[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.4Qj6fpTZ7z/springsettings.827454.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 9ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f69d001d9f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 20549 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/827454/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 171ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45b96420] using map "Otago 1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Otago 1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45b96420] using game "Zero-K v1.7.11.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.11.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 96ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (87 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 975ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1162ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 98ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 826ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 209ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 38ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 63ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Mexes LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Mexes >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 163ms [f=-000001] Loaded SYNCED gadget: feature placer v3 [f=-000001] Loaded UNSYNCED gadget: feature placer v3 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/827454/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Debug Mouse to Mexes Portable [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua GeoVents V1.01 [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 1669 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f9e0b841 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=f6aa76c9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=edbfb899 [f=-000001] [Path] [PathEstimator::ReadFile] hash=edbfb899 file="cache/104dev-maintenance/paths/Otago 1.1.pe-edbfb899.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f9e0b841 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=f6aa76c9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=edbfb8a9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=edbfb8a9 file="cache/104dev-maintenance/paths/Otago 1.1.pe2-edbfb8a9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (996ms, checksum 3cf4e8e8)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11440,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/827454/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=26fb0eb3458c3ab5d5b99086492c651da0bdb82ba6008c24a1c43631a74edce787c6ef9e13b110f74bf713f9c4cac739cb43f2a7d11798711cf5b2fa3d876347" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=22b99e2e5c5eb7b2ec1156520a58b4bd1b34a29109815358309bc057d5075a1f73514f6b9ebea5818df9c2305f356ae626e9a3364d1092e9a2be7a17e2e29bcd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a3b4abac095a68360df2868475144af7d5c28546a96eb8f2ef537a8fc4cd2323800bad73c280a9fceb9e94a7787e02c40a6e7c0e608977b81173b5ed500af44]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51e2f530,0x62544c30}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 950c2d5eb49887ab513a2e344596f592 [f=-000001] Connection attempt from exploit [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: exploit changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=26fb0eb3458c3ab5d5b99086492c651da0bdb82ba6008c24a1c43631a74edce787c6ef9e13b110f74bf713f9c4cac739cb43f2a7d11798711cf5b2fa3d876347" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from brianfreeman [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: brianfreeman changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=26fb0eb3458c3ab5d5b99086492c651da0bdb82ba6008c24a1c43631a74edce787c6ef9e13b110f74bf713f9c4cac739cb43f2a7d11798711cf5b2fa3d876347" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=22b99e2e5c5eb7b2ec1156520a58b4bd1b34a29109815358309bc057d5075a1f73514f6b9ebea5818df9c2305f356ae626e9a3364d1092e9a2be7a17e2e29bcd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a3b4abac095a68360df2868475144af7d5c28546a96eb8f2ef537a8fc4cd2323800bad73c280a9fceb9e94a7787e02c40a6e7c0e608977b81173b5ed500af44]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[Game::Load][lua{Rules,Gaia}={0x9c33d8e0,0x954e12c0}]" [f=-000001] Allies: I choose: Support! [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=22b99e2e5c5eb7b2ec1156520a58b4bd1b34a29109815358309bc057d5075a1f73514f6b9ebea5818df9c2305f356ae626e9a3364d1092e9a2be7a17e2e29bcd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a3b4abac095a68360df2868475144af7d5c28546a96eb8f2ef537a8fc4cd2323800bad73c280a9fceb9e94a7787e02c40a6e7c0e608977b81173b5ed500af44]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[Game::Load][lua{Rules,Gaia}={19d25210,3a693060}]" [f=-000001] Allies: I choose: swarm! [f=-000001] Allies: I choose: sniper! [f=-000001] [0] Event [1003,20.7687988,5124]: 0 finished unit Recon Commander [f=-000001] [0] Event [6872,21.5644531,486]: 1 finished unit Strike Commander [f=0000000] [0] exploit, team: 0, elo:2016 [f=0000000] [0] brianfreeman, team: 1, elo:1845 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000060] [60] Event [1168,20.487381,5016]: 0 finished unit Cloakbot Factory [f=0000060] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000060] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000060] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000060] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000060] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000060] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000060] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000060] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000060] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000060] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000060] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000060] !transmitlobby @voice@buildUnit@reload [f=0000375] [375] Event [888,21.0830688,5192]: 0 finished unit Metal Extractor [f=0000381] [381] Event [1177.59998,20.8247986,5016]: 0 finished unit Glaive [f=0000590] [590] Event [6205.27197,32.2088776,818.73291]: 1 finished unit Strike Commander [f=0000754] [754] Event [1177.59998,20.8247986,5016]: 0 finished unit Conjurer [f=0000780] [780] Event [920,23.3825073,5480]: 0 finished unit Metal Extractor [f=0001271] [1271] Event [1177.59998,20.8247986,5016]: 0 finished unit Glaive [f=0001476] [1476] Event [1177.59998,20.8247986,5016]: 0 finished unit Glaive [f=0001685] [1685] Event [952,21.6912537,5208]: 0 finished unit Solar Collector [f=0001688] [1688] Event [1177.59998,20.8247986,5016]: 0 finished unit Glaive [f=0002125] [2125] Event [456,48.4680481,5720]: 0 finished unit Storage [f=0002164] [2164] Event [872,21.6079407,5256]: 0 finished unit Solar Collector [f=0002483] [2483] Event [1177.59998,20.8247986,5016]: 0 finished unit Glaive [f=0002599] [2599] Event [824,21.1413879,5176]: 0 finished unit Solar Collector [f=0002857] [2857] Event [1177.59998,20.8247986,5016]: 0 finished unit Conjurer [f=0003002] [3002] Event [3692.00122,68.0698318,1275.44324]: 1 finished unit Strike Commander [f=0003066] [3066] Event [1177.59998,20.8247986,5016]: 0 finished unit Glaive [f=0003150] [3150] Event [904,20.7664795,5128]: 0 finished unit Solar Collector [f=0003299] [3299] Event [1177.59998,20.8247986,5016]: 0 finished unit Glaive [f=0003300] [3300] Event [1624,20.1166382,5944]: 0 finished unit Metal Extractor [f=0003527] [3527] Event [1177.59998,20.8247986,5016]: 0 finished unit Glaive [f=0003808] [3808] Event [1960,20.0749817,5944]: 0 finished unit Metal Extractor [f=0004033] [4033] Event [408,20.6498413,4680]: 0 finished unit Metal Extractor [f=0004036] [4036] Event [2016,20.3415833,5840]: 0 finished unit Radar Tower [f=0004339] [4339] Event [1872,20.2749329,5776]: 0 finished unit Lotus [f=0004381] [4381] Event [960,21.0497437,5152]: 0 finished unit Lotus [f=0004667] [4667] Event [408,20.2166138,4328]: 0 finished unit Metal Extractor [f=0004870] [4870] Event [1177.59998,20.8247986,5016]: 0 finished unit Reaver [f=0004952] [4952] Event [952,22.7659912,5336]: 0 finished unit Solar Collector [f=0005133] [5133] Event [2232,117.851105,2200]: 1 finished unit Wind/Tidal Generator [f=0005416] [5416] Event [872,22.2161255,5336]: 0 finished unit Solar Collector [f=0005558] [5558] Event [1177.59998,20.8247986,5016]: 0 finished unit Reaver [f=0005715] [5715] Event [2648,53.8917236,4504]: 0 finished unit Metal Extractor [f=0005804] [5804] Event [2088,178.044739,2200]: 1 finished unit Wind/Tidal Generator [f=0005935] [5935] Event [1177.59998,20.8247986,5016]: 0 finished unit Conjurer [f=0006001] [6001] Event [792,22.56604,5336]: 0 finished unit Solar Collector [f=0006003] [6003] Event [1480,32.3719788,3480]: 0 finished unit Metal Extractor [f=0006285] [6285] Event [2664,27.3565369,4072]: 0 finished unit Metal Extractor [f=0006461] [6461] Event [1992,241.695862,2088]: 1 finished unit Wind/Tidal Generator [f=0006541] [6541] Event [792,21.6579285,5256]: 0 finished unit Solar Collector [f=0006740] [6740] Event [3250.83643,46.2070694,4049.63477]: 0 finished unit Recon Commander [f=0006740] game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0006740] [6740] Received game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0006958] [6958] Event [952,22.9909363,5416]: 0 finished unit Solar Collector [f=0007051] [7051] Event [1177.59998,20.8247986,5016]: 0 finished unit Knight [f=0007060] [7060] Event [1864,271.413605,1992]: 1 finished unit Wind/Tidal Generator [f=0007250] [7250] Event [872,22.9659424,5416]: 0 finished unit Solar Collector [f=0007368] [7368] Event [3584,192.924438,4016]: 0 finished unit Radar Tower [f=0007591] [7591] Event [792,23.2158813,5416]: 0 finished unit Solar Collector [f=0007602] [7602] Event [3832,45.4354553,3912]: 0 finished unit Metal Extractor [f=0007699] [7699] Event [1944,269.913971,1736]: 1 finished unit Wind/Tidal Generator [f=0007747] [7747] Event [760,20.4582214,2024]: 0 finished unit Metal Extractor [f=0007823] [7823] Event [984,23.4658203,5496]: 0 finished unit Solar Collector [f=0008137] [8137] Event [904,23.8823853,5544]: 0 finished unit Solar Collector [f=0008471] [8471] Event [1177.59998,20.8247986,5016]: 0 finished unit Knight [f=0008503] [8503] Event [4821.19092,23.4219837,3732.88208]: 0 finished unit Recon Commander [f=0008503] game_message: Morph complete: Recon lvl 2 -> Recon lvl 3 [f=0008503] [8503] Received game_message: Morph complete: Recon lvl 2 -> Recon lvl 3 [f=0008554] [8554] Event [984,24.7071838,5624]: 0 finished unit Solar Collector [f=0008569] [8569] Event [4952,28.5229187,3704]: 0 finished unit Metal Extractor [f=0008839] [8839] Event [904,25.073761,5624]: 0 finished unit Solar Collector [f=0008860] [8860] Event [5056,59.2070923,3744]: 0 finished unit Lotus [f=0008861] [8861] Event [1177.59998,20.8247986,5016]: 0 finished unit Conjurer [f=0009129] [9129] Event [1037.60681,22.8991547,3143.28638]: 1 finished unit Strike Commander [f=0009158] [9158] Event [824,26.3984375,5624]: 0 finished unit Solar Collector [f=0009193] [9193] Event [1177.59998,20.8247986,5016]: 0 finished unit Conjurer [f=0009417] [9417] Event [1177.59998,20.8247986,5016]: 0 finished unit Conjurer [f=0009480] [9480] Event [824,24.8571472,5544]: 0 finished unit Solar Collector [f=0010058] [10058] Event [1177.59998,20.8247986,5016]: 0 finished unit Knight [f=0010291] [10291] Event [1177.59998,20.8247986,5016]: 0 finished unit Conjurer [f=0010439] [10439] Event [1177.59998,20.8247986,5016]: 0 finished unit Glaive [f=0010519] [10519] Event [5712,21.1580505,4032]: 0 finished unit Radar Tower [f=0010582] [10582] Event [5667.87305,20.7776508,4040.87427]: 0 finished unit Recon Commander [f=0010582] game_message: Morph complete: Recon lvl 3 -> Recon lvl 4 [f=0010582] [10582] Received game_message: Morph complete: Recon lvl 3 -> Recon lvl 4 [f=0010618] [10618] Event [1177.59998,20.8247986,5016]: 0 finished unit Ronin [f=0010794] [10794] Event [1177.59998,20.8247986,5016]: 0 finished unit Conjurer [f=0010857] [10857] Event [456,48.4680481,5720]: 0 lost unit Storage [f=0010883] [10883] Event [5976,21.6912537,4104]: 0 finished unit Metal Extractor [f=0011055] [11055] Event [1177.59998,20.8247986,5016]: 0 finished unit Reaver [f=0011236] [11236] Event [1177.59998,20.8247986,5016]: 0 finished unit Conjurer [f=0011470] [11470] Event [875.977844,30.4009876,5768.33594]: 0 lost unit Knight [f=0011535] [11535] Event [791.725708,38.3714523,5845.67236]: 1 lost unit Strike Commander [f=0011542] [11542] Event [813.220154,25.2772465,5778.03809]: 0 lost unit Reaver [f=0011545] [11545] Event [775.550049,23.624218,5760.95215]: 0 lost unit Glaive [f=0011565] game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0011567] [11567] Received game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0011584] [11584] Event [1177.59998,20.8247986,5016]: 0 finished unit Knight [f=0011617] [11617] Event [6696,24.4572449,3656]: 0 finished unit Metal Extractor [f=0011660] [11660] Event [1688,20.0249939,5960]: 0 finished unit Solar Collector [f=0011686] [11686] Event [1177.59998,20.8247986,5016]: 0 finished unit Glaive [f=0011807] [11807] Event [1177.59998,20.8247986,5016]: 0 finished unit Ronin [f=0011835] [11835] Event [1608,20.4082336,6008]: 0 finished unit Solar Collector [f=0011861] [11861] Event [undefined]: brianfreeman resigned [f=0011861] game_message: brianfreeman has been destroyed! [f=0011861] game_message: exploit wins! [f=0011861] Submitting stats [f=0011861] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011861] Part| Total Time|Time of the last 0.5s [f=0011861] Draw 10252.45ms 12.40% [f=0011861] Lua::Callins::Synced 4606.85ms 31.50% [f=0011861] Lua::Callins::Unsynced 10945.40ms 9.50% [f=0011861] Lua::CollectGarbage::Synced 353.52ms 0.10% [f=0011861] Lua::CollectGarbage::Unsynced 681.99ms 0.20% [f=0011861] Misc::Profiler::AddTime 36.62ms 0.00% [f=0011861] Sim 19885.80ms 78.70% [f=0011861] [11861] Received game_message: brianfreeman has been destroyed! [f=0011861] [11861] Received game_message: exploit wins! [f=0011862] [11862] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011862] [11862] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011862] [11862] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011862] [11862] Game End Stats Values: 2,1200,2140,1200,2140,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1200,2000,1200,2000,5.5999999,5.74666643,5.5999999,5.74666643,0,65,0,65,0,0,0,0,0,75,0,75,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011862] [11862] Game End Stats Values: 3,1350,2335,1350,2335,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1350,2000,1350,2000,6,8.63999939,6,8.63999939,0,185,0,185,0,0,0,0,0,150,0,150,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011862] [11862] Game End Stats Values: 4,1350,2400,1350,2400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.0666647,8,9.0666647,1350,2000,1350,2000,6,10.4005327,6,10.4005327,0,250,0,250,0,0,0,0,0,150,0,150,0,0,0,0,0,0.008,0,0.008,0,0,0,0 [f=0011862] [11862] Game End Stats Values: 5,1350,2600,1350,2600,0,1.49284029,0,1.49284029,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.80000019,8,8.80000019,1350,2000,1350,2000,6,10.4997892,6,10.4997892,0,380,0,380,0,0,0,0,0,220,0,220,0,0,0,0,0,0.012,0,0.012,0,0,0,0 [f=0011862] [11862] Game End Stats Values: 6,1350,2770,1350,2770,0,4.3270874,0,4.3270874,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10.1333332,8,10.1333332,1350,2000,1350,2000,6,10.5889502,6,10.5889502,0,380,0,380,0,0,0,0,0,390,0,390,0,0,0,0,0,0.012,0,0.012,0,0,0,0 [f=0011862] [11862] Game End Stats Values: 7,1350,2905,1350,2905,0,6.40729761,0,6.40729761,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,13.1999998,8,13.1999998,1350,2000,1350,2000,6,10.5391483,6,10.5391483,0,445,0,445,0,0,0,0,0,460,0,460,0,0,0,0,0,0.01899998,0,0.01899998,0,0,0,0 [f=0011862] [11862] Game End Stats Values: 8,2050,3090,2050,3090,0,7.99341869,0,7.99341869,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,14.5333338,8,14.5333338,2050,2000,2050,2000,6,10.5060081,6,10.5060081,0,630,0,630,0,0,0,0,0,460,0,460,0,0,0,0,0,0.02299996,0,0.02299996,0,0,0,0 [f=0011862] [11862] Game End Stats Values: 9,2050,3365,2050,3365,0,10.4613581,0,10.4613581,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,15.8666668,8,15.8666668,2050,2000,2050,2000,6,11.8845272,6,11.8845272,0,760,0,760,0,0,0,0,0,605,0,605,0,0,0,0,0,0.02299996,0,0.02299996,0,0,0,0 [f=0011862] [11862] Game End Stats Values: 10,2050,3570,2050,3570,0,14.8959961,0,14.8959961,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,16,8,16,2050,2055,2050,2055,6,13.9223089,6,13.9223089,0,760,0,760,0,0,0,0,0,755,0,755,0,0,0,0,0,0.02299996,0,0.02299996,0,0,0,0 [f=0011862] [11862] Game End Stats Values: 11,2050,3750,2050,3750,0,16.740694,0,16.740694,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,0,180,8,16,8,16,2050,2055,2050,2055,6,16.9763126,6,16.9763126,0,760,0,760,0,0,0,0,0,755,0,755,0,0,0,0,0,0.02299996,0,0.02299996,0,0,0,0 [f=0011862] [11862] Game End Stats Values: 12,2050,4045,2050,4045,0,17.9451809,0,17.9451809,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,0,180,8,16,8,16,2050,2055,2050,2055,6,18.2536316,6,18.2536316,0,980,0,980,0,0,0,0,0,830,0,830,0,0,0,0,0,0.02299996,0,0.02299996,0,0,0,0 [f=0011862] [11862] Game End Stats Values: 13,2085,4115,2085,4115,0,24.1483307,0,24.1483307,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,0,180,8.58412647,17.7333336,8.58412647,17.7333336,2050,2055,2050,2055,6,19.6135464,6,19.6135464,0,980,0,980,0,0,0,0,35,900,35,900,0,0,0,0,0,0.02299996,0,0.02299996,0,0,0,0 [f=0011862] [11862] Game End Stats Values: 14,2120,4480,2120,4480,0,27.8266068,0,27.8266068,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,0,180,9.24608231,19.7333336,9.24608231,19.7333336,2050,2055,2050,2055,6,19.8852177,6,19.8852177,0,1200,0,1200,0,0,0,0,70,1045,70,1045,0,0,0,0,0,0.02299996,0,0.02299996,0,0,0,0 [f=0011862] [11862] Game End Stats Values: 15,2120,4820,2120,4820,0,29.2662354,0,29.2662354,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,0,180,9.27320862,21.4666672,9.27320862,21.4666672,2050,2055,2050,2055,6,22.6695118,6,22.6695118,0,1320,0,1320,0,0,0,0,70,1265,70,1265,0,0,0,0,0,0.02624994,0,0.02624994,0,0,0,0 [f=0011862] [11862] Game End Stats Values: 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19,2225,5955,2225,5955,0,39.0389786,0,39.0389786,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,0,180,17.762022,31.0666676,17.762022,31.0666676,2050,2340,2050,2340,6,29.6117687,6,29.6117687,0,1670,0,1670,0,0,0,0,175,1765,175,1765,0,0,0,0,0,0.02733327,0,0.02733327,0,0,0,0 [f=0011862] [11862] Game End Stats Values: 20,2225,6925,2225,6925,0,42.4895668,0,42.4895668,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,0,180,18.7939854,36.0000153,18.7939854,36.0000153,2050,2890,2050,2890,6,30.4312534,6,30.4312534,0,2020,0,2020,0,0,0,0,175,1835,175,1835,0,0,0,0,0,0.04783353,0,0.04783353,0,0,0,0 [f=0011862] [11862] Game End Stats Values: 21,2225,7350,2225,7350,0,49.4767952,0,49.4767952,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,270,0,270,19.3726521,39.6000214,19.3726521,39.6000214,2050,2890,2050,2890,6,32.5741539,6,32.5741539,0,2140,0,2140,0,0,0,0,175,2050,175,2050,0,0,0,0,0,0.0760504,0,0.0760504,0,0,0,0 [f=0011862] [11862] Game End Stats Values: 22,3275,7660,3275,7660,0,51.7936859,0,51.7936859,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,270,0,270,20.3721619,42.1333427,20.3721619,42.1333427,3100,2890,3100,2890,6,32.5559883,6,32.5559883,0,2380,0,2380,0,0,0,0,175,2120,175,2120,0,0,0,0,0,0.10308357,0,0.10308357,0,0,0,0 [f=0011862] [11862] Game End Stats Values: 23,3275,7730,3275,7730,0,62.813633,0,62.813633,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,270,0,270,18.8143673,45.211132,18.8143673,45.211132,3100,2890,3100,2890,6,33.1364059,6,33.1364059,0,2380,0,2380,0,0,0,0,175,2190,175,2190,0,0,0,0,0,0.13124989,0,0.13124989,0,0,0,0 [f=0011862] [11862] Game End Stats Values: 24,3275,8200,3275,8200,0,79.0101852,0,79.0101852,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,270,0,270,13.9246254,44.7889137,13.9246254,44.7889137,3100,2890,3100,2890,6,33.4811745,6,33.4811745,0,2850,0,2850,0,0,0,0,175,2190,175,2190,0,0,0,0,0,0.15399845,0,0.15399845,0,0,0,0 [f=0011862] [11862] Game End Stats Values: 25,3275,9580,3275,9580,0,101.503883,0,101.503883,0,0,0,0,0,0,0,0,0,0,0,0,59.904789,0,59.904789,0,0,270,0,270,14.4870024,44.0000191,14.4870024,44.0000191,3100,3995,3100,3995,6,33.900589,6,33.900589,0,3125,0,3125,0,0,0,0,175,2190,175,2190,0,0,0,0,0,0.17024727,0,0.17024727,0,59.904789,0,59.904789 [f=0011862] [11862] Game End Stats Values: 26,3275,9895,3275,9895,0,137.525024,0,137.525024,0,0,0,0,0,0,0,0,0,0,0,0,101.33342,0,101.33342,0,0,270,0,270,18.0343685,43.466671,18.0343685,43.466671,3100,3995,3100,3995,6,36.4154816,6,36.4154816,0,3465,0,3465,100,0,100,0,175,2165,175,2165,0,100,0,100,0,0.18324633,0,0.18324633,0,101.33342,0,101.33342 [f=0011862] [11862] Game End Stats Values: 27,175,9820,175,9820,0,160.663574,0,160.663574,0,0,0,0,0,0,0,0,487.831573,0,487.831573,0,1033.23315,3195.38306,1033.23315,3195.38306,0,270,0,270,16.2992687,41.0666656,16.2992687,41.0666656,0,3995,0,3995,4.66666651,36.2893753,4.66666651,36.2893753,0,3245,0,3245,735,3100,735,3100,175,2310,175,2310,3100,735,3100,735,0,0.18324633,0,0.18324633,3195.38306,1033.89563,3195.38306,1033.89563 [f=0011862] [11862] Game End Stats Values: 28,175,9980,175,9980,0,169.865967,0,169.865967,0,0,0,0,0,0,0,0,499.831573,0,499.831573,0,1033.23315,3195.38306,1033.23315,3195.38306,0,270,0,270,13.2408142,41.6666679,13.2408142,41.6666679,0,3995,0,3995,2,38.3337364,2,38.3337364,0,3335,0,3335,735,3100,735,3100,175,2380,175,2380,3100,735,3100,735,0,0.18324633,0,0.18324633,3195.38306,1033.89563,3195.38306,1033.89563 [f=0011985] [11985] Event [1560,20.3832397,5928]: 0 finished unit Solar Collector [f=0011993] Spectator brianfreeman left the game: normal quit [f=0011993] [11993] Event [undefined]: brianfreeman quit [f=0012057] [12057] Event [1177.59998,20.8247986,5016]: 0 finished unit Reaver [f=0012147] No clients connected, shutting down server [f=0012147] Server shutdown [f=0012229] [12229] Event [1177.59998,20.8247986,5016]: 0 finished unit Conjurer [f=0012349] [12349] Event [1640,20.1249695,5880]: 0 finished unit Solar Collector [f=0012369] [12369] Event [760,20.7998047,5096]: 0 finished unit Solar Collector [f=0012585] [12585] Event [1177.59998,20.8247986,5016]: 0 finished unit Knight [f=0012599] [12599] Event [2024,20.0249939,5960]: 0 finished unit Solar Collector [f=0012687] [12687] Event [1177.59998,20.8247986,5016]: 0 finished unit Glaive [f=0012798] [12798] Event [1177.59998,20.8247986,5016]: 0 finished unit Ronin [f=0012858] [12858] Event [1944,20.0166626,6008]: 0 finished unit Solar Collector [f=0012859] [12859] Event [7704,31.3722229,2648]: 0 finished unit Metal Extractor [f=0012864] [12864] Event [632,20.7914734,4984]: 0 finished unit Solar Collector [f=0013029] [13029] Event [1177.59998,20.8247986,5016]: 0 finished unit Reaver [f=0013169] [13169] Event [1177.59998,20.8247986,5016]: 0 finished unit Conjurer [f=0013180] [13180] Event [1896,20.0416565,5928]: 0 finished unit Solar Collector [f=0013403] [13403] Event [504,20.7164917,4856]: 0 finished unit Solar Collector [f=0013465] [13465] Event [1177.59998,20.8247986,5016]: 0 finished unit Knight [f=0013551] [13551] Event [1177.59998,20.8247986,5016]: 0 finished unit Glaive [f=0013660] [13660] Event [1177.59998,20.8247986,5016]: 0 finished unit Ronin [f=0013863] [13863] Event [1177.59998,20.8247986,5016]: 0 finished unit Reaver [f=0013943] [13943] Event [376,21.4663086,4744]: 0 finished unit Solar Collector [f=0013998] [13998] Event [1177.59998,20.8247986,5016]: 0 finished unit Conjurer [f=0014104] [14104] Event [6520,34.9963379,1832]: 0 finished unit Metal Extractor [f=0014286] [14286] Event [1177.59998,20.8247986,5016]: 0 finished unit Knight [f=0014371] [14371] Event [1177.59998,20.8247986,5016]: 0 finished unit Glaive [f=0014408] [14408] Event [344,21.4579773,4664]: 0 finished unit Solar Collector [f=0014463] [14463] Event [1177.59998,20.8247986,5016]: 0 finished unit Ronin [f=0014537] [14537] Event [6504,33.6216736,1464]: 0 finished unit Metal Extractor [f=0014654] [14654] Event [1177.59998,20.8247986,5016]: 0 finished unit Reaver [f=0014782] [14782] Event [1177.59998,20.8247986,5016]: 0 finished unit Conjurer [f=0014918] [14918] Event [344,21.4663086,4536]: 0 finished unit Solar Collector [f=0015043] [15043] Event [1177.59998,20.8247986,5016]: 0 finished unit Knight [f=0015132] [15132] Event [1177.59998,20.8247986,5016]: 0 finished unit Glaive [f=0015223] [15223] Event [1177.59998,20.8247986,5016]: 0 finished unit