[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.YcfLjXGGDA/springsettings.831183.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 9ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f91cc01d9f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 20032 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/831183/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 193ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x457ff8c0] using map "Gecko Isle 1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Gecko Isle 1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x457ff8c0] using game "Zero-K v1.7.11.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.11.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 97ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (116 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 715ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 888ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 7ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 184ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 848ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 106ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 57ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Map Lua Metal Spot Placer LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: map_lua_metal_spots.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 153ms [f=-000001] Loaded SYNCED gadget: feature placer v3 [f=-000001] Loaded UNSYNCED gadget: feature placer v3 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Lord_Stronghold was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/831183/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 34 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 144 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8e532cfb [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=65c66a20 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f14e20aa [f=-000001] [Path] [PathEstimator::ReadFile] hash=f14e20aa file="cache/104dev-maintenance/paths/Gecko Isle 1.1.pe-f14e20aa.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8e532cfb [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=65c66a20 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f14e20ba [f=-000001] [Path] [PathEstimator::ReadFile] hash=f14e20ba file="cache/104dev-maintenance/paths/Gecko Isle 1.1.pe2-f14e20ba.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1577ms, checksum e3500186)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11437,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/831183/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=26fb0eb3458c3ab5d5b99086492c651da0bdb82ba6008c24a1c43631a74edce787c6ef9e13b110f74bf713f9c4cac739cb43f2a7d11798711cf5b2fa3d876347" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=15ea0c95bb9a3e040be8d964e23fdb743d82392bf94d742853a7d7b12c81350aa4fc3bdb3a8fb227dd82e621999abfcdd9869321711016b6b70e8221eefb19ec]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cd65f4f1e262654782a68eed026066b949a96d1235ae2c6047a1ac3884c3ad4228d87d2e4e6e1523fa356c64a5da60699d7b0598822de4634715fba8ad6dd7bc]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x535e15e0,0x627d8210}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 3ac8395ed5e1c400eb0a09d09ebcb8ca [f=-000001] Connection attempt from [MNB]Anestos812 [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: [MNB]Anestos812 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from the_green_squig [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: the_green_squig changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[MNB]Anestos812" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=26fb0eb3458c3ab5d5b99086492c651da0bdb82ba6008c24a1c43631a74edce787c6ef9e13b110f74bf713f9c4cac739cb43f2a7d11798711cf5b2fa3d876347" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[MNB]Anestos812" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="the_green_squig" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=26fb0eb3458c3ab5d5b99086492c651da0bdb82ba6008c24a1c43631a74edce787c6ef9e13b110f74bf713f9c4cac739cb43f2a7d11798711cf5b2fa3d876347" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="the_green_squig" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[MNB]Anestos812" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=15ea0c95bb9a3e040be8d964e23fdb743d82392bf94d742853a7d7b12c81350aa4fc3bdb3a8fb227dd82e621999abfcdd9869321711016b6b70e8221eefb19ec]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[MNB]Anestos812" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cd65f4f1e262654782a68eed026066b949a96d1235ae2c6047a1ac3884c3ad4228d87d2e4e6e1523fa356c64a5da60699d7b0598822de4634715fba8ad6dd7bc]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[MNB]Anestos812" string="[Game::Load][lua{Rules,Gaia}={1d712438,1ae1d1e8}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="the_green_squig" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=15ea0c95bb9a3e040be8d964e23fdb743d82392bf94d742853a7d7b12c81350aa4fc3bdb3a8fb227dd82e621999abfcdd9869321711016b6b70e8221eefb19ec]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="the_green_squig" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cd65f4f1e262654782a68eed026066b949a96d1235ae2c6047a1ac3884c3ad4228d87d2e4e6e1523fa356c64a5da60699d7b0598822de4634715fba8ad6dd7bc]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="the_green_squig" string="[Game::Load][lua{Rules,Gaia}={1b8e0848,3dd9e4a8}]" [f=-000001] Allies: I choose: The Deputy! [f=-000001] <[MNB]Anestos812> Allies: I choose: Engineer! [f=-000001] <[MNB]Anestos812> Gl have fun ! [f=-000001] you too [f=-000001] [0] Event [4341,77.1364746,2411]: 0 finished unit Recon Commander [f=-000001] [0] Event [3841,76.9439697,6736]: 1 finished unit Engineer Commander [f=0000000] [0] [MNB]Anestos812, team: 1, elo:2265 [f=0000000] [0] the_green_squig, team: 0, elo:2215 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [4304,73.7420654,2536]: 0 finished unit Shieldbot Factory [f=0000004] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000004] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000004] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000004] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000004] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000004] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000004] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000004] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000004] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000004] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0000004] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000004] !transmitlobby @voice@buildUnit@reload [f=0000013] [13] Event [3904,75.4447174,6544]: 1 finished unit Tank Foundry [f=0000240] [240] Event [4472,79.0238953,2456]: 0 finished unit Metal Extractor [f=0000241] [241] Event [3752,78.4202576,6776]: 1 finished