[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.lInmD8cX4E/springsettings.829121.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f8ea401d9f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 20261 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/829121/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 174ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x454613b0] using map "Trojan Hills v05" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Trojan Hills v05", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x454613b0] using game "Zero-K v1.7.11.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.11.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 96ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1079ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1170ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 62ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 693ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 103ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 61ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] mad_kraft was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/829121/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 42 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=305e6f9d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=65b37afe [f=-000001] [Path] [PathEstimator::ReadFile] hash=65b37afe file="cache/104dev-maintenance/paths/Trojan Hills v05.pe-65b37afe.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=305e6f9d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=65b37b0e [f=-000001] [Path] [PathEstimator::ReadFile] hash=65b37b0e file="cache/104dev-maintenance/paths/Trojan Hills v05.pe2-65b37b0e.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (378ms, checksum 23caeef5)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11437,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/829121/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=907863a423884617b35209e0635a56546c08db6e32d4424b88fda706f23ba9789acb99cd49f3b540363b7137c81e0940941510f43c77a14c94d312a583be5bbd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=93528b5185fdbfc01f665cfdb3ffa6b2eb8753fc15b5b6c3a0463a050495dbe814226776bec18fb8d3886a2d92684f8b997520ccfebb0d25b61310d9187a0127]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53ab28e0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: b757335e620c22c1d56e8a91275d2964 [f=-000001] Connection attempt from dyth68 [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: dyth68 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from UltraGodzilla [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: UltraGodzilla changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player Omoiyari with number 2 to team 0 [f=-000001] > SPRINGIE:User Omoiyari|spideremp|7_6||False|AtoSen||?? [f=-000001] Connection attempt from Omoiyari [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Omoiyari" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Omoiyari" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=907863a423884617b35209e0635a56546c08db6e32d4424b88fda706f23ba9789acb99cd49f3b540363b7137c81e0940941510f43c77a14c94d312a583be5bbd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=93528b5185fdbfc01f665cfdb3ffa6b2eb8753fc15b5b6c3a0463a050495dbe814226776bec18fb8d3886a2d92684f8b997520ccfebb0d25b61310d9187a0127]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[Game::Load][lua{Rules,Gaia}={48db50f8,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=907863a423884617b35209e0635a56546c08db6e32d4424b88fda706f23ba9789acb99cd49f3b540363b7137c81e0940941510f43c77a14c94d312a583be5bbd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=93528b5185fdbfc01f665cfdb3ffa6b2eb8753fc15b5b6c3a0463a050495dbe814226776bec18fb8d3886a2d92684f8b997520ccfebb0d25b61310d9187a0127]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[Game::Load][lua{Rules,Gaia}={16062520,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Omoiyari" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=907863a423884617b35209e0635a56546c08db6e32d4424b88fda706f23ba9789acb99cd49f3b540363b7137c81e0940941510f43c77a14c94d312a583be5bbd]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Omoiyari" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=93528b5185fdbfc01f665cfdb3ffa6b2eb8753fc15b5b6c3a0463a050495dbe814226776bec18fb8d3886a2d92684f8b997520ccfebb0d25b61310d9187a0127]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Omoiyari" string="[Game::Load][lua{Rules,Gaia}={4315c900,00000000}]" [f=-000001] lol, shoe's on the other foot now [f=-000001] sup [f=-000001] Allies: !predict [f=-000001] > Team UltraGodzilla has a 93.6% chance to win [f=-000001] > Team dyth68 has a 6.4% chance to win [f=-000001] Allies: I choose: Recon! [f=-000001] karma is unfortunate [f=-000001] lmao jk [f=-000001] though my odds are still better than anons :D [f=-000001] [0] Event [2055,506.88208,5038]: 0 finished unit Recon Commander [f=-000001] [0] Event [4074,505.867859,1119]: 1 finished