[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.vM5i1AmOYv/springsettings.825332.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 10ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f758001d9f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 20668 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/825332/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 168ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x450ce9f0] using map "Fairyland 1.31" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x450ce9f0] using game "Zero-K v1.7.11.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.11.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 99ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 864ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1021ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 38ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 689ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 171ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 40ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 62ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 77ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/825332/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1efa9a0b [f=-000001] [Path] [PathEstimator::ReadFile] hash=1efa9a0b file="cache/104dev-maintenance/paths/Fairyland 1.31.pe-1efa9a0b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1efa9a1b [f=-000001] [Path] [PathEstimator::ReadFile] hash=1efa9a1b file="cache/104dev-maintenance/paths/Fairyland 1.31.pe2-1efa9a1b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (270ms, checksum fed28b1c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11438,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/825332/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db44343e12b787a24efe7450f4244741a392b99a3baa533902b31c0df7e73ccc6ab8f0a8f647d50d7662be8784d95a148b1c2459b3ae7f2518cb8bc1be236146]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51a708d0,0x62f49e30}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 1bbb255e122307246a1d45dd939337a8 [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: ATOSTIC changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db44343e12b787a24efe7450f4244741a392b99a3baa533902b31c0df7e73ccc6ab8f0a8f647d50d7662be8784d95a148b1c2459b3ae7f2518cb8bc1be236146]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={463d3ef0,4e41d300}]" [f=-000001] Allies: I choose: PurpleRain! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db44343e12b787a24efe7450f4244741a392b99a3baa533902b31c0df7e73ccc6ab8f0a8f647d50d7662be8784d95a148b1c2459b3ae7f2518cb8bc1be236146]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={407ea090,41c6cc90}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [491,399.980713,4818]: 0 finished unit Recon Commander [f=-000001] [0] Event [4736,399.982544,377]: 1 finished unit Recon Commander [f=0000000] [0] izirayd, team: 0, elo:3050 [f=0000000] [0] ATOSTIC, team: 1, elo:2802 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000013] [13] Event [4648,399.978638,464]: 1 finished unit Cloakbot Factory [f=0000023] [23] Event [512,399.978638,4728]: 0 finished unit Cloakbot Factory [f=0000023] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000023] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000023] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000023] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000023] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000023] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000023] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000023] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000023] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000023] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000023] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000023] !transmitlobby @voice@buildUnit@reload [f=0000155] [155] Event [392,399.978638,4808]: 0 finished unit Wind/Tidal Generator [f=0000241] [241] Event [4840,399.978638,408]: 1 finished unit Metal Extractor [f=0000283] [283] Event [521.599976,399.978638,4728]: 0 finished unit Glaive [f=0000390] [390] Event [472,399.978638,4888]: 0 finished unit Metal Extractor [f=0000478] [478] Event [4648,399.978638,473.600006]: 1 finished unit Conjurer [f=0000526] [526] Event [4648,399.978638,232]: 1 finished unit Metal Extractor [f=0000528] [528] Event [521.599976,399.978638,4728]: 0 finished unit Conjurer [f=0000645] [645] Event [4744,399.967957,232]: 1 finished unit Wind/Tidal Generator [f=0000765] [765] Event [4824,399.957275,296]: 1 finished unit Wind/Tidal Generator [f=0000863] [863] Event [4648,399.978638,473.600006]: 1 finished unit Conjurer [f=0000897] [897] Event [296,399.978638,4696]: 0 finished unit Metal Extractor [f=0001049] [1049] Event [4904,399.636841,360]: 1 finished unit Wind/Tidal Generator [f=0001094] [1094] Event [264,399.978638,4856]: 0 finished unit Wind/Tidal Generator [f=0001214] [1214] Event [344,399.978638,4872]: 0 finished unit Wind/Tidal Generator [f=0001233] [1233] Event [904,399.711609,4344]: 0 finished unit Metal Extractor [f=0001239] [1239] Event [4200,399.775696,824]: 1 finished unit Metal Extractor [f=0001294] [1294] Event [4984,397.735596,408]: 1 finished unit Wind/Tidal Generator [f=0001469] [1469] Event [4648,399.978638,473.600006]: 1 finished unit Glaive [f=0001576] [1576] Event [944,397.906494,4240]: 0 finished unit Radar Tower [f=0001643] [1643] Event [521.599976,399.978638,4728]: 0 finished unit Glaive [f=0001655] [1655] Event [4112,391.796875,800]: 1 finished unit Radar Tower [f=0001737] [1737] Event [4648,399.978638,473.600006]: 1 finished unit Glaive [f=0001761] [1761] Event [5000,399.551392,488]: 1 finished unit Wind/Tidal Generator [f=0001856] [1856] Event [521.599976,399.978638,4728]: 0 finished unit Glaive [f=0001869] [1869] Event [840,399.978638,4312]: 0 finished unit Wind/Tidal Generator [f=0001885] [1885] Event [4661.81006,249.000549,1898.58142]: 0 lost unit Glaive [f=0001942] sad [f=0001946] [1946] Event [4648,399.978638,473.600006]: 1 finished unit Glaive [f=0002063] [2063] Event [521.599976,399.978638,4728]: 0 finished unit Glaive [f=0002087] [2087] Event [744,399.978638,4360]: 0 finished unit Wind/Tidal Generator [f=0002175] [2175] Event [5000,399.893188,568]: 1 finished unit Wind/Tidal Generator [f=0002279] [2279] Event [521.599976,399.978638,4728]: 0 finished unit Glaive [f=0002291] [2291] Event [1368,249.043274,4168]: 0 finished unit Metal Extractor [f=0002402] [2402] Event [648,399.978638,4424]: 0 finished unit Wind/Tidal Generator [f=0002580] [2580] Event [521.599976,399.978638,4728]: 0 finished unit Glaive [f=0002647] [2647] Event [4696,249.000549,1896]: 1 finished unit Metal Extractor [f=0002654] [2654] Event [3720,249.021912,920]: 1 finished unit Metal Extractor [f=0002689] [2689] Event [5016,399.177551,648]: 1 finished unit Wind/Tidal Generator [f=0002754] [2754] Event [1424,265.289307,4432]: 0 finished unit Lotus [f=0002832] [2832] Event [552,399.978638,4472]: 0 finished unit Wind/Tidal Generator [f=0003033] [3033] Event [521.599976,399.978638,4728]: 0 finished unit Conjurer [f=0003035] [3035] Event [4648,399.978638,473.600006]: 1 finished unit Reaver [f=0003059] [3059] Event [5016,398.05603,728]: 1 finished unit Wind/Tidal Generator [f=0003136] [3136] Event [456,399.978638,4536]: 0 finished unit Wind/Tidal Generator [f=0003141] [3141] Event [4752,249.000549,1760]: 1 finished unit Lotus [f=0003249] [3249] Event [521.599976,399.978638,4728]: 0 finished unit Glaive [f=0003316] [3316] Event [4968,399.90387,824]: 1 finished unit Wind/Tidal Generator [f=0003357] [3357] Event [4920,249.000549,1800]: 1 finished unit Metal Extractor [f=0003394] [3394] Event [3776,257.150269,832]: 1 lost unit Lotus [f=0003451] [3451] Event [360,399.978638,4584]: 0 finished unit Wind/Tidal Generator [f=0003453] [3453] Event [3720,249.021912,920]: 1 lost unit Metal Extractor [f=0003461] [3461] Event [521.599976,399.978638,4728]: 0 finished unit Glaive [f=0003601] [3601] Event [4984,399.369812,904]: 1 finished unit Wind/Tidal Generator [f=0003608] [3608] Event [512.288452,285.85965,3828.43921]: 0 lost unit Glaive [f=0003667] [3667] Event [521.599976,399.978638,4728]: 0 finished unit Glaive [f=0003736] [3736] Event [264,399.978638,4648]: 0 finished unit Wind/Tidal Generator [f=0003873] [3873] Event [521.599976,399.978638,4728]: 0 finished unit Glaive [f=0003933] [3933] Event [1368,249.043274,4168]: 0 lost unit Metal Extractor [f=0003939] [3939] Event [1203.37781,265.256409,4302.49951]: 1 lost unit Glaive [f=0004006] [4006] Event [4984,397.372437,984]: 1 finished unit Wind/Tidal Generator [f=0004027] [4027] Event [1092.22913,349.654907,4375.91553]: 1 lost unit Glaive [f=0004080] [4080] Event [521.599976,399.978638,4728]: 0 finished unit Glaive [f=0004103] [4103] Event [944,397.906494,4240]: 0 lost unit Radar Tower [f=0004112] [4112] Event [1055.86243,377.436615,4331.97803]: 1 lost unit Glaive [f=0004215] [4215] Event [3176,162.419128,4120]: 0 finished unit Metal Extractor [f=0004275] [4275] Event [521.599976,399.978638,4728]: 0 finished unit Glaive [f=0004455] [4455] Event [3720,246.991119,920]: 1 finished unit Metal Extractor [f=0004470] [4470] Event [521.599976,399.978638,4728]: 0 finished unit Glaive [f=0004472] [4472] Event [4648,399.978638,473.600006]: 1 finished unit Glaive [f=0004620] [4620] Event [3384,163.4552,3992]: 0 finished unit Metal Extractor [f=0004665] [4665] Event [521.599976,399.978638,4728]: 0 finished unit Glaive [f=0004679] [4679] Event [4648,399.978638,473.600006]: 1 finished unit Glaive [f=0004837] [4837] Event [1368,247.012482,4168]: 0 finished unit Metal Extractor [f=0004845] [4845] Event [4560,290.742493,2144]: 1 finished unit Radar Tower [f=0004860] [4860] Event [521.599976,399.978638,4728]: 0 finished unit Glaive [f=0004885] [4885] Event [4648,399.978638,473.600006]: 1 finished unit Glaive [f=0004904] [4904] Event [3216,158.616638,3968]: 0 finished unit Lotus [f=0005055] [5055] Event [521.599976,399.978638,4728]: 0 finished unit Glaive [f=0005081] [5081] Event [4300.31836,154.711472,2793.03564]: 0 lost unit Glaive [f=0005096] [5096] Event [4648,399.978638,473.600006]: 1 finished unit Glaive [f=0005266] [5266] Event [3840,266.015625,816]: 1 finished unit Lotus [f=0005307] [5307] Event [4648,399.978638,473.600006]: 1 finished unit Glaive [f=0005356] [5356] Event [4431.53027,156.078964,2730.46875]: 0 lost unit Glaive [f=0005418] [5418] Event [4466.08691,157.34346,2638.98145]: 0 lost unit Glaive [f=0005450] [5450] Event [4531.01221,167.360657,2698.82275]: 0 lost