[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.ZGmWgiD1oc/springsettings.824349.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 9ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f4f2001d9f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 20776 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/824349/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 168ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4598dc80] using map "Trojan Hills v05" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Trojan Hills v05", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4598dc80] using game "Zero-K v1.7.11.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.11.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 98ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 800ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 915ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 15ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 62ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 751ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 137ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 35ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 158ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] Rhade was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/824349/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 42 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=305e6f9d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=65b37afe [f=-000001] [Path] [PathEstimator::ReadFile] hash=65b37afe file="cache/104dev-maintenance/paths/Trojan Hills v05.pe-65b37afe.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=305e6f9d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=65b37b0e [f=-000001] [Path] [PathEstimator::ReadFile] hash=65b37b0e file="cache/104dev-maintenance/paths/Trojan Hills v05.pe2-65b37b0e.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (364ms, checksum 23caeef5)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11437,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/824349/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=907863a423884617b35209e0635a56546c08db6e32d4424b88fda706f23ba9789acb99cd49f3b540363b7137c81e0940941510f43c77a14c94d312a583be5bbd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=93528b5185fdbfc01f665cfdb3ffa6b2eb8753fc15b5b6c3a0463a050495dbe814226776bec18fb8d3886a2d92684f8b997520ccfebb0d25b61310d9187a0127]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5383a5d0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 7641235ea6acd2be8f10313d2c9ceb70 [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: ATOSTIC changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=907863a423884617b35209e0635a56546c08db6e32d4424b88fda706f23ba9789acb99cd49f3b540363b7137c81e0940941510f43c77a14c94d312a583be5bbd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=93528b5185fdbfc01f665cfdb3ffa6b2eb8753fc15b5b6c3a0463a050495dbe814226776bec18fb8d3886a2d92684f8b997520ccfebb0d25b61310d9187a0127]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={46551b60,00000000}]" [f=-000001] Allies: I choose: PurpleRain! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=907863a423884617b35209e0635a56546c08db6e32d4424b88fda706f23ba9789acb99cd49f3b540363b7137c81e0940941510f43c77a14c94d312a583be5bbd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=93528b5185fdbfc01f665cfdb3ffa6b2eb8753fc15b5b6c3a0463a050495dbe814226776bec18fb8d3886a2d92684f8b997520ccfebb0d25b61310d9187a0127]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={555ccfe0,00000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [4104,505.582825,1172]: 0 finished unit Recon Commander [f=-000001] [0] Event [2028,504.63913,4928]: 1 finished unit Recon Commander [f=0000000] [0] izirayd, team: 0, elo:2970 [f=0000000] [0] ATOSTIC, team: 1, elo:2814 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [4128,502.65625,1288]: 0 finished unit Shieldbot Factory [f=0000009] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000009] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000009] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000009] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000009] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000009] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000009] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000009] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000009] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000009] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0000009] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000009] !transmitlobby @voice@buildUnit@reload [f=0000100] [100] Event [2072,499.486847,4792]: 1 finished unit Spider Factory [f=0000119] [119] Event [4136,508.730408,1080]: 0 finished unit Wind/Tidal Generator [f=0000244] [244] Event [2104,503.242645,4920]: 1 finished unit Metal Extractor [f=0000251] [251] Event [2072.05518,498.200043,4756]: 1 finished unit Flea [f=0000336] [336] Event [2072.05518,498.200043,4756]: 1 finished unit Flea [f=0000360] [360] Event [3992,502.915344,1160]: 0 finished unit Metal Extractor [f=0000430] [430] Event [2072.05518,498.200043,4756]: 1 finished unit Flea [f=0000471] [471] Event [4128,500.521667,1300]: 0 finished unit Convict [f=0000479] [479] Event [4216,511.512451,1096]: 0 finished unit Wind/Tidal Generator [f=0000586] [586] Event [1768,513.061646,4904]: 1 finished unit Metal Extractor [f=0000644] [644] Event [4280,513.378052,1128]: 0 finished unit Wind/Tidal Generator [f=0000975] [975] Event [4392,513.345337,1256]: 0 finished unit Metal Extractor [f=0001065] [1065] Event [4128,500.521667,1300]: 0 finished unit Bandit [f=0001154] [1154] Event [1832,701.216125,3992]: 1 finished unit Wind/Tidal Generator [f=0001158] [1158] Event [2072.05518,498.200043,4756]: 1 finished unit Weaver [f=0001208] [1208] Event [4280,511.174255,1192]: 0 finished unit Wind/Tidal Generator [f=0001212] [1212] Event [4184,511.11969,824]: 0 finished unit Metal Extractor [f=0001274] [1274] Event [1912,716.282898,3992]: 1 finished unit Wind/Tidal Generator [f=0001365] [1365] Event [4108.07373,505.709137,1171.84326]: 0 finished unit Terraform [f=0001394] [1394] Event [1992,702.78717,3976]: 1 finished unit Wind/Tidal Generator [f=0001473] [1473] Event [4104,508.948608,856]: 0 finished unit Wind/Tidal Generator [f=0001604] [1604] Event [2024,702.001648,3912]: 1 finished unit Wind/Tidal Generator [f=0001649] [1649] Event [4405.36377,501.64389,1487.24622]: 1 lost unit Flea [f=0001724] [1724] Event [1944,722.872559,3928]: 1 finished unit Wind/Tidal Generator [f=0001748] [1748] Event [4200,512.756226,952]: 0 finished unit Wind/Tidal Generator [f=0001796] [1796] Event [4208,569.177734,1168]: 0 finished unit Lotus [f=0001844] [1844] Event [1864,721.290588,3928]: 1 finished unit Wind/Tidal Generator [f=0001885] [1885] Event [4358.99414,518.056641,815.675537]: 1 lost unit Flea [f=0001967] [1967] Event [4224,504.715515,1296]: 0 finished unit Radar Tower [f=0002055] [2055] Event [4128,500.521667,1300]: 0 finished unit Bandit [f=0002076] [2076] Event [1928,513.454468,5224]: 1 finished unit Metal Extractor [f=0002281] [2281] Event [4128,500.521667,1300]: 0 finished unit Bandit [f=0002341] [2341] Event [4280,515.985596,1000]: 0 finished unit Wind/Tidal Generator [f=0002449] [2449] Event [1920,508.992249,4960]: 1 finished unit Lotus [f=0002520] [2520] Event [4128,500.521667,1300]: 0 finished unit Bandit [f=0002641] [2641] Event [4344,517.218384,1096]: 0 finished unit Wind/Tidal Generator [f=0002767] [2767] Event [4128,500.521667,1300]: 0 finished unit Bandit [f=0002823] [2823] Event [2072.05518,498.200043,4756]: 1 finished unit Weaver [f=0002942] [2942] Event [4424,517.6875,1192]: 0 finished unit Wind/Tidal Generator [f=0003025] [3025] Event [4128,500.521667,1300]: 0 finished unit Bandit [f=0003030] [3030] Event [1864,720.854187,3704]: 1 finished unit Metal Extractor [f=0003177] [3177] Event [4216,715.737366,2152]: 0 finished unit Wind/Tidal Generator [f=0003339] [3339] Event [4200,724.258118,2232]: 0 finished unit Wind/Tidal Generator [f=0003360] [3360] Event [4056,507.508484,904]: 0 finished unit Wind/Tidal Generator [f=0003480] [3480] Event [4128,500.521667,1300]: 0 finished unit Bandit [f=0003525] [3525] Event [1672,720.101379,3224]: 1 finished unit Metal Extractor [f=0003566] [3566] Event [4200,724.072632,2312]: 0 finished unit Wind/Tidal Generator [f=0003613] [3613] Event [3992,504.890076,1000]: 0 finished unit Wind/Tidal Generator [f=0003696] [3696] Event [2158.68628,503.163757,4915.50195]: 0 lost unit Bandit [f=0003723] [3723] Event [3760,345.625366,5600]: 1 finished unit Lotus [f=0003813] [3813] Event [2072.05518,498.200043,4756]: 1 finished unit Weaver [f=0003882] [3882] Event [3944,502.653503,1096]: 0 finished unit Wind/Tidal Generator [f=0003945] [3945] Event [1584,721.748779,2896]: 1 finished unit Radar Tower [f=0003974] [3974] Event [4360,718.606689,2520]: 0 finished unit Metal Extractor [f=0004016] [4016] Event [4128,500.521667,1300]: 0 finished unit Bandit [f=0004038] [4038] Event [3480,350.731262,5496]: 1 finished unit Metal Extractor [f=0004248] [4248] Event [4128,500.521667,1300]: 0 finished unit Bandit [f=0004268] [4268] Event [784,452.270966,3296]: 1 finished unit Lotus [f=0004305] [4305] Event [1928,693.088135,2920]: 1 finished unit Metal Extractor [f=0004415] [4415] Event [4128,500.521667,1300]: 0 finished unit Bandit [f=0004458] [4458] Event [3768,346.323608,5880]: 1 finished unit Metal Extractor [f=0004530] [4530] Event [4552,713.588135,2904]: 0 finished unit Metal Extractor [f=0004623] [4623] Event [4128,500.521667,1300]: 0 finished unit Bandit [f=0004765] [4765] Event [2112,640.916382,2976]: 1 finished unit Radar Tower [f=0004790] [4790] Event [4128,500.521667,1300]: 0 finished unit Bandit [f=0004845] [4845] Event [2072.05518,498.200043,4756]: 1 finished unit Venom [f=0004911] [4911] Event [904,483.81189,4136]: 1 finished unit Metal Extractor [f=0004942] [4942] Event [1864,704.849182,2968]: 1 finished unit Wind/Tidal Generator [f=0004950] [4950] Event [4296,708.438599,3160]: 0 finished unit Metal Extractor [f=0004975] [4975] Event [4008,346.97821,5528]: 1 finished unit Metal Extractor [f=0004987] [4987] Event [4128,500.521667,1300]: 0 finished unit Bandit [f=0005062] [5062] Event [1880,511.981567,5000]: 1 finished unit Caretaker [f=0005129] [5129] Event [1832,712.464355,3048]: 1 finished unit Wind/Tidal Generator [f=0005209] [5209] Event [2072.05518,498.200043,4756]: 1 finished unit Flea [f=0005220] [5220] Event [4128,500.521667,1300]: 0 finished unit Bandit [f=0005250] [5250] Event [1832,510.890564,4920]: 1 finished unit Solar Collector [f=0005264] [5264] Event [4400,716.359253,3216]: 0 finished unit Lotus [f=0005321] [5321] Event [1800,718.432129,3128]: 1 finished unit Wind/Tidal Generator [f=0005322] [5322] Event [2072.05518,498.200043,4756]: 1 finished unit Flea [f=0005393] [5393] Event [3696,342.799683,5520]: 1 finished unit Lotus [f=0005420] [5420] Event [2429.73804,518.886475,5192.09033]: 0 lost unit Bandit [f=0005457] [5457] Event [2072.05518,498.200043,4756]: 1 finished unit Flea [f=0005460] [5460] Event [4128,500.521667,1300]: 0 finished unit Bandit [f=0005497] [5497] Event [2482.30029,520.534851,5169.1499]: 0 lost unit Bandit [f=0005511] [5511] Event [2450.89844,519.179382,5206.40771]: 1 lost unit Flea [f=0005543] [5543] Event [2407.18823,517.222961,5223.21338]: 1 lost unit Flea [f=0005579] [5579] Event [1752,721.650635,3208]: 1 finished unit Wind/Tidal Generator [f=0005601] [5601] Event [2072.05518,498.200043,4756]: 1 finished unit Flea [f=0005627] [5627] Event [2519.4917,516.031616,5304.21533]: 1 lost unit Flea [f=0005639] [5639] Event [4592,712.911682,3056]: 0 finished unit Lotus [f=0005650] [5650] Event [1880,505.239197,4840]: 1 finished unit Storage [f=0005667] [5667] Event [2371.91528,516.858521,5073.6875]: 1 lost unit Venom [f=0005689] [5689] Event [2263.97534,509.382751,5046.60693]: 1 lost unit Flea [f=0005696] [5696] Event [664,444.143005,3256]: 1 finished unit Metal Extractor [f=0005700] [5700] Event [4128,500.521667,1300]: 0 finished unit Bandit [f=0005702] [5702] Event [2072.05518,498.200043,4756]: 1 finished unit Flea [f=0005770] [5770] Event [2208,506.362915,5008]: 1 finished unit Lotus [f=0005777] [5777] Event [1720,721.301514,3288]: 1 finished unit Wind/Tidal Generator [f=0005841] [5841] Event [2208,506.362915,5008]: 1 lost unit Lotus [f=0005844] [5844] Event [2261.9812,507.077179,4950.52539]: 0 lost unit Bandit [f=0005849] [5849] Event [2331.39624,509.825684,4921.73242]: 1 lost unit Flea [f=0005890] [5890] Event [2163.40674,507.265106,5124.21191]: 0 lost unit Bandit [f=0005909] [5909] Event [1800,721.432434,3336]: 1 finished unit Wind/Tidal Generator [f=0005940] [5940] Event [4128,500.521667,1300]: 0 finished unit Bandit [f=0005968] [5968] Event [2052.3667,506.914764,5036.4834]: 0 lost unit Bandit [f=0005989] [5989] Event [2104,503.242645,4920]: 1 lost unit Metal Extractor [f=0006072] [6072] Event [1978.02979,509.260132,5041.0127]: 0 lost unit Bandit [f=0006089] [6089] Event [4528,710.020508,2736]: 0 finished unit Lotus [f=0006089] [6089] Event [1832,719.283142,3416]: 1 finished unit Wind/Tidal Generator [f=0006180] [6180] Event [4128,500.521667,1300]: 0 finished unit Bandit [f=0006269] [6269] Event [1848,718.061218,3496]: 1 finished unit Wind/Tidal Generator [f=0006300] [6300] Event [2696,358.553772,536]: 0 finished unit Metal Extractor [f=0006374] [6374] Event [4448,718.017578,2736]: 0 finished unit Lotus [f=0006420] [6420] Event [4128,500.521667,1300]: 0 finished unit Bandit [f=0006464] [6464] Event [1880,719.119507,3576]: 1 finished unit Wind/Tidal Generator [f=0006562] [6562] Event [3960,351.985931,5688]: 1 finished unit Solar Collector [f=0006600] [6600] Event [2093.08057,503.10553,4968.88232]: 0 lost unit Bandit [f=0006609] [6609] Event [2226.85547,508.392181,5250.85107]: 0 lost unit Bandit [f=0006616] [6616] Event [1968,505.020996,4896]: 1 finished unit Lotus [f=0006624] [6624] Event [2072.05518,498.200043,4756]: 1 finished unit Weaver [f=0006644] [6644] Event [1896,721.268799,3656]: 1 finished unit Wind/Tidal Generator [f=0006660] [6660] Event [4128,500.521667,1300]: 0 finished unit Bandit [f=0006674] [6674] Event [2068.4624,507.199951,5071.09961]: 0 lost unit Bandit [f=0006729] [6729] Event [1920,508.992249,4960]: 1 lost unit Lotus [f=0006748] [6748] Event [1986.48987,508.851654,5017.02686]: 0 lost unit Bandit [f=0006794] [6794] Event [4800,671.169922,2960]: 0 finished unit Lotus [f=0006822] [6822] Event [1880,510.801147,5000]: 1 lost unit Caretaker [f=0006839] [6839] Event [1928,722.457947,3736]: 1 finished unit Wind/Tidal Generator [f=0006852] [6852] Event [3896,352.193237,5800]: 1 finished unit Solar Collector [f=0006875] [6875] Event [1858.4054,515.465271,5086.42529]: 0 lost unit Bandit [f=0006899] [6899] Event [2472,345.26535,248]: 0 finished unit Metal Extractor [f=0006900] [6900] Event [4128,500.521667,1300]: 0 finished unit Bandit [f=0007047] [7047] Event [1968,505.020996,4896]: 1 lost unit Lotus [f=0007094] [7094] Event [4768,686.051147,3040]: 0 finished unit Lotus [f=0007136] [7136] Event [3752,348.178345,5784]: 1 finished unit Solar Collector [f=0007146] [7146] Event [2070.4856,498.277557,4755.8208]: 1 lost unit Weaver [f=0007261] [7261] Event [2000,507.723694,4992]: 1 finished unit Lotus [f=0007272] [7272] Event [2000,508.277588,4992]: 1 lost unit Lotus [f=0007421] [7421] Event [3656,347.960144,5672]: 1 finished unit Solar Collector [f=0007422] [7422] Event [2027.80127,503.30838,4891.79639]: 1 lost unit Weaver [f=0007451] [7451] Event [1928,513.454468,5224]: 1 lost unit Metal Extractor [f=0007559] [7559] Event [4608,712.34436,3296]: 0 finished unit Lotus [f=0007559] [7559] Event [2248,334.769897,696]: 0 finished unit Metal Extractor [f=0007734] [7734] Event [568,441.153625,3288]: 1 finished unit Solar Collector [f=0007782] [7782] Event [3560,349.214783,5560]: 1 finished unit Solar Collector [f=0007874] [7874] Event [4528,723.46167,3296]: 0 finished unit Lotus [f=0008017] [8017] Event [4128,500.521667,1300]: 0 finished unit Bandit [f=0008023] [8023] Event [600,439.975342,3400]: 1 finished unit Solar Collector [f=0008159] [8159] Event [1768,513.061646,4904]: 1 lost unit Metal Extractor [f=0008219] [8219] Event [2016,504.550232,4928]: 1 finished unit Lotus [f=0008245] [8245] Event [1606.84119,511.278137,4722.71875]: 0 lost unit Bandit [f=0008250] [8250] Event [4128,500.521667,1300]: 0 finished unit Bandit [f=0008354] [8354] Event [4240,692.771729,3360]: 0 finished unit Lotus [f=0008401] [8401] Event [832,454.562073,3376]: 1 finished unit Lotus [f=0008490] [8490] Event [4128,500.521667,1300]: 0 finished unit Bandit [f=0008504] [8504] Event [2208,505.025269,4912]: 1 finished unit Lotus [f=0008679] [8679] Event [1086.11304,465.243896,3638.51294]: 0 lost unit Bandit [f=0008865] [8865] Event [4128,500.521667,1300]: 0 finished unit Convict [f=0008882] [8882] Event [904,483.81189,4136]: 1 lost unit Metal Extractor [f=0008884] [8884] Event [3390.49121,366.401184,5752.28271]: 0 lost unit Bandit [f=0009074] [9074] Event [2256,336.831909,352]: 0 finished unit Lotus [f=0009145] [9145] Event [3760,348.302002,5728]: 1 finished unit Lotus [f=0009315] [9315] Event [3832,574.616089,3944]: 0 finished unit Metal Extractor [f=0009325] [9325] Event [2112,640.916382,2976]: 1 lost unit Radar Tower [f=0009377] [9377] Event [2072.05518,498.200043,4756]: 1 finished unit Venom [f=0009397] [9397] Event [1928,693.088135,2920]: 1 lost unit Metal Extractor [f=0009412] [9412] Event [4128,500.521667,1300]: 0 finished unit Convict [f=0009420] [9420] Event [1864,705.05304,2968]: 1 lost unit Wind/Tidal Generator [f=0009457] [9457] Event [1832,712.884888,3048]: 1 lost unit Wind/Tidal Generator [f=0009504] [9504] Event [1800,718.852661,3128]: 1 lost unit Wind/Tidal Generator [f=0009531] [9531] Event [3480,350.731262,5496]: 1 lost unit Metal Extractor [f=0009531] [9531] Event [1832,510.979736,4920]: 1 lost unit Solar Collector [f=0009538] game_message: ATOSTIC has been destroyed! [f=0009538] [9538] Event [undefined]: ATOSTIC resigned [f=0009538] game_message: izirayd wins! [f=0009538] Submitting stats [f=0009538] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009538] Part| Total Time|Time of the last 0.5s [f=0009538] Draw 9154.33ms 23.69% [f=0009538] Lua::Callins::Synced 3305.86ms 9.91% [f=0009538] Lua::Callins::Unsynced 11305.65ms 27.85% [f=0009538] Lua::CollectGarbage::Synced 236.72ms 0.99% [f=0009538] Lua::CollectGarbage::Unsynced 606.37ms 2.87% [f=0009538] Misc::Profiler::AddTime 34.97ms 0.10% [f=0009538] Sim 12330.95ms 45.99% [f=0009538] [9538] Received game_message: ATOSTIC has been destroyed! [f=0009538] [9538] Received game_message: izirayd wins! [f=0009539] [9539] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0009539] [9539] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0009539] [9539] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009539] [9539] Game End Stats Values: 2,2150,2110,2150,2110,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,7.4666667,8.88412666,7.4666667,8.88412666,2000,1200,2000,1200,6.2383008,5.85532045,6.2383008,5.85532045,75,0,75,0,0,0,0,0,75,110,75,110,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009539] [9539] Game End Stats Values: 3,2225,2300,2225,2300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,8,13.1982069,8,13.1982069,2000,1200,2000,1200,9.06384182,7.91490126,9.06384182,7.91490126,75,120,75,120,0,0,0,0,150,180,150,180,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009539] [9539] Game End Stats Values: 4,2465,2560,2465,2560,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,8.65485954,15.7039223,8.65485954,15.7039223,2000,1200,2000,1200,9.82980156,9.70214176,9.82980156,9.70214176,245,195,245,195,0,0,0,0,220,365,220,365,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009539] [9539] Game End Stats Values: 5,2545,2720,2545,2720,0,6.75520515,0,6.75520515,0,0,0,0,0,0,0,0,0,0,0,0,27.421154,25,27.421154,25,0,890,0,890,15.3866568,19.3083744,15.3866568,19.3083744,2000,1200,2000,1200,9.82980156,12.1950493,9.82980156,12.1950493,220,195,220,195,0,25,0,25,325,435,325,435,25,0,25,0,0,0,0,0,25,27.421154,25,27.421154 [f=0009539] [9539] Game End Stats Values: 6,2630,2850,2630,2850,0,17.5090561,0,17.5090561,0,0,0,0,0,0,0,0,0,0,0,0,38.4461403,49.9999847,38.4461403,49.9999847,0,890,0,890,20.9781113,21.4950123,20.9781113,21.4950123,2000,1255,2000,1255,10.3404408,12.4616241,10.3404408,12.4616241,195,270,195,270,0,50,0,50,435,435,435,435,50,0,50,0,0,0,0,0,49.9999847,38.4461403,49.9999847,38.4461403 [f=0009539] [9539] Game End Stats Values: 7,2720,3070,2720,3070,0,27.0318279,0,27.0318279,0,0,0,0,0,0,0,0,0,0,0,0,38.4461403,49.9999847,38.4461403,49.9999847,90,890,90,890,18.9779549,19.744091,18.9779549,19.744091,2000,1255,2000,1255,11.7447014,12.379549,11.7447014,12.379549,195,420,195,420,0,50,0,50,435,505,435,505,50,0,50,0,0,0,0,0,49.9999847,38.4461403,49.9999847,38.4461403 [f=0009539] [9539] Game End Stats Values: 8,2965,3255,2965,3255,0,38.9419899,0,38.9419899,0,0,0,0,0,0,0,0,0,0,0,0,38.4461403,49.9999847,38.4461403,49.9999847,90,890,90,890,18.6557446,22.1654491,18.6557446,22.1654491,2000,1255,2000,1255,12.1276817,12.5387096,12.1276817,12.5387096,365,570,365,570,0,50,0,50,510,540,510,540,50,0,50,0,0,0,0,0,49.9999847,38.4461403,49.9999847,38.4461403 [f=0009539] [9539] Game End Stats Values: 9,3040,3470,3040,3470,0,55.9637871,0,55.9637871,0,0,0,0,0,0,0,0,0,0,0,0,48.5640907,51.7868614,48.5640907,51.7868614,90,890,90,890,17.2863522,23.609087,17.2863522,23.609087,2000,1255,2000,1255,13.787262,12.879488,13.787262,12.879488,365,645,365,645,0,50,0,50,585,680,585,680,50,0,50,0,0,0,0,0,51.7868614,48.5640907,51.7868614,48.5640907 [f=0009539] [9539] Game End Stats Values: 10,3430,3615,3430,3615,0,82.2716599,0,82.2716599,0,0,0,0,0,0,0,0,0,0,0,0,113.446373,88.8347092,113.446373,88.8347092,180,890,180,890,17.544096,29.3962536,17.544096,29.3962536,2055,1255,2055,1255,15.5744972,13.6262197,15.5744972,13.6262197,535,645,535,645,75,50,75,50,660,825,660,825,50,75,50,75,0,0,0,0,88.8347092,113.446373,88.8347092,113.446373 [f=0009539] [9539] Game End Stats Values: 11,3670,3765,3670,3765,0,120.590469,0,120.590469,0,0,0,0,0,0,0,0,0,0,0,0,147.847397,88.8347092,147.847397,88.8347092,270,890,270,890,19.9796314,37.3305626,19.9796314,37.3305626,2055,1255,2055,1255,18.0000401,16.2141838,18.0000401,16.2141838,535,795,535,795,75,50,75,50,810,825,810,825,50,75,50,75,0,0,0,0,88.8347092,147.847397,88.8347092,147.847397 [f=0009539] [9539] Game End Stats Values: 