[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.GNtRDgtbIF/springsettings.830844.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 19ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f6c4c01d9f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 20074 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/830844/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 384ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44e781e0] using map "Trojan Hills v05" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Trojan Hills v05", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44e781e0] using game "Zero-K v1.7.11.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.11.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 120ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 799ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 954ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 2ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 62ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 690ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 190ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 102ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] VLADIK00042 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/830844/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 42 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=305e6f9d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=65b37afe [f=-000001] [Path] [PathEstimator::ReadFile] hash=65b37afe file="cache/104dev-maintenance/paths/Trojan Hills v05.pe-65b37afe.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=305e6f9d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=65b37b0e [f=-000001] [Path] [PathEstimator::ReadFile] hash=65b37b0e file="cache/104dev-maintenance/paths/Trojan Hills v05.pe2-65b37b0e.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (311ms, checksum 23caeef5)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11437,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/830844/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=907863a423884617b35209e0635a56546c08db6e32d4424b88fda706f23ba9789acb99cd49f3b540363b7137c81e0940941510f43c77a14c94d312a583be5bbd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=93528b5185fdbfc01f665cfdb3ffa6b2eb8753fc15b5b6c3a0463a050495dbe814226776bec18fb8d3886a2d92684f8b997520ccfebb0d25b61310d9187a0127]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x54b0b4b0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 016a385e789858a880e5dc4a5fdaa0bf [f=-000001] Connection attempt from DanielBres45 [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: DanielBres45 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from RedEagle_P1 [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: RedEagle_P1 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanielBres45" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanielBres45" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanielBres45" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=907863a423884617b35209e0635a56546c08db6e32d4424b88fda706f23ba9789acb99cd49f3b540363b7137c81e0940941510f43c77a14c94d312a583be5bbd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanielBres45" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=93528b5185fdbfc01f665cfdb3ffa6b2eb8753fc15b5b6c3a0463a050495dbe814226776bec18fb8d3886a2d92684f8b997520ccfebb0d25b61310d9187a0127]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanielBres45" string="[Game::Load][lua{Rules,Gaia}={21d58020,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=907863a423884617b35209e0635a56546c08db6e32d4424b88fda706f23ba9789acb99cd49f3b540363b7137c81e0940941510f43c77a14c94d312a583be5bbd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=93528b5185fdbfc01f665cfdb3ffa6b2eb8753fc15b5b6c3a0463a050495dbe814226776bec18fb8d3886a2d92684f8b997520ccfebb0d25b61310d9187a0127]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[Game::Load][lua{Rules,Gaia}={07cbc238,00000000}]" [f=-000001] Allies: I choose: Bob the Builder! [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [2285,337.615479,568]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1654,519.730469,4928]: 1 finished unit Recon Commander [f=0000000] [0] RedEagle_P1, team: 1, elo:2071 [f=0000000] [0] DanielBres45, team: 0, elo:1814 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000010] [10] Event [2392,338.443848,640]: 0 finished unit Cloakbot Factory [f=0000010] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000010] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000010] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000010] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000010] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000010] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000010] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000010] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000010] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000010] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000010] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000010] !transmitlobby @voice@buildUnit@reload [f=0000240] [240] Event [2248,334.769897,696]: 0 finished unit Metal Extractor [f=0000307] [307] Event [2392,336.046387,649.599976]: 0 finished unit Glaive [f=0000359] [359] Event [2168,337.071899,680]: 0 finished unit Wind/Tidal Generator [f=0000494] [494] Event [2072,342.090515,680]: 0 finished unit Wind/Tidal Generator [f=0000679] [679] Event [2392,336.046387,649.599976]: 0 finished unit Conjurer [f=0000704] [704] Event [1976,349.825745,696]: 0 finished unit Wind/Tidal Generator [f=0000826] [826] Event [1880,721.664307,3832]: 1 finished unit Gunship Plant [f=0000890] [890] Event [2392,336.046387,649.599976]: 0 finished unit Glaive [f=0001106] [1106] Event [2392,336.046387,649.599976]: 0 finished unit Glaive [f=0001139] [1139] Event [1881,744.524902,3832]: 1 finished unit Blastwing [f=0001276] [1276] Event [1864,720.854187,3704]: 1 finished unit Metal Extractor [f=0001310] [1310] Event [1881,744.524902,3832]: 1 finished unit Blastwing [f=0001456] [1456] Event [2392,336.046387,649.599976]: 0 finished unit Glaive [f=0001490] [1490] Event [1881,744.524902,3832]: 1 finished unit Blastwing [f=0001514] [1514] Event [2696,358.553772,536]: 0 finished unit Metal Extractor [f=0001670] [1670] Event [1881,744.524902,3832]: 1 finished unit Blastwing [f=0001755] [1755] Event [1672,720.101379,3224]: 1 finished unit Metal Extractor [f=0001822] [1822] Event [2392,336.046387,649.599976]: 0 finished unit Glaive [f=0001997] [1997] Event [2680,358.902893,440]: 0 finished unit Wind/Tidal Generator [f=0002016] [2016] Event [3709.04639,531.666077,660.146484]: 1 lost unit Blastwing [f=0002170] [2170] Event [904,361.303101,760]: 0 finished unit Metal Extractor [f=0002249] [2249] Event [2392,336.046387,649.599976]: 0 finished unit Glaive [f=0002347] [2347] Event [2632,354.855286,392]: 0 finished unit Wind/Tidal Generator [f=0002404] [2404] Event [1881,744.524902,3832]: 1 finished unit Wasp [f=0002415] [2415] Event [1928,693.088135,2920]: 1 finished unit Metal Extractor [f=0002570] [2570] Event [1881,744.524902,3832]: 1 finished unit Blastwing [f=0002586] [2586] Event [2220.01514,342.60965,766.318909]: 1 lost unit Blastwing [f=0002752] [2752] Event [2040,669.489746,2824]: 1 finished unit Solar Collector [f=0002870] [2870] Event [704,375.387939,752]: 0 finished unit Lotus [f=0002902] [2902] Event [2392,336.046387,649.599976]: 0 finished unit Conjurer [f=0002959] [2959] Event [2392,336.046387,649.599976]: 0 lost unit Glaive [f=0003002] [3002] Event [1880,697.659424,2840]: 1 finished unit Solar Collector [f=0003070] [3070] Event [872,366.976318,680]: 0 finished unit Wind/Tidal Generator [f=0003306] [3306] Event [954.081726,413.5224,789.208984]: 1 lost unit Blastwing [f=0003309] [3309] Event [760,377.755432,648]: 0 finished unit Wind/Tidal Generator [f=0003373] [3373] Event [2472,345.26535,248]: 0 finished unit Metal Extractor [f=0003486] [3486] Event [904,483.81189,4136]: 1 finished unit Metal Extractor [f=0003617] [3617] Event [1800,707.194824,2840]: 1 finished unit Solar Collector [f=0003643] [3643] Event [1881,744.524902,3832]: 1 finished unit Wasp [f=0003812] [3812] Event [1881,744.524902,3832]: 1 finished unit Blastwing [f=0003955] [3955] Event [584,402.095703,552]: 0 finished unit Metal Extractor [f=0003962] [3962] Event [2392,336.046387,649.599976]: 0 finished unit Glaive [f=0003993] [3993] Event [1881,744.524902,3832]: 1 finished unit Blastwing [f=0004141] [4141] Event [2384,333.962555,896]: 0 finished unit Lotus [f=0004158] [4158] Event [584,397.448059,648]: 0 finished unit Wind/Tidal Generator [f=0004281] [4281] Event [2392,336.046387,649.599976]: 0 finished unit Glaive [f=0004294] [4294] Event [584,391.076599,728]: 0 finished unit Wind/Tidal Generator [f=0004298] [4298] Event [1881,744.524902,3832]: 1 finished unit Blastwing [f=0004414] [4414] Event [664,444.143005,3256]: 1 finished unit Metal Extractor [f=0004479] [4479] Event [1960,684.141907,2760]: 1 finished unit Solar Collector [f=0004490] [4490] Event [2392,336.046387,649.599976]: 0 finished unit Glaive [f=0004547] [4547] Event [1881,744.524902,3832]: 1 finished unit Blastwing [f=0004756] [4756] Event [1881,744.524902,3832]: 1 finished unit Blastwing [f=0004843] [4843] Event [904,483.81189,4136]: 1 lost unit Metal Extractor [f=0004893] [4893] Event [1991.42688,680.599304,2874.70117]: 1 finished unit Recon Commander [f=0004919] [4919] Event [616,357.473694,1016]: 0 finished unit Metal Extractor [f=0004957] [4957] Event [1881,744.524902,3832]: 1 finished unit Blastwing [f=0005065] [5065] Event [1058.10791,526.196045,3509.80469]: 1 lost unit Blastwing [f=0005124] [5124] Event [2132.87158,629.514771,2958.50537]: 0 lost unit Glaive [f=0005131] [5131] Event [2248,330.708313,696]: 0 finished unit Metal Extractor [f=0005262] [5262] Event [664,444.143005,3256]: 1 lost unit Metal Extractor [f=0005293] [5293] Event [675.906128,477.963196,3178.0083]: 1 lost unit Blastwing [f=0005317] [5317] Event [2392,336.046387,649.599976]: 0 finished unit Gremlin [f=0005318] [5318] Event [628.021179,473.93692,3210.79297]: 1 lost unit Blastwing [f=0005318] [5318] Event [572.509277,444.210571,3201.43677]: 0 lost unit Glaive [f=0005318] [5318] Event [601.56958,442.457581,3232.38013]: 0 lost unit Glaive [f=0005318] [5318] Event [576.831543,443.548553,3230.3999]: 0 lost unit Glaive [f=0005318] [5318] Event [581.28894,442.756622,3254.33545]: 0 lost unit Glaive [f=0005378] [5378] Event [2678.95337,394.901337,394.402008]: 1 lost unit Blastwing [f=0005456] [5456] Event [904,357.241516,760]: 0 finished unit Metal Extractor [f=0005491] [5491] Event [4184,511.11969,824]: 0 finished unit Metal Extractor [f=0005592] [5592] Event [2392,336.046387,649.599976]: 0 finished unit Glaive [f=0005859] [5859] Event [1881,744.524902,3832]: 1 finished unit Wasp [f=0005967] [5967] Event [2392,336.046387,649.599976]: 0 finished unit Conjurer [f=0006089] [6089] Event [3992,502.915344,1160]: 0 finished unit Metal Extractor [f=0006121] [6121] Event [1881,744.524902,3832]: 1 finished unit Blastwing [f=0006177] [6177] Event [2392,336.046387,649.599976]: 0 finished unit Glaive [f=0006195] [6195] Event [2128,640.043579,2880]: 1 finished unit Picket [f=0006385] [6385] Event [2392,336.046387,649.599976]: 0 finished unit Glaive [f=0006431] [6431] Event [1984,678.537781,2832]: 1 finished unit Lotus [f=0006462] [6462] Event [1881,744.524902,3832]: 1 finished unit Blastwing [f=0006594] [6594] Event [2392,336.046387,649.599976]: 0 finished unit Glaive [f=0006601] [6601] Event [4560,704.849182,2736]: 1 finished unit Lotus [f=0006639] [6639] Event [1881,744.524902,3832]: 1 finished unit Blastwing [f=0006645] [6645] Event [920,338.337463,1720]: 0 finished unit Metal Extractor [f=0006719] [6719] Event [4392,513.345337,1256]: 0 finished unit Metal Extractor [f=0006962] [6962] Event [1736,605.589661,1640]: 0 finished unit Metal Extractor [f=0007058] [7058] Event [2392,336.046387,649.599976]: 0 finished unit Gremlin [f=0007174] [7174] Event [4552,713.588135,2904]: 1 finished unit Metal Extractor [f=0007271] [7271] Event [2392,336.046387,649.599976]: 0 finished unit Glaive [f=0007332] [7332] Event [4256,512.57074,1120]: 0 finished unit Lotus [f=0007440] [7440] Event [1881,744.524902,3832]: 1 finished unit Locust [f=0007509] [7509] Event [2472,344.730774,424]: 0 finished unit Caretaker [f=0007591] [7591] Event [4360,718.606689,2520]: 1 finished unit Metal Extractor [f=0007602] [7602] Event [1592,716.664734,3128]: 1 finished unit Solar Collector [f=0007646] [7646] Event [2392,336.046387,649.599976]: 0 finished unit Conjurer [f=0007667] [7667] Event [2360,339.099976,232]: 0 finished unit Solar Collector [f=0007838] [7838] Event [1608,716.533813,3208]: 1 finished unit Solar Collector [f=0007855] [7855] Event [2392,336.046387,649.599976]: 0 finished unit Glaive [f=0007866] [7866] Event [2264,336.635498,312]: 0 finished unit Solar Collector [f=0007878] [7878] Event [2696,361.455841,136]: 0 finished unit Wind/Tidal Generator [f=0007941] [7941] Event [1626.19556,730.673279,3574.56934]: 1 lost unit Blastwing [f=0007983] [7983] Event [1904,585.198853,1440]: 0 finished unit Lotus [f=0008042] [8042] Event [2392,336.046387,649.599976]: 0 finished unit Glaive [f=0008107] [8107] Event [2728,364.303345,216]: 0 finished unit Wind/Tidal Generator [f=0008189] [8189] Event [1640,717.581177,3288]: 1 finished unit Solar Collector [f=0008201] [8201] Event [168,611.513794,2168]: 0 finished unit Metal Extractor [f=0008231] [8231] Event [2392,336.046387,649.599976]: 0 finished unit Glaive [f=0008300] [8300] Event [2760,369.043579,296]: 0 finished unit Wind/Tidal Generator [f=0008476] [8476] Event [1656,716.697449,3368]: 1 finished unit Solar Collector [f=0008487] [8487] Event [1881,744.524902,3832]: 1 finished unit Locust [f=0008525] [8525] Event [2392,336.046387,649.599976]: 0 finished unit Gremlin [f=0008538] [8538] Event [4256,698.543152,3280]: 1 finished unit Lotus [f=0008545] [8545] Event [2792,373.645782,376]: 0 finished unit Wind/Tidal Generator [f=0008614] [8614] Event [5224,483.266357,2008]: 0 finished unit Metal Extractor [f=0008660] [8660] Event [2392,336.046387,649.599976]: 0 finished unit Glaive [f=0008687] [8687] Event [152,605.24054,2088]: 0 finished unit Wind/Tidal Generator [f=0008716] [8716] Event [1680,575.227051,1440]: 0 finished unit Lotus [f=0008737] [8737] Event [2824,375.377045,456]: 0 finished unit Wind/Tidal Generator [f=0008811] [8811] Event [184,594.646912,2008]: 0 finished unit Wind/Tidal Generator [f=0008873] [8873] Event [1688,715.647522,3448]: 1 finished unit Solar Collector [f=0008899] [8899] Event [2392,336.046387,649.599976]: 0 finished unit Conjurer [f=0008909] [8909] Event [2856,372.780457,536]: 0 finished unit Wind/Tidal Generator [f=0008924] [8924] Event [200,566.073547,1928]: 0 finished unit Wind/Tidal Generator [f=0009044] [9044] Event [232,524.277222,1848]: 0 finished unit Wind/Tidal Generator [f=0009047] [9047] Event [2392,336.046387,649.599976]: 0 finished unit Glaive [f=0009099] [9099] Event [4352,708.569458,3312]: 1 finished unit Lotus [f=0009139] [9139] Event [1840,718.137573,3520]: 1 finished unit Radar Tower [f=0009164] [9164] Event [248,480.146118,1768]: 0 finished unit Wind/Tidal Generator [f=0009183] [9183] Event [2392,336.046387,649.599976]: 0 finished unit Glaive [f=0009359] [9359] Event [280,434.280334,1688]: 0 finished unit Wind/Tidal Generator [f=0009392] [9392] Event [1704,713.019287,3528]: 1 finished unit Solar Collector [f=0009396] [9396] Event [1881,744.524902,3832]: 1 finished unit Locust [f=0009452] [9452] Event [2392,336.046387,649.599976]: 0 finished unit Gremlin [f=0009519] [9519] Event [2824,374.078735,168]: 0 finished unit Wind/Tidal Generator [f=0009555] [9555] Event [1656,527.637451,1240]: 0 finished unit Wind/Tidal Generator [f=0009614] [9614] Event [296,400.677429,1608]: 0 finished unit Wind/Tidal Generator [f=0009678] [9678] Event [2392,336.046387,649.599976]: 0 finished unit Conjurer [f=0009688] [9688] Event [2904,387.203522,232]: 0 finished unit Wind/Tidal Generator [f=0009710] [9710] Event [1640,502.533508,1160]: 0 finished unit Wind/Tidal Generator [f=0009809] [9809] Event [328,377.18811,1528]: 0 finished unit Wind/Tidal Generator [f=0009874] [9874] Event [4656,695.171997,2848]: 1 finished unit Lotus [f=0009890] [9890] Event [1608,475.312958,1080]: 0 finished unit Wind/Tidal Generator [f=0009912] [9912] Event [2984,404.681396,296]: 0 finished unit Wind/Tidal Generator [f=0009965] [9965] Event [1736,712.518311,3608]: 1 finished unit Solar Collector [f=0009989] [9989] Event [344,363.637848,1448]: 0 finished unit Wind/Tidal Generator [f=0009999] [9999] Event [2392,336.046387,649.599976]: 0 finished unit Gremlin [f=0010044] [10044] Event [1881,744.524902,3832]: 1 finished unit Locust [f=0010084] [10084] Event [1592,449.652557,1000]: 0 finished unit Wind/Tidal Generator [f=0010092] [10092] Event [3064,424.515839,360]: 0 finished unit Wind/Tidal Generator [f=0010193] [10193] Event [2392,336.046387,649.599976]: 0 finished unit Ronin [f=0010199] [10199] Event [376,353.273315,1368]: 0 finished unit Wind/Tidal Generator [f=0010264] [10264] Event [1560,427.854309,920]: 0 finished unit Wind/Tidal Generator [f=0010289] [10289] Event [5544,441.797333,2920]: 0 finished unit Metal Extractor [f=0010317] [10317] Event [3144,444.350281,424]: 0 finished unit Wind/Tidal Generator [f=0010351] [10351] Event [2392,336.046387,649.599976]: 0 finished unit Glaive [f=0010364] [10364] Event [999.3479,552.330811,4132.60352]: 1 lost unit Blastwing [f=0010379] [10379] Event [392,353.19696,1288]: 0 finished unit Wind/Tidal Generator [f=0010459] [10459] Event [1544,409.721832,840]: 0 finished unit Wind/Tidal Generator [f=0010543] [10543] Event [4296,708.438599,3160]: 1 finished unit Metal Extractor [f=0010564] [10564] Event [1864,720.057739,3624]: 1 finished unit Solar Collector [f=0010574] [10574] Event [424,356.437225,1208]: 0 finished unit Wind/Tidal Generator [f=0010592] [10592] Event [2392,336.046387,649.599976]: 0 finished unit Gremlin [f=0010639] [10639] Event [1512,396.08429,760]: 0 finished unit Wind/Tidal Generator [f=0010680] [10680] Event [1881,744.524902,3832]: 1 finished unit Wasp [f=0010755] [10755] Event [2472,341.203766,248]: 0 finished unit Metal Extractor [f=0010825] [10825] Event [2515.99585,533.543701,2511.97314]: 0 lost unit Glaive [f=0010913] [10913] Event [2392,336.046387,649.599976]: 0 finished unit Gremlin [f=0011084] [11084] Event [1864,707.794861,3032]: 1 finished unit Solar Collector [f=0011116] [11116] Event [2392,336.046387,649.599976]: 0 finished unit Conjurer [f=0011126] [11126] Event [1881,744.524902,3832]: 1 finished unit Locust [f=0011137] [11137] Event [5224,483.266357,2008]: 0 lost unit Metal Extractor [f=0011206] [11206] Event [2615.54028,498.634308,2710.34668]: 0 lost unit Glaive [f=0011266] [11266] Event [2392,336.046387,649.599976]: 0 finished unit Ronin [f=0011365] [11365] Event [5104,469.890686,2656]: 0 lost unit Picket [f=0011439] [11439] Event [2392,336.046387,649.599976]: 0 finished unit Ronin [f=0011478] [11478] Event [5135.24902,478.508331,2749.90234]: 0 lost unit Conjurer [f=0011489] [11489] Event [5152,482.437195,2800]: 0 lost unit Picket [f=0011586] [11586] Event [2506.92432,542.215454,2443.44116]: 0 lost unit Glaive [f=0011599] [11599] Event [1912,718.017578,3528]: 1 finished unit Caretaker [f=0011617] [11617] Event [5368,366.430817,5272]: 1 finished unit Metal Extractor [f=0011635] [11635] Event [5544,441.797333,2920]: 0 lost unit Metal Extractor [f=0011700] [11700] Event [2392,336.046387,649.599976]: 0 finished unit Gremlin [f=0011755] [11755] Event [2175.44214,615.948059,2701.59814]: 0 lost unit Glaive [f=0011802] [11802] Event [2128,640.043579,2880]: 1 lost unit Picket [f=0011849] [11849] Event [2066.94287,658.019043,2722.60571]: 0 lost unit Glaive [f=0011851] [11851] Event [2392,336.046387,649.599976]: 0 finished unit Ronin [f=0011870] [11870] Event [1881,744.524902,3832]: 1 finished unit Wasp [f=0011900] [11900] Event [1984,678.537781,2832]: 1 lost unit Lotus [f=0011933] [11933] Event [1934.02417,775.985291,2986.67529]: 1 lost unit Wasp [f=0011964] [11964] Event [2392,336.046387,649.599976]: 0 finished unit Glaive [f=0012027] [12027] Event [4392,513.345337,1256]: 0 lost unit Metal Extractor [f=0012135] [12135] Event [1928,693.088135,2920]: 1 lost unit Metal Extractor [f=0012147] [12147] Event [4120.25146,529.671143,1113.03979]: 1 lost unit Locust [f=0012182] [12182] Event [1960,684.142517,2760]: 1 lost unit Solar Collector [f=0012187] [12187] Event [4237.93799,611.088074,1221.60291]: 1 lost unit Locust [f=0012208] [12208] Event [2392,336.046387,649.599976]: 0 finished unit Gremlin [f=0012218] [12218] Event [3432,510.377808,1640]: 0 finished unit Metal Extractor [f=0012242] [12242] Event [1702.72375,720.177185,3054.82056]: 0 lost unit Glaive [f=0012350] [12350] Event [1881,744.524902,3832]: 1 finished unit Locust [f=0012401] [12401] Event [5688,381.541199,5144]: 1 finished unit Metal Extractor [f=0012450] [12450] Event [2392,336.046387,649.599976]: 0 finished unit Gremlin [f=0012540] [12540] Event [664,438.659607,3256]: 0 finished unit Metal Extractor [f=0012660] [12660] Event [2392,336.046387,649.599976]: 0 finished unit Conjurer [f=0012792] [12792] Event [1881,744.524902,3832]: 1 finished unit Wasp [f=0012811] [12811] Event [2392,336.046387,649.599976]: 0 finished unit Ronin [f=0012818] [12818] Event [4358.82422,622.798035,1113.42834]: 1 lost unit Locust [f=0012828] [12828] Event [4184,507.058105,824]: 0 finished unit Metal Extractor [f=0012924] [12924] Event [4216.14844,613.257629,1223.06274]: 1 lost unit Locust [f=0012961] [12961] Event [2392,336.046387,649.599976]: 0 finished unit Ronin [f=0012985] [12985] Event [2392,570.743042,2200]: 0 finished unit Metal Extractor [f=0013001] [13001] Event [1960,680.887024,2808]: 1 lost unit Stardust [f=0013076] [13076] Event [2440,557.378235,1976]: 0 finished unit Razor [f=0013187] [13187] Event [5624,387.890869,5544]: 1 finished unit Metal Extractor [f=0013201] [13201] Event [2392,336.046387,649.599976]: 0 finished unit Gremlin [f=0013349] [13349] Event [1881,744.524902,3832]: 1 finished unit Locust [f=0013351] [13351] Event [2392,336.046387,649.599976]: 0 finished unit Ronin [f=0013463] [13463] Event [2392,336.046387,649.599976]: 0 finished unit Glaive [f=0013538] [13538] Event [3024,503.25354,2256]: 0 finished unit Picket [f=0013607] [13607] Event [4392,509.283844,1256]: 0 finished unit Metal Extractor [f=0013708] [13708] Event [2392,336.046387,649.599976]: 0 finished unit Gremlin [f=0013722] [13722] Event [5272,359.841156,5240]: 1 finished unit Stardust [f=0013795] [13795] Event [2936,499.227753,2520]: 0 finished unit Metal Extractor [f=0013803] [13803] Event [2869.53076,647.07843,3803.78052]: 1 lost unit Locust [f=0013888] [13888] Event [3194.51514,597.400696,3544.89648]: 1 lost unit Locust [f=0013905] [13905] Event [2392,336.046387,649.599976]: 0 finished unit Conjurer [f=0014052] [14052] Event [5240,338.80661,4344]: 1 finished unit Metal Extractor [f=0014127] [14127] Event [1800,707.194824,2840]: 1 lost unit Solar Collector [f=0014133] [14133] Event [2760,525.084534,2040]: 0 finished unit Razor [f=0014251] [14251] Event [2392,336.046387,649.599976]: 0 finished unit Reaver [f=0014257] [14257] Event [3312,495.08194,2528]: 0 finished unit Picket [f=0014548] [14548] Event [2392,336.046387,649.599976]: 0 finished unit Ronin [f=0014606] [14606] Event [2520,345.483551,568]: 0 finished unit Caretaker [f=0014682] [14682] Event [2040,669.489746,2824]: 1 lost unit Solar Collector [f=0014685] [14685] Event [2392,336.046387,649.599976]: 0 finished unit Ronin [f=0014795] [14795] Event [1881,744.524902,3832]: 1 finished unit Wasp [f=0014859] [14859] Event [3464,495.071045,2984]: 0 finished unit Metal Extractor [f=0014877] [14877] Event [2552,342.930237,680]: 0 finished unit Caretaker [f=0014917] [14917] Event [3296,495.071045,2640]: 0 finished unit Picket [f=0014950] [14950] Event [2392,336.046387,649.599976]: 0 finished unit Gremlin [f=0014955] [14955] Event [1856,704.981445,2944]: 1 lost unit Faraday [f=0014986] [14986] Event [1832,717.00293,3144]: 1 finished unit Caretaker [f=0015064] [15064] Event [2392,336.046387,649.599976]: 0 finished unit Ronin [f=0015070] [15070] Event [1880,697.659424,2840]: 1 lost unit Solar Collector [f=0015162] [15162] Event [2568,339.406677,760]: 0 finished unit Caretaker [f=0015190] [15190] Event [2392,336.046387,649.599976]: 0 finished unit Glaive [f=0015298] [15298] Event [2392,336.046387,649.599976]: 0 finished unit Gremlin [f=0015390] [15390] Event [2392,336.046387,649.599976]: 0 finished unit Conjurer [f=0015526] [15526] Event [2392,336.046387,649.599976]: 0 finished unit Reaver [f=0015577] [15577] Event [2792,495.071045,3272]: 0 finished unit Metal Extractor [f=0015634] [15634] Event [1872,718.944946,3392]: 1 finished unit Tank Foundry [f=0015647] [15647] Event [1881,744.524902,3832]: 1 finished unit Locust [f=0015675] [15675] Event [2392,336.046387,649.599976]: 0 finished unit Reaver [f=0015717] [15717] Event [1960.00073,684.803345,2862.79834]: 1 lost unit Recon Commander [f=0015765] [15765] Event [2392,336.046387,649.599976]: 0 finished unit Sling [f=0015767] [15767] Event [1712,718.432129,2960]: 1 finished unit Lotus [f=0015850] [15850] Event [2392,336.046387,649.599976]: 0 finished unit Ronin [f=0015925] [15925] Event [2392,336.046387,649.599976]: 0 finished unit Ronin [f=0015999] [15999] Event [1712,719.060913,2960]: 1 lost unit Lotus [f=0016030] [16030] Event [2392,336.046387,649.599976]: 0 finished unit Gremlin [f=0016105] [16105] Event [2392,336.046387,649.599976]: 0 finished unit Ronin [f=0016147] [16147] Event [3216,495.071045,2864]: 0 finished unit Picket [f=0016168] [16168] Event [2392,336.046387,649.599976]: 0 finished unit Glaive [f=0016189] [16189] Event [1832,717.00293,3144]: 1 lost unit Caretaker [f=0016231] [16231] Event [1864,707.847961,3032]: 1 lost unit Solar Collector [f=0016269] [16269] Event [2392,336.046387,649.599976]: 0 finished unit Gremlin [f=0016284] [16284] Event [1672,720.101379,3224]: 1 lost unit Metal Extractor [f=0016300] [16300] Event [1919.82629,734.530273,3277.89868]: 1 lost unit Wasp [f=0016359] [16359] Event [2392,336.046387,649.599976]: 0 finished unit Conjurer [f=0016479] [16479] Event [1842.99329,761.809387,3606.2373]: 1 lost unit Wasp [f=0016485] [16485] Event [1900,717.971619,3392]: 1 lost unit Ogre [f=0016489] [16489] Event [2392,336.046387,649.599976]: 0 finished unit Reaver [f=0016531] [16531] Event [3240,496.762085,3736]: 0 finished unit Metal Extractor [f=0016566] [16566] Event [2944,495.071045,2992]: 0 finished unit Picket [f=0016619] [16619] Event [2392,336.046387,649.599976]: 0 finished unit Reaver [f=0016651] [16651] Event [5224,479.204773,2008]: 0 finished unit Metal Extractor [f=0016703] [16703] Event [2392,336.046387,649.599976]: 0 finished unit Sling [f=0016773] [16773] Event [2392,336.046387,649.599976]: 0 finished unit Ronin [f=0016801] [16801] Event [1734.52112,802.209656,3454.42212]: 1 lost unit Wasp [f=0016848] [16848] Event [2392,336.046387,649.599976]: 0 finished unit Ronin [f=0016874] [16874] Event [1872,716.651611,3392]: 1 lost unit Tank Foundry [f=0016914] [16914] Event [2392,336.046387,649.599976]: 0 finished unit Ronin [f=0016938] [16938] Event [1592,716.664734,3128]: 1 lost unit Solar Collector [f=0016977] [16977] Event [2392,336.046387,649.599976]: 0 finished unit Glaive [f=0016986] [16986] Event [3104,495.071045,3216]: 0 finished unit Picket [f=0016990] [16990] Event [1640,717.666626,3288]: 1 lost unit Solar Collector [f=0017064] [17064] Event [2392,336.046387,649.599976]: 0 finished unit Conjurer [f=0017095] [17095] Event [1912,717.869873,3528]: 1 lost unit Caretaker [f=0017114] [17114] Event [undefined]: RedEagle_P1 resigned [f=0017114] game_message: RedEagle_P1 has been destroyed! [f=0017114] game_message: DanielBres45 wins! [f=0017114] Submitting stats [f=0017114] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0017114] Part| Total Time|Time of the last 0.5s [f=0017114] Draw 12837.33ms 9.15% [f=0017114] Lua::Callins::Synced 12209.85ms 23.66% [f=0017114] Lua::Callins::Unsynced 16911.61ms 10.24% [f=0017114] Lua::CollectGarbage::Synced 530.56ms 0.10% [f=0017114] Lua::CollectGarbage::Unsynced 1008.21ms 3.08% [f=0017114] Misc::Profiler::AddTime 80.43ms 0.10% [f=0017114] Sim 33795.40ms 78.13% [f=0017114] [17114] Received game_message: RedEagle_P1 has been destroyed! [f=0017114] [17114] Received game_message: DanielBres45 wins! [f=0017115] [17115] Game End Stats Header: 