[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.YUqxi564FH/springsettings.825330.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 8ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f7da801d9f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 20667 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/825330/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 178ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44bf69f0] using map "Fairyland 1.31" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44bf69f0] using game "Zero-K v1.7.11.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.11.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 98ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 964ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1264ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 42ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 696ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 178ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 127ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 77ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/825330/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1efa9a0b [f=-000001] [Path] [PathEstimator::ReadFile] hash=1efa9a0b file="cache/104dev-maintenance/paths/Fairyland 1.31.pe-1efa9a0b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1efa9a1b [f=-000001] [Path] [PathEstimator::ReadFile] hash=1efa9a1b file="cache/104dev-maintenance/paths/Fairyland 1.31.pe2-1efa9a1b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (263ms, checksum fed28b1c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11435,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/825330/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db44343e12b787a24efe7450f4244741a392b99a3baa533902b31c0df7e73ccc6ab8f0a8f647d50d7662be8784d95a148b1c2459b3ae7f2518cb8bc1be236146]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x519048b0,0x62ddda30}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 23b7255e122307244d2953feb27b7080 [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: ATOSTIC changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db44343e12b787a24efe7450f4244741a392b99a3baa533902b31c0df7e73ccc6ab8f0a8f647d50d7662be8784d95a148b1c2459b3ae7f2518cb8bc1be236146]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={07dbeb48,3dd1c688}]" [f=-000001] Allies: I choose: PurpleRain! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db44343e12b787a24efe7450f4244741a392b99a3baa533902b31c0df7e73ccc6ab8f0a8f647d50d7662be8784d95a148b1c2459b3ae7f2518cb8bc1be236146]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={5779c848,7e844c88}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [458,399.979675,4795]: 0 finished unit Recon Commander [f=-000001] [0] Event [4736,399.982666,346]: 1 finished unit Recon Commander [f=0000000] [0] izirayd, team: 0, elo:3035 [f=0000000] [0] ATOSTIC, team: 1, elo:2813 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [4664,399.978638,464]: 1 finished unit Cloakbot Factory [f=0000010] [10] Event [536,399.978638,4704]: 0 finished unit Shieldbot Factory [f=0000010] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000010] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000010] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000010] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000010] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000010] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000010] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000010] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000010] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000010] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0000010] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000010] !transmitlobby @voice@buildUnit@reload [f=0000119] [119] Event [552,399.978638,4776]: 0 finished unit Wind/Tidal Generator [f=0000241] [241] Event [4840,399.978638,408]: 1 finished unit Metal Extractor [f=0000360] [360] Event [472,399.978638,4888]: 0 finished unit Metal Extractor [f=0000423] [423] Event [548,399.978638,4704]: 0 finished unit Convict [f=0000472] [472] Event [4664,399.978638,473.600006]: 1 finished unit Conjurer [f=0000479] [479] Event [440,399.978638,4664]: 0 finished unit Wind/Tidal Generator [f=0000496] [496] Event [4648,399.978638,232]: 1 finished unit Metal Extractor [f=0000599] [599] Event [440,399.978638,4712]: 0 finished unit Wind/Tidal Generator [f=0000842] [842] Event [4664,399.978638,473.600006]: 1 finished unit Conjurer [f=0000885] [885] Event [296,399.978638,4696]: 0 finished unit Metal Extractor [f=0001021] [1021] Event [4664,397.853088,840]: 1 finished unit Wind/Tidal Generator [f=0001085] [1085] Event [904,399.711609,4344]: 0 finished unit Metal Extractor [f=0001109] [1109] Event [808,399.957275,4536]: 0 finished unit Wind/Tidal Generator [f=0001139] [1139] Event [4744,397.361755,840]: 1 finished unit Wind/Tidal Generator [f=0001217] [1217] Event [4200,399.775696,824]: 1 finished unit Metal Extractor [f=0001296] [1296] Event [4824,397.618103,840]: 1 finished unit Wind/Tidal Generator [f=0001307] [1307] Event [824,399.978638,4312]: 0 finished unit Wind/Tidal Generator [f=0001357] [1357] Event [548,399.978638,4704]: 0 finished unit Bandit [f=0001394] [1394] Event [4856,399.967957,344]: 1 finished unit Wind/Tidal Generator [f=0001515] [1515] Event [992,395.08667,4288]: 0 finished unit Radar Tower [f=0001532] [1532] Event [728,399.978638,4376]: 0 finished unit Wind/Tidal Generator [f=0001601] [1601] Event [4240,397.319031,944]: 1 finished unit Radar Tower [f=0001624] [1624] Event [4792,399.946594,264]: 1 finished unit Wind/Tidal Generator [f=0001817] [1817] Event [616,399.978638,4408]: 0 finished unit Wind/Tidal Generator [f=0001825] [1825] Event [4664,399.978638,473.600006]: 1 finished unit Glaive [f=0001909] [1909] Event [4728,399.914551,184]: 1 finished unit Wind/Tidal Generator [f=0001995] [1995] Event [1368,249.043274,4168]: 0 finished unit Metal Extractor [f=0002033] [2033] Event [4664,399.978638,473.600006]: 1 finished unit Glaive [f=0002076] [2076] Event [548,399.978638,4704]: 0 finished unit Bandit [f=0002116] [2116] Event [504,399.978638,4440]: 0 finished unit Wind/Tidal Generator [f=0002207] [2207] Event [4824,399.978638,488]: 1 finished unit Wind/Tidal Generator [f=0002310] [2310] Event [4920,249.000549,1800]: 1 finished unit Metal Extractor [f=0002390] [2390] Event [408,399.978638,4488]: 0 finished unit Wind/Tidal Generator [f=0002414] [2414] Event [548,399.978638,4704]: 0 finished unit Bandit [f=0002421] [2421] Event [1536,249.37439,4352]: 0 finished unit Lotus [f=0002477] [2477] Event [4808,399.978638,568]: 1 finished unit Wind/Tidal Generator [f=0002521] [2521] Event [3808,254.885864,864]: 1 finished unit Lotus [f=0002647] [2647] Event [548,399.978638,4704]: 0 finished unit Bandit [f=0002670] [2670] Event [4696,249.000549,1896]: 1 finished unit Metal Extractor [f=0002671] [2671] Event [312,399.978638,4520]: 0 finished unit Wind/Tidal Generator [f=0002747] [2747] Event [4808,399.978638,648]: 1 finished unit Wind/Tidal Generator [f=0002890] [2890] Event [548,399.978638,4704]: 0 finished unit Bandit [f=0002955] [2955] Event [232,399.978638,4616]: 0 finished unit Wind/Tidal Generator [f=0003001] [3001] Event [4792,399.978638,728]: 1 finished unit Wind/Tidal Generator [f=0003082] [3082] Event [3720,249.021912,920]: 1 finished unit Metal Extractor [f=0003117] [3117] Event [4664,399.978638,473.600006]: 1 finished unit Conjurer [f=0003131] [3131] Event [548,399.978638,4704]: 0 finished unit Bandit [f=0003157] [3157] Event [4592,295.495605,2192]: 1 finished unit Radar Tower [f=0003225] [3225] Event [200,399.978638,4712]: 0 finished unit Wind/Tidal Generator [f=0003480] [3480] Event [296,399.978638,4808]: 0 finished unit Wind/Tidal Generator [f=0003506] [3506] Event [548,399.978638,4704]: 0 finished unit Convict [f=0003547] [3547] Event [3784,249.182129,936]: 1 finished unit Solar Collector [f=0003705] [3705] Event [4584,163.711548,2776]: 1 finished unit Metal Extractor [f=0003795] [3795] Event [376,399.978638,4904]: 0 finished unit Wind/Tidal Generator [f=0003873] [3873] Event [4664,399.978638,473.600006]: 1 finished unit Glaive [f=0003883] [3883] Event [548,399.978638,4704]: 0 finished unit Convict [f=0003918] [3918] Event [3176,162.419128,4120]: 0 finished unit Metal Extractor [f=0004006] [4006] Event [3704,249.000549,984]: 1 finished unit Solar Collector [f=0004053] [4053] Event [548,399.978638,4704]: 0 finished unit Bandit [f=0004056] [4056] Event [4656,249.000549,1664]: 1 lost unit Lotus [f=0004079] [4079] Event [4664,399.978638,473.600006]: 1 finished unit Glaive [f=0004080] [4080] Event [456,399.978638,4952]: 0 finished unit Wind/Tidal Generator [f=0004134] [4134] Event [4728,399.978638,664]: 1 finished unit Caretaker [f=0004210] [4210] Event [4664,399.978638,473.600006]: 1 finished unit Glaive [f=0004215] [4215] Event [3384,163.4552,3992]: 0 finished unit Metal Extractor [f=0004267] [4267] Event [548,399.978638,4704]: 0 finished unit Bandit [f=0004321] [4321] Event [4907.7915,274.670959,1383.31812]: 1 lost unit Glaive [f=0004323] [4323] Event [4843.68896,293.45105,1307.52966]: 0 lost unit Bandit [f=0004331] [4331] Event [4664,399.978638,473.600006]: 1 finished unit Glaive [f=0004365] [4365] Event [552,399.978638,4952]: 0 finished unit Wind/Tidal Generator [f=0004441] [4441] Event [3656,249.000549,904]: 1 finished unit Solar Collector [f=0004446] [4446] Event [548,399.978638,4704]: 0 finished unit Bandit [f=0004451] [4451] Event [4664,399.978638,473.600006]: 1 finished unit Glaive [f=0004621] [4621] Event [648,399.978638,4952]: 0 finished unit Wind/Tidal Generator [f=0004702] [4702] Event [548,399.978638,4704]: 0 finished unit Bandit [f=0004707] [4707] Event [184,249.000549,3320]: 0 finished unit Metal Extractor [f=0004718] [4718] Event [4656,249.000549,1664]: 1 finished unit Lotus [f=0004750] [4750] Event [3800.62646,305.7547,541.627319]: 0 lost unit Bandit [f=0004821] [4821] Event [3232,161.468506,3936]: 0 finished unit Lotus [f=0004876] [4876] Event [3557.65967,250.171768,613.23584]: 0 lost unit Bandit [f=0005004] [5004] Event [3736,250.762939,856]: 1 finished unit Solar Collector [f=0005012] [5012] Event [548,399.978638,4704]: 0 finished unit Bandit [f=0005232] [5232] Event [424,249.000549,3240]: 0 finished unit Metal Extractor [f=0005250] [5250] Event [548,399.978638,4704]: 0 finished unit Bandit [f=0005290] [5290] Event [632,399.978638,4808]: 0 finished unit Caretaker [f=0005373] [5373] Event [4664,399.978638,473.600006]: 1 finished unit Reaver [f=0005391] [5391] Event [548,399.978638,4704]: 0 finished unit Bandit [f=0005408] [5408] Event [568,399.978638,4856]: 0 finished unit Wind/Tidal Generator [f=0005535] [5535] Event [664,399.978638,4856]: 0 finished unit Wind/Tidal Generator [f=0005542] [5542] Event [548,399.978638,4704]: 0 finished unit Bandit [f=0005715] [5715] Event [760,399.978638,4856]: 0 finished unit Wind/Tidal Generator [f=0005733] [5733] Event [4664,399.978638,473.600006]: 1 finished unit Reaver [f=0005747] [5747] Event [744,399.978638,4952]: 0 finished unit Wind/Tidal Generator [f=0005777] [5777] Event [3600,248.124695,3312]: 0 finished unit Radar Tower [f=0005805] [5805] Event [4840,153.778076,3032]: 1 finished unit Metal Extractor [f=0005908] [5908] Event [548,399.978638,4704]: 0 finished unit Bandit [f=0005914] [5914] Event [856,399.978638,4856]: 0 finished unit Wind/Tidal Generator [f=0005954] [5954] Event [720,260.952759,3168]: 0 finished unit Lotus [f=0005997] [5997] Event [4872,399.978638,584]: 1 finished unit Caretaker [f=0006072] [6072] Event [856,399.978638,4952]: 0 finished unit Wind/Tidal Generator [f=0006124] [6124] Event [548,399.978638,4704]: 0 finished unit Bandit [f=0006145] [6145] Event [3714.10742,243.218826,3355.04565]: 0 finished unit Recon Commander [f=0006145] game_message: Morph complete: PurpleRain lvl 1 -> PurpleRain lvl 2 [f=0006145] [6145] Event [4664,399.978638,473.600006]: 1 finished unit Reaver [f=0006145] [6145] Received game_message: Morph complete: PurpleRain lvl 1 -> PurpleRain lvl 2 [f=0006170] [6170] Event [4704,159.887695,2880]: 1 finished unit Lotus [f=0006170] [6170] Event [4640,249.000549,1744]: 1 finished unit Lotus [f=0006295] [6295] Event [3728,267.115784,720]: 1 finished unit Lotus [f=0006470] [6470] Event [4664,399.978638,473.600006]: 1 finished unit Reaver [f=0006543] [6543] Event [4688,154.066467,2816]: 1 finished unit Lotus [f=0006592] [6592] Event [548,399.978638,4704]: 0 finished unit Outlaw [f=0006594] [6594] Event [656,249.000549,3472]: 0 finished unit Lotus [f=0006705] [6705] Event [4160,168.763733,3168]: 0 finished unit Lotus [f=0006744] [6744] Event [1854.19421,155.877762,3362.55591]: 1 lost unit Glaive [f=0006783] [6783] Event [4664,399.978638,473.600006]: 1 finished unit Reaver [f=0006886] [6886] Event [2332.65332,159.36525,3796.20654]: 1 lost unit Glaive [f=0006886] [6886] Event [2369.85645,155.746033,3759.7998]: 0 lost unit Bandit [f=0007008] [7008] Event [548,399.978638,4704]: 0 finished unit Outlaw [f=0007151] [7151] Event [548,399.978638,4704]: 0 finished unit Bandit [f=0007286] [7286] Event [548,399.978638,4704]: 0 finished unit Bandit [f=0007421] [7421] Event [548,399.978638,4704]: 0 finished unit Bandit [f=0007556] [7556] Event [548,399.978638,4704]: 0 finished unit Bandit [f=0007610] [7610] Event [520,161.265564,2360]: 0 finished unit Metal Extractor [f=0007632] [7632] Event [4208,160.112,2960]: 0 finished unit Picket [f=0007691] [7691] Event [548,399.978638,4704]: 0 finished unit Bandit [f=0007706] [7706] Event [4664,399.978638,473.600006]: 1 finished unit Knight [f=0007761] [7761] Event [4880,399.978638,672]: 1 finished unit Radar Tower [f=0007826] [7826] Event [548,399.978638,4704]: 0 finished unit Bandit [f=0008007] [8007] Event [4192,157.441711,2880]: 0 finished unit Picket [f=0008103] [8103] Event [548,399.978638,4704]: 0 finished unit Bandit [f=0008109] [8109] Event [4664,399.978638,473.600006]: 1 finished unit Knight [f=0008144] [8144] Event [4944,399.978638,608]: 1 finished unit Radar Tower [f=0008271] [8271] Event [296,160.037231,2104]: 0 finished unit Metal Extractor [f=0008281] [8281] Event [712,399.978638,4808]: 0 finished unit Caretaker [f=0008358] [8358] Event [4192,155.455017,2832]: 0 finished unit Picket [f=0008408] [8408] Event [548,399.978638,4704]: 0 finished unit Bandit [f=0008473] [8473] Event [4704,159.887695,2880]: 1 lost unit Lotus [f=0008491] [8491] Event [4288.72461,152.944946,2560.4646]: 1 lost unit Glaive [f=0008494] [8494] Event [4664,399.978638,473.600006]: 1 finished unit Knight [f=0008503] [8503] Event [4104.64355,153.317261,2555.39624]: 1 lost unit Conjurer [f=0008516] [8516] Event [4111.21387,154.450394,2621.00195]: 0 lost unit Bandit [f=0008532] [8532] Event [4085.73828,157.486511,2659.76099]: 0 lost unit Bandit [f=0008554] [8554] Event [3954.90723,165.385193,2657.93506]: 0 lost unit Bandit [f=0008557] [8557] Event [3981.01099,165.169006,2678.27954]: 0 lost unit Bandit [f=0008559] [8559] Event [3923.19263,166.113388,2664.18677]: 0 lost unit Bandit [f=0008560] [8560] Event [3868.13135,165.297699,2597.72778]: 0 lost unit Bandit [f=0008564] [8564] Event [3880.12842,165.937897,2625.10767]: 0 lost unit Bandit [f=0008588] [8588] Event [3865.21704,167.52121,2697.2041]: 0 lost unit Bandit [f=0008588] [8588] Event [4176,154.963684,2784]: 0 lost unit Picket [f=0008603] [8603] Event [368,159.551239,2192]: 0 finished unit Terraform [f=0008606] [8606] Event [4192,155.455017,2832]: 0 lost unit Picket [f=0008636] [8636] Event [4192,157.441711,2880]: 0 lost unit Picket [f=0008647] [8647] Event [4063.50537,161.201385,2703.2749]: 1 lost unit Reaver [f=0008679] [8679] Event [4119.16309,158.729523,2764.51221]: 1 lost unit Reaver [f=0008715] [8715] Event [792,399.978638,4744]: 0 finished unit Caretaker [f=0008718] [8718] Event [4208,160.112,2960]: 0 lost unit Picket [f=0008801] [8801] Event [548,399.978638,4704]: 0 finished unit Convict [f=0008845] [8845] Event [936,399.978638,4856]: 0 finished unit Wind/Tidal Generator [f=0008874] [8874] Event [4664,399.978638,473.600006]: 1 finished unit Knight [f=0008898] [8898] Event [3918.78442,179.343628,2965.23877]: 0 lost unit Bandit [f=0008937] [8937] Event [548,399.978638,4704]: 0 finished unit Bandit [f=0008945] [8945] Event [4050.07397,167.722,2952.65845]: 0 lost unit Bandit [f=0008963] [8963] Event [4139.94092,161.757492,2882.26855]: 0 lost unit Bandit [f=0008990] [8990] Event [1000,393.334961,4760]: 0 finished unit Wind/Tidal Generator [f=0008995] [8995] Event [4286.67236,159.206207,3134.7522]: 0 lost unit Bandit [f=0009002] [9002] Event [4154.25537,166.501923,3044.96387]: 0 lost unit Bandit [f=0009076] [9076] Event [548,399.978638,4704]: 0 finished unit Bandit [f=0009078] [9078] Event [4081.396,166.986465,2967.01245]: 0 lost unit Outlaw [f=0009127] [9127] Event [1080,368.843079,4664]: 0 finished unit Wind/Tidal Generator [f=0009135] [9135] Event [4160,168.763733,3168]: 0 lost unit Lotus [f=0009151] [9151] Event [4011.93091,169.015335,2936.72046]: 0 lost unit Bandit [f=0009199] [9199] Event [4167.64551,165.26828,3008.14526]: 1 lost unit Reaver [f=0009262] [9262] Event [1144,343.058777,4568]: 0 finished unit Wind/Tidal Generator [f=0009272] [9272] Event [4664,399.978638,473.600006]: 1 finished unit Knight [f=0009335] [9335] Event [4311.53613,156.799301,3141.81592]: 1 lost unit Reaver [f=0009545] [9545] Event [1208,314.155579,4472]: 0 finished unit Wind/Tidal Generator [f=0009700] [9700] Event [4080,169.276428,3040]: 0 finished unit Lotus [f=0009830] [9830] Event [1272,283.265686,4376]: 0 finished unit Wind/Tidal Generator [f=0009953] [9953] Event [456,194.750061,2152]: 0 finished unit Stardust [f=0009965] [9965] Event [4606.40674,160.020844,3202.68433]: 1 lost unit Reaver [f=0010060] [10060] Event [4672,155.605316,2976]: 1 finished unit Picket [f=0010116] [10116] Event [4080,169.276428,3040]: 0 lost unit Lotus [f=0010130] [10130] Event [1352,255.409241,4280]: 0 finished unit Wind/Tidal Generator [f=0010168] [10168] Event [4184.93945,167.925049,3326.07178]: 0 lost unit Outlaw [f=0010214] [10214] Event [4664,399.978638,473.600006]: 1 finished unit Reaver [f=0010216] [10216] Event [4160,170.328979,3248]: 0 lost unit Lotus [f=0010381] [10381] Event [3600,248.124695,3312]: 0 lost unit