[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.VgayDUqrMw/springsettings.826556.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 8ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f486001d9f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 20597 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/826556/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 167ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45714f40] using map "Red Comet v1.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet v1.3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45714f40] using game "Zero-K v1.7.11.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.11.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 96ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 857ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 945ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 24ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 704ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 212ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 132ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/826556/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1d1bdd0e [f=-000001] [Path] [PathEstimator::ReadFile] hash=1d1bdd0e file="cache/104dev-maintenance/paths/Red Comet v1.3.pe-1d1bdd0e.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1d1bdd1e [f=-000001] [Path] [PathEstimator::ReadFile] hash=1d1bdd1e file="cache/104dev-maintenance/paths/Red Comet v1.3.pe2-1d1bdd1e.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (255ms, checksum 438af02d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11437,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/826556/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52376e70,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 8d292a5eb60c0f90b80ed3dc5fc8eb57 [f=-000001] Connection attempt from OrangeSky [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: OrangeSky changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: ATOSTIC changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[Game::Load][lua{Rules,Gaia}={5ad13f58,00000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={47eaf458,00000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [730,199.574219,2022]: 0 finished unit Recon Commander [f=-000001] [0] Event [5626,199.565308,2200]: 1 finished unit Recon Commander [f=0000000] [0] ATOSTIC, team: 0, elo:2839 [f=0000000] [0] OrangeSky, team: 1, elo:2134 [f=0000000] [0] ?, team: 2, elo:0 [f=0000007] [7] Event [5536,199.562531,2224]: 1 finished unit Tank Foundry [f=0000011] Playback continued [f=0000030] [30] Event [816,199.562531,2096]: 0 finished unit Rover Assembly [f=0000030] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000030] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000030] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000030] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000030] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000030] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000030] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000030] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000030] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000030] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000030] !transmitlobby @voice@buildUnit@reload [f=0000209] [209] Event [833.99231,200.207626,2095.97046]: 0 finished unit Dart [f=0000241] [241] Event [5640,199.562531,2280]: 1 finished unit Metal Extractor [f=0000270] [270] Event [728,199.562531,2104]: 0 finished unit Metal Extractor [f=0000334] [334] Event [833.99231,200.207626,2095.97046]: 0 finished unit Dart [f=0000384] [Game::ClientReadNet] added new player dyth68 with number 2 to team 0 [f=0000384] > SPRINGIE:User dyth68|bomberriot|5_6|donator_1|False|AtoSen||GB [f=0000396] Connection attempt from dyth68 [f=0000396] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=0000396] -> Connection established (given id 2) [f=0000400] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=0000400] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000613] [613] Event [5508,200.882538,2224]: 1 finished unit Kodachi [f=0000616] [616] Event [5416,199.562531,1992]: 1 finished unit Metal Extractor [f=0000630] [630] Event [520,199.562531,1832]: 0 finished unit Metal Extractor [f=0000709] [709] Event [833.99231,200.207626,2095.97046]: 0 finished unit Mason [f=0000855] [855] Event [552,199.562531,1944]: 0 finished unit Solar Collector [f=0000946] [946] Event [5480,199.562531,2056]: 1 finished unit Solar Collector [f=0001010] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=0001013] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=0001013] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[Game::Load][lua{Rules,Gaia}={44909c98,00000000}]" [f=0001170] [1170] Event [5640,199.562531,2152]: 1 finished unit Solar Collector [f=0001384] [1384] Event [616,199.562531,2088]: 0 finished unit Solar Collector [f=0001385] [1385] Event [833.99231,200.207626,2095.97046]: 0 finished unit Scorcher [f=0001468] [1468] Event [5508,200.882538,2224]: 1 finished unit Welder [f=0001581] [1581] Event [5416,199.562531,1992]: 1 lost unit Metal Extractor [f=0001632] [1632] Event [833.99231,200.207626,2095.97046]: 0 finished unit Dart [f=0001924] [1924] Event [504,199.562531,1736]: 0 finished unit Solar Collector [f=0001950] [1950] Event [5508,200.882538,2224]: 1 finished unit Kodachi [f=0002115] [2115] Event [2272,242.861481,1712]: 0 finished unit Radar Tower [f=0002198] [2198] Event [5416,199.054871,1992]: 1 finished unit Metal Extractor [f=0002327] [2327] Event [997.5896,199.562531,1815.88281]: 1 lost unit Kodachi [f=0002463] [2463] Event [5880,199.562531,1192]: 1 finished unit Metal Extractor [f=0002464] [2464] Event [408,199.562531,1624]: 0 finished unit Solar Collector [f=0002839] [2839] Event [5816,199.562531,1080]: 1 finished unit Solar Collector [f=0002910] [2910] Event [2216,199.562531,1496]: 0 finished unit Metal Extractor [f=0002927] [2927] Event [833.99231,200.207626,2095.97046]: 0 finished unit Mason [f=0002970] [2970] Event [5312,199.619446,1968]: 1 finished unit Radar Tower [f=0002989] [2989] Event [296,199.562531,1512]: 0 finished unit Solar Collector [f=0003153] [3153] Event [5632,199.562531,1040]: 1 finished unit Lotus [f=0003311] [3311] Event [5508,200.882538,2224]: 1 finished unit Welder [f=0003387] [3387] Event [833.99231,200.207626,2095.97046]: 0 finished unit Mason [f=0003465] [3465] Event [1960,199.562531,1096]: 0 finished unit Metal Extractor [f=0003582] [3582] Event [5544,199.562531,904]: 1 finished unit Metal Extractor [f=0003687] [3687] Event [4312,199.562531,1944]: 1 finished unit Metal Extractor [f=0003787] [3787] Event [280,199.562531,2904]: 0 finished unit Metal Extractor [f=0003832] [3832] Event [5480,199.562531,888]: 1 finished unit Solar Collector [f=0003857] [3857] Event [280,199.562531,1384]: 0 finished unit Solar Collector [f=0003989] [3989] Event [4264,199.562531,2008]: 1 finished unit Solar Collector [f=0004092] [4092] Event [833.99231,200.207626,2095.97046]: 0 finished unit Mason [f=0004320] [4320] Event [2904,199.562531,1608]: 0 finished unit Metal Extractor [f=0004337] [4337] Event [280,199.562531,1272]: 0 finished unit Solar Collector [f=0004380] [4380] Event [5192,199.562531,632]: 1 finished unit Metal Extractor [f=0004417] [4417] Event [600,199.562531,3208]: 0 finished unit Metal Extractor [f=0004457] [4457] Event [4160,199.562531,2080]: 1 finished unit Lotus [f=0004524] [4524] Event [184,199.562531,1096]: 0 finished unit Metal Extractor [f=0004526] [4526] Event [5935.85889,199.562531,1062.4635]: 0 lost unit Dart [f=0004588] [4588] Event [5584,199.562531,2128]: 1 finished unit Lotus [f=0004635] [4635] Event [5096,199.562531,664]: 1 finished unit Solar Collector [f=0004740] [4740] Event [2936,199.562531,1208]: 0 finished unit Metal Extractor [f=0004932] [4932] Event [3992,199.539185,2520]: 1 finished unit Solar Collector [f=0005026] [5026] Event [264,199.562531,1160]: 0 finished unit Solar Collector [f=0005090] [5090] Event [968,199.562531,3464]: 0 finished unit Metal Extractor [f=0005196] [5196] Event [4784,199.562531,528]: 1 finished unit Lotus [f=0005220] [5220] Event [3352,199.562531,1432]: 0 finished unit Metal Extractor [f=0005222] [5222] Event [833.99231,200.207626,2095.97046]: 0 finished unit Scorcher [f=0005290] [5290] Event [776,199.562531,1944]: 0 finished unit Caretaker [f=0005305] [5305] Event [3944,199.562531,2600]: 1 finished unit Metal Extractor [f=0005360] [5360] Event [5840,199.562531,2928]: 