[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.KvlvCFk68I/springsettings.829327.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f782c01d9f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 20216 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/829327/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 162ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x450843b0] using map "Trojan Hills v05" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Trojan Hills v05", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x450843b0] using game "Zero-K v1.7.11.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.11.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 98ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 901ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1144ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 70ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 691ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 183ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 61ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] ATOSTIC was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/829327/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 42 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=305e6f9d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=65b37afe [f=-000001] [Path] [PathEstimator::ReadFile] hash=65b37afe file="cache/104dev-maintenance/paths/Trojan Hills v05.pe-65b37afe.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=305e6f9d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=65b37b0e [f=-000001] [Path] [PathEstimator::ReadFile] hash=65b37b0e file="cache/104dev-maintenance/paths/Trojan Hills v05.pe2-65b37b0e.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (352ms, checksum 23caeef5)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11436,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/829327/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=907863a423884617b35209e0635a56546c08db6e32d4424b88fda706f23ba9789acb99cd49f3b540363b7137c81e0940941510f43c77a14c94d312a583be5bbd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=93528b5185fdbfc01f665cfdb3ffa6b2eb8753fc15b5b6c3a0463a050495dbe814226776bec18fb8d3886a2d92684f8b997520ccfebb0d25b61310d9187a0127]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53719dc0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 2449345eeaea1ddd54bbbdc848b97af0 [f=-000001] Connection attempt from GrandorCZ [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: GrandorCZ changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GrandorCZ" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GrandorCZ" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=907863a423884617b35209e0635a56546c08db6e32d4424b88fda706f23ba9789acb99cd49f3b540363b7137c81e0940941510f43c77a14c94d312a583be5bbd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=93528b5185fdbfc01f665cfdb3ffa6b2eb8753fc15b5b6c3a0463a050495dbe814226776bec18fb8d3886a2d92684f8b997520ccfebb0d25b61310d9187a0127]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={3fadd050,00000000}]" [f=-000001] Allies: I choose: PurpleRain! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GrandorCZ" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=907863a423884617b35209e0635a56546c08db6e32d4424b88fda706f23ba9789acb99cd49f3b540363b7137c81e0940941510f43c77a14c94d312a583be5bbd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GrandorCZ" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=93528b5185fdbfc01f665cfdb3ffa6b2eb8753fc15b5b6c3a0463a050495dbe814226776bec18fb8d3886a2d92684f8b997520ccfebb0d25b61310d9187a0127]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GrandorCZ" string="[Game::Load][lua{Rules,Gaia}={550ae590,00000000}]" [f=-000001] Allies: I choose: Grandor! [f=-000001] oh this map :( [f=-000001] gl [f=-000001] [0] Event [2039,505.321045,4959]: 0 finished unit Recon Commander [f=-000001] [0] Event [4113,508.930847,1008]: 1 finished unit Engineer Commander [f=0000000] [0] izirayd, team: 0, elo:2988 [f=0000000] [0] GrandorCZ, team: 1, elo:2366 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [4200,510.784241,1096]: 1 finished unit Spider Factory [f=0000008] [8] Event [1944,507.552094,4944]: 0 finished unit Cloakbot Factory [f=0000008] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000008] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000008] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000008] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000008] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000008] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000008] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000008] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000008] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000008] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000008] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000008] !transmitlobby @voice@buildUnit@reload [f=0000119] [119] Event [2024,507.563019,5032]: 0 finished unit Wind/Tidal Generator [f=0000282] [282] Event [3992,502.915344,1160]: 1 finished unit Metal Extractor [f=0000360] [360] Event [2104,503.242645,4920]: 0 finished unit Metal Extractor [f=0000410] u2 [f=0000437] [437] Event [1944.01477,505.064636,4934.3999]: 0 finished unit Conjurer [f=0000496] [496] Event [4024,505.206451,1064]: 1 finished unit Solar Collector [f=0000615] [615] Event [4056,507.235718,968]: 1 finished unit Wind/Tidal Generator [f=0000697] [697] Event [1800,516.705627,5032]: 0 finished unit Wind/Tidal Generator [f=0000743] [743] Event [4200,509.694855,1132]: 1 finished unit Weaver [f=0000802] [802] Event [1768,513.061646,4904]: 0 finished unit Metal Extractor [f=0000836] [836] Event [4200,509.694855,1132]: 1 finished unit Flea [f=0000914] [914] Event [1736,520.382324,5048]: 0 finished unit Wind/Tidal Generator [f=0000916] [916] Event [4184,511.11969,824]: 1 finished unit Metal Extractor [f=0001009] [1009] Event [4200,509.694855,1132]: 1 finished unit Flea [f=0001050] [1050] Event [1880,513.803589,5064]: 0 finished unit Wind/Tidal Generator [f=0001155] [1155] Event [4392,513.345337,1256]: 1 finished unit Metal Extractor [f=0001175] [1175] Event [1928,513.454468,5224]: 0 finished unit Metal Extractor [f=0001308] [1308] Event [1944.01477,505.064636,4934.3999]: 0 finished unit Glaive [f=0001346] [1346] Event [1840,507.082977,4848]: 0 finished unit Radar Tower [f=0001490] [1490] Event [1816,517.512939,5096]: 0 finished unit Wind/Tidal Generator [f=0001599] [1599] Event [1843.4126,509.649963,4903.54932]: 0 finished unit Terraform [f=0001712] [1712] Event [2760.3916,494.981934,3820.66797]: 1 lost unit Flea [f=0001759] [1759] Event [1800,519.171265,5160]: 0 finished unit Wind/Tidal Generator [f=0001920] [1920] Event [1856,552.177979,4976]: 0 finished unit Lotus [f=0001994] [1994] Event [1944.01477,505.064636,4934.3999]: 0 finished unit Glaive [f=0002145] [2145] Event [4064,502.108002,1264]: 1 finished unit Lotus [f=0002163] [2163] Event [1608,524.200806,4984]: 0 finished unit Wind/Tidal Generator [f=0002247] [2247] Event [1944.01477,505.064636,4934.3999]: 0 finished unit Glaive [f=0002270] [2270] Event [4200,509.694855,1132]: 1 finished unit Redback [f=0002387] [2387] Event [1736,518.189392,4984]: 0 finished unit Wind/Tidal Generator [f=0002495] [2495] Event [1944.01477,505.064636,4934.3999]: 0 finished unit Glaive [f=0002597] [2597] Event [4200,509.694855,1132]: 1 finished unit Flea [f=0002597] [2597] Event [4360,718.606689,2520]: 1 finished unit Metal Extractor [f=0002685] [2685] Event [4200,509.694855,1132]: 1 finished unit Flea [f=0002701] [2701] Event [1864,515.494629,5112]: 0 finished unit Wind/Tidal Generator [f=0002711] [2711] Event [1944.01477,505.064636,4934.3999]: 0 finished unit Glaive [f=0002775] [2775] Event [4200,509.694855,1132]: 1 finished unit Flea [f=0002865] [2865] Event [4200,509.694855,1132]: 1 finished unit Flea [f=0002922] [2922] Event [1944.01477,505.064636,4934.3999]: 0 finished unit Glaive [f=0002927] [2927] Event [3432,510.377808,1640]: 1 finished unit Metal Extractor [f=0002959] [2959] Event [4200,509.694855,1132]: 1 finished unit Flea [f=0003024] [3024] Event [1736,521.866089,5112]: 0 finished unit Wind/Tidal Generator [f=0003045] [3045] Event [4200,509.694855,1132]: 1 finished unit Flea [f=0003107] [3107] Event [4552,713.588135,2904]: 1 finished unit Metal Extractor [f=0003135] [3135] Event [4200,509.694855,1132]: 1 finished unit Flea [f=0003225] [3225] Event [4200,509.694855,1132]: 1 finished unit Flea [f=0003271] [3271] Event [4552,713.588135,2904]: 1 lost unit Metal Extractor [f=0003277] [3277] Event [1608,528.259338,5112]: 0 finished unit Wind/Tidal Generator [f=0003295] [3295] Event [1864,720.854187,3704]: 0 finished unit Metal Extractor [f=0003315] [3315] Event [4200,509.694855,1132]: 1 finished unit Flea [f=0003325] [3325] Event [2774.479,495.06897,3043.28369]: 1 lost unit Flea [f=0003414] [3414] Event [4388.77393,720.603821,3009.15283]: 1 lost unit Weaver [f=0003418] [3418] Event [1944.01477,505.064636,4934.3999]: 0 finished unit Glaive [f=0003447] [3447] Event [4296,708.438599,3160]: 1 lost unit Metal Extractor [f=0003458] [3458] Event [4200,509.694855,1132]: 1 finished unit Flea [f=0003510] [3510] Event [1608,528.706665,5240]: 0 finished unit Wind/Tidal Generator [f=0003523] [3523] Event [4360,718.606689,2520]: 1 lost unit Metal Extractor [f=0003595] [3595] Event [3281.47192,495.071045,3079.90381]: 1 lost unit Flea [f=0003612] [3612] Event [4200,509.694855,1132]: 1 finished unit Flea [f=0003624] [3624] Event [1944.01477,505.064636,4934.3999]: 0 finished unit Glaive [f=0003633] [3633] Event [3528,508.533997,1592]: 1 finished unit Solar Collector [f=0003640] [3640] Event [3371.92603,495.071045,2880.01172]: 1 lost unit Flea [f=0003718] [3718] Event [3402.00049,495.071045,2836.11694]: 1 lost unit Flea [f=0003732] [3732] Event [4200,509.694855,1132]: 1 finished unit Flea [f=0003750] [3750] Event [1736,522.32428,5240]: 0 finished unit Wind/Tidal Generator [f=0003836] [3836] Event [1944.01477,505.064636,4934.3999]: 0 finished unit Glaive [f=0003839] [3839] Event [3464.91016,495.069794,2741.93188]: 1 lost unit Flea [f=0003852] [3852] Event [4200,509.694855,1132]: 1 finished unit Flea [f=0003958] [3958] Event [3522.1355,494.530243,2583.91528]: 1 lost unit Flea [f=0003979] [3979] Event [4200,509.694855,1132]: 1 finished unit Flea [f=0003992] [3992] Event [1672,720.101379,3224]: 0 finished unit Metal Extractor [f=0004037] [4037] Event [3488,509.352264,1760]: 1 finished unit Lotus [f=0004038] [4038] Event [1864,516.12738,5240]: 0 finished unit Wind/Tidal Generator [f=0004086] [4086] Event [4200,509.694855,1132]: 1 finished unit Flea [f=0004320] [4320] Event [1856,719.752258,3248]: 0 finished unit Lotus [f=0004327] [4327] Event [4392,513.345337,1256]: 1 lost unit Metal Extractor [f=0004360] [4360] Event [2888.89941,495.056122,3778.93726]: 1 lost unit Flea [f=0004367] [4367] Event [1961.49609,510.673737,5078.05957]: 0 finished unit Terraform [f=0004390] [4390] Event [1944.01477,505.064636,4934.3999]: 0 finished unit Glaive [f=0004525] [4525] Event [4184,511.11969,824]: 1 lost unit Metal Extractor [f=0004601] [4601] Event [1944.01477,505.064636,4934.3999]: 0 finished unit Glaive [f=0004624] [4624] Event [4056,507.235718,968]: 1 lost unit Wind/Tidal Generator [f=0004692] [4692] Event [4131.99609,510.706757,928.75708]: 0 lost unit Glaive [f=0004732] [4732] Event [1872.50928,699.36145,2858.23779]: 1 lost unit Flea [f=0004812] [4812] Event [1944.01477,505.064636,4934.3999]: 0 finished unit Glaive [f=0004965] [4965] Event [1928,693.088135,2920]: 0 finished unit Metal Extractor [f=0004993] [4993] Event [1944.01477,505.064636,4934.3999]: 0 finished unit Glaive [f=0005190] [5190] Event [1864,720.854187,3704]: 0 lost unit Metal Extractor [f=0005205] [5205] Event [3656,503.842712,1464]: 1 finished unit Solar Collector [f=0005313] [5313] Event [4235.14941,507.937225,1229.31592]: 0 lost unit Glaive [f=0005336] [5336] Event [4200,509.694855,1132]: 1 finished unit Weaver [f=0005387] [5387] Event [4064,502.108002,1264]: 1 lost unit Lotus [f=0005440] [5440] Event [1944.01477,505.064636,4934.3999]: 0 finished unit Reaver [f=0005453] [5453] Event [4086.43066,499.947632,1321.88171]: 1 lost unit Weaver [f=0005525] [5525] Event [4200,509.694855,1132]: 1 lost unit Weaver [f=0005535] [5535] Event [3800,499.696899,1352]: 1 finished unit Solar Collector [f=0005536] [5536] Event [4200,509.694855,1132]: 1 lost unit Weaver [f=0005565] [5565] Event [1864,703.529053,2936]: 0 finished unit Wind/Tidal Generator [f=0005580] [5580] Event [1944.01477,505.064636,4934.3999]: 0 finished unit Glaive [f=0005684] [5684] Event [1752,718.988586,3064]: 0 finished unit Wind/Tidal Generator [f=0005686] [5686] Event [2311.16895,500.421387,4680.00146]: 0 lost unit Glaive [f=0005712] [5712] Event [2430.12061,504.54483,4681.05029]: 1 lost unit Flea [f=0005717] [5717] Event [2304.71826,502.877655,4783.74756]: 0 lost unit Glaive [f=0005730] [5730] Event [1944.01477,505.064636,4934.3999]: 0 finished unit Glaive [f=0005748] [5748] Event [2350.2522,502.070282,4696.00391]: 0 lost unit Glaive [f=0005771] [5771] Event [4200,509.694855,1132]: 1 lost unit Weaver [f=0005771] [5771] Event [4200,509.694855,1096]: 1 lost unit Spider Factory [f=0005778] [5778] Event [2290.16064,500.391266,4712.2041]: 0 lost unit Glaive [f=0005808] [5808] Event [2317.9541,504.322418,4810.03711]: 0 lost unit Glaive [f=0005811] [5811] Event [2438.21777,504.987335,4709.26758]: 1 lost unit Redback [f=0005873] [5873] Event [3992,503.684998,1160]: 1 lost unit Metal Extractor [f=0005880] [5880] Event [1944.01477,505.064636,4934.3999]: 0 finished unit Glaive [f=0005908] [5908] Event [2553.77905,513.478943,4856.61328]: 1 lost unit Flea [f=0005910] [5910] Event [3912,500.819458,1224]: 1 finished unit Solar Collector [f=0006030] [6030] Event [1944.01477,505.064636,4934.3999]: 0 finished unit Glaive [f=0006073] [6073] Event [2727.92285,504.326294,5523.38477]: 1 lost unit Flea [f=0006101] gg [f=0006180] [6180] Event [1944.01477,505.064636,4934.3999]: 0 finished unit Glaive [f=0006190] gg [f=0006215] hate this map [f=0006224] [6224] Event [1800,713.75177,3000]: 0 finished unit Wind/Tidal Generator [f=0006319] Player GrandorCZ left the game: normal quit [f=0006319] [6319] Event [undefined]: GrandorCZ quit [f=0006330] [6330] Event [1944.01477,505.064636,4934.3999]: 0 finished unit Glaive [f=0006342] lul [f=0006388] izirayd has forced a win due to dropped opposition. [f=0006388] game_message: GrandorCZ has been destroyed! [f=0006388] [6388] Event [undefined]: GrandorCZ resigned [f=0006388] game_message: izirayd wins! [f=0006388] Submitting stats [f=0006388] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0006388] Part| Total Time|Time of the last 0.5s [f=0006388] Draw 6392.93ms 13.96% [f=0006388] Lua::Callins::Synced 1893.40ms 18.91% [f=0006388] Lua::Callins::Unsynced 8361.37ms 11.29% [f=0006388] Lua::CollectGarbage::Synced 