[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.By4mCGQprD/springsettings.828708.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff48c01d9f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 20330 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/828708/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 173ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x462d9320] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x462d9320] using game "Zero-K v1.7.11.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.11.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 97ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 854ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 932ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 33ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 695ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 101ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 21ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 152ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: feature placer v3 LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature placer v3 >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/828708/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1184803d [f=-000001] [Path] [PathEstimator::ReadFile] hash=1184803d file="cache/104dev-maintenance/paths/Intersection v4.1.pe-1184803d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1184804d [f=-000001] [Path] [PathEstimator::ReadFile] hash=1184804d file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-1184804d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (274ms, checksum 18989a79)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11437,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/828708/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52b02380,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 04a4315ee5e4c65b750470464596f592 [f=-000001] Connection attempt from mad_kraft [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: mad_kraft changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Autowar [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Autowar changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Autowar" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Autowar" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[Game::Load][lua{Rules,Gaia}={21ab2e50,00000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Autowar" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Autowar" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Autowar" string="[Game::Load][lua{Rules,Gaia}={48491648,00000000}]" [f=-000001] Allies: I choose: Strike! [f=-000001] [0] Event [4840,262.032227,4601]: 0 finished unit Strike Commander [f=-000001] [0] Event [520,262.001099,506]: 1 finished unit Engineer Commander [f=0000000] [0] mad_kraft, team: 1, elo:1475 [f=0000000] [0] Autowar, team: 0, elo:1362 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000120] [120] Event [5064,261.995605,4616]: 0 finished unit Spider Factory [f=0000120] !transmitlobby @voice@buildUnit@add;spidercon;Weaver [f=0000120] !transmitlobby @voice@buildUnit@add;spiderscout;Flea [f=0000120] !transmitlobby @voice@buildUnit@add;spiderassault;Hermit [f=0000120] !transmitlobby @voice@buildUnit@add;spideremp;Venom [f=0000120] !transmitlobby @voice@buildUnit@add;spiderriot;Redback [f=0000120] !transmitlobby @voice@buildUnit@add;spiderskirm;Recluse [f=0000120] !transmitlobby @voice@buildUnit@add;spidercrabe;Crab [f=0000120] !transmitlobby @voice@buildUnit@add;spideraa;Tarantula [f=0000120] !transmitlobby @voice@buildUnit@add;spiderantiheavy;Widow [f=0000120] !transmitlobby @voice@buildUnit@reload [f=0000158] [158] Event [504,261.995605,720]: 1 finished unit Cloakbot Factory [f=0000465] [465] Event [4872,261.995605,4856]: 0 finished unit Metal Extractor [f=0000583] [583] Event [264,261.995605,264]: 1 finished unit Metal Extractor [f=0000592] [592] Event [5028,261.995605,4616]: 0 finished unit Flea [f=0000677] [677] Event [5028,261.995605,4616]: 0 finished unit Flea [f=0000767] [767] Event [5028,261.995605,4616]: 0 finished unit Flea [f=0000767] [767] Event [504,261.995605,729.599976]: 1 finished unit Conjurer [f=0000857] [857] Event [5028,261.995605,4616]: 0 finished unit Flea [f=0000930] [930] Event [4872,261.995605,4344]: 0 finished unit Metal Extractor [f=0000947] [947] Event [5028,261.995605,4616]: 0 finished unit Flea [f=0000961] [961] Event [760,261.995605,264]: 1 finished unit Metal Extractor [f=0000980] [980] Event [504,261.995605,729.599976]: 1 finished unit Glaive [f=0001036] [1036] Event [5028,261.995605,4616]: 0 finished unit Flea [f=0001126] [1126] Event [5028,261.995605,4616]: 0 finished unit Flea [f=0001216] [1216] Event [5028,261.995605,4616]: 0 finished unit Flea [f=0001306] [1306] Event [5028,261.995605,4616]: 0 finished unit Flea [f=0001356] [1356] Event [504,261.995605,729.599976]: 1 finished unit Conjurer [f=0001396] [1396] Event [5028,261.995605,4616]: 0 finished unit Flea [f=0001425] [1425] Event [776,261.995605,760]: 1 finished unit Metal Extractor [f=0001470] [1470] Event [4360,261.995605,4360]: 0 finished unit Metal Extractor [f=0001486] [1486] Event [5028,261.995605,4616]: 0 finished unit Flea [f=0001567] [1567] Event [504,261.995605,729.599976]: 1 finished unit Glaive [f=0001576] [1576] Event [5028,261.995605,4616]: 0 finished unit Flea [f=0001666] [1666] Event [5028,261.995605,4616]: 0 finished unit Flea [f=0001756] [1756] Event [5028,261.995605,4616]: 0 finished unit Flea [f=0001845] [1845] Event [5028,261.995605,4616]: 0 finished unit Flea [f=0001935] [1935] Event [5028,261.995605,4616]: 0 finished unit Flea [f=0001980] [1980] Event [4360,261.995605,4856]: 0 finished unit Metal Extractor [f=0002025] [2025] Event [5028,261.995605,4616]: 0 finished unit Flea [f=0002055] [2055] Event [264,261.995605,744]: 1 finished unit Metal Extractor [f=0002115] [2115] Event [5028,261.995605,4616]: 0 finished unit Flea [f=0002116] [2116] Event [504,261.995605,729.599976]: 1 finished unit Conjurer [f=0002205] [2205] Event [5028,261.995605,4616]: 0 finished unit Flea [f=0002265] [2265] Event [4608,261.995605,4608]: 0 finished unit Radar Tower [f=0002490] [2490] Event [4440,261.995605,4760]: 0 finished unit Solar Collector [f=0002588] [2588] Event [504,261.995605,729.599976]: 1 finished unit Glaive [f=0002624] [2624] Event [264,261.995605,328]: 1 finished unit Solar Collector [f=0002703] [2703] Event [145.484283,261.995605,633.894592]: 0 lost unit Flea [f=0002704] [2704] Event [136.4496,261.995605,803.953247]: 0 lost unit Flea [f=0002715] [2715] Event [4440,261.995605,4680]: 0 finished unit Solar Collector [f=0002723] [2723] Event [190.424896,261.995605,690.285583]: 0 lost unit Flea [f=0002737] [2737] Event [154.538666,261.995605,690.939819]: 0 lost unit Flea [f=0002742] [2742] Event [150.343521,261.995605,739.282471]: 0 lost unit Flea [f=0002752] [2752] Event [137.669647,261.995605,823.729919]: 0 lost unit Flea [f=0002777] [2777] Event [264,261.995605,744]: 1 lost unit Metal Extractor [f=0002787] [2787] Event [230.221481,261.995605,881.751953]: 0 lost unit Flea [f=0002806] [2806] Event [147.266693,262.109955,778.395874]: 0 lost unit Flea [f=0002939] [2939] Event [286.899414,145.628113,1231.19299]: 0 lost unit Flea [f=0002940] [2940] Event [4440,261.995605,4600]: 0 finished unit Solar Collector [f=0002964] [2964] Event [392.778992,208.568054,1322.36328]: 0 lost unit Flea [f=0003037] [3037] Event [5028,261.995605,4616]: 0 finished unit Flea [f=0003091] [3091] Event [344,261.995605,264]: 1 finished unit Solar Collector [f=0003195] [3195] Event [4440,261.995605,4520]: 0 finished unit Solar Collector [f=0003199] [3199] Event [504,261.995605,729.599976]: 1 