[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.rPhz1aoulp/springsettings.827292.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 11ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f98dc01d9f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 20529 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/827292/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 189ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x460a23f0] using map "Fairyland 1.31" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x460a23f0] using game "Zero-K v1.7.11.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.11.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 181ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 992ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1389ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 37ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 696ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 99ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 36ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 136ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 144ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] dragneel583 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/827292/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1efa9a0b [f=-000001] [Path] [PathEstimator::ReadFile] hash=1efa9a0b file="cache/104dev-maintenance/paths/Fairyland 1.31.pe-1efa9a0b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1efa9a1b [f=-000001] [Path] [PathEstimator::ReadFile] hash=1efa9a1b file="cache/104dev-maintenance/paths/Fairyland 1.31.pe2-1efa9a1b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (255ms, checksum fed28b1c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11437,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/827292/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db44343e12b787a24efe7450f4244741a392b99a3baa533902b31c0df7e73ccc6ab8f0a8f647d50d7662be8784d95a148b1c2459b3ae7f2518cb8bc1be236146]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x530c8d10,0x63fb6530}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 3ca32c5ea72c456cd01ce0a59ebcb8ca [f=-000001] Connection attempt from exploit [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: exploit changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from monkeynation [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: monkeynation changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="monkeynation" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="monkeynation" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db44343e12b787a24efe7450f4244741a392b99a3baa533902b31c0df7e73ccc6ab8f0a8f647d50d7662be8784d95a148b1c2459b3ae7f2518cb8bc1be236146]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[Game::Load][lua{Rules,Gaia}={0x52776d80,0xa5749830}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="monkeynation" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db44343e12b787a24efe7450f4244741a392b99a3baa533902b31c0df7e73ccc6ab8f0a8f647d50d7662be8784d95a148b1c2459b3ae7f2518cb8bc1be236146]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="monkeynation" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="monkeynation" string="[Game::Load][lua{Rules,Gaia}={4e4857b8,53c2f278}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Recon! [f=-000001] Allies: I choose: Support! [f=-000001] [0] Event [433,399.97998,4754]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4633,399.980469,337]: 1 finished unit Engineer Commander [f=0000000] [0] exploit, team: 0, elo:2002 [f=0000000] [0] monkeynation, team: 1, elo:1775 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [504,399.978638,4592]: 0 finished unit Cloakbot Factory [f=0000005] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000005] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000005] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000005] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000005] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000005] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000005] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000005] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000005] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000005] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000005] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000005] !transmitlobby @voice@buildUnit@reload [f=0000008] [8] Event [4704,399.978638,360]: 1 finished unit Shieldbot