unit Recon Commander [f=0000000] [0] UltraGodzilla, team: 0, elo:3147 [f=0000000] [0] dyth68, team: 1, elo:2681 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [4136,505.498291,1208]: 1 finished unit Jumpbot Factory [f=0000021] [21] Event [1952,508.122131,4968]: 0 finished unit Shieldbot Factory [f=0000021] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000021] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000021] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000021] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000021] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000021] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000021] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000021] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000021] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000021] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0000021] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000021] !transmitlobby @voice@buildUnit@reload [f=0000241] [241] Event [3992,502.915344,1160]: 1 finished unit Metal Extractor [f=0000255] [255] Event [2104,503.242645,4920]: 0 finished unit Metal Extractor [f=0000374] [374] Event [2136,505.108276,5000]: 0 finished unit Wind/Tidal Generator [f=0000456] [456] Event [1952.01843,506.039978,4956]: 0 finished unit Convict [f=0000466] [466] Event [4008,504.911865,1048]: 1 finished unit Solar Collector [f=0000479] [479] Event [4136,504.017242,1232]: 1 finished unit Constable [f=0000494] [494] Event [2120,506.613831,5080]: 0 finished unit Wind/Tidal Generator [f=0000825] [825] Event [1928,513.454468,5224]: 0 finished unit Metal Extractor [f=0000995] [995] Event [1768,513.061646,4904]: 0 finished unit Metal Extractor [f=0001137] [1137] Event [4392,513.345337,1256]: 1 finished unit Metal Extractor [f=0001232] [1232] Event [1768,517.20752,5000]: 0 finished unit Wind/Tidal Generator [f=0001286] [1286] Event [1888,503.05719,4800]: 0 finished unit Radar Tower [f=0001405] [1405] Event [1952.01843,506.039978,4956]: 0 finished unit Bandit [f=0001502] [1502] Event [1800,518.309387,5096]: 0 finished unit Wind/Tidal Generator [f=0001554] [1554] Event [4136,504.017242,1232]: 1 finished unit Pyro [f=0001587] [1587] Event [4328,513.879944,1176]: 1 finished unit Solar Collector [f=0001644] [1644] Event [1952.01843,506.039978,4956]: 0 finished unit Bandit [f=0001739] [1739] Event [3432,510.377808,1640]: 1 finished unit Metal Extractor [f=0001787] [1787] Event [1880,515.450989,5176]: 0 finished unit Wind/Tidal Generator [f=0001820] [1820] Event [4136,504.017242,1232]: 1 finished unit Puppy [f=0001885] [1885] Event [1952.01843,506.039978,4956]: 0 finished unit Bandit [f=0002127] [2127] Event [1952.01843,506.039978,4956]: 0 finished unit Bandit [f=0002240] [2240] Event [4184,511.11969,824]: 1 finished unit Metal Extractor [f=0002342] [2342] Event [1968,510.879669,5104]: 0 finished unit Lotus [f=0002352] [2352] Event [4136,504.017242,1232]: 1 finished unit Constable [f=0002366] [2366] Event [1952.01843,506.039978,4956]: 0 finished unit Bandit [f=0002427] [2427] Event [4176,722.937988,2336]: 1 finished unit Radar Tower [f=0002677] [2677] Event [1864,720.854187,3704]: 0 finished unit Metal Extractor [f=0002768] [2768] Event [1952.01843,506.039978,4956]: 0 finished unit Bandit [f=0002771] [2771] Event [1992,510.781494,5176]: 0 finished unit Wind/Tidal Generator [f=0002796] [2796] Event [4232,514.098145,920]: 1 finished unit Solar Collector [f=0002909] [2909] Event [1864,719.719543,3608]: 0 finished unit Wind/Tidal Generator [f=0002913] [2913] Event [4360,718.606689,2520]: 1 finished unit Metal Extractor [f=0003071] [3071] Event [2056,508.468567,5144]: 0 finished unit Wind/Tidal Generator [f=0003085] [3085] Event [1952.01843,506.039978,4956]: 0 finished unit Bandit [f=0003287] [3287] Event [1672,720.101379,3224]: 0 finished unit Metal Extractor [f=0003426] [3426] Event [1952.01843,506.039978,4956]: 0 finished unit Bandit [f=0003488] [3488] Event [4224,512.690735,1056]: 1 finished unit Lotus [f=0003495] [3495] Event [1776,720.614136,3168]: 0 finished unit Radar Tower [f=0003608] [3608] Event [4136,504.017242,1232]: 1 finished unit Pyro [f=0003630] [3630] Event [1704,720.897827,3144]: 0 finished unit Wind/Tidal Generator [f=0003669] [3669] Event [4552,713.588135,2904]: 1 finished unit Metal Extractor [f=0003714] [3714] Event [1952.01843,506.039978,4956]: 0 finished unit Bandit [f=0003812] [3812] Event [4136,504.017242,1232]: 1 finished unit Puppy [f=0004064] [4064] Event [2696,358.553772,536]: 1 finished unit Metal Extractor [f=0004080] [4080] Event [1928,693.088135,2920]: 0 finished unit Metal Extractor [f=0004091] [4091] Event [1952.01843,506.039978,4956]: 0 finished unit Convict [f=0004199] [4199] Event [1864,704.183655,2952]: 0 finished unit Wind/Tidal Generator [f=0004233] [4233] Event [4296,708.438599,3160]: 1 finished unit Metal Extractor [f=0004332] [4332] Event [1952.01843,506.039978,4956]: 0 finished unit Bandit [f=0004338] [4338] Event [3388.53613,359.672485,5539.66748]: 