[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.js25dtJmld/springsettings.828722.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f78dc01d9f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 20325 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/828722/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 171ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x450f6050] using map "Red Comet v1.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet v1.3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x450f6050] using game "Zero-K v1.7.11.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.11.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 100ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1160ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1400ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 3ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 32ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 905ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 63ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/828722/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1d1bdd0e [f=-000001] [Path] [PathEstimator::ReadFile] hash=1d1bdd0e file="cache/104dev-maintenance/paths/Red Comet v1.3.pe-1d1bdd0e.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1d1bdd1e [f=-000001] [Path] [PathEstimator::ReadFile] hash=1d1bdd1e file="cache/104dev-maintenance/paths/Red Comet v1.3.pe2-1d1bdd1e.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (190ms, checksum 438af02d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11437,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/828722/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51d039a0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: feb4315ef2c946dba3700aff4596f592 [f=-000001] Connection attempt from mad_kraft [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: mad_kraft changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from HyperKnight [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: HyperKnight changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="HyperKnight" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="HyperKnight" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[Game::Load][lua{Rules,Gaia}={20cae760,00000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="HyperKnight" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="HyperKnight" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="HyperKnight" string="[Game::Load][lua{Rules,Gaia}={4888a958,00000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [5565,199.586914,2058]: 0 finished unit Engineer Commander [f=-000001] [0] Event [642,199.572021,3126]: 1 finished unit Engineer Commander [f=0000000] [0] HyperKnight, team: 0, elo:1500 [f=0000000] [0] mad_kraft, team: 1, elo:1370 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [5520,199.562531,2136]: 0 finished unit Cloakbot Factory [f=0000006] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000006] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000006] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000006] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000006] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000006] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000006] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000006] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000006] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000006] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000006] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000006] !transmitlobby @voice@buildUnit@reload [f=0000046] [46] Event [800,199.562531,3032]: 1 finished unit Cloakbot Factory [f=0000297] [297] Event [5416,199.562531,1992]: 0 finished unit Metal Extractor [f=0000307] [307] Event [600,199.562531,3208]: 1 finished unit Metal Extractor [f=0000510] [510] Event [5352,199.562531,1992]: 0 finished unit Solar Collector [f=0000707] [707] Event [5510.3999,199.562531,2136]: 0 finished unit Glaive [f=0000736] [736] Event [280,199.562531,2904]: 1 finished unit Metal Extractor [f=0000794] [794] Event [5408,199.562531,2032]: 0 finished unit Lotus [f=0001006] [1006] Event [200,199.562531,2904]: 1 finished unit Solar