[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.QFwPEkvIf7/springsettings.824297.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f8ab801d9f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 20782 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/824297/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 169ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45da2740] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45da2740] using game "Zero-K v1.7.11.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.11.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 96ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 748ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 905ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 32ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 690ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 102ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 152ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: feature placer v3 LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature placer v3 >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] [MNB]Anestos812 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/824297/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1184803d [f=-000001] [Path] [PathEstimator::ReadFile] hash=1184803d file="cache/104dev-maintenance/paths/Intersection v4.1.pe-1184803d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1184804d [f=-000001] [Path] [PathEstimator::ReadFile] hash=1184804d file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-1184804d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (267ms, checksum 18989a79)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11436,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/824297/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52dc8820,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 221e235e01b0e8e70163737cbf54ffe2 [f=-000001] Connection attempt from matthewwightman [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: matthewwightman changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Melkiyon [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Melkiyon changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Melkiyon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Melkiyon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[Game::Load][lua{Rules,Gaia}={56036ce8,00000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Melkiyon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Melkiyon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Melkiyon" string="[Game::Load][lua{Rules,Gaia}={68969de0,00000000}]" [f=-000001] Allies: I choose: Attack! [f=-000001] gl hf [f=-000001] gl hf [f=-000001] [0] Event [4431,261.999146,4340]: 0 finished unit Strike Commander [f=-000001] [0] Event [895,261.997864,706]: 1 finished unit Engineer Commander [f=0000000] [0] matthewwightman, team: 1, elo:2276 [f=0000000] [0] Melkiyon, team: 0, elo:2095 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [4520,261.995605,4272]: 0 finished unit Cloakbot Factory [f=0000009] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000009] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000009] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000009] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000009] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000009] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000009] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000009] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000009] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000009] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000009] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000009] !transmitlobby @voice@buildUnit@reload [f=0000010] [10] Event [1000,260.483459,720]: 1 finished unit