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29,8030,5955,5955,8030,697.62677,234.799301,234.799301,697.62677,0,0,0,0,0,0,0,0,438.143066,0,0,438.143066,1944.12463,1705.32092,1705.32092,1944.12463,450,360,360,450,92.4537659,22.5333328,22.5333328,92.4537659,2180,2390,2390,2180,35.6198006,21.2447472,21.2447472,35.6198006,3100,1840,1840,3100,1165,1147.83325,1147.83325,1165,2300,1365,1365,2300,1816.49988,1962.33325,1962.33325,1816.49988,252.148483,96.9168091,96.9168091,252.148483,2685.70435,2051.74927,2051.74927,2685.70435 [f=0017115] [17115] Game End Stats Values: 30,8480,5755,5755,8480,770.820068,255.003036,255.003036,770.820068,0,0,0,0,0,0,0,0,438.143066,0,0,438.143066,2457.76855,1794.18201,1794.18201,2457.76855,450,360,360,450,76.2211761,29.333334,29.333334,76.2211761,2180,2390,2390,2180,35.2741814,22.6178837,22.6178837,35.2741814,3400,1640,1640,3400,1672.33325,1147.83325,1147.83325,1672.33325,2450,1365,1365,2450,1816.49988,2469.6665,2469.6665,1816.49988,252.148483,120.583656,120.583656,252.148483,2778.67578,2565.3938,2565.3938,2778.67578 [f=0017115] [17115] Game End Stats Values: 31,9065,6050,6050,9065,842.293335,268.276306,268.276306,842.293335,0,0,0,0,0,0,0,0,526.827881,0,0,526.827881,3083.33789,1794.18201,1794.18201,3083.33789,730,360,360,730,72.401741,26.5333328,26.5333328,72.401741,2180,2390,2390,2180,39.5734825,23.4825611,23.4825611,39.5734825,3705,1860,1860,3705,1672.33325,1147.83325,1147.83325,1672.33325,2450,1440,1440,2450,1816.49988,2469.6665,2469.6665,1816.49988,282.147003,151.250031,151.250031,282.147003,2778.67578,3190.96313,3190.96313,2778.67578 [f=0017115] [17115] Game End Stats Values: 32,9585,5830,5830,9585,913.915771,276.951019,276.951019,913.915771,0,0,0,0,0,0,0,0,575.800415,0,0,575.800415,4018.06201,1889.53296,1889.53296,4018.06201,830,580,580,830,74.4520569,24.9333324,24.9333324,74.4520569,2180,2390,2390,2180,43.8262596,21.8975182,21.8975182,43.8262596,3975,1420,1420,3975,2112.33325,1147.83325,1147.83325,2112.33325,2600,1440,1440,2600,1816.49988,2909.6665,2909.6665,1816.49988,358.642334,151.250031,151.250031,358.642334,2874.44067,4125.68652,4125.68652,2874.44067 [f=0017115] [17115] Game End Stats Values: 33,10185,5835,5835,10185,988.227295,285.295013,285.295013,988.227295,0,0,0,0,0,0,0,0,860.195251,0,0,860.195251,4211.97363,1889.53296,1889.53296,4211.97363,1210,580,580,1210,75.3307648,26.2666664,26.2666664,75.3307648,2180,2390,2390,2180,48.8703842,23.1520672,23.1520672,48.8703842,4195,1420,1420,4195,2182.33325,1147.83325,1147.83325,2182.33325,2600,1445,1445,2600,1816.49988,2979.6665,2979.6665,1816.49988,458.469574,151.250031,151.250031,458.469574,2874.44067,4325.12793,4325.12793,2874.44067 [f=0017115] [17115] Game End Stats Values: 34,10545,6005,6005,10545,1037.14893,298.43219,298.43219,1037.14893,0,0,0,0,0,0,0,0,993.782349,0,0,993.782349,4267.97314,1889.53296,1889.53296,4267.97314,1210,580,580,1210,59.709053,28.2666664,28.2666664,59.709053,2360,2390,2390,2360,45.7665672,24.8654671,24.8654671,45.7665672,4375,1660,1660,4375,2252.33325,1147.83325,1147.83325,2252.33325,2600,1375,1375,2600,1816.49988,3049.6665,3049.6665,1816.49988,546.637207,162.583191,162.583191,546.637207,2874.96973,4381.12744,4381.12744,2874.96973 [f=0017115] [17115] Game End Stats Values: 35,11535,6115,6115,11535,1055.82275,298.534302,298.534302,1055.82275,0,0,0,0,0,0,0,0,993.782349,0,0,993.782349,4758.68604,1889.53296,1889.53296,4758.68604,1310,580,580,1310,47.7630386,24.666666,24.666666,47.7630386,2720,2570,2570,2720,42.576252,24.0186863,24.0186863,42.576252,4830,1660,1660,4830,2330.33325,1147.83325,1147.83325,2330.33325,2675,1305,1305,2675,1816.49988,3127.6665,3127.6665,1816.49988,601.977295,174.24968,174.24968,601.977295,2876.21704,4871.84033,4871.84033,2876.21704 [f=0017115] [17115] Game End Stats Values: 36,12170,5780,5780,12170,1090.08423,299.968842,299.968842,1090.08423,0,0,0,0,0,0,0,0,1012.23413,0,0,1012.23413,5172.35059,1889.53296,1889.53296,5172.35059,1310,580,580,1310,63.1018219,24.7999992,24.7999992,63.1018219,2720,2015,2015,2720,44.9147568,23.7964039,23.7964039,44.9147568,5390,1880,1880,5390,3685.33325,1147.83325,1147.83325,3685.33325,2750,1305,1305,2750,1816.49988,4482.6665,4482.6665,1816.49988,645.982666,181.249573,181.249573,645.982666,2876.21704,5285.50488,5285.50488,2876.21704 [f=0017115] [17115] Game End Stats Values: 37,12855,5600,5600,12855,1159.36133,299.968842,299.968842,1159.36133,0,0,0,0,0,0,0,0,1012.23413,85.0789337,85.0789337,1012.23413,5707.77051,1984.9353,1984.9353,5707.77051,1410,580,580,1410,83.1602554,16.2666664,16.2666664,83.1602554,2720,1835,1835,2720,45.0866814,20.0563183,20.0563183,45.0866814,5975,1880,1880,5975,3955.33325,1147.83325,1147.83325,3955.33325,2750,1305,1305,2750,1816.49988,4752.6665,4752.6665,1816.49988,645.982666,193.582718,193.582718,645.982666,3017.36499,5828.16846,5828.16846,3017.36499 [f=0017115] [17115] Game End Stats Values: 38,13585,4975,4975,13585,1199.70862,300.381195,300.381195,1199.70862,0,0,0,0,0,0,0,0,1012.23413,292.10553,292.10553,1012.23413,6478.38428,1984.9353,1984.9353,6478.38428,1510,580,580,1510,73.0895767,4.9333334,4.9333334,73.0895767,2720,1835,1835,2720,45.4133682,17.9239941,17.9239941,45.4133682,6530,1400,1400,6530,4123.9165,1147.83325,1147.83325,4123.9165,2825,1160,1160,2825,1971.49988,5402.25,5402.25,1971.49988,675.986328,193.582718,193.582718,675.986328,3343.34351,6625.07715,6625.07715,3343.34351 [f=0017115] [17115] Game End Stats Values: 39,13900,3560,3560,13900,1216.052,301.670197,301.670197,1216.052,0,0,0,0,0,0,0,0,1012.23413,520.432495,520.432495,1012.23413,7510.00391,1984.9353,1984.9353,7510.00391,1610,580,580,1610,49.5913544,2.79999995,2.79999995,49.5913544,2720,800,800,2720,45.1322441,17.4051323,17.4051323,45.1322441,6670,1160,1160,6670,5483.9165,1147.83325,1147.83325,5483.9165,2900,1020,1020,2900,2386.5,6817.25,6817.25,2386.5,675.986328,193.582718,193.582718,675.986328,3669.07983,7764.48242,7764.48242,3669.07983 [f=0017115] [17115] Game End Stats Values: 