unit Glaive [f=0005474] [5474] Event [4584,163.711548,2776]: 1 lost unit Metal Extractor [f=0005537] [5537] Event [4920,399.978638,696]: 1 finished unit Caretaker [f=0005552] [5552] Event [4588.84521,157.939407,2619.49976]: 0 lost unit Glaive [f=0005575] [5575] Event [4558.67773,152.074844,2543.45679]: 1 lost unit Recon Commander [f=0005575] [5575] Event [4580.94629,148.292419,2536.42383]: 0 lost unit Glaive [f=0005576] [5576] Event [4532.66553,152.536118,2533.4043]: 0 lost unit Glaive [f=0005577] [5577] Event [4395.67334,152.832886,2571.99341]: 0 lost unit Glaive [f=0005580] [5580] Event [4523.80371,150.682312,2560.62085]: 0 lost unit Glaive [f=0005612] [5612] Event [4439.9834,149.624039,2548.18823]: 1 lost unit Glaive [f=0005674] [5674] Event [4377.55469,154.395126,2806.35645]: 0 lost unit Glaive [f=0005936] game_message: ATOSTIC has been destroyed! [f=0005936] [5936] Event [undefined]: ATOSTIC resigned [f=0005936] game_message: izirayd wins! [f=0005936] Submitting stats [f=0005936] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0005936] Part| Total Time|Time of the last 0.5s [f=0005936] Draw 7164.45ms 12.24% [f=0005936] Lua::Callins::Synced 1845.27ms 22.99% [f=0005936] Lua::Callins::Unsynced 9406.46ms 11.74% [f=0005936] Lua::CollectGarbage::Synced 182.41ms 1.29% [f=0005936] Lua::CollectGarbage::Unsynced 483.35ms 0.20% [f=0005936] Misc::Profiler::AddTime 27.62ms 0.10% [f=0005936] Sim 6839.51ms 68.66% [f=0005936] [5936] Received game_message: ATOSTIC has been destroyed! [f=0005936] [5936] Received game_message: izirayd wins! [f=0005937] [5937] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0005937] [5937] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0005937] [5937] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005937] [5937] Game End Stats Values: 2,2075,2175,2075,2175,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,8.55068874,7.4666667,8.55068874,2000,2000,2000,2000,6.26666689,5.73333311,6.26666689,5.73333311,0,65,0,65,0,0,0,0,75,110,75,110,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005937] [5937] Game End Stats Values: 3,2460,2370,2460,2370,0.19537833,0,0.19537833,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.43957233,10.0325422,9.43957233,10.0325422,2000,2000,2000,2000,9.4797039,8,9.4797039,8,240,185,240,185,0,0,0,0,220,185,220,185,0,0,0,0,0.0005,0,0.0005,0,0,0,0,0 [f=0005937] [5937] Game End Stats Values: 4,2605,2515,2605,2515,6.79149532,0,6.79149532,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.4642515,12.8417063,15.4642515,12.8417063,2000,2000,2000,2000,10.7064676,10.1333981,10.7064676,10.1333981,240,185,240,185,0,0,0,0,365,330,365,330,0,0,0,0,0.00122222,0.00101667,0.00122222,0.00101667,0,0,0,0 [f=0005937] [5937] Game End Stats Values: 5,2825,2635,2825,2635,17.2661438,0,17.2661438,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,19.7491798,15.4036522,19.7491798,15.4036522,2055,2055,2055,2055,12.6983747,12,12.6983747,12,370,250,370,250,0,0,0,0,400,330,400,330,0,0,0,0,0.002,0.00101667,0.002,0.00101667,0,0,0,0 [f=0005937] [5937] Game End Stats Values: 6,2925,2770,2925,2770,28.415184,2.87296867,28.415184,2.87296867,0,0,0,0,0,0,0,0,0,0,0,0,65,0,65,0,0,0,0,0,20.2004375,16.5224972,20.2004375,16.5224972,2055,2055,2055,2055,14.4766722,12.1915312,14.4766722,12.1915312,435,315,435,315,65,0,65,0,435,400,435,400,0,65,0,65,26.0030212,0.00101667,26.0030212,0.00101667,0,65,0,65 [f=0005937] [5937] Game End Stats Values: 