Shieldbot Factory [f=0000240] [240] Event [4360,261.995605,4360]: 0 finished unit Metal Extractor [f=0000241] [241] Event [776,261.995605,760]: 1 finished unit Metal Extractor [f=0000360] [360] Event [696,261.995605,760]: 1 finished unit Wind/Tidal Generator [f=0000465] [465] Event [4424,261.995605,4440]: 0 finished unit Solar Collector [f=0000475] [475] Event [1012,253.008789,720]: 1 finished unit Convict [f=0000512] [512] Event [4520.01465,261.995605,4262.3999]: 0 finished unit Conjurer [f=0000525] [525] Event [632,261.995605,760]: 1 finished unit Wind/Tidal Generator [f=0000690] [690] Event [568,261.995605,760]: 1 finished unit Wind/Tidal Generator [f=0000726] [726] Event [4520.01465,261.995605,4262.3999]: 0 finished unit Glaive [f=0000780] [780] Event [4176,261.995605,4160]: 0 finished unit Radar Tower [f=0000846] [846] Event [1012,253.008789,720]: 1 finished unit Convict [f=0000869] [869] Event [504,261.995605,760]: 1 finished unit Wind/Tidal Generator [f=0000999] [999] Event [4520.01465,261.995605,4262.3999]: 0 finished unit Glaive [f=0001160] [1160] Event [440,261.995605,760]: 1 finished unit Wind/Tidal Generator [f=0001224] [1224] Event [1012,253.008789,720]: 1 finished unit Bandit [f=0001436] [1436] Event [4296,261.995605,4440]: 0 finished unit Solar Collector [f=0001436] [1436] Event [376,261.995605,760]: 1 finished unit Wind/Tidal Generator [f=0001534] [1534] Event [4520.01465,261.995605,4262.3999]: 0 finished unit Glaive [f=0001639] [1639] Event [1012,253.008789,720]: 1 finished unit Bandit [f=0001669] [1669] Event [4872,261.995605,4344]: 0 finished unit Metal Extractor [f=0001851] [1851] Event [4520.01465,261.995605,4262.3999]: 0 finished unit Glaive [f=0001998] [1998] Event [264,261.995605,744]: 1 finished unit Metal Extractor [f=0002220] [2220] Event [1012,253.008789,720]: 1 finished unit Convict [f=0002318] [2318] Event [4520.01465,261.995605,4262.3999]: 0 finished unit Conjurer [f=0002548] [2548] Event [4872,261.995605,4856]: 0 finished unit Metal Extractor [f=0002598] [2598] Event [4520.01465,261.995605,4262.3999]: 0 finished unit Glaive [f=0002654] [2654] Event [1012,253.008789,720]: 1 finished unit Bandit [f=0002724] [2724] Event [264,261.995605,264]: 1 finished unit Metal Extractor [f=0002932] [2932] Event [4520.01465,261.995605,4262.3999]: 0 finished unit Glaive [f=0003036] [3036] Event [2952,54.0244141,4472]: 0 finished unit Metal Extractor [f=0003066] [3066] Event [573.431885,260.785309,4247.00635]: 1 lost unit Convict [f=0003104] [3104] Event [544,280.922607,4272]: 1 lost unit Lotus [f=0003109] [3109] Event [1012,253.008789,720]: 1 finished unit Bandit [f=0003123] [3123] Event [1120,253.694824,1120]: 1 finished unit Radar Tower [f=0003208] [3208] Event [4640,453.749756,480]: 1 finished unit Radar Tower [f=0003261] [3261] Event [4520.01465,261.995605,4262.3999]: 0 finished unit Glaive [f=0003381] [3381] Event [760,261.995605,264]: 1 finished unit Metal Extractor [f=0003419] [3419] Event [4356.66406,168.47023,3644.11987]: 0 lost unit Glaive [f=0003437] [3437] Event [4286.41406,123.074089,3424.72168]: 1 lost unit Bandit [f=0003477] [3477] Event [4557.85498,157.455688,3589.62988]: 0 lost unit Glaive [f=0003495] [3495] Event [4360,261.995605,4856]: 0 finished unit Metal Extractor [f=0003518] [3518] Event [1012,253.008789,720]: 1 finished unit Bandit [f=0003536] [3536] Event [4520.01465,261.995605,4262.3999]: 0 finished unit Glaive [f=0003574] [3574] Event [744,261.995605,328]: 1 finished unit Wind/Tidal Generator [f=0003626] [3626] Event [4532.35938,191.6315,3757.67261]: 0 lost unit Glaive [f=0003695] [3695] Event [4672,261.995605,4160]: 0 finished unit Lotus [f=0003701] [3701] Event [4474.42969,138.529144,3499.4541]: 0 lost unit Glaive [f=0003782] [3782] Event [680,261.995605,328]: 1 finished unit Wind/Tidal Generator [f=0003905] [3905] Event [4520.01465,261.995605,4262.3999]: 