40,13900,3560,3560,13900,1216.052,301.670197,301.670197,1216.052,0,0,0,0,0,0,0,0,1012.23413,536.085022,536.085022,1012.23413,7519.10352,1984.9353,1984.9353,7519.10352,1610,580,580,1610,49.5913467,2,2,49.5913467,2720,800,800,2720,44.2980042,17.3192005,17.3192005,44.2980042,6670,1160,1160,6670,5483.9165,1147.83325,1147.83325,5483.9165,2900,1020,1020,2900,2386.5,6817.25,6817.25,2386.5,675.986328,193.582718,193.582718,675.986328,3669.07983,7773.58203,7773.58203,3669.07983 [f=0017145] [17145] Event [1608,716.378174,3208]: 1 lost unit Solar Collector [f=0017150] [17150] Event [4572.67383,810.996521,2845.20459]: 1 lost unit Locust [f=0017162] [17162] Event [1864,721.610229,3624]: 1 lost unit Solar Collector [f=0017228] [17228] Event [2392,336.046387,649.599976]: 0 finished unit Reaver [f=0017245] [17245] Event [3832,574.616089,3944]: 0 finished unit Metal Extractor [f=0017395] Spectator RedEagle_P1 left the game: normal quit [f=0017395] [17395] Event [undefined]: RedEagle_P1 quit [f=0017398] [17398] Event [2392,336.046387,649.599976]: 0 finished unit Reaver [f=0017401] Player DanielBres45 left the game: normal quit [f=0017401] [17401] Event [undefined]: DanielBres45 quit [f=0017407] No clients connected, shutting down server [f=0017407] Server shutdown [f=0017488] [17488] Event [2392,336.046387,649.599976]: 0 finished unit Sling [f=0017573] [17573] Event [2392,336.046387,649.599976]: 0 finished unit Ronin [f=0017648] [17648] Event [2392,336.046387,649.599976]: 0 finished unit Ronin [f=0017690] [17690] Event [5272,511.479736,1736]: 0 finished unit Razor [f=0017723] [17723] Event [2392,336.046387,649.599976]: 0 finished unit Ronin [f=0017786] [17786] Event [2392,336.046387,649.599976]: 0 finished unit Glaive [f=0017873] [17873] Event [2392,336.046387,649.599976]: 0 finished unit Conjurer [f=0018013] [18013] Event [2392,336.046387,649.599976]: 0 finished unit Reaver [f=0018163] [18163] Event [2392,336.046387,649.599976]: 0 finished unit Reaver [f=0018253] [18253] Event [2392,336.046387,649.599976]: 0 finished unit Sling [f=0018338] [18338] Event [2392,336.046387,649.599976]: 0 finished unit Ronin [f=0018413] [18413] Event [2392,336.046387,649.599976]: 0 finished unit Ronin [f=0018488] [18488] Event [2392,336.046387,649.599976]: 0 finished unit Ronin [f=0018551] [18551] Event [2392,336.046387,649.599976]: 0 finished unit Glaive [f=0018637] [18637] Event [2392,336.046387,649.599976]: 0 finished unit Conjurer [f=0018778] [18778] Event [2392,336.046387,649.599976]: 0 finished unit Reaver [f=0018927] [18927] Event [2392,336.046387,649.599976]: 0 finished unit Reaver [f=0018939] [18939] Event [4408,569.281067,4536]: 0 finished unit Metal Extractor [f=0019017] [19017] Event [2392,336.046387,649.599976]: 0 finished unit Sling [f=0019103] [19103] Event [2392,336.046387,649.599976]: 0 finished unit Ronin [f=0019178] [19178] Event [2392,336.046387,649.599976]: 0 finished unit Ronin [f=0019253] [19253] Event [2392,336.046387,649.599976]: 0 finished unit Ronin [f=0019315] [19315] Event [2392,336.046387,649.599976]: 0 finished unit Glaive [f=0019402] [19402] Event [2392,336.046387,649.599976]: 0 finished unit Conjurer [f=0019543] [19543] Event [2392,336.046387,649.599976]: 0 finished unit Reaver [f=0019692] [19692] Event [2392,336.046387,649.599976]: 0 finished unit Reaver [f=0019782] [19782] Event [2392,336.046387,649.599976]: 0 finished unit Sling [f=0019868] [19868] Event [2392,336.046387,649.599976]: 0 finished unit Ronin [f=0019943] [19943] Event [2392,336.046387,649.599976]: 0 finished unit Ronin [f=0020018] [20018] Event [2392,336.046387,649.599976]: 0 finished unit Ronin [f=0020080] [20080] Event [2392,336.046387,649.599976]: 0 finished unit Glaive [f=0020166] [20166] Event [2392,336.046387,649.599976]: 0 finished unit Conjurer [f=0020307] [20307] Event [2392,336.046387,649.599976]: 0 finished unit Reaver [f=0020336] Autoquit sending quit command. [f=0020336] [QuitAction] user exited to system [f=0020336] [SpringApp::Kill][1] fromRun=1 [f=0020336] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0020336] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020336] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020336] [ThreadPool::SetThreadCount][2] workers=0 [f=0020336] [SpringApp::Kill][2] [f=0020336] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0020336] [Game::KillLua][3] dtor=0 luaUI=0x53c9d8b0 [f=0020336] Start widgetHandler:Shutdown [f=0020336] Shutdown - SaveOrderList Complete [f=0020336] Writing last game win data [f=0020336] Shutdown - SaveConfigData Complete [f=0020336] Shutdown Widget - Chili Highlight [f=0020336] Shutdown Widget - Save/Load API [f=0020336] Shutdown Widget - Draw After Chili [f=0020336] Shutdown Widget - EPIC Menu [f=0020336] Shutdown Widget - Chili Minimap [f=0020336] Shutdown Widget - Chili Widget Selector [f=0020336] Shutdown Widget - Local Team Colors [f=0020336] Shutdown Widget - Display Keys 2 [f=0020336] Shutdown Widget - Save Game Menu [f=0020336] Shutdown Widget - HealthBars [f=0020336] Shutdown Widget - Noises [f=0020336] Shutdown Widget - Unit Icons [f=0020336] Shutdown Widget - Win Counter [f=0020336] Shutdown Widget - BuildETA [f=0020336] Shutdown Widget - SpringRTS Replay Stats [f=0020336] Shutdown Widget - Modular Comm Info [f=0020336] Shutdown Widget - CameraShake [f=0020336] Shutdown Widget - Chili Economy Panel Default [f=0020336] Shutdown Widget - Chili EndGame Window [f=0020336] Shutdown Widget - Chili Nuke Warning [f=0020336] Shutdown Widget - Chili Selections & CursorTip v2 [f=0020336] Shutdown Widget - Chili Spectator Panels [f=0020336] Shutdown Widget - Context Menu [f=0020336] Shutdown Widget - Darkening [f=0020336] Shutdown Widget - MetalFeatures (new) [f=0020336] Shutdown Widget - Grab Input [f=0020336] Input grabbing is disabled! [f=0020336] Shutdown