[0] Event [undefined]: brianfreeman changed status [0] Event [undefined]: Rice changed status [0] Event [2901,6.74078369,6254]: 0 finished unit Recon Commander [0] Event [2860,10.0662231,836]: 1 finished unit Engineer Commander [0] brianfreeman, team: 1, elo:1686 [0] Rice, team: 0, elo:1500 [0] ?, team: 2, elo:0 [10] Event [2816,11.9393921,968]: 1 finished unit Shieldbot Factory [406] Event [3080,7.14111328,1176]: 1 finished unit Metal Extractor [530] Event [2816,10.0250254,980]: 1 finished unit Convict [540] Event [3128,8.45947266,1176]: 1 finished unit Wind/Tidal Generator [660] Event [3096,7.46520996,1096]: 1 finished unit Wind/Tidal Generator [767] Event [2816,10.0250254,980]: 1 finished unit Bandit [780] Event [3048,4.77355957,1016]: 1 finished unit Wind/Tidal Generator [910] Event [3016,6.98730469,936]: 1 finished unit Wind/Tidal Generator [1035] Event [undefined]: Rice quit [1125] Event [3544,14.8919678,6024]: 0 finished unit Metal Extractor [1195] Event [2968,9.84924316,856]: 1 finished unit Wind/Tidal Generator [1221] Event [2816,10.0250254,980]: 1 finished unit Bandit [1232] Event [undefined]: Rice resigned [1232] Received game_message: Rice has been destroyed! [1232] Received game_message: brianfreeman wins! [1233] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [1233] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [1233] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [1233] Game End Stats Values: 2,1200,2075,2075,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,800,0,7.4666667,7.4666667,7.4666667,7.4666667,1200,1200,1200,1200,5.5999999,5.5999999,5.5999999,5.5999999,0,0,0,0,0,0,0,0,0,75,75,0,0,0,0,0,0,0,0,0,0,0,0,0 [1233] Game End Stats Values: 3,1200,2375,2375,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,800,0,8,8.4628706,8.4628706,8,1200,1200,1200,1200,6,8.86499882,8.86499882,6,0,195,195,0,0,0,0,0,0,180,180,0,0,0,0,0,0,0,0,0,0,0,0,0 [1233] Game End Stats Values: 4,1275,2520,2520,1275,0,0.52427912,0.52427912,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,800,0,8,9.24987602,9.24987602,8,1200,1200,1200,1200,6.71624947,8.9086895,8.9086895,6.71624947,0,270,270,0,0,0,0,0,75,250,250,75,0,0,0,0,0,0,0,0,0,0,0,0 [1362] Event [undefined]: brianfreeman quit [1498] Event [2936,17.4572754,776]: 1 finished unit Wind/Tidal Generator [1797] Event [2816,10.0250254,980]: 1 finished unit Bandit [1831] Event [3120,12.3321533,1296]: 1 finished unit Lotus [1873] Event [2888,22.401123,696]: 1 finished unit Wind/Tidal Generator [2158] Event [2856,27.0758057,616]: 1 finished unit Wind/Tidal Generator [2519] Event [2816,10.0250254,980]: 1 finished unit Convict [2643] Event [2808,26.350708,600]: 1 finished unit Metal Extractor [2822] Event [2760,25.2410889,616]: 1 finished unit Wind/Tidal Generator [2922] Event [2816,10.0250254,980]: 1 finished unit Bandit [2992] Event [2728,26.0650635,696]: 1 finished unit Wind/Tidal Generator [3175] Event [2696,23.1262207,776]: 1 finished unit Wind/Tidal Generator [3304] Event [2816,10.0250254,980]: 1 finished unit Bandit [3349] Event [2680,20.7312012,856]: 1 finished unit Wind/Tidal Generator [3561] Event [2648,15.803833,936]: 1 finished unit Wind/Tidal Generator [3630] Event [2816,10.0250254,980]: 1 finished unit Bandit [3770] Event [2616,13.694458,1016]: 1 finished unit Wind/Tidal Generator [4005] Event [2584,13.1286621,1096]: 1 finished unit Wind/Tidal Generator [4116] Event [2816,10.0250254,980]: 1 finished unit Convict [4202] Event [2568,14.5404053,1176]: 1 finished unit Wind/Tidal Generator [4447] Event [2816,10.0250254,980]: 1 finished unit Bandit [4523] Event [2616,15.6500244,1176]: 1 finished unit Metal Extractor [4710] Event [2816,10.0250254,980]: 1 finished unit Bandit [4950] Event [2816,10.0250254,980]: 1 finished unit Bandit [5325] Event [2816,10.0250254,980]: 1 finished unit Convict [5565] Event [2816,10.0250254,980]: 1 finished unit Bandit [5805] Event [2816,10.0250254,980]: 1 finished unit Bandit [6045] Event [2816,10.0250254,980]: 1 finished unit Bandit [6420] Event [2816,10.0250254,980]: 1 finished unit Convict