Collector [f=0001095] [1095] Event [5640,199.562531,2280]: 0 finished unit Metal Extractor [f=0001231] [1231] Event [280,199.562531,2984]: 1 finished unit Solar Collector [f=0001290] [1290] Event [809.599976,199.562531,3032]: 1 finished unit Conjurer [f=0001423] [1423] Event [5576,199.562531,2264]: 0 finished unit Solar Collector [f=0001455] [1455] Event [360,199.562531,3064]: 1 finished unit Solar Collector [f=0001505] [1505] Event [809.599976,199.562531,3032]: 1 finished unit Glaive [f=0001680] [1680] Event [440,199.562531,3128]: 1 finished unit Solar Collector [f=0001717] [1717] Event [809.599976,199.562531,3032]: 1 finished unit Glaive [f=0001929] [1929] Event [809.599976,199.562531,3032]: 1 finished unit Glaive [f=0001935] [1935] Event [520,199.562531,3208]: 1 finished unit Solar Collector [f=0001974] [1974] Event [5632,199.562531,2240]: 0 finished unit Picket [f=0002145] [2145] Event [5510.3999,199.562531,2136]: 0 finished unit Knight [f=0002294] [2294] Event [759.846252,199.562531,2213.64771]: 1 lost unit Conjurer [f=0002358] [2358] Event [809.599976,199.562531,3032]: 1 finished unit Ronin [f=0002380] [2380] Event [728,199.562531,2104]: 1 lost unit Metal Extractor [f=0002434] [2434] Event [5510.3999,199.562531,2136]: 0 finished unit Ronin [f=0002453] [2453] Event [600,199.562531,3288]: 1 finished unit Solar Collector [f=0002523] [2523] Event [855.940186,199.562531,2438.61719]: 0 lost unit Glaive [f=0002719] [2719] Event [5510.3999,199.562531,2136]: 0 finished unit Ronin [f=0002807] [2807] Event [680,199.562531,3208]: 1 finished unit Solar Collector [f=0003004] [3004] Event [5510.3999,199.562531,2136]: 0 finished unit Ronin [f=0003152] [3152] Event [600,199.562531,3128]: 1 finished unit Solar Collector [f=0003285] [3285] Event [5510.3999,199.562531,2136]: 0 finished unit Ronin [f=0003423] [3423] Event [809.599976,199.562531,3032]: 1 finished unit Reaver [f=0003495] [3495] Event [360,199.562531,2904]: 1 finished unit Solar Collector [f=0003660] [3660] Event [5510.3999,199.562531,2136]: 0 finished unit Conjurer [f=0003896] [3896] Event [809.599976,199.562531,3032]: 1 finished unit Conjurer [f=0003911] [3911] Event [280,199.562531,2824]: 1 finished unit Solar Collector [f=0004111] [4111] Event [809.599976,199.562531,3032]: 1 finished unit Glaive [f=0004213] [4213] Event [5960,199.562531,3000]: 0 finished unit Metal Extractor [f=0004320] [4320] Event [809.599976,199.562531,3032]: 1 finished unit Glaive [f=0004526] [4526] Event [809.599976,199.562531,3032]: 1 finished unit Glaive [f=0004539] [4539] Event [5896,199.562531,2984]: 0 finished unit Solar Collector [f=0004599] [4599] Event [1570.46326,199.562531,3214.15967]: 1 lost unit Glaive [f=0004610] [4610] Event [5395.52295,199.562531,1899.62817]: 1 lost unit Glaive [f=0004620] [4620] Event [968,199.562531,3464]: 1 finished unit Metal Extractor [f=0004680] [4680] Event [1523.42102,199.562531,3190.15576]: 1 lost unit Glaive [f=0004700] [4700] Event [5465.96924,199.562531,1956.83557]: 1 lost unit Glaive [f=0004797] [4797] Event [5439.98145,199.562531,1959.14758]: 1 lost unit Glaive [f=0004815] [4815] Event [809.599976,199.562531,3032]: 1 finished unit Ronin [f=0004828] [4828] Event [5510.3999,199.562531,2136]: 0 finished unit Knight [f=0004943] [4943] Event [5952,199.562531,2960]: 0 finished unit Lotus [f=0004992] [4992] Event [728,199.562531,2104]: 1 finished unit Metal Extractor [f=0005153] [5153] Event [5510.3999,199.562531,2136]: 0 finished unit Ronin [f=0005165] [5165] Event [1264.09277,235.178329,3054.05078]: 1 lost unit Glaive [f=0005438] [5438] Event [5510.3999,199.562531,2136]: 0 finished unit Ronin [f=0005487] [5487] Event [809.599976,199.562531,3032]: 1 finished unit Reaver [f=0005646] [5646] Event [1034.84644,199.596725,3007.75269]: 1 lost unit Reaver [f=0005648] [5648] Event [520,199.562531,1832]: 1 finished unit Metal Extractor [f=0005666] [5666] Event [968,199.562531,3464]: 1 lost unit Metal Extractor [f=0005877] [5877] Event [809.599976,199.562531,3032]: 1 finished unit Conjurer [f=0005907] [5907] Event [1061.08508,199.562531,3174.67749]: 0 lost unit Ronin [f=0006088] [6088] Event [809.599976,199.562531,3032]: 1 finished unit Glaive [f=0006114] [6114] Event [5510.3999,199.562531,2136]: 0 finished unit Reaver [f=0006114] [6114] Event [1280.26892,199.562531,2671.73877]: 0 lost unit Knight [f=0006298] [6298] Event [809.599976,199.562531,3032]: 1 finished unit Glaive [f=0006433] [6433] Event [1159.86829,199.268341,3142.84985]: 1 lost unit Glaive [f=0006446] [6446] Event [998.09137,199.629852,3365.98291]: 1 lost unit Conjurer [f=0006508] [6508] Event [809.599976,199.562531,3032]: 1 finished unit Glaive [f=0006567] [6567] Event [1601.31116,199.562531,3181.11304]: 0 lost unit Ronin [f=0006638] [6638] Event [1613.90271,199.562531,3486.50757]: 1 lost unit Glaive [f=0006793] [6793] Event [5510.3999,199.562531,2136]: 0 finished unit Reaver [f=0006793] [6793] Event [809.599976,199.562531,3032]: 1 finished unit Ronin [f=0007082] [7082] Event [5510.3999,199.562531,2136]: 0 finished unit Ronin [f=0007221] [7221] Event [1767.05945,199.562531,3626.00659]: 1 lost unit Reaver [f=0007244] [7244] Event [1366.59424,202.556335,2928.23096]: 1 lost unit Glaive [f=0007307] [7307] Event [1591.19275,199.562531,3689.25]: 1 lost unit Ronin [f=0007312] [7312] Event [2352,199.562531,3232]: 0 finished unit Lotus [f=0007364] [7364] Event [5510.3999,199.562531,2136]: 0 finished unit Ronin [f=0007410] [7410] Event [1427.10046,199.227005,2860.04028]: 1 lost unit Ronin [f=0007455] [7455] Event [968,199.054871,3464]: 1 finished unit Metal Extractor [f=0007468] [7468] Event [809.599976,199.562531,3032]: 1 finished unit Reaver [f=0007565] [7565] Event [5496,199.562531,2040]: 0 finished unit Caretaker [f=0007644] [7644] Event [5510.3999,199.562531,2136]: 0 finished unit Ronin [f=0007671] [7671] Event [1072,199.562531,3264]: 1 finished unit Radar Tower [f=0007817] [7817] Event [5510.3999,199.562531,2136]: 0 finished unit Ronin [f=0007854] [7854] Event [809.599976,199.562531,3032]: 1 finished unit Conjurer [f=0008065] [8065] Event [809.599976,199.562531,3032]: 1 finished unit Glaive [f=0008075] [8075] Event [931.738525,199.562531,2893.05518]: 1 lost unit Conjurer [f=0008082] [8082] Event [2376,199.562531,3144]: 0 finished unit Metal Extractor [f=0008083] [8083] Event [5510.3999,199.562531,2136]: 0 finished unit Ronin [f=0008141] [8141] Event [923.253967,199.562531,3032.05957]: 1 lost unit Glaive [f=0008276] [8276] Event [809.599976,199.562531,3032]: 1 finished unit Glaive [f=0008279] [8279] Event [1072,199.562531,3264]: 1 lost unit Radar Tower [f=0008471] [8471] Event [5510.3999,199.562531,2136]: 0 finished unit Ronin [f=0008486] [8486] Event [809.599976,199.562531,3032]: 1 finished unit Glaive [f=0008507] [8507] Event [1276.85144,202.674088,3172.34277]: 1 lost unit Engineer Commander [f=0008598] gg [f=0008669] [8669] Event [1132.13757,199.347107,2794.4873]: 1 lost unit Reaver [f=0008771] [8771] Event [809.599976,199.562531,3032]: 1 finished unit Ronin [f=0008812] [8812] Event [968,199.054871,3464]: 1 lost unit Metal Extractor [f=0008817] [8817] Event [1222.22107,200.072174,2842.62012]: 1 lost unit Glaive [f=0008836] [8836] Event [912.463196,199.562531,2960.94287]: 1 lost unit Glaive [f=0008848] Player mad_kraft left the game: normal quit [f=0008848] [8848] Event [undefined]: mad_kraft quit [f=0008976] [8976] Event [1113.48328,199.8311,2991.47827]: 1 lost unit Ronin [f=0009130] [9130] Event [5510.3999,199.562531,2136]: 0 finished unit Conjurer [f=0009137] [9137] Event [5880,199.562531,1192]: 0 finished unit Metal Extractor [f=0009233] [9233] Event [809.599976,199.562531,3032]: 1 lost unit Reaver [f=0009259] [9259] Event [809.599976,199.562531,3032]: 1 lost unit Reaver [f=0009262] [9262] Event [800,199.562531,3032]: 1 lost unit Cloakbot Factory [f=0009304] [9304] Event [2408,199.562531,3352]: 0 finished unit Metal Extractor [f=0009335] [9335] Event [883.597473,199.76857,3177.15161]: 1 lost unit Conjurer [f=0009524] [9524] Event [728,199.562531,2104]: 1 lost unit Metal Extractor [f=0009622] [9622] Event [680,199.562531,3208]: 1 lost unit Solar Collector [f=0009708] [9708] Event [600,199.588013,3208]: 1 lost unit Metal Extractor [f=0009772] [9772] Event [600,199.578094,3128]: 1 lost unit Solar Collector [f=0009828] [9828] Event [360,199.562531,2904]: 1 lost unit Solar Collector [f=0009901] [9901] Event [5816,199.562531,1176]: 0 finished unit Solar Collector [f=0009950] [9950] Event [5784.83838,199.562531,1386.02539]: 0 finished unit Engineer Commander [f=0009950] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0009950] [9950] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0010006] [10006] Event [520,199.562531,3208]: 1 lost unit Solar Collector [f=0010065] [10065] Event [360,199.562531,3064]: 1 lost unit Solar Collector [f=0010072] [10072] Event [280,199.562531,2904]: 1 lost unit Metal Extractor [f=0010116] [10116] Event [440,199.601746,3128]: 1 lost unit Solar Collector [f=0010221] [10221] Event [280,199.562531,2984]: 1 lost unit Solar Collector [f=0010296] [10296] Event [280,199.562683,2824]: 1 lost unit Solar Collector [f=0010334] [10334] Event [600,199.562531,3288]: 1 lost unit Solar Collector [f=0010345] [10345] Event [120,199.562531,3208]: 1 lost unit Storage [f=0010350] [10350] Event [200,199.607391,2904]: 1 lost unit Solar Collector [f=0010365] [10365] Event [5510.3999,199.562531,2136]: 0 finished unit Knight [f=0010478] HyperKnight has forced a win due to dropped opposition. [f=0010478] game_message: mad_kraft has been destroyed! [f=0010478] [10478] Event [undefined]: mad_kraft resigned [f=0010478] game_message: HyperKnight wins! [f=0010478] Submitting stats [f=0010478] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010478] Part| Total Time|Time of the last 0.5s [f=0010478] Draw 8279.02ms 13.32% [f=0010478] Lua::Callins::Synced 3299.25ms 18.39% [f=0010478] Lua::Callins::Unsynced 11585.85ms 11.53% [f=0010478] Lua::CollectGarbage::Synced 249.65ms 0.10% [f=0010478] Lua::CollectGarbage::Unsynced 565.47ms 0.70% [f=0010478] Misc::Profiler::AddTime 35.74ms 0.10% [f=0010478] Sim 10339.36ms 75.15% [f=0010478] [10478] Received game_message: mad_kraft has been destroyed! [f=0010478] [10478] Received game_message: HyperKnight wins! [f=0010479] [10479] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010479] [10479] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010479] [10479] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010479] [10479] Game End Stats Values: 2,2075,2075,2075,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2000,2000,2000,2000,6.0570879,6.20919371,6.0570879,6.20919371,0,0,0,0,0,0,0,0,75,75,75,75,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010479] [10479] Game End Stats Values: 3,2150,2300,2150,2300,0,0.00613295,0,0.00613295,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,8,9.60000038,8,9.60000038,2000,2000,2000,2000,8.89488888,8.28488731,8.89488888,8.28488731,0,65,0,65,0,0,0,0,150,145,150,145,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010479] [10479] Game End Stats Values: 4,2410,2375,2410,2375,0,0.00613295,0,0.00613295,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,9.60000038,10,9.60000038,10,2000,2000,2000,2000,10.570878,9.35012245,10.570878,9.35012245,120,65,120,65,0,0,0,0,290,220,290,220,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010479] [10479] Game End Stats Values: 5,2680,2445,2680,2445,1.43730235,3.0784986,1.43730235,3.0784986,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,13.7333336,11.4666662,13.7333336,11.4666662,2000,2000,2000,2000,10.6666994,10.7728243,10.6666994,10.7728243,250,65,250,65,0,0,0,0,430,290,430,290,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010479] [10479] Game End Stats Values: 6,2815,2895,2815,2895,7.90453959,9.62618637,7.90453959,9.62618637,0,0,0,0,0,0,0,0,0,0,0,0,0,70.4000015,0,70.4000015,0,190,0,190,17.2000008,12,17.2000008,12,2000,2000,2000,2000,11.0020275,11.0045128,11.0020275,11.0045128,315,415,315,415,0,0,0,0,500,290,500,290,0,0,0,0,0,0,0,0,70.4000015,0,70.4000015,0 [f=0010479] [10479] Game End Stats Values: 7,2855,2920,2855,2920,25.9781303,17.7809105,25.9781303,17.7809105,0,0,0,0,0,0,0,0,0,0,0,0,65.0000076,224.318466,65.0000076,224.318466,0,190,0,190,18.9333324,12,18.9333324,12,2000,2000,2000,2000,11.7757845,11.1116476,11.7757845,11.1116476,285,440,285,440,65,177.500076,65,177.500076,570,290,570,290,177.500076,65,177.500076,65,0,0,0,0,232.118454,65.0000076,232.118454,65.0000076 [f=0010479] [10479] Game End Stats Values: 8,2925,3100,2925,3100,50.7476311,27.4830532,50.7476311,27.4830532,0,0,0,0,0,0,0,0,0,0,0,0,65.0000076,224.318466,65.0000076,224.318466,0,190,0,190,21.333334,12,21.333334,12,2000,2000,2000,2000,12.2221794,11.2148104,12.2221794,11.2148104,285,620,285,620,65,177.500076,65,177.500076,640,290,640,290,177.500076,65,177.500076,65,0,0,0,0,232.118454,65.0000076,232.118454,65.0000076 [f=0010479] [10479] Game End Stats Values: 9,3285,3190,3285,3190,82.8856049,37.5824203,82.8856049,37.5824203,0,0,0,0,0,0,0,0,0,0,0,0,65.0000076,224.318466,65.0000076,224.318466,0,190,0,190,24,12,24,12,2000,2000,2000,2000,12.7134104,11.241291,12.7134104,11.241291,505,710,505,710,65,177.500076,65,177.500076,780,290,780,290,177.500076,65,177.500076,65,0,0,0,0,232.118454,65.0000076,232.118454,65.0000076 [f=0010479] [10479] Game End Stats Values: 10,3475,3310,3475,3310,120.803322,41.446701,120.803322,41.446701,0,0,0,0,0,0,0,0,0,0,0,0,65.0000076,224.318466,65.0000076,224.318466,0,190,0,190,26.3999996,12,26.3999996,12,2000,2000,2000,2000,13.0987263,10.8256178,13.0987263,10.8256178,625,830,625,830,65,177.500076,65,177.500076,850,290,850,290,177.500076,65,177.500076,65,0,0,0,0,232.118454,65.0000076,232.118454,65.0000076 [f=0010479] [10479] Game End Stats Values: 11,3605,3385,3605,3385,166.944748,42.7171288,166.944748,42.7171288,0,0,0,0,0,0,0,0,0,0,0,0,65.0000076,224.318466,65.0000076,224.318466,0,190,0,190,28,12,28,12,2000,2000,2000,2000,13.6469727,11.8710833,13.6469727,11.8710833,755,830,755,830,65,177.500076,65,177.500076,850,365,850,365,177.500076,65,177.500076,65,0,0,0,0,232.118454,65.0000076,232.118454,65.0000076 [f=0010479] [10479] Game End Stats Values: 12,3510,3895,3510,3895,203.6185,45.0735626,203.6185,45.0735626,0,0,0,0,0,0,0,0,0,0,0,0,215.655548,544.967834,215.655548,544.967834,0,280,0,280,28,12.8000002,28,12.8000002,2000,2000,2000,2000,14.539423,13.0095739,14.539423,13.0095739,585,1180,585,1180,65,502.500061,65,502.500061,925,435,925,435,502.500061,65,502.500061,65,0,0,0,0,557.121399,244.65712,557.121399,244.65712 [f=0010479] [10479] Game End Stats Values: 13,3520,3985,3520,3985,239.775635,59.0653,239.775635,59.0653,0,0,0,0,0,0,0,0,0,0,0,0,257.655548,609.967834,257.655548,609.967834,0,280,0,280,28,14,28,14,2000,2000,2000,2000,17.0943775,13.7852621,17.0943775,13.7852621,520,1270,520,1270,65,567.500061,65,567.500061,1000,435,1000,435,567.500061,65,567.500061,65,0,0,0,0,622.121399,288.407104,622.121399,288.407104 [f=0010479] [10479] Game End Stats Values: 14,3520,4075,3520,4075,285.62323,76.3447952,285.62323,76.3447952,0,0,0,0,0,0,0,0,0,0,0,0,330.512939,1222.16553,330.512939,1222.16553,0,280,0,280,28,14,28,14,2000,2000,2000,2000,18.1966648,14.0044451,18.1966648,14.0044451,520,1360,520,1360,65,862.500061,65,862.500061,1000,435,1000,435,862.500061,65,862.500061,65,0,0,0,0,1234.31909,361.264496,1234.31909,361.264496 [f=0010479] [10479] Game End Stats Values: 15,3770,3855,3770,3855,337.082123,95.9572067,337.082123,95.9572067,0,0,0,0,0,0,0,0,0,0,0,0,620.156372,1929.03589,620.156372,1929.03589,0,280,0,280,28,14,28,14,2000,2000,2000,2000,18.5694771,14.1599741,18.5694771,14.1599741,770,1140,770,1140,415,862.500061,415,862.500061,1000,435,1000,435,862.500061,505,862.500061,505,0.33333334,0,0.33333334,0,1941.18945,658.407715,1941.18945,658.407715 [f=0010479] [10479] Game End Stats Values: 16,3585,3765,3585,3765,388.859772,116.342278,388.859772,116.342278,0,0,0,0,0,0,0,0,0,0,0,0,722.488525,2171.32959,722.488525,2171.32959,0,280,0,280,28,14,28,14,2000,2000,2000,2000,20.2574043,14.211483,20.2574043,14.211483,585,1050,585,1050,505,1112.5,505,1112.5,1000,435,1000,435,1112.5,595,1112.5,595,24.9999771,0,24.9999771,0,2183.48315,768.01416,2183.48315,768.01416 [f=0010479] [10479] Game End Stats Values: 17,3675,4075,3675,4075,440.458527,121.905563,440.458527,121.905563,0,0,0,0,0,0,0,0,50.2644958,0,50.2644958,0,722.488525,2364.50049,722.488525,2364.50049,0,280,0,280,28,14,28,14,2000,2000,2000,2000,19.3454666,13.2233648,19.3454666,13.2233648,675,1360,675,1360,505,1112.5,505,1112.5,1000,435,1000,435,1112.5,595,1112.5,595,36.5217514,0,36.5217514,0,2376.65405,768.01416,2376.65405,768.01416 [f=0010479] [10479] Game End Stats Values: 18,3505,4525,3505,4525,480.329803,121.905563,480.329803,121.905563,0,0,0,0,0,0,0,0,127.633209,0,127.633209,0,748.738525,2640.03931,748.738525,2640.03931,0,370,0,370,28,14,28,14,2000,2180,2000,2180,22.0921192,12.852479,22.0921192,12.852479,430,1540,430,1540,505,1577.5,505,1577.5,1075,435,1075,435,1577.5,595,1577.5,595,89.688179,0,89.688179,0,2652.19287,859.08551,2652.19287,859.08551 [f=0010479] [10479] Game End Stats Values: 19,3625,4780,3625,4780,528.309814,121.99588,528.309814,121.99588,0,0,0,0,0,0,0,0,283.334229,0,283.334229,0,748.738525,3483.71338,748.738525,3483.71338,0,370,0,370,28,14,28,14,2055,2180,2055,2180,21.0452023,14.5918341,21.0452023,14.5918341,495,1720,495,1720,505,1697.5,505,1697.5,1075,510,1075,510,1697.5,595,1697.5,595,96.0214157,26.0000114,96.0214157,26.0000114,3495.86694,859.08551,3495.86694,859.08551 [f=0010479] [10479] Game End Stats Values: 20,2435,4870,2435,4870,579.974609,122.27066,579.974609,122.27066,0,0,0,0,0,0,0,0,460.037598,0,460.037598,0,748.738525,4083.91895,748.738525,4083.91895,0,370,0,370,28,14,28,14,800,2180,800,2180,20.8686314,16.7372112,20.8686314,16.7372112,560,1810,560,1810,505,3017.5,505,3017.5,1075,510,1075,510,3017.5,595,3017.5,595,96.0214157,56.6665955,96.0214157,56.6665955,4124.11914,859.08551,4124.11914,859.08551 [f=0010479] [10479] Game End Stats Values: 21,2010,4870,2010,4870,622.924866,122.720383,622.924866,122.720383,0,0,0,0,0,0,0,0,1047.75928,0,1047.75928,0,748.738525,4503.23242,748.738525,4503.23242,0,370,0,370,22,14,22,14,800,2180,800,2180,15.5258627,16.9012375,15.5258627,16.9012375,210,1810,210,1810,505,3532.5,505,3532.5,1000,510,1000,510,3532.5,595,3532.5,595,96.0214157,78.0000076,96.0214157,78.0000076,4543.43262,869.8172,4543.43262,869.8172 [f=0010479] [10479] Game End Stats Values: 22,1090,5140,1090,5140,669.515503,123.080414,669.515503,123.080414,0,0,0,0,0,0,0,0,1174.09998,0,1174.09998,0,748.738525,5032.96191,748.738525,5032.96191,0,370,0,370,22,14,22,14,0,2180,0,2180,14.2449274,16.990078,14.2449274,16.990078,90,1930,90,1930,505,4600.83301,505,4600.83301,1000,660,1000,660,4600.83301,595,4600.83301,595,96.0214157,78.0000076,96.0214157,78.0000076,5088.68652,869.8172,5088.68652,869.8172 [f=0010479] [10479] Game End Stats Values: 23,730,5140,730,5140,710.348999,123.440399,710.348999,123.440399,0,0,0,0,0,0,0,0,1345.46008,0,1345.46008,0,748.738525,5433.51416,748.738525,5433.51416,0,370,0,370,16.666666,14,16.666666,14,0,2180,0,2180,11.4240103,19.7318363,11.4240103,19.7318363,90,1930,90,1930,505,4960.83301,505,4960.83301,640,660,640,660,4960.83301,595,4960.83301,595,96.0214157,78.0000076,96.0214157,78.0000076,5512.75488,869.8172,5512.75488,869.8172 [f=0010479] [10479] Game End Stats Values: 24,235,5440,235,5440,713.581177,124.094711,713.581177,124.094711,0,0,0,0,0,0,0,0,1428.94336,0,1428.94336,0,748.738525,5920.73682,748.738525,5920.73682,0,370,0,370,2.79999995,15.7333336,2.79999995,15.7333336,0,2410,0,2410,5.56553221,19.7514572,5.56553221,19.7514572,90,1930,90,1930,505,5526.83301,505,5526.83301,145,730,145,730,5526.83301,595,5526.83301,595,96.0214157,78.0000076,96.0214157,78.0000076,6010.9248,902.348816,6010.9248,902.348816 [f=0010479] [10479] Game End Stats Values: 25,165,5790,165,5790,713.581177,124.434555,713.581177,124.434555,0,0,0,0,0,0,0,0,1450.36121,0,1450.36121,0,748.738525,5926.99854,748.738525,5926.99854,0,370,0,370,2,16,2,16,0,2410,0,2410,4.28351974,19.7758083,4.28351974,19.7758083,90,2280,90,2280,505,5596.83301,505,5596.83301,75,730,75,730,5596.83301,595,5596.83301,595,96.0214157,78.0000076,96.0214157,78.0000076,6017.18652,903.765381,6017.18652,903.765381 [f=0010576] [10576] Event [5510.3999,199.562531,2136]: 0 finished unit Ronin [f=0010687] [10687] Event [2352,199.562531,3296]: 0 finished unit Picket [f=0010775] [10775] Event [5510.3999,199.562531,2136]: 0 finished unit Ronin [f=0010780] Player HyperKnight left the game: normal quit [f=0010780] [10780] Event [undefined]: HyperKnight quit [f=0010786] No clients connected, shutting down server [f=0010786] Server shutdown [f=0011180] [11180] Event [5510.3999,199.562531,2136]: 0 finished unit Reaver [f=0011595] [11595] Event [5510.3999,199.562531,2136]: 0 finished unit Reaver [f=0011768] [11768] Event [5510.3999,199.562531,2136]: 0 finished unit Ronin [f=0011942] [11942] Event [5510.3999,199.562531,2136]: 0 finished unit Ronin [f=0012104] [12104] Event [5510.3999,199.562531,2136]: 0 finished unit Ronin [f=0012277] [12277] Event [5510.3999,199.562531,2136]: 0 finished unit Ronin [f=0012440] [12440] Event [5510.3999,199.562531,2136]: 0 finished unit Ronin [f=0012612] [12612] Event [5510.3999,199.562531,2136]: 0 finished unit Ronin [f=0012844] [12844] Event [5510.3999,199.562531,2136]: 0 finished unit Conjurer [f=0013502] [13502] Event [5510.3999,199.562531,2136]: 0 finished unit Knight [f=0013662] [13662] Event [5510.3999,199.562531,2136]: 0 finished unit Ronin [f=0013837] [13837] Event [5510.3999,199.562531,2136]: 0 finished unit Ronin [f=0014253] [14253] Event [5510.3999,199.562531,2136]: 0 finished unit Reaver [f=0014656] [14656] Event [5510.3999,199.562531,2136]: 0 finished unit Reaver [f=0014830] [14830] Event [5510.3999,199.562531,2136]: 0 finished unit Ronin [f=0015004] [15004] Event [5510.3999,199.562531,2136]: 0 finished unit Ronin [f=0015164] [15164] Event [5510.3999,199.562531,2136]: 0 finished unit Ronin [f=0015339] [15339] Event [5510.3999,199.562531,2136]: 0 finished unit Ronin [f=0015513] [15513] Event [5510.3999,199.562531,2136]: 0 finished unit Ronin [f=0015673] [15673] Event [5510.3999,199.562531,2136]: 0 finished unit Ronin [f=0015677] Autoquit sending quit command. [f=0015677] [QuitAction] user exited to system [f=0015677] [SpringApp::Kill][1] fromRun=1 [f=0015677] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015677] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015677] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015677] [ThreadPool::SetThreadCount][2] workers=0 [f=0015677] [SpringApp::Kill][2] [f=0015677] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015677] [Game::KillLua][3] dtor=0 luaUI=0x50ed4980 [f=0015677] Start widgetHandler:Shutdown [f=0015677] Shutdown - SaveOrderList Complete [f=0015677] Writing last game win data [f=0015677] Shutdown - SaveConfigData Complete [f=0015677] Shutdown Widget - Chili Highlight [f=0015677] Shutdown Widget - Save/Load API [f=0015677] Shutdown Widget - Draw After Chili [f=0015677] Shutdown Widget - EPIC Menu [f=0015677] Shutdown Widget - Chili Minimap [f=0015677] Shutdown Widget - Chili Widget Selector [f=0015677] Shutdown Widget - Local Team Colors [f=0015677] Shutdown Widget - Display Keys 2 [f=0015677] Shutdown Widget - Save Game Menu [f=0015677] Shutdown Widget - HealthBars [f=0015677] Shutdown Widget - Noises [f=0015677] Shutdown Widget - Unit Icons [f=0015677] Shutdown Widget - Win Counter [f=0015677] Shutdown Widget - BuildETA [f=0015677] Shutdown Widget - SpringRTS Replay Stats [f=0015677] Shutdown Widget - Modular Comm Info [f=0015677] Shutdown Widget - CameraShake [f=0015677] Shutdown Widget - Chili Economy Panel Default [f=0015677] Shutdown Widget - Chili EndGame Window [f=0015677] Shutdown Widget - Chili Nuke Warning [f=0015677] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015677] Shutdown Widget - Chili Spectator Panels [f=0015677] Shutdown Widget - Context Menu [f=0015677] Shutdown Widget - Darkening [f=0015677] Shutdown Widget - MetalFeatures (new) [f=0015677] Shutdown Widget - Grab Input [f=0015677] Input grabbing is disabled! [f=0015677] Shutdown Widget - Highlight Geos [f=0015677] Shutdown Widget - Local Widgets Config [f=0015677] Shutdown Widget - Mex Placement Handler [f=0015677] Shutdown Widget - MinimapEvents [f=0015677] Shutdown Widget - Missile Silo Range [f=0015677] Shutdown Widget - Music Player [f=0015677] Shutdown Widget - Point Tracker [f=0015677] Shutdown Widget - Showeco and Grid Drawer [f=0015677] Shutdown Widget - Stereo3D [f=0015677] Shutdown Widget - Attack AoE [f=0015677] Shutdown Widget - Map Edge Extension [f=0015677] Shutdown Widget - Selection Send [f=0015677] Shutdown Widget - LupsManager [f=0015677] Shutdown Widget - Newton Firezone [f=0015677] Shutdown Widget - Chili Pro Console [f=0015677] Shutdown Widget - Chili Crude Player List [f=0015677] Shutdown Widget - Lasso Terraform GUI [f=0015677] Shutdown Widget - Chili Framework [f=0015677] Shutdown Widget - Lups [f=0015677] Shutdown Widget - Custom Markers [f=0015677] Shutdown Widget - Chili Core Selector [f=0015677] Shutdown Widget - Pause Screen [f=0015677] Shutdown Widget - Layout Handler [f=0015677] Shutdown Widget - Persistent Build Height [f=0015677] Shutdown Widget - Text To Speech Control [f=0015677] End widgetHandler:Shutdown [f=0015677] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={391015,55409043} {int,ext,rec}Allocs={21688746,0,0} {chunk,block}Bytes={55409043,0} [f=0015677] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0015677] [Game::KillLua][2] dtor=0 