7,3110,3010,3110,3010,42.3010025,8.55049801,42.3010025,8.55049801,0,0,0,0,0,0,0,0,0,0,0,0,65,0,65,0,0,0,0,0,17.5773144,16.8362961,17.5773144,16.8362961,2055,2055,2055,2055,12.9257212,13.9785023,12.9257212,13.9785023,435,445,435,445,65,0,65,0,620,510,620,510,0,65,0,65,26.0030212,0.00101667,26.0030212,0.00101667,0,65,0,65 [f=0005937] [5937] Game End Stats Values: 8,3455,3290,3455,3290,55.2849884,20.3973732,55.2849884,20.3973732,0,0,0,0,0,0,0,0,0,0,0,0,65,0,65,0,90,90,90,90,19.7604942,19.2088203,19.7604942,19.2088203,2055,2055,2055,2055,16.8656006,14.789793,16.8656006,14.789793,655,565,655,565,65,0,65,0,655,580,655,580,0,65,0,65,26.0030212,0.00101667,26.0030212,0.00101667,0,65,0,65 [f=0005937] [5937] Game End Stats Values: 9,3490,3455,3490,3455,87.0231628,40.099556,87.0231628,40.099556,0,0,0,0,0,0,0,0,0,0,0,0,104.000015,119.844803,104.000015,119.844803,90,90,90,90,25.7712879,24.9410763,25.7712879,24.9410763,2055,2055,2055,2055,18.6492119,15.3134775,18.6492119,15.3134775,655,695,655,695,65,100.333359,65,100.333359,690,615,690,615,100.333359,65,100.333359,65,26.0030212,0.00101667,26.0030212,0.00101667,119.844803,119.939262,119.844803,119.939262 [f=0005937] [5937] Game End Stats Values: 10,3430,3480,3430,3480,134.738022,72.236969,134.738022,72.236969,0,0,0,0,0,0,0,0,0,0,0,0,208.900024,273.769379,208.900024,273.769379,90,90,90,90,30.3288956,28.2957687,30.3288956,28.2957687,2055,2055,2055,2055,21.1810532,15.8758268,21.1810532,15.8758268,525,760,525,760,205,230.333359,205,230.333359,760,575,760,575,230.333359,205,230.333359,205,56.0041046,0.00101667,56.0041046,0.00101667,277.811188,224.839249,277.811188,224.839249 [f=0005937] [5937] Game End Stats Values: 11,3505,3695,3505,3695,183.955734,107.070435,183.955734,107.070435,0,0,0,0,0,0,0,0,85.9619446,0,85.9619446,0,263.900024,322.504028,263.900024,322.504028,90,90,90,90,32.9966469,30.8613529,32.9966469,30.8613529,2055,2000,2055,2000,19.2811813,17.3888988,19.2811813,17.3888988,525,955,525,955,260,295.333374,260,295.333374,835,650,835,650,295.333374,260,295.333374,260,56.0041046,30.0009747,56.0041046,30.0009747,326.545837,279.839233,326.545837,279.839233 [f=0005937] [5937] Game End Stats Values: 12,3690,4065,3690,4065,218.615356,132.91095,218.615356,132.91095,0,0,0,0,0,0,0,0,131.432098,0,131.432098,0,263.900024,322.504028,263.900024,322.504028,90,180,90,180,33.2005844,30.9120426,33.2005844,30.9120426,2110,2000,2110,2000,20.3106422,17.3226986,20.3106422,17.3226986,655,1085,655,1085,260,295.333374,260,295.333374,835,800,835,800,295.333374,260,295.333374,260,56.0041046,30.0009747,56.0041046,30.0009747,326.545837,279.839233,326.545837,279.839233 [f=0005937] [5937] Game End Stats Values: 13,3910,4000,3910,4000,243.77916,173.794083,243.77916,173.794083,0,0,0,0,0,0,0,0,131.432098,0,131.432098,0,434.525024,570.62677,434.525024,570.62677,180,180,180,180,31.4887924,29.3576679,31.4887924,29.3576679,2110,2000,2110,2000,19.6775856,20.7255421,19.6775856,20.7255421,785,1020,785,1020,390,295.333374,390,295.333374,835,800,835,800,295.333374,390,295.333374,390,56.0041046,30.0009747,56.0041046,30.0009747,579.099365,450.464233,579.099365,450.464233 [f=0005937] [5937] Game End Stats Values: 14,2695,3480,2695,3480,293.385162,214.540573,293.385162,214.540573,0,0,0,0,0,0,0,0,804.559937,75.2084351,804.559937,75.2084351,877.825684,1659.10437,877.825684,1659.10437,180,180,180,180,27.9861546,29.0828648,27.9861546,29.0828648,1090,2000,1090,2000,19.1737423,20.7164307,19.1737423,20.7164307,590,500,590,500,845,1523,845,1523,835,800,835,800,1775.33337,910,1775.33337,910,56.0041046,30.0009747,56.0041046,30.0009747,1821.34949,929.840088,1821.34949,929.840088 [f=0005937] [5937] Game