finished unit Conjurer [f=0003226] [3226] Event [5028,261.995605,4616]: 0 finished unit Flea [f=0003315] [3315] Event [5028,261.995605,4616]: 0 finished unit Flea [f=0003408] [3408] Event [5028,261.995605,4616]: 0 finished unit Flea [f=0003480] [3480] Event [4440,261.995605,4440]: 0 finished unit Solar Collector [f=0003494] [3494] Event [264,261.995605,184]: 1 finished unit Solar Collector [f=0003518] [3518] Event [5028,261.995605,4616]: 0 finished unit Flea [f=0003526] [3526] Event [504,261.995605,729.599976]: 1 finished unit Glaive [f=0003600] [3600] Event [5028,261.995605,4616]: 0 finished unit Flea [f=0003668] [3668] Event [760,261.995605,264]: 1 lost unit Metal Extractor [f=0003690] [3690] Event [5028,261.995605,4616]: 0 finished unit Flea [f=0003780] [3780] Event [5028,261.995605,4616]: 0 finished unit Flea [f=0003796] [3796] Event [168,261.995605,264]: 1 finished unit Solar Collector [f=0003870] [3870] Event [5028,261.995605,4616]: 0 finished unit Flea [f=0003885] [3885] Event [4792,261.995605,4680]: 0 finished unit Solar Collector [f=0003960] [3960] Event [5028,261.995605,4616]: 0 finished unit Flea [f=0004013] [4013] Event [504,261.995605,729.599976]: 1 finished unit Conjurer [f=0004050] [4050] Event [5028,261.995605,4616]: 0 finished unit Flea [f=0004058] [4058] Event [809.951111,181.615829,1411.42603]: 0 lost unit Flea [f=0004062] [4062] Event [472,261.995605,264]: 1 finished unit Solar Collector [f=0004074] [4074] Event [705.498962,200.374283,1321.35718]: 0 lost unit Flea [f=0004110] [4110] Event [4792,261.995605,4600]: 0 finished unit Solar Collector [f=0004129] [4129] Event [5028,261.995605,4616]: 0 finished unit Flea [f=0004215] [4215] Event [5028,261.995605,4616]: 0 finished unit Flea [f=0004226] [4226] Event [504,261.995605,729.599976]: 1 finished unit Glaive [f=0004335] [4335] Event [4792,261.995605,4520]: 0 finished unit Solar Collector [f=0004335] [4335] Event [600,261.995605,264]: 1 finished unit Solar Collector [f=0004602] [4602] Event [504,261.995605,729.599976]: 1 finished unit Conjurer [f=0004620] [4620] Event [4792,261.995605,4440]: 0 finished unit Solar Collector [f=0004635] [4635] Event [680,262.222351,264]: 1 finished unit Solar Collector [f=0004754] [4754] Event [5028,261.995605,4616]: 0 finished unit Weaver [f=0004812] [4812] Event [504,261.995605,729.599976]: 1 finished unit Glaive [f=0004979] Player mad_kraft left the game: timeout [f=0004979] [4979] Event [undefined]: mad_kraft timed out [f=0004980] [4980] Event [760,262.222351,184]: 1 finished unit Solar Collector [f=0005222] [5222] Event [504,261.995605,729.599976]: 1 finished unit Conjurer [f=0005449] [5449] Event [760,262.222351,344]: 1 finished unit Solar Collector [f=0005535] [5535] Event [504,261.995605,729.599976]: 1 finished unit Glaive [f=0005620] [5620] Event [5028,261.995605,4616]: 0 finished unit Recluse [f=0005874] [5874] Event [824,261.250977,264]: 1 finished unit Solar Collector [f=0006039] [6039] Event [504,261.995605,729.599976]: 1 finished unit Conjurer [f=0006100] [6100] Event [122.093346,61.5229874,1437.64136]: 0 lost unit Flea [f=0006116] [6116] Event [5028,261.995605,4616]: 0 finished unit Hermit [f=0006117] [6117] Event [518.365356,173.994965,1448.51416]: 0 lost unit Flea [f=0006257] [6257] Event [504,261.995605,729.599976]: 1 finished unit Glaive [f=0006426] [6426] Event [792,261.995605,840]: 1 finished unit Solar Collector [f=0006642] [6642] Event [5028,261.995605,4616]: 0 finished unit Weaver [f=0006704] [6704] Event [504,261.995605,729.599976]: 1 finished unit Conjurer [f=0006900] [6900] Event [760,257.482971,264]: 1 finished unit Metal Extractor [f=0006915] [6915] Event [504,261.995605,729.599976]: 1 finished unit Glaive [f=0006944] Autowar has forced a win due to dropped opposition. [f=0006944] game_message: mad_kraft has been destroyed! [f=0006944] [6944] Event [undefined]: mad_kraft