Radar Tower [f=0010387] [10387] Event [548,399.978638,4704]: 0 finished unit Rogue [f=0010468] [10468] Event [4664,399.978638,473.600006]: 1 finished unit Reaver [f=0010507] [10507] Event [548,399.978638,4704]: 0 finished unit Rogue [f=0010623] [10623] Event [4664,399.978638,473.600006]: 1 finished unit Conjurer [f=0010627] [10627] Event [548,399.978638,4704]: 0 finished unit Rogue [f=0010720] [10720] Event [4616,154.397583,2984]: 1 finished unit Caretaker [f=0010747] [10747] Event [548,399.978638,4704]: 0 finished unit Rogue [f=0010867] [10867] Event [548,399.978638,4704]: 0 finished unit Rogue [f=0010955] [10955] Event [3232,161.468506,3936]: 0 lost unit Lotus [f=0010978] [10978] Event [3384,163.4552,3992]: 0 lost unit Metal Extractor [f=0010987] [10987] Event [548,399.978638,4704]: 0 finished unit Rogue [f=0011052] [11052] Event [3176,162.419128,4120]: 0 lost unit Metal Extractor [f=0011070] [11070] Event [4448,154.846191,2864]: 1 finished unit Radar Tower [f=0011107] [11107] Event [548,399.978638,4704]: 0 finished unit Rogue [f=0011208] [11208] Event [4664,399.978638,473.600006]: 1 finished unit Conjurer [f=0011226] [11226] Event [548,399.978638,4704]: 0 finished unit Rogue [f=0011346] [11346] Event [548,399.978638,4704]: 0 finished unit Rogue [f=0011434] [11434] Event [3390.96021,249.000549,693.630676]: 0 lost unit Bandit [f=0011466] [11466] Event [548,399.978638,4704]: 0 finished unit Rogue [f=0011511] [11511] Event [3393.21777,249.000549,557.897217]: 0 lost unit Bandit [f=0011544] [11544] Event [4664,399.978638,473.600006]: 1 finished unit Glaive [f=0011592] [11592] Event [3338.35205,248.98233,831.174683]: 0 lost unit Bandit [f=0011632] [11632] Event [4664,399.978638,473.600006]: 1 finished unit Glaive [f=0011683] [11683] Event [548,399.978638,4704]: 0 finished unit Outlaw [f=0011692] [11692] Event [4880,399.978638,672]: 1 finished unit Sparrow [f=0011692] [11692] Event [4944,399.978638,608]: 1 finished unit Sparrow [f=0011708] [11708] Event [4664,399.978638,473.600006]: 1 finished unit Glaive [f=0011797] [11797] Event [4664,399.978638,473.600006]: 1 finished unit Glaive [f=0011840] [11840] Event [548,399.978638,4704]: 0 finished unit Thug [f=0011887] [11887] Event [4664,399.978638,473.600006]: 1 finished unit Glaive [f=0011978] [11978] Event [323.048645,161.365601,554.512634]: 0 lost unit Convict [f=0012005] [12005] Event [548,399.978638,4704]: 0 finished unit Thug [f=0012025] [12025] Event [280,166.915894,456]: 0 lost unit Metal Extractor [f=0012074] [12074] Event [4664,154.814148,2744]: 1 finished unit Wind/Tidal Generator [f=0012074] [12074] Event [1320,249.780273,4200]: 0 finished unit Wind/Tidal Generator [f=0012078] [12078] Event [2823.58398,160.409637,3970.02295]: 1 lost unit Knight [f=0012126] [12126] Event [548,399.978638,4704]: 0 finished unit Convict [f=0012239] [12239] Event [4744,152.923584,2744]: 1 finished unit Wind/Tidal Generator [f=0012246] [12246] Event [548,399.978638,4704]: 0 finished unit Convict [f=0012366] [12366] Event [548,399.978638,4704]: 0 finished unit Convict [f=0012419] [12419] Event [4824,147.444153,2744]: 1 finished unit Wind/Tidal Generator [f=0012486] [12486] Event [548,399.978638,4704]: 0 finished unit Convict [f=0012501] [12501] Event [429.364227,153.476654,1448.54102]: 0 lost unit Convict [f=0012539] [12539] Event [4824,154.568787,2824]: 1 finished unit Wind/Tidal Generator [f=0012611] [12611] Event [4744,155.630188,2824]: 1 finished unit Wind/Tidal Generator [f=0012614] [12614] Event [548,399.978638,4704]: 0 finished unit Convict [f=0012671] [12671] Event [4664,155.412445,2904]: 1 finished unit Wind/Tidal Generator [f=0012731] [12731] Event [4744,165.271149,2904]: 1 finished unit Wind/Tidal Generator [f=0012796] [12796] Event [3042.64014,160.364044,3808.42114]: 0 lost unit Rogue [f=0012815] [12815] Event [548,399.978638,4704]: 0 finished unit Thug [f=0013012] [13012] Event [548,399.978638,4704]: 0 finished unit Thug [f=0013064] [13064] Event [4824,160.863495,2904]: 1 finished unit Wind/Tidal Generator [f=0013111] [13111] Event [3217.20508,162.191528,3899.96045]: 1 lost unit Knight [f=0013134] [13134] Event [3182.58765,162.887283,3883.41577]: 1 lost unit Knight [f=0013196] [13196] Event [4824,155.230713,2984]: 1 finished unit Wind/Tidal Generator [f=0013209] [13209] Event [548,399.978638,4704]: 0 finished unit Thug [f=0013256] [13256] Event [4744,158.437347,2984]: 1 finished unit Wind/Tidal Generator [f=0013421] [13421] Event [4664,153.895569,3064]: 1 finished unit Wind/Tidal Generator [f=0013427] [13427] Event [4664,399.978638,473.600006]: 1 finished unit Ronin [f=0013481] [13481] Event [4744,153.265381,3064]: 1 finished unit Wind/Tidal Generator [f=0013533] [13533] Event [4664,399.978638,473.600006]: 1 finished unit Ronin [f=0013547] [13547] Event [2595.80566,168.337341,4040.28369]: 1 lost unit Reaver [f=0013638] [13638] Event [4664,399.978638,473.600006]: 1 finished unit Ronin [f=0013679] [13679] Event [2528,245.881653,4656]: 0 lost unit Radar Tower [f=0013743] [13743] Event [4664,399.978638,473.600006]: 1 finished unit Ronin [f=0013759] [13759] Event [2228.49023,185.018066,2942.6167]: 1 lost unit Glaive [f=0013802] [13802] Event [2451.0957,193.748627,4189.76172]: 1 lost unit Glaive [f=0013818] [13818] Event [2425.58179,229.773102,2728.39111]: 0 lost unit Bandit [f=0013848] [13848] Event [4664,399.978638,473.600006]: 1 finished unit Ronin [f=0013873] [13873] Event [548,399.978638,4704]: 0 finished unit Felon [f=0013939] [13939] Event [2373.92041,165.761917,3892.94409]: 1 lost unit Glaive [f=0013953] [13953] Event [4664,399.978638,473.600006]: 1 finished unit Ronin [f=0014058] [14058] Event [4664,399.978638,473.600006]: 1 finished unit Ronin [f=0014135] [14135] Event [548,399.978638,4704]: 0 finished unit Outlaw [f=0014163] [14163] Event [4664,399.978638,473.600006]: 1 finished unit Ronin [f=0014268] [14268] Event [4664,399.978638,473.600006]: 1 finished unit Ronin [f=0014373] [14373] Event [4664,399.978638,473.600006]: 1 finished unit Ronin [f=0014398] [14398] Event [548,399.978638,4704]: 0 finished unit Outlaw [f=0014477] [14477] Event [4664,399.978638,473.600006]: 1 finished unit Ronin [f=0014499] [14499] Event [3181.64868,211.538132,3455.75732]: 1 lost unit Knight [f=0014523] [14523] Event [3175.46387,211.848541,3424.97754]: 1 lost unit Knight [f=0014759] [14759] Event [4664,399.978638,473.600006]: 1 finished unit Ronin [f=0014846] [14846] Event [4736,163.08136,4640]: 0 finished unit Lotus [f=0014915] [14915] Event [548,399.978638,4704]: 0 finished unit Rogue [f=0014924] [14924] Event [2996.23438,211.371674,3301.80518]: 1 lost unit Glaive [f=0015042] [15042] Event [4664,399.978638,473.600006]: 1 finished unit Ronin [f=0015060] [15060] Event [3936,249.000549,3664]: 1 finished unit Radar Tower [f=0015094] [15094] Event [3112,157.271118,3992]: 0 finished unit Stinger [f=0015126] [15126] Event [4704,158.071899,4656]: 0 finished unit Lotus [f=0015205] [15205] Event [3453.33691,246.529816,3378.66846]: 0 lost unit Rogue [f=0015235] [15235] Event [548,399.978638,4704]: 0 finished unit Rogue [f=0015311] [15311] Event [3338.64209,233.571106,3381.72998]: 1 lost unit Glaive [f=0015319] [15319] Event [3229.66553,220.830444,3402.66455]: 1 lost unit Glaive [f=0015328] [15328] Event [4664,399.978638,473.600006]: 1 finished unit Ronin [f=0015427] [15427] Event [4624,162.077332,4720]: 0 finished unit Lotus [f=0015428] [15428] Event [548,399.978638,4704]: 0 finished unit Rogue [f=0015440] [15440] Event [3491.8645,240.239334,3481.84009]: 1 lost unit Glaive [f=0015493] [15493] Event [3484.66138,232.836868,3532.8584]: 1 lost unit Ronin [f=0015569] [15569] Event [3176,160.388336,4120]: 0 finished unit Metal Extractor [f=0015574] [15574] Event [3330.44116,218.969376,3522.66943]: 1 lost unit Ronin [f=0015577] [15577] Event [3302.25635,221.754135,3499.1604]: 1 lost unit Ronin [f=0015579] [15579] Event [3328.23682,221.586288,3575.11621]: 1 lost unit Ronin [f=0015613] [15613] Event [4664,399.978638,473.600006]: 1 finished unit Ronin [f=0015628] [15628] Event [4536,399.978638,744]: 1 finished unit Caretaker [f=0015628] [15628] Event [3278.64233,218.83287,3476.8125]: 1 lost unit Ronin [f=0015651] [15651] Event [4624,399.978638,720]: 1 finished unit Strider Hub [f=0015691] [15691] Event [548,399.978638,4704]: 0 finished unit Rogue [f=0015713] [15713] Event [4664,399.978638,473.600006]: 1 finished unit Ronin [f=0015765] [15765] Event [4592,164.395142,4752]: 0 finished unit Lotus [f=0015825] [15825] Event [4664,399.978638,473.600006]: 1 finished unit Ronin [f=0015835] [15835] Event [992,395.08667,4288]: 0 finished unit Sparrow [f=0015835] game_message: Morph complete: Radar Tower -> Sparrow [f=0015835] [15835] Received game_message: Morph complete: Radar Tower -> Sparrow [f=0015897] [15897] Event [3384,161.424408,3992]: 0 finished unit Metal Extractor [f=0015934] [15934] Event [3238.53638,222.856552,3389.64331]: 0 lost unit Rogue [f=0015962] [15962] Event [4664,399.978638,473.600006]: 1 finished unit Ronin [f=0015994] [15994] Event [548,399.978638,4704]: 0 finished unit Convict [f=0016024] [16024] Event [3114.26416,218.029251,3335.91577]: 1 lost unit Glaive [f=0016026] [16026] Event [4648,159.812927,4888]: 0 finished unit Metal Extractor [f=0016096] [16096] Event [4664,399.978638,473.600006]: 1 finished unit Ronin [f=0016102] [16102] Event [3812.5835,216.045624,3164.56079]: 1 lost unit Ronin [f=0016211] [16211] Event [4664,399.978638,473.600006]: 1 finished unit Ronin [f=0016309] [16309] Event [4738.19727,161.182831,4202.31006]: 1 lost unit Ronin [f=0016326] [16326] Event [4840,164.56604,4664]: 0 finished unit Metal Extractor [f=0016364] [16364] Event [4664,399.978638,473.600006]: 1 finished unit Ronin [f=0016500] [16500] Event [3753.44385,179.527161,2766.45239]: 1 lost unit Ronin [f=0016521] [16521] Event [4664,399.978638,473.600006]: 1 finished unit Ronin [f=0016535] [16535] Event [4751.74951,157.433914,4743.9585]: 0 finished unit Terraform [f=0016703] [16703] Event [4664,399.978638,473.600006]: 1 finished unit Ronin [f=0016710] [16710] Event [584,399.978638,4544]: 0 finished unit Airplane Plant [f=0016710] !transmitlobby @voice@buildUnit@add;planecon;Crane [f=0016710] !transmitlobby @voice@buildUnit@add;planefighter;Swift [f=0016710] !transmitlobby @voice@buildUnit@add;planeheavyfighter;Raptor [f=0016710] !transmitlobby @voice@buildUnit@add;bomberprec;Raven [f=0016710] !transmitlobby @voice@buildUnit@add;bomberriot;Phoenix [f=0016710] !transmitlobby @voice@buildUnit@add;bomberdisarm;Thunderbird [f=0016710] !transmitlobby @voice@buildUnit@add;bomberheavy;Likho [f=0016710] !transmitlobby @voice@buildUnit@add;planescout;Owl [f=0016710] !transmitlobby @voice@buildUnit@add;planelightscout;Sparrow [f=0016710] !transmitlobby @voice@buildUnit@reload [f=0016831] [16831] Event [3660.24756,207.254013,2983.77539]: 1 lost unit Ronin [f=0016840] [16840] Event [3766.62842,201.838593,3011.51538]: 1 lost unit Ronin [f=0016867] [16867] Event [3615.52319,204.912003,2904.19434]: 1 lost unit Ronin [f=0016870] [16870] Event [4664,399.978638,473.600006]: 1 finished unit Ronin [f=0016921] izirayd added point: [f=0017037] [17037] Event [4664,399.978638,473.600006]: 1 finished unit Ronin [f=0017202] [17202] Event [4664,399.978638,473.600006]: 1 finished unit Ronin [f=0017206] [17206] Event [3984.73657,196.132751,3237.30444]: 1 lost unit Ronin [f=0017210] [17210] Event [4664,196.448364,4696]: 0 finished unit Stardust [f=0017277] [17277] Event [4480,155.134583,2928]: 1 finished unit Faraday [f=0017320] [17320] Event [3936,249.000549,3664]: 1 lost unit Radar Tower [f=0017345] [17345] Event [4664,399.978638,473.600006]: 1 finished unit Ronin [f=0017462] [17462] Event [4664,399.978638,473.600006]: 1 finished unit Ronin [f=0017579] [17579] Event [4096,170.088196,3088]: 1 lost unit Faraday [f=0017582] [17582] Event [4664,399.978638,473.600006]: 1 finished unit Ronin [f=0017629] [17629] Event [604.5,403.978638,4582]: 0 finished unit Raven [f=0017688] [17688] Event [3304,248.979187,3096]: 0 finished unit Stinger [f=0017704] [17704] Event [4664,399.978638,473.600006]: 1 finished unit Ronin [f=0017718] [17718] Event [3599.01685,188.747284,2671.31055]: 1 lost unit Ronin [f=0017825] [17825] Event [4664,399.978638,473.600006]: 