[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.JoeMGdAzfh/springsettings.825073.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 8ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f5ff001d9f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 20723 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/825073/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 180ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45569da0] using map "Otago 1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Otago 1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45569da0] using game "Zero-K v1.7.11.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.11.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 100ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (87 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 706ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 811ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 163ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 928ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 59ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Mexes LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Mexes >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 140ms [f=-000001] Loaded SYNCED gadget: feature placer v3 [f=-000001] Loaded UNSYNCED gadget: feature placer v3 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] Rhade was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/825073/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Debug Mouse to Mexes Portable [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Lua GeoVents V1.01 [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 1669 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f9e0b841 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=f6aa76c9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=edbfb899 [f=-000001] [Path] [PathEstimator::ReadFile] hash=edbfb899 file="cache/104dev-maintenance/paths/Otago 1.1.pe-edbfb899.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f9e0b841 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=f6aa76c9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=edbfb8a9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=edbfb8a9 file="cache/104dev-maintenance/paths/Otago 1.1.pe2-edbfb8a9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (537ms, checksum 3cf4e8e8)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11438,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/825073/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=26fb0eb3458c3ab5d5b99086492c651da0bdb82ba6008c24a1c43631a74edce787c6ef9e13b110f74bf713f9c4cac739cb43f2a7d11798711cf5b2fa3d876347" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=22b99e2e5c5eb7b2ec1156520a58b4bd1b34a29109815358309bc057d5075a1f73514f6b9ebea5818df9c2305f356ae626e9a3364d1092e9a2be7a17e2e29bcd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a3b4abac095a68360df2868475144af7d5c28546a96eb8f2ef537a8fc4cd2323800bad73c280a9fceb9e94a7787e02c40a6e7c0e608977b81173b5ed500af44]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x513e42c0,0x51c7e0f0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 34c0245e0a980fd5c6f84b66bf54ffe2 [f=-000001] Connection attempt from UltraGodzilla [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: UltraGodzilla changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=26fb0eb3458c3ab5d5b99086492c651da0bdb82ba6008c24a1c43631a74edce787c6ef9e13b110f74bf713f9c4cac739cb43f2a7d11798711cf5b2fa3d876347" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: ATOSTIC changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=26fb0eb3458c3ab5d5b99086492c651da0bdb82ba6008c24a1c43631a74edce787c6ef9e13b110f74bf713f9c4cac739cb43f2a7d11798711cf5b2fa3d876347" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=22b99e2e5c5eb7b2ec1156520a58b4bd1b34a29109815358309bc057d5075a1f73514f6b9ebea5818df9c2305f356ae626e9a3364d1092e9a2be7a17e2e29bcd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a3b4abac095a68360df2868475144af7d5c28546a96eb8f2ef537a8fc4cd2323800bad73c280a9fceb9e94a7787e02c40a6e7c0e608977b81173b5ed500af44]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[Game::Load][lua{Rules,Gaia}={07ab5c98,43da81d8}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=22b99e2e5c5eb7b2ec1156520a58b4bd1b34a29109815358309bc057d5075a1f73514f6b9ebea5818df9c2305f356ae626e9a3364d1092e9a2be7a17e2e29bcd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a3b4abac095a68360df2868475144af7d5c28546a96eb8f2ef537a8fc4cd2323800bad73c280a9fceb9e94a7787e02c40a6e7c0e608977b81173b5ed500af44]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={1ec654f0,45b25168}]" [f=-000001] Allies: I choose: Recon! [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [7119,20.0386353,142]: 0 finished unit Recon Commander [f=-000001] [0] Event [2025,20.0546875,5950]: 1 finished unit Recon Commander [f=0000000] [0] UltraGodzilla, team: 0, elo:3062 [f=0000000] [0] ATOSTIC, team: 1, elo:2813 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000012] [12] Event [7208,20.0291595,136]: 0 finished unit Gunship Plant [f=0000012] !transmitlobby @voice@buildUnit@add;gunshipcon;Wasp [f=0000012] !transmitlobby @voice@buildUnit@add;gunshipbomb;Blastwing [f=0000012] !transmitlobby @voice@buildUnit@add;gunshipemp;Gnat [f=0000012] !transmitlobby @voice@buildUnit@add;gunshipraid;Locust [f=0000012] !transmitlobby @voice@buildUnit@add;gunshipskirm;Harpy [f=0000012] !transmitlobby @voice@buildUnit@add;gunshipheavyskirm;Nimbus [f=0000012] !transmitlobby @voice@buildUnit@add;gunshipassault;Revenant [f=0000012] !transmitlobby @voice@buildUnit@add;gunshipkrow;Krow [f=0000012] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident [f=0000012] !transmitlobby @voice@buildUnit@add;gunshiptrans;Charon [f=0000012] !transmitlobby @voice@buildUnit@add;gunshipheavytrans;Hercules [f=0000012] !transmitlobby @voice@buildUnit@reload [f=0000022] [22] Event [2000,20.4540558,5856]: 1 finished unit Tank Foundry [f=0000240] [240] Event [7016,20.0916443,152]: 0 finished unit Metal Extractor [f=0000256] [256] Event [1960,20.0749817,5944]: 1 finished unit Metal Extractor [f=0000339] [339] Event [7207,40.8925972,136]: 0 finished unit Blastwing [f=0000465] [465] Event [7080,20.0499878,72]: 0 finished unit Solar Collector [f=0000512] [512] Event [7207,40.8925972,136]: 0 finished unit Blastwing [f=0000604] [604] Event [2000.04297,21.9681759,5828]: 1 finished unit Kodachi [f=0000692] [692] Event [7207,40.8925972,136]: 0 finished unit Blastwing [f=0000743] [743] Event [1624,20.1166382,5944]: 1 finished unit Metal Extractor [f=0000795] [795] Event [7496,20.0416565,136]: 0 finished unit Metal Extractor [f=0000998] [998] Event [1608,20.2332764,6056]: 1 finished unit Solar Collector [f=0001020] [1020] Event [7432,20.0083313,56]: 0 finished unit Solar Collector [f=0001420] [1420] Event [1528,20.3249207,5864]: 1 finished unit Solar Collector [f=0001480] [1480] Event [2000.04297,21.9681759,5828]: 1 finished unit Welder [f=0001625] [1625] Event [7088,20.0499878,192]: 0 finished unit Lotus [f=0001777] [1777] Event [7207,40.8925972,136]: 0 finished unit Wasp [f=0001909] [1909] Event [1624.59583,51.4188004,5891.76611]: 0 lost unit Blastwing [f=0002115] [2115] Event [1912,20.2044106,6056]: 1 finished unit Solar Collector [f=0002445] [2445] Event [1800,20,6040]: 1 finished unit Solar Collector [f=0002500] [2500] Event [7207,40.8925972,136]: 0 finished unit Gnat [f=0002592] [2592] Event [1824,20.3082581,5744]: 1 finished unit Picket [f=0002595] [2595] Event [6504,33.6216736,1464]: 0 finished unit Metal Extractor [f=0002775] [2775] Event [7207,40.8925972,136]: 0 finished unit Gnat [f=0002885] [2885] Event [1696,20.4158058,5808]: 1 finished unit Radar Tower [f=0003046] [3046] Event [6928,375.48819,1632]: 0 finished unit Radar Tower [f=0003075] [3075] Event [6520,34.9963379,1832]: 0 finished unit Metal Extractor [f=0003206] [3206] Event [6984,449.928345,1672]: 0 finished unit Wind/Tidal Generator [f=0003255] [3255] Event [1624,17.4090042,5944]: 1 finished unit Metal Extractor [f=0003430] [3430] Event [6984,440.380676,1624]: 0 finished unit Wind/Tidal Generator [f=0003571] [3571] Event [6320,24.598877,1776]: 0 finished unit Lotus [f=0003601] [3601] Event [6984,370.68103,1576]: 0 finished unit Wind/Tidal Generator [f=0003690] [3690] Event [1720,20.4025917,5928]: 1 finished unit Solar Collector [f=0003744] [3744] Event [6984,331.340637,1528]: 0 finished unit Wind/Tidal Generator [f=0003746] [3746] Event [7207,40.8925972,136]: 0 finished unit Locust [f=0003894] [3894] Event [6984,322.309509,1480]: 0 finished unit Wind/Tidal Generator [f=0004005] [4005] Event [1832,20.0166626,5896]: 1 finished unit Solar Collector [f=0004044] [4044] Event [7064,326.233551,1496]: 0 finished unit Wind/Tidal Generator [f=0004087] [4087] Event [1696,20.4158058,5808]: 1 finished unit Sparrow [f=0004108] [4108] Event [2000.04297,21.9681759,5828]: 1 finished unit Blitz [f=0004213] [4213] Event [7048,303.255829,1448]: 0 finished unit Wind/Tidal Generator [f=0004330] [4330] Event [6416,25.2153931,2000]: 0 finished unit Lotus [f=0004373] [4373] Event [7032,279.128387,1400]: 0 finished unit Wind/Tidal Generator [f=0004558] [4558] Event [4312,21.5496216,4984]: 1 finished unit Metal Extractor [f=0004949] [4949] Event [6048.36621,20.1039219,3509.92212]: 1 lost unit Kodachi [f=0004975] [4975] Event [7207,40.8925972,136]: 0 finished unit Harpy [f=0005044] [5044] Event [2000.04297,21.9681759,5828]: 1 finished unit Blitz [f=0005118] [5118] Event [4856,20.166626,4984]: 1 finished unit Metal Extractor [f=0005119] [5119] Event [8328,21.5912781,888]: 0 finished unit Metal Extractor [f=0005160] [5160] Event [5328,20.5998535,1440]: 0 finished unit Radar Tower [f=0005538] [5538] Event [8216,24.4822388,504]: 0 finished unit Metal Extractor [f=0005640] [5640] Event [7207,40.8925972,136]: 0 finished unit Locust [f=0005670] [5670] Event [920,23.3825073,5480]: 1 finished unit Metal Extractor [f=0005775] [5775] Event [4824,20.724823,1176]: 0 finished unit Metal Extractor [f=0005922] [5922] Event [2000.04297,21.9681759,5828]: 1 finished unit Blitz [f=0006090] [6090] Event [888,21.0830688,5192]: 1 finished unit Metal Extractor [f=0006122] [6122] Event [5976,21.6912537,4104]: 1 finished unit Metal Extractor [f=0006122] [6122] Event [8808,21.1247253,1416]: 0 finished unit Metal Extractor [f=0006315] [6315] Event [4408,20.083313,1128]: 0 finished unit Metal Extractor [f=0006555] [6555] Event [7207,40.8925972,136]: 0 finished unit Harpy [f=0006587] [6587] Event [8824,20.1999512,1848]: 0 finished unit Metal Extractor [f=0006599] [6599] Event [4432,20.0666504,1248]: 0 finished unit Lotus [f=0006781] [6781] Event [2000.04297,21.9681759,5828]: 1 finished unit Blitz [f=0006840] [6840] Event [408,20.6498413,4680]: 1 finished unit Metal Extractor [f=0006857] [6857] Event [6696,24.4572449,3656]: 1 finished unit Metal Extractor [f=0006887] [6887] Event [4528,20.0166626,1296]: 0 finished unit Lotus [f=0007049] [7049] Event [5976,21.6912537,4104]: 1 lost unit Metal Extractor [f=0007092] [7092] Event [8592,21.3080139,2112]: 0 finished unit Lotus [f=0007305] [7305] Event [408,20.2166138,4328]: 1 finished unit