0 lost unit Bandit [f=0004356] [4356] Event [4136,504.017242,1232]: 1 finished unit Constable [f=0004484] [4484] Event [1840,705.078247,2896]: 0 finished unit Lotus [f=0004559] [4559] Event [4027.20117,348.222137,5538.76123]: 1 lost unit Pyro [f=0004560] [4560] Event [3506.58862,354.546173,5721.15332]: 0 lost unit Bandit [f=0004605] [4605] Event [1784,715.148254,3000]: 0 finished unit Wind/Tidal Generator [f=0004629] [4629] Event [1952.01843,506.039978,4956]: 0 finished unit Bandit [f=0004665] [4665] Event [4592,717.515747,3264]: 1 finished unit Radar Tower [f=0004726] [4726] Event [1736,719.577698,3064]: 0 finished unit Wind/Tidal Generator [f=0004816] [4816] Event [1875.06445,599.690002,2230.68579]: 1 lost unit Pyro [f=0004873] [4873] Event [2472,345.26535,248]: 1 finished unit Metal Extractor [f=0004907] [4907] Event [1952.01843,506.039978,4956]: 0 finished unit Bandit [f=0004981] [4981] Event [3424,353.404236,5488]: 0 finished unit Lotus [f=0005146] [5146] Event [1952.01843,506.039978,4956]: 0 finished unit Bandit [f=0005263] [5263] Event [4136,504.017242,1232]: 1 finished unit Moderator [f=0005310] [5310] Event [1928,689.026855,2920]: 0 finished unit Metal Extractor [f=0005490] [5490] Event [3480,350.731262,5496]: 0 finished unit Metal Extractor [f=0005551] [5551] Event [1952.01843,506.039978,4956]: 0 finished unit Convict [f=0005742] [5742] Event [5109.39355,490.674408,1925.40979]: 0 lost unit Bandit [f=0005770] [5770] Event [2248,334.769897,696]: 1 finished unit Metal Extractor [f=0005790] [5790] Event [1952.01843,506.039978,4956]: 0 finished unit Bandit [f=0005921] [5921] Event [1944,691.761841,2984]: 0 finished unit Wind/Tidal Generator [f=0006006] [6006] Event [4496,719.654053,3088]: 1 finished unit Lotus [f=0006030] [6030] Event [1952.01843,506.039978,4956]: 0 finished unit Bandit [f=0006038] [6038] Event [1944,696.633911,3064]: 0 finished unit Wind/Tidal Generator [f=0006098] [6098] Event [3464,495.071045,2984]: 1 finished unit Metal Extractor [f=0006165] [6165] Event [3768,346.323608,5880]: 0 finished unit Metal Extractor [f=0006228] [6228] Event [1736,509.701385,4808]: 0 finished unit Caretaker [f=0006254] [6254] Event [1952.01843,506.039978,4956]: 0 finished unit Bandit [f=0006271] [6271] Event [4306.02686,697.89917,3386.87622]: 0 lost unit Bandit [f=0006316] [6316] Event [4360,715.988281,3128]: 1 finished unit Solar Collector [f=0006335] [6335] Event [2048,650.528076,2624]: 0 finished unit Radar Tower [f=0006393] [6393] Event [3464,495.071045,2984]: 1 lost unit Metal Extractor [f=0006432] [6432] Event [1952.01843,506.039978,4956]: 0 finished unit Bandit [f=0006436] [6436] Event [2946.5603,507.856232,2651.48706]: 1 lost unit Puppy [f=0006436] [6436] Event [2934.61108,495.750763,2652.58936]: 0 lost unit Bandit [f=0006585] [6585] Event [4440,720.985107,2968]: 1 finished unit Solar Collector [f=0006790] [6790] Event [2272,337.922913,480]: 1 finished unit Lotus [f=0006797] [6797] Event [4008,344.070801,5528]: 0 finished unit Metal Extractor [f=0006844] [6844] Event [4136,504.017242,1232]: 1 finished unit Moderator [f=0006976] [6976] Event [4488,717.188416,2808]: 1 finished unit Solar Collector [f=0007043] [7043] Event [3432,510.377808,1640]: 1 lost unit Metal Extractor [f=0007114] [7114] Event [2744,503.962708,4456]: 0 finished unit Metal Extractor [f=0007365] [7365] Event [4392,718.083008,2632]: 1 finished unit Solar Collector [f=0007387] [7387] Event [2360,335.55542,696]: 1 finished unit Solar Collector [f=0007460] [7460] Event [4176,353.972778,5424]: 0 finished unit Lotus [f=0007518] [7518] Event [1656,519.26947,4920]: 0 finished unit Caretaker [f=0007539] [7539] Event [1952.01843,506.039978,4956]: 0 finished unit Convict [f=0007679] [7679] Event [4136,504.017242,1232]: 1 finished unit Pyro [f=0007719] [7719] Event [2152,612.081177,2504]: 0 finished unit Stinger [f=0007751] [7751] Event [4408,720.919678,2792]: 1 finished unit Solar Collector [f=0007811] [7811] Event [1856,510.235962,4928]: 0 finished unit Lotus [f=0007873] [7873] Event [1952.01843,506.039978,4956]: 0 finished unit Bandit [f=0007926] [7926] Event [2472,344.839844,344]: 1 finished unit Solar Collector [f=0008048] [8048] Event [1952.01843,506.039978,4956]: 0 finished unit Bandit [f=0008054] [8054] Event [3312,499.195007,3712]: 0 finished unit Lotus [f=0008120] [8120] Event [3432,506.316223,1640]: 1 finished unit Metal Extractor [f=0008133] [8133] Event [2392,570.743042,2200]: 0 finished unit Metal Extractor [f=0008186] [8186] Event [4120,509.417725,984]: 1 finished unit Solar Collector [f=0008219] [8219] Event [2168,502.948059,4904]: 0 finished unit Wind/Tidal Generator [f=0008278] [8278] Event [1952.01843,506.039978,4956]: 0 finished unit Bandit [f=0008299] [8299] Event [2248,334.769897,696]: 1 lost unit Metal Extractor [f=0008329] [8329] Event [2106.89136,339.491974,591.491333]: 0 lost unit Bandit [f=0008399] [8399] Event [4136,504.017242,1232]: 1 finished unit Moderator [f=0008416] [8416] Event [2200,505.610107,4984]: 0 finished unit Wind/Tidal