unit Metal Extractor [f=0000460] [460] Event [4304,74.9572144,2548]: 0 finished unit Convict [f=0000540] [540] Event [4568,80.1524353,2424]: 0 finished unit Solar Collector [f=0000540] [540] Event [3904.04297,75.3796234,6516]: 1 finished unit Kodachi [f=0000571] [571] Event [3544,79.3782043,6808]: 1 finished unit Metal Extractor [f=0000692] [692] Event [4304,74.9572144,2548]: 0 finished unit Bandit [f=0000834] [834] Event [3720,79.7259521,6728]: 1 finished unit Wind/Tidal Generator [f=0000884] [884] Event [4648,79.3782043,2408]: 0 finished unit Metal Extractor [f=0001027] [1027] Event [4304,74.9572144,2548]: 0 finished unit Bandit [f=0001061] [1061] Event [3688,104.940948,6680]: 1 finished unit Wind/Tidal Generator [f=0001161] [1161] Event [4656,103.759918,3232]: 0 finished unit Radar Tower [f=0001274] [1274] Event [3656,205.997772,6616]: 1 finished unit Wind/Tidal Generator [f=0001393] [1393] Event [3904.04297,75.3796234,6516]: 1 finished unit Welder [f=0001506] [1506] Event [3560,216.948547,6632]: 1 finished unit Wind/Tidal Generator [f=0001507] [1507] Event [4568,78.8598633,2328]: 0 finished unit Solar Collector [f=0001534] [1534] Event [4304,74.9572144,2548]: 0 finished unit Bandit [f=0001683] [1683] Event [3480,234.066925,6664]: 1 finished unit Wind/Tidal Generator [f=0001776] [1776] Event [5003.06055,6.08083248,2959.12769]: 0 lost unit Bandit [f=0001868] [1868] Event [3416,253.140564,6696]: 1 finished unit Wind/Tidal Generator [f=0001908] [1908] Event [4656,103.759918,3232]: 0 lost unit Radar Tower [f=0001990] [1990] Event [4304,74.9572144,2548]: 0 finished unit Bandit [f=0002080] [2080] Event [4656,71.4193726,3296]: 0 lost unit Lotus [f=0002118] [2118] Event [3904.04297,75.3796234,6516]: 1 finished unit Kodachi [f=0002133] [2133] Event [4552,77.1539307,2232]: 0 finished unit Metal Extractor [f=0002278] [2278] Event [3672,78.3349609,6952]: 1 finished unit Metal Extractor [f=0002407] [2407] Event [4304,74.9572144,2548]: 0 finished unit Bandit [f=0002470] [2470] Event [4472,79.299469,2360]: 0 finished unit Solar Collector [f=0002773] [2773] Event [3520,224.080658,6640]: 1 finished unit Picket [f=0002805] [2805] Event [4304,74.9572144,2548]: 0 finished unit Convict [f=0003079] [3079] Event [3904.04297,75.3796234,6516]: 1 finished unit Welder [f=0003129] [3129] Event [6024,108.169098,6872]: 1 finished unit Metal Extractor [f=0003144] [3144] Event [4656,98.6016846,3248]: 0 finished unit Radar Tower [f=0003153] [3153] Event [4304,74.9572144,2548]: 0 finished unit Bandit [f=0003219] [3219] Event [4192,63.1390381,2768]: 0 finished unit Lotus [f=0003413] [3413] Event [4304,74.9572144,2548]: 0 finished unit Bandit [f=0003498] [3498] Event [6184,109.435425,6792]: 1 finished unit Metal Extractor [f=0003843] [3843] Event [6024,108.411865,6696]: 1 finished unit Metal Extractor [f=0003914] [3914] Event [4536,202.08725,2616]: 0 finished unit Wind/Tidal Generator [f=0004180] [4180] Event [4304,74.9572144,2548]: 0 finished unit Outlaw [f=0004184] [4184] Event [4616,214.330597,2584]: 0 finished unit Wind/Tidal Generator [f=0004258] [4258] Event [6176,176.793518,6976]: 1 finished unit Picket [f=0004364] [4364] Event [4696,227.748413,2552]: 0 finished unit Wind/Tidal Generator [f=0004422] [4422] Event [4304,74.9572144,2548]: 0 finished unit Bandit [f=0004604] [4604] Event [4776,245.706635,2536]: 0 finished unit Wind/Tidal Generator [f=0004660] [4660] Event [4304,74.9572144,2548]: 0 finished unit Bandit [f=0004683] [4683] Event [5952,103.438416,6608]: 1 finished unit Lotus [f=0004778] [4778] Event [3736,78.7811279,6968]: 1 finished unit Solar Collector [f=0004803] [4803] Event [1936,179.641113,5296]: 1 finished unit Picket [f=0004901] [4901] Event [4304,74.9572144,2548]: 0 finished unit Bandit [f=0004910] [4910] Event [5936.76318,27.9686413,6451.74805]: 0 lost unit Bandit [f=0004977] [4977] Event [6088,108.484039,6712]: 1 finished unit Solar Collector [f=0004979] [4979] Event [5951.23291,30.7300148,6453.3335]: 0 lost unit Bandit [f=0004999] [4999] Event [5952,103.438416,6608]: 1 lost unit Lotus [f=0005027] [5027] Event [3656,74.9493408,7016]: 1 finished unit Solar Collector [f=0005166] [5166] Event [2168,109.435425,5560]: 1 finished unit Metal Extractor [f=0005194] [5194] Event [5757.55322,18.9627552,6677.40479]: 0 lost unit Bandit [f=0005210] [5210] Event [5665.64404,6.9944005,6695.94531]: 0 lost unit Bandit [f=0005250] [5250] Event [3608,78.8336182,6936]: 1 finished unit Solar Collector [f=0005277] [5277] Event [4304,74.9572144,2548]: 0 finished unit Convict [f=0005329] [5329] Event [3904.04297,75.3796234,6516]: 1 finished unit Blitz [f=0005475] [5475] Event [3688,78.4793091,6888]: 1 finished unit Solar Collector [f=0005481] [5481] Event [2072,108.431549,5384]: 1 finished unit Metal Extractor [f=0005517] [5517] Event [4304,74.9572144,2548]: 0 finished unit Bandit [f=0005697] [5697] Event [6016,102.24823,6592]: 1 finished unit Lotus [f=0005705] [5705] Event [4656,38.1899643,3344]: 0 finished unit Lotus [f=0005715] [5715] Event [6008,109.494476,3656]: 0 finished unit Metal Extractor [f=0005818] [5818] Event [3608,79.2797852,6824]: 1 finished unit Solar Collector [f=0005840] [5840] Event [2296,108.497162,5400]: 1 finished unit Metal Extractor [f=0005940] [5940] Event [6024,107.926331,3592]: 0 finished unit Wind/Tidal Generator [f=0006027] [6027] Event [6248,107.76886,6808]: 1 finished unit Solar Collector [f=0006030] [6030] Event [3816,77.9019165,6792]: 1 finished unit Solar Collector [f=0006120] [6120] Event [4105.93408,3.39610696,4721.2959]: 0 lost unit Bandit [f=0006205] [6205] Event [3904.04297,75.3796234,6516]: 1 finished unit Blitz [f=0006282] [6282] Event [4304,74.9572144,2548]: 0 finished unit Outlaw [f=0006289] [6289] Event [2176,105.66925,5152]: 1 finished unit Lotus [f=0006313] [6313] Event [6168,108.241272,6856]: 1 finished unit Solar Collector [f=0006344] [6344] Event [4248,67.1873474,2424]: 0 finished unit Caretaker [f=0006436] [6436] Event [6072,109.553528,3672]: 0 finished unit Solar Collector [f=0006439] [6439] Event [4304,74.9572144,2548]: 0 finished unit Bandit [f=0006568] [6568] Event [4304,74.9572144,2548]: 0 finished unit Bandit [f=0006597] [6597] Event [6200,108.451233,6728]: 1 finished unit Solar Collector [f=0006614] [6614] Event [4016,61.1968994,6496]: 1 finished unit Lotus [f=0006703] [6703] Event [4304,74.9572144,2548]: 0 finished unit Bandit [f=0006724] [6724] Event [2416,107.263641,5168]: 1 finished unit Lotus [f=0006836] [6836] Event [4304,74.9572144,2548]: 0 finished unit Bandit [f=0006884] [6884] Event [6088,108.431549,6888]: 1 finished unit Solar Collector [f=0006899] [6899] Event [3728,70.5204773,6512]: 1 finished unit Lotus [f=0007046] [7046] Event [4304,74.9572144,2548]: 0 finished unit Convict [f=0007076] [7076] Event [3904.04297,75.3796234,6516]: 1 finished unit Blitz [f=0007093] [7093] Event [2136,108.267517,5400]: 1 finished unit Solar Collector [f=0007166] [7166] Event [6008,107.886963,6936]: 