Metal Extractor [f=0007660] [7660] Event [2000.04297,21.9681759,5828]: 1 finished unit Blitz [f=0007808] [7808] Event [4517.13525,20.0333252,1188.94592]: 0 finished unit Recon Commander [f=0007808] game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0007808] [7808] Received game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0007876] [7876] Event [7872,20.8747864,2992]: 0 finished unit Lotus [f=0007941] [7941] Event [6696,24.4572449,3656]: 1 lost unit Metal Extractor [f=0007989] [7989] Event [7207,40.8925972,136]: 0 finished unit Wasp [f=0007992] [7992] Event [7704,31.3722229,2648]: 0 lost unit Metal Extractor [f=0008109] [8109] Event [4568,20.0249939,1160]: 0 finished unit Stinger [f=0008160] [8160] Event [280,20.4915466,4264]: 1 finished unit Solar Collector [f=0008207] [8207] Event [571.753479,124.998604,4365.58252]: 0 lost unit Locust [f=0008271] [8271] Event [2000.04297,21.9681759,5828]: 1 finished unit Welder [f=0008385] [8385] Event [328,21.0080872,4376]: 1 finished unit Solar Collector [f=0008437] [8437] Event [4488,20.0333252,1064]: 0 finished unit Solar Collector [f=0008525] [8525] Event [7207,40.8925972,136]: 0 finished unit Harpy [f=0008677] [8677] Event [8824,20.1999512,1848]: 0 lost unit Metal Extractor [f=0008730] [8730] Event [376,20.474884,4488]: 1 finished unit Solar Collector [f=0008792] [8792] Event [8424,21.7329102,4152]: 0 finished unit Metal Extractor [f=0008853] [8853] Event [8808,21.1247253,1416]: 0 lost unit Metal Extractor [f=0009030] [9030] Event [408,20.6998291,4600]: 1 finished unit Solar Collector [f=0009053] [9053] Event [7207,40.8925972,136]: 0 finished unit Harpy [f=0009072] [9072] Event [4632,20.0916443,1096]: 0 finished unit Solar Collector [f=0009231] [9231] Event [8120.00146,20.412447,1126.79602]: 1 lost unit Blitz [f=0009327] [9327] Event [4744,20.1166382,1224]: 0 finished unit Solar Collector [f=0009360] [9360] Event [520,20.4332275,4744]: 1 finished unit Solar Collector [f=0009437] [9437] Event [7554.64453,170.812592,1037.60608]: 0 lost unit Harpy [f=0009470] [9470] Event [8808,20.4248962,4696]: 0 finished unit Metal Extractor [f=0009492] [9492] Event [7643.20801,20.3582878,487.388458]: 1 lost unit Welder [f=0009577] [9577] Event [7207,40.8925972,136]: 0 finished unit Harpy [f=0009689] [9689] Event [2000.04297,21.9681759,5828]: 1 finished unit Welder [f=0009691] [9691] Event [584,20.2915955,4856]: 1 finished unit Solar Collector [f=0009762] [9762] Event [8792,20.7081604,4632]: 0 finished unit Solar Collector [f=0009798] [9798] Event [7939.39551,24.5313168,819.348938]: 1 lost unit Blitz [f=0009801] [9801] Event [8744.29883,478.718323,320.601349]: 1 lost unit Sparrow [f=0009802] [9802] Event [7875.85742,23.5042744,742.581421]: 1 lost unit Blitz [f=0009809] game_message: ATOSTIC has been destroyed! [f=0009809] [9809] Event [undefined]: ATOSTIC resigned [f=0009809] game_message: UltraGodzilla wins! [f=0009809] Submitting stats [f=0009809] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009809] Part| Total Time|Time of the last 0.5s [f=0009809] Draw 11238.67ms 12.15% [f=0009809] Lua::Callins::Synced 3482.80ms 15.02% [f=0009809] Lua::Callins::Unsynced 11431.29ms 11.26% [f=0009809] Lua::CollectGarbage::Synced 332.83ms 4.64% [f=0009809] Lua::CollectGarbage::Unsynced 525.69ms 0.89% [f=0009809] Misc::Profiler::AddTime 33.18ms 0.00% [f=0009809] Sim 12761.88ms 61.96% [f=0009809] [9809] Received game_message: ATOSTIC has been destroyed! [f=0009809] [9809] Received game_message: UltraGodzilla