169.62ms 0.10% [f=0006388] Lua::CollectGarbage::Unsynced 400.34ms 0.40% [f=0006388] Misc::Profiler::AddTime 23.04ms 0.00% [f=0006388] Sim 6861.49ms 73.66% [f=0006388] [6388] Received game_message: GrandorCZ has been destroyed! [f=0006388] [6388] Received game_message: izirayd wins! [f=0006389] [6389] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0006389] [6389] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0006389] [6389] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006389] [6389] Game End Stats Values: 2,2075,2230,2075,2230,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,8.31270981,7.4666667,8.31270981,2000,2000,2000,2000,6.11064053,5.85532045,6.11064053,5.85532045,0,120,0,120,0,0,0,0,75,110,75,110,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006389] [6389] Game End Stats Values: 3,2375,2340,2375,2340,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.2576838,9.88512135,10.2576838,9.88512135,2000,2000,2000,2000,7.91490126,8.17022133,7.91490126,8.17022133,195,120,195,120,0,0,0,0,180,220,180,220,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006389] [6389] Game End Stats Values: 4,2550,2605,2550,2605,6.12849331,0,6.12849331,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.4273367,12.8073072,11.4273367,12.8073072,2000,2055,2000,2055,10.6213484,10.3404417,10.6213484,10.3404417,220,185,220,185,0,0,0,0,330,365,330,365,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006389] [6389] Game End Stats Values: 5,2525,2675,2525,2675,15.9971228,0,15.9971228,0,0,0,0,0,0,0,0,0,0,0,0,0,5.3083334,25.0000019,5.3083334,25.0000019,0,0,0,0,11.4508924,14.6338472,11.4508924,14.6338472,2000,2055,2000,2055,12.4026089,11.7447014,12.4026089,11.7447014,195,185,195,185,0,25,0,25,330,435,330,435,25,0,25,0,0,0,0,0,25.0000019,5.3083334,25.0000019,5.3083334 [f=0006389] [6389] Game End Stats Values: 6,2615,2930,2615,2930,17.6922894,0,17.6922894,0,0,0,0,0,0,0,0,0,0,0,0,0,5.3083334,25.0000019,5.3083334,25.0000019,90,90,90,90,11.4296999,16.6597328,11.4296999,16.6597328,2000,2055,2000,2055,11.8577118,11.7447014,11.8577118,11.7447014,195,315,195,315,0,25,0,25,330,470,330,470,25,0,25,0,0,0,0,0,25.0000019,5.3083334,25.0000019,5.3083334 [f=0006389] [6389] Game End Stats Values: 7,2980,3030,2980,3030,23.5600452,7.3227396,23.5600452,7.3227396,0,0,0,0,0,0,0,0,0,0,0,0,5.3083334,25.0000019,5.3083334,25.0000019,90,90,90,90,11.3802547,18.5257149,11.3802547,18.5257149,2000,2055,2000,2055,12.3912039,12.2328825,12.3912039,12.2328825,485,380,485,380,0,25,0,25,405,505,405,505,25,0,25,0,0,0,0,0,25.0000019,5.3083334,25.0000019,5.3083334 [f=0006389] [6389] Game End Stats Values: 8,3255,3230,3255,3230,24.5083179,19.8171692,24.5083179,19.8171692,0,0,0,0,0,0,0,0,0,0,0,0,5.3083334,25.0000019,5.3083334,25.0000019,90,90,90,90,11.2902575,19.735817,11.2902575,19.735817,2000,2055,2000,2055,14.4887753,12.5776615,14.4887753,12.5776615,610,510,610,510,0,25,0,25,555,575,555,575,25,0,25,0,0,0,0,0,25.0000019,5.3083334,25.0000019,5.3083334 [f=0006389] [6389] Game End Stats Values: 9,2960,3440,2960,3440,25.8516827,31.7065048,25.8516827,31.7065048,0,0,0,0,0,0,0,0,0,0,0,0,13.8016653,410.768707,13.8016653,410.768707,90,90,90,90,10.9077654,17.9606323,10.9077654,17.9606323,2000,2055,2000,2055,16.3023567,13.6862621,16.3023567,13.6862621,465,575,465,575,0,410.75,0,410.75,405,720,405,720,410.75,0,410.75,0,0,0,0,0,410.768707,29.4016647,410.768707,29.4016647 [f=0006389] [6389] Game End Stats Values: 10,3120,3715,3120,3715,26.3982086,41.7135201,26.3982086,41.7135201,0,0,0,0,0,0,0,0,0,0,0,0,33.9733315,510.768707,33.9733315,510.768707,180,90,180,90,12.4947138,19.5880203,12.4947138,19.5880203,2000,2055,2000,2055,13.6960382,14.3267365,13.6960382,14.3267365,465,705,465,705,0,510.75,0,510.75,475,865,475,865,510.75,0,510.75,0,0,0,0,0,510.768707,49.5733604,510.768707,49.5733604 [f=0006389] [6389] Game End Stats Values: 11,3045,3870,3045,3870,37.9014091,57.9715271,37.9014091,57.9715271,0,0,0,0,0,0,0,0,0,0,0,0,124.599419,667.018677,124.599419,667.018677,180,180,180,180,12.8663015,20.4312057,12.8663015,20.4312057,2000,2055,2000,2055,15.0713949,16.6583672,15.0713949,16.6583672,465,770,465,770,0,610.75,0,610.75,400,865,400,865,628.083313,0,628.083313,0,0,0,0,0,667.018677,150.916245,667.018677,150.916245 [f=0006389] [6389] Game End Stats Values: 12,2910,3935,2910,3935,53.8587837,78.8196716,53.8587837,78.8196716,0,0,0,0,0,0,0,0,25.6876221,0,25.6876221,0,206.136917,765.928894,206.136917,765.928894,180,180,180,180,11.6789446,20.6784439,11.6789446,20.6784439,2000,2055,2000,2055,11.1489449,16.9643764,11.1489449,16.9643764,440,835,440,835,65,745.75,65,745.75,290,865,290,865,763.083313,65,763.083313,65,0,0,0,0,773.689148,232.453735,773.689148,232.453735 [f=0006389] [6389] Game End Stats Values: 13,3060,3935,3060,3935,58.7155266,101.890022,58.7155266,101.890022,0,0,0,0,0,0,0,0,26.6971741,0,26.6971741,0,384.597137,915.12616,384.597137,915.12616,90,180,90,180,12.666667,23.9314995,12.666667,23.9314995,2000,2055,2000,2055,10.1535835,18.0061436,10.1535835,18.0061436,610,835,610,835,205,835.75,205,835.75,360,865,360,865,853.083313,205,853.083313,205,0,0,0,0,927.013794,410.9133,927.013794,410.9133 [f=0006389] [6389] Game End Stats Values: 14,1895,4030,1895,4030,65.370903,122.658447,65.370903,122.658447,0,0,0,0,0,0,0,0,26.6971741,0,26.6971741,0,696.596985,2195.625,696.596985,2195.625,90,180,90,180,14.3999996,25.334959,14.3999996,25.334959,1200,2055,1200,2055,10.2734919,16.9590626,10.2734919,16.9590626,175,860,175,860,530,2129.08325,530,2129.08325,430,935,430,935,2220.4165,530,2220.4165,530,0,0,0,0,2236.38843,838.757202,2236.38843,838.757202 [f=0006389] [6389] Game End Stats Values: 15,1840,4260,1840,4260,82.2721252,154.855453,82.2721252,154.855453,0,0,0,0,0,0,0,0,26.6971741,0,26.6971741,0,699.781921,2285.55298,699.781921,2285.55298,90,180,90,180,15.6000004,26.084404,15.6000004,26.084404,1200,2055,1200,2055,9.29696751,17.7209663,9.29696751,17.7209663,125,1055,125,1055,530,2254.08325,530,2254.08325,425,970,425,970,2345.4165,530,2345.4165,530,0,0,0,0,2329.85669,849.742188,2329.85669,849.742188 [f=0006389] [6389] Game End Stats Values: 16,1840,4325,1840,4325,86.8137131,162.846878,86.8137131,162.846878,0,0,0,0,0,0,0,0,26.6971741,0,26.6971741,0,699.781921,2285.55298,699.781921,2285.55298,90,180,90,180,18,26.9880295,18,26.9880295,1200,2055,1200,2055,9.42876244,18.238306,9.42876244,18.238306,125,1120,125,1120,530,2254.08325,530,2254.08325,425,970,425,970,2345.4165,530,2345.4165,530,0,0,0,0,2329.85669,849.742188,2329.85669,849.742188 [f=0006401] [6401] Event [4024,505.206451,1064]: 1 lost unit Solar Collector [f=0006402] [6402] Event [3912,501.933105,1224]: 1 lost unit Solar Collector [f=0006480] [6480] Event [1944.01477,505.064636,4934.3999]: 0 finished unit Glaive [f=0006524] [6524] Event [1608,715.693726,3256]: 0 finished unit Wind/Tidal Generator [f=0006704] No clients connected, shutting down server [f=0006704] Server shutdown [f=0006719] [6719] Event [1656,716.119263,3384]: 0 finished unit Wind/Tidal Generator [f=0006914] [6914] Event [1704,713.784485,3512]: 0 finished unit Wind/Tidal Generator [f=0007139] [7139] Event [1752,712.440186,3640]: 0 finished unit Wind/Tidal Generator [f=0007349] [7349] Event [1800,712.308716,3768]: 0 finished unit Wind/Tidal Generator [f=0007680] [7680] Event [1864,716.792908,3704]: 0 finished unit Metal Extractor [f=0011556] Autoquit sending quit command. [f=0011556] [QuitAction] user exited to system [f=0011556] [SpringApp::Kill][1] fromRun=1 [f=0011556] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011556] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011556] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011556] [ThreadPool::SetThreadCount][2] workers=0 [f=0011556] [SpringApp::Kill][2] [f=0011556] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011556] [Game::KillLua][3] dtor=0 luaUI=0x594980d0 [f=0011556] Start widgetHandler:Shutdown [f=0011556] Shutdown - SaveOrderList Complete [f=0011556] Writing last game win data [f=0011556] Shutdown - SaveConfigData Complete [f=0011556] Shutdown Widget - Chili Highlight [f=0011556] Shutdown Widget - Save/Load API [f=0011556] Shutdown Widget - Draw After Chili [f=0011556] Shutdown Widget - EPIC Menu [f=0011556] Shutdown Widget - Chili Minimap [f=0011556] Shutdown Widget - Chili Widget Selector [f=0011556] Shutdown Widget - Local Team Colors [f=0011556] Shutdown Widget - Display Keys 2 [f=0011556] Shutdown Widget - Save Game Menu [f=0011556] Shutdown Widget - HealthBars [f=0011556] Shutdown Widget - Noises [f=0011556] Shutdown Widget - Unit Icons [f=0011556] Shutdown Widget - Win Counter [f=0011556] Shutdown Widget - BuildETA [f=0011556] Shutdown Widget - SpringRTS Replay Stats [f=0011556] Shutdown Widget - Modular Comm Info [f=0011556] Shutdown Widget - CameraShake [f=0011556] Shutdown Widget - Chili Economy Panel Default [f=0011556] Shutdown Widget - Chili EndGame Window [f=0011556] Shutdown Widget - Chili Nuke Warning [f=0011556] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011556] Shutdown Widget - Chili Spectator Panels [f=0011556] Shutdown Widget - Context Menu [f=0011556] Shutdown Widget - Darkening [f=0011556] Shutdown Widget - MetalFeatures (new) [f=0011556] Shutdown Widget - Grab Input [f=0011556] Input grabbing is disabled! [f=0011556] Shutdown Widget - Highlight Geos [f=0011556] Shutdown Widget - Local Widgets Config [f=0011556] Shutdown Widget - Mex Placement Handler [f=0011556] Shutdown Widget - MinimapEvents [f=0011556] Shutdown Widget - Missile Silo Range [f=0011556] Shutdown Widget - Music Player [f=0011556] Shutdown Widget - Point Tracker [f=0011556] Shutdown Widget - Showeco and Grid Drawer [f=0011556] Shutdown Widget - Stereo3D [f=0011556] Shutdown Widget - Attack AoE [f=0011556] Shutdown Widget - Map Edge Extension [f=0011556] Shutdown Widget - Selection Send [f=0011556] Shutdown Widget - LupsManager [f=0011556] Shutdown Widget - Newton Firezone [f=0011556] Shutdown Widget - Chili Pro Console [f=0011556] Shutdown Widget - Chili Crude Player List [f=0011556] Shutdown Widget - Lasso Terraform GUI [f=0011556] Shutdown Widget - Chili Framework [f=0011556] Shutdown Widget - Lups [f=0011556] Shutdown Widget - Custom Markers [f=0011556] Shutdown Widget - Chili Core Selector [f=0011556] Shutdown Widget - Pause Screen [f=0011556] Shutdown Widget - Layout Handler [f=0011556] Shutdown Widget - Persistent Build Height [f=0011556] Shutdown Widget - Text To Speech Control [f=0011556] End widgetHandler:Shutdown [f=0011556] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={370619,53275837} {int,ext,rec}Allocs={20542676,0,0} {chunk,block}Bytes={53275837,0} [f=0011556] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0011556] [Game::KillLua][2] dtor=0 luaRules=0x53719dc0 [f=0011556] Start gadgetHandler:Shutdown [f=0011556] Shutdown - StartSetup [f=0011556] Shutdown - UnitMorph [f=0011556] Shutdown - LupsNanoSpray [f=0011556] Shutdown - Missile Silo Controller [f=0011556] Shutdown - Modular Comm Info [f=0011556] Shutdown - Terrain Texture Handler [f=0011556] Shutdown - UnitCloakShield [f=0011556] Shutdown - Starlight Handler [f=0011556] End gadgetHandler:Shutdown [f=0011556] Start gadgetHandler:Shutdown [f=0011556] Shutdown - Save/Load [f=0011556] Shutdown - UnitMorph [f=0011556] Shutdown - Modular Comm Info [f=0011556] Shutdown - Retreat Command [f=0011556] Shutdown - Shockwaves [f=0011556] Shutdown - Teleport Throw [f=0011556] Shutdown - UnitCloakShield [f=0011556] Shutdown - Lups Cloak FX [f=0011556] Shutdown - Lups [f=0011556] Shutdown - Lups Shield [f=0011556] End gadgetHandler:Shutdown [f=0011556] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20542712,0,0} {chunk,block}Bytes={0,0} [f=0011556] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20542712,0,0} {chunk,block}Bytes={0,0} [f=0011556] [Game::KillLua][4] dtor=0 [f=0011556] [Game::~CGame][1] [f=0011556] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011556] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011556] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011556] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011556] [Game::KillLua][4] dtor=1 [f=0011556] [Game::KillMisc][1] [f=0011556] [Game::KillMisc][2] [f=0011556] [Game::KillMisc][3] [f=0011556] [Game::KillRendering][1] [f=0011556] [3DOParser::Kill] allocated 137 pieces [f=0011556] [S3OParser::Kill] allocated 2660 pieces [f=0011556] [AssParser::Kill] allocated 217 pieces [f=0011556] [Game::KillInterface][1] [f=0011556] [Game::KillInterface][2] [f=0011556] [Game::KillSimulation][1] [f=0011556] [Game::KillSimulation][2] [f=0011556] [CCollisionHandler] dis-/continuous tests: 0/6119 [f=0011556] [Game::KillSimulation][3] [f=0011556] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011556] [~CPathCache(24x24)] cacheHits=7 hitPercentage=8% numHashColls=0 maxCacheSize=9 [f=0011556] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011556] [~CPathCache(48x48)] cacheHits=137 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011556] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011556] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011556] [LosHandler::Kill] raycast instance cache-{hits,misses}={2098,6679}; shared=1%; cached=23% [f=0011556] [Game::KillSimulation][4] [f=0011556] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0011556] [Game::~CGame][2] [f=0011556] [Game::~CGame][3] [f=0011556] [SpringApp::Kill][3] [f=0011556] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 121209 bytes sent 82341 bytes recv'd [f=0011556] [SpringApp::Kill][4] font=0x44f977e0 [f=0011556] [SpringApp::Kill][5] [f=0011556] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7627 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp (0x4507e550) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp" numZipFiles=7627 sumInflSize=692916kb sumReadTime=2350ms file="objects3d/strikecom.dae" indx=5343 inflSize=1500kb readTime=105ms file="bitmaps/pd/shield2.png" indx=549 inflSize=119kb readTime=56ms file="objects3d/cremcom5.s3o" indx=5003 inflSize=200kb readTime=29ms file="objects3d/funnelweb.dae" indx=5074 inflSize=1500kb readTime=29ms file="bitmaps/aasmoketrail.tga" indx=403 inflSize=21kb readTime=25ms file="objects3d/ametalextractorlvl1.s3o" indx=4746 inflSize=55kb readTime=23ms file="gamedata/armordefs.lua" indx=837 inflSize=6kb readTime=22ms file="objects3d/strikecom_4.dae" indx=5351 inflSize=1499kb readTime=20ms file="scripts/amphassault.lua" indx=5439 inflSize=11kb readTime=20ms file="scripts/benzcom.lua" indx=5452 inflSize=9kb readTime=20ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp] 50483123 bytes cached in 2806 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=11 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/trojan_hills_v05.sd7 (0x451481d0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x450125d0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x45152eb0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f782c083580) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]