Factory [f=0000240] [240] Event [296,399.978638,4696]: 0 finished unit Metal Extractor [f=0000419] [419] Event [504.01474,399.978638,4582.3999]: 0 finished unit Glaive [f=0000480] [480] Event [472,399.978638,4888]: 0 finished unit Metal Extractor [f=0000534] [534] Event [4704,399.978638,372]: 1 finished unit Convict [f=0000599] [599] Event [408,399.978638,4840]: 0 finished unit Wind/Tidal Generator [f=0000601] [601] Event [4648,399.978638,232]: 1 finished unit Metal Extractor [f=0000719] [719] Event [328,399.978638,4776]: 0 finished unit Wind/Tidal Generator [f=0000786] [786] Event [504.01474,399.978638,4582.3999]: 0 finished unit Conjurer [f=0000839] [839] Event [248,399.978638,4696]: 0 finished unit Wind/Tidal Generator [f=0000903] [903] Event [4704,399.978638,372]: 1 finished unit Convict [f=0001076] [1076] Event [360,399.978638,4712]: 0 finished unit Solar Collector [f=0001149] [1149] Event [504.01474,399.978638,4582.3999]: 0 finished unit Glaive [f=0001256] [1256] Event [4488,399.978638,456]: 1 finished unit Solar Collector [f=0001426] [1426] Event [504.01474,399.978638,4582.3999]: 0 finished unit Glaive [f=0001709] [1709] Event [504.01474,399.978638,4582.3999]: 0 finished unit Glaive [f=0001828] [1828] Event [368,399.978638,4656]: 0 finished unit Lotus [f=0001991] [1991] Event [4704,399.978638,372]: 1 finished unit Convict [f=0002043] [2043] Event [4488,399.978638,376]: 1 finished unit Solar Collector [f=0002082] [2082] Event [312,399.978638,4632]: 0 finished unit Solar Collector [f=0002167] [2167] Event [504.01474,399.978638,4582.3999]: 0 finished unit Glaive [f=0002372] [2372] Event [504.01474,399.978638,4582.3999]: 0 finished unit Glaive [f=0002429] [2429] Event [4640,399.978638,432]: 1 finished unit Lotus [f=0002593] [2593] Event [400,364.431763,4048]: 0 finished unit Radar Tower [f=0002668] [2668] Event [504.01474,399.978638,4582.3999]: 0 finished unit Glaive [f=0002932] [2932] Event [4488,399.978638,296]: 1 finished unit Solar Collector [f=0002940] [2940] Event [4704,399.978638,372]: 1 finished unit Bandit [f=0002955] [2955] Event [4728,399.978638,264]: 1 finished unit Caretaker [f=0003040] [3040] Event [504.01474,399.978638,4582.3999]: 0 finished unit Conjurer [f=0003500] [3500] Event [4704,399.978638,372]: 1 finished unit Bandit [f=0003524] [3524] Event [184,249.000549,3320]: 0 finished unit Metal Extractor [f=0003560] [3560] Event [904,399.711609,4344]: 0 finished unit Metal Extractor [f=0003581] [3581] Event [504.01474,399.978638,4582.3999]: 0 finished unit Glaive [f=0003743] [3743] Event [504.01474,399.978638,4582.3999]: 0 finished unit Glaive [f=0003890] [3890] Event [424,249.000549,3240]: 0 finished unit Metal Extractor [f=0003971] [3971] Event [4488,399.978638,216]: 1 finished unit Solar Collector [f=0004006] [4006] Event [504.01474,399.978638,4582.3999]: 0 finished unit Glaive [f=0004337] [4337] Event [1368,249.043274,4168]: 0 finished unit Metal Extractor [f=0004357] [4357] Event [440,250.869751,3144]: 0 finished unit Solar Collector [f=0004486] [4486] Event [504.01474,399.978638,4582.3999]: 0 finished unit Conjurer [f=0004560] [4560] Event [4704,399.978638,372]: 1 finished unit Bandit [f=0004583] [4583] Event [4229.24805,233.592789,1875.51794]: 0 lost unit Glaive [f=0004674] [4674] Event [504.01474,399.978638,4582.3999]: 0 finished unit Glaive [f=0004690] [4690] Event [576,260.183716,3136]: 0 finished unit Lotus [f=0004931] [4931] Event [536,272.520447,3048]: 0 finished unit Solar Collector [f=0004947] [4947] Event [4840,399.978638,408]: 1 finished unit Metal Extractor [f=0004954] [4954] Event [504.01474,399.978638,4582.3999]: 0 finished unit Glaive [f=0005001] [5001] Event [4776,399.967957,264]: 1 finished unit Caretaker [f=0005105] [5105] Event [504.01474,399.978638,4582.3999]: 0 finished unit Glaive [f=0005194] [5194] Event [4704,399.978638,372]: 1 finished unit Bandit [f=0005206] [5206] Event [520,399.978638,4952]: 0 finished unit Solar Collector [f=0005362] [5362] Event [504.01474,399.978638,4582.3999]: 0 finished unit Conjurer [f=0005558] [5558] Event [504.01474,399.978638,4582.3999]: 0 finished unit Glaive [f=0005641] [5641] Event [616,399.978638,4824]: 0 finished unit Solar Collector [f=0005654] [5654] Event [4704,399.978638,372]: 1 finished unit Rogue [f=0005726] [5726] Event [504.01474,399.978638,4582.3999]: 0 finished unit Glaive [f=0005734] [5734] Event [3176,162.419128,4120]: 0 finished unit Metal Extractor [f=0005770] [5770] Event [4384,399.978638,416]: 1 finished unit Lotus [f=0005886] [5886] Event [504.01474,399.978638,4582.3999]: 0 finished unit Glaive [f=0006161] [6161] Event [728,399.978638,4696]: 0 finished unit Solar Collector [f=0006218] [6218] Event [4704,399.978638,372]: 1 finished unit Rogue [f=0006399] [6399] Event [520,161.265564,2360]: 0 finished unit Metal Extractor [f=0006583] [6583] Event [504.01474,399.978638,4582.3999]: 0 finished unit Reaver [f=0006693] [6693] Event [824,399.893188,4568]: 0 finished unit Solar Collector [f=0006696] [6696] Event [3384,163.4552,3992]: 0 finished unit Metal Extractor [f=0006983] [6983] Event [1275.88123,315.626495,4592.34961]: 1 lost unit Bandit [f=0007070] [7070] Event [528,153.53241,2080]: 0 finished unit Lotus [f=0007239] [7239] Event [296,160.037231,2104]: 0 finished unit Metal Extractor [f=0007243] [7243] Event [920,395.748901,4440]: 0 finished unit Solar Collector [f=0007608] [7608] Event [4320,399.938599,160]: 1 finished unit Terraform [f=0007651] [7651] Event [424,399.978638,4680]: 0 finished unit Caretaker [f=0007744] [7744] Event [3392,173.399353,3920]: 0 finished unit Lotus [f=0007745] [7745] Event [968,396.75293,4344]: 0 finished unit Solar Collector [f=0007781] [7781] Event [504.01474,399.978638,4582.3999]: 0 finished unit Knight [f=0007801] [7801] Event [4704,399.978638,372]: 1 finished unit Rogue [f=0008031] [8031] Event [1000,385.099762,4408]: 0 finished unit Wind/Tidal Generator [f=0008032] [8032] Event [3720,249.021912,920]: 1 lost unit Metal Extractor [f=0008054] [8054] Event [504.01474,399.978638,4582.3999]: 0 finished unit Glaive [f=0008063] [8063] Event [354.566772,156.642593,1283.14856]: 0 finished unit Engineer Commander [f=0008063] game_message: Morph complete: Support lvl 1 -> Support lvl 2 [f=0008063] [8063] Received game_message: Morph complete: Support lvl 1 -> Support lvl 2 [f=0008102] [8102] Event [3733.71973,249.02739,929.615662]: 0 lost unit Glaive [f=0008145] [8145] Event [504.01474,399.978638,4582.3999]: 0 finished unit Glaive [f=0008154] [8154] Event [3760.61865,249.015701,930.64209]: 0 lost unit Glaive [f=0008235] [8235] Event [504.01474,399.978638,4582.3999]: 0 finished unit Glaive [f=0008314] [8314] Event [4704,399.978638,372]: 1 finished unit Rogue [f=0008325] [8325] Event [504.01474,399.978638,4582.3999]: 0 finished unit Glaive [f=0008415] [8415] Event [504.01474,399.978638,4582.3999]: 0 finished unit Glaive [f=0008420] [8420] Event [1080,355.41687,4392]: 0 finished unit Wind/Tidal Generator [f=0008505] [8505] Event [504.01474,399.978638,4582.3999]: 0 finished unit Glaive [f=0008594] [8594] Event [504.01474,399.978638,4582.3999]: 0 finished unit Glaive [f=0008684] [8684] Event [504.01474,399.978638,4582.3999]: 0 finished unit Glaive [f=0008690] [8690] Event [1160,305.162048,4376]: 0 finished unit Wind/Tidal Generator [f=0008759] [8759] Event [3720,249.111481,920]: 1 lost unit Metal Extractor [f=0008774] [8774] Event [504.01474,399.978638,4582.3999]: 0 finished unit Glaive [f=0008779] [8779] Event [280,166.915894,456]: 0 finished unit Metal Extractor [f=0008809] [8809] Event [3838.81616,256.289612,861.970581]: 0 lost unit Glaive [f=0008862] [8862] Event [504.01474,399.978638,4582.3999]: 0 finished unit Glaive [f=0008922] [8922] Event [4704,399.978638,372]: 1 finished unit Convict [f=0008926] [8926] Event [3913.01514,294.430023,736.111328]: 0 lost unit Glaive [f=0008952] [8952] Event [504.01474,399.978638,4582.3999]: 0 finished unit Glaive [f=0008959] [8959] Event [1240,283.169556,4360]: 0 finished unit Wind/Tidal Generator [f=0008969] [8969] Event [3809.1748,254.226685,868.761292]: 1 lost unit Convict [f=0008981] [8981] Event [3832.28125,252.39917,888.530579]: 1 lost unit Bandit [f=0009007] [9007] Event [3760.82617,252.164032,859.472595]: 1 lost unit Rogue [f=0009043] [9043] Event [504.01474,399.978638,4582.3999]: 0 finished unit Glaive [f=0009105] [9105] Event [4584,163.711548,2776]: 0 finished unit Metal Extractor [f=0009133] [9133] Event [504.01474,399.978638,4582.3999]: 0 finished unit Glaive [f=0009178] [9178] Event [3790.13062,298.490509,624.376831]: 1 lost unit Bandit [f=0009213] [9213] Event [520,153.265381,232]: 0 finished unit Metal Extractor [f=0009230] [9230] Event [1320,270.384216,4344]: 0 finished unit Wind/Tidal Generator [f=0009240] [9240] Event [504.01474,399.978638,4582.3999]: 0 finished unit Glaive [f=0009330] [9330] Event [504.01474,399.978638,4582.3999]: 0 finished unit Glaive [f=0009362] [9362] Event [4184,399.658203,296]: 1 finished unit Caretaker [f=0009418] [9418] Event [504.01474,399.978638,4582.3999]: 0 finished unit Glaive [f=0009422] [9422] Event [4704,399.978638,372]: 1 finished unit Convict [f=0009499] [9499] Event [1400,256.221008,4328]: 0 finished unit Wind/Tidal Generator [f=0009508] [9508] Event [504.01474,399.978638,4582.3999]: 0 finished unit Glaive [f=0009598] [9598] Event [504.01474,399.978638,4582.3999]: 0 finished unit Glaive [f=0009711] [9711] Event [504.01474,399.978638,4582.3999]: 0 finished unit Glaive [f=0009743] [9743] Event [1352,253.422546,4264]: 0 finished unit Wind/Tidal Generator [f=0009907] [9907] Event [504.01474,399.978638,4582.3999]: 0 finished unit Glaive [f=0010060] [10060] Event [1416,249.053955,4200]: 0 finished unit Wind/Tidal Generator [f=0010218] [10218] Event [488,399.978638,4712]: 0 finished unit Caretaker [f=0010251] [10251] Event [504.01474,399.978638,4582.3999]: 0 finished unit Conjurer [f=0010310] [10310] Event [3720,249.111481,920]: 1 lost unit Metal Extractor [f=0010343] [10343] Event [504.01474,399.978638,4582.3999]: 0 finished unit Glaive [f=0010393] [10393] Event [3664,249.032593,864]: 1 lost unit Lotus [f=0010425] [10425] Event [3768.02539,257.581726,824.471008]: 1 lost unit Convict [f=0010473] [10473] Event [504.01474,399.978638,4582.3999]: 0 finished unit Ronin [f=0010553] [10553] Event [3720,249.111481,920]: 1 lost unit Metal Extractor [f=0010607] [10607] Event [3831.68115,251.073578,899.840881]: 1 lost unit Convict [f=0010616] [10616] Event [504.01474,399.978638,4582.3999]: 0 finished unit Sling [f=0010712] [10712] Event [504.01474,399.978638,4582.3999]: 0 finished unit Glaive [f=0010786] [10786] Event [3642.37793,255.995178,688.23468]: 0 lost unit Glaive [f=0010803] [10803] Event [504.01474,399.978638,4582.3999]: 0 finished unit Glaive [f=0010924] [10924] Event [504.01474,399.978638,4582.3999]: 0 finished unit Ronin [f=0010927] [10927] Event [4704,399.978638,372]: 1 finished unit Racketeer [f=0010951] [10951] Event [1408,249.000549,4080]: 0 finished unit Lotus [f=0011055] [11055] Event [504.01474,399.978638,4582.3999]: 0 finished unit Sling [f=0011059] [11059] Event [3391.31641,249.000549,596.126099]: 0 lost unit Glaive [f=0011146] [11146] Event [504.01474,399.978638,4582.3999]: 0 finished unit Glaive [f=0011235] [11235] Event [504.01474,399.978638,4582.3999]: 0 finished unit Glaive [f=0011358] [11358] Event [504.01474,399.978638,4582.3999]: 0 finished unit Ronin [f=0011538] [11538] Event [1768,163.861084,1144]: 0 finished unit Metal Extractor [f=0011552] [11552] Event [504.01474,399.978638,4582.3999]: 0 finished unit Sling [f=0011634] [11634] Event [504.01474,399.978638,4582.3999]: 0 finished unit Glaive [f=0011711] [11711] Event [1740.18445,156.739487,1077.4646]: 0 finished unit Engineer Commander [f=0011711] game_message: Morph complete: Support lvl 2 -> Support lvl 3 [f=0011711] [11711] Received game_message: Morph complete: Support lvl 2 -> Support lvl 3 [f=0011721] [11721] Event [504.01474,399.978638,4582.3999]: 0 finished unit Glaive [f=0011836] [11836] Event [1520,249.000549,4176]: 0 finished unit Lotus [f=0011863] [11863] Event [504.01474,399.978638,4582.3999]: 0 finished unit Ronin [f=0011877] [11877] Event [1944,163.594055,984]: 0 finished unit Metal Extractor [f=0011930] [11930] Event [4704,399.978638,372]: 1 finished unit Convict [f=0011959] [11959] Event [504.01474,399.978638,4582.3999]: 0 finished unit Sling [f=0011972] [11972] Event [4727.53955,399.978638,513.436279]: 0 lost unit Glaive [f=0012000] [12000] Event [4656.54297,399.978638,458.373138]: 0 lost unit Glaive [f=0012008] [12008] Event [4640,399.978638,432]: 1 lost unit Lotus [f=0012037] [12037] Event [504.01474,399.978638,4582.3999]: 0 finished unit Glaive [f=0012069] [12069] Event [4704,400.201416,372]: 1 lost unit Convict [f=0012109] [12109] Event [4865.979,399.978638,544.787231]: 0 lost unit Glaive [f=0012112] [12112] Event [504.01474,399.978638,4582.3999]: 0 finished unit Glaive [f=0012141] [12141] Event [4897.18604,399.978638,483.716431]: 1 lost unit Convict [f=0012174] [12174] Event [4840,399.978638,408]: 1 lost unit Metal Extractor [f=0012198] [12198] Event [504.01474,399.978638,4582.3999]: 0 finished unit Ronin [f=0012286] [12286] Event [504.01474,399.978638,4582.3999]: 0 finished unit Sling [f=0012286] [12286] Event [4776,399.967957,264]: 1 lost unit Caretaker [f=0012317] [12317] Event [4728,399.978638,264]: 1 lost unit Caretaker [f=0012330] [12330] Event [4384,399.765015,1056]: 1 finished unit Lotus [f=0012333] [12333] Event [4815.36328,400.160614,489.034027]: 0 lost unit Glaive [f=0012360] [12360] Event [4875.89111,398.998383,367.994019]: 