Ronin [f=0015393] [15393] Event [1177.59998,20.8247986,5016]: 0 finished unit Reaver [f=0015412] [15412] Event [328,20.6914978,4408]: 0 finished unit Solar Collector [f=0015454] Autoquit sending quit command. [f=0015454] [QuitAction] user exited to system [f=0015454] [SpringApp::Kill][1] fromRun=1 [f=0015454] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015454] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015454] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015454] [ThreadPool::SetThreadCount][2] workers=0 [f=0015454] [SpringApp::Kill][2] [f=0015454] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015454] [Game::KillLua][3] dtor=0 luaUI=0x518e5ce0 [f=0015454] Start widgetHandler:Shutdown [f=0015454] Shutdown - SaveOrderList Complete [f=0015454] Writing last game win data [f=0015454] Shutdown - SaveConfigData Complete [f=0015454] Shutdown Widget - Save/Load API [f=0015454] Shutdown Widget - Chili Highlight [f=0015454] Shutdown Widget - Draw After Chili [f=0015454] Shutdown Widget - EPIC Menu [f=0015454] Shutdown Widget - Chili Widget Selector [f=0015454] Shutdown Widget - Chili Minimap [f=0015454] Shutdown Widget - Local Team Colors [f=0015454] Shutdown Widget - Display Keys 2 [f=0015454] Shutdown Widget - Save Game Menu [f=0015454] Shutdown Widget - Unit Icons [f=0015454] Shutdown Widget - Noises [f=0015454] Shutdown Widget - HealthBars [f=0015454] Shutdown Widget - Win Counter [f=0015454] Shutdown Widget - SpringRTS Replay Stats [f=0015454] Shutdown Widget - BuildETA [f=0015454] Shutdown Widget - Modular Comm Info [f=0015454] Shutdown Widget - Stereo3D [f=0015454] Shutdown Widget - Showeco and Grid Drawer [f=0015454] Shutdown Widget - Point Tracker [f=0015454] Shutdown Widget - Music Player [f=0015454] Shutdown Widget - Missile Silo Range [f=0015454] Shutdown Widget - MinimapEvents [f=0015454] Shutdown Widget - Mex Placement Handler [f=0015454] Shutdown Widget - Local Widgets Config [f=0015454] Shutdown Widget - Highlight Geos [f=0015454] Shutdown Widget - Grab Input [f=0015454] Input grabbing is disabled! [f=0015454] Shutdown Widget - MetalFeatures (new) [f=0015454] Shutdown Widget - Darkening [f=0015454] Shutdown Widget - Context Menu [f=0015454] Shutdown Widget - Chili Spectator Panels [f=0015454] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015454] Shutdown Widget - Chili Nuke Warning [f=0015454] Shutdown Widget - Chili EndGame Window [f=0015454] Shutdown Widget - Chili Economy Panel Default [f=0015454] Shutdown Widget - CameraShake [f=0015454] Shutdown Widget - Attack AoE [f=0015454] Shutdown Widget - Map Edge Extension [f=0015454] Shutdown Widget - Selection Send [f=0015454] Shutdown Widget - LupsManager [f=0015454] Shutdown Widget - Newton Firezone [f=0015454] Shutdown Widget - Chili Crude Player List [f=0015454] Shutdown Widget - Chili Pro Console [f=0015454] Shutdown Widget - Lasso Terraform GUI [f=0015454] Shutdown Widget - Lups [f=0015454] Shutdown Widget - Chili Framework [f=0015454] Shutdown Widget - Chili Core Selector [f=0015454] Shutdown Widget - Custom Markers [f=0015454] Shutdown Widget - Pause Screen [f=0015454] Shutdown Widget - Text To Speech Control [f=0015454] Shutdown Widget - Persistent Build Height [f=0015454] Shutdown Widget - Layout Handler [f=0015454] End widgetHandler:Shutdown [f=0015454] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={353729,54930649} {int,ext,rec}Allocs={22352407,0,0} {chunk,block}Bytes={54930649,0} [f=0015454] [Game::KillLua][1] dtor=0 luaGaia=0x62544c30 [f=0015454] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={281696,48976019} {int,ext,rec}Allocs={22352409,0,0} {chunk,block}Bytes={48976019,0} [f=0015454] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={281696,48976019} {int,ext,rec}Allocs={22352409,0,0} {chunk,block}Bytes={48976019,0} [f=0015454] [Game::KillLua][2] dtor=0 luaRules=0x51e2f530 [f=0015454] Start gadgetHandler:Shutdown [f=0015454] Shutdown - StartSetup [f=0015454] Shutdown - UnitMorph [f=0015454] Shutdown - LupsNanoSpray [f=0015454] Shutdown - Missile Silo Controller [f=0015454] Shutdown - Modular Comm Info [f=0015454] Shutdown - Terrain