12,4035,3990,4035,3990,0,159.33136,0,159.33136,0,0,0,0,0,0,0,0,0,0,0,0,147.847397,88.8347092,147.847397,88.8347092,270,890,270,890,20.2100563,37.9538116,20.2100563,37.9538116,2110,1255,2110,1255,21.3192024,17.901907,21.3192024,17.901907,735,945,735,945,75,50,75,50,920,900,920,900,50,75,50,75,0,0,0,0,88.8347092,147.847397,88.8347092,147.847397 [f=0009539] [9539] Game End Stats Values: 13,4570,4305,4570,4305,2.86418366,199.360947,2.86418366,199.360947,0,0,0,0,0,0,0,0,0,0,0,0,244.971619,121.872078,244.971619,121.872078,360,980,360,980,24.5112114,39.9267654,24.5112114,39.9267654,2290,1255,2290,1255,25.0846233,20.0303822,25.0846233,20.0303822,785,1095,785,1095,75,50,75,50,1135,975,1135,975,50,75,50,75,0,0,0,0,121.872078,247.668793,121.872078,247.668793 [f=0009539] [9539] Game End Stats Values: 14,4565,4320,4565,4320,11.8234158,239.585999,11.8234158,239.585999,0,0,0,0,0,0,0,0,0,0,0,0,441.737213,545.400513,441.737213,545.400513,360,1070,360,1070,30.591177,40.2296066,30.591177,40.2296066,2290,1255,2290,1255,26.2569218,20.1710739,26.2569218,20.1710739,535,1020,535,1020,300,465,300,465,1380,975,1380,975,465,300,465,300,0,0,0,0,551.356567,453.474487,551.356567,453.474487 [f=0009539] [9539] Game End Stats Values: 15,4595,4335,4595,4335,41.6776199,277.258881,41.6776199,277.258881,0,0,0,0,0,0,0,0,0,0,0,0,650.793274,758.292664,650.793274,758.292664,360,1160,360,1160,33.3309669,36.38657,33.3309669,36.38657,2290,1255,2290,1255,29.9052429,20.0009174,29.9052429,20.0009174,535,945,535,945,525,540,525,540,1410,975,1410,975,540,525,540,525,30.0000191,0,30.0000191,0,772.578308,672.713867,772.578308,672.713867 [f=0009539] [9539] Game End Stats Values: 16,4905,4350,4905,4350,59.6301804,314.098328,59.6301804,314.098328,0,0,0,0,0,0,0,0,0,0,0,0,850.646179,981.584106,850.646179,981.584106,360,1250,360,1250,37.6180038,35.1622353,37.6180038,35.1622353,2290,1255,2290,1255,26.3458347,21.7325878,26.3458347,21.7325878,705,795,705,795,825,630,825,630,1550,1050,1550,1050,630,825,630,825,30.0000191,0,30.0000191,0,1022.36743,882.342407,1022.36743,882.342407 [f=0009539] [9539] Game End Stats Values: 17,4640,4605,4640,4605,99.2443695,345.243988,99.2443695,345.243988,0,0,0,0,0,0,0,0,0,0,0,0,1014.09009,1517.96448,1014.09009,1517.96448,270,1430,270,1430,37.0192299,29.1131344,37.0192299,29.1131344,2110,1255,2110,1255,27.7899513,22.6296215,27.7899513,22.6296215,535,795,535,795,900,1070,900,1070,1725,1125,1725,1125,1070,900,1070,900,30.0000191,0,30.0000191,0,1577.7821,1045.86096,1577.7821,1045.86096 [f=0009539] [9539] Game End Stats Values: 18,4465,4770,4465,4770,165.185379,374.659882,165.185379,374.659882,0,0,0,0,0,0,0,0,0,0,0,0,1014.09009,1864.75586,1014.09009,1864.75586,270,1520,270,1520,38.4657669,25.611021,38.4657669,25.611021,2110,1255,2110,1255,28.9067726,23.5355816,28.9067726,23.5355816,365,795,365,795,900,1405,900,1405,1720,1200,1720,1200,1405,900,1405,900,30.0000191,0,30.0000191,0,1924.63855,1058.87695,1924.63855,1058.87695 [f=0009539] [9539] Game End Stats Values: 19,4675,4935,4675,4935,254.104156,409.672882,254.104156,409.672882,0,0,0,0,0,0,0,0,67.4380493,143.570709,67.4380493,143.570709,1014.09009,1874.23779,1014.09009,1874.23779,270,1610,270,1610,49.2012901,32.9319382,49.2012901,32.9319382,2110,1255,2110,1255,29.1620178,25.5683002,29.1620178,25.5683002,365,870,365,870,900,1405,900,1405,1930,1200,1930,1200,1405,900,1405,900,30.0000191,0,30.0000191,0,1934.12048,1058.87695,1934.12048,1058.87695 [f=0009539] [9539] Game End Stats Values: 20,4870,5100,4870,5100,360.724121,449.913055,360.724121,449.913055,0,0,0,0,0,0,0,0,277.423889,266.998688,277.423889,266.998688,1017.78101,1969.54333,1017.78101,1969.54333,540,1700,540,1700,60.2034798,40.252861,60.2034798,40.252861,2110,1255,2110,1255,28.8101768,25.9167728,28.8101768,25.9167728,365,945,365,945,975,1480,975,1480,1855,1200,1855,1200,1480,975,1480,975,30.0000191,0,30.0000191,0,2036.7677,1076.33936,2036.7677,1076.33936 [f=0009539] [9539] Game End Stats Values: 21,4795,5070,4795,5070,468.777893,490.685883,468.777893,490.685883,0,0,0,0,0,0,0,0,658.277527,420.616821,658.277527,420.616821,1183.97803,2053.47729,1183.97803,2053.47729,540,1700,540,1700,61.8867073,41.0960159,61.8867073,41.0960159,2110,1255,2110,1255,32.8007965,25.952282,32.8007965,25.952282,365,915,365,915,1125,1555,1125,1555,1780,1200,1780,1200,1555,1125,1555,1125,98.3334961,0,98.3334961,0,2120.70166,1242.99109,2120.70166,1242.99109 [f=0009539] [9539] Game End Stats Values: 22,4920,5355,4920,5355,576.397644,532.37146,576.397644,532.37146,0,0,0,0,0,0,0,0,743.138794,597.560364,743.138794,597.560364,1183.97803,2230.84741,1183.97803,2230.84741,630,1790,630,1790,63.4122963,42.5523834,63.4122963,42.5523834,2055,1255,2055,1255,26.5789356,29.6627693,26.5789356,29.6627693,565,1035,565,1035,1125,1720,1125,1720,1670,1275,1670,1275,1720,1174,1720,1174,98.3334961,0,98.3334961,0,2307.98608,1253.56165,2307.98608,1253.56165 [f=0009539] [9539] Game End Stats Values: 23,70,5355,70,5355,595.304993,540.375366,595.304993,540.375366,0,0,0,0,0,0,0,0,754.517944,602.655334,754.517944,602.655334,1183.97803,2274.17261,1183.97803,2274.17261,0,1790,0,1790,60.3211403,42.5523872,60.3211403,42.5523872,0,1255,0,1255,23.7918262,27.8169498,23.7918262,27.8169498,0,1035,0,1035,1125,1790,1125,1790,70,1275,70,1275,6798.00049,1174,6798.00049,1174,98.3334961,0,98.3334961,0,2368.12744,1260.73596,2368.12744,1260.73596 [f=0009573] [9573] Event [3744,562.004089,3920]: 0 finished unit Radar Tower [f=0009622] [9622] Event [4128,500.521667,1300]: 0 finished unit Convict [f=0009764] [9764] Event [2608,349.312988,608]: 0 finished unit Lotus [f=0009767] Spectator ATOSTIC left the game: normal quit [f=0009767] [9767] Event [undefined]: ATOSTIC quit [f=0009829] No clients connected, shutting down server [f=0009829] Server shutdown [f=0010334] [10334] Event [2544,341.959595,688]: 0 finished unit Lotus [f=0011579] [11579] Event [904,361.303101,760]: 0 finished unit Metal Extractor [f=0012224] [12224] Event [584,402.095703,552]: 0 finished unit Metal Extractor [f=0012854] [12854] Event [616,357.473694,1016]: 0 finished unit Metal Extractor [f=0013781] Autoquit sending quit command. [f=0013781] [QuitAction] user exited to system [f=0013781] [SpringApp::Kill][1] fromRun=1 [f=0013781] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013781] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013781] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013781] [ThreadPool::SetThreadCount][2] workers=0 [f=0013781] [SpringApp::Kill][2] [f=0013781] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013781] [Game::KillLua][3] dtor=0 luaUI=0x59da6280 [f=0013781] Start widgetHandler:Shutdown [f=0013781] Shutdown - SaveOrderList Complete [f=0013781] Writing last game win data [f=0013781] Shutdown - SaveConfigData Complete [f=0013781] Shutdown Widget - Save/Load API [f=0013781] Shutdown Widget - Chili Highlight [f=0013781] Shutdown Widget - Draw After Chili [f=0013781] Shutdown Widget - EPIC Menu [f=0013781] Shutdown Widget - Chili Widget Selector [f=0013781] Shutdown Widget - Chili Minimap [f=0013781] Shutdown Widget - Local Team Colors [f=0013781] Shutdown Widget - Display Keys 2 [f=0013781] Shutdown Widget - Save Game Menu [f=0013781] Shutdown Widget - Unit Icons [f=0013781] Shutdown Widget - Noises [f=0013781] Shutdown Widget - HealthBars [f=0013781] Shutdown Widget - Win Counter [f=0013781] Shutdown Widget - SpringRTS Replay Stats [f=0013781] Shutdown Widget - BuildETA [f=0013781] Shutdown Widget - Modular Comm Info [f=0013781] Shutdown Widget - Stereo3D [f=0013781] Shutdown Widget - Showeco and Grid Drawer [f=0013781] Shutdown Widget - Point Tracker [f=0013781] Shutdown Widget - Music Player [f=0013781] Shutdown Widget - Missile Silo Range [f=0013781] Shutdown Widget - MinimapEvents [f=0013781] Shutdown Widget - Mex Placement Handler [f=0013781] Shutdown Widget - Local Widgets Config [f=0013781] Shutdown Widget - Highlight Geos [f=0013781] Shutdown Widget - Grab Input [f=0013781] Input grabbing is disabled! [f=0013781] Shutdown Widget - MetalFeatures (new) [f=0013781] Shutdown Widget - Darkening [f=0013781] Shutdown Widget - Context Menu [f=0013781] Shutdown Widget - Chili Spectator Panels [f=0013781] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013781] Shutdown Widget - Chili Nuke Warning [f=0013781] Shutdown Widget - Chili EndGame Window [f=0013781] Shutdown Widget - Chili Economy Panel Default [f=0013781] Shutdown Widget - CameraShake [f=0013781] Shutdown Widget - Attack AoE [f=0013781] Shutdown Widget - Map Edge Extension [f=0013781] Shutdown Widget - Selection Send [f=0013781] Shutdown Widget - LupsManager [f=0013781] Shutdown Widget - Newton Firezone [f=0013781] Shutdown Widget - Chili Crude Player List [f=0013781] Shutdown Widget - Chili Pro Console [f=0013781] Shutdown Widget - Lasso Terraform GUI [f=0013781] Shutdown Widget - Lups [f=0013781] Shutdown Widget - Chili Framework [f=0013781] Shutdown Widget - Chili Core Selector [f=0013781] Shutdown Widget - Custom Markers [f=0013781] Shutdown Widget - Pause Screen [f=0013781] Shutdown Widget - Text To Speech Control [f=0013781] Shutdown Widget - Persistent Build Height [f=0013781] Shutdown Widget - Layout Handler [f=0013781] End widgetHandler:Shutdown [f=0013781] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={369987,53325880} {int,ext,rec}Allocs={22049716,0,0} {chunk,block}Bytes={53325880,0} [f=0013781] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0013781] [Game::KillLua][2] dtor=0 luaRules=0x5383a5d0 [f=0013781] Start gadgetHandler:Shutdown [f=0013781] Shutdown - StartSetup [f=0013781] Shutdown - UnitMorph [f=0013781] Shutdown - LupsNanoSpray [f=0013781] Shutdown - Missile Silo Controller [f=0013781] Shutdown - Modular Comm Info [f=0013781] Shutdown - Terrain Texture Handler [f=0013781] Shutdown - UnitCloakShield [f=0013781] Shutdown - Starlight Handler [f=0013781] End gadgetHandler:Shutdown [f=0013781] Start gadgetHandler:Shutdown [f=0013781] Shutdown - Save/Load [f=0013781] Shutdown - UnitMorph [f=0013781] Shutdown - Modular Comm Info [f=0013781] Shutdown - Retreat Command [f=0013781] Shutdown - Shockwaves [f=0013781] Shutdown - Teleport Throw [f=0013781] Shutdown - UnitCloakShield [f=0013781] Shutdown - Lups Cloak FX [f=0013781] Shutdown - Lups [f=0013781] Shutdown - Lups Shield [f=0013781] End gadgetHandler:Shutdown [f=0013781] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22049746,0,0} {chunk,block}Bytes={0,0} [f=0013781] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22049746,0,0} {chunk,block}Bytes={0,0} [f=0013781] [Game::KillLua][4] dtor=0 [f=0013781] [Game::~CGame][1] [f=0013781] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013781] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013781] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013781] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013781] [Game::KillLua][4] dtor=1 [f=0013781] [Game::KillMisc][1] [f=0013781] [Game::KillMisc][2] [f=0013781] [Game::KillMisc][3] [f=0013781] [Game::KillRendering][1] [f=0013781] [3DOParser::Kill] allocated 137 pieces [f=0013781] [S3OParser::Kill] allocated 2683 pieces [f=0013781] [AssParser::Kill] allocated 217 pieces [f=0013781] [Game::KillInterface][1] [f=0013781] [Game::KillInterface][2] [f=0013781] [Game::KillSimulation][1] [f=0013781] [Game::KillSimulation][2] [f=0013781] [CCollisionHandler] dis-/continuous tests: 0/26317 [f=0013781] [Game::KillSimulation][3] [f=0013781] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013781] [~CPathCache(24x24)] cacheHits=24 hitPercentage=14% numHashColls=0 maxCacheSize=8 [f=0013781] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013781] [~CPathCache(48x48)] cacheHits=67 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013781] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013781] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013781] [LosHandler::Kill] raycast instance cache-{hits,misses}={3313,5796}; shared=2%; cached=34% [f=0013781] [Game::KillSimulation][4] [f=0013781] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0013781] [Game::~CGame][2] [f=0013781] [Game::~CGame][3] [f=0013781] [SpringApp::Kill][3] [f=0013781] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 144741 bytes sent 124860 bytes recv'd [f=0013781] [SpringApp::Kill][4] font=0x458a27e0 [f=0013781] [SpringApp::Kill][5] [f=0013781] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7627 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp (0x459101b0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp" numZipFiles=7627 sumInflSize=692916kb sumReadTime=2621ms file="objects3d/funnelweb.dae" indx=5074 inflSize=1500kb readTime=125ms file="objects3d/tarantula.s3o" indx=5368 inflSize=126kb readTime=84ms file="bitmaps/loadpictures/resign.png" indx=505 inflSize=1692kb readTime=43ms file="bitmaps/other/foam.tga" indx=518 inflSize=12kb readTime=34ms file="objects3d/spiderriot.s3o" indx=5321 inflSize=134kb readTime=32ms file="bitmaps/cc/uglynovaexplo.tga" indx=419 inflSize=64kb readTime=25ms file="bitmaps/gpl/explosion2/exp00_2.tga" indx=427 inflSize=13kb readTime=25ms file="bitmaps/cc/gunshot.tga" indx=415 inflSize=64kb readTime=22ms file="objects3d/armcrabe.3do" indx=4796 inflSize=39kb readTime=22ms file="objects3d/strikecom.dae" indx=5343 inflSize=1500kb readTime=21ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp] 50812381 bytes cached in 2811 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=11 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/trojan_hills_v05.sd7 (0x45a53840) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x45924430) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x45a51310) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f4f20083580) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]