1 finished unit Lotus [f=0005361] [5361] Event [216,199.562531,184]: 0 finished unit Metal Extractor [f=0005407] [5407] Event [3328,199.562531,1360]: 0 finished unit Radar Tower [f=0005483] [5483] Event [833.99231,200.207626,2095.97046]: 0 finished unit Scorcher [f=0005599] [5599] Event [232,199.562531,1016]: 0 finished unit Solar Collector [f=0005679] [5679] Event [1048,199.562531,1784]: 0 finished unit Solar Collector [f=0005704] [5704] Event [5960,199.562531,3000]: 1 finished unit Metal Extractor [f=0005799] [5799] Event [3776,229.608765,2544]: 1 finished unit Radar Tower [f=0005805] [5805] Event [4392,199.562531,1096]: 1 finished unit Solar Collector [f=0005861] [5861] Event [833.99231,200.207626,2095.97046]: 0 finished unit Scorcher [f=0006044] Spectator dyth68 left the game: normal quit [f=0006044] [6044] Event [undefined]: dyth68 quit [f=0006074] [6074] Event [1784,199.562531,2904]: 0 finished unit Metal Extractor [f=0006101] [6101] Event [6008,199.562531,3080]: 1 finished unit Solar Collector [f=0006105] [6105] Event [4376,199.562531,1192]: 1 finished unit Metal Extractor [f=0006165] [6165] Event [833.99231,200.207626,2095.97046]: 0 finished unit Scorcher [f=0006173] [6173] Event [216,199.562531,904]: 0 finished unit Solar Collector [f=0006180] [6180] Event [872,199.562531,216]: 0 finished unit Metal Extractor [f=0006269] [6269] Event [5508,200.882538,2224]: 1 finished unit Ogre [f=0006481] [6481] Event [3408,199.562531,2560]: 1 finished unit Lotus [f=0006606] [6606] Event [872,199.562531,1944]: 0 finished unit Caretaker [f=0006615] [6615] Event [4112,199.562531,1024]: 1 finished unit Picket [f=0006661] [6661] Event [833.99231,200.207626,2095.97046]: 0 finished unit Fencer [f=0006763] [6763] Event [5760,199.562531,3600]: 1 finished unit Lotus [f=0006786] [6786] Event [936,199.562531,1768]: 0 finished unit Solar Collector [f=0006849] [6849] Event [200,199.562531,792]: 0 finished unit Solar Collector [f=0006850] [6850] Event [3408,199.562531,1344]: 0 finished unit Lotus [f=0006871] [6871] Event [3256,199.562531,2488]: 1 finished unit Metal Extractor [f=0006972] [6972] Event [833.99231,200.207626,2095.97046]: 0 finished unit Scorcher [f=0007055] [7055] Event [2376,199.562531,3144]: 0 finished unit Metal Extractor [f=0007087] [7087] Event [824,199.562531,1768]: 0 finished unit Solar Collector [f=0007113] [7113] Event [5928,199.562531,3928]: 1 finished unit Metal Extractor [f=0007155] [7155] Event [3824,199.562531,864]: 1 finished unit Picket [f=0007251] [7251] Event [3440,199.562531,1248]: 0 finished unit Lotus [f=0007269] [7269] Event [712,199.562531,1752]: 0 finished unit Solar Collector [f=0007308] [7308] Event [1832,199.562531,104]: 0 finished unit Metal Extractor [f=0007316] [7316] Event [3344,213.77243,2704]: 1 finished unit Picket [f=0007409] [7409] Event [5272,199.562531,3896]: 1 lost unit Metal Extractor [f=0007411] [7411] Event [184,199.562531,680]: 0 finished unit Solar Collector [f=0007426] [7426] Event [600,199.562531,1752]: 0 finished unit Solar Collector [f=0007561] [7561] Event [5414.47803,199.562531,3904.0083]: 1 lost unit Welder [f=0007600] [7600] Event [2408,199.562531,3352]: 0 finished unit Metal Extractor [f=0007615] [7615] Event [5424.74658,199.562531,3793.40063]: 0 lost unit Scorcher [f=0007649] [7649] Event [3840,199.562531,960]: 1 finished unit Picket [f=0007651] [7651] Event [440,199.562531,2072]: 0 finished unit Solar Collector [f=0007684] [7684] Event [5208.55371,199.562531,3782.55151]: 0 lost unit Scorcher [f=0007741] [7741] Event [3208,199.562531,2904]: 1 finished unit Metal Extractor [f=0007756] [7756] Event [3736,199.562531,840]: 1 finished unit Solar Collector [f=0007855] [7855] Event [408,199.562531,2184]: 0 finished unit Solar Collector [f=0007859] [7859] Event [3472,199.562531,1056]: 0 finished unit Lotus [f=0007906] [7906] Event [168,199.562531,568]: 0 finished unit Solar Collector [f=0007940] [7940] Event [3840,199.562531,960]: 1 lost unit Picket [f=0008043] [8043] Event [2424,199.562531,312]: 0 finished unit Metal Extractor [f=0008068] [8068] Event [5508,200.882538,2224]: 1 finished unit Ogre [f=0008108] [8108] Event [833.99231,200.207626,2095.97046]: 0 finished unit Fencer [f=0008115] [8115] Event [3824,199.562531,864]: 1 lost unit Picket [f=0008163] [8163] Event [2512,199.562531,3248]: 0 finished unit Radar Tower [f=0008237] [8237] Event [3736,199.562531,840]: 1 lost unit Solar Collector [f=0008249] [8249] Event [833.99231,200.207626,2095.97046]: 0 finished unit Scorcher [f=0008279] [8279] Event [3504,199.562531,880]: 0 finished unit Lotus [f=0008351] [8351] Event [3280,199.562531,2784]: 1 finished unit Picket [f=0008394] [8394] Event [833.99231,200.207626,2095.97046]: 0 finished unit Fencer [f=0008416] [8416] Event [152,199.562531,456]: 0 finished unit Solar Collector [f=0008544] [8544] Event [833.99231,200.207626,2095.97046]: 0 finished unit Fencer [f=0008574] [8574] Event [3433.19507,199.562531,3128.49683]: 0 lost unit Dart [f=0008590] [8590] Event [4112,199.562531,1024]: 1 lost unit Picket [f=0008607] [8607] Event [3275.43628,199.562531,3056.41235]: 0 lost unit Dart [f=0008680] [8680] Event [3192,199.562531,2808]: 1 finished unit Solar Collector [f=0008684] [8684] Event [833.99231,200.207626,2095.97046]: 0 finished unit Scorcher [f=0008701] [8701] Event [3552,199.562531,848]: 0 finished unit Picket [f=0008702] [8702] Event [2632,199.562531,744]: 0 finished unit Metal Extractor [f=0008724] [8724] Event [3298.28979,199.562531,2814.68335]: 0 lost unit Scorcher [f=0008781] [8781] Event [3256,199.562531,2488]: 1 lost unit Metal Extractor [f=0008829] [8829] Event [833.99231,200.207626,2095.97046]: 0 finished unit Fencer [f=0008850] [8850] Event [3344,213.77243,2704]: 1 lost unit Picket [f=0008910] [8910] Event [136,199.562531,344]: 0 finished unit Solar Collector [f=0008913] [8913] Event [3408,199.562531,2560]: 1 lost unit Lotus [f=0008918] [8918] Event [3431.64941,199.562531,2776.81226]: 0 lost unit Scorcher [f=0008929] [8929] Event [4761.4624,194.781235,1264.2594]: 1 finished unit Recon Commander [f=0008929] [8929] Event [4761.4624,194.781235,1264.2594]: 1 lost unit Recon Commander [f=0008940] [8940] Event [3280,199.562531,2784]: 1 lost unit Picket [f=0008979] [8979] Event [833.99231,200.207626,2095.97046]: 0 finished unit Fencer [f=0009020] [9020] Event [3208,199.562531,2904]: 1 lost unit Metal Extractor [f=0009033] [9033] Event [3469.67725,199.562531,3148.13232]: 1 lost unit Kodachi [f=0009052] [9052] Event [2808,199.562531,2664]: 1 lost unit Metal Extractor [f=0009119] [9119] Event [833.99231,200.207626,2095.97046]: 0 finished unit Scorcher [f=0009207] [9207] Event [2960,220.698395,3152]: 1 lost unit Picket [f=0009264] [9264] Event [833.99231,200.207626,2095.97046]: 0 finished unit Fencer [f=0009289] [9289] Event [584,199.562531,2216]: 0 finished unit Caretaker [f=0009302] [9302] Event [3050.46875,199.562531,3009.54956]: 0 lost unit Scorcher [f=0009315] [9315] Event [3233.427,199.577377,3021.46387]: 1 lost unit Welder [f=0009363] [9363] Event [376,199.562531,2296]: 0 finished unit Solar Collector [f=0009405] [9405] Event [120,199.562531,232]: 0 finished unit Solar Collector [f=0009414] [9414] Event [833.99231,200.207626,2095.97046]: 0 finished unit Fencer [f=0009428] [9428] Event [3113.49243,199.562531,3034.40234]: 0 lost unit Scorcher [f=0009488] [9488] Event [undefined]: OrangeSky resigned [f=0009488] game_message: OrangeSky has been destroyed! [f=0009488] game_message: ATOSTIC wins! [f=0009488] Submitting stats [f=0009488] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009488] Part| Total Time|Time of the last 0.5s [f=0009488] Draw 8236.03ms 14.76% [f=0009488] Lua::Callins::Synced 2857.43ms 19.24% [f=0009488] Lua::Callins::Unsynced 11076.98ms 15.95% [f=0009488] Lua::CollectGarbage::Synced 256.17ms 0.50% [f=0009488] Lua::CollectGarbage::Unsynced 561.20ms 2.59% [f=0009488] Misc::Profiler::AddTime 32.55ms 0.10% [f=0009488] Sim 9796.50ms 69.59% [f=0009488] [9488] Received game_message: OrangeSky has been destroyed! [f=0009488] [9488] Received game_message: ATOSTIC wins! [f=0009489] [9489] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0009489] [9489] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0009489] [9489] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009489] [9489] Game End Stats Values: 2,2075,2155,2075,2155,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2000,2000,2000,2000,6.36117363,6.36149311,6.36117363,6.36149311,0,80,0,80,0,0,0,0,75,75,75,75,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009489] [9489] Game