[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.yy7HsZ7JMA/springsettings.824302.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 8ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7eff2801d9f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 20783 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/824302/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 174ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45ac7840] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45ac7840] using game "Zero-K v1.7.11.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.11.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 98ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 856ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1107ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 6ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 35ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 764ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 107ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 30ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 156ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/824302/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=909cd100 [f=-000001] [Path] [PathEstimator::ReadFile] hash=909cd100 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-909cd100.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=909cd110 [f=-000001] [Path] [PathEstimator::ReadFile] hash=909cd110 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-909cd110.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (270ms, checksum e83319b2)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11437,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/824302/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f06b1039bd430ea7824fed2fd936370f0540a201c897c0be90613c325a2d2148f08f7f7df6a301efde4cd52b81b064de759b171c9c02d0b15efa96ba133d11c9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f7c80979db8ac3ef57558a8a05d72b37f7f06a5b37a45aa60d7d023c789928652d4101925a79ec3419624ece1d8259c02a82120925c296ca92b9e73d85554c1a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5290e6d0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 4020235e7dd24a0d15456ffabf54ffe2 [f=-000001] Connection attempt from matthewwightman [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: matthewwightman changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from [MNB]Anestos812 [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: [MNB]Anestos812 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[MNB]Anestos812" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[MNB]Anestos812" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[MNB]Anestos812" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f06b1039bd430ea7824fed2fd936370f0540a201c897c0be90613c325a2d2148f08f7f7df6a301efde4cd52b81b064de759b171c9c02d0b15efa96ba133d11c9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[MNB]Anestos812" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f7c80979db8ac3ef57558a8a05d72b37f7f06a5b37a45aa60d7d023c789928652d4101925a79ec3419624ece1d8259c02a82120925c296ca92b9e73d85554c1a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[MNB]Anestos812" string="[Game::Load][lua{Rules,Gaia}={46b8e1b8,00000000}]" [f=-000001] <[MNB]Anestos812> Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f06b1039bd430ea7824fed2fd936370f0540a201c897c0be90613c325a2d2148f08f7f7df6a301efde4cd52b81b064de759b171c9c02d0b15efa96ba133d11c9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f7c80979db8ac3ef57558a8a05d72b37f7f06a5b37a45aa60d7d023c789928652d4101925a79ec3419624ece1d8259c02a82120925c296ca92b9e73d85554c1a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[Game::Load][lua{Rules,Gaia}={55b7a920,00000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] gl hf [f=-000001] <[MNB]Anestos812> you to [f=-000001] [0] Event [4563,172.176147,4568]: 0 finished unit Engineer Commander [f=-000001] [0] Event [613,172.297668,540]: 1 finished unit Engineer Commander [f=0000000] [0] matthewwightman, team: 1, elo:2293 [f=0000000] [0] [MNB]Anestos812, team: 0, elo:2031 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [4640,172.172241,4416]: 0 finished unit Tank Foundry [f=0000005] !transmitlobby @voice@buildUnit@add;tankcon;Welder [f=0000005] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi [f=0000005] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz [f=0000005] !transmitlobby @voice@buildUnit@add;tankriot;Ogre [f=0000005] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur [f=0000005] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops [f=0000005] !transmitlobby @voice@buildUnit@add;tankarty;Emissary [f=0000005] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor [f=0000005] !transmitlobby @voice@buildUnit@add;tankaa;Ettin [f=0000005] !transmitlobby @voice@buildUnit@reload [f=0000035] [35] Event [576,170.854279,640]: 1 finished unit Rover Assembly [f=0000271] [271] Event [744,175.805054,600]: 1 finished unit Metal Extractor [f=0000285] [285] Event [4376,181.289734,4376]: 0 finished unit Metal Extractor [f=0000461] [461] Event [576.029663,172.936539,657.99231]: 1 finished unit Mason [f=0000496] [496] Event [840,175.819244,552]: 1 finished unit Solar Collector [f=0000543] [543] Event [4640.04297,171.846115,4388]: 0 finished unit Kodachi [f=0000585] [585] Event [4728,170.107483,4696]: 0 finished unit Metal Extractor [f=0000588] [588] Event [576.029663,172.936539,657.99231]: 1 finished unit Dart [f=0000882] [882] Event [4632,173.811279,4712]: 0 finished unit Solar Collector [f=0001071] [1071] Event [328,175.819244,1000]: 1 finished unit Metal Extractor [f=0001120] [1120] Event [576.029663,172.936539,657.99231]: 1 finished unit Scorcher [f=0001351] [1351] Event [4696,175.94696,4808]: 0 finished unit Solar Collector [f=0001478] [1478] Event [4640.04297,171.846115,4388]: 0 finished unit Welder [f=0001501] [1501] Event [1272,177.458252,264]: 1 finished unit Metal Extractor [f=0001771] [1771] Event [4808,174.002838,4760]: 0 finished unit Solar Collector [f=0001795] [1795] Event [472,181.289734,1608]: 1 finished unit Metal Extractor [f=0001842] [1842] Event [576.029663,172.936539,657.99231]: 1 finished unit Scorcher [f=0002075] [2075] Event [4461.24707,173.995728,4564.70703]: 1 lost unit Dart [f=0002362] [2362] Event [4824,168.77356,4616]: 0 finished unit Solar Collector [f=0002430] [2430] Event [1272,177.458252,264]: 1 lost unit Metal Extractor [f=0002490] [2490] Event [4888,165.069824,3928]: 0 finished unit Metal Extractor [f=0002553] [2553] Event [880,177.820129,1696]: 1 finished unit Picket [f=0002588] [2588] Event [4640.04297,171.846115,4388]: 0 finished unit Kodachi [f=0002616] [2616] Event [424,175.819244,328]: 1 finished unit Metal Extractor [f=0002686] [2686] Event [576.029663,172.936539,657.99231]: 1 lost unit Scorcher [f=0002702] [2702] Event [576.029663,172.936539,657.99231]: 1 lost unit Scorcher [f=0002724] [2724] Event [576.029663,172.936539,657.99231]: 1 lost unit Scorcher [f=0002732] [2732] Event [576.029663,172.936539,657.99231]: 1 lost unit Scorcher [f=0002750] [2750] Event [576.029663,172.936539,657.99231]: 1 lost unit Scorcher [f=0002762] [2762] Event [576.029663,172.936539,657.99231]: 1 lost unit Scorcher [f=0002762] [2762] Event [4608,179.707489,4784]: 0 finished unit Lotus [f=0002784] [2784] Event [576.029663,172.936539,657.99231]: 1 lost unit Scorcher [f=0002792] [2792] Event [576.029663,172.936539,657.99231]: 1 lost unit Scorcher [f=0002814] [2814] Event [576.029663,172.936539,657.99231]: 1 lost unit Scorcher [f=0002822] [2822] Event [576.029663,172.936539,657.99231]: 1 lost unit Scorcher [f=0002844] [2844] Event [576.029663,172.936539,657.99231]: 1 lost unit Scorcher [f=0002852] [2852] Event [576.029663,172.936539,657.99231]: 1 lost unit Scorcher [f=0002866] [2866] Event [744,175.805054,600]: 1 lost unit Metal Extractor [f=0002874] [2874] Event [576.029663,172.936539,657.99231]: 1 lost unit Scorcher [f=0002882] [2882] Event [576.029663,172.936539,657.99231]: 1 lost unit Scorcher [f=0002910] [2910] Event [576.029663,172.936539,657.99231]: 1 lost unit Scorcher [f=0002912] [2912] Event [576.029663,172.936539,657.99231]: 1 lost unit Scorcher [f=0002938] [2938] Event [576.029663,172.936539,657.99231]: 1 lost unit Scorcher [f=0002942] [2942] Event [576.029663,172.936539,657.99231]: 1 lost unit Scorcher [f=0002943] [2943] Event [864,172.35672,1792]: 1 finished unit Radar Tower [f=0002998] [2998] Event [576.029663,172.936539,657.99231]: 1 lost unit Scorcher [f=0003006] [3006] Event [576.029663,172.936539,657.99231]: 1 lost unit Scorcher [f=0003045] [3045] Event [4504,175.741211,4664]: 0 finished unit Solar Collector [f=0003087] [3087] Event [4488,168.596191,3528]: 0 finished unit Metal Extractor [f=0003333] [3333] Event [4408,172.243195,4552]: 0 finished unit Solar Collector [f=0003633] [3633] Event [880,174.25116,1920]: 1 finished unit Picket [f=0003665] [3665] Event [4448,172.172241,3360]: 0 finished unit Lotus [f=0003827] [3827] Event [4296,177.571777,4424]: 0 finished unit Solar Collector [f=0003992] [3992] Event [440,175.755371,264]: 1 finished unit Solar Collector [f=0004186] [4186] Event [1112,182.921692,1928]: 1 finished unit Metal Extractor [f=0004208] [4208] Event [880,174.25116,1920]: 1 lost unit Picket [f=0004270] [4270] Event [4640.04297,171.846115,4388]: 0 finished unit Blitz [f=0004326] [4326] Event [576.029663,172.936539,657.99231]: 1 finished unit Scorcher [f=0004422] [4422] Event [472,181.289734,1608]: 1 lost unit Metal Extractor [f=0004442] [4442] Event [4128,181.041412,4304]: 0 finished unit Lotus [f=0004451] [4451] Event [488,175.819244,344]: 1 finished unit Solar Collector [f=0004497] [4497] Event [408,175.819244,392]: 1 lost unit Solar Collector [f=0004511] [4511] Event [4232,177.947845,2632]: 0 finished unit Metal Extractor [f=0004548] [4548] Event [328,175.819244,1000]: 1 lost unit Metal Extractor [f=0004560] [4560] Event [360,175.819244,312]: 1 lost unit Solar Collector [f=0004575] [4575] Event [576.029663,172.936539,657.99231]: 1 finished unit Dart [f=0004597] [4597] Event [429.177094,175.819244,136.111359]: 0 lost unit Kodachi [f=0004773] [4773] Event [576.029663,172.936539,657.99231]: 1 finished unit Dart [f=0004876] [4876] Event [776,175.819244,2456]: 1 finished unit Metal Extractor [f=0004954] [4954] Event [3896,186.760254,4760]: 0 finished unit Metal Extractor [f=0005092] [5092] Event [744,175.128174,600]: 1 finished unit Metal Extractor [f=0005122] [5122] Event [3952,173.995728,2464]: 0 finished unit Lotus [f=0005290] [5290] Event [4640.04297,171.846115,4388]: 0 finished unit Blitz [f=0005313] [5313] Event [760,173.905548,536]: 1 finished unit Solar Collector [f=0005433] [5433] Event [4056,175.819244,2472]: 0 finished unit Metal Extractor [f=0005459] [5459] Event [808,175.72908,616]: 1 finished unit Wind/Tidal Generator [f=0005464] [5464] Event [776,177.571777,2712]: 1 finished unit Metal Extractor [f=0005685] [5685] Event [728,175.729065,664]: 1 finished unit Solar Collector [f=0005849] [5849] Event [3248,179.466248,4528]: 0 finished unit Lotus [f=0005873] [5873] Event [576.029663,172.936539,657.99231]: 1 finished unit Scorcher [f=0005910] [5910] Event [680,173.905548,584]: 1 finished unit Solar Collector [f=0006071] [6071] Event [630.878601,175.819244,428.725128]: 1 finished unit Terraform [f=0006134] [6134] Event [3200,179.466248,4576]: 0 finished unit Lotus [f=0006160] [6160] Event [4640.04297,171.846115,4388]: 0 finished unit Blitz [f=0006278] [6278] Event [576.029663,172.936539,657.99231]: 1 finished unit Scorcher [f=0006362] [6362] Event [3288,171.994873,4872]: 0 finished unit Solar Collector [f=0006460] [6460] Event [3856.38892,173.882629,3769.05371]: 1 lost unit Scorcher [f=0006468] [6468] Event [3968,174.24408,2512]: 0 finished unit Radar Tower [f=0006576] [6576] Event [808,175.72908,616]: 1 lost unit Wind/Tidal Generator [f=0006586] [6586] Event [3432,168.532349,4872]: 0 finished unit Solar Collector [f=0006588] [6588] Event [4238.71631,166.964722,3486.89526]: 1 lost unit Dart [f=0006629] [6629] Event [552,133.868042,472]: 1 finished unit Caretaker [f=0006636] [6636] Event [4448,172.172241,3360]: 0 lost unit Lotus [f=0006638] [6638] Event [4418.14258,172.619354,3380.00415]: 1 lost unit Scorcher [f=0006724] [6724] Event [576.029663,172.936539,657.99231]: 1 finished unit Scorcher [f=0006736] [6736] Event [744,175.128174,600]: 1 lost unit Metal Extractor [f=0006747] [6747] Event [4344.51025,173.99231,3438.80737]: 1 lost unit Dart [f=0006748] [6748] Event [4488,168.596191,3528]: 0 lost unit Metal Extractor [f=0006848] [6848] Event [576.029663,172.936539,657.99231]: 1 lost unit Scorcher [f=0006856] [6856] Event [576.029663,172.936539,657.99231]: 1 lost unit Scorcher [f=0006856] [6856] Event [3576,175.819244,4872]: 0 finished unit Solar Collector [f=0006866] [6866] Event [488.492371,179.099716,630.175964]: 0 lost unit Kodachi [f=0006931] [6931] Event [1328,179.274658,3824]: 1 finished unit Radar Tower [f=0006972] [6972] Event [4888,165.069824,3928]: 0 lost unit Metal Extractor [f=0007000] [7000] Event [4914.51221,166.296249,3902.55493]: 1 lost unit Scorcher [f=0007020] [7020] Event [4640.04297,171.846115,4388]: 0 finished unit Blitz [f=0007200] [7200] Event [3720,183.113251,4856]: 0 finished unit Solar Collector [f=0007545] [7545] Event [3864,181.282654,4856]: 0 finished unit Solar Collector [f=0007645] [7645] Event [4640.04297,171.846115,4388]: 0 finished unit Welder [f=0007652] [7652] Event [800,175.819244,448]: 1 finished unit Lotus [f=0007772] [7772] Event [576.029663,172.936539,657.99231]: 1 finished unit Scorcher [f=0007890] [7890] Event [1608,174.002838,3256]: 1 finished unit Metal Extractor [f=0007905] [7905] Event [4008,177.458252,4856]: 0 finished unit Solar Collector [f=0007907] [7907] Event [4488,167.919312,3528]: 0 finished unit Metal Extractor [f=0008129] [8129] Event [592,174.002838,768]: 1 finished unit Lotus [f=0008181] [8181] Event [576.029663,172.936539,657.99231]: 1 finished unit Mason [f=0008253] [8253] Event [1608,174.002838,3256]: 1 lost unit Metal Extractor [f=0008397] [8397] Event [4152,173.931885,4856]: 0 finished unit Solar Collector [f=0008410] [8410] Event [576.029663,172.936539,657.99231]: 1 finished unit Mason [f=0008462] [8462] Event [4000.06812,179.218521,4796.66309]: 0 finished unit Engineer Commander [f=0008462] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0008462] [8462] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0008561] [8561] Event [776,177.571777,2712]: 1 lost unit Metal Extractor [f=0008636] [8636] Event [776,175.819244,2456]: 1 lost unit Metal Extractor [f=0008794] [8794] Event [4296,179.225006,4840]: 0 finished unit Solar Collector [f=0008797] [8797] Event [1112,182.921692,1928]: 1 lost unit Metal Extractor [f=0008821] [8821] Event [864,172.35672,1792]: 1 lost unit Radar Tower [f=0008850] [8850] Event [4888,164.437958,3928]: 0 finished unit Metal Extractor [f=0008854] [8854] Event [4640.04297,171.846115,4388]: 0 finished unit Blitz [f=0008872] [8872] Event [880,177.92099,1696]: 1 lost unit Picket [f=0008880] [8880] Event [424,175.142365,328]: 1 finished unit Metal Extractor [f=0008972] [8972] Event [4632,168.77356,4568]: 0 finished unit Caretaker [f=0009092] [9092] Event [4440,181.296844,4840]: 0 finished unit Solar Collector [f=0009134] [9134] Event [408,175.729065,392]: 1 finished unit Solar Collector [f=0009254] [9254] Event [3952,173.995728,2464]: 0 lost unit Lotus [f=0009254] [9254] Event [3924.58276,173.995728,2454.90625]: 1 lost unit Scorcher [f=0009285] [9285] Event [4640.04297,171.846115,4388]: 0 finished unit Welder [f=0009325] [9325] Event [3968,173.972931,2512]: 0 lost unit Radar Tower [f=0009366] [9366] Event [4584,186.696411,4840]: 0 finished unit Solar Collector [f=0009395] [9395] Event [360,175.729065,312]: 1 finished unit Solar Collector [f=0009399] [9399] Event [4056,175.819244,2472]: 0 lost unit Metal Extractor [f=0009481] [9481] Event [576.029663,172.936539,657.99231]: 1 finished unit Ripper [f=0009481] [9481] Event [4232,177.947845,2632]: 0 lost unit Metal Extractor [f=0009547] [9547] Event [4600,185.121216,4952]: 0 finished unit Solar Collector [f=0009582] [9582] Event [4416,172.216888,3488]: 0 finished unit Lotus [f=0009617] [9617] Event [3875.3208,175.812073,2673.27441]: 1 lost unit Scorcher [f=0009643] [9643] Event [4456,179.593964,4952]: 0 finished unit Solar Collector [f=0009700] [9700] Event [3494.06104,172.644196,2518.83081]: 0 lost unit Blitz [f=0009789] [9789] Event [4312,174.24408,4968]: 0 finished unit Solar Collector [f=0009894] [9894] Event [744,174.494171,600]: 1 finished unit Metal Extractor [f=0009967] [9967] Event [4168,166.950073,4968]: 0 finished unit Solar Collector [f=0010055] [10055] Event [800,175.819244,448]: 1 lost unit Lotus [f=0010072] [10072] Event [840,175.853882,552]: 1 lost unit Solar Collector [f=0010099] [10099] Event [808,174.97438,616]: 1 lost unit Wind/Tidal Generator [f=0010153] [10153] Event [744,174.57077,600]: 1 lost unit Metal Extractor [f=0010236] [10236] Event [4024,173.995728,4984]: 0 finished unit Solar Collector [f=0010354] [10354] Event [1098.68311,175.63504,1039.98999]: 0 lost unit Blitz [f=0010372] [10372] Event [1005.61792,174.009674,990.592957]: 1 lost unit Ripper [f=0010506] [10506] Event [3880,179.466248,4984]: 0 finished unit Solar Collector [f=0010761] [10761] Event [3736,181.275574,5000]: 0 finished unit Solar Collector [f=0011019] [11019] Event [4640.04297,171.846115,4388]: 0 finished unit Blitz [f=0011022] gg [f=0011033] [11033] Event [3592,181.105286,5000]: 0 finished unit Solar Collector [f=0011087] [11087] Event [undefined]: matthewwightman resigned [f=0011087] game_message: matthewwightman has been destroyed! [f=0011087] game_message: [MNB]Anestos812 wins! [f=0011087] Submitting stats [f=0011087] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011087] Part| Total Time|Time of the last 0.5s [f=0011087] Draw 10868.65ms 32.44% [f=0011087] Lua::Callins::Synced 4498.44ms 13.03% [f=0011087] Lua::Callins::Unsynced 13741.21ms 39.70% [f=0011087] Lua::CollectGarbage::Synced 324.94ms 0.20% [f=0011087] Lua::CollectGarbage::Unsynced 614.98ms 0.50% [f=0011087] Misc::Profiler::AddTime 39.95ms 0.10% [f=0011087] Sim 13154.66ms 33.63% [f=0011087] [11087] Received game_message: matthewwightman has been destroyed! [f=0011087] [11087] Received game_message: [MNB]Anestos812 wins! [f=0011088] [11088] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011088] [11088] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011088] [11088] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011088] [11088] Game End Stats Values: 2,2075,2075,2075,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2000,2000,2000,2000,6.13457632,6.13457632,6.13457632,6.13457632,0,0,0,0,0,0,0,0,75,75,75,75,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011088] [11088] Game End Stats Values: 