luaRules=0x51d039a0 [f=0015677] Start gadgetHandler:Shutdown [f=0015677] Shutdown - StartSetup [f=0015677] Shutdown - UnitMorph [f=0015677] Shutdown - LupsNanoSpray [f=0015677] Shutdown - Missile Silo Controller [f=0015677] Shutdown - Modular Comm Info [f=0015677] Shutdown - Terrain Texture Handler [f=0015677] Shutdown - UnitCloakShield [f=0015677] Shutdown - Starlight Handler [f=0015677] End gadgetHandler:Shutdown [f=0015677] Start gadgetHandler:Shutdown [f=0015677] Shutdown - Save/Load [f=0015677] Shutdown - UnitMorph [f=0015677] Shutdown - Modular Comm Info [f=0015677] Shutdown - Retreat Command [f=0015677] Shutdown - Shockwaves [f=0015677] Shutdown - Teleport Throw [f=0015677] Shutdown - UnitCloakShield [f=0015677] Shutdown - Lups Cloak FX [f=0015677] Shutdown - Lups [f=0015677] Shutdown - Lups Shield [f=0015677] End gadgetHandler:Shutdown [f=0015677] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21688782,0,0} {chunk,block}Bytes={0,0} [f=0015677] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21688782,0,0} {chunk,block}Bytes={0,0} [f=0015677] [Game::KillLua][4] dtor=0 [f=0015677] [Game::~CGame][1] [f=0015677] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015677] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015677] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015677] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015677] [Game::KillLua][4] dtor=1 [f=0015677] [Game::KillMisc][1] [f=0015677] [Game::KillMisc][2] [f=0015677] [Game::KillMisc][3] [f=0015677] [Game::KillRendering][1] [f=0015677] [3DOParser::Kill] allocated 137 pieces [f=0015677] [S3OParser::Kill] allocated 2693 pieces [f=0015677] [AssParser::Kill] allocated 217 pieces [f=0015677] [Game::KillInterface][1] [f=0015677] [Game::KillInterface][2] [f=0015677] [Game::KillSimulation][1] [f=0015677] [Game::KillSimulation][2] [f=0015677] [CCollisionHandler] dis-/continuous tests: 0/17543 [f=0015677] [Game::KillSimulation][3] [f=0015677] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015677] [~CPathCache(24x16)] cacheHits=45 hitPercentage=31% numHashColls=0 maxCacheSize=10 [f=0015677] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015677] [~CPathCache(48x32)] cacheHits=125 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015677] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015677] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015677] [LosHandler::Kill] raycast instance cache-{hits,misses}={5335,5500}; shared=3%; cached=47% [f=0015677] [Game::KillSimulation][4] [f=0015677] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0015677] [Game::~CGame][2] [f=0015677] [Game::~CGame][3] [f=0015677] [SpringApp::Kill][3] [f=0015677] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 164678 bytes sent 82278 bytes recv'd [f=0015677] [SpringApp::Kill][4] font=0x450107e0 [f=0015677] [SpringApp::Kill][5] [f=0015677] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7627 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp (0x450871b0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp" numZipFiles=7627 sumInflSize=692916kb sumReadTime=2894ms file="objects3d/detriment.s3o" indx=5030 inflSize=514kb readTime=54ms file="units/spiderskirm.lua" indx=6684 inflSize=3kb readTime=31ms file="objects3d/can.s3o" indx=4851 inflSize=64kb readTime=27ms file="objects3d/benzcom4.s3o" indx=4837 inflSize=297kb readTime=26ms file="bitmaps/pd/burncircle.tga" indx=530 inflSize=256kb readTime=24ms file="bitmaps/pd/lightningball.tga" indx=538 inflSize=256kb readTime=24ms file="objects3d/amphraider2.s3o" indx=4757 inflSize=115kb readTime=23ms file="objects3d/benzcom3.s3o" indx=4835 inflSize=255kb readTime=22ms file="bitmaps/loadpictures/firestates.png" indx=496 inflSize=2945kb readTime=22ms file="icons/pw_riot.png" indx=1059 inflSize=3kb readTime=22ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp] 52320712 bytes cached in 2812 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=16 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_v1.3.sd7 (0x451ba3c0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x450f44a0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x451b79b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f78dc083580) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]