End Stats Values: 3,2310,2420,2310,2420,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,2000,2000,2000,2000,9.5019083,9.50235653,9.5019083,9.50235653,160,200,160,200,0,0,0,0,150,220,150,220,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009489] [9489] Game End Stats Values: 4,2450,2420,2450,2420,1.78775346,3.19615698,1.78775346,3.19615698,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.2666664,10,10.2666664,10,2000,2000,2000,2000,10.6871834,10.7810764,10.6871834,10.7810764,160,200,160,200,0,0,0,0,290,220,290,220,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009489] [9489] Game End Stats Values: 5,2575,2660,2575,2660,4.32223845,10.048068,4.32223845,10.048068,0,0,0,0,0,0,0,0,0,0,0,0,9,84.8000031,9,84.8000031,0,0,0,0,11.333333,11.6000004,11.333333,11.6000004,2000,2000,2000,2000,11.0724573,11.0247936,11.0724573,11.0247936,360,370,360,370,0,75,0,75,215,290,215,290,75,0,75,0,30.25,0,30.25,0,89.0922394,18.0921726,89.0922394,18.0921726 [f=0009489] [9489] Game End Stats Values: 6,2810,2785,2810,2785,5.44714689,23.0383244,5.44714689,23.0383244,0,0,0,0,0,0,0,0,0,0,0,0,45.3166275,132.296234,45.3166275,132.296234,0,0,0,0,11.8079996,13.1999998,11.8079996,13.1999998,2000,2055,2000,2055,8.67518139,11.4340162,8.67518139,11.4340162,520,370,520,370,0,75,0,75,290,360,290,360,75,0,75,0,30.25,0,30.25,0,136.58847,54.4087982,136.58847,54.4087982 [f=0009489] [9489] Game End Stats Values: 7,2725,2855,2725,2855,8.58232117,43.488369,8.58232117,43.488369,0,0,0,0,0,0,0,0,0,0,0,0,53.9592056,244.799973,53.9592056,244.799973,0,0,0,0,12,14.8000002,12,14.8000002,2000,2055,2000,2055,11.6911879,11.9313354,11.6911879,11.9313354,360,370,360,370,0,235,0,235,365,430,365,430,235,0,235,0,30.25,0,30.25,0,249.092209,63.0513763,249.092209,63.0513763 [f=0009489] [9489] Game End Stats Values: 8,2850,3120,2850,3120,10.581296,52.4972954,10.581296,52.4972954,0,0,0,0,0,0,0,0,0,0,0,0,53.9592056,244.799973,53.9592056,244.799973,0,0,0,0,13.1999998,16.5333328,13.1999998,16.5333328,2055,2055,2055,2055,12.9867039,12.2351332,12.9867039,12.2351332,360,490,360,490,0,235,0,235,435,575,435,575,235,0,235,0,30.25,0,30.25,0,249.092209,63.0513763,249.092209,63.0513763 [f=0009489] [9489] Game End Stats Values: 9,3215,3315,3215,3315,14.3688726,63.6353149,14.3688726,63.6353149,0,0,0,0,0,0,0,0,0,0,0,0,53.9592056,244.799973,53.9592056,244.799973,90,0,90,0,14,18,14,18,2055,2055,2055,2055,13.1059456,14.0526772,13.1059456,14.0526772,560,610,560,610,0,235,0,235,510,650,510,650,235,0,235,0,30.25,0,30.25,0,249.092209,63.0513763,249.092209,63.0513763 [f=0009489] [9489] Game End Stats Values: 10,3430,3460,3430,3460,17.3784904,79.9210205,17.3784904,79.9210205,0,0,0,0,0,0,0,0,0,0,0,0,53.9592056,244.799973,53.9592056,244.799973,90,0,90,0,14.9333334,18.666666,14.9333334,18.666666,2055,2055,2055,2055,16.8624439,17.2892113,16.8624439,17.2892113,560,610,560,610,0,235,0,235,725,795,725,795,235,0,235,0,30.25,0,30.25,0,249.092209,63.0513763,249.092209,63.0513763 [f=0009489] [9489] Game End Stats Values: 11,3595,3800,3595,3800,18.8528214,84.700325,18.8528214,84.700325,0,0,0,0,0,0,0,0,0,0,0,0,73.0258408,244.799973,73.0258408,244.799973,180,0,180,0,18,20.5333328,18,20.5333328,2055,2055,2055,2055,17.9787331,18.6551933,17.9787331,18.6551933,560,730,560,730,0,235,0,235,800,1015,800,1015,235,0,235,0,30.25,0,30.25,0,249.092209,82.1179733,249.092209,82.1179733 [f=0009489] [9489] Game End Stats Values: 12,3825,3910,3825,3910,24.2722969,96.8932343,24.2722969,96.8932343,0,0,0,0,0,0,0,0,0,0,0,0,93.9590988,244.799973,93.9590988,244.799973,270,0,270,0,19.2000008,22,19.2000008,22,2055,2055,2055,2055,20.070097,25.7001972,20.070097,25.7001972,560,690,560,690,40,235,40,235,940,1165,940,1165,235,40,235,40,30.25,0,30.25,0,249.092209,103.051231,249.092209,103.051231 [f=0009489] [9489] Game End Stats Values: 13,4080,4515,4080,4515,27.6636276,97.0738373,27.6636276,97.0738373,0,0,0,0,0,0,0,0,0,0,0,0,93.9590988,244.799973,93.9590988,244.799973,450,0,450,0,21.8666668,23.4666672,21.8666668,23.4666672,2055,2235,2055,2235,20.2396145,28.7083168,20.2396145,28.7083168,560,820,560,820,40,235,40,235,1015,1460,1015,1460,235,40,235,40,30.25,0,30.25,0,249.092209,103.051231,249.092209,103.051231 [f=0009489] [9489] Game End Stats Values: 