Generator [f=0008432] [8432] Event [2272,337.922913,480]: 1 lost unit Lotus [f=0008435] [8435] Event [2396.06274,341.723816,485.227539]: 1 lost unit Puppy [f=0008485] [8485] Event [1952.01843,506.039978,4956]: 0 finished unit Bandit [f=0008486] [8486] Event [2317.09668,337.386749,631.58136]: 0 lost unit Bandit [f=0008523] [8523] Event [5368,366.430817,5272]: 0 finished unit Metal Extractor [f=0008527] [8527] Event [3240,496.762085,3736]: 0 finished unit Metal Extractor [f=0008588] [8588] Event [2472,345.26535,248]: 1 lost unit Metal Extractor [f=0008613] [8613] Event [4296,516.051025,1048]: 1 finished unit Solar Collector [f=0008657] [8657] Event [2696,358.553772,536]: 1 lost unit Metal Extractor [f=0008664] [8664] Event [1952.01843,506.039978,4956]: 0 finished unit Convict [f=0008674] [8674] Event [3472,509.922485,1760]: 1 finished unit Lotus [f=0008713] [8713] Event [2710.3894,343.964996,776.413757]: 1 lost unit Constable [f=0008737] [8737] Event [2184,506.24292,5032]: 0 finished unit Wind/Tidal Generator [f=0008757] [8757] Event [2584,349.365906,568]: 1 lost unit Solar Collector [f=0008768] [8768] Event [1952.01843,506.039978,4956]: 0 finished unit Bandit [f=0008922] [8922] Event [1952.01843,506.039978,4956]: 0 finished unit Bandit [f=0009060] [9060] Event [904,483.81189,4136]: 0 finished unit Metal Extractor [f=0009082] [9082] Event [2360,335.55542,696]: 1 lost unit Solar Collector [f=0009125] [9125] Event [1952.01843,506.039978,4956]: 0 finished unit Bandit [f=0009184] [9184] Event [5688,381.541199,5144]: 0 finished unit Metal Extractor [f=0009215] [9215] Event [2168,506.744751,5080]: 0 finished unit Wind/Tidal Generator [f=0009264] [9264] Event [1952.01843,506.039978,4956]: 0 finished unit Bandit [f=0009284] [9284] Event [2792,495.071045,3272]: 0 finished unit Metal Extractor [f=0009300] [9300] Event [4249.69434,581.540466,4152.00049]: 0 lost unit Bandit [f=0009332] [9332] Event [2472,344.839844,344]: 1 lost unit Solar Collector [f=0009396] [9396] Event [4312,720.243225,2936]: 1 finished unit Solar Collector [f=0009446] [9446] Event [1952.01843,506.039978,4956]: 0 finished unit Convict [f=0009518] [9518] Event [2152,507.159363,5128]: 0 finished unit Wind/Tidal Generator [f=0009601] [9601] Event [1952.01843,506.039978,4956]: 0 finished unit Bandit [f=0009615] [9615] Event [4296,720.963257,2792]: 1 finished unit Solar Collector [f=0009656] [9656] Event [2592.06641,349.636841,511.796722]: 0 lost unit Bandit [f=0009798] [9798] Event [5624,387.890869,5544]: 0 finished unit Metal Extractor [f=0009813] [9813] Event [1952.01843,506.039978,4956]: 0 finished unit Bandit [f=0009901] [9901] Event [2880,495.071045,3152]: 0 finished unit Lotus [f=0009956] [9956] Event [2651.56104,356.419708,465.328827]: 0 lost unit Bandit [f=0009957] [9957] Event [1952.01843,506.039978,4956]: 0 finished unit Bandit [f=0009985] [9985] Event [664,444.143005,3256]: 0 finished unit Metal Extractor [f=0009989] [9989] Event [2136,507.475739,5176]: 0 finished unit Wind/Tidal Generator [f=0010057] [10057] Event [1952.01843,506.039978,4956]: 0 finished unit Bandit [f=0010114] [10114] Event [2408,569.313843,2120]: 0 finished unit Stinger [f=0010199] [10199] Event [4136,504.017242,1232]: 1 finished unit Jack [f=0010206] [10206] Event [1952.01843,506.039978,4956]: 0 finished unit Convict [f=0010258] [10258] Event [2120,507.672119,5224]: 0 finished unit Wind/Tidal Generator [f=0010308] [10308] Event [1952.01843,506.039978,4956]: 0 finished unit Bandit [f=0010347] [10347] Event [2344,576.208984,2248]: 0 finished unit Wind/Tidal Generator [f=0010398] [10398] Event [1952.01843,506.039978,4956]: 0 finished unit Bandit [f=0010454] [10454] Event [2280,584.675171,2280]: 0 finished unit Wind/Tidal Generator [f=0010496] [10496] Event [1952.01843,506.039978,4956]: 0 finished unit Bandit [f=0010574] [10574] Event [2216,593.228638,2200]: 0 finished unit Wind/Tidal Generator [f=0010615] [10615] Event [1952.01843,506.039978,4956]: 0 finished unit Bandit [f=0010634] [10634] Event [5520,332.042389,4784]: 0 finished unit Lotus [f=0010653] [10653] Event [2696,354.688416,536]: 1 finished unit Metal Extractor [f=0010756] [10756] Event [1952.01843,506.039978,4956]: 0 finished unit Convict [f=0010819] [10819] Event [3464,491.00946,2984]: 0 finished unit Metal Extractor [f=0010848] [10848] Event [1952.01843,506.039978,4956]: 0 finished unit Bandit [f=0010860] [10860] Event [4136,504.017242,1232]: 1 finished unit Pyro [f=0010908] [10908] Event [2248,504.966431,4904]: 0 finished unit Caretaker [f=0010933] [10933] Event [1952.01843,506.039978,4956]: 0 finished unit Bandit [f=0010954] [10954] Event [2848,495.474701,4352]: 0 finished unit Lotus [f=0011011] [11011] Event [1952.01843,506.039978,4956]: 0 finished unit Bandit [f=0011127] [11127] Event [1952.01843,506.039978,4956]: 0 finished unit Bandit [f=0011207] [11207] Event [168,611.513794,2168]: 0 finished unit Metal Extractor [f=0011269] [11269] Event [4152,508.992249,1096]: 1 finished unit Caretaker [f=0011290] [11290] Event [3408,495.234619,2880]: 