1 finished unit Ronin [f=0017981] [17981] Event [4664,399.978638,473.600006]: 1 finished unit Ronin [f=0018008] [18008] Event [3744,213.457184,3088]: 0 finished unit Radar Tower [f=0018083] [18083] Event [872,399.658203,4696]: 0 finished unit Caretaker [f=0018185] [18185] Event [4664,399.978638,473.600006]: 1 finished unit Ronin [f=0018364] [18364] Event [4664,399.978638,473.600006]: 1 finished unit Ronin [f=0018443] [18443] Event [4336,159.161377,2752]: 1 lost unit Faraday [f=0018458] [18458] Event [604.5,403.978638,4582]: 0 finished unit Raven [f=0018522] [18522] Event [4664,399.978638,473.600006]: 1 finished unit Ronin [f=0018613] [18613] Event [4122.98145,154.667816,2647.25366]: 1 lost unit Ronin [f=0018647] [18647] Event [4288.93164,156.911957,2756.24438]: 1 lost unit Ronin [f=0018672] [18672] Event [4664,399.978638,473.600006]: 1 finished unit Ronin [f=0018681] [18681] Event [4307.61572,156.391113,2771.86938]: 1 lost unit Ronin [f=0018721] [18721] Event [3834.89355,183.727188,2909.64136]: 0 lost unit Outlaw [f=0018813] [18813] Event [4355.85889,154.214996,2849.18994]: 1 finished unit Terraform [f=0018816] [18816] Event [4776,160.48584,4696]: 0 finished unit Stinger [f=0018819] [18819] Event [4664,399.978638,473.600006]: 1 finished unit Ronin [f=0018852] [18852] Event [4263.72559,156.979919,2726.85938]: 1 lost unit Ronin [f=0018853] [18853] Event [4245.55811,155.430679,2710.81714]: 1 lost unit Ronin [f=0018920] [18920] Event [1768,163.861084,1144]: 1 finished unit Metal Extractor [f=0018991] [18991] Event [4040,182.33429,3144]: 0 finished unit Stinger [f=0018995] [18995] Event [3988.5415,180.516846,3056.11206]: 0 lost unit Convict [f=0019053] [19053] Event [604.5,403.978638,4582]: 0 finished unit Raven [f=0019104] [19104] Event [4664,399.978638,473.600006]: 1 finished unit Reaver [f=0019150] [19150] Event [3982.8125,165.798218,2743.89966]: 1 lost unit Ronin [f=0019155] [19155] Event [488,399.978638,4616]: 0 finished unit Storage [f=0019163] [19163] Event [3802.47754,177.969528,2814.30981]: 1 lost unit Ronin [f=0019164] [19164] Event [4163.90576,160.042068,2884.43848]: 1 lost unit Ronin [f=0019171] [19171] Event [3744,213.457184,3088]: 0 lost unit Radar Tower [f=0019192] [19192] Event [3890.89844,168.943298,2780.56274]: 1 lost unit Ronin [f=0019196] [19196] Event [3868.59155,170.193771,2785.71533]: 1 lost unit Ronin [f=0019210] [19210] Event [3999.8999,167.286865,2773.10278]: 1 lost unit Ronin [f=0019234] [19234] Event [4069.20923,164.015915,2783.19189]: 1 lost unit Ronin [f=0019256] [19256] Event [4217.46973,159.365387,2972.68237]: 1 lost unit Ronin [f=0019284] [19284] Event [4047.60132,162.210526,2694.63721]: 1 lost unit Ronin [f=0019287] [19287] Event [4028.54053,163.63887,2726.55322]: 1 lost unit Ronin [f=0019287] [19287] Event [4051.11914,162.752533,2716.60962]: 1 lost unit Ronin [f=0019338] [19338] Event [4158.10498,154.049042,2748.34009]: 1 lost unit Ronin [f=0019383] [19383] Event [4664,399.978638,473.600006]: 1 finished unit Reaver [f=0019422] [19422] Event [604.5,403.978638,4582]: 0 finished unit Raven [f=0019438] [19438] Event [4480,155.134583,2928]: 1 lost unit Faraday [f=0019456] [19456] Event [4376.69043,155.529938,2879.58813]: 1 lost unit Ronin [f=0019457] [19457] Event [4167.99951,151.663574,2576.49512]: 1 lost unit Ronin [f=0019563] [19563] Event [4616,154.888458,2984]: 1 lost unit Caretaker [f=0019573] [19573] Event [4672,155.707306,2976]: 1 lost unit Picket [f=0019631] [19631] Event [4229.92676,182.071625,2372.05811]: 0 lost unit Raven [f=0019686] [19686] Event [4664,399.978638,473.600006]: 1 finished unit Reaver [f=0019692] [19692] Event [4474.01855,153.424271,2415.15234]: 1 lost unit Recon Commander [f=0019728] [19728] Event [604.5,403.978638,4582]: 0 finished unit Raven [f=0019877] [19877] Event [1944,163.594055,984]: 1 finished unit Metal Extractor [f=0020056] [20056] Event [4368,152.89566,2880]: 0 finished unit Lotus [f=0020081] [20081] Event [4664,399.978638,473.600006]: 1 finished unit Reaver [f=0020096] [20096] Event [3793.10303,170.192047,2680.55103]: 1 lost unit Ronin [f=0020122] [20122] Event [604.5,403.978638,4582]: 0 finished unit Raven [f=0020166] [20166] Event [4664,153.895569,3064]: 1 lost unit Wind/Tidal Generator [f=0020231] [20231] Event [3935.63086,160.885452,2555.07227]: 1 lost unit Ronin [f=0020258] [20258] Event [4664,155.412445,2904]: 1 lost unit Wind/Tidal Generator [f=0020274] [20274] Event [1675.04944,249.000549,259.030426]: 0 lost unit Bandit [f=0020282] [20282] Event [4142.74268,149.930054,2574.6626]: 1 lost unit Ronin [f=0020313] [20313] Event [4544,152.203064,2912]: 0 finished unit Lotus [f=0020339] [20339] Event [4115.50928,154.479797,2640.76147]: 1 lost unit Ronin [f=0020341] [20341] Event [4066.6521,157.662857,2629.76855]: 1 lost unit Ronin [f=0020345] [20345] Event [1416.59839,249.000549,305.431732]: 0 lost unit Bandit [f=0020376] [20376] Event [4584,162.45224,2776]: 1 lost unit Metal Extractor [f=0020391] [20391] Event [4744,153.265381,3064]: 1 lost unit Wind/Tidal Generator [f=0020450] [20450] Event [1224.58496,233.881393,316.759125]: 0 lost unit Bandit [f=0020489] [20489] Event [4664,399.978638,473.600006]: 1 finished unit Reaver [f=0020509] [20509] Event [4688,154.066467,2816]: 1 lost unit Lotus [f=0020520] [20520] Event [4744,158.437347,2984]: 1 lost unit Wind/Tidal Generator [f=0020528] [20528] Event [4608,151.703796,3008]: 0 finished unit Lotus [f=0020537] [20537] Event [4744,155.050812,2824]: 1 lost unit Wind/Tidal Generator [f=0020563] [20563] Event [4664,154.969177,2744]: 1 lost unit Wind/Tidal Generator [f=0020589] [20589] Event [4744,153.398895,2744]: 1 lost unit Wind/Tidal Generator [f=0020599] [20599] Event [4744,165.734863,2904]: 1 lost unit Wind/Tidal Generator [f=0020620] [20620] Event [4824,155.474548,2984]: 1 lost unit Wind/Tidal Generator [f=0020632] [20632] Event [4824,161.246033,2904]: 1 lost unit Wind/Tidal Generator [f=0020663] [20663] Event [4824,147.688141,2744]: 1 lost unit Wind/Tidal Generator [f=0020682] [20682] Event [4824,155.148163,2824]: 1 lost unit Wind/Tidal Generator [f=0020736] [20736] Event [4840,153.189697,3032]: 1 lost unit Metal Extractor [f=0020739] [20739] Event [2088.20801,451.61084,5110.02393]: 1 lost unit Sparrow [f=0020828] [20828] Event [604.5,403.978638,4582]: 0 finished unit Thunderbird [f=0020888] [20888] Event [4637.47803,153.896805,2860.49927]: 0 finished unit Terraform [f=0021069] [21069] Event [4584,60.0146484,2776]: 0 finished unit Metal Extractor [f=0021156] [21156] Event [591.632263,154.625824,303.637451]: 1 lost unit Conjurer [f=0021195] game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0021195] [21195] Received game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0021257] [21257] Event [4757.40869,154.849045,2975.61987]: 0 finished unit Terraform [f=0021425] [21425] Event [604.5,403.978638,4582]: 0 finished unit Owl [f=0021428] [21428] Event [4872,160.603333,4728]: 0 finished unit Solar Collector [f=0021441] [21441] Event [4840,50.0811768,3032]: 0 finished unit Metal Extractor [f=0021491] game_message: ATOSTIC has been destroyed! [f=0021491] [21491] Event [undefined]: ATOSTIC resigned [f=0021491] game_message: izirayd wins! [f=0021491] Submitting stats [f=0021491] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0021491] Part| Total Time|Time of the last 0.5s [f=0021491] Draw 21823.82ms 34.57% [f=0021491] Lua::Callins::Synced 13059.10ms 7.89% [f=0021491] Lua::Callins::Unsynced 24000.86ms 35.66% [f=0021491] Lua::CollectGarbage::Synced 769.37ms 3.20% [f=0021491] Lua::CollectGarbage::Unsynced 1621.18ms 5.09% [f=0021491] Misc::Profiler::AddTime 95.60ms 0.00% [f=0021491] Sim 45715.30ms 42.96% [f=0021491] [21491] Received game_message: ATOSTIC has been destroyed! [f=0021491] [21491] Received game_message: izirayd wins! [f=0021492] [21492] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0021492] [21492] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0021492] [21492] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0021492] [21492] Game End Stats Values: 2,2075,2230,2075,2230,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,7.4666667,8.49563694,7.4666667,8.49563694,2000,1200,2000,1200,6.26666689,5.86666679,6.26666689,5.86666679,0,120,0,120,0,0,0,0,75,110,75,110,0,0,0,0,0,0,0,0,0,0,0,0 [f=0021492] [21492] Game End Stats Values: 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44,8230,14110,8230,14110,1072.68311,1947.07385,1072.68311,1947.07385,0,0,0,0,0,0,0,0,952.252319,346.219513,952.252319,346.219513,6115.19775,10734.0117,6115.19775,10734.0117,800,3550,800,3550,53.1440468,63.8954048,53.1440468,63.8954048,3685,2800,3685,2800,26.1883926,34.4233475,26.1883926,34.4233475,2020,5675,2020,5675,4070.33325,6964.6665,4070.33325,6964.6665,1725,2085,1725,2085,6964.6665,4145.33301,6964.6665,4145.33301,231.332291,738.681824,231.332291,738.681824,11112.6904,6374.88623,11112.6904,6374.88623 [f=0021492] [21492] Game End Stats Values: 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48,1500,15420,1500,15420,1098.85181,2083.2771,1098.85181,2083.2771,0,0,0,0,0,0,0,0,1185.30713,346.219513,1185.30713,346.219513,7216.0708,12662.1738,7216.0708,12662.1738,0,3820,0,3820,6.45503664,50.2926559,6.45503664,50.2926559,1160,2800,1160,2800,7.71111059,33.3952522,7.71111059,33.3952522,340,6640,340,6640,4295.33301,9884.66602,4295.33301,9884.66602,0,2160,0,2160,14794.333,4690.33301,14794.333,4690.33301,263.332123,738.681824,263.332123,738.681824,13398.2031,7756.44189,13398.2031,7756.44189 [f=0021492] [21492] Game End Stats Values: 49,220,15905,220,15905,1098.85181,2136.15137,1098.85181,2136.15137,0,0,0,0,0,0,0,0,1209.30713,346.219513,1209.30713,346.219513,7216.0708,12662.1738,7216.0708,12662.1738,0,3820,0,3820,2,63.1376839,2,63.1376839,0,3140,0,3140,2,38.5312462,2,38.5312462,220,6640,220,6640,4295.33301,9884.66602,4295.33301,9884.66602,0,2305,0,2305,16074.333,4690.33301,16074.333,4690.33301,263.332123,770.519043,263.332123,770.519043,13398.2031,7756.44189,13398.2031,7756.44189 [f=0021651] [21651] Event [4824,163.722229,4840]: 0 finished unit Solar Collector [f=0021805] No clients connected, shutting down server [f=0021805] Server shutdown [f=0021921] [21921] Event [4744,154.023743,4920]: 0 finished unit Solar Collector [f=0023244] [23244] Event [1704,249.000549,4328]: 0 finished unit Geothermal Generator [f=0025121] Autoquit sending quit command. [f=0025121] [QuitAction] user exited to system [f=0025121] [SpringApp::Kill][1] fromRun=1 [f=0025121] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0025121] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0025121] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0025121] [ThreadPool::SetThreadCount][2] workers=0 [f=0025121] [SpringApp::Kill][2] [f=0025121] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0025121] [Game::KillLua][3] dtor=0 luaUI=0x512868d0 [f=0025121] Start widgetHandler:Shutdown [f=0025121] Shutdown - SaveOrderList Complete [f=0025121] Writing last game win data [f=0025121] Shutdown - SaveConfigData Complete [f=0025121] Shutdown Widget - Chili Highlight [f=0025121] Shutdown Widget - Save/Load API [f=0025121] Shutdown Widget - Draw After Chili [f=0025121] Shutdown Widget - EPIC Menu [f=0025121] Shutdown Widget - Chili Minimap [f=0025121] Shutdown Widget - Chili Widget Selector [f=0025121] Shutdown Widget - Local Team Colors [f=0025121] Shutdown Widget - Display Keys 2 [f=0025121] Shutdown Widget - Save Game Menu [f=0025121] Shutdown Widget - HealthBars [f=0025121] Shutdown Widget - Noises [f=0025121] Shutdown Widget - Unit Icons [f=0025121] Shutdown Widget - Win Counter [f=0025121] Shutdown Widget - BuildETA [f=0025121] Shutdown Widget - SpringRTS Replay Stats [f=0025121] Shutdown Widget - Modular Comm Info [f=0025121] Shutdown Widget - CameraShake [f=0025121] Shutdown Widget - Chili Economy Panel Default [f=0025121] Shutdown Widget - Chili EndGame Window [f=0025121] Shutdown Widget - Chili Nuke Warning [f=0025121] Shutdown Widget - Chili Selections & CursorTip v2 [f=0025121] Shutdown Widget - Chili Spectator Panels [f=0025121] Shutdown Widget - Context Menu [f=0025121] Shutdown Widget - Darkening [f=0025121] Shutdown Widget - MetalFeatures (new) [f=0025121] Shutdown Widget - Grab Input [f=0025121] Input