14,4280,4840,4280,4840,35.8597221,98.0885162,35.8597221,98.0885162,0,0,0,0,0,0,0,0,0,0,0,0,132.092316,244.799973,132.092316,244.799973,450,0,450,0,22,25.4666672,22,25.4666672,2110,2290,2110,2290,22.9975376,34.7760658,22.9975376,34.7760658,560,950,560,950,40,235,40,235,1160,1600,1160,1600,235,40,235,40,30.25,24.166647,30.25,24.166647,249.092209,141.18454,249.092209,141.18454 [f=0009489] [9489] Game End Stats Values: 15,4925,5320,4925,5320,45.0100098,101.074852,45.0100098,101.074852,0,0,0,0,0,0,0,0,0,46.8042603,0,46.8042603,132.092316,244.799973,132.092316,244.799973,450,0,450,0,24.666666,28.3999996,24.666666,28.3999996,2110,2290,2110,2290,25.6505489,37.9676399,25.6505489,37.9676399,1060,1210,1060,1210,40,235,40,235,1305,1820,1305,1820,235,40,235,40,30.25,63.9999657,30.25,63.9999657,249.092209,141.18454,249.092209,141.18454 [f=0009489] [9489] Game End Stats Values: 16,5115,5640,5115,5640,50.2210503,101.509369,50.2210503,101.509369,0,0,0,0,0,0,0,0,0,182.427979,0,182.427979,132.092316,244.799973,132.092316,244.799973,640,0,640,0,26,30,26,30,2110,2470,2110,2470,26.9115601,38.0193596,26.9115601,38.0193596,1060,1350,1060,1350,40,235,40,235,1305,1820,1305,1820,235,40,235,40,30.25,63.9999657,30.25,63.9999657,249.092209,141.18454,249.092209,141.18454 [f=0009489] [9489] Game End Stats Values: 17,5455,6145,5455,6145,53.437603,104.447639,53.437603,104.447639,0,0,0,0,0,0,0,0,0,319.244751,0,319.244751,144.015884,244.799973,144.015884,244.799973,830,90,830,90,26,33.2000008,26,33.2000008,2110,2470,2110,2470,28.3022232,38.6433678,28.3022232,38.6433678,1060,1480,1060,1480,40,235,40,235,1455,2105,1455,2105,235,40,235,40,30.25,63.9999657,30.25,63.9999657,249.092209,153.108109,249.092209,153.108109 [f=0009489] [9489] Game End Stats Values: 18,5455,6465,5455,6465,59.8164024,124.979622,59.8164024,124.979622,0,0,0,0,0,0,0,0,0,588.780212,0,588.780212,526.044006,475.274597,526.044006,475.274597,1030,180,1030,180,26,39.0666656,26,39.0666656,2110,2470,2110,2470,31.5602932,43.1682625,31.5602932,43.1682625,860,1350,860,1350,170,438.25,170,438.25,1455,2465,1455,2465,438.25,170,438.25,170,30.25,63.9999657,30.25,63.9999657,487.563293,549.897339,487.563293,549.897339 [f=0009489] [9489] Game End Stats Values: 19,6000,6710,6000,6710,84.4002762,154.873276,84.4002762,154.873276,0,0,0,0,0,0,0,0,115.714233,823.637939,115.714233,823.637939,732.225891,747.319336,732.225891,747.319336,930,270,930,270,26.9333324,45.3333321,26.9333324,45.3333321,2110,2470,2110,2470,34.2975883,46.8386726,34.2975883,46.8386726,1360,1220,1360,1220,300,538.25,300,538.25,1600,2750,1600,2750,538.25,300,538.25,300,30.25,63.9999657,30.25,63.9999657,759.608032,756.079224,759.608032,756.079224 [f=0009489] [9489] Game End Stats Values: 20,5930,7475,5930,7475,122.802856,158.984497,122.802856,158.984497,0,0,0,0,0,0,0,0,386.433716,823.637939,386.433716,823.637939,847.425964,881.422363,847.425964,881.422363,930,360,930,360,26,48.4000015,26,48.4000015,2110,2525,2110,2525,35.9806519,47.4052887,35.9806519,47.4052887,1360,1770,1360,1770,300,708.25,300,708.25,1530,2820,1530,2820,708.25,300,708.25,300,30.25,63.9999657,30.25,63.9999657,893.71106,871.279297,893.71106,871.279297 [f=0009489] [9489] Game End Stats Values: 21,5690,7790,5690,7790,141.602783,174.553741,141.602783,174.553741,0,0,0,0,0,0,0,0,547.509155,866.890503,547.509155,866.890503,1272.24377,1402.33142,1272.24377,1402.33142,540,460,540,460,27.2000008,50.2666664,27.2000008,50.2666664,2265,2525,2265,2525,33.7596321,49.3875389,33.7596321,49.3875389,1360,1840,1360,1840,640,1173.25,640,1173.25,1525,2965,1525,2965,1173.25,640,1173.25,640,30.25,63.9999657,30.25,63.9999657,1437.03027,1317.13892,1437.03027,1317.13892 [f=0009489] [9489] Game End Stats Values: 22,5255,8260,5255,8260,202.733368,207.933243,202.733368,207.933243,0,0,0,0,0,0,0,0,852.463623,1046.34912,852.463623,1046.34912,1452.16174,1792.35583,1452.16174,1792.35583,540,460,540,460,26,52.1333351,26,52.1333351,2265,2705,2265,2705,33.2296944,51.6409798,33.2296944,51.6409798,1000,1990,1000,1990,900,1670.75,900,1670.75,1450,3105,1450,3105,1670.75,900,1670.75,900,30.25,63.9999657,30.25,63.9999657,1828.57983,1534.72253,1828.57983,1534.72253 [f=0009489] [9489] Game End Stats Values: 