0 lost unit Lotus [f=0011313] [11313] Event [1952.01843,506.039978,4956]: 0 finished unit Convict [f=0011348] [11348] Event [3832,574.616089,3944]: 0 finished unit Metal Extractor [f=0011379] [11379] Event [3380.50244,495.424622,2971.65503]: 0 lost unit Convict [f=0011413] [11413] Event [3116.13013,495.179749,2608.0083]: 0 lost unit Bandit [f=0011426] [11426] Event [1952.01843,506.039978,4956]: 0 finished unit Bandit [f=0011462] [11462] Event [2472,341.808929,248]: 1 finished unit Metal Extractor [f=0011482] [11482] Event [2264,508.468567,5000]: 0 finished unit Caretaker [f=0011498] [11498] Event [3464,491.00946,2984]: 0 lost unit Metal Extractor [f=0011534] [11534] Event [1952.01843,506.039978,4956]: 0 finished unit Bandit [f=0011555] [11555] Event [1736,605.589661,1640]: 0 finished unit Metal Extractor [f=0011669] [11669] Event [5240,338.80661,4344]: 0 finished unit Metal Extractor [f=0011713] [11713] Event [3176.53613,495.071045,2931.91577]: 0 lost unit Bandit [f=0011818] [11818] Event [3158.56982,495.071045,2896.34888]: 0 lost unit Bandit [f=0011839] [11839] Event [1824,608.775391,1600]: 0 finished unit Lotus [f=0011954] [11954] Event [3831.15356,574.520935,3712.86377]: 0 lost unit Bandit [f=0012013] [12013] Event [3062.67725,495.071045,2942.6499]: 0 lost unit Bandit [f=0012133] [12133] Event [1952.01843,506.039978,4956]: 0 finished unit Racketeer [f=0012215] [12215] Event [1784,509.035889,4840]: 0 finished unit Wind/Tidal Generator [f=0012233] [12233] Event [920,338.337463,1720]: 0 finished unit Metal Extractor [f=0012254] [12254] Event [4135.03467,647.942078,3557.9104]: 0 lost unit Bandit [f=0012258] [12258] Event [5312,342.668762,4272]: 0 finished unit Lotus [f=0012321] [12321] Event [3323.35767,495.071045,3024.89868]: 0 lost unit Bandit [f=0012340] [12340] Event [2880,495.071045,3152]: 0 lost unit Lotus [f=0012347] [12347] Event [2248,331.033325,696]: 1 finished unit Metal Extractor [f=0012357] [12357] Event [3335.87451,495.071045,2733.05127]: 1 lost unit Pyro [f=0012360] [12360] Event [4216,510.683289,1128]: 1 finished unit Caretaker [f=0012392] [12392] Event [2864.24536,495.071045,3302.72705]: 1 lost unit Jack [f=0012488] [12488] Event [3519.80273,494.152893,2474.12476]: 1 lost unit Moderator [f=0012585] [12585] Event [2472,341.808929,248]: 1 lost unit Metal Extractor [f=0012594] [12594] Event [1491.64319,427.299957,915.42749]: 0 lost unit Bandit [f=0012628] [12628] Event [2552.73364,350.908203,240.838913]: 0 lost unit Bandit [f=0012692] [12692] Event [1672,511.370605,4776]: 0 finished unit Wind/Tidal Generator [f=0012705] [12705] Event [3968,588.155457,3952]: 0 finished unit Lotus [f=0012723] [12723] Event [1592.42969,384.043732,681.794617]: 0 lost unit Bandit [f=0012727] [12727] Event [1952.01843,506.039978,4956]: 0 finished unit Racketeer [f=0012737] [12737] Event [1690.62207,369.464294,464.312012]: 1 lost unit Pyro [f=0012777] [12777] Event [1656,514.599976,4824]: 0 finished unit Wind/Tidal Generator [f=0013025] [13025] Event [3968,588.155457,3952]: 0 lost unit Lotus [f=0013037] [13037] Event [616,357.473694,1016]: 0 finished unit Metal Extractor [f=0013072] [13072] Event [1952.01843,506.039978,4956]: 0 finished unit Racketeer [f=0013089] [13089] Event [1656,516.989258,4872]: 0 finished unit Wind/Tidal Generator [f=0013100] [13100] Event [3832,574.616089,3944]: 0 lost unit Metal Extractor [f=0013167] [13167] Event [1744,401.17926,896]: 0 finished unit Picket [f=0013207] [13207] Event [4136,504.017242,1232]: 1 finished unit Jugglenaut [f=0013265] [13265] Event [4072,506.231995,1096]: 1 finished unit Caretaker [f=0013270] [13270] Event [3751.65747,549.971924,3611.71826]: 0 lost unit Bandit [f=0013373] [13373] Event [3736.7688,551.41095,3656.00586]: 0 lost unit Bandit [f=0013402] [13402] Event [1952.01843,506.039978,4956]: 0 finished unit Racketeer [f=0013417] [13417] Event [1688,521.735168,5016]: 0 finished unit Wind/Tidal Generator [f=0013432] [13432] Event [4136,504.017242,1232]: 1 finished unit Pyro [f=0013445] [13445] Event [2296,511.905212,5128]: 0 finished unit Gunship Plant [f=0013445] !transmitlobby @voice@buildUnit@add;gunshipcon;Wasp [f=0013445] !transmitlobby @voice@buildUnit@add;gunshipbomb;Blastwing [f=0013445] !transmitlobby @voice@buildUnit@add;gunshipemp;Gnat [f=0013445] !transmitlobby @voice@buildUnit@add;gunshipraid;Locust [f=0013445] !transmitlobby @voice@buildUnit@add;gunshipskirm;Harpy [f=0013445] !transmitlobby @voice@buildUnit@add;gunshipheavyskirm;Nimbus [f=0013445] !transmitlobby @voice@buildUnit@add;gunshipassault;Revenant [f=0013445] !transmitlobby @voice@buildUnit@add;gunshipkrow;Krow [f=0013445] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident [f=0013445] !transmitlobby @voice@buildUnit@add;gunshiptrans;Charon [f=0013445] !transmitlobby @voice@buildUnit@add;gunshipheavytrans;Hercules [f=0013445] !transmitlobby @voice@buildUnit@reload [f=0013499] [13499] Event [6072,596.654358,3944]: 0 finished unit Metal Extractor [f=0013578] [13578] Event [2248,331.033325,696]: 1 lost unit Metal