0 lost unit Glaive [f=0012368] [12368] Event [504.01474,399.978638,4582.3999]: 0 finished unit Glaive [f=0012436] [12436] Event [504.01474,399.978638,4582.3999]: 0 finished unit Glaive [f=0012495] [12495] Event [4798.5293,396.443604,258.430267]: 0 lost unit Glaive [f=0012519] [12519] Event [504.01474,399.978638,4582.3999]: 0 finished unit Ronin [f=0012566] [12566] Event [4760.04785,400.308136,354.749573]: 0 lost unit Glaive [f=0012574] [12574] Event [4704,399.88562,360]: 1 lost unit Shieldbot Factory [f=0012595] [12595] Event [4789.27881,396.509644,392.841797]: 0 lost unit Glaive [f=0012598] [12598] Event [4790.65576,396.496613,372.522156]: 0 lost unit Glaive [f=0012613] [12613] Event [504.01474,399.978638,4582.3999]: 0 finished unit Sling [f=0012698] [12698] Event [504.01474,399.978638,4582.3999]: 0 finished unit Glaive [f=0012758] [12758] Event [504.01474,399.978638,4582.3999]: 0 finished unit Glaive [f=0012849] [12849] Event [504.01474,399.978638,4582.3999]: 0 finished unit Ronin [f=0012946] [12946] Event [504.01474,399.978638,4582.3999]: 0 finished unit Sling [f=0013029] [13029] Event [504.01474,399.978638,4582.3999]: 0 finished unit Glaive [f=0013106] [13106] Event [504.01474,399.978638,4582.3999]: 0 finished unit Glaive [f=0013232] [13232] Event [504.01474,399.978638,4582.3999]: 0 finished unit Ronin [f=0013375] [13375] Event [504.01474,399.978638,4582.3999]: 0 finished unit Sling [f=0013481] [13481] Event [504.01474,399.978638,4582.3999]: 0 finished unit Glaive [f=0013575] [13575] Event [4480,398.88916,1056]: 1 finished unit Lotus [f=0013586] [13586] Event [504.01474,399.978638,4582.3999]: 0 finished unit Glaive [f=0013727] [13727] Event [504.01474,399.978638,4582.3999]: 0 finished unit Ronin [f=0013747] [13747] Event [4840,153.778076,3032]: 0 finished unit Metal Extractor [f=0013864] [13864] Event [504.01474,399.978638,4582.3999]: 0 finished unit Sling [f=0013904] Player monkeynation left the game: normal quit [f=0013904] [13904] Event [undefined]: monkeynation quit [f=0013958] [13958] Event [504.01474,399.978638,4582.3999]: 0 finished unit Glaive [f=0013969] exploit has forced a win due to dropped opposition. [f=0013969] game_message: monkeynation has been destroyed! [f=0013969] [13969] Event [undefined]: monkeynation resigned [f=0013969] game_message: exploit wins! [f=0013969] Submitting stats [f=0013969] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013969] Part| Total Time|Time of the last 0.5s [f=0013969] Draw 13982.60ms 26.04% [f=0013969] Lua::Callins::Synced 5692.67ms 22.56% [f=0013969] Lua::Callins::Unsynced 16785.68ms 33.70% [f=0013969] Lua::CollectGarbage::Synced 441.08ms 0.10% [f=0013969] Lua::CollectGarbage::Unsynced 908.13ms 0.40% [f=0013969] Misc::Profiler::AddTime 60.19ms 0.10% [f=0013969] Sim 20317.18ms 53.58% [f=0013969] [13969] Received game_message: monkeynation has been destroyed! [f=0013969] [13969] Received game_message: exploit wins! [f=0013970] [13970] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0013970] [13970] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0013970] [13970] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013970] [13970] Game End Stats Values: 2,2000,2140,2000,2140,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,0,7.4666667,7.4666667,7.4666667,7.4666667,1200,2000,1200,2000,5.5999999,6.4000001,5.5999999,6.4000001,0,65,0,65,0,0,0,0,0,75,0,75,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013970] [13970] Game End Stats Values: 3,2195,2440,2195,2440,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,0,8,9.22768593,8,9.22768593,1200,2000,1200,2000,7.0666666,9.73333359,7.0666666,9.73333359,120,185,120,185,0,0,0,0,75,255,75,255,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013970] [13970] Game End Stats Values: 4,2385,2575,2385,2575,0,3.06732893,0,3.06732893,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,0,8.26666641,13.0895109,8.26666641,13.0895109,1200,2000,1200,2000,8,10.2044878,8,10.2044878,240,250,240,250,0,0,0,0,145,325,145,325,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013970] [13970] Game End Stats Values: 5,2385,2705,2385,2705,0,9.54077816,0,9.54077816,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,0,10,13.2631035,10,13.2631035,1200,2000,1200,2000,8,10.4315634,8,10.4315634,240,380,240,380,0,0,0,0,145,325,145,325,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013970] [13970] Game End Stats Values: 