grabbing is disabled! [f=0025121] Shutdown Widget - Highlight Geos [f=0025121] Shutdown Widget - Local Widgets Config [f=0025121] Shutdown Widget - Mex Placement Handler [f=0025121] Shutdown Widget - MinimapEvents [f=0025121] Shutdown Widget - Missile Silo Range [f=0025121] Shutdown Widget - Music Player [f=0025121] Shutdown Widget - Point Tracker [f=0025121] Shutdown Widget - Showeco and Grid Drawer [f=0025121] Shutdown Widget - Stereo3D [f=0025121] Shutdown Widget - Attack AoE [f=0025121] Shutdown Widget - Map Edge Extension [f=0025121] Shutdown Widget - Selection Send [f=0025121] Shutdown Widget - LupsManager [f=0025121] Shutdown Widget - Newton Firezone [f=0025121] Shutdown Widget - Chili Pro Console [f=0025121] Shutdown Widget - Chili Crude Player List [f=0025121] Shutdown Widget - Lasso Terraform GUI [f=0025121] Shutdown Widget - Chili Framework [f=0025121] Shutdown Widget - Lups [f=0025121] Shutdown Widget - Custom Markers [f=0025121] Shutdown Widget - Chili Core Selector [f=0025121] Shutdown Widget - Pause Screen [f=0025121] Shutdown Widget - Layout Handler [f=0025121] Shutdown Widget - Persistent Build Height [f=0025121] Shutdown Widget - Text To Speech Control [f=0025121] End widgetHandler:Shutdown [f=0025121] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={315916,51328240} {int,ext,rec}Allocs={30279787,0,0} {chunk,block}Bytes={51328240,0} [f=0025121] [Game::KillLua][1] dtor=0 luaGaia=0x62ddda30 [f=0025121] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={248296,45808016} {int,ext,rec}Allocs={30279789,0,0} {chunk,block}Bytes={45808016,0} [f=0025121] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={248296,45808016} {int,ext,rec}Allocs={30279789,0,0} {chunk,block}Bytes={45808016,0} [f=0025121] [Game::KillLua][2] dtor=0 luaRules=0x519048b0 [f=0025121] Start gadgetHandler:Shutdown [f=0025121] Shutdown - StartSetup [f=0025121] Shutdown - UnitMorph [f=0025121] Shutdown - LupsNanoSpray [f=0025121] Shutdown - Missile Silo Controller [f=0025121] Shutdown - Modular Comm Info [f=0025121] Shutdown - Terrain Texture Handler [f=0025121] Shutdown - UnitCloakShield [f=0025121] Shutdown - Starlight Handler [f=0025121] End gadgetHandler:Shutdown [f=0025121] Start gadgetHandler:Shutdown [f=0025121] Shutdown - Save/Load [f=0025121] Shutdown - UnitMorph [f=0025121] Shutdown - Modular Comm Info [f=0025121] Shutdown - Retreat Command [f=0025121] Shutdown - Shockwaves [f=0025121] Shutdown - Teleport Throw [f=0025121] Shutdown - UnitCloakShield [f=0025121] Shutdown - Lups Cloak FX [f=0025121] Shutdown - Lups [f=0025121] Shutdown - Lups Shield [f=0025121] End gadgetHandler:Shutdown [f=0025121] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={30279819,0,0} {chunk,block}Bytes={0,0} [f=0025121] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={30279819,0,0} {chunk,block}Bytes={0,0} [f=0025121] [Game::KillLua][4] dtor=0 [f=0025121] [Game::~CGame][1] [f=0025121] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0025121] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0025121] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0025121] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0025121] [Game::KillLua][4] dtor=1 [f=0025121] [Game::KillMisc][1] [f=0025121] [Game::KillMisc][2] [f=0025121] [Game::KillMisc][3] [f=0025121] [Game::KillRendering][1] [f=0025121] [3DOParser::Kill] allocated 155 pieces [f=0025121] [S3OParser::Kill] allocated 2855 pieces [f=0025121] [AssParser::Kill] allocated 220 pieces [f=0025121] [Game::KillInterface][1] [f=0025121] [Game::KillInterface][2] [f=0025121] [Game::KillSimulation][1] [f=0025121] [Game::KillSimulation][2] [f=0025121] [CCollisionHandler] dis-/continuous tests: 0/211317 [f=0025121] [Game::KillSimulation][3] [f=0025121] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0025121] [~CPathCache(20x20)] cacheHits=89 hitPercentage=28% numHashColls=0 maxCacheSize=17 [f=0025121] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0025121] [~CPathCache(40x40)] cacheHits=321 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0025121] [~CRectangleOverlapHandler] 0% overlap reduction [f=0025121] [~CRectangleOverlapHandler] 0% overlap reduction [f=0025121] [LosHandler::Kill] raycast instance cache-{hits,misses}={23833,40496}; shared=5%; cached=32% [f=0025121] [Game::KillSimulation][4] [f=0025121] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0025121] [Game::~CGame][2] [f=0025121] [Game::~CGame][3] [f=0025121] [SpringApp::Kill][3] [f=0025121] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 266249 bytes sent 335679 bytes recv'd [f=0025121] [SpringApp::Kill][4] font=0x44b0b7e0 [f=0025121] [SpringApp::Kill][5] [f=0025121] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7627 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp (0x44b791b0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp" numZipFiles=7627 sumInflSize=692916kb sumReadTime=2655ms file="objects3d/strikecom.dae" indx=5343 inflSize=1500kb readTime=121ms file="bitmaps/loadpictures/linemove.png" indx=500 inflSize=3005kb readTime=89ms file="objects3d/firewalker.s3o" indx=5068 inflSize=84kb readTime=33ms file="bitmaps/other/foam.tga" indx=518 inflSize=12kb readTime=29ms file="objects3d/stiletto.s3o" indx=5334 inflSize=45kb readTime=29ms file="luarules/configs/constants.lua" indx=1211 inflSize=0kb readTime=25ms file="luaui/widgets/localwidgets.lua" indx=4604 inflSize=2kb readTime=24ms file="luarules/gadgets/weapon_projectile_radar_homing.lua" indx=1781 inflSize=2kb readTime=24ms file="objects3d/strikecom_3.dae" indx=5349 inflSize=1499kb readTime=22ms file="objects3d/funnelweb.dae" indx=5074 inflSize=1500kb readTime=21ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp] 53295522 bytes cached in 2842 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x44c7cac0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x44b8d400) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x44fb8610) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f7da8083580) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 231399 bytes cached in 72 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]