Extractor [f=0013602] [13602] Event [1680,395.320587,816]: 0 finished unit Picket [f=0013624] [13624] Event [4408,569.281067,4536]: 0 finished unit Metal Extractor [f=0013632] [13632] Event [4136,504.017242,1232]: 1 finished unit Pyro [f=0013723] [13723] Event [1952.01843,506.039978,4956]: 0 finished unit Racketeer [f=0013743] [13743] Event [1720,521.636963,5064]: 0 finished unit Wind/Tidal Generator [f=0013791] [13791] Event [1952.01843,506.039978,4956]: 0 finished unit Bandit [f=0013809] [13809] Event [1759.17017,388.320801,840.01123]: 0 lost unit Bandit [f=0013820] [13820] Event [2050.06812,342.86969,620.56781]: 1 lost unit Moderator [f=0013845] [13845] Event [5984,609.920959,3936]: 0 finished unit Radar Tower [f=0013850] [13850] Event [1752,521.036926,5112]: 0 finished unit Wind/Tidal Generator [f=0013876] [13876] Event [1952.01843,506.039978,4956]: 0 finished unit Bandit [f=0013948] [13948] Event [undefined]: dyth68 resigned [f=0013948] game_message: dyth68 has been destroyed! [f=0013948] game_message: UltraGodzilla wins! [f=0013948] Submitting stats [f=0013948] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013948] Part| Total Time|Time of the last 0.5s [f=0013948] Draw 10926.16ms 32.37% [f=0013948] Lua::Callins::Synced 5264.35ms 10.46% [f=0013948] Lua::Callins::Unsynced 14543.60ms 38.55% [f=0013948] Lua::CollectGarbage::Synced 351.98ms 0.30% [f=0013948] Lua::CollectGarbage::Unsynced 780.81ms 0.30% [f=0013948] Misc::Profiler::AddTime 54.59ms 0.10% [f=0013948] Sim 19089.46ms 46.91% [f=0013948] [13948] Received game_message: dyth68 has been destroyed! [f=0013948] [13948] Received game_message: UltraGodzilla wins! [f=0013949] [13949] Game End Stats Header: 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[13949] Game End Stats Values: 29,5195,9810,5195,9810,440.297729,378.086273,440.297729,378.086273,0,0,0,0,0,0,0,0,1633.27808,32.2953186,1633.27808,32.2953186,2022.3241,2756.52075,2022.3241,2756.52075,270,2540,270,2540,32,36.2978554,32,36.2978554,2470,2085,2470,2085,24.7468224,49.6346893,24.7468224,49.6346893,940,2585,940,2585,1705.8335,2406.00024,1705.8335,2406.00024,1515,2600,1515,2600,2467.00024,2080.8335,2467.00024,2080.8335,99.9996414,60.0002251,99.9996414,60.0002251,2813.06885,2363.44629,2813.06885,2363.44629 [f=0013949] [13949] Game End Stats Values: 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31,7075,11525,7075,11525,444.315002,389.863251,444.315002,389.863251,0,0,0,0,0,0,0,0,1633.27808,40.5492249,1633.27808,40.5492249,2463.06226,3239.375,2463.06226,3239.375,270,2640,270,2640,32,76.5254211,32,76.5254211,2650,2885,2650,2885,26.2908115,50.5947762,26.2908115,50.5947762,2640,3185,2640,3185,2170.8335,2626.00024,2170.8335,2626.00024,1515,2815,1515,2815,2687.00024,2695.8335,2687.00024,2695.8335,194.334564,60.0002251,194.334564,60.0002251,3311.61475,2896.77588,3311.61475,2896.77588 [f=0013949] [13949] Game End Stats Values: 32,6980,12250,6980,12250,463.621948,398.009003,463.621948,398.009003,0,0,0,0,0,0,0,0,1633.27808,40.5492249,1633.27808,40.5492249,2538.06226,3522.27148,2538.06226,3522.27148,270,2740,270,2740,31.6000004,49.4222908,31.6000004,49.4222908,2650,2940,2650,2940,22.8503036,53.5219307,22.8503036,53.5219307,2620,3610,2620,3610,2245.8335,2941.00024,2245.8335,2941.00024,1440,2960,1440,2960,3002.00024,2770.8335,3002.00024,2770.8335,194.334564,60.0002251,194.334564,60.0002251,3594.51123,2971.77588,3594.51123,2971.77588 [f=0013949] [13949] Event [2368,341.195984,512]: 1 finished unit Lotus [f=0013988] [13988] Event [2343.24927,340.033325,546.803284]: 1 lost unit Constable [f=0013997] [13997] Event [3622.92334,529.068298,3645.22998]: 1 lost unit Recon Commander [f=0014017] [14017] Event [1952.01843,506.039978,4956]: 0 finished unit Bandit [f=0014046] [14046] Event [1784,519.967712,5160]: 0 finished unit Wind/Tidal Generator [f=0014060] [14060] Event [904,361.303101,760]: 0 finished unit Metal Extractor [f=0014071] Player UltraGodzilla left the game: normal quit [f=0014071] [14071] Event [undefined]: UltraGodzilla quit [f=0014077] Spectator dyth68 left the game: normal quit [f=0014077] [14077] Event [undefined]: dyth68 quit [f=0014127] Spectator Omoiyari left the game: normal quit [f=0014127] [14127] Event [undefined]: Omoiyari quit [f=0014133] No clients connected, shutting down server [f=0014133] Server shutdown [f=0014170] [14170] Event [1952.01843,506.039978,4956]: 0 finished unit Bandit [f=0014255] [14255] Event [1800,519.291321,5208]: 0 finished unit Wind/Tidal Generator [f=0014285] [14285] Event [1888,363.725128,800]: 0 finished unit Picket [f=0014343] [14343] Event [1952.01843,506.039978,4956]: 0 finished unit Bandit [f=0014450] [14450] Event [5904,619.990906,3888]: 0 finished unit Lotus [f=0014465] [14465] Event [1952.01843,506.039978,4956]: 0 finished unit Bandit [f=0014477] [14477] Event [1800,518.123901,5304]: 0 finished unit Wind/Tidal Generator [f=0014552] [14552] Event [1952.01843,506.039978,4956]: 0 finished unit Bandit [f=0014649] [14649] Event [1848,515.93103,5304]: 0 finished unit Wind/Tidal Generator [f=0014649] [14649] Event [1952.01843,506.039978,4956]: 0 finished unit Bandit [f=0014675] [14675] Event [584,402.095703,552]: 0 finished unit Metal Extractor [f=0014690] [14690] Event [4464,563.509644,4384]: 0 finished unit Lotus [f=0014718] [14718] Event [1952.01843,506.039978,4956]: 0 finished unit Bandit [f=0014752] [14752] Event [1896,513.945374,5304]: 0 finished unit Wind/Tidal Generator [f=0014799] [14799] Event [1952.01843,506.039978,4956]: 0 finished unit Bandit [f=0014855] [14855] Event [1944,511.839752,5320]: 0 finished unit Wind/Tidal Generator [f=0015125] [15125] Event [1992,510.214172,5320]: 0 finished unit Wind/Tidal Generator [f=0015126] [15126] Event [1952.01843,506.039978,4956]: 0 finished unit Racketeer [f=0015316] [15316] Event [912,370.522095,560]: 0 finished unit Lotus [f=0015401] [15401] Event [1952.01843,506.039978,4956]: 0 finished unit Racketeer [f=0015422] [15422] Event [2040,508.784943,5320]: 0 finished unit Wind/Tidal Generator [f=0015599] [15599] Event [1952.01843,506.039978,4956]: 0 finished unit Racketeer [f=0015794] [15794] Event [1952.01843,506.039978,4956]: 0 finished unit Racketeer [f=0015976] [15976] Event [1088,367.445435,752]: 0 finished unit Lotus [f=0015982] [15982] Event [1952.01843,506.039978,4956]: 0 finished unit Racketeer [f=0016046] [16046] Event [1952.01843,506.039978,4956]: 0 finished unit Bandit [f=0016103] [16103] Event [1952.01843,506.039978,4956]: 0 finished unit Bandit [f=0016162] [16162] Event [1952.01843,506.039978,4956]: 0 finished unit Bandit [f=0016221] [16221] Event [1952.01843,506.039978,4956]: 0 finished unit Bandit [f=0016277] [16277] Event [1952.01843,506.039978,4956]: 0 finished unit Bandit [f=0016328] [16328] Event [1952.01843,506.039978,4956]: 0 finished unit Bandit [f=0016385] [16385] Event [1952.01843,506.039978,4956]: 0 finished unit Bandit [f=0016432] [16432] Event [1952.01843,506.039978,4956]: 0 finished unit Bandit [f=0016492] [16492] Event [1952.01843,506.039978,4956]: 0 finished unit Bandit [f=0016553] [16553] Event [1952.01843,506.039978,4956]: 0 finished unit Bandit [f=0016729] [16729] Event [1952.01843,506.039978,4956]: 0 finished unit Racketeer [f=0016939] [16939] Event [1952.01843,506.039978,4956]: 0 finished unit Racketeer [f=0017146] [17146] Event [1952.01843,506.039978,4956]: 0 finished unit Racketeer [f=0017341] [17341] Event [1952.01843,506.039978,4956]: 0 finished unit Racketeer [f=0017492] Autoquit sending quit command. [f=0017492] [QuitAction] user exited to system [f=0017492] [SpringApp::Kill][1] fromRun=1 [f=0017492] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017492] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017492] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017492] [ThreadPool::SetThreadCount][2] workers=0 [f=0017492] [SpringApp::Kill][2] [f=0017492] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017492] [Game::KillLua][3] dtor=0 luaUI=0x66ccd290 [f=0017492] Start widgetHandler:Shutdown [f=0017492] Shutdown - SaveOrderList Complete [f=0017492] Writing last game win data [f=0017492] Shutdown - SaveConfigData Complete [f=0017492] Shutdown Widget - Save/Load API [f=0017492] Shutdown Widget - Chili Highlight [f=0017492] Shutdown Widget - Draw After Chili [f=0017492] Shutdown Widget - EPIC Menu [f=0017492] Shutdown Widget - Chili Widget Selector [f=0017492] Shutdown Widget - Chili Minimap [f=0017492] Shutdown Widget - Local Team Colors [f=0017492] Shutdown Widget - Display Keys 2 [f=0017492] Shutdown Widget - Save Game Menu [f=0017492] Shutdown Widget - Unit Icons [f=0017492] Shutdown Widget - Noises [f=0017492] Shutdown Widget - HealthBars [f=0017492] Shutdown Widget - Win Counter [f=0017492] Shutdown Widget - SpringRTS Replay Stats [f=0017492] Shutdown Widget - BuildETA [f=0017492] Shutdown Widget - Modular Comm Info [f=0017492] Shutdown Widget - Stereo3D [f=0017492] Shutdown Widget - Showeco and Grid Drawer [f=0017492] Shutdown Widget - Point Tracker [f=0017492] Shutdown Widget - Music Player [f=0017492] Shutdown Widget - Missile Silo Range [f=0017492] Shutdown Widget - MinimapEvents [f=0017492] Shutdown Widget - Mex Placement Handler [f=0017492] Shutdown Widget - Local Widgets Config [f=0017492] Shutdown Widget - Highlight Geos [f=0017492] Shutdown Widget - Grab Input [f=0017492] Input grabbing is disabled! [f=0017492] Shutdown Widget - MetalFeatures (new) [f=0017492] Shutdown Widget - Darkening [f=0017492] Shutdown Widget - Context Menu [f=0017492] Shutdown Widget - Chili Spectator Panels [f=0017492] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017492] Shutdown Widget - Chili Nuke Warning [f=0017492] Shutdown Widget - Chili EndGame Window [f=0017492] Shutdown Widget - Chili Economy Panel Default [f=0017492] Shutdown Widget - CameraShake [f=0017492] Shutdown Widget - Attack AoE [f=0017492] Shutdown Widget - Map Edge Extension [f=0017492] Shutdown Widget - Selection Send [f=0017492] Shutdown Widget - LupsManager [f=0017492] Shutdown Widget - Newton Firezone [f=0017492] Shutdown Widget - Chili Crude Player