6,2575,2930,2575,2930,0,19.6038113,0,19.6038113,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,90,800,90,10.666667,16.4294395,10.666667,16.4294395,1200,2000,1200,2000,8,10.6709967,8,10.6709967,360,445,360,445,0,0,0,0,215,395,215,395,0,0,0,0,0,0.00201667,0,0.00201667,0,0,0,0 [f=0013970] [13970] Game End Stats Values: 7,2665,3115,2665,3115,0,32.7023735,0,32.7023735,0,0,0,0,0,0,0,0,0,0,0,0,53.4462242,0,53.4462242,0,890,90,890,90,12,17.3509083,12,17.3509083,1200,2055,1200,2055,8,10.8733177,8,10.8733177,360,575,360,575,0,0,0,0,215,395,215,395,0,0,0,0,0,0.00302499,0,0.00302499,0,53.4462242,0,53.4462242 [f=0013970] [13970] Game End Stats Values: 8,2990,3235,2990,3235,0,48.8387871,0,48.8387871,0,0,0,0,0,0,0,0,0,0,0,0,53.4462242,0,53.4462242,0,890,90,890,90,12.8000002,16.0553379,12.8000002,16.0553379,1380,2055,1380,2055,8,11.0757608,8,11.0757608,435,695,435,695,0,0,0,0,285,395,285,395,0,0,0,0,0,0.00302499,0,0.00302499,0,53.4462242,0,53.4462242 [f=0013970] [13970] Game End Stats Values: 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33,3030,11490,3030,11490,0,684.522766,0,684.522766,0,0,0,0,0,0,0,0,0,0,0,0,1128.28662,2028.70178,1128.28662,2028.70178,270,540,270,540,16,45.1753273,16,45.1753273,1380,3445,1380,3445,13.333252,38.0001144,13.333252,38.0001144,1025,5220,1025,5220,845,2209,845,2209,355,2285,355,2285,2434.00049,1283,2434.00049,1283,156.667633,0.01579393,156.667633,0.01579393,2444.55054,1426.07971,2444.55054,1426.07971 [f=0013974] [13974] Event [4023.44702,350.634827,590.910645]: 1 lost unit Bandit [f=0014044] [14044] Event [504.01474,399.978638,4582.3999]: 0 finished unit Glaive [f=0014163] [14163] Event [504.01474,399.978638,4582.3999]: 0 finished unit Ronin [f=0014278] No clients connected, shutting down server [f=0014278] Server shutdown [f=0014301] [14301] Event [504.01474,399.978638,4582.3999]: 0 finished unit Sling [f=0014389] [14389] Event [504.01474,399.978638,4582.3999]: 0 finished unit Glaive [f=0014479] [14479] Event [504.01474,399.978638,4582.3999]: 0 finished unit Glaive [f=0014599] [14599] Event [504.01474,399.978638,4582.3999]: 0 finished unit Ronin [f=0014729] [14729] Event [504.01474,399.978638,4582.3999]: 0 finished unit Sling [f=0014822] [14822] Event [504.01474,399.978638,4582.3999]: 0 finished unit Glaive [f=0014906] [14906] Event [504.01474,399.978638,4582.3999]: 0 finished unit Glaive [f=0015030] [15030] Event [504.01474,399.978638,4582.3999]: 0 finished unit Ronin [f=0015159] [15159] Event [504.01474,399.978638,4582.3999]: 0 finished unit Sling [f=0015205] [15205] Event [2480.20898,153.039566,1501.16736]: 0 finished unit Engineer Commander [f=0015205] game_message: Morph complete: Support lvl 3 -> Support lvl 4 [f=0015205] [15205] Received game_message: Morph complete: Support lvl 3 -> Support lvl 4 [f=0015237] [15237] Event [504.01474,399.978638,4582.3999]: 0 finished unit Glaive [f=0015310] [15310] Event [504.01474,399.978638,4582.3999]: 0 finished unit Glaive [f=0015404] [15404] Event [504.01474,399.978638,4582.3999]: 0 finished unit Ronin [f=0015501] [15501] Event [504.01474,399.978638,4582.3999]: 0 finished unit Sling [f=0015580] [15580] Event [504.01474,399.978638,4582.3999]: 0 finished unit Glaive [f=0015625] [15625] Event [1704,249.000549,4296]: 0 finished unit Geothermal Generator [f=0015654] [15654] Event [504.01474,399.978638,4582.3999]: 0 finished unit Glaive [f=0015692] [15692] Event [4648,159.812927,4888]: 0 finished unit Metal Extractor [f=0015749] [15749] Event [504.01474,399.978638,4582.3999]: 0 finished unit Ronin [f=0015847] [15847] Event [504.01474,399.978638,4582.3999]: 0 finished unit Sling [f=0015925] [15925] Event [504.01474,399.978638,4582.3999]: 0 finished unit Glaive [f=0015999] [15999] Event [504.01474,399.978638,4582.3999]: 0 finished unit Glaive [f=0016094] [16094] Event [504.01474,399.978638,4582.3999]: 0 finished unit Ronin [f=0016191] [16191] Event [504.01474,399.978638,4582.3999]: 0 finished unit Sling [f=0016270] [16270] Event [504.01474,399.978638,4582.3999]: 0 finished unit Glaive [f=0016307] [16307] Event [4840,164.56604,4664]: 0 finished unit Metal Extractor [f=0016344] [16344] Event [504.01474,399.978638,4582.3999]: 0 finished unit Glaive [f=0016438] [16438] Event [504.01474,399.978638,4582.3999]: 0 finished unit Ronin [f=0016536] [16536] Event [504.01474,399.978638,4582.3999]: 0 finished unit Sling [f=0016615] [16615] Event [504.01474,399.978638,4582.3999]: 0 finished unit Glaive [f=0016690] [16690] Event [504.01474,399.978638,4582.3999]: 0 finished unit Glaive [f=0016784] [16784] Event [504.01474,399.978638,4582.3999]: 0 finished unit Ronin [f=0016881] [16881] Event [504.01474,399.978638,4582.3999]: 0 finished unit Sling [f=0016960] [16960] Event [504.01474,399.978638,4582.3999]: 0 finished unit Glaive [f=0017035] [17035] Event [504.01474,399.978638,4582.3999]: 0 finished unit Glaive [f=0017129] [17129] Event [504.01474,399.978638,4582.3999]: 0 finished unit Ronin [f=0017226] [17226] Event [504.01474,399.978638,4582.3999]: 0 finished unit Sling [f=0017305] [17305] Event [504.01474,399.978638,4582.3999]: 0 finished unit Glaive [f=0017380] [17380] Event [504.01474,399.978638,4582.3999]: 0 finished unit Glaive [f=0017473] [17473] Event [504.01474,399.978638,4582.3999]: 0 finished unit Ronin [f=0017571] [17571] Event [504.01474,399.978638,4582.3999]: 0 finished unit Sling [f=0017649] [17649] Event [504.01474,399.978638,4582.3999]: 0 finished unit Glaive [f=0017724] [17724] Event [504.01474,399.978638,4582.3999]: 0 finished unit Glaive [f=0017817] [17817] Event [504.01474,399.978638,4582.3999]: 0 finished unit Ronin [f=0017916] [17916] Event [504.01474,399.978638,4582.3999]: 0 finished unit Sling [f=0017945] Autoquit sending quit command. [f=0017945] [QuitAction] user exited to system [f=0017945] [SpringApp::Kill][1] fromRun=1 [f=0017945] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017945] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017945] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017945] [ThreadPool::SetThreadCount][2] workers=0 [f=0017945] [SpringApp::Kill][2] [f=0017945] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017945] [Game::KillLua][3] dtor=0 luaUI=0x637c3400 [f=0017945] Start widgetHandler:Shutdown [f=0017945] Shutdown - SaveOrderList Complete [f=0017945] Writing last game win data [f=0017945] Shutdown - SaveConfigData Complete [f=0017945] Shutdown Widget - Chili Highlight [f=0017945] Shutdown Widget - Save/Load API [f=0017945] Shutdown Widget - Draw After Chili [f=0017945] Shutdown Widget - EPIC Menu [f=0017945] Shutdown Widget - Chili Minimap [f=0017945] Shutdown Widget - Chili Widget Selector [f=0017945] Shutdown Widget - Local Team Colors [f=0017945] Shutdown Widget - Display Keys 2 [f=0017945] Shutdown Widget - Save Game Menu [f=0017945] Shutdown Widget - HealthBars [f=0017945] Shutdown Widget - Noises [f=0017945] Shutdown Widget - Unit Icons [f=0017945] Shutdown Widget - Win Counter [f=0017945] Shutdown Widget - BuildETA [f=0017945] Shutdown Widget - SpringRTS Replay Stats [f=0017945] Shutdown Widget - Modular Comm Info [f=0017945] Shutdown Widget - CameraShake [f=0017945] Shutdown Widget - Chili Economy Panel Default [f=0017945] Shutdown Widget - Chili EndGame Window [f=0017945] Shutdown Widget - Chili Nuke Warning [f=0017945] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017945] Shutdown Widget - Chili Spectator Panels [f=0017945] Shutdown Widget - Context Menu [f=0017945] Shutdown Widget - Darkening [f=0017945] Shutdown Widget - MetalFeatures (new) [f=0017945] Shutdown Widget - Grab Input [f=0017945] Input grabbing is disabled! [f=0017945] Shutdown Widget - Highlight Geos [f=0017945] Shutdown Widget - Local Widgets Config [f=0017945] Shutdown Widget - Mex Placement Handler [f=0017945] Shutdown Widget - MinimapEvents [f=0017945] Shutdown Widget - Missile Silo Range [f=0017945] Shutdown Widget - Music Player [f=0017945] Shutdown Widget - Point Tracker [f=0017945] Shutdown Widget - Showeco and Grid Drawer [f=0017945] Shutdown Widget - Stereo3D [f=0017945] Shutdown Widget - Attack AoE [f=0017945] Shutdown Widget - Map Edge Extension [f=0017945] Shutdown Widget - Selection Send [f=0017945] Shutdown Widget - LupsManager [f=0017945] Shutdown Widget - Newton Firezone [f=0017945] Shutdown Widget - Chili Pro Console [f=0017945] Shutdown Widget - Chili Crude Player List [f=0017945] Shutdown Widget - Lasso Terraform GUI [f=0017945] Shutdown Widget - Chili Framework [f=0017945] Shutdown Widget - Lups [f=0017945] Shutdown Widget - Custom Markers [f=0017945] Shutdown Widget - Chili Core Selector [f=0017945] Shutdown Widget - Pause Screen [f=0017945] Shutdown Widget - Layout Handler [f=0017945] Shutdown Widget - Persistent Build Height [f=0017945] Shutdown Widget - Text To Speech Control [f=0017945] End widgetHandler:Shutdown [f=0017945] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={471864,62694538} {int,ext,rec}Allocs={25841563,0,0} {chunk,block}Bytes={62694538,0} [f=0017945] [Game::KillLua][1] dtor=0 luaGaia=0x63fb6530 [f=0017945] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={404244,57174314} {int,ext,rec}Allocs={25841565,0,0} {chunk,block}Bytes={57174314,0} [f=0017945] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={404244,57174314} {int,ext,rec}Allocs={25841565,0,0} {chunk,block}Bytes={57174314,0} [f=0017945] [Game::KillLua][2] dtor=0 luaRules=0x530c8d10 [f=0017945] Start gadgetHandler:Shutdown [f=0017945] Shutdown - StartSetup [f=0017945] Shutdown - UnitMorph [f=0017945] Shutdown - LupsNanoSpray [f=0017945] Shutdown - Missile Silo Controller [f=0017945] Shutdown - Modular Comm Info [f=0017945] Shutdown - Terrain Texture Handler [f=0017945] Shutdown - UnitCloakShield [f=0017945] Shutdown - Starlight Handler [f=0017945] End gadgetHandler:Shutdown [f=0017945] Start gadgetHandler:Shutdown [f=0017945] Shutdown - Save/Load [f=0017945] Shutdown - UnitMorph [f=0017945] Shutdown - Modular Comm Info [f=0017945] Shutdown - Retreat Command [f=0017945] Shutdown - Shockwaves [f=0017945] Shutdown - Teleport Throw [f=0017945] Shutdown - UnitCloakShield [f=0017945] Shutdown - Lups Cloak FX [f=0017945] Shutdown - Lups [f=0017945] Shutdown - Lups Shield [f=0017945] End gadgetHandler:Shutdown [f=0017945] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25841625,0,0} {chunk,block}Bytes={0,0} [f=0017945] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25841625,0,0} {chunk,block}Bytes={0,0} [f=0017945] [Game::KillLua][4] dtor=0 [f=0017945] [Game::~CGame][1] [f=0017945] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017945] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017945] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017945] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017945] [Game::KillLua][4] dtor=1 [f=0017945] [Game::KillMisc][1] [f=0017945] [Game::KillMisc][2] [f=0017945] [Game::KillMisc][3] [f=0017945] [Game::KillRendering][1] [f=0017945] [3DOParser::Kill] allocated 137 pieces [f=0017945] [S3OParser::Kill] allocated 2693 pieces [f=0017945] [AssParser::Kill] allocated 239 pieces [f=0017945] [Game::KillInterface][1] [f=0017945] [Game::KillInterface][2] [f=0017945] [Game::KillSimulation][1] [f=0017945] [Game::KillSimulation][2] [f=0017945] [CCollisionHandler] dis-/continuous tests: 0/133997 [f=0017945] [Game::KillSimulation][3] [f=0017945] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017945] [~CPathCache(20x20)] cacheHits=54 hitPercentage=25% numHashColls=0 maxCacheSize=19 [f=0017945] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017945] [~CPathCache(40x40)] cacheHits=587 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017945] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017945] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017945] [LosHandler::Kill] raycast instance cache-{hits,misses}={13777,12402}; shared=10%; cached=43% [f=0017945] [Game::KillSimulation][4] [f=0017945] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0017945] [Game::~CGame][2] [f=0017945] [Game::~CGame][3] [f=0017945] [SpringApp::Kill][3] [f=0017945] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 187913 bytes sent 160410 bytes recv'd [f=0017945] [SpringApp::Kill][4] font=0x45fb17e0 [f=0017945] [SpringApp::Kill][5] [f=0017945] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7627 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp (0x4601f690) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp" numZipFiles=7627 sumInflSize=692916kb sumReadTime=2647ms file="objects3d/funnelweb.dae" indx=5074 inflSize=1500kb readTime=174ms file="unittextures/factoryveh1.png" indx=6998 inflSize=1077kb readTime=97ms file="objects3d/strikecom_2.dae" indx=5347 inflSize=1499kb readTime=78ms file="bitmaps/loadpictures/reclaimwrecks.png" indx=504 inflSize=2722kb readTime=50ms file="objects3d/strikecom_3.dae" indx=5349 inflSize=1499kb readTime=48ms file="objects3d/benzcom5.s3o" indx=4839 inflSize=326kb readTime=42ms file="objects3d/benzcom1.s3o" indx=4831 inflSize=211kb readTime=41ms file="luaui/widgets/gui_chili_proconsole_test.lua" indx=4532 inflSize=46kb readTime=33ms file="luaui/widgets/gui_chili_space_waster.lua" indx=4538 inflSize=1kb readTime=25ms file="bitmaps/pd/lightningball.tga" indx=538 inflSize=256kb readTime=24ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp] 53895866 bytes cached in 2811 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x46124e30) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x460282e0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x46147e70) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f98dc083580) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 231399 bytes cached in 72 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]