1 finished unit Solar Collector [f=0007194] [7194] Event [4304,74.9572144,2548]: 0 finished unit Bandit [f=0007341] [7341] Event [5896,108.43811,3832]: 0 finished unit Metal Extractor [f=0007423] [7423] Event [2056,108.694,5448]: 1 finished unit Solar Collector [f=0007430] [7430] Event [3682.40161,6.18996334,1768.07971]: 0 lost unit Convict [f=0007451] [7451] Event [5960,108.018188,6856]: 1 finished unit Solar Collector [f=0007694] [7694] Event [3709.604,5.74301243,5314.29785]: 0 lost unit Bandit [f=0007709] [7709] Event [2088,110.032501,5320]: 1 finished unit Solar Collector [f=0007709] [7709] Event [3811.17041,5.91890287,5308.03809]: 0 lost unit Bandit [f=0007781] [7781] Event [4304,74.9572144,2548]: 0 finished unit Outlaw [f=0007919] [7919] Event [6040,108.208466,6808]: 1 finished unit Solar Collector [f=0007935] [7935] Event [3904.04297,75.3796234,6516]: 1 finished unit Blitz [f=0008005] [8005] Event [4456,68.5127258,2136]: 0 finished unit Stardust [f=0008009] [8009] Event [2360,107.355499,5416]: 1 finished unit Solar Collector [f=0008099] [8099] Event [4304,74.9572144,2548]: 0 finished unit Bandit [f=0008257] [8257] Event [4304,74.9572144,2548]: 0 finished unit Bandit [f=0008288] [8288] Event [2569.58936,11.8725653,5128.22412]: 0 lost unit Bandit [f=0008293] [8293] Event [2280,108.38562,5464]: 1 finished unit Solar Collector [f=0008340] [8340] Event [2416,107.263641,5168]: 1 lost unit Lotus [f=0008440] [8440] Event [4304,74.9572144,2548]: 0 finished unit Bandit [f=0008488] [8488] Event [2359.52783,108.268433,5208.00684]: 0 lost unit Bandit [f=0008541] [8541] Event [2377.68188,105.21344,5131.50879]: 0 lost unit Bandit [f=0008550] [8550] Event [3904.04297,75.3796234,6516]: 1 finished unit Welder [f=0008552] [8552] Event [2309.97119,101.45697,5104.08691]: 0 lost unit Bandit [f=0008578] [8578] Event [3800,78.3677673,6648]: 1 finished unit Caretaker [f=0008610] [8610] Event [2176,105.66925,5152]: 1 lost unit Lotus [f=0008627] [8627] Event [4304,74.9572144,2548]: 0 finished unit Bandit [f=0008726] [8726] Event [2522.51318,7.24690819,4984.91162]: 0 lost unit Outlaw [f=0008757] [8757] Event [2624,129.086456,3056]: 0 finished unit Radar Tower [f=0008863] [8863] Event [2533.4248,6.09576035,4751.08887]: 0 lost unit Outlaw [f=0008895] [8895] Event [4304,74.9572144,2548]: 0 finished unit Convict [f=0008900] [8900] Event [3672,79.8178101,6776]: 1 finished unit Caretaker [f=0008998] [8998] Event [5960,108.336334,6680]: 1 finished unit Solar Collector [f=0009051] [9051] Event [4304,74.9572144,2548]: 0 finished unit Bandit [f=0009188] [9188] Event [3904.04297,75.3796234,6516]: 1 finished unit Blitz [f=0009277] [9277] Event [3880,76.7012024,6872]: 1 finished unit Caretaker [f=0009432] [9432] Event [3144.37305,6.29924965,3615.23071]: 0 lost unit Bandit [f=0009475] [9475] Event [4304,74.9572144,2548]: 0 finished unit Outlaw [f=0009477] [9477] Event [3904.04297,75.3796234,6516]: 1 finished unit Blitz [f=0009526] [9526] Event [3840,76.9702148,6976]: 1 finished unit Lotus [f=0009570] [9570] Event [2624,129.086456,3056]: 0 lost unit Radar Tower [f=0009739] [9739] Event [3904.04297,75.3796234,6516]: 1 finished unit Blitz [f=0009788] [9788] Event [2351.5791,48.2100868,2690.89233]: 0 lost unit Convict [f=0009811] [9811] Event [4304,74.9572144,2548]: 0 finished unit Thug [f=0009834] [9834] Event [2264,99.4950867,2616]: 0 lost unit Stinger [f=0009835] [9835] Event [2576.573,6.57055235,2755.31641]: 0 lost unit Bandit [f=0009889] [9889] Event [2390.00879,21.159338,2782.78027]: 1 lost unit Blitz [f=0009916] [9916] Event [2548.42554,5.99611616,2770.7605]: 0 lost unit Bandit [f=0009958] [9958] Event [2582.41968,6.40788603,2768.91797]: 0 lost unit Bandit [f=0010037] [10037] Event [2523.43823,6.93121529,2649.75854]: 0 lost unit Bandit [f=0010049] [10049] Event [2601.34424,6.78371668,2614.15381]: 0 lost unit Bandit [f=0010057] [10057] Event [3904.04297,75.3796234,6516]: 1 finished unit Blitz [f=0010059] [10059] Event [2689.71533,11.0268059,2423.96289]: 1 lost unit Blitz [f=0010069] [10069] Event [3552,60.7113647,7056]: 1 finished unit Lotus [f=0010174] [10174] Event [4304,74.9572144,2548]: 0 finished unit Thug [f=0010331] [10331] Event [3904.04297,75.3796234,6516]: 1 finished unit Blitz [f=0010533] [10533] Event [4304,74.9572144,2548]: 0 finished unit Thug [f=0010697] [10697] Event [4304,74.9572144,2548]: 0 finished unit Bandit [f=0010723] [10723] Event [5992,108.411865,3768]: 0 finished unit Stinger [f=0010766] [10766] Event [5959.46045,108.650604,3802.50073]: 1 lost unit Kodachi [f=0010826] [10826] Event [4304,74.9572144,2548]: 0 finished unit Bandit [f=0010925] [10925] Event [984,73.9520264,7848]: 1 finished unit Metal Extractor [f=0010958] [10958] Event [2328,108.053131,5128]: 1 finished unit Gauss [f=0010960] [10960] Event [4304,74.9572144,2548]: 0 finished unit Bandit [f=0011095] [11095] Event [4304,74.9572144,2548]: 0 finished unit Bandit [f=0011265] [11265] Event [4851.47412,6.5079813,3805.86475]: 0 lost unit Bandit [f=0011298] [11298] Event [4304,74.9572144,2548]: 0 finished unit Convict [f=0011317] [11317] Event [3904.04297,75.3796234,6516]: 1 finished unit Minotaur [f=0011419] [11419] Event [1032,69.5690918,8104]: 1 finished unit Metal Extractor [f=0011426] [11426] Event [4304,74.9572144,2548]: 0 finished unit Bandit [f=0011448] [11448] Event [4636.62744,6.51787329,3833.04663]: 0 lost unit Outlaw [f=0011461] [11461] Event [4638.30469,6.63702726,3865.0166]: 0 lost unit Bandit [f=0011568] [11568] Event [4789.56201,6.14215517,3831.99072]: 0 lost unit Bandit [f=0011598] [11598] Event [2192,101.718292,5152]: 1 finished unit Lotus [f=0011666] [11666] Event [4928.09424,5.69508266,3922.89893]: 0 lost unit Bandit [f=0011712] [11712] Event [4827.86328,6.90425062,3987.55298]: 0 lost unit Bandit [f=0011729] [11729] Event [4825.37891,6.39516401,3960.573]: 0 lost unit Bandit [f=0011822] [11822] Event [4304,74.9572144,2548]: 0 finished unit Outlaw [f=0011833] [11833] Event [4830.55664,6.39116287,4274.10449]: 1 lost unit Blitz [f=0011951] [11951] Event [4625.16992,6.06229496,4171.8252]: 1 lost unit Blitz [f=0012104] [12104] Event [4360.99756,6.74237013,4055.43872]: 0 lost unit Bandit [f=0012105] [12105] Event [2448,103.218918,5184]: 1 finished unit Lotus [f=0012122] [12122] Event [4304,74.9572144,2548]: 0 finished unit Thug [f=0012122] [12122] Event [4353.64551,5.92334127,4157.04541]: 1 lost unit Blitz [f=0012174] [12174] Event [3904.04297,75.3796234,6516]: 1 finished unit Minotaur [f=0012358] [12358] Event [2072,148.888397,8200]: 1 finished unit Metal Extractor [f=0012422] [12422] Event [4304,74.9572144,2548]: 0 finished unit Thug [f=0012565] [12565] Event [4304,74.9572144,2548]: 0 finished unit Bandit [f=0012631] [12631] Event [2232,108.313446,5576]: 1 finished unit Solar Collector [f=0012685] [12685] Event [3904.04297,75.3796234,6516]: 1 finished unit Ogre [f=0012700] [12700] Event [4304,74.9572144,2548]: 0 finished unit Bandit [f=0012705] [12705] Event [6240,181.773529,3904]: 0 finished unit Radar Tower [f=0012834] [12834] Event [4304,74.9572144,2548]: 0 finished unit Bandit [f=0012866] [12866] Event [3904.04297,75.3796234,6516]: 1 finished unit Kodachi [f=0012895] [12895] Event [2280,149.367371,8152]: 1 finished unit Metal Extractor [f=0012969] [12969] Event [2104,109.920959,5544]: 1 finished unit Solar Collector [f=0012969] [12969] Event [4304,74.9572144,2548]: 0 finished unit Bandit [f=0013012] [13012] Event [3904.04297,75.3796234,6516]: 1 finished unit Kodachi [f=0013172] [13172] Event [4304,74.9572144,2548]: 0 finished unit Convict [f=0013176] [13176] Event [3904.04297,75.3796234,6516]: 1 finished unit Kodachi [f=0013181] [13181] Event [3496,142.03186,6968]: 1 finished unit Wind/Tidal Generator [f=0013278] [13278] Event [2184,109.304199,5496]: 1 finished unit Solar Collector [f=0013300] [13300] Event [4304,74.9572144,2548]: 0 finished unit Bandit [f=0013356] [13356] Event [3904.04297,75.3796234,6516]: 1 finished unit Welder [f=0013359] [13359] Event [2248,104.002686,2600]: 0 lost unit Stardust [f=0013371] [13371] Event [3448,171.091766,6872]: 1 finished unit Wind/Tidal Generator [f=0013422] [13422] Event [3532.30884,6.31625032,4393.69629]: 0 lost unit Bandit [f=0013488] [13488] Event [3765.86206,6.41623735,4624.89404]: 1 lost unit Kodachi [f=0013602] [13602] Event [2288,109.448547,5232]: 1 finished unit Radar Tower [f=0013646] [13646] Event [3660.04272,5.97417116,4370.86621]: 1 lost unit Blitz [f=0013660] [13660] Event [3400,187.075043,6776]: 1 finished unit Wind/Tidal Generator [f=0013697] [13697] Event [4304,74.9572144,2548]: 0 finished unit Outlaw [f=0013756] [13756] Event [5640,76.9111633,8104]: 1 finished unit Metal Extractor [f=0013996] [13996] Event [4304,74.9572144,2548]: 0 finished unit Thug [f=0014176] [14176] Event [5848,76.2025452,8232]: 1 finished unit Metal Extractor [f=0014406] [14406] Event [3904.04297,75.3796234,6516]: 1 finished unit Ogre [f=0014551] [14551] Event [4304,74.9572144,2548]: 0 finished unit Racketeer [f=0014728] [14728] Event [2560.93066,7.00002766,2620.73901]: 0 lost unit Bandit [f=0014777] [14777] Event [4200,59.4384766,2520]: 0 finished unit Caretaker [f=0014812] [14812] Event [3904.04297,75.3796234,6516]: 1 finished unit Ogre [f=0015061] [15061] Event [4304,74.9572144,2548]: 0 finished unit Racketeer [f=0015121] [15121] Event [7000,147.661438,8248]: 1 finished unit Metal Extractor [f=0015168] [15168] Event [1144,66.3803101,7640]: 1 finished unit Gauss [f=0015229] [15229] Event [3904.04297,75.3796234,6516]: 1 finished unit Ogre [f=0015368] [15368] Event [6088,108.424988,3848]: 0 finished unit Metal Extractor [f=0015431] [15431] Event [4304,74.9572144,2548]: 0 finished unit Racketeer [f=0015526] [15526] Event [7192,144.892578,8216]: 1 finished unit Metal Extractor [f=0015563] [15563] Event [1024,70.7501221,7712]: 1 finished unit Lotus [f=0015794] [15794] Event [3959.98682,4.24416208,4385.92676]: 0 lost unit Bandit [f=0015796] [15796] Event [3978.11157,2.69225574,4409.41895]: 0 lost unit Bandit [f=0015805] [15805] Event [4304,74.9572144,2548]: 0 finished unit Racketeer [f=0015819] [15819] Event [3502.31567,6.15358686,4409.71436]: 0 lost unit Outlaw [f=0015913] [15913] Event [3904.04297,75.3796234,6516]: 1 finished unit Minotaur [f=0015938] [15938] Event [1248,68.6767578,7744]: 1 finished unit Lotus [f=0015966] [15966] Event [3525.51514,3.95245433,4257.89893]: 0 lost unit Bandit [f=0016236] [16236] Event [4304,74.9572144,2548]: 0 finished unit Thug [f=0016573] [16573] Event [6104,108.766174,3784]: 0 finished unit Solar Collector [f=0016587] [16587] Event [3904.04297,75.3796234,6516]: 1 finished unit Minotaur [f=0016715] [16715] Event [4973.30225,5.66994667,4347.48438]: 0 lost unit Thug [f=0016924] [16924] Event [2264,107.355499,2344]: 0 finished unit Stardust [f=0016926] [16926] Event [4304,74.9572144,2548]: 0 finished unit Racketeer [f=0016962] [16962] Event [6152,109.343567,3864]: 0 finished unit Wind/Tidal Generator [f=0017096] [17096] Event [4436.83838,5.72918987,4622.88623]: 0 lost unit Bandit [f=0017106] [17106] Event [4008,5.52444458,4840]: 1 finished unit Gauss [f=0017236] [17236] Event [2200,107.959137,2424]: 0 finished unit Metal Extractor [f=0017262] [17262] Event [3904.04297,75.3796234,6516]: 1 finished unit Minotaur [f=0017445] [17445] Event [2216,108.169098,2360]: 0 finished unit Wind/Tidal Generator [f=0017521] [17521] Event [4304,74.9572144,2548]: 0 finished unit Racketeer [f=0017680] [17680] Event [7256,66.5771484,1176]: 0 finished unit Metal Extractor [f=0017782] [17782] Event [6072,110.583649,3912]: 0 finished unit Solar Collector [f=0017866] [17866] Event [2264,105.951385,2440]: 0 finished unit Wind/Tidal Generator [f=0018110] [18110] Event [7272,61.5971375,1112]: 0 finished unit Solar Collector [f=0018119] [18119] Event [3904.04297,75.3796234,6516]: 1 finished unit Minotaur [f=0018124] [18124] Event [3824,5.64254761,4832]: 1 finished unit Faraday [f=0018185] [18185] Event [4120,6.28555298,6888]: 1 finished unit Gunship Plant [f=0018200] [18200] Event [4304,74.9572144,2548]: 0 finished unit Racketeer [f=0018351] [18351] Event [2184,108.497162,2488]: 0 finished unit Solar Collector [f=0018371] [18371] Event [4304,74.9572144,2548]: 0 finished unit Bandit [f=0018512] [18512] Event [7320,62.5813293,1192]: 0 finished unit Solar Collector [f=0018513] [18513] Event [904,71.570282,7848]: 1 finished unit Solar Collector [f=0018522] [18522] Event [4024,6.37084961,2648]: 0 finished unit Solar Collector [f=0018592] [18592] Event [5704,77.6722717,8120]: 1 finished unit Solar Collector [f=0018597] [18597] Event [4304,74.9572144,2548]: 0 finished unit Bandit [f=0018608] [18608] Event [6024,108.260956,3832]: 0 finished unit Solar Collector [f=0018739] [18739] Event [4056,5.90499878,2536]: 0 finished unit Solar Collector [f=0018832] [18832] Event [4088,6.94824219,7048]: 1 finished unit Caretaker [f=0018839] [18839] Event [4304,74.9572144,2548]: 0 finished unit Bandit [f=0018944] [18944] Event [936,70.2580261,7976]: 1 finished unit Solar Collector [f=0018959] [18959] Event [3904.04297,75.3796234,6516]: 1 finished unit Minotaur [f=0019018] [19018] Event [5624,78.9517212,8168]: 1 finished unit Solar Collector [f=0019027] [19027] Event [4088,8.31954956,2424]: 0 finished unit Solar Collector [f=0019038] [19038] Event [7240,70.5795288,1240]: 0 finished unit Solar Collector [f=0019155] [19155] Event [2136,108.155975,2408]: 0 finished unit Solar Collector [f=0019190] [19190] Event [4304,74.9572144,2548]: 0 finished unit Rogue [f=0019201] [19201] Event [2016,177.823639,2272]: 0 finished unit Radar Tower [f=0019335] [19335] Event [4120,8.60824585,2312]: 0 finished unit Solar Collector [f=0019428] [19428] Event [4304,74.9572144,2548]: 0 finished unit Bandit [f=0019480] [19480] Event [5912,108.457794,3768]: 0 finished unit Solar Collector [f=0019499] [19499] Event [952,64.5037842,8104]: 1 finished unit Solar Collector [f=0019508] [19508] Event [7192,68.8145447,1160]: 0 finished unit Solar Collector [f=0019555] [19555] Event [5576,74.3916321,8088]: 1 finished unit Solar Collector [f=0019643] [19643] Event [4304,74.9572144,2548]: 0 finished unit Rogue [f=0019687] [19687] Event [4080,6.77764893,5088]: 1 finished unit Faraday [f=0019749] [19749] Event [4200,6.98760986,2088]: 0 finished unit Solar Collector [f=0019846] [19846] Event [4120.00146,27.1698189,6887]: 1 finished unit Revenant [f=0019867] [19867] Event [7096,71.1437988,1032]: 0 finished unit Metal Extractor [f=0019896] [19896] Event [2104,108.680878,2568]: 0 finished unit Metal Extractor [f=0019907] [19907] Event [4304,74.9572144,2548]: 0 finished unit Rogue [f=0020007] [20007] Event [5656,73.3680725,8040]: 1 finished unit Solar Collector [f=0020043] [20043] Event [984,66.144104,8232]: 1 finished unit Solar Collector [f=0020089] [20089] Event [4304,74.9572144,2548]: 0 finished unit Rogue [f=0020139] [20139] Event [7112,68.5127258,968]: 0 finished unit Solar Collector [f=0020150] [20150] Event [5880,108.648071,3896]: 0 finished unit Solar Collector [f=0020241] [20241] Event [4304,74.9572144,2548]: 0 finished unit Rogue [f=0020377] [20377] Event [2168,107.329254,2584]: 0 finished unit Solar Collector [f=0020388] [20388] Event [4304,74.9572144,2548]: 0 finished unit Rogue [f=0020434] [20434] Event [7160,69.6150208,1048]: 0 finished unit Solar Collector [f=0020480] [20480] Event [4304,74.9572144,2548]: 0 finished unit Bandit [f=0020482] [20482] Event [3580.60156,5.71256447,4532.3833]: 0 lost unit Thug [f=0020511] [20511] Event [1080,69.1950989,8232]: 1 finished unit Solar Collector [f=0020541] [20541] Event [3601.29199,9.04154873,4605.77686]: 1 lost unit Ogre [f=0020543] [20543] Event [3570.87061,9.86900997,4628.70801]: 0 lost unit Bandit [f=0020558] [20558] Event [3584.21411,11.0298891,4664.09814]: 0 lost unit Thug [f=0020569] [20569] Event [4120.00146,27.1698189,6887]: 1 finished unit Revenant [f=0020615] [20615] Event [3521.66699,5.48714972,4628.60254]: 0 lost unit Thug [f=0020624] [20624] Event [2088,100.958252,2632]: 0 finished unit Wind/Tidal Generator [f=0020640] [20640] Event [4304,74.9572144,2548]: 0 finished unit Convict [f=0020691] [20691] Event [3415.60449,7.69273949,4502.72852]: 0 lost unit Bandit [f=0020725] [20725] Event [3339.70947,5.98939371,4420.47949]: 0 lost unit Bandit [f=0020750] [20750] Event [4304,74.9572144,2548]: 0 finished unit Bandit [f=0020819] [20819] Event [7080,72.5872803,1096]: 0 finished unit Solar Collector [f=0020868] [20868] Event [5832,107.539215,3816]: 0 finished unit Solar Collector [f=0021006] [21006] Event [1208,79.7193909,8232]: 1 finished unit Solar Collector [f=0021010] [21010] Event [2008,109.1008,2408]: 0 finished unit Metal Extractor [f=0021057] [21057] Event [4304,74.9572144,2548]: 0 finished unit Outlaw [f=0021111] [21111] Event [2040,108.556213,2552]: 0 finished unit Solar Collector [f=0021113] [21113] Event [5992,109.422302,3720]: 0 finished unit Wind/Tidal Generator [f=0021195] [21195] Event [7032,74.3391418,1016]: 0 finished unit Solar Collector [f=0021268] [21268] Event [4304,74.9572144,2548]: 0 finished unit Thug [f=0021297] [21297] Event [4120.00146,27.1698189,6887]: 1 finished unit Revenant [f=0021396] [21396] Event [4024,6.8170166,1960]: 0 lost unit Stardust [f=0021402] [21402] Event [2024,108.575897,2344]: 0 finished unit Wind/Tidal Generator [f=0021541] [21541] Event [1336,123.712769,8232]: 1 finished unit Solar Collector [f=0021638] [21638] Event [4304,74.9572144,2548]: 0 finished unit Racketeer [f=0021670] [21670] Event [4090.57397,6.33450508,2049.15039]: 0 lost unit Convict [f=0021829] [21829] Event [5944,107.886963,3640]: 0 finished unit Solar Collector [f=0021831] [21831] Event [1992,108.654633,2472]: 0 finished unit Solar Collector [f=0021875] [21875] Event [4148.48535,8.91874981,2258.99878]: 1 lost unit Kodachi [f=0021930] [21930] Event [6152,149.839783,1016]: 0 finished unit Metal Extractor [f=0022008] [22008] Event [2088,100.958252,2632]: 0 lost unit Wind/Tidal Generator [f=0022009] [22009] Event [4120.00146,27.1698189,6887]: 1 finished unit Revenant [f=0022070] [22070] Event [3177.10547,11.6747923,4026.22021]: 1 lost unit Ogre [f=0022094] [22094] Event [1464,143.088226,8248]: 1 finished unit Solar Collector [f=0022095] [22095] Event [3904.04297,75.3796234,6516]: 1 finished unit Emissary [f=0022155] [22155] Event [6168,147.832031,952]: 0 finished unit Solar Collector [f=0022203] [22203] Event [4304,74.9572144,2548]: 0 finished unit Racketeer [f=0022267] [22267] Event [3848,6.23306274,4728]: 1 finished unit Gauss [f=0022282] [22282] Event [1944,107.61795,2392]: 0 finished unit Solar Collector [f=0022284] [22284] Event [2104,108.680878,2568]: 0 lost unit Metal Extractor [f=0022380] [22380] Event [6216,151.558838,1032]: 0 finished unit Solar Collector [f=0022382] [22382] Event [2064,108.687439,2480]: 0 finished unit Lotus [f=0022456] [22456] Event [1592,151.709747,8248]: 1 finished unit Solar Collector [f=0022484] [22484] Event [5864,46.0140991,7848]: 1 finished unit Gauss [f=0022620] [22620] Event [6136,150.554962,1080]: 0 finished unit Solar Collector [f=0022772] [22772] Event [6072,110.583649,3912]: 0 lost unit Solar Collector [f=0022789] [22789] Event [6088,108.316864,3848]: 0 lost unit Metal Extractor [f=0022793] [22793] Event [6152,109.695358,3864]: 0 lost unit Wind/Tidal Generator [f=0022808] [22808] Event [6024,108.288971,3832]: 0 lost unit Solar Collector [f=0022808] [22808] Event [5880,108.584343,3896]: 0 lost unit Solar Collector [f=0022811] [22811] Event [4304,74.9572144,2548]: 0 finished unit Racketeer [f=0022817] [22817] Event [1720,153.986511,8248]: 1 finished unit Solar Collector [f=0022826] [22826] Event [5832,107.661125,3816]: 0 lost unit Solar Collector [f=0022828] [22828] Event [4120.00146,27.1698189,6887]: 1 finished unit Nimbus [f=0022873] [22873] Event [2086.15918,12.448513,2810.85938]: 1 lost unit Kodachi [f=0022995] [22995] Event [6088,147.56958,1000]: 0 finished unit Solar Collector [f=0023034] [23034] Event [4376,77.9019165,2600]: 0 finished unit Caretaker [f=0023040] [23040] Event [5992,108.411865,3768]: 0 lost unit Stinger [f=0023063] [23063] Event [6008,109.296799,3656]: 0 lost unit Metal Extractor [f=0023064] [23064] Event [6072,109.833382,3672]: 0 lost unit Solar Collector [f=0023071] [23071] Event [6104,108.885551,3784]: 0 lost unit Solar Collector [f=0023077] [23077] Event [6024,108.071167,3592]: 0 lost unit Wind/Tidal Generator [f=0023092] [23092] Event [5944,108.481674,3640]: 0 lost unit Solar Collector [f=0023150] [23150] Event [4304,74.9572144,2548]: 0 finished unit Thug [f=0023158] [23158] Event [6088.89941,150.7397,1126.27026]: 0 finished unit Recon Commander [f=0023158] game_message: Morph complete: The Deputy lvl 1 -> The Deputy lvl 2 [f=0023158] [23158] Received game_message: Morph complete: The Deputy lvl 1 -> The Deputy lvl 2 [f=0023250] [23250] Event [5960,146.965942,1064]: 