End Stats Values: 15,35,3480,35,3480,303.498596,222.454193,303.498596,222.454193,0,0,0,0,0,0,0,0,856.673401,87.1220093,856.673401,87.1220093,877.825684,1659.10437,877.825684,1659.10437,0,180,0,180,24.7294178,28.668129,24.7294178,28.668129,0,2000,0,2000,17.3711452,20.6378727,17.3711452,20.6378727,0,500,0,500,845,1523,845,1523,35,800,35,800,4435.3335,910,4435.3335,910,56.0041046,30.0009747,56.0041046,30.0009747,1821.34949,929.840088,1821.34949,929.840088 [f=0005998] [5998] Event [521.599976,399.978638,4728]: 0 finished unit Glaive [f=0006020] [6020] Event [424,249.000549,3240]: 0 finished unit Metal Extractor [f=0006203] [6203] Event [521.599976,399.978638,4728]: 0 finished unit Glaive [f=0006243] [6243] Event [4496,154.36554,2864]: 0 finished unit Lotus [f=0006248] No clients connected, shutting down server [f=0006248] Server shutdown [f=0006414] [6414] Event [521.599976,399.978638,4728]: 0 finished unit Glaive [f=0006603] [6603] Event [184,249.000549,3320]: 0 finished unit Metal Extractor [f=0006624] [6624] Event [521.599976,399.978638,4728]: 0 finished unit Glaive [f=0006835] [6835] Event [521.599976,399.978638,4728]: 0 finished unit Glaive [f=0006961] [6961] Event [504,399.978638,4600]: 0 finished unit Caretaker [f=0007007] [7007] Event [521.599976,399.978638,4728]: 0 finished unit Glaive [f=0007121] [7121] Event [521.599976,399.978638,4728]: 0 finished unit Glaive [f=0007331] [7331] Event [521.599976,399.978638,4728]: 0 finished unit Glaive [f=0007353] [7353] Event [720,250.260925,3248]: 0 finished unit Lotus [f=0007487] [7487] Event [424,399.978638,4648]: 0 finished unit Caretaker [f=0007518] [7518] Event [521.599976,399.978638,4728]: 0 finished unit Glaive [f=0007631] [7631] Event [521.599976,399.978638,4728]: 0 finished unit Glaive [f=0007751] [7751] Event [521.599976,399.978638,4728]: 0 finished unit Glaive [f=0007870] [7870] Event [521.599976,399.978638,4728]: 0 finished unit Glaive [f=0007988] [7988] Event [521.599976,399.978638,4728]: 0 finished unit Glaive [f=0008043] [8043] Event [672,249.000549,3600]: 0 finished unit Lotus [f=0008108] [8108] Event [521.599976,399.978638,4728]: 0 finished unit Glaive [f=0008228] [8228] Event [521.599976,399.978638,4728]: 0 finished unit Glaive [f=0008348] [8348] Event [521.599976,399.978638,4728]: 0 finished unit Glaive [f=0008469] [8469] Event [521.599976,399.978638,4728]: 0 finished unit Glaive [f=0008589] [8589] Event [521.599976,399.978638,4728]: 0 finished unit Glaive [f=0008709] [8709] Event [521.599976,399.978638,4728]: 0 finished unit Glaive [f=0008829] [8829] Event [521.599976,399.978638,4728]: 0 finished unit Glaive [f=0011340] Autoquit sending quit command. [f=0011340] [QuitAction] user exited to system [f=0011340] [SpringApp::Kill][1] fromRun=1 [f=0011340] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011340] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011340] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011340] [ThreadPool::SetThreadCount][2] workers=0 [f=0011340] [SpringApp::Kill][2] [f=0011340] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011340] [Game::KillLua][3] dtor=0 luaUI=0x514ea130 [f=0011340] Start widgetHandler:Shutdown [f=0011340] Shutdown - SaveOrderList Complete [f=0011340] Writing last game win data [f=0011340] Shutdown - SaveConfigData Complete [f=0011340] Shutdown Widget - Save/Load API [f=0011340] Shutdown Widget - Chili Highlight [f=0011340] Shutdown Widget - Draw After Chili [f=0011340] Shutdown Widget - EPIC Menu [f=0011340] Shutdown Widget - Chili Widget