[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.bYKvz5UHcf/springsettings.827797.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f4c3801d9f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 20487 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/827797/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 181ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44fee7d0] using map "Fifteen Platforms v1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fifteen Platforms v1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44fee7d0] using game "Zero-K v1.7.11.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.11.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 98ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 933ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1074ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 37ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 772ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 222ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 227ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Map Lua Metal Spot Placer LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: Void Handler LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: fog_layer LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Void Handler >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: fog_layer >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: map_lua_metal_spots.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 122ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/827797/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 27 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=525fbcc1 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=efc5c1eb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=ecab0f9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=50f032b3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=50f032b3 file="cache/104dev-maintenance/paths/Fifteen Platforms v1.pe-50f032b3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=525fbcc1 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=efc5c1eb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=ecab0f9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=50f032c3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=50f032c3 file="cache/104dev-maintenance/paths/Fifteen Platforms v1.pe2-50f032c3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (347ms, checksum 5ac71e83)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11436,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/827797/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2eca9be5e99f748da3ebf62e11c5724bec61f88d11d20bfa995d3dea189299e8605d1b536532dab7956c787d67075359159ccbcb297690bacd374f47fc85b47a" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=26b7fa84b96a9958269a2df4c8b627871085d5ef9e5261775d7ab5715898ee75756c7650637a5a410cbd0b293941c4a5ff7e0c8c2535af04a7f9f0eae4cc1d00]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=340f23ffac54079f38fd65be964af8fd6880cd74bdaba356464f313afc18dccf04061683ed5baf2c430ea67e22f027539f82585ade0c9e691eec1a229f458990]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52e9efd0,0x668c2810}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 43012e5e5a64899702869e0ffa99294a [f=-000001] Connection attempt from UltraGodzilla [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: UltraGodzilla changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2eca9be5e99f748da3ebf62e11c5724bec61f88d11d20bfa995d3dea189299e8605d1b536532dab7956c787d67075359159ccbcb297690bacd374f47fc85b47a" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: ATOSTIC changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2eca9be5e99f748da3ebf62e11c5724bec61f88d11d20bfa995d3dea189299e8605d1b536532dab7956c787d67075359159ccbcb297690bacd374f47fc85b47a" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=26b7fa84b96a9958269a2df4c8b627871085d5ef9e5261775d7ab5715898ee75756c7650637a5a410cbd0b293941c4a5ff7e0c8c2535af04a7f9f0eae4cc1d00]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=340f23ffac54079f38fd65be964af8fd6880cd74bdaba356464f313afc18dccf04061683ed5baf2c430ea67e22f027539f82585ade0c9e691eec1a229f458990]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[Game::Load][lua{Rules,Gaia}={53aff900,53aff4f8}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=26b7fa84b96a9958269a2df4c8b627871085d5ef9e5261775d7ab5715898ee75756c7650637a5a410cbd0b293941c4a5ff7e0c8c2535af04a7f9f0eae4cc1d00]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=340f23ffac54079f38fd65be964af8fd6880cd74bdaba356464f313afc18dccf04061683ed5baf2c430ea67e22f027539f82585ade0c9e691eec1a229f458990]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={4f94e198,1df51758}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [1100,297.056274,1023]: 0 finished unit Recon Commander [f=-000001] [0] Event [5136,297.05957,5051]: 1 finished unit Recon Commander [f=0000000] [0] UltraGodzilla, team: 0, elo:3141 [f=0000000] [0] ATOSTIC, team: 1, elo:2830 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [5120,297.052765,5176]: 1 finished unit Airplane Plant [f=0000012] [12] Event [1000,297.052765,984]: 0 finished unit Gunship Plant [f=0000012] !transmitlobby @voice@buildUnit@add;gunshipcon;Wasp [f=0000012] !transmitlobby @voice@buildUnit@add;gunshipbomb;Blastwing [f=0000012] !transmitlobby @voice@buildUnit@add;gunshipemp;Gnat [f=0000012] !transmitlobby @voice@buildUnit@add;gunshipraid;Locust [f=0000012] !transmitlobby @voice@buildUnit@add;gunshipskirm;Harpy [f=0000012] !transmitlobby @voice@buildUnit@add;gunshipheavyskirm;Nimbus [f=0000012] !transmitlobby @voice@buildUnit@add;gunshipassault;Revenant [f=0000012] !transmitlobby @voice@buildUnit@add;gunshipkrow;Krow [f=0000012] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident [f=0000012] !transmitlobby @voice@buildUnit@add;gunshiptrans;Charon [f=0000012] !transmitlobby @voice@buildUnit@add;gunshipheavytrans;Hercules [f=0000012] !transmitlobby @voice@buildUnit@reload [f=0000240] [240] Event [1096,297.052765,1096]: 0 finished unit Metal Extractor [f=0000241] [241] Event [5048,297.052765,5048]: 1 finished unit Metal Extractor [f=0000303] [303] Event [1001,317.937042,984]: 0 finished unit Blastwing [f=0000359] [359] Event [1096,297.052765,904]: 0 finished unit Wind/Tidal Generator [f=0000479] [479] Event [1208,297.052765,968]: 0 finished unit Wind/Tidal Generator [f=0000483] [483] Event [1001,317.937042,984]: 0 finished unit Blastwing [f=0000616] [616] Event [5544,297.052765,5048]: 1 finished unit Metal Extractor [f=0000632] [632] Event [5158.03125,301.052765,5155.55811]: 1 finished unit Swift [f=0000663] [663] Event [1001,317.937042,984]: 0 finished unit Blastwing [f=0000840] [840] Event [5560,297.052765,5144]: 1 finished unit Solar Collector [f=0001397] [1397] Event [1001,317.937042,984]: 0 finished unit Wasp [f=0001455] [1455] Event [2344,376.451874,904]: 0 finished unit Metal Extractor [f=0001576] [1576] Event [4995.04541,328.065399,5562.82324]: 0 lost unit Blastwing [f=0001650] [1650] Event [5048,297.052765,5544]: 1 finished unit Metal Extractor [f=0001664] [1664] Event [2152,561.743164,1176]: 0 finished unit Wind/Tidal Generator [f=0001811] [1811] Event [2264,561.743164,1192]: 0 finished unit Wind/Tidal Generator [f=0001992] [1992] Event [2392,561.743164,1176]: 0 finished unit Wind/Tidal Generator [f=0002299] [2299] Event [2320,561.743164,1248]: 0 finished unit Radar Tower [f=0002335] [2335] Event [1001,317.937042,984]: 0 finished unit Locust [f=0002615] [2615] Event [2456,561.743164,1192]: 0 finished unit Wind/Tidal Generator [f=0002619] [2619] Event [5158.03125,301.052765,5155.55811]: 1 finished unit Crane [f=0002669] [2669] Event [5144,297.052765,5416]: 1 finished unit Solar Collector [f=0002816] [2816] Event [888,297.052765,3608]: 0 finished unit Metal Extractor [f=0002841] [2841] Event [1001,317.937042,984]: 0 finished unit Gnat [f=0002894] [2894] Event [5000,297.052765,5336]: 1 finished unit Solar Collector [f=0003316] [3316] Event [4040,561.743164,5000]: 1 finished unit Wind/Tidal Generator [f=0003375] [3375] Event [5048,297.052765,5048]: 1 finished unit Metal Extractor [f=0003433] [3433] Event [888,297.052765,4008]: 0 finished unit Metal Extractor [f=0003473] [3473] Event [2032,561.743164,1216]: 0 finished unit Picket [f=0003557] [3557] Event [5158.03125,301.052765,5155.55811]: 1 finished unit Crane [f=0003745] [3745] Event [2536,561.743164,1160]: 0 finished unit Wind/Tidal Generator [f=0003873] [3873] Event [896,297.052765,3856]: 0 finished unit Lotus [f=0003909] [3909] Event [1001,317.937042,984]: 0 finished unit Trident [f=0004032] [4032] Event [4128,561.743164,4896]: 1 finished unit Radar Tower [f=0004049] [4049] Event [3960,561.743164,5000]: 1 finished unit Wind/Tidal Generator [f=0004152] [4152] Event [2856.04419,384.880768,1416.35791]: 1 lost unit Swift [f=0004167] [4167] Event [952,297.052765,3928]: 0 finished unit Solar Collector [f=0004348] [4348] Event [3880,561.743164,5000]: 1 finished unit Wind/Tidal Generator [f=0004482] [4482] Event [936,297.052765,3688]: 0 finished unit Solar Collector [f=0004647] [4647] Event [3880,561.743164,4920]: 1 finished unit Wind/Tidal Generator [f=0004695] [4695] Event [5272,376.451874,3800]: 1 finished unit Metal Extractor [f=0004725] [4725] Event [1001,317.937042,984]: 0 finished unit Trident [f=0004756] [4756] Event [5158.03125,301.052765,5155.55811]: 1 finished unit Swift [f=0004767] [4767] Event [1016,297.052765,3816]: 0 finished unit Solar Collector [f=0004917] [4917] Event [3960,561.743164,4920]: 1 finished unit Wind/Tidal Generator [f=0004988] [4988] Event [3624,297.052765,904]: 0 finished unit Metal Extractor [f=0005130] [5130] Event [5288,297.052765,5160]: 1 finished unit Caretaker [f=0005178] [5178] Event [5158.03125,301.052765,5155.55811]: 1 finished unit Swift [f=0005186] [5186] Event [4040,561.743164,4920]: 1 finished unit Wind/Tidal Generator [f=0005197] [5197] Event [4928,561.743164,3456]: 1 finished unit Radar Tower [f=0005318] [5318] Event [4442.70605,677.495789,1881.65063]: 1 lost unit Swift [f=0005433] [5433] Event [5158.03125,301.052765,5155.55811]: 1 finished unit Swift [f=0005492] [5492] Event [1001,317.937042,984]: 0 finished unit Wasp [f=0005505] [5505] Event [4024,297.052765,904]: 0 finished unit Metal Extractor [f=0005518] [5518] Event [5416,297.052765,5064]: 1 finished unit Solar Collector [f=0005677] [5677] Event [5256,297.052765,5064]: 1 finished unit Solar Collector [f=0005705] [5705] Event [808,297.052765,3752]: 0 finished unit Hacksaw [f=0005786] [5786] Event [5158.03125,301.052765,5155.55811]: 1 finished unit Swift [f=0006018] [6018] Event [5158.03125,301.052765,5155.55811]: 1 finished unit Swift [f=0006024] [6024] Event [3944,297.052765,856]: 0 finished unit Solar Collector [f=0006100] [6100] Event [5128,297.052765,5064]: 1 finished unit Solar Collector [f=0006236] [6236] Event [3816,376.451874,5240]: 1 finished unit Metal Extractor [f=0006241] [6241] Event [1000,297.052765,840]: 0 finished unit Caretaker [f=0006245] [6245] Event [1001,317.937042,984]: 0 finished unit Wasp [f=0006252] [6252] Event [3800,297.052765,904]: 0 finished unit Solar Collector [f=0006295] [6295] Event [5158.03125,301.052765,5155.55811]: 1 finished unit Swift [f=0006402] [6402] Event [1001,317.937042,984]: 0 finished unit Gnat [f=0006483] [6483] Event [3066.21924,585.360596,4436.98877]: 1 lost unit Swift [f=0006526] [6526] Event [2735.15967,571.404419,4677.94775]: 1 lost unit Swift [f=0006588] [6588] Event [5272,297.052765,2536]: 1 finished unit Metal Extractor [f=0006619] [6619] Event [5158.03125,301.052765,5155.55811]: 1 finished unit Swift [f=0006635] [6635] Event [1001,317.937042,984]: 0 finished unit Gnat [f=0006698] [6698] Event [3720,297.052765,952]: 0 finished unit Solar Collector [f=0006734] [6734] Event [1096,297.052765,600]: 0 finished unit Metal Extractor [f=0006757] [6757] Event [2647.5835,379.310425,5229.46533]: 1 lost unit Crane [f=0006776] [6776] Event [2136,297.052765,5240]: 0 finished unit Metal Extractor [f=0006813] [6813] Event [2536,297.052765,5240]: 1 lost unit Metal Extractor [f=0006868] [6868] Event [2825.35498,468.868286,5281.26172]: 1 lost unit Swift [f=0006873] [6873] Event [5158.03125,301.052765,5155.55811]: 1 finished unit Swift [f=0006961] [6961] Event [2388.1604,380.002625,5211.75293]: 0 lost unit Wasp [f=0007023] [7023] Event [4120,297.052765,3800]: 1 finished unit Metal Extractor [f=0007045] [7045] Event [2536,297.052765,5240]: 0 lost unit Metal Extractor [f=0007089] [7089] Event [3840,297.052765,1008]: 0 finished unit Lotus [f=0007110] [7110] Event [5272,297.052765,2136]: 1 finished unit Metal Extractor [f=0007150] [7150] Event [5158.03125,301.052765,5155.55811]: 1 finished unit Swift [f=0007156] [7156] Event [3435.62939,627.201355,4244.1709]: 1 lost unit Swift [f=0007305] [7305] Event [1001,317.937042,984]: 0 finished unit Trident [f=0007315] [7315] Event [888,376.451874,2344]: 0 finished unit Metal Extractor [f=0007343] [7343] Event [600,297.052765,1096]: 0 finished unit Metal Extractor [f=0007357] [7357] Event [3856,297.052765,832]: 0 finished unit Radar Tower [f=0007382] [7382] Event [5158.03125,301.052765,5155.55811]: 1 finished unit Swift [f=0007414] [7414] Event [3816,297.052765,3512]: 1 lost unit Metal Extractor [f=0007510] [7510] Event [484.062439,620.695313,3294.31836]: 1 lost unit Swift [f=0007514] [7514] Event [4226.49268,573.304382,3674.98218]: 1 lost unit Swift [f=0007556] [7556] Event [435.643707,673.823608,3041.57153]: 1 lost unit Swift [f=0007626] [7626] Event [3452.1394,595.515747,3458.84204]: 1 lost unit Swift [f=0007748] [7748] Event [4120,297.052765,3800]: 1 lost unit Metal Extractor [f=0007776] [7776] Event [800,297.052765,976]: 0 finished unit Lotus [f=0007806] [7806] Event [1001,317.937042,984]: 0 finished unit Trident [f=0007890] [7890] Event [4943.36572,297.052765,2639.073]: 1 lost unit Recon Commander [f=0007894] [7894] Event [5347.46387,383.504395,2871.11816]: 1 lost unit Crane [f=0007899] [7899] Event [3065.71118,600.601929,1233.52991]: 1 lost unit Swift [f=0007904] game_message: ATOSTIC has been destroyed! [f=0007904] [7904] Event [undefined]: ATOSTIC resigned [f=0007904] game_message: UltraGodzilla wins! [f=0007904] Submitting stats [f=0007904] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007904] Part| Total Time|Time of the last 0.5s [f=0007904] Draw 6710.05ms 10.79% [f=0007904] Lua::Callins::Synced 2834.44ms 22.78% [f=0007904] Lua::Callins::Unsynced 9272.40ms 17.28% [f=0007904] Lua::CollectGarbage::Synced 243.29ms 0.70% [f=0007904] Lua::CollectGarbage::Unsynced 577.76ms 0.40% [f=0007904] Misc::Profiler::AddTime 26.94ms 0.10% [f=0007904] Sim 8409.73ms 64.64% [f=0007904] [7904] Received game_message: ATOSTIC has been destroyed! [f=0007904] [7904] Received game_message: UltraGodzilla wins! [f=0007905] [7905] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007905] [7905] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007905] [7905] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007905] [7905] Game End Stats Values: 2,2075,2165,2075,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.57565403,7.4666667,7.57565403,2000,2000,2000,2000,6.76666689,7,6.76666689,7,0,55,0,55,0,0,0,0,75,110,75,110,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007905] [7905] Game End Stats Values: 3,2370,2310,2370,2310,0.00351522,0,0.00351522,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.13333321,10.9426603,8.13333321,10.9426603,2000,2000,2000,2000,10.6202345,9.5,10.6202345,9.5,150,165,150,165,0,0,0,0,220,145,220,145,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007905] [7905] Game End Stats Values: 4,2370,2310,2370,2310,11.1404467,0,11.1404467,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,11.7267742,10,11.7267742,2000,2000,2000,2000,12.3424635,9.5,12.3424635,9.5,150,165,150,165,0,0,0,0,220,145,220,145,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007905] [7905] Game