0 finished unit Metal Extractor [f=0023296] [23296] Event [4304,74.9572144,2548]: 0 finished unit Vandal [f=0023320] [23320] Event [5281.75586,5.95516586,3452.15063]: 0 lost unit Convict [f=0023322] [23322] Event [1848,152.346191,8248]: 1 finished unit Solar Collector [f=0023415] [23415] Event [4120.00146,27.1698189,6887]: 1 finished unit Nimbus [f=0023429] [23429] Event [5912,108.457794,3768]: 0 lost unit Solar Collector [f=0023430] [23430] Event [5896,108.43811,3832]: 0 lost unit Metal Extractor [f=0023478] [23478] Event [4304,74.9572144,2548]: 0 finished unit Vandal [f=0023504] [23504] Event [5976,146.001434,1000]: 0 finished unit Solar Collector [f=0023586] [23586] Event [6240,181.773529,3904]: 0 lost unit Radar Tower [f=0023636] [23636] Event [4304,74.9572144,2548]: 0 finished unit Vandal [f=0023751] [23751] Event [5661.27686,82.7392273,3640.62036]: 0 lost unit Bandit [f=0023766] [23766] Event [1976,148.717804,8264]: 1 finished unit Solar Collector [f=0023854] [23854] Event [4200,63.3424377,2616]: 0 finished unit Caretaker [f=0023855] [23855] Event [4312,6.48895264,6856]: 1 finished unit Caretaker [f=0023855] [23855] Event [6024,147.910767,1080]: 0 finished unit Solar Collector [f=0023875] [23875] Event [4304,74.9572144,2548]: 0 finished unit Vandal [f=0024014] [24014] Event [4304,74.9572144,2548]: 0 finished unit Vandal [f=0024075] [24075] Event [4120.00146,27.1698189,6887]: 1 finished unit Nimbus [f=0024091] [24091] Event [6862.33984,6.28284168,3208.48438]: 0 lost unit Convict [f=0024142] [24142] Event [4304,74.9572144,2548]: 0 finished unit Vandal [f=0024251] [24251] Event [4304,74.9572144,2548]: 0 finished unit Vandal [f=0024320] [24320] Event [2104,146.64444,8264]: 1 finished unit Solar Collector [f=0024344] [24344] Event [4304,74.9572144,2548]: 0 finished unit Vandal [f=0024435] [24435] Event [4304,74.9572144,2548]: 0 finished unit Vandal [f=0024525] [24525] Event [4304,74.9572144,2548]: 0 finished unit Vandal [f=0024603] [24603] Event [7080,72.5356445,1096]: 0 lost unit Solar Collector [f=0024606] [24606] Event [7032,74.3820801,1016]: 0 lost unit Solar Collector [f=0024613] [24613] Event [7096,70.5636749,1032]: 0 lost unit Metal Extractor [f=0024615] [24615] Event [4304,74.9572144,2548]: 0 finished unit Vandal [f=0024617] [24617] Event [7160,69.4747696,1048]: 0 lost unit Solar Collector [f=0024705] [24705] Event [4304,74.9572144,2548]: 0 finished unit Vandal [f=0024784] [24784] Event [4120.00146,27.1698189,6887]: 1 finished unit Nimbus [f=0024795] [24795] Event [4304,74.9572144,2548]: 0 finished unit Vandal [f=0024824] [24824] Event [3936,6.0559082,4832]: 1 finished unit Radar Tower [f=0024855] [24855] Event [7192,68.8145447,1160]: 0 lost unit Solar Collector [f=0024863] [24863] Event [5992,42.064209,7864]: 1 finished unit Gauss [f=0024884] [24884] Event [7256,66.0777435,1176]: 0 lost unit Metal Extractor [f=0024884] [24884] Event [7240,70.4546661,1240]: 0 lost unit Solar Collector [f=0024885] [24885] Event [4304,74.9572144,2548]: 0 finished unit Vandal [f=0024893] [24893] Event [2232,145.227203,8264]: 1 finished unit Solar Collector [f=0024901] [24901] Event [6216,151.558838,1032]: 0 lost unit Solar Collector [f=0024918] [24918] Event [6152,149.319077,1016]: 0 lost unit Metal Extractor [f=0024955] [24955] Event [3904.04297,75.3796234,6516]: 1 finished unit Emissary [f=0024975] [24975] Event [4304,74.9572144,2548]: 0 finished unit Vandal [f=0025000] [25000] Event [6136,149.818329,1080]: 0 lost unit Solar Collector [f=0025011] [25011] Event [6024,147.92247,1080]: 0 lost unit Solar Collector [f=0025064] [25064] Event [4304,74.9572144,2548]: 0 finished unit Vandal [f=0025089] [25089] Event [2360,109.008942,5320]: 1 finished unit Stardust [f=0025161] [25161] Event [5944,149.755707,1128]: 0 lost unit Solar Collector [f=0025216] [25216] Event [2312,149.820099,8232]: 1 finished unit Solar Collector [f=0025257] [25257] Event [5912,74.2276001,8248]: 1 finished unit Solar Collector [f=0025350] [25350] Event [4304,74.9572144,2548]: 0 finished unit Racketeer [f=0025459] [25459] Event [5944.84863,9.1146946,1508.6095]: 0 lost unit Recon Commander [f=0025572] [25572] Event [5832,72.5479126,8296]: 1 finished unit Solar Collector [f=0025583] [25583] Event [5960,146.965942,1064]: 0 lost unit Metal Extractor [f=0025593] [25593] Event [5976,145.51767,1000]: 0 lost unit Solar Collector [f=0025637] [25637] Event [5909.11377,164.168045,1070.23645]: 1 lost unit Revenant [f=0025750] [25750] Event [2064,108.687439,2480]: 0 lost unit Lotus [f=0025823] [25823] Event [4080,6.77764893,5088]: 1 lost unit Faraday [f=0025835] [25835] Event [2168,107.401962,2584]: 0 lost unit Solar Collector [f=0025847] [25847] Event [4304,74.9572144,2548]: 0 finished unit Racketeer [f=0025856] [25856] Event [5784,77.7444458,8216]: 1 finished unit Solar Collector [f=0025921] [25921] Event [4224.0791,0.30785969,4935.02197]: 0 lost unit Outlaw [f=0025929] [25929] Event [2040,108.323288,2552]: 0 lost unit Solar Collector [f=0025961] [25961] Event [4252.22705,6.2861886,4960.19434]: 0 lost unit Outlaw [f=0025983] [25983] Event [4292.76123,0.42986077,4851.30371]: 1 lost unit Ogre [f=0026010] [26010] Event [4304,74.9572144,2548]: 0 finished unit Bandit [f=0026078] [26078] Event [4410.39893,5.11817932,4912.93359]: 0 lost unit Thug [f=0026108] [26108] Event [4465.93262,5.93030834,4804.24561]: 0 lost unit Thug [f=0026142] gg [f=0026144] [26144] Event [4524.37402,5.36345768,4869.42725]: 0 lost unit Thug [f=0026147] [26147] Event [1992,108.654633,2472]: 0 lost unit Solar Collector [f=0026150] [26150] Event [4543.87451,4.67517424,4897.97266]: 0 lost unit Outlaw [f=0026175] [26175] Event [4501.39063,14.2262659,4487.93018]: 0 lost unit Racketeer [f=0026181] [26181] Event [4304,74.9572144,2548]: 0 finished unit Bandit [f=0026191] [26191] Event [4536.43896,5.97164774,4790.19336]: 0 lost unit Thug [f=0026213] [26213] Event [4568.99268,4.33571053,4918.09766]: 0 lost unit Bandit [f=0026217] [26217] Event [undefined]: the_green_squig resigned [f=0026217] game_message: the_green_squig has been destroyed! [f=0026217] game_message: [MNB]Anestos812 wins! [f=0026217] Submitting stats [f=0026217] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0026217] Part| Total Time|Time of the last 0.5s [f=0026217] Draw 21775.74ms 19.12% [f=0026217] Lua::Callins::Synced 16201.22ms 22.91% [f=0026217] Lua::Callins::Unsynced 23558.01ms 16.73% [f=0026217] Lua::CollectGarbage::Synced 936.23ms 0.50% [f=0026217] Lua::CollectGarbage::Unsynced 1607.37ms 0.60% [f=0026217] Misc::Profiler::AddTime 100.73ms 0.00% [f=0026217] Sim 53894.06ms 69.42% [f=0026217] [26217] Received game_message: the_green_squig has been destroyed! [f=0026217] [26217] Received game_message: [MNB]Anestos812 wins! [f=0026218] [26218] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0026218] [26218] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0026218] [26218] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0026218] [26218] Game