resigned [f=0006944] game_message: Autowar wins! [f=0006944] Submitting stats [f=0006944] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0006944] Part| Total Time|Time of the last 0.5s [f=0006944] Draw 9034.35ms 18.15% [f=0006944] Lua::Callins::Synced 2620.18ms 16.85% [f=0006944] Lua::Callins::Unsynced 12035.63ms 25.22% [f=0006944] Lua::CollectGarbage::Synced 231.93ms 1.60% [f=0006944] Lua::CollectGarbage::Unsynced 595.84ms 1.50% [f=0006944] Misc::Profiler::AddTime 32.87ms 0.10% [f=0006944] Sim 6759.71ms 44.57% [f=0006944] [6944] Received game_message: mad_kraft has been destroyed! [f=0006944] [6944] Received game_message: Autowar wins! [f=0006945] [6945] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0006945] [6945] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0006945] [6945] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006945] [6945] Game End Stats Values: 2,2000,2000,2000,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2000,2000,2000,2000,5.5999999,5.5999999,5.5999999,5.5999999,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006945] [6945] Game End Stats Values: 3,2175,2195,2195,2175,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,2000,2000,2000,2000,7.7680006,7.22400045,7.22400045,7.7680006,100,120,120,100,0,0,0,0,75,75,75,75,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006945] [6945] Game End Stats Values: 4,2375,2335,2335,2375,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,2000,2000,2000,2000,9.80800056,9.53600025,9.53600025,9.80800056,225,185,185,225,0,0,0,0,150,150,150,150,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006945] [6945] Game End Stats Values: 5,2575,2595,2595,2575,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,2000,2000,2000,2000,11.4399977,11.5759974,11.5759974,11.4399977,350,370,370,350,0,0,0,0,225,225,225,225,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006945] [6945] Game End Stats Values: 6,2775,2790,2790,2775,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,2000,2000,2000,2000,13.2079992,12.8000002,12.8000002,13.2079992,475,490,490,475,0,0,0,0,300,300,300,300,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006945] [6945] Game End Stats Values: 7,2900,2925,2925,2900,0.11698318,0.1612688,0.1612688,0.11698318,0,0,0,0,0,0,0,0,0,0,0,0,9.80000114,27.5,27.5,9.80000114,0,0,0,0,8.80000019,8.13333321,8.13333321,8.80000019,2055,2000,2000,2055,14.167798,14.1707506,14.1707506,14.167798,475,555,555,475,0,0,0,0,370,370,370,370,0,0,0,0,0,0,0,0,27.5,9.80000114,9.80000114,27.5 [f=0006945] [6945] Game End Stats Values: 8,2815,2920,2920,2815,1.36615801,0.32998744,0.32998744,1.36615801,0,0,0,0,0,0,0,0,0,0,0,0,84.555069,250,250,84.555069,0,0,0,0,12.5333338,10,10,12.5333338,2055,2000,2000,2055,14.2432775,12.6752481,12.6752481,14.2432775,250,555,555,250,75,250,250,75,510,365,365,510,250,75,75,250,0,0,0,0,250,101.993568,101.993568,250 [f=0006945] [6945] Game End Stats Values: 9,3055,3175,3175,3055,3.66951323,0.99227893,0.99227893,3.66951323,0,0,0,0,0,0,0,0,0,0,0,0,84.555069,250,250,84.555069,0,0,0,0,16,12.2666664,12.2666664,16,2055,2000,2000,2055,14.3135567,12.1641521,12.1641521,14.3135567,350,740,740,350,75,250,250,75,650,435,435,650,250,75,75,250,0,0,0,0,250,101.993568,101.993568,250 [f=0006945] [6945] Game End Stats Values: 10,3250,3290,3290,3250,8.93718338,1.22180772,1.22180772,8.93718338,0,0,0,0,0,0,0,0,0,0,0,0,159.555496,250,250,159.555496,0,0,0,0,18.5333328,14.9333334,14.9333334,18.5333328,2055,2000,2000,2055,14.511178,10.6393003,10.6393003,14.511178,475,860,860,475,150,250,250,150,720,430,430,720,250,150,150,250,0,0,0,0,295.150726,176.993988,176.993988,295.150726 [f=0006945] [6945] Game End Stats Values: 11,3415,3495,3495,3415,16.7221508,3.9119432,3.9119432,16.7221508,0,0,0,0,0,0,0,0,0,0,0,0,159.555496,287.365204,287.365204,159.555496,0,0,0,0,22.1333332,18.2666664,18.2666664,22.1333332,2055,2000,2000,2055,14.9012184,10.2593431,10.2593431,14.9012184,500,925,925,500,150,300,300,150,860,570,570,860,303.333344,150,150,303.333344,0,0,0,0,332.51593,176.993988,176.993988,332.51593 [f=0006945] [6945] Game End Stats Values: 12,3655,3750,3750,3655,40.4264336,9.39685535,9.39685535,40.4264336,0,0,0,0,0,0,0,0,0,0,0,0,159.555496,287.365204,287.365204,159.555496,0,0,0,0,25.333334,21.2000008,21.2000008,25.333334,2055,2000,2000,2055,15.7402849,10.4456606,10.4456606,15.7402849,670,1110,1110,670,150,300,300,150,930,640,640,930,303.333344,150,150,303.333344,0,0,0,0,332.51593,176.993988,176.993988,332.51593 [f=0006945] [6945] Game End Stats Values: 13,3655,3940,3940,3655,79.334259,23.3397903,23.3397903,79.334259,0,0,0,0,0,0,0,0,0,0,0,0,159.555496,287.365204,287.365204,159.555496,0,0,0,0,26,23.7333336,23.7333336,26,2055,2000,2000,2055,16.7538548,11.0095282,11.0095282,16.7538548,670,1230,1230,670,150,300,300,150,930,710,710,930,303.333344,150,150,303.333344,0,0,0,0,332.51593,176.993988,176.993988,332.51593 [f=0006945] [6945] Game End Stats Values: 14,3935,4075,4075,3935,123.942413,44.4361038,44.4361038,123.942413,0,0,0,0,0,0,0,0,0,0,0,0,159.555496,287.365204,287.365204,159.555496,0,0,0,0,26,25.6000004,25.6000004,26,2055,2000,2000,2055,17.1338749,11.4864206,11.4864206,17.1338749,950,1295,1295,950,150,300,300,150,930,780,780,930,303.333344,150,150,303.333344,0,0,0,0,332.51593,176.993988,176.993988,332.51593 [f=0006945] [6945] Game End Stats Values: 15,4045,4330,4330,4045,171.574417,70.1034012,70.1034012,171.574417,0,0,0,0,0,0,0,0,109.522339,0,0,109.522339,165.925461,337.365204,337.365204,165.925461,0,0,0,0,26,27.7333336,27.7333336,26,2055,2000,2000,2055,17.3354683,11.791152,11.791152,17.3354683,1060,1480,1480,1060,150,350,350,150,930,850,850,930,353.333344,150,150,353.333344,0,0,0,0,382.51593,183.363953,183.363953,382.51593 [f=0006945] [6945] Game End Stats Values: 16,4215,4520,4520,4215,220.862503,105.069038,105.069038,220.862503,0,0,0,0,0,0,0,0,226.214691,0,0,226.214691,165.925461,337.365204,337.365204,165.925461,0,0,0,0,26,29.2000008,29.2000008,26,2055,2000,2000,2055,17.4458694,14.4110441,14.4110441,17.4458694,1230,1600,1600,1230,150,350,350,150,930,920,920,930,353.333344,150,150,353.333344,0,30.0000191,30.0000191,0,382.51593,183.363953,183.363953,382.51593 [f=0006945] [6945] Game End Stats Values: 17,4215,4660,4660,4215,243.420883,120.282265,120.282265,243.420883,0,0,0,0,0,0,0,0,265.807251,0,0,265.807251,165.925461,337.365204,337.365204,165.925461,0,0,0,0,26,30,30,26,2055,2000,2000,2055,17.3826256,12.5447454,12.5447454,17.3826256,1230,1665,1665,1230,150,350,350,150,930,995,995,930,353.333344,150,150,353.333344,0,30.0000191,30.0000191,0,382.51593,183.363953,183.363953,382.51593 [f=0007180] [7180] Event [3464,57.7536621,3720]: 0 finished unit Metal Extractor [f=0007268] No clients connected, shutting down server [f=0007268] Server shutdown [f=0007497] [7497] Event [5028,261.995605,4616]: 0 finished unit Recluse [f=0007586] [7586] Event [3720,57.7231445,3464]: 0 finished unit Metal Extractor [f=0008006] [8006] Event [5028,261.995605,4616]: 0 finished unit Hermit [f=0008426] [8426] Event [4472,54.0488281,2952]: 0 finished unit Metal Extractor [f=0008532] [8532] Event [5028,261.995605,4616]: 0 finished unit Weaver [f=0009388] [9388] Event [5028,261.995605,4616]: 0 finished unit Recluse [f=0009593] [9593] Event [3320,55.2084961,1800]: 0 finished unit Metal Extractor [f=0009895] [9895] Event [5028,261.995605,4616]: 0 finished unit Hermit [f=0010418] [10418] Event [2568,55.5319824,2568]: 0 finished unit Metal Extractor [f=0010420] [10420] Event [5028,261.995605,4616]: 0 finished unit Weaver [f=0011275] [11275] Event [5028,261.995605,4616]: 0 finished unit Recluse [f=0011348] [11348] Event [1784,55.2084961,3336]: 0 finished unit Metal Extractor [f=0011771] [11771] Event [5028,261.995605,4616]: 0 finished unit Hermit [f=0012296] [12296] Event [5028,261.995605,4616]: 0 finished unit Weaver [f=0012458] [12458] Event [2952,54.0244141,4472]: 0 finished unit Metal Extractor [f=0012579] Autoquit sending quit command. [f=0012579] [QuitAction] user exited to system [f=0012579] [SpringApp::Kill][1] fromRun=1 [f=0012579] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012579] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012579] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012579] [ThreadPool::SetThreadCount][2] workers=0 [f=0012579] [SpringApp::Kill][2] [f=0012579] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012579] [Game::KillLua][3] dtor=0 luaUI=0x52479120 [f=0012579] Start widgetHandler:Shutdown [f=0012579] Shutdown - SaveOrderList Complete [f=0012579] Writing last game win data [f=0012579] Shutdown - SaveConfigData Complete [f=0012579] Shutdown Widget - Save/Load API [f=0012579] Shutdown Widget - Chili Highlight [f=0012579] Shutdown Widget - Draw After Chili [f=0012579] Shutdown Widget - EPIC Menu [f=0012579] Shutdown Widget - Chili Widget Selector [f=0012579] Shutdown Widget - Chili Minimap [f=0012579] Shutdown Widget - Local Team Colors [f=0012579] Shutdown Widget - Display Keys 2 [f=0012579] Shutdown Widget - Save Game Menu [f=0012579] Shutdown Widget - Unit Icons [f=0012579] Shutdown Widget - Noises [f=0012579] Shutdown Widget - HealthBars [f=0012579] Shutdown Widget - Win Counter [f=0012579] Shutdown Widget - SpringRTS Replay Stats [f=0012579] Shutdown Widget - BuildETA [f=0012579] Shutdown Widget - Modular Comm Info [f=0012579] Shutdown Widget - Stereo3D [f=0012579] Shutdown Widget - Showeco and Grid Drawer [f=0012579] Shutdown Widget - Point Tracker [f=0012579] Shutdown Widget - Music Player [f=0012579] Shutdown Widget - Missile Silo Range [f=0012579] Shutdown Widget - MinimapEvents [f=0012579] Shutdown Widget - Mex Placement Handler [f=0012579] Shutdown Widget - Local Widgets Config [f=0012579] Shutdown Widget - Highlight Geos [f=0012579] Shutdown Widget - Grab Input [f=0012579] Input grabbing is disabled! [f=0012579] Shutdown Widget - MetalFeatures (new) [f=0012579] Shutdown Widget - Darkening [f=0012579] Shutdown Widget - Context Menu [f=0012579] Shutdown Widget - Chili Spectator Panels [f=0012579] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012579] Shutdown Widget - Chili Nuke Warning [f=0012579] Shutdown Widget - Chili EndGame Window [f=0012579] Shutdown Widget - Chili Economy Panel Default [f=0012579] Shutdown Widget - CameraShake [f=0012579] Shutdown Widget - Attack AoE [f=0012579] Shutdown Widget - Map Edge Extension [f=0012579] Shutdown Widget - Selection Send [f=0012579] Shutdown Widget - LupsManager [f=0012579] Shutdown Widget - Newton Firezone [f=0012579] Shutdown Widget - Chili Crude Player List [f=0012579] Shutdown Widget - Chili Pro Console [f=0012579] Shutdown Widget - Lasso Terraform GUI [f=0012579] Shutdown Widget - Lups [f=0012579] Shutdown Widget - Chili Framework [f=0012579] Shutdown Widget - Chili Core Selector [f=0012579] Shutdown Widget - Custom Markers [f=0012579] Shutdown Widget - Pause Screen [f=0012579] Shutdown Widget - Text To Speech Control [f=0012579] Shutdown Widget - Persistent Build Height [f=0012579] Shutdown Widget - Layout Handler [f=0012579] End widgetHandler:Shutdown [f=0012579] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={330091,50629657} {int,ext,rec}Allocs={21282845,0,0} {chunk,block}Bytes={50629657,0} [f=0012579] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0012579] [Game::KillLua][2] dtor=0 luaRules=0x52b02380 [f=0012579] Start gadgetHandler:Shutdown [f=0012579] Shutdown - StartSetup [f=0012579] Shutdown - UnitMorph [f=0012579] Shutdown - LupsNanoSpray [f=0012579] Shutdown - Missile Silo Controller [f=0012579] Shutdown - Modular Comm Info [f=0012579] Shutdown - Terrain Texture Handler [f=0012579] Shutdown - UnitCloakShield [f=0012579] Shutdown - Starlight Handler [f=0012579] End gadgetHandler:Shutdown [f=0012579] Start gadgetHandler:Shutdown [f=0012579] Shutdown - Save/Load [f=0012579] Shutdown - UnitMorph [f=0012579] Shutdown - Modular Comm Info [f=0012579] Shutdown - Retreat Command [f=0012579] Shutdown - Shockwaves [f=0012579] Shutdown - Teleport Throw [f=0012579] Shutdown - UnitCloakShield [f=0012579] Shutdown - Lups Cloak FX [f=0012579] Shutdown - Lups [f=0012579] Shutdown - Lups Shield [f=0012579] End gadgetHandler:Shutdown [f=0012579] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21282983,0,0} {chunk,block}Bytes={0,0} [f=0012579] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21282983,0,0} {chunk,block}Bytes={0,0} [f=0012579] [Game::KillLua][4] dtor=0 [f=0012579] [Game::~CGame][1] [f=0012579] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012579] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012579] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012579] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012579] [Game::KillLua][4] dtor=1 [f=0012579] [Game::KillMisc][1] [f=0012579] [Game::KillMisc][2] [f=0012579] [Game::KillMisc][3] [f=0012579] [Game::KillRendering][1] [f=0012579] [3DOParser::Kill] allocated 137 pieces [f=0012579] [S3OParser::Kill] allocated 2646 pieces [f=0012579] [AssParser::Kill] allocated 217 pieces [f=0012579] [Game::KillInterface][1] [f=0012579] [Game::KillInterface][2] [f=0012579] [Game::KillSimulation][1] [f=0012579] [Game::KillSimulation][2] [f=0012579] [CCollisionHandler] dis-/continuous tests: 0/345664 [f=0012579] [Game::KillSimulation][3] [f=0012579] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012579] [~CPathCache(20x20)] cacheHits=49 hitPercentage=18% numHashColls=0 maxCacheSize=41 [f=0012579] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012579] [~CPathCache(40x40)] cacheHits=263 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012579] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012579] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012579] [LosHandler::Kill] raycast instance cache-{hits,misses}={6320,9125}; shared=2%; cached=38% [f=0012579] [Game::KillSimulation][4] [f=0012579] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0012579] [Game::~CGame][2] [f=0012579] [Game::~CGame][3] [f=0012579] [SpringApp::Kill][3] [f=0012579] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 131058 bytes sent 76817 bytes recv'd [f=0012579] [SpringApp::Kill][4] font=0x461f07e0 [f=0012579] [SpringApp::Kill][5] [f=0012579] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7627 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp (0x46264970) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp" numZipFiles=7627 sumInflSize=692916kb sumReadTime=2509ms file="objects3d/strikecom_1.dae" indx=5345 inflSize=1500kb readTime=117ms file="objects3d/strikecom.dae" indx=5343 inflSize=1500kb readTime=101ms file="objects3d/arm_flea.s3o" indx=4773 inflSize=32kb readTime=92ms file="objects3d/funnelweb.dae" indx=5074 inflSize=1500kb readTime=60ms file="bitmaps/loadpictures/cloaking.png" indx=489 inflSize=3633kb readTime=43ms file="objects3d/bantha.s3o" indx=4811 inflSize=433kb readTime=29ms file="bitmaps/other/debris2.tga" indx=513 inflSize=1kb readTime=29ms file="objects3d/recluse.s3o" indx=5252 inflSize=134kb readTime=27ms file="objects3d/detriment.s3o" indx=5030 inflSize=514kb readTime=22ms file="objects3d/strikecom_4.dae" indx=5351 inflSize=1499kb readTime=20ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp] 52258493 bytes cached in 2793 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x463975d0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x46269130) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x463a82b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7ff48c083580) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]