List [f=0017492] Shutdown Widget - Chili Pro Console [f=0017492] Shutdown Widget - Lasso Terraform GUI [f=0017492] Shutdown Widget - Lups [f=0017492] Shutdown Widget - Chili Framework [f=0017492] Shutdown Widget - Chili Core Selector [f=0017492] Shutdown Widget - Custom Markers [f=0017492] Shutdown Widget - Pause Screen [f=0017492] Shutdown Widget - Text To Speech Control [f=0017492] Shutdown Widget - Persistent Build Height [f=0017492] Shutdown Widget - Layout Handler [f=0017492] End widgetHandler:Shutdown [f=0017492] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={295721,49198784} {int,ext,rec}Allocs={24095549,0,0} {chunk,block}Bytes={49198784,0} [f=0017492] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0017492] [Game::KillLua][2] dtor=0 luaRules=0x53ab28e0 [f=0017492] Start gadgetHandler:Shutdown [f=0017492] Shutdown - StartSetup [f=0017492] Shutdown - UnitMorph [f=0017492] Shutdown - LupsNanoSpray [f=0017492] Shutdown - Missile Silo Controller [f=0017492] Shutdown - Modular Comm Info [f=0017492] Shutdown - Terrain Texture Handler [f=0017492] Shutdown - UnitCloakShield [f=0017492] Shutdown - Starlight Handler [f=0017492] End gadgetHandler:Shutdown [f=0017492] Start gadgetHandler:Shutdown [f=0017492] Shutdown - Save/Load [f=0017492] Shutdown - UnitMorph [f=0017492] Shutdown - Modular Comm Info [f=0017492] Shutdown - Retreat Command [f=0017492] Shutdown - Shockwaves [f=0017492] Shutdown - Teleport Throw [f=0017492] Shutdown - UnitCloakShield [f=0017492] Shutdown - Lups Cloak FX [f=0017492] Shutdown - Lups [f=0017492] Shutdown - Lups Shield [f=0017492] End gadgetHandler:Shutdown [f=0017492] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24095579,0,0} {chunk,block}Bytes={0,0} [f=0017492] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24095579,0,0} {chunk,block}Bytes={0,0} [f=0017492] [Game::KillLua][4] dtor=0 [f=0017492] [Game::~CGame][1] [f=0017492] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017492] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017492] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017492] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017492] [Game::KillLua][4] dtor=1 [f=0017492] [Game::KillMisc][1] [f=0017492] [Game::KillMisc][2] [f=0017492] [Game::KillMisc][3] [f=0017492] [Game::KillRendering][1] [f=0017492] [3DOParser::Kill] allocated 137 pieces [f=0017492] [S3OParser::Kill] allocated 2753 pieces [f=0017492] [AssParser::Kill] allocated 223 pieces [f=0017492] [Game::KillInterface][1] [f=0017492] [Game::KillInterface][2] [f=0017492] [Game::KillSimulation][1] [f=0017492] [Game::KillSimulation][2] [f=0017492] [CCollisionHandler] dis-/continuous tests: 26/52746 [f=0017492] [Game::KillSimulation][3] [f=0017492] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017492] [~CPathCache(24x24)] cacheHits=49 hitPercentage=19% numHashColls=0 maxCacheSize=15 [f=0017492] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017492] [~CPathCache(48x48)] cacheHits=441 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017492] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017492] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017492] [LosHandler::Kill] raycast instance cache-{hits,misses}={9356,10774}; shared=5%; cached=41% [f=0017492] [Game::KillSimulation][4] [f=0017492] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0017492] [Game::~CGame][2] [f=0017492] [Game::~CGame][3] [f=0017492] [SpringApp::Kill][3] [f=0017492] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 184284 bytes sent 183176 bytes recv'd [f=0017492] [SpringApp::Kill][4] font=0x453767e0 [f=0017492] [SpringApp::Kill][5] [f=0017492] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7627 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp (0x4411b7c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp" numZipFiles=7627 sumInflSize=692916kb sumReadTime=2905ms file="objects3d/m-9.s3o" indx=5148 inflSize=141kb readTime=133ms file="objects3d/benzcom1.s3o" indx=4831 inflSize=211kb readTime=51ms file="objects3d/commrecon4.s3o" indx=4908 inflSize=133kb readTime=45ms file="objects3d/spiderriot.s3o" indx=5321 inflSize=134kb readTime=42ms file="objects3d/commrecon5.s3o" indx=4910 inflSize=133kb readTime=36ms file="bitmaps/pd/shield3wake.png" indx=552 inflSize=192kb readTime=32ms file="objects3d/commrecon3.s3o" indx=4906 inflSize=130kb readTime=27ms file="objects3d/thud.s3o" indx=5370 inflSize=130kb readTime=24ms file="objects3d/venom.s3o" indx=5383 inflSize=118kb readTime=23ms file="objects3d/strikecom_3.dae" indx=5349 inflSize=1499kb readTime=21ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp] 51236521 bytes cached in 2818 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=11 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/trojan_hills_v05.sd7 (0x454e7b40) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x453ed6d0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x454e11f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f8ea4083580) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]