End Stats Values: 2,2075,2075,2075,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,0,800,7.4666667,7.4666667,7.4666667,7.4666667,1200,2000,2000,1200,6.47999907,6.33333302,6.33333302,6.47999907,0,0,0,0,0,0,0,0,75,75,75,75,0,0,0,0,0,0,0,0,0,0,0,0 [f=0026218] [26218] Game End Stats Values: 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56,13570,26900,26900,13570,2264.78345,4937.31934,4937.31934,2264.78345,0,0,0,0,0,0,0,0,483.434418,530.947693,530.947693,483.434418,6026.89795,7809.0127,7809.0127,6026.89795,1510,3610,3610,1510,78.9794464,109.909698,109.909698,78.9794464,2080,3755,3755,2080,35.0413437,57.6299629,57.6299629,35.0413437,7385,15145,15145,7385,3120,6759.1665,6759.1665,3120,2595,4390,4390,2595,7194.1665,3784.99951,3784.99951,7194.1665,2068.85303,208.583313,208.583313,2068.85303,8765.89941,7185.53711,7185.53711,8765.89941 [f=0026218] [26218] Game End Stats Values: 57,13430,29105,29105,13430,2354.54468,5177.02295,5177.02295,2354.54468,0,0,0,0,0,0,0,0,483.434418,530.947693,530.947693,483.434418,6787.64014,8761.86719,8761.86719,6787.64014,1510,4230,4230,1510,62.1660347,108.979813,108.979813,62.1660347,2080,3810,3810,2080,27.0907593,59.3802147,59.3802147,27.0907593,7745,16605,16605,7745,3120,7304.1665,7304.1665,3120,2095,4460,4460,2095,7739.1665,3784.99951,3784.99951,7739.1665,2068.85303,208.583313,208.583313,2068.85303,9806.12109,7946.2793,7946.2793,9806.12109 [f=0026218] [26218] Game End Stats Values: 58,12205,27615,27615,12205,2417.9165,5426.04346,5426.04346,2417.9165,0,0,0,0,0,0,0,0,539.736023,828.678772,828.678772,539.736023,7753.50586,10236.0352,10236.0352,7753.50586,1510,4230,4230,1510,49.4295082,99.0505219,99.0505219,49.4295082,650,3810,3810,650,21.9447842,60.0014458,60.0014458,21.9447842,8095,14905,14905,8095,3120,8879.16602,8879.16602,3120,1950,4670,4670,1950,9314.16602,5484.99951,5484.99951,9314.16602,2068.85303,208.583313,208.583313,2068.85303,11289.249,8999.10645,8999.10645,11289.249 [f=0026218] [26218] Game End Stats Values: 59,11720,26935,26935,11720,2480.39844,5691.00732,5691.00732,2480.39844,0,0,0,0,0,0,0,0,556.975342,1354.6626,1354.6626,556.975342,8905.61426,11657.6885,11657.6885,8905.61426,1420,3980,3980,1420,35.0860634,102.249374,102.249374,35.0860634,650,3810,3810,650,17.1654301,61.0643425,61.0643425,17.1654301,7840,14405,14405,7840,3870,9789.16602,9789.16602,3870,1810,4740,4740,1810,10224.166,6234.99951,6234.99951,10224.166,2068.85303,208.583313,208.583313,2068.85303,12783.7686,10267.8105,10267.8105,12783.7686 [f=0026218] [26218] Game End Stats Values: 60,10510,26935,26935,10510,2496.42407,5765.31445,5765.31445,2496.42407,0,0,0,0,0,0,0,0,561.234009,1492.57507,1492.57507,561.234009,9301.30078,13069.2402,13069.2402,9301.30078,1420,3980,3980,1420,36.9344215,107.031883,107.031883,36.9344215,650,3810,3810,650,17.0064697,61.9768867,61.9768867,17.0064697,6700,14405,14405,6700,3870,10894.166,10894.166,3870,1740,4740,4740,1740,11509.166,6234.99951,6234.99951,11509.166,2068.85303,208.583313,208.583313,2068.85303,14254.5742,10747.1445,10747.1445,14254.5742 [f=0026219] [26219] Event [6168,147.832031,952]: 0 lost unit Solar Collector [f=0026219] [26219] Event [2264,105.951385,2440]: 0 lost unit Wind/Tidal Generator [f=0026220] [26220] Event [4473.37939,6.65707922,4268.31494]: 0 lost unit Racketeer [f=0026226] [26226] Event [6040,150.778046,1160]: 0 lost unit Thresher [f=0026226] [26226] Event [5864,77.3770142,8168]: 1 finished unit Solar Collector [f=0026229] [26229] Event [4937.80908,5.98773575,4773.51611]: 0 lost unit Rogue [f=0026230] [26230] Event [2200,107.526642,2424]: 0 lost unit Metal Extractor [f=0026240] [26240] Event [4931.42969,4.8453908,4881.4502]: 0 lost unit Rogue [f=0026244] [26244] Event [4953.48096,5.7386055,4654.48828]: 0 lost unit Racketeer [f=0026249] [26249] Event [4200,6.98760986,2088]: 0 lost unit Solar Collector [f=0026255] [26255] Event [4644.62744,6.2702632,4711.02295]: 0 lost unit Thug [f=0026260] !transmitlobby @voice@buildUnit@remove;shieldcon [f=0026260] !transmitlobby @voice@buildUnit@remove;shieldscout [f=0026260] !transmitlobby @voice@buildUnit@remove;shieldraid [f=0026260] !transmitlobby @voice@buildUnit@remove;shieldskirm [f=0026260] !transmitlobby @voice@buildUnit@remove;shieldassault [f=0026260] !transmitlobby @voice@buildUnit@remove;shieldriot [f=0026260] !transmitlobby @voice@buildUnit@remove;shieldfelon [f=0026260] !transmitlobby @voice@buildUnit@remove;shieldarty [f=0026260] !transmitlobby @voice@buildUnit@remove;shieldaa [f=0026260] !transmitlobby @voice@buildUnit@remove;shieldbomb [f=0026260] !transmitlobby @voice@buildUnit@remove;shieldshield [f=0026260] !transmitlobby @voice@buildUnit@reload [f=0026261] [26261] Event [7112,68.5127258,968]: 0 lost unit Solar Collector [f=0026264] [26264] Event [1944,107.655991,2392]: 0 lost unit Solar Collector [f=0026264] [26264] Event [2184,108.015244,2488]: 0 lost unit Solar Collector [f=0026265] [26265] Event [6088,147.688141,1000]: 0 lost unit Solar Collector [f=0026342] Spectator the_green_squig left the game: normal quit [f=0026342] [26342] Event [undefined]: the_green_squig quit [f=0026504] No clients connected, shutting down server [f=0026504] Server shutdown [f=0026516] [26516] Event [6088,75.8285522,8264]: 1 finished unit Solar Collector [f=0026671] [26671] Event [4240,6.02310181,6960]: 1 finished unit Strider Hub [f=0026866] [26866] Event [6216,82.5473022,8280]: 1 finished unit Solar Collector [f=0027227] [27227] Event [6344,118.857422,8296]: 1 finished unit Solar Collector [f=0027627] [27627] Event [6472,133.042908,8296]: 1 finished unit Solar Collector [f=0027945] [27945] Event [4296,6.04278564,6648]: 1 finished unit Stinger [f=0028213] [28213] Event [6856,143.67218,8344]: 1 finished unit Solar Collector [f=0028808] Autoquit sending quit command. [f=0028808] [QuitAction] user exited to system [f=0028808] [SpringApp::Kill][1] fromRun=1 [f=0028808] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0028808] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0028808] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0028808] [ThreadPool::SetThreadCount][2] workers=0 [f=0028808] [SpringApp::Kill][2] [f=0028808] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0028808] [Game::KillLua][3] dtor=0 luaUI=0x623cad70 [f=0028808] Start widgetHandler:Shutdown [f=0028808] Shutdown - SaveOrderList Complete [f=0028808] Writing last game win data [f=0028808] Shutdown - SaveConfigData Complete [f=0028808] Shutdown Widget - Save/Load API [f=0028808] Shutdown Widget - Chili Highlight [f=0028808] Shutdown Widget - Draw After Chili [f=0028808] Shutdown Widget - EPIC Menu [f=0028808] Shutdown Widget - Chili Widget Selector [f=0028808] Shutdown Widget - Chili Minimap [f=0028808] Shutdown Widget - Local Team Colors [f=0028808] Shutdown Widget - Display Keys 2 [f=0028808] Shutdown Widget - Save Game Menu [f=0028808] Shutdown Widget - Unit Icons [f=0028808] Shutdown Widget - Noises [f=0028808] Shutdown