034,233.947815,25.5945034,0,0,0,0,0,0,0,0,586.330811,1205.73901,586.330811,1205.73901,4410.5,1283.7793,4410.5,1283.7793,720,330,720,330,41.3600082,13.9785576,41.3600082,13.9785576,2360,800,2360,800,26.3936214,17.3806381,26.3936214,17.3806381,3260,1350,3260,1350,3231.56934,1225,3231.56934,1225,1690,980,1690,980,1225,3497.40283,1225,3497.40283,2,278.75,2,278.75,1550.78711,4554.97949,1550.78711,4554.97949 [f=0012872] [12872] Game End Stats Values: 29,8065,2735,8065,2735,296.260315,25.9528809,296.260315,25.9528809,0,0,0,0,0,0,0,0,586.330811,1205.73901,586.330811,1205.73901,4825.93408,1569.33887,4825.93408,1569.33887,720,330,720,330,43.6000023,12.3050432,43.6000023,12.3050432,2360,800,2360,800,28.1541672,16.5572262,28.1541672,16.5572262,3260,840,3260,840,3956.56934,1225,3956.56934,1225,1725,765,1725,765,1225,4222.40283,1225,4222.40283,2,278.75,2,278.75,1949.6875,4976.29883,1949.6875,4976.29883 [f=0012872] [12872] Game End Stats Values: 30,8150,2100,8150,2100,308.620575,26.0440216,308.620575,26.0440216,0,0,0,0,0,0,0,0,586.330811,1205.73901,586.330811,1205.73901,5192.16455,1651.92017,5192.16455,1651.92017,840,240,840,240,42.9800186,5.71938515,42.9800186,5.71938515,2360,800,2360,800,25.2360268,16.0091133,25.2360268,16.0091133,3260,400,3260,400,4591.56934,1260,4591.56934,1260,1690,660,1690,660,1260,4857.40283,1260,4857.40283,2,278.75,2,278.75,2033.28613,5378.7749,2033.28613,5378.7749 [f=0012872] [12872] Event [1512,0,3472]: 1 finished unit Siren [f=0012890] [12890] Event [5048,0,6728]: 0 lost unit Stinger [f=0012893] [Game::ClientReadNet] added new player Rhade with number 3 to team 0 [f=0012893] > SPRINGIE:User Rhade|vehraid|5_6||False|||HU [f=0012913] [12913] Event [5234.41309,0,6540.75537]: 0 lost unit Mariner [f=0012915] [12915] Event [4952,-1,6584]: 0 lost unit Metal Extractor [f=0012916] !transmitlobby @voice@buildUnit@remove;shipcon [f=0012916] !transmitlobby @voice@buildUnit@remove;shipscout [f=0012916] !transmitlobby @voice@buildUnit@remove;shiptorpraider [f=0012916] !transmitlobby @voice@buildUnit@remove;subraider [f=0012916] !transmitlobby @voice@buildUnit@remove;shipriot [f=0012916] !transmitlobby @voice@buildUnit@remove;shipskirm [f=0012916] !transmitlobby @voice@buildUnit@remove;shipassault [f=0012916] !transmitlobby @voice@buildUnit@remove;shiparty [f=0012916] !transmitlobby @voice@buildUnit@remove;shipaa [f=0012916] !transmitlobby @voice@buildUnit@reload [f=0012917] Connection attempt from Rhade [f=0012917] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (native)] [f=0012917] -> Connection established (given id 3) [f=0012918] [12918] Event [4206.53271,0,6670.22949]: 0 lost unit Mariner [f=0012992] Spectator indaled left the game: normal quit [f=0012992] [12992] Event [undefined]: indaled quit [f=0013030] [Game::ClientReadNet][LOGMSG] sender="Rhade" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=0013030] [Game::ClientReadNet][LOGMSG] sender="Rhade" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0013161] No clients connected, shutting down server [f=0013161] Server shutdown [f=0013612] [13612] Event [1336,-1,5144]: 1 finished unit Urchin [f=0013641] [13641] Event [1512,0,3472]: 1 finished unit Siren [f=0014272] [14272] Event [1512,0,3472]: 1 finished unit Siren [f=0014901] [14901] Event [1512,0,3472]: 1 finished unit Siren [f=0017243] Autoquit sending quit command. [f=0017243] [QuitAction] user exited to system [f=0017243] [SpringApp::Kill][1] fromRun=1 [f=0017243] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017243] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017243] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017243] [ThreadPool::SetThreadCount][2] workers=0 [f=0017243] [SpringApp::Kill][2] [f=0017243] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017243] [Game::KillLua][3] dtor=0 luaUI=0x515a9bc0 [f=0017243] Start widgetHandler:Shutdown [f=0017243] Shutdown - SaveOrderList Complete [f=0017243] Writing last game win data [f=0017243] Shutdown - SaveConfigData Complete [f=0017243] Shutdown Widget - Chili Highlight [f=0017243] Shutdown Widget - Save/Load API [f=0017243] Shutdown Widget - Draw After Chili [f=0017243] Shutdown Widget - EPIC Menu [f=0017243] Shutdown Widget - Chili Minimap [f=0017243] Shutdown Widget - Chili Widget Selector [f=0017243] Shutdown Widget - Local Team Colors [f=0017243] Shutdown Widget - Display Keys 2 [f=0017243] Shutdown Widget - Save Game Menu [f=0017243] Shutdown Widget - HealthBars [f=0017243] Shutdown Widget - Noises [f=0017243] Shutdown Widget - Unit Icons [f=0017243] Shutdown Widget - Win Counter [f=0017243] Shutdown Widget - BuildETA [f=0017243] Shutdown Widget - SpringRTS Replay Stats [f=0017243] Shutdown Widget - Modular Comm Info [f=0017243] Shutdown Widget - CameraShake [f=0017243] Shutdown Widget - Chili Economy Panel Default [f=0017243] Shutdown Widget - Chili EndGame Window [f=0017243] Shutdown Widget - Chili Nuke Warning [f=0017243] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017243] Shutdown Widget - Chili Spectator Panels [f=0017243] Shutdown Widget - Context Menu [f=0017243] Shutdown Widget - Darkening [f=0017243] Shutdown Widget - MetalFeatures (new) [f=0017243] Shutdown Widget - Grab Input [f=0017243] Input grabbing is disabled! [f=0017243] Shutdown Widget - Highlight Geos [f=0017243] Shutdown Widget - Local Widgets Config [f=0017243] Shutdown Widget - Mex Placement Handler [f=0017243] Shutdown Widget - MinimapEvents [f=0017243] Shutdown Widget - Missile Silo Range [f=0017243] Shutdown Widget - Music Player [f=0017243] Shutdown Widget - Point Tracker [f=0017243] Shutdown Widget - Showeco and Grid Drawer [f=0017243] Shutdown Widget - Stereo3D [f=0017243] Shutdown Widget - Attack AoE [f=0017243] Shutdown Widget - Map Edge Extension [f=0017243] Shutdown Widget - Selection Send [f=0017243] Shutdown Widget - LupsManager [f=0017243] Shutdown Widget - Newton Firezone [f=0017243] Shutdown Widget - Chili Pro Console [f=0017243] Shutdown Widget - Chili Crude Player List [f=0017243] Shutdown Widget - Lasso Terraform GUI [f=0017243] Shutdown Widget - Chili Framework [f=0017243] Shutdown Widget - Lups [f=0017243] Shutdown Widget - Custom Markers [f=0017243] Shutdown Widget - Chili Core Selector [f=0017243] Shutdown Widget - Pause Screen [f=0017243] Shutdown Widget - Layout Handler [f=0017243] Shutdown Widget - Persistent Build Height [f=0017243] Shutdown Widget - Text To Speech Control [f=0017243] End widgetHandler:Shutdown [f=0017243] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={415497,55786310} {int,ext,rec}Allocs={22793231,0,0} {chunk,block}Bytes={55786310,0} [f=0017243] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0017243] [Game::KillLua][2] dtor=0 luaRules=0x52006670 [f=0017243] Start gadgetHandler:Shutdown [f=0017243] Shutdown - StartSetup [f=0017243] Shutdown - UnitMorph [f=0017243] Shutdown - LupsNanoSpray [f=0017243] Shutdown - Missile Silo Controller [f=0017243] Shutdown - Modular Comm Info [f=0017243] Shutdown - Terrain Texture Handler [f=0017243] Shutdown - UnitCloakShield [f=0017243] Shutdown - Starlight Handler [f=0017243] End gadgetHandler:Shutdown [f=0017243] Start gadgetHandler:Shutdown [f=0017243] Shutdown - Save/Load [f=0017243] Shutdown - UnitMorph [f=0017243] Shutdown - Modular Comm Info [f=0017243] Shutdown - Retreat Command [f=0017243] Shutdown - Shockwaves [f=0017243] Shutdown - Teleport Throw [f=0017243] Shutdown - UnitCloakShield [f=0017243] Shutdown - Lups Cloak FX [f=0017243] Shutdown - Lups [f=0017243] Shutdown - Lups Shield [f=0017243] End gadgetHandler:Shutdown [f=0017243] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22793260,0,0} {chunk,block}Bytes={0,0} [f=0017243] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22793260,0,0} {chunk,block}Bytes={0,0} [f=0017243] [Game::KillLua][4] dtor=0 [f=0017243] [Game::~CGame][1] [f=0017243] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017243] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017243] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017243] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017243] [Game::KillLua][4] dtor=1 [f=0017243] [Game::KillMisc][1] [f=0017243] [Game::KillMisc][2] [f=0017243] [Game::KillMisc][3] [f=0017243] [Game::KillRendering][1] [f=0017243] [3DOParser::Kill] allocated 137 pieces [f=0017243] [S3OParser::Kill] allocated 2736 pieces [f=0017243] [AssParser::Kill] allocated 215 pieces [f=0017243] [Game::KillInterface][1] [f=0017243] [Game::KillInterface][2] [f=0017243] [Game::KillSimulation][1] [f=0017243] [Game::KillSimulation][2] [f=0017243] [CCollisionHandler] dis-/continuous tests: 0/36799 [f=0017243] [Game::KillSimulation][3] [f=0017243] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017243] [~CPathCache(32x32)] cacheHits=8 hitPercentage=15% numHashColls=0 maxCacheSize=8 [f=0017243] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017243] [~CPathCache(64x64)] cacheHits=12 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017243] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017243] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017243] [LosHandler::Kill] raycast instance cache-{hits,misses}={2383,11019}; shared=0%; cached=18% [f=0017243] [Game::KillSimulation][4] [f=0017243] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0017243] [Game::~CGame][2] [f=0017243] [Game::~CGame][3] [f=0017243] [SpringApp::Kill][3] [f=0017243] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 180812 bytes sent 199739 bytes recv'd [f=0017243] [SpringApp::Kill][4] font=0x44a397e0 [f=0017243] [SpringApp::Kill][5] [f=0017243] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7627 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp (0x44aa93a0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp" numZipFiles=7627 sumInflSize=692916kb sumReadTime=2420ms file="objects3d/funnelweb.dae" indx=5074 inflSize=1500kb readTime=126ms file="objects3d/strikecom.dae" indx=5343 inflSize=1500kb readTime=51ms file="objects3d/amphassault.s3o" indx=4750 inflSize=151kb readTime=41ms file="bitmaps/loadpictures/windgen.png" indx=510 inflSize=2589kb readTime=39ms file="features/chicken_eggs.lua" indx=834 inflSize=4kb readTime=28ms file="effects/fanny.lua" indx=645 inflSize=4kb readTime=19ms file="objects3d/strikecom_2.dae" indx=5347 inflSize=1499kb readTime=19ms file="objects3d/strikecom_1.dae" indx=5345 inflSize=1500kb readTime=18ms file="luaui/widgets/gfx_deferred_rendering.lua" indx=4481 inflSize=21kb readTime=18ms file="objects3d/amphcon.s3o" indx=4754 inflSize=76kb readTime=17ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp] 51800688 bytes cached in 2810 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=55 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/aurelian_v1.0.sd7 (0x44ba7790) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x44ab4e10) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x44d3f860) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7fc228083580) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]