3,2380,2305,2305,2380,0,0.7819103,0.7819103,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.60000038,9.60000038,8,2000,2000,2000,2000,9.20745754,8.05678844,8.05678844,9.20745754,160,160,160,160,0,0,0,0,220,145,145,220,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011088] [11088] Game End Stats Values: 4,2380,2510,2510,2380,0.33621836,1.94475985,1.94475985,0.33621836,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.86666679,10,10,9.86666679,2000,2000,2000,2000,10.0317364,9.15133572,9.15133572,10.0317364,160,290,290,160,0,0,0,0,220,220,220,220,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011088] [11088] Game End Stats Values: 5,2720,2660,2660,2720,0.69155812,2.48124576,2.48124576,0.69155812,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.7333336,10,10,11.7333336,2000,2000,2000,2000,10.0330086,11.1142368,11.1142368,10.0330086,360,290,290,360,0,0,0,0,360,370,370,360,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011088] [11088] Game End Stats Values: 6,2720,2750,2750,2720,4.60162497,3.26060843,3.26060843,4.60162497,0,0,0,0,0,0,0,0,0,0,0,0,68.1787567,19.6875,19.6875,68.1787567,0,0,0,0,13.8666668,10,10,13.8666668,2000,2000,2000,2000,9.87125683,13.9369555,13.9369555,9.87125683,360,380,380,360,40,0,0,40,360,370,370,360,0,40,40,0,0,0,0,0,24.9274693,68.1787567,68.1787567,24.9274693 [f=0011088] [11088] Game End Stats Values: 7,3025,2850,2850,3025,11.7348633,3.32123947,3.32123947,11.7348633,0,0,0,0,0,0,0,0,0,0,0,0,338.792999,146.440918,146.440918,338.792999,0,100,100,0,15.333333,8.9333334,8.9333334,15.333333,2000,2000,2000,2000,11.1156702,13.0871735,13.0871735,11.1156702,520,380,380,520,207.333649,0,0,207.333649,505,370,370,505,0,207.333649,207.333649,0,0,0,0,0,163.189484,338.792999,338.792999,163.189484 [f=0011088] [11088] Game End Stats Values: 8,3260,2830,2830,3260,19.2706261,3.32123947,3.32123947,19.2706261,0,0,0,0,0,0,0,0,0,0,0,0,508.656647,155.23732,155.23732,508.656647,90,100,100,90,16.2666664,8,8,16.2666664,2000,2055,2055,2000,12.6500101,12.9494877,12.9494877,12.6500101,520,380,380,520,320.000336,0,0,320.000336,650,295,295,650,0,320.000336,320.000336,0,0,0,0,0,173.861557,509.20639,509.20639,173.861557 [f=0011088] [11088] Game End Stats Values: 9,3330,2830,2830,3330,27.9058285,3.32123947,3.32123947,27.9058285,0,0,0,0,0,0,0,0,0,0,0,0,508.656647,155.23732,155.23732,508.656647,90,100,100,90,18.9333324,10,10,18.9333324,2000,2055,2055,2000,14.5943232,12.013979,12.013979,14.5943232,520,380,380,520,320.000336,0,0,320.000336,720,295,295,720,0,320.000336,320.000336,0,0,0,0,0,173.861557,509.20639,509.20639,173.861557 [f=0011088] [11088] Game End Stats Values: 10,3490,3000,3000,3490,44.6212921,3.32123947,3.32123947,44.6212921,0,0,0,0,0,0,0,0,0,0,0,0,539.802124,271.330322,271.330322,539.802124,180,200,200,180,20.7999992,10,10,20.7999992,2000,2055,2055,2000,16.1996708,12.013979,12.013979,16.1996708,520,380,380,520,320.000336,0,0,320.000336,790,365,365,790,0,320.000336,320.000336,0,16.3333263,0,0,16.3333263,289.954559,540.351868,540.351868,289.954559 [f=0011088] [11088] Game End Stats Values: 11,3865,3100,3100,3865,59.4665947,3.92909884,3.92909884,59.4665947,0,0,0,0,0,0,0,0,0,0,0,0,856.120972,271.330322,271.330322,856.120972,270,100,100,270,22,12,12,22,2000,2055,2055,2000,15.0083284,13.1236572,13.1236572,15.0083284,805,510,510,805,499.000336,0,0,499.000336,790,435,435,790,0,499.000336,499.000336,0,16.3333263,0,0,16.3333263,295.680054,856.670776,856.670776,295.680054 [f=0011088] [11088] Game End Stats Values: 12,3780,3105,3105,3780,76.6848602,4.64319754,4.64319754,76.6848602,0,0,0,0,0,0,0,0,0,0,0,0,926.227112,307.852173,307.852173,926.227112,270,100,100,270,22,12.5333338,12.5333338,22,2000,2055,2055,2000,16.9038982,12.3242159,12.3242159,16.9038982,645,590,590,645,578.000366,160,160,578.000366,865,360,360,865,160,653.000366,653.000366,160,16.3333263,30.0000191,30.0000191,16.3333263,334.791992,1051.89136,1051.89136,334.791992 [f=0011088] [11088] Game End Stats Values: 13,4230,3250,3250,4230,96.2120895,4.90918875,4.90918875,96.2120895,0,0,0,0,0,0,0,0,0,0,0,0,926.227112,307.852173,307.852173,926.227112,360,100,100,360,22,13.0666666,13.0666666,22,2000,2055,2055,2000,19.0624886,11.2298479,11.2298479,19.0624886,930,590,590,930,578.000366,160,160,578.000366,940,505,505,940,160,653.000366,653.000366,160,16.3333263,30.0000191,30.0000191,16.3333263,334.791992,1051.89136,1051.89136,334.791992 [f=0011088] [11088] Game End Stats Values: 14,4395,3430,3430,4395,115.8255,6.11068726,6.11068726,115.8255,0,0,0,0,0,0,0,0,0,0,0,0,926.227112,307.852173,307.852173,926.227112,450,100,100,450,22,17.8876095,17.8876095,22,2000,2055,2055,2000,20.939249,13.5641661,13.5641661,20.939249,930,590,590,930,578.000366,160,160,578.000366,1015,685,685,1015,160,653.000366,653.000366,160,16.3333263,30.0000191,30.0000191,16.3333263,334.791992,1051.89136,1051.89136,334.791992 [f=0011088] [11088] Game End Stats Values: 15,4770,3760,3760,4770,130.466812,8.30383205,8.30383205,130.466812,0,0,0,0,0,0,0,0,0,0,0,0,945.293518,307.852173,307.852173,945.293518,540,100,100,540,22,21.272377,21.272377,22,2000,2055,2055,2000,21.008707,14.1648502,14.1648502,21.008707,1215,850,850,1215,578.000366,160,160,578.000366,1015,755,755,1015,160,653.000366,653.000366,160,16.3333263,30.0000191,30.0000191,16.3333263,334.791992,1070.95776,1070.95776,334.791992 [f=0011088] [11088] Game End Stats Values: 16,4800,3620,3620,4800,141.639297,9.57507515,9.57507515,141.639297,0,0,0,0,0,0,0,0,0,0,0,0,1327.77759,499.810913,499.810913,1327.77759,450,100,100,450,24,18.0641499,18.0641499,24,2055,2235,2235,2055,20.7774563,14.1033916,14.1033916,20.7774563,1215,640,640,1215,1028.00037,325,325,1028.00037,1080,645,645,1080,325,1103.00037,1103.00037,325,16.3333263,30.0000191,30.0000191,16.3333263,570.422729,1487.05237,1487.05237,570.422729 [f=0011088] [11088] Game End Stats Values: 17,4920,3545,3545,4920,169.840942,9.57507515,9.57507515,169.840942,0,0,0,0,0,0,0,0,0,0,0,0,1424.31006,681.208496,681.208496,1424.31006,450,100,100,450,27.333334,12,12,27.333334,2055,2290,2290,2055,19.239851,12.1476231,12.1476231,19.239851,1340,510,510,1340,1170.66711,560,560,1170.66711,1075,645,645,1075,560,1269.6676,1269.6676,560,16.3333263,30.0000191,30.0000191,16.3333263,771.623901,1767.2832,1767.2832,771.623901 [f=0011088] [11088] Game End Stats Values: 18,5260,3545,3545,5260,205.225479,9.57507515,9.57507515,205.225479,0,0,0,0,0,0,0,0,0,0,0,0,1424.31006,681.208496,681.208496,1424.31006,450,100,100,450,30.1333332,15.1999998,15.1999998,30.1333332,2055,2290,2290,2055,18.3822708,12.013979,12.013979,18.3822708,1540,510,510,1540,1170.66711,560,560,1170.66711,1215,645,645,1215,560,1279.0011,1279.0011,560,16.3333263,30.0000191,30.0000191,16.3333263,771.623901,1825.14063,1825.14063,771.623901 [f=0011088] [11088] Game End Stats Values: 19,5405,3840,3840,5405,221.451157,9.57507515,9.57507515,221.451157,0,0,0,0,0,0,0,0,0,0,0,0,1424.31006,681.208496,681.208496,1424.31006,450,190,190,450,32.6666679,20,20,32.6666679,2055,2290,2290,2055,17.7732334,12.8158455,12.8158455,17.7732334,1540,640,640,1540,1170.66711,560,560,1170.66711,1360,720,720,1360,560,1279.0011,1279.0011,560,16.3333263,30.0000191,30.0000191,16.3333263,771.623901,1825.14063,1825.14063,771.623901 [f=0011088] [11088] Game End Stats Values: 20,5705,4095,4095,5705,260.604767,9.57507515,9.57507515,260.604767,0,0,0,0,0,0,0,0,0,0,0,0,1533.06006,681.208496,681.208496,1533.06006,450,280,280,450,34.5333328,20,20,34.5333328,2285,2290,2290,2285,22.6382027,12.8158426,12.8158426,22.6382027,1540,880,880,1540,1245.66711,560,560,1245.66711,1430,645,645,1430,560,1354.0011,1354.0011,560,46.5833282,30.0000191,30.0000191,46.5833282,771.623901,1933.89063,1933.89063,771.623901 [f=0011088] [11088] Game End Stats Values: 21,6315,3790,3790,6315,309.634033,10.1253271,10.1253271,309.634033,0,0,0,0,0,0,0,0,0,0,0,0,1877.92432,762.0448,762.0448,1877.92432,450,180,180,450,36.6666679,20,20,36.6666679,2465,2235,2235,2465,21.8311539,10.3086329,10.3086329,21.8311539,1825,880,880,1825,1625.66711,560,560,1625.66711,1575,495,495,1575,560,1734.0011,1734.0011,560,46.5833282,59.9999161,59.9999161,46.5833282,852.909668,2280.14063,2280.14063,852.909668 [f=0011088] [11088] Game End Stats Values: 22,6435,3800,3800,6435,354.824921,21.6589699,21.6589699,354.824921,0,0,0,0,0,0,0,0,0,0,0,0,2017.03418,964.073059,964.073059,2017.03418,360,180,180,360,39.4666672,21.2000008,21.2000008,39.4666672,2410,2235,2235,2410,23.045351,8.77357006,8.77357006,23.045351,2025,750,750,2025,1755.66711,780,780,1755.66711,1640,635,635,1640,780,1864.0011,1864.0011,780,46.5833282,59.9999161,59.9999161,46.5833282,1091.88916,2462.34277,2462.34277,1091.88916 [f=0011088] [11088] Game End Stats Values: 23,6375,3985,3985,6375,419.409088,36.7182236,36.7182236,419.409088,0,0,0,0,0,0,0,0,0,0,0,0,2192.05786,1325.521,1325.521,2192.05786,450,180,180,450,44.5333328,24,24,44.5333328,2410,2235,2235,2410,25.4631844,11.0086098,11.0086098,25.4631844,1740,860,860,1740,1885.66711,1140,1140,1885.66711,1775,710,710,1775,1140,1994.0011,1994.0011,1140,132.333328,90.0000992,90.0000992,132.333328,1461.31702,2650.72681,2650.72681,1461.31702 [f=0011088] [11088] Game End Stats Values: 24,6515,3750,3750,6515,498.887604,55.8901672,55.8901672,498.887604,0,0,0,0,0,0,0,0,0,0,0,0,2664.91113,1943.59595,1943.59595,2664.91113,450,90,90,450,49.7333336,19.6000004,19.6000004,49.7333336,2410,2235,2235,2410,25.5885315,10.3519421,10.3519421,25.5885315,1740,860,860,1740,2151.00049,1140,1140,2151.00049,1915,565,565,1915,1140,2259.33423,2259.33423,1140,182.083328,90.0000992,90.0000992,182.083328,2091.84424,3163.9165,3163.9165,2091.84424 [f=0011088] [11088] Game End Stats Values: 25,6370,3510,3510,6370,575.08197,76.3865967,76.3865967,575.08197,0,0,0,0,0,0,0,0,33.8287659,0,0,33.8287659,2837.27466,2101.06201,2101.06201,2837.27466,450,90,90,450,53.0666656,21.333334,21.333334,53.0666656,2410,2235,2235,2410,21.102932,9.37108517,9.37108517,21.102932,1455,620,620,1455,2391.00049,1425,1425,2391.00049,2055,565,565,2055,1425,2499.33423,2499.33423,1425,182.083328,90.0000992,90.0000992,182.083328,2249.30371,3336.28003,3336.28003,2249.30371 [f=0011088] [11088] Game End Stats Values: 26,6725,3510,3510,6725,621.786377,90.5617065,90.5617065,621.786377,0,0,0,0,0,0,0,0,33.8287659,0,0,33.8287659,2837.27466,2101.06201,2101.06201,2837.27466,450,90,90,450,56.2000008,22,22,56.2000008,2410,2235,2235,2410,20.6937428,11.4555054,11.4555054,20.6937428,1740,620,620,1740,2391.00049,1425,1425,2391.00049,2125,565,565,2125,1425,2499.33423,2499.33423,1425,182.083328,116.000298,116.000298,182.083328,2249.30371,3336.28003,3336.28003,2249.30371 [f=0011116] [11116] Event [533.70575,172.647858,521.075073]: 1 lost unit Mason [f=0011116] <[MNB]Anestos812> gg [f=0011130] [11130] Event [567.465576,170.392792,530.691711]: 1 lost unit Mason [f=0011288] Spectator matthewwightman left the game: normal quit [f=0011288] [11288] Event [undefined]: matthewwightman quit [f=0011301] [11301] Event [3448,172.413483,5016]: 0 finished unit Solar Collector [f=0011377] No clients connected, shutting down server [f=0011377] Server shutdown [f=0011389] [11389] Event [3672,170.299622,3224]: 0 finished unit Metal Extractor [f=0011470] [11470] Event [4640.04297,171.846115,4388]: 0 finished unit Blitz [f=0011637] [11637] Event [3304,168.525238,4744]: 0 finished unit Metal Extractor [f=0011918] [11918] Event [4640.04297,171.846115,4388]: 0 finished unit Blitz [f=0016580] Autoquit sending quit command. [f=0016580] [QuitAction] user exited to system [f=0016580] [SpringApp::Kill][1] fromRun=1 [f=0016580] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016580] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016580] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016580] [ThreadPool::SetThreadCount][2] workers=0 [f=0016580] [SpringApp::Kill][2] [f=0016580] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016580] [Game::KillLua][3] dtor=0 luaUI=0x62725a00 [f=0016580] Start widgetHandler:Shutdown [f=0016580] Shutdown - SaveOrderList Complete [f=0016580] Writing last game win data [f=0016580] Shutdown - SaveConfigData Complete [f=0016580] Shutdown Widget - Save/Load API [f=0016580] Shutdown Widget - Chili Highlight [f=0016580] Shutdown Widget - Draw After Chili [f=0016580] Shutdown Widget - EPIC Menu [f=0016580] Shutdown Widget - Chili Widget Selector [f=0016580] Shutdown Widget - Chili Minimap [f=0016580] Shutdown Widget - Local Team Colors [f=0016580] Shutdown Widget - Display Keys 2 [f=0016580] Shutdown Widget - Save Game Menu [f=0016580] Shutdown Widget - Unit Icons [f=0016580] Shutdown Widget - Noises [f=0016580] Shutdown Widget - HealthBars [f=0016580] Shutdown Widget - Win Counter [f=0016580] Shutdown Widget - SpringRTS Replay Stats [f=0016580] Shutdown Widget - BuildETA [f=0016580] Shutdown Widget - Modular Comm Info [f=0016580] Shutdown Widget - Stereo3D [f=0016580] Shutdown Widget - Showeco and Grid Drawer [f=0016580] Shutdown Widget - Point Tracker [f=0016580] Shutdown Widget - Music Player [f=0016580] Shutdown Widget - Missile Silo Range [f=0016580] Shutdown Widget - MinimapEvents [f=0016580] Shutdown Widget - Mex Placement Handler [f=0016580] Shutdown Widget - Local Widgets Config [f=0016580] Shutdown Widget - Highlight Geos [f=0016580] Shutdown Widget - Grab Input [f=0016580] Input grabbing is disabled! [f=0016580] Shutdown Widget - MetalFeatures (new) [f=0016580] Shutdown Widget - Darkening [f=0016580] Shutdown Widget - Context Menu [f=0016580] Shutdown Widget - Chili Spectator Panels [f=0016580] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016580] Shutdown Widget - Chili Nuke Warning [f=0016580] Shutdown Widget - Chili EndGame Window [f=0016580] Shutdown Widget - Chili Economy Panel Default [f=0016580] Shutdown Widget - CameraShake [f=0016580] Shutdown Widget - Attack AoE [f=0016580] Shutdown Widget - Map Edge Extension [f=0016580] Shutdown Widget - Selection Send [f=0016580] Shutdown Widget - LupsManager [f=0016580] Shutdown Widget - Newton Firezone [f=0016580] Shutdown Widget - Chili Crude Player List [f=0016580] Shutdown Widget - Chili Pro Console [f=0016580] Shutdown Widget - Lasso Terraform GUI [f=0016580] Shutdown Widget - Lups [f=0016580] Shutdown Widget - Chili Framework [f=0016580] Shutdown Widget - Chili Core Selector [f=0016580] Shutdown Widget - Custom Markers [f=0016580] Shutdown Widget - Pause Screen [f=0016580] Shutdown Widget - Text To Speech Control [f=0016580] Shutdown Widget - Persistent Build Height [f=0016580] Shutdown Widget - Layout Handler [f=0016580] End widgetHandler:Shutdown [f=0016580] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={303467,49441137} {int,ext,rec}Allocs={22659330,0,0} {chunk,block}Bytes={49441137,0} [f=0016580] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0016580] [Game::KillLua][2] dtor=0 luaRules=0x5290e6d0 [f=0016580] Start gadgetHandler:Shutdown [f=0016580] Shutdown - StartSetup [f=0016580] Shutdown - UnitMorph [f=0016580] Shutdown - LupsNanoSpray [f=0016580] Shutdown - Missile Silo Controller [f=0016580] Shutdown - Modular Comm Info [f=0016580] Shutdown - Terrain Texture Handler [f=0016580] Shutdown - UnitCloakShield [f=0016580] Shutdown - Starlight Handler [f=0016580] End gadgetHandler:Shutdown [f=0016580] Start gadgetHandler:Shutdown [f=0016580] Shutdown - Save/Load [f=0016580] Shutdown - UnitMorph [f=0016580] Shutdown - Modular Comm Info [f=0016580] Shutdown - Retreat Command [f=0016580] Shutdown - Shockwaves [f=0016580] Shutdown - Teleport Throw [f=0016580] Shutdown - UnitCloakShield [f=0016580] Shutdown - Lups Cloak FX [f=0016580] Shutdown - Lups [f=0016580] Shutdown - Lups Shield [f=0016580] End gadgetHandler:Shutdown [f=0016580] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22659360,0,0} {chunk,block}Bytes={0,0} [f=0016580] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22659360,0,0} {chunk,block}Bytes={0,0} [f=0016580] [Game::KillLua][4] dtor=0 [f=0016580] [Game::~CGame][1] [f=0016580] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016580] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016580] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016580] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016580] [Game::KillLua][4] dtor=1 [f=0016580] [Game::KillMisc][1] [f=0016580] [Game::KillMisc][2] [f=0016580] [Game::KillMisc][3] [f=0016580] [Game::KillRendering][1] [f=0016580] [3DOParser::Kill] allocated 137 pieces [f=0016580] [S3OParser::Kill] allocated 2719 pieces [f=0016580] [AssParser::Kill] allocated 238 pieces [f=0016580] [Game::KillInterface][1] [f=0016580] [Game::KillInterface][2] [f=0016580] [Game::KillSimulation][1] [f=0016580] [Game::KillSimulation][2] [f=0016580] [CCollisionHandler] dis-/continuous tests: 0/13931 [f=0016580] [Game::KillSimulation][3] [f=0016580] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016580] [~CPathCache(20x20)] cacheHits=34 hitPercentage=28% numHashColls=0 maxCacheSize=8 [f=0016580] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016580] [~CPathCache(40x40)] cacheHits=145 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016580] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016580] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016580] [LosHandler::Kill] raycast instance cache-{hits,misses}={2259,6339}; shared=4%; cached=23% [f=0016580] [Game::KillSimulation][4] [f=0016580] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0016580] [Game::~CGame][2] [f=0016580] [Game::~CGame][3] [f=0016580] [SpringApp::Kill][3] [f=0016580] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 174262 bytes sent 143659 bytes recv'd [f=0016580] [SpringApp::Kill][4] font=0x459de7e0 [f=0016580] [SpringApp::Kill][5] [f=0016580] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7627 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp (0x45a4b820) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp" numZipFiles=7627 sumInflSize=692916kb sumReadTime=2973ms file="unittextures/factorytank_1.png" indx=6993 inflSize=4103kb readTime=66ms file="unittextures/factoryveh1.png" indx=6998 inflSize=1077kb readTime=51ms file="bitmaps/loadpictures/markers.png" indx=502 inflSize=2489kb readTime=50ms file="scripts/bomberheavy.lua" indx=5455 inflSize=3kb readTime=31ms file="objects3d/commsupport4.s3o" indx=4918 inflSize=96kb readTime=30ms file="units/cloakbomb.lua" indx=6556 inflSize=2kb readTime=27ms file="unittextures/factorytank_2.png" indx=6994 inflSize=4103kb readTime=24ms file="objects3d/amphriot.s3o" indx=4761 inflSize=95kb readTime=24ms file="luarules/configs/dynamic_comm_skins.lua" indx=1216 inflSize=1kb readTime=23ms file="objects3d/commsupport3.s3o" indx=4916 inflSize=88kb readTime=22ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp] 62930929 bytes cached in 2822 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x45b4aea0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x45a53550) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x45b54070) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7eff28083580) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]