End Stats Values: 5,2445,2495,2445,2495,17.300457,0,17.300457,0,0,0,0,0,0,0,0,0,0,0,0,0,55,55.3733902,55,55.3733902,0,0,0,0,10,12.626194,10,12.626194,2000,2000,2000,2000,12.5706673,10.9000006,12.5706673,10.9000006,150,240,150,240,55,0,55,0,295,255,295,255,0,165,0,165,0,0,0,0,268.527679,55,268.527679,55 [f=0007905] [7905] Game End Stats Values: 6,2370,2565,2370,2565,24.1554127,0,24.1554127,0,0,0,0,0,0,0,0,0,60.0227966,0,60.0227966,0,55,55.3733902,55,55.3733902,0,0,0,0,10,17.2685833,10,17.2685833,2000,2000,2000,2000,12.5236626,11.6000013,12.5236626,11.6000013,150,240,150,240,55,0,55,0,220,325,220,325,75,165,75,165,0,0,0,0,398.77475,55,398.77475,55 [f=0007905] [7905] Game End Stats Values: 7,2640,2875,2640,2875,24.1554127,0,24.1554127,0,0,0,0,0,0,0,0,0,61.4207458,0,61.4207458,0,174.679153,84.6233444,174.679153,84.6233444,0,0,0,0,10,18.1221619,10,18.1221619,2000,2055,2000,2055,10.1999989,11.6000013,10.1999989,11.6000013,350,460,350,460,55,0,55,0,290,360,290,360,75,165,75,165,0,0,0,0,428.024933,174.679153,428.024933,174.679153 [f=0007905] [7905] Game End Stats Values: 8,2710,3040,2710,3040,32.9717979,0,32.9717979,0,0,0,0,0,0,0,0,0,61.4207458,0,61.4207458,0,232.536301,84.6233444,232.536301,84.6233444,0,0,0,0,12.9333334,19.0364666,12.9333334,19.0364666,2000,2055,2000,2055,12.1433163,13.9333353,12.1433163,13.9333353,350,550,350,550,55,0,55,0,360,435,360,435,75,165,75,165,30.0000191,0,30.0000191,0,428.024933,232.536301,428.024933,232.536301 [f=0007905] [7905] Game End Stats Values: 9,3020,3215,3020,3215,34.9039803,0,34.9039803,0,0,0,0,0,0,0,0,0,64.431366,0,64.431366,0,264.507721,84.6233444,264.507721,84.6233444,0,100,0,100,14.5938253,14.7148886,14.5938253,14.7148886,2000,2055,2000,2055,12.3732548,15.6599998,12.3732548,15.6599998,550,550,550,550,55,0,55,0,470,510,470,510,75,165,75,165,30.0000191,0,30.0000191,0,428.024933,264.507721,428.024933,264.507721 [f=0007905] [7905] Game End Stats Values: 10,3110,3610,3110,3610,46.0409126,0,46.0409126,0,0,0,0,0,0,0,0,0,95.3926697,0,95.3926697,0,337.210052,205.373764,337.210052,205.373764,0,190,0,190,15.3943539,16.2398491,15.3943539,16.2398491,2055,2055,2055,2055,14.4424601,17.1999989,14.4424601,17.1999989,550,820,550,820,55,0,55,0,505,545,505,545,75,165,75,165,30.0000191,0,30.0000191,0,548.774597,337.210052,548.774597,337.210052 [f=0007905] [7905] Game End Stats Values: 11,2995,3750,2995,3750,56.7744179,7.42462158,56.7744179,7.42462158,0,0,0,0,0,0,0,0,161.145813,0,161.145813,0,337.210052,205.373764,337.210052,205.373764,0,190,0,190,19.0428352,26.1274357,19.0428352,26.1274357,2055,2055,2055,2055,14.4155645,17.694973,14.4155645,17.694973,400,820,400,820,55,0,55,0,540,685,540,685,225,165,225,165,30.0000191,0,30.0000191,0,548.774597,337.210052,548.774597,337.210052 [f=0007905] [7905] Game End Stats Values: 12,3290,4090,3290,4090,62.2705421,35.42276,62.2705421,35.42276,0,0,0,0,0,0,0,0,161.145813,0,161.145813,0,356.396301,215.453781,356.396301,215.453781,0,190,0,190,22.6604099,29.6864262,22.6604099,29.6864262,2055,2055,2055,2055,15.0464087,19.0665417,15.0464087,19.0665417,550,1090,550,1090,55,0,55,0,685,755,685,755,225,165,225,165,30.0000191,0,30.0000191,0,558.854187,356.396301,558.854187,356.396301 [f=0007905] [7905] Game End Stats Values: 13,3560,4165,3560,4165,66.2527313,67.7066803,66.2527313,67.7066803,0,0,0,0,0,0,0,0,161.145813,0,161.145813,0,466.857086,365.453796,466.857086,365.453796,0,190,0,190,23.0379505,25.4573193,23.0379505,25.4573193,2290,2055,2290,2055,16.7988129,22.1522598,16.7988129,22.1522598,550,1090,550,1090,55,150,55,150,720,830,720,830,375,165,375,165,41.3333206,0,41.3333206,0,708.854187,466.857086,708.854187,466.857086 [f=0007905] [7905] Game End Stats Values: 14,4000,4700,4000,4700,70.1962967,76.6341095,70.1962967,76.6341095,0,0,0,0,0,0,0,0,161.145813,0,161.145813,0,466.857086,365.453796,466.857086,365.453796,0,410,0,410,25.528656,24.5265598,25.528656,24.5265598,2290,2055,2290,2055,16.0629044,22.6951618,16.0629044,22.6951618,850,1330,850,1330,55,150,55,150,860,905,860,905,375,165,375,165,41.3333206,0,41.3333206,0,708.854187,466.857086,708.854187,466.857086 [f=0007905] [7905] Game End Stats Values: 15,4445,5260,4445,5260,88.8238297,102.281326,88.8238297,102.281326,0,0,0,0,0,0,0,0,161.145813,0,161.145813,0,466.857086,365.453796,466.857086,365.453796,0,410,0,410,31.933897,30.3030224,31.933897,30.3030224,2290,2235,2290,2235,17.1818333,24.5098152,17.1818333,24.5098152,1150,1570,1150,1570,55,150,55,150,1005,1045,1005,1045,375,165,375,165,41.3333206,0,41.3333206,0,708.854187,466.857086,708.854187,466.857086 [f=0007905] [7905] Game End Stats Values: 16,4370,5585,4370,5585,126.179573,145.547379,126.179573,145.547379,0,0,0,0,0,0,0,0,161.145813,0,161.145813,0,720.402954,810.078796,720.402954,810.078796,0,410,0,410,34.4158058,34.736824,34.4158058,34.736824,2290,2235,2290,2235,22.0570507,25.6844063,22.0570507,25.6844063,1000,1750,1000,1750,55,450,55,450,1080,1190,1080,1190,675,165,675,165,52.6666107,0,52.6666107,0,1153.47913,720.402954,1153.47913,720.402954 [f=0007905] [7905] Game End Stats Values: 17,4320,5510,4320,5510,148.390427,164.988907,148.390427,164.988907,0,0,0,0,0,0,0,0,161.145813,0,161.145813,0,1019.20288,1285.12158,1019.20288,1285.12158,0,500,0,500,29.4927845,30.3055153,29.4927845,30.3055153,2290,2235,2290,2235,25.0807209,27.8761005,25.0807209,27.8761005,800,1510,800,1510,301.5,969.600037,301.5,969.600037,1230,1265,1230,1265,1194.6001,411.5,1194.6001,411.5,74.9999847,0,74.9999847,0,1628.52197,1019.20288,1628.52197,1019.20288 [f=0007905] [7905] Game End Stats Values: 18,3870,5985,3870,5985,181.672806,167.983368,181.672806,167.983368,0,0,0,0,0,0,0,0,161.145813,0,161.145813,0,1120.82996,2033.58276,1120.82996,2033.58276,0,500,0,500,26.6426105,26.5821247,26.6426105,26.5821247,2290,2290,2290,2290,27.4188309,29.8596363,27.4188309,29.8596363,350,1780,350,1780,301.5,1587.20007,301.5,1587.20007,1230,1415,1230,1415,1812.20007,411.5,1812.20007,411.5,74.9999847,0,74.9999847,0,2376.98975,1120.82996,2376.98975,1120.82996 [f=0007905] [7905] Game End Stats Values: 19,75,6345,75,6345,207.648331,168.840225,207.648331,168.840225,0,0,0,0,0,0,0,0,184.425842,0,184.425842,0,1158.94763,2079.00195,1158.94763,2079.00195,0,590,0,590,28.1476994,27.4372177,28.1476994,27.4372177,0,2290,0,2290,27.3306179,31.2952061,27.3306179,31.2952061,0,2050,0,2050,301.5,1662.20007,301.5,1662.20007,75,1415,75,1415,5607.2002,411.5,5607.2002,411.5,74.9999847,0,74.9999847,0,2422.41064,1158.94763,2422.41064,1158.94763 [f=0008022] [8022] Event [896,297.052765,1088]: 0 finished unit Lotus [f=0008045] Player UltraGodzilla left the game: normal quit [f=0008045] [8045] Event [undefined]: UltraGodzilla quit [f=0008179] [8179] Event [3976,297.052765,1016]: 0 finished unit Hacksaw [f=0008185] Spectator ATOSTIC left the game: normal quit [f=0008185] [8185] Event [undefined]: ATOSTIC quit [f=0008191] No clients connected, shutting down server [f=0008191] Server shutdown [f=0008195] [8195] Event [2344,297.052765,2040]: 0 finished unit Metal Extractor [f=0008319] [8319] Event [1001,317.937042,984]: 0 finished unit Trident [f=0008572] [8572] Event [2040,297.052765,2344]: 0 finished unit Metal Extractor [f=0009007] [9007] Event [2344,297.052765,2648]: 0 finished unit Metal Extractor [f=0009427] [9427] Event [2648,297.052765,2344]: 0 finished unit Metal Extractor [f=0009802] [9802] Event [2528,297.052765,2528]: 0 finished unit Lotus [f=0010177] [10177] Event [2512,297.052765,2496]: 0 finished unit Lotus [f=0010552] [10552] Event [2496,297.052765,2464]: 0 finished unit Lotus [f=0010927] [10927] Event [2496,297.052765,2432]: 0 finished unit Lotus [f=0011302] [11302] Event [2480,297.052765,2400]: 0 finished unit Lotus [f=0011677] [11677] Event [2464,297.052765,2368]: 0 finished unit Lotus [f=0012097] [12097] Event [2368,297.052765,2208]: 0 finished unit Lotus [f=0013607] Autoquit sending quit command. [f=0013607] [QuitAction] user exited to system [f=0013607] [SpringApp::Kill][1] fromRun=1 [f=0013607] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013607] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013607] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013607] [ThreadPool::SetThreadCount][2] workers=0 [f=0013607] [SpringApp::Kill][2] [f=0013607] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013607] [Game::KillLua][3] dtor=0 luaUI=0x66285110 [f=0013607] Start widgetHandler:Shutdown [f=0013607] Shutdown - SaveOrderList Complete [f=0013607] Writing last game win data [f=0013607] Shutdown - SaveConfigData Complete [f=0013607] Shutdown Widget - Save/Load API [f=0013607] Shutdown Widget - Chili Highlight [f=0013607] Shutdown Widget - Draw After Chili [f=0013607] Shutdown Widget - EPIC Menu [f=0013607] Shutdown Widget - Chili Widget Selector [f=0013607] Shutdown Widget - Chili Minimap [f=0013607] Shutdown Widget - Local Team Colors [f=0013607] Shutdown Widget - Display Keys 2 [f=0013607] Shutdown Widget - Save Game Menu [f=0013607] Shutdown Widget - Unit Icons [f=0013607] Shutdown Widget - Noises [f=0013607] Shutdown Widget - HealthBars [f=0013607] Shutdown Widget - Win Counter [f=0013607] Shutdown Widget - SpringRTS Replay Stats [f=0013607] Shutdown Widget - BuildETA [f=0013607] Shutdown Widget - Modular Comm Info [f=0013607] Shutdown Widget - Stereo3D [f=0013607] Shutdown Widget - Showeco and Grid Drawer [f=0013607] Shutdown Widget - Point Tracker [f=0013607] Shutdown Widget - Music Player [f=0013607] Shutdown Widget - Missile Silo Range [f=0013607] Shutdown Widget - MinimapEvents [f=0013607] Shutdown Widget - Mex Placement Handler [f=0013607] Shutdown Widget - Local Widgets Config [f=0013607] Shutdown Widget - Highlight Geos [f=0013607] Shutdown Widget - Grab Input [f=0013607] Input grabbing is disabled! [f=0013607] Shutdown Widget - MetalFeatures (new) [f=0013607] Shutdown Widget - Darkening [f=0013607] Shutdown Widget - Context Menu [f=0013607] Shutdown Widget - Chili Spectator Panels [f=0013607] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013607] Shutdown Widget - Chili Nuke Warning [f=0013607] Shutdown Widget - Chili EndGame Window [f=0013607] Shutdown Widget - Chili Economy Panel Default [f=0013607] Shutdown Widget - CameraShake [f=0013607] Shutdown Widget - Attack AoE [f=0013607] Shutdown Widget - Map Edge Extension [f=0013607] Shutdown Widget - Selection Send [f=0013607] Shutdown Widget - LupsManager [f=0013607] Shutdown Widget - Newton Firezone [f=0013607] Shutdown Widget - Chili Crude Player List [f=0013607] Shutdown Widget - Chili Pro Console [f=0013607] Shutdown Widget - Lasso Terraform GUI [f=0013607] Shutdown Widget - Lups [f=0013607] Shutdown Widget - Chili Framework [f=0013607] Shutdown Widget - Chili Core Selector [f=0013607] Shutdown Widget - Custom Markers [f=0013607] Shutdown Widget - Pause Screen [f=0013607] Shutdown Widget - Text To Speech Control [f=0013607] Shutdown Widget - Persistent Build Height [f=0013607] Shutdown Widget - Layout Handler [f=0013607] End widgetHandler:Shutdown [f=0013607] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={419621,62007043} {int,ext,rec}Allocs={21186405,0,0} {chunk,block}Bytes={62007043,0} [f=0013607] [Game::KillLua][1] dtor=0 luaGaia=0x668c2810 [f=0013607] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={353121,56560455} {int,ext,rec}Allocs={21186407,0,0} {chunk,block}Bytes={56560455,0} [f=0013607] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={353121,56560455} {int,ext,rec}Allocs={21186407,0,0} {chunk,block}Bytes={56560455,0} [f=0013607] [Game::KillLua][2] dtor=0 luaRules=0x52e9efd0 [f=0013607] Start gadgetHandler:Shutdown [f=0013607] Shutdown - StartSetup [f=0013607] Shutdown - UnitMorph [f=0013607] Shutdown - LupsNanoSpray [f=0013607] Shutdown - Missile Silo Controller [f=0013607] Shutdown - Modular Comm Info [f=0013607] Shutdown - Terrain Texture Handler [f=0013607] Shutdown - UnitCloakShield [f=0013607] Shutdown - Starlight Handler [f=0013607] End gadgetHandler:Shutdown [f=0013607] Start gadgetHandler:Shutdown [f=0013607] Shutdown - Save/Load [f=0013607] Shutdown - UnitMorph [f=0013607] Shutdown - Modular Comm Info [f=0013607] Shutdown - Retreat Command [f=0013607] Shutdown - Shockwaves [f=0013607] Shutdown - Teleport Throw [f=0013607] Shutdown - UnitCloakShield [f=0013607] Shutdown - Lups Cloak FX [f=0013607] Shutdown - Lups [f=0013607] Shutdown - Lups Shield [f=0013607] End gadgetHandler:Shutdown [f=0013607] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21186437,0,0} {chunk,block}Bytes={0,0} [f=0013607] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21186437,0,0} {chunk,block}Bytes={0,0} [f=0013607] [Game::KillLua][4] dtor=0 [f=0013607] [Game::~CGame][1] [f=0013607] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013607] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013607] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013607] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013607] [Game::KillLua][4] dtor=1 [f=0013607] [Game::KillMisc][1] [f=0013607] [Game::KillMisc][2] [f=0013607] [Game::KillMisc][3] [f=0013607] [Game::KillRendering][1] [f=0013607] [3DOParser::Kill] allocated 137 pieces [f=0013607] [S3OParser::Kill] allocated 2814 pieces [f=0013607] [AssParser::Kill] allocated 249 pieces [f=0013607] [Game::KillInterface][1] [f=0013607] [Game::KillInterface][2] [f=0013607] [Game::KillSimulation][1] [f=0013607] [Game::KillSimulation][2] [f=0013607] [CCollisionHandler] dis-/continuous tests: 0/6388 [f=0013607] [Game::KillSimulation][3] [f=0013607] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013607] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=2 [f=0013607] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013607] [~CPathCache(48x48)] cacheHits=2 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013607] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013607] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013607] [LosHandler::Kill] raycast instance cache-{hits,misses}={4920,11753}; shared=0%; cached=29% [f=0013607] [Game::KillSimulation][4] [f=0013607] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0013607] [Game::~CGame][2] [f=0013607] [Game::~CGame][3] [f=0013607] [SpringApp::Kill][3] [f=0013607] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 142790 bytes sent 94849 bytes recv'd [f=0013607] [SpringApp::Kill][4] font=0x44f017e0 [f=0013607] [SpringApp::Kill][5] [f=0013607] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7627 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp (0x44f73120) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp" numZipFiles=7627 sumInflSize=692916kb sumReadTime=2825ms file="objects3d/strikecom_4.dae" indx=5351 inflSize=1499kb readTime=176ms file="bitmaps/loadpictures/selectionkeys.png" indx=506 inflSize=2340kb readTime=86ms file="luaui/widgets/unit_cloaker_guard.lua" indx=4650 inflSize=9kb readTime=36ms file="bitmaps/gpl/smoke_orange.png" indx=471 inflSize=7kb readTime=27ms file="objects3d/benzcom1.s3o" indx=4831 inflSize=211kb readTime=26ms file="objects3d/armcom5.3do" indx=4794 inflSize=45kb readTime=26ms file="objects3d/cremcom4.s3o" indx=5001 inflSize=200kb readTime=26ms file="gamedata/modularcomms/legacysitedatatranslate.lua" indx=847 inflSize=3kb readTime=24ms file="objects3d/recluse.s3o" indx=5252 inflSize=134kb readTime=23ms file="luaui/widgets/unit_cloakfirestate2.lua" indx=4651 inflSize=3kb readTime=22ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp] 53875167 bytes cached in 2816 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=46 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fifteen_platforms_v1.sd7 (0x450ad770) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x44f822a0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x452485e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f4c38083580) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 231399 bytes cached in 72 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]