wins! [f=0009810] [9810] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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18,4770,5100,4770,5100,185.735687,96.5804291,185.735687,96.5804291,0,0,0,0,0,0,0,0,17.0496826,0,17.0496826,0,329.277313,432.494385,329.277313,432.494385,100,540,100,540,20,22.1222858,20,22.1222858,2000,2110,2000,2110,26.3817806,28.0112991,26.3817806,28.0112991,1575,1280,1575,1280,0,235,0,235,1095,1170,1095,1170,310,345,310,345,63.9999008,0,63.9999008,0,767.168884,410.959412,767.168884,410.959412 [f=0009810] [9810] Game End Stats Values: 19,4980,5660,4980,5660,210.181015,97.4185104,210.181015,97.4185104,0,0,0,0,0,0,0,0,228.570892,0,228.570892,0,395.378571,679.77124,395.378571,679.77124,100,630,100,630,20,25.58321,20,25.58321,2000,2340,2000,2340,26.5232887,28.0558701,26.5232887,28.0558701,1860,1520,1860,1520,2.75000024,310,2.75000024,310,1020,1170,1020,1170,385,347.75,385,347.75,63.9999008,0,63.9999008,0,1014.44574,477.060669,1014.44574,477.060669 [f=0009810] [9810] Game End Stats Values: 20,5320,6230,5320,6230,241.879211,103.211945,241.879211,103.211945,0,0,0,0,0,0,0,0,447.608398,0,447.608398,0,680.791687,860.496338,680.791687,860.496338,100,1050,100,1050,22.1333332,29.3108025,22.1333332,29.3108025,2000,2340,2000,2340,25.7132168,28.3862286,25.7132168,28.3862286,2060,1600,2060,1600,222.75,310,222.75,310,1160,1240,1160,1240,385,567.75,385,567.75,63.9999008,0,63.9999008,0,1195.1709,762.471863,1195.1709,762.471863 [f=0009810] [9810] Game End Stats Values: 21,5390,6155,5390,6155,296.568939,114.937294,296.568939,114.937294,0,0,0,0,0,0,0,0,736.305603,0,736.305603,0,879.882568,1006.44958,879.882568,1006.44958,100,1050,100,1050,25.0666676,28.2067204,25.0666676,28.2067204,2000,2340,2000,2340,27.2459831,27.6083565,27.2459831,27.6083565,2060,1600,2060,1600,372.75,310,372.75,310,1230,1165,1230,1165,385,717.75,385,717.75,63.9999008,0,63.9999008,0,1346.52063,961.562744,1346.52063,961.562744 [f=0009810] [9810] Game End Stats Values: 22,5245,6295,5245,6295,354.517853,115.659264,354.517853,115.659264,0,0,0,0,0,0,0,0,947.597229,0,947.597229,0,1187.24634,1274.42444,1187.24634,1274.42444,100,1050,100,1050,28,25.1723824,28,25.1723824,2000,2340,2000,2340,27.4632587,25.8481312,27.4632587,25.8481312,1775,1600,1775,1600,672.75,595,672.75,595,1370,1305,1370,1305,670,1017.75,670,1017.75,63.9999008,0,63.9999008,0,1614.49548,1268.92664,1614.49548,1268.92664 [f=0009810] [9810] Game End Stats Values: 23,70,6740,70,6740,403.767883,120.231911,403.767883,120.231911,0,0,0,0,0,0,0,0,1090.38916,0,1090.38916,0,1248.61023,1553.55505,1248.61023,1553.55505,0,1050,0,1050,30.333334,27.2599621,30.333334,27.2599621,0,2340,0,2340,27.7041702,28.0143871,27.7041702,28.0143871,0,1900,0,1900,672.75,795,672.75,795,70,1450,70,1450,6150,1017.75,6150,1017.75,63.9999008,0,63.9999008,0,1893.6261,1330.29053,1893.6261,1330.29053 [f=0009943] Player UltraGodzilla left the game: normal quit [f=0009943] [9943] Event [undefined]: UltraGodzilla quit [f=0010019] [10019] Event [7207,40.8925972,136]: 0 finished unit Wasp [f=0010046] [10046] Event [8696,20.9830933,4680]: 0 finished unit Solar Collector [f=0010082] Spectator ATOSTIC left the game: normal quit [f=0010082] [10082] Event [undefined]: ATOSTIC quit [f=0010088] No clients connected, shutting down server [f=0010088] Server shutdown [f=0010088] Playback paused [f=0010088] Autoquit sending quit command. [f=0010088] [QuitAction] user exited to system [f=0010088] [SpringApp::Kill][1] fromRun=1 [f=0010088] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0010088] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010088] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010088] [ThreadPool::SetThreadCount][2] workers=0 [f=0010088] [SpringApp::Kill][2] [f=0010088] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0010088] [Game::KillLua][3] dtor=0 luaUI=0x5fb2b270 [f=0010088] Start widgetHandler:Shutdown [f=0010088] Shutdown - SaveOrderList Complete [f=0010088] Writing last game