Widget - Highlight Geos [f=0020336] Shutdown Widget - Local Widgets Config [f=0020336] Shutdown Widget - Mex Placement Handler [f=0020336] Shutdown Widget - MinimapEvents [f=0020336] Shutdown Widget - Missile Silo Range [f=0020336] Shutdown Widget - Music Player [f=0020336] Shutdown Widget - Point Tracker [f=0020336] Shutdown Widget - Showeco and Grid Drawer [f=0020336] Shutdown Widget - Stereo3D [f=0020336] Shutdown Widget - Attack AoE [f=0020336] Shutdown Widget - Map Edge Extension [f=0020336] Shutdown Widget - Selection Send [f=0020336] Shutdown Widget - LupsManager [f=0020336] Shutdown Widget - Newton Firezone [f=0020336] Shutdown Widget - Chili Pro Console [f=0020336] Shutdown Widget - Chili Crude Player List [f=0020336] Shutdown Widget - Lasso Terraform GUI [f=0020336] Shutdown Widget - Chili Framework [f=0020336] Shutdown Widget - Lups [f=0020336] Shutdown Widget - Custom Markers [f=0020336] Shutdown Widget - Chili Core Selector [f=0020336] Shutdown Widget - Pause Screen [f=0020336] Shutdown Widget - Layout Handler [f=0020336] Shutdown Widget - Persistent Build Height [f=0020336] Shutdown Widget - Text To Speech Control [f=0020336] End widgetHandler:Shutdown [f=0020336] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={354977,54460229} {int,ext,rec}Allocs={25269525,0,0} {chunk,block}Bytes={54460229,0} [f=0020336] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0020336] [Game::KillLua][2] dtor=0 luaRules=0x54b0b4b0 [f=0020336] Start gadgetHandler:Shutdown [f=0020336] Shutdown - StartSetup [f=0020336] Shutdown - UnitMorph [f=0020336] Shutdown - LupsNanoSpray [f=0020336] Shutdown - Missile Silo Controller [f=0020336] Shutdown - Modular Comm Info [f=0020336] Shutdown - Terrain Texture Handler [f=0020336] Shutdown - UnitCloakShield [f=0020336] Shutdown - Starlight Handler [f=0020336] End gadgetHandler:Shutdown [f=0020336] Start gadgetHandler:Shutdown [f=0020336] Shutdown - Save/Load [f=0020336] Shutdown - UnitMorph [f=0020336] Shutdown - Modular Comm Info [f=0020336] Shutdown - Retreat Command [f=0020336] Shutdown - Shockwaves [f=0020336] Shutdown - Teleport Throw [f=0020336] Shutdown - UnitCloakShield [f=0020336] Shutdown - Lups Cloak FX [f=0020336] Shutdown - Lups [f=0020336] Shutdown - Lups Shield [f=0020336] End gadgetHandler:Shutdown [f=0020336] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25269741,0,0} {chunk,block}Bytes={0,0} [f=0020336] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25269741,0,0} {chunk,block}Bytes={0,0} [f=0020336] [Game::KillLua][4] dtor=0 [f=0020336] [Game::~CGame][1] [f=0020336] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0020336] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0020336] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0020336] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0020336] [Game::KillLua][4] dtor=1 [f=0020336] [Game::KillMisc][1] [f=0020336] [Game::KillMisc][2] [f=0020336] [Game::KillMisc][3] [f=0020336] [Game::KillRendering][1] [f=0020336] [3DOParser::Kill] allocated 155 pieces [f=0020336] [S3OParser::Kill] allocated 2772 pieces [f=0020336] [AssParser::Kill] allocated 251 pieces [f=0020336] [Game::KillInterface][1] [f=0020336] [Game::KillInterface][2] [f=0020336] [Game::KillSimulation][1] [f=0020336] [Game::KillSimulation][2] [f=0020336] [CCollisionHandler] dis-/continuous tests: 0/259444 [f=0020336] [Game::KillSimulation][3] [f=0020336] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020336] [~CPathCache(24x24)] cacheHits=526 hitPercentage=53% numHashColls=0 maxCacheSize=21 [f=0020336] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020336] [~CPathCache(48x48)] cacheHits=637 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0020336] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020336] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020336] [LosHandler::Kill] raycast instance cache-{hits,misses}={14492,21913}; shared=5%; cached=35% [f=0020336] [Game::KillSimulation][4] [f=0020336] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0020336] [Game::~CGame][2] [f=0020336] [Game::~CGame][3] [f=0020336] [SpringApp::Kill][3] [f=0020336] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 214901 bytes sent 1669588 bytes recv'd [f=0020336] [SpringApp::Kill][4] font=0x44d8d7e0 [f=0020336] [SpringApp::Kill][5] [f=0020336] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7627 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp (0x44dfafb0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp" numZipFiles=7627 sumInflSize=692916kb sumReadTime=2662ms file="bitmaps/loadpictures/windgen.png" indx=510 inflSize=2589kb readTime=142ms file="objects3d/strikecom_1.dae" indx=5345 inflSize=1500kb readTime=141ms file="unittextures/factorytank_1.png" indx=6993 inflSize=4103kb readTime=57ms file="bitmaps/randdots.tga" indx=565 inflSize=256kb readTime=49ms file="luaui/widgets/gui_chili_rejoin_progress.lua" indx=4534 inflSize=4kb readTime=33ms file="gamedata/resources.lua" indx=902 inflSize=5kb readTime=28ms file="unittextures/factorytank_2.png" indx=6994 inflSize=4103kb readTime=24ms file="objects3d/cloakarty.s3o" indx=4899 inflSize=83kb readTime=23ms file="objects3d/funnelweb.dae" indx=5074 inflSize=1500kb readTime=21ms file="objects3d/strikecom.dae" indx=5343 inflSize=1500kb readTime=19ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp] 63561292 bytes cached in 2840 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=11 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/trojan_hills_v05.sd7 (0x44efe350) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x44e0a040) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x44ef8070) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f6c4c083580) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]