Widget - HealthBars [f=0028808] Shutdown Widget - Win Counter [f=0028808] Shutdown Widget - SpringRTS Replay Stats [f=0028808] Shutdown Widget - BuildETA [f=0028808] Shutdown Widget - Modular Comm Info [f=0028808] Shutdown Widget - Stereo3D [f=0028808] Shutdown Widget - Showeco and Grid Drawer [f=0028808] Shutdown Widget - Point Tracker [f=0028808] Shutdown Widget - Music Player [f=0028808] Shutdown Widget - Missile Silo Range [f=0028808] Shutdown Widget - MinimapEvents [f=0028808] Shutdown Widget - Mex Placement Handler [f=0028808] Shutdown Widget - Local Widgets Config [f=0028808] Shutdown Widget - Highlight Geos [f=0028808] Shutdown Widget - Grab Input [f=0028808] Input grabbing is disabled! [f=0028808] Shutdown Widget - MetalFeatures (new) [f=0028808] Shutdown Widget - Darkening [f=0028808] Shutdown Widget - Context Menu [f=0028808] Shutdown Widget - Chili Spectator Panels [f=0028808] Shutdown Widget - Chili Selections & CursorTip v2 [f=0028808] Shutdown Widget - Chili Nuke Warning [f=0028808] Shutdown Widget - Chili EndGame Window [f=0028808] Shutdown Widget - Chili Economy Panel Default [f=0028808] Shutdown Widget - CameraShake [f=0028808] Shutdown Widget - Attack AoE [f=0028808] Shutdown Widget - Map Edge Extension [f=0028808] Shutdown Widget - Selection Send [f=0028808] Shutdown Widget - LupsManager [f=0028808] Shutdown Widget - Newton Firezone [f=0028808] Shutdown Widget - Chili Crude Player List [f=0028808] Shutdown Widget - Chili Pro Console [f=0028808] Shutdown Widget - Lasso Terraform GUI [f=0028808] Shutdown Widget - Lups [f=0028808] Shutdown Widget - Chili Framework [f=0028808] Shutdown Widget - Chili Core Selector [f=0028808] Shutdown Widget - Custom Markers [f=0028808] Shutdown Widget - Pause Screen [f=0028808] Shutdown Widget - Text To Speech Control [f=0028808] Shutdown Widget - Persistent Build Height [f=0028808] Shutdown Widget - Layout Handler [f=0028808] End widgetHandler:Shutdown [f=0028808] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={394181,59723649} {int,ext,rec}Allocs={29597888,0,0} {chunk,block}Bytes={59723649,0} [f=0028808] [Game::KillLua][1] dtor=0 luaGaia=0x627d8210 [f=0028808] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={326883,54200549} {int,ext,rec}Allocs={29597890,0,0} {chunk,block}Bytes={54200549,0} [f=0028808] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={326883,54200549} {int,ext,rec}Allocs={29597890,0,0} {chunk,block}Bytes={54200549,0} [f=0028808] [Game::KillLua][2] dtor=0 luaRules=0x535e15e0 [f=0028808] Start gadgetHandler:Shutdown [f=0028808] Shutdown - StartSetup [f=0028808] Shutdown - UnitMorph [f=0028808] Shutdown - LupsNanoSpray [f=0028808] Shutdown - Missile Silo Controller [f=0028808] Shutdown - Modular Comm Info [f=0028808] Shutdown - Terrain Texture Handler [f=0028808] Shutdown - UnitCloakShield [f=0028808] Shutdown - Starlight Handler [f=0028808] End gadgetHandler:Shutdown [f=0028808] Start gadgetHandler:Shutdown [f=0028808] Shutdown - Save/Load [f=0028808] Shutdown - UnitMorph [f=0028808] Shutdown - Modular Comm Info [f=0028808] Shutdown - Retreat Command [f=0028808] Shutdown - Shockwaves [f=0028808] Shutdown - Teleport Throw [f=0028808] Shutdown - UnitCloakShield [f=0028808] Shutdown - Lups Cloak FX [f=0028808] Shutdown - Lups [f=0028808] Shutdown - Lups Shield [f=0028808] End gadgetHandler:Shutdown [f=0028808] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={29597920,0,0} {chunk,block}Bytes={0,0} [f=0028808] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={29597920,0,0} {chunk,block}Bytes={0,0} [f=0028808] [Game::KillLua][4] dtor=0 [f=0028808] [Game::~CGame][1] [f=0028808] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0028808] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0028808] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0028808] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0028808] [Game::KillLua][4] dtor=1 [f=0028808] [Game::KillMisc][1] [f=0028808] [Game::KillMisc][2] [f=0028808] [Game::KillMisc][3] [f=0028808] [Game::KillRendering][1] [f=0028808] [3DOParser::Kill] allocated 155 pieces [f=0028808] [S3OParser::Kill] allocated 2822 pieces [f=0028808] [AssParser::Kill] allocated 239 pieces [f=0028808] [Game::KillInterface][1] [f=0028808] [Game::KillInterface][2] [f=0028808] [Game::KillSimulation][1] [f=0028808] [Game::KillSimulation][2] [f=0028808] [CCollisionHandler] dis-/continuous tests: 0/481673 [f=0028808] [Game::KillSimulation][3] [f=0028808] [~CPathCache(32x36)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0028808] [~CPathCache(32x36)] cacheHits=288 hitPercentage=42% numHashColls=0 maxCacheSize=24 [f=0028808] [~CPathCache(64x72)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0028808] [~CPathCache(64x72)] cacheHits=515 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0028808] [~CRectangleOverlapHandler] 0% overlap reduction [f=0028808] [~CRectangleOverlapHandler] 0% overlap reduction [f=0028808] [LosHandler::Kill] raycast instance cache-{hits,misses}={13748,32147}; shared=4%; cached=26% [f=0028808] [Game::KillSimulation][4] [f=0028808] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0028808] [Game::~CGame][2] [f=0028808] [Game::~CGame][3] [f=0028808] [SpringApp::Kill][3] [f=0028808] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 305453 bytes sent 378815 bytes recv'd [f=0028808] [SpringApp::Kill][4] font=0x456fe7e0 [f=0028808] [SpringApp::Kill][5] [f=0028808] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7627 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp (0x4576c5c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp" numZipFiles=7627 sumInflSize=692916kb sumReadTime=2555ms file="bitmaps/loadpictures/linemove.png" indx=500 inflSize=3005kb readTime=124ms file="objects3d/bantha.s3o" indx=4811 inflSize=433kb readTime=71ms file="unittextures/factorytank_1.png" indx=6993 inflSize=4103kb readTime=57ms file="objects3d/benzcom1.s3o" indx=4831 inflSize=211kb readTime=50ms file="luaui/configs/zk_keys.lua" indx=2874 inflSize=5kb readTime=27ms file="objects3d/commrecon3.s3o" indx=4906 inflSize=130kb readTime=24ms file="unittextures/gauss3_tex1.png" indx=7009 inflSize=1103kb readTime=24ms file="unittextures/factorytank_2.png" indx=6994 inflSize=4103kb readTime=24ms file="objects3d/commsupport.s3o" indx=4913 inflSize=85kb readTime=23ms file="luarules/gadgets/unit_teleporter.lua" indx=1756 inflSize=28kb readTime=22ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp] 65033373 bytes cached in 2839 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=44 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/gecko_isle_1.1.sd7 (0x45870390) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x45774fe0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x4587eef0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f91cc083580) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 231399 bytes cached in 72 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]