Texture Handler [f=0015454] Shutdown - UnitCloakShield [f=0015454] Shutdown - Starlight Handler [f=0015454] End gadgetHandler:Shutdown [f=0015454] Start gadgetHandler:Shutdown [f=0015454] Shutdown - Save/Load [f=0015454] Shutdown - UnitMorph [f=0015454] Shutdown - Modular Comm Info [f=0015454] Shutdown - Retreat Command [f=0015454] Shutdown - Shockwaves [f=0015454] Shutdown - Teleport Throw [f=0015454] Shutdown - UnitCloakShield [f=0015454] Shutdown - Lups Cloak FX [f=0015454] Shutdown - Lups [f=0015454] Shutdown - Lups Shield [f=0015454] End gadgetHandler:Shutdown [f=0015454] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22352517,0,0} {chunk,block}Bytes={0,0} [f=0015454] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22352517,0,0} {chunk,block}Bytes={0,0} [f=0015454] [Game::KillLua][4] dtor=0 [f=0015454] [Game::~CGame][1] [f=0015454] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015454] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015454] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015454] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015454] [Game::KillLua][4] dtor=1 [f=0015454] [Game::KillMisc][1] [f=0015454] [Game::KillMisc][2] [f=0015454] [Game::KillMisc][3] [f=0015454] [Game::KillRendering][1] [f=0015454] [3DOParser::Kill] allocated 137 pieces [f=0015454] [S3OParser::Kill] allocated 2650 pieces [f=0015454] [AssParser::Kill] allocated 222 pieces [f=0015454] [Game::KillInterface][1] [f=0015454] [Game::KillInterface][2] [f=0015454] [Game::KillSimulation][1] [f=0015454] [Game::KillSimulation][2] [f=0015454] [CCollisionHandler] dis-/continuous tests: 0/3733 [f=0015454] [Game::KillSimulation][3] [f=0015454] [~CPathCache(36x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015454] [~CPathCache(36x24)] cacheHits=12 hitPercentage=14% numHashColls=0 maxCacheSize=11 [f=0015454] [~CPathCache(72x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015454] [~CPathCache(72x48)] cacheHits=413 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015454] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015454] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015454] [LosHandler::Kill] raycast instance cache-{hits,misses}={2356,9178}; shared=1%; cached=20% [f=0015454] [Game::KillSimulation][4] [f=0015454] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0015454] [Game::~CGame][2] [f=0015454] [Game::~CGame][3] [f=0015454] [SpringApp::Kill][3] [f=0015454] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 161814 bytes sent 109821 bytes recv'd [f=0015454] [SpringApp::Kill][4] font=0x45aa37e0 [f=0015454] [SpringApp::Kill][5] [f=0015454] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7627 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp (0x448487c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp" numZipFiles=7627 sumInflSize=692916kb sumReadTime=3025ms file="bitmaps/loadpictures/skydust.png" indx=507 inflSize=3031kb readTime=106ms file="objects3d/strikecom_1.dae" indx=5345 inflSize=1500kb readTime=83ms file="objects3d/strikecom_dead_1.dae" indx=5355 inflSize=1986kb readTime=80ms file="objects3d/strikecom_2.dae" indx=5347 inflSize=1499kb readTime=65ms file="objects3d/strikecom_3.dae" indx=5349 inflSize=1499kb readTime=64ms file="objects3d/strikecom.dae" indx=5343 inflSize=1500kb readTime=53ms file="objects3d/benzcom5.s3o" indx=4839 inflSize=326kb readTime=46ms file="objects3d/corcomalt4.s3o" indx=4945 inflSize=114kb readTime=35ms file="luaui/widgets/gui_chili_chatbubbles.lua" indx=4509 inflSize=16kb readTime=31ms file="objects3d/m-5.s3o" indx=5145 inflSize=124kb readTime=27ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp] 53818656 bytes cached in 2802 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=50 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/otago_1.1.sd7 (0x45c5bb80) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x45b996a0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x45df72b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f69d0083580) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 231399 bytes cached in 72 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]