23,5255,8260,5255,8260,212.852188,213.717392,212.852188,213.717392,0,0,0,0,0,0,0,0,900.282837,1056.46655,900.282837,1056.46655,1452.16174,1805.26904,1452.16174,1805.26904,540,460,540,460,26,56,26,56,2265,2705,2265,2705,33.9090042,52.3077545,33.9090042,52.3077545,1000,1990,1000,1990,900,1670.75,900,1670.75,1450,3105,1450,3105,1670.75,900,1670.75,900,30.25,63.9999657,30.25,63.9999657,1841.49304,1534.72253,1841.49304,1534.72253 [f=0009498] [9498] Event [3192,199.562531,2808]: 1 lost unit Solar Collector [f=0009553] [9553] Event [833.99231,200.207626,2095.97046]: 0 finished unit Scorcher [f=0009638] Spectator OrangeSky left the game: normal quit [f=0009638] [9638] Event [undefined]: OrangeSky quit [f=0009697] [9697] Event [833.99231,200.207626,2095.97046]: 0 finished unit Fencer [f=0009728] [9728] Event [552,199.562531,2120]: 0 finished unit Caretaker [f=0009735] [9735] Event [3784,199.572754,952]: 0 finished unit Metal Extractor [f=0009774] No clients connected, shutting down server [f=0009774] Server shutdown [f=0009774] Playback paused [f=0009774] Autoquit sending quit command. [f=0009774] [QuitAction] user exited to system [f=0009774] [SpringApp::Kill][1] fromRun=1 [f=0009774] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0009774] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009774] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009774] [ThreadPool::SetThreadCount][2] workers=0 [f=0009774] [SpringApp::Kill][2] [f=0009774] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0009774] [Game::KillLua][3] dtor=0 luaUI=0x560f4a60 [f=0009774] Start widgetHandler:Shutdown [f=0009774] Shutdown - SaveOrderList Complete [f=0009774] Writing last game win data [f=0009774] Shutdown - SaveConfigData Complete [f=0009774] Shutdown Widget - Chili Highlight [f=0009774] Shutdown Widget - Save/Load API [f=0009774] Shutdown Widget - Draw After Chili [f=0009774] Shutdown Widget - EPIC Menu [f=0009774] Shutdown Widget - Chili Minimap [f=0009774] Shutdown Widget - Chili Widget Selector [f=0009774] Shutdown Widget - Local Team Colors [f=0009774] Shutdown Widget - Display Keys 2 [f=0009774] Shutdown Widget - Save Game Menu [f=0009774] Shutdown Widget - HealthBars [f=0009774] Shutdown Widget - Noises [f=0009774] Shutdown Widget - Unit Icons [f=0009774] Shutdown Widget - Win Counter [f=0009774] Shutdown Widget - BuildETA [f=0009774] Shutdown Widget - SpringRTS Replay Stats [f=0009774] Shutdown Widget - Modular Comm Info [f=0009774] Shutdown Widget - CameraShake [f=0009774] Shutdown Widget - Chili Economy Panel Default [f=0009774] Shutdown Widget - Chili EndGame Window [f=0009774] Shutdown Widget - Chili Nuke Warning [f=0009774] Shutdown Widget - Chili Selections & CursorTip v2 [f=0009774] Shutdown Widget - Chili Spectator Panels [f=0009774] Shutdown Widget - Context Menu [f=0009774] Shutdown Widget - Darkening [f=0009774] Shutdown Widget - MetalFeatures (new) [f=0009774] Shutdown Widget - Grab Input [f=0009774] Input grabbing is disabled! [f=0009774] Shutdown Widget - Highlight Geos [f=0009774] Shutdown Widget - Local Widgets Config [f=0009774] Shutdown Widget - Mex Placement Handler [f=0009774] Shutdown Widget - MinimapEvents [f=0009774] Shutdown Widget - Missile Silo Range [f=0009774] Shutdown Widget - Music Player [f=0009774] Shutdown Widget - Point Tracker [f=0009774] Shutdown Widget - Showeco and Grid Drawer [f=0009774] Shutdown Widget - Stereo3D [f=0009774] Shutdown Widget - Attack AoE [f=0009774] Shutdown Widget - Map Edge Extension [f=0009774] Shutdown Widget - Selection Send [f=0009774] Shutdown Widget - LupsManager [f=0009774] Shutdown Widget - Newton Firezone [f=0009774] Shutdown Widget - Chili Pro Console [f=0009774] Shutdown Widget - Chili Crude Player List [f=0009774] Shutdown Widget - Lasso Terraform GUI [f=0009774] Shutdown Widget - Chili Framework [f=0009774] Shutdown Widget - Lups [f=0009774] Shutdown Widget - Custom Markers [f=0009774] Shutdown Widget - Chili Core Selector [f=0009774] Shutdown Widget - Pause Screen [f=0009774] Shutdown Widget - Layout Handler [f=0009774] Shutdown Widget - Persistent Build Height [f=0009774] Shutdown Widget - Text To Speech Control [f=0009774] End widgetHandler:Shutdown [f=0009774] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={414616,56318973} {int,ext,rec}Allocs={23265937,0,0} {chunk,block}Bytes={56318973,0} [f=0009774] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0009774] [Game::KillLua][2] dtor=0 luaRules=0x52376e70 [f=0009774] Start gadgetHandler:Shutdown [f=0009774] Shutdown - StartSetup [f=0009774] Shutdown - UnitMorph [f=0009774] Shutdown - LupsNanoSpray [f=0009774] Shutdown - Missile Silo Controller [f=0009774] Shutdown - Modular Comm Info [f=0009774] Shutdown - Terrain Texture Handler [f=0009774] Shutdown - UnitCloakShield [f=0009774] Shutdown - Starlight Handler [f=0009774] End gadgetHandler:Shutdown [f=0009774] Start gadgetHandler:Shutdown [f=0009774] Shutdown - Save/Load [f=0009774] Shutdown - UnitMorph [f=0009774] Shutdown - Modular Comm Info [f=0009774] Shutdown - Retreat Command [f=0009774] Shutdown - Shockwaves [f=0009774] Shutdown - Teleport Throw [f=0009774] Shutdown - UnitCloakShield [f=0009774] Shutdown - Lups Cloak FX [f=0009774] Shutdown - Lups [f=0009774] Shutdown - Lups Shield [f=0009774] End gadgetHandler:Shutdown [f=0009774] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23265967,0,0} {chunk,block}Bytes={0,0} [f=0009774] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23265967,0,0} {chunk,block}Bytes={0,0} [f=0009774] [Game::KillLua][4] dtor=0 [f=0009774] [Game::~CGame][1] [f=0009774] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0009774] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0009774] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0009774] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0009774] [Game::KillLua][4] dtor=1 [f=0009774] [Game::KillMisc][1] [f=0009774] [Game::KillMisc][2] [f=0009774] [Game::KillMisc][3] [f=0009774] [Game::KillRendering][1] [f=0009774] [3DOParser::Kill] allocated 137 pieces [f=0009774] [S3OParser::Kill] allocated 2698 pieces [f=0009774] [AssParser::Kill] allocated 236 pieces [f=0009774] [Game::KillInterface][1] [f=0009774] [Game::KillInterface][2] [f=0009774] [Game::KillSimulation][1] [f=0009774] [Game::KillSimulation][2] [f=0009774] [CCollisionHandler] dis-/continuous tests: 0/167680 [f=0009774] [Game::KillSimulation][3] [f=0009774] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009774] [~CPathCache(24x16)] cacheHits=46 hitPercentage=37% numHashColls=0 maxCacheSize=8 [f=0009774] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009774] [~CPathCache(48x32)] cacheHits=151 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0009774] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009774] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009774] [LosHandler::Kill] raycast instance cache-{hits,misses}={1069,5036}; shared=1%; cached=16% [f=0009774] [Game::KillSimulation][4] [f=0009774] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0009774] [Game::~CGame][2] [f=0009774] [Game::~CGame][3] [f=0009774] [SpringApp::Kill][3] [f=0009774] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 105174 bytes sent 96939 bytes recv'd [f=0009774] [SpringApp::Kill][4] font=0x4562a7e0 [f=0009774] [SpringApp::Kill][5] [f=0009774] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7627 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp (0x45697db0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp" numZipFiles=7627 sumInflSize=692916kb sumReadTime=2671ms file="objects3d/strikecom_2.dae" indx=5347 inflSize=1499kb readTime=115ms file="unittextures/factorytank_1.png" indx=6993 inflSize=4103kb readTime=56ms file="bitmaps/cc/lightening.tga" indx=416 inflSize=128kb readTime=37ms file="objects3d/logroach.s3o" indx=5135 inflSize=22kb readTime=33ms file="luaui/widgets/unit_terraform_draw.lua" indx=4681 inflSize=3kb readTime=29ms file="bitmaps/gpl/sporetrailblue.tga" indx=474 inflSize=40kb readTime=29ms file="units/staticradar.lua" indx=6695 inflSize=4kb readTime=27ms file="unittextures/factorytank_2.png" indx=6994 inflSize=4103kb readTime=24ms file="unittextures/factoryveh1.png" indx=6998 inflSize=1077kb readTime=24ms file="objects3d/shieldfelon.s3o" indx=5273 inflSize=86kb readTime=23ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp] 61383882 bytes cached in 2818 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=16 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_v1.3.sd7 (0x457da2e0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x45698310) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x457d5bd0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f4860083580) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]