win data [f=0010088] Shutdown - SaveConfigData Complete [f=0010088] Shutdown Widget - Chili Highlight [f=0010088] Shutdown Widget - Save/Load API [f=0010088] Shutdown Widget - Draw After Chili [f=0010088] Shutdown Widget - EPIC Menu [f=0010088] Shutdown Widget - Chili Minimap [f=0010088] Shutdown Widget - Chili Widget Selector [f=0010088] Shutdown Widget - Local Team Colors [f=0010088] Shutdown Widget - Display Keys 2 [f=0010088] Shutdown Widget - Save Game Menu [f=0010088] Shutdown Widget - HealthBars [f=0010088] Shutdown Widget - Noises [f=0010088] Shutdown Widget - Unit Icons [f=0010088] Shutdown Widget - Win Counter [f=0010088] Shutdown Widget - BuildETA [f=0010088] Shutdown Widget - SpringRTS Replay Stats [f=0010088] Shutdown Widget - Modular Comm Info [f=0010088] Shutdown Widget - CameraShake [f=0010088] Shutdown Widget - Chili Economy Panel Default [f=0010088] Shutdown Widget - Chili EndGame Window [f=0010088] Shutdown Widget - Chili Nuke Warning [f=0010088] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010088] Shutdown Widget - Chili Spectator Panels [f=0010088] Shutdown Widget - Context Menu [f=0010088] Shutdown Widget - Darkening [f=0010088] Shutdown Widget - MetalFeatures (new) [f=0010088] Shutdown Widget - Grab Input [f=0010088] Input grabbing is disabled! [f=0010088] Shutdown Widget - Highlight Geos [f=0010088] Shutdown Widget - Local Widgets Config [f=0010088] Shutdown Widget - Mex Placement Handler [f=0010088] Shutdown Widget - MinimapEvents [f=0010088] Shutdown Widget - Missile Silo Range [f=0010088] Shutdown Widget - Music Player [f=0010088] Shutdown Widget - Point Tracker [f=0010088] Shutdown Widget - Showeco and Grid Drawer [f=0010088] Shutdown Widget - Stereo3D [f=0010088] Shutdown Widget - Attack AoE [f=0010088] Shutdown Widget - Map Edge Extension [f=0010088] Shutdown Widget - Selection Send [f=0010088] Shutdown Widget - LupsManager [f=0010088] Shutdown Widget - Newton Firezone [f=0010088] Shutdown Widget - Chili Pro Console [f=0010088] Shutdown Widget - Chili Crude Player List [f=0010088] Shutdown Widget - Lasso Terraform GUI [f=0010088] Shutdown Widget - Chili Framework [f=0010088] Shutdown Widget - Lups [f=0010088] Shutdown Widget - Custom Markers [f=0010088] Shutdown Widget - Chili Core Selector [f=0010088] Shutdown Widget - Pause Screen [f=0010088] Shutdown Widget - Layout Handler [f=0010088] Shutdown Widget - Persistent Build Height [f=0010088] Shutdown Widget - Text To Speech Control [f=0010088] End widgetHandler:Shutdown [f=0010088] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={363834,53623615} {int,ext,rec}Allocs={22725175,0,0} {chunk,block}Bytes={53623615,0} [f=0010088] [Game::KillLua][1] dtor=0 luaGaia=0x51c7e0f0 [f=0010088] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={292221,47699869} {int,ext,rec}Allocs={22725177,0,0} {chunk,block}Bytes={47699869,0} [f=0010088] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={292221,47699869} {int,ext,rec}Allocs={22725177,0,0} {chunk,block}Bytes={47699869,0} [f=0010088] [Game::KillLua][2] dtor=0 luaRules=0x513e42c0 [f=0010088] Start gadgetHandler:Shutdown [f=0010088] Shutdown - StartSetup [f=0010088] Shutdown - UnitMorph [f=0010088] Shutdown - LupsNanoSpray [f=0010088] Shutdown - Missile Silo Controller [f=0010088] Shutdown - Modular Comm Info [f=0010088] Shutdown - Terrain Texture Handler [f=0010088] Shutdown - UnitCloakShield [f=0010088] Shutdown - Starlight Handler [f=0010088] End gadgetHandler:Shutdown [f=0010088] Start gadgetHandler:Shutdown [f=0010088] Shutdown - Save/Load [f=0010088] Shutdown - UnitMorph [f=0010088] Shutdown - Modular Comm Info [f=0010088] Shutdown - Retreat Command [f=0010088] Shutdown - Shockwaves [f=0010088] Shutdown - Teleport Throw [f=0010088] Shutdown - UnitCloakShield [f=0010088] Shutdown - Lups Cloak FX [f=0010088] Shutdown - Lups [f=0010088] Shutdown - Lups Shield [f=0010088] End gadgetHandler:Shutdown [f=0010088] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22725207,0,0} {chunk,block}Bytes={0,0} [f=0010088] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22725207,0,0} {chunk,block}Bytes={0,0} [f=0010088] [Game::KillLua][4] dtor=0 [f=0010088] [Game::~CGame][1] [f=0010088] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0010088] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0010088] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0010088] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0010088] [Game::KillLua][4] dtor=1 [f=0010088] [Game::KillMisc][1] [f=0010088] [Game::KillMisc][2] [f=0010088] [Game::KillMisc][3] [f=0010088] [Game::KillRendering][1] [f=0010088] [3DOParser::Kill] allocated 137 pieces [f=0010088] [S3OParser::Kill] allocated 2783 pieces [f=0010088] [AssParser::Kill] allocated 242 pieces [f=0010088] [Game::KillInterface][1] [f=0010088] [Game::KillInterface][2] [f=0010088] [Game::KillSimulation][1] [f=0010088] [Game::KillSimulation][2] [f=0010088] [CCollisionHandler] dis-/continuous tests: 0/53246 [f=0010088] [Game::KillSimulation][3] [f=0010088] [~CPathCache(36x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010088] [~CPathCache(36x24)] cacheHits=4 hitPercentage=15% numHashColls=0 maxCacheSize=5 [f=0010088] [~CPathCache(72x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010088] [~CPathCache(72x48)] cacheHits=18 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0010088] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010088] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010088] [LosHandler::Kill] raycast instance cache-{hits,misses}={1356,9944}; shared=0%; cached=12% [f=0010088] [Game::KillSimulation][4] [f=0010088] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0010088] [Game::~CGame][2] [f=0010088] [Game::~CGame][3] [f=0010088] [SpringApp::Kill][3] [f=0010088] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 108272 bytes sent 108078 bytes recv'd [f=0010088] [SpringApp::Kill][4] font=0x4547e7e0 [f=0010088] [SpringApp::Kill][5] [f=0010088] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7627 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp (0x454ec0e0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp" numZipFiles=7627 sumInflSize=692916kb sumReadTime=2618ms file="objects3d/strikecom.dae" indx=5343 inflSize=1500kb readTime=76ms file="objects3d/strikecom_1.dae" indx=5345 inflSize=1500kb readTime=71ms file="unittextures/factorytank_2.png" indx=6994 inflSize=4103kb readTime=67ms file="bitmaps/loadpictures/reclaimwrecks.png" indx=504 inflSize=2722kb readTime=60ms file="unittextures/factorytank_1.png" indx=6993 inflSize=4103kb readTime=57ms file="objects3d/funnelweb.dae" indx=5074 inflSize=1500kb readTime=39ms file="luaui/widgets/gui_chili_share.lua" indx=4537 inflSize=46kb readTime=26ms file="objects3d/sphererock.s3o" indx=5315 inflSize=62kb readTime=26ms file="units/amphassault.lua" indx=6503 inflSize=5kb readTime=26ms file="objects3d/catapult.s3o" indx=4854 inflSize=217kb readTime=25ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp] 61707662 bytes cached in 2816 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=50 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/otago_1.1.sd7 (0x4562e4e0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x454fc180) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x457c6410) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f5ff0083580) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 231399 bytes cached in 72 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]