Selector [f=0011340] Shutdown Widget - Chili Minimap [f=0011340] Shutdown Widget - Local Team Colors [f=0011340] Shutdown Widget - Display Keys 2 [f=0011340] Shutdown Widget - Save Game Menu [f=0011340] Shutdown Widget - Unit Icons [f=0011340] Shutdown Widget - Noises [f=0011340] Shutdown Widget - HealthBars [f=0011340] Shutdown Widget - Win Counter [f=0011340] Shutdown Widget - SpringRTS Replay Stats [f=0011340] Shutdown Widget - BuildETA [f=0011340] Shutdown Widget - Modular Comm Info [f=0011340] Shutdown Widget - Stereo3D [f=0011340] Shutdown Widget - Showeco and Grid Drawer [f=0011340] Shutdown Widget - Point Tracker [f=0011340] Shutdown Widget - Music Player [f=0011340] Shutdown Widget - Missile Silo Range [f=0011340] Shutdown Widget - MinimapEvents [f=0011340] Shutdown Widget - Mex Placement Handler [f=0011340] Shutdown Widget - Local Widgets Config [f=0011340] Shutdown Widget - Highlight Geos [f=0011340] Shutdown Widget - Grab Input [f=0011340] Input grabbing is disabled! [f=0011340] Shutdown Widget - MetalFeatures (new) [f=0011340] Shutdown Widget - Darkening [f=0011340] Shutdown Widget - Context Menu [f=0011340] Shutdown Widget - Chili Spectator Panels [f=0011340] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011340] Shutdown Widget - Chili Nuke Warning [f=0011340] Shutdown Widget - Chili EndGame Window [f=0011340] Shutdown Widget - Chili Economy Panel Default [f=0011340] Shutdown Widget - CameraShake [f=0011340] Shutdown Widget - Attack AoE [f=0011340] Shutdown Widget - Map Edge Extension [f=0011340] Shutdown Widget - Selection Send [f=0011340] Shutdown Widget - LupsManager [f=0011340] Shutdown Widget - Newton Firezone [f=0011340] Shutdown Widget - Chili Crude Player List [f=0011340] Shutdown Widget - Chili Pro Console [f=0011340] Shutdown Widget - Lasso Terraform GUI [f=0011340] Shutdown Widget - Lups [f=0011340] Shutdown Widget - Chili Framework [f=0011340] Shutdown Widget - Chili Core Selector [f=0011340] Shutdown Widget - Custom Markers [f=0011340] Shutdown Widget - Pause Screen [f=0011340] Shutdown Widget - Text To Speech Control [f=0011340] Shutdown Widget - Persistent Build Height [f=0011340] Shutdown Widget - Layout Handler [f=0011340] End widgetHandler:Shutdown [f=0011340] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={362333,53457905} {int,ext,rec}Allocs={21297603,0,0} {chunk,block}Bytes={53457905,0} [f=0011340] [Game::KillLua][1] dtor=0 luaGaia=0x62f49e30 [f=0011340] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={294713,47937681} {int,ext,rec}Allocs={21297605,0,0} {chunk,block}Bytes={47937681,0} [f=0011340] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={294713,47937681} {int,ext,rec}Allocs={21297605,0,0} {chunk,block}Bytes={47937681,0} [f=0011340] [Game::KillLua][2] dtor=0 luaRules=0x51a708d0 [f=0011340] Start gadgetHandler:Shutdown [f=0011340] Shutdown - StartSetup [f=0011340] Shutdown - UnitMorph [f=0011340] Shutdown - LupsNanoSpray [f=0011340] Shutdown - Missile Silo Controller [f=0011340] Shutdown - Modular Comm Info [f=0011340] Shutdown - Terrain Texture Handler [f=0011340] Shutdown - UnitCloakShield [f=0011340] Shutdown - Starlight Handler [f=0011340] End gadgetHandler:Shutdown [f=0011340] Start gadgetHandler:Shutdown [f=0011340] Shutdown - Save/Load [f=0011340] Shutdown - UnitMorph [f=0011340] Shutdown - Modular Comm Info [f=0011340] Shutdown - Retreat Command [f=0011340] Shutdown - Shockwaves [f=0011340] Shutdown - Teleport Throw [f=0011340] Shutdown - UnitCloakShield [f=0011340] Shutdown - Lups Cloak FX [f=0011340] Shutdown - Lups [f=0011340] Shutdown - Lups Shield [f=0011340] End gadgetHandler:Shutdown [f=0011340] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21297647,0,0} {chunk,block}Bytes={0,0} [f=0011340] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21297647,0,0} {chunk,block}Bytes={0,0} [f=0011340] [Game::KillLua][4] dtor=0 [f=0011340] [Game::~CGame][1] [f=0011340] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011340] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011340] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011340] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011340] [Game::KillLua][4] dtor=1 [f=0011340] [Game::KillMisc][1] [f=0011340] [Game::KillMisc][2] [f=0011340] [Game::KillMisc][3] [f=0011340] [Game::KillRendering][1] [f=0011340] [3DOParser::Kill] allocated 137 pieces [f=0011340] [S3OParser::Kill] allocated 2658 pieces [f=0011340] [AssParser::Kill] allocated 215 pieces [f=0011340] [Game::KillInterface][1] [f=0011340] [Game::KillInterface][2] [f=0011340] [Game::KillSimulation][1] [f=0011340] [Game::KillSimulation][2] [f=0011340] [CCollisionHandler] dis-/continuous tests: 0/109897 [f=0011340] [Game::KillSimulation][3] [f=0011340] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011340] [~CPathCache(20x20)] cacheHits=41 hitPercentage=26% numHashColls=0 maxCacheSize=17 [f=0011340] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011340] [~CPathCache(40x40)] cacheHits=96 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011340] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011340] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011340] [LosHandler::Kill] raycast instance cache-{hits,misses}={5146,5170}; shared=4%; cached=46% [f=0011340] [Game::KillSimulation][4] [f=0011340] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0011340] [Game::~CGame][2] [f=0011340] [Game::~CGame][3] [f=0011340] [SpringApp::Kill][3] [f=0011340] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 118195 bytes sent 81484 bytes recv'd [f=0011340] [SpringApp::Kill][4] font=0x44fe37e0 [f=0011340] [SpringApp::Kill][5] [f=0011340] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7627 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp (0x450511b0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp" numZipFiles=7627 sumInflSize=692916kb sumReadTime=2671ms file="objects3d/benzcom3.s3o" indx=4835 inflSize=255kb readTime=44ms file="units/striderarty.lua" indx=6701 inflSize=4kb readTime=43ms file="objects3d/funnelweb.dae" indx=5074 inflSize=1500kb readTime=42ms file="objects3d/bantha.s3o" indx=4811 inflSize=433kb readTime=42ms file="objects3d/corcomalt.s3o" indx=4942 inflSize=114kb readTime=42ms file="bitmaps/cc/lightening.tga" indx=416 inflSize=128kb readTime=40ms file="bitmaps/loadpictures/selectionkeys.png" indx=506 inflSize=2340kb readTime=40ms file="bitmaps/gpl/explosion2/exp00_2.tga" indx=427 inflSize=13kb readTime=32ms file="units/staticradar.lua" indx=6695 inflSize=4kb readTime=32ms file="luaui/configs/marking_menu_keys.lua" indx=2855 inflSize=1kb readTime=31ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp] 51112421 bytes cached in 2799 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x45194890) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x45065400) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x451b7ab0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f7580083580) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 231399 bytes cached in 72 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]