0 finished unit Glaive [f=0003988] [3988] Event [616,261.995605,328]: 1 finished unit Wind/Tidal Generator [f=0004125] [4125] Event [3464,57.7536621,3720]: 0 finished unit Metal Extractor [f=0004148] [4148] Event [1012,253.008789,720]: 1 finished unit Rogue [f=0004231] [4231] Event [1672,57.7231445,1416]: 1 finished unit Metal Extractor [f=0004244] [4244] Event [4376,261.995605,4552]: 0 finished unit Solar Collector [f=0004268] [4268] Event [4520.01465,261.995605,4262.3999]: 0 finished unit Glaive [f=0004301] [4301] Event [552,261.995605,328]: 1 finished unit Wind/Tidal Generator [f=0004320] [4320] Event [4720,449.166016,544]: 1 finished unit Picket [f=0004347] [4347] Event [337.953033,92.4885483,2902.4751]: 0 lost unit Glaive [f=0004480] [4480] Event [4520.01465,261.995605,4262.3999]: 0 finished unit Glaive [f=0004517] [4517] Event [488,261.995605,328]: 1 finished unit Wind/Tidal Generator [f=0004626] [4626] Event [1012,253.008789,720]: 1 finished unit Rogue [f=0004690] [4690] Event [4520.01465,261.995605,4262.3999]: 0 finished unit Glaive [f=0004783] [4783] Event [424,261.995605,328]: 1 finished unit Wind/Tidal Generator [f=0004880] [4880] Event [3248,105.751709,3456]: 0 finished unit Lotus [f=0004935] [4935] Event [4520.01465,261.995605,4262.3999]: 0 finished unit Glaive [f=0004979] [4979] Event [1416,57.729248,1656]: 1 finished unit Metal Extractor [f=0005026] [5026] Event [360,261.995605,328]: 1 finished unit Wind/Tidal Generator [f=0005088] [5088] Event [4872,453.810791,248]: 1 finished unit Metal Extractor [f=0005120] [5120] Event [594.25946,254.238037,3937.7041]: 0 lost unit Glaive [f=0005127] [5127] Event [1012,253.008789,720]: 1 finished unit Rogue [f=0005222] [5222] Event [4520.01465,261.995605,4262.3999]: 0 finished unit Glaive [f=0005231] [5231] Event [296,261.995605,328]: 1 finished unit Wind/Tidal Generator [f=0005394] [5394] Event [3456,82.0944824,3248]: 0 finished unit Picket [f=0005429] [5429] Event [248,261.995605,360]: 1 finished unit Wind/Tidal Generator [f=0005500] [5500] Event [1012,253.008789,720]: 1 finished unit Rogue [f=0005585] [5585] Event [3424,105.763916,3440]: 0 finished unit Radar Tower [f=0005590] [5590] Event [4440,261.995605,4856]: 0 finished unit Solar Collector [f=0005634] [5634] Event [248,261.995605,424]: 1 finished unit Wind/Tidal Generator [f=0005830] [5830] Event [248,261.995605,488]: 1 finished unit Wind/Tidal Generator [f=0005877] [5877] Event [1012,253.008789,720]: 1 finished unit Rogue [f=0005943] [5943] Event [664,54.0366211,2184]: 1 finished unit Metal Extractor [f=0005970] [5970] Event [3720,57.7231445,3464]: 0 finished unit Metal Extractor [f=0006024] [6024] Event [248,261.995605,552]: 1 finished unit Wind/Tidal Generator [f=0006106] [6106] Event [4424,261.995605,4968]: 0 finished unit Solar Collector [f=0006219] [6219] Event [248,261.995605,616]: 1 finished unit Wind/Tidal Generator [f=0006231] [6231] Event [4520.01465,261.995605,4262.3999]: 0 finished unit Conjurer [f=0006247] [6247] Event [3736,57.6743164,3528]: 0 finished unit Solar Collector [f=0006271] [6271] Event [4528,429.952148,160]: 1 finished unit Picket [f=0006356] [6356] Event [2952,54.0244141,4472]: 0 lost unit Metal Extractor [f=0006424] [6424] Event [248,261.995605,680]: 1 finished unit Wind/Tidal Generator [f=0006481] [6481] Event [4520.01465,261.995605,4262.3999]: 0 finished unit Glaive [f=0006531] [6531] Event [3624,55.1901855,3608]: 0 finished unit Solar Collector [f=0006641] [6641] Event [1012,253.008789,720]: 1 finished unit Outlaw [f=0006642] [6642] Event [328,261.995605,712]: 1 finished unit Wind/Tidal Generator [f=0006699] [6699] Event [4520.01465,261.995605,4262.3999]: 0 finished unit Glaive [f=0006714] [6714] Event [3352.76318,57.7110596,3917.57861]: 1 lost unit Bandit [f=0006803] [6803] Event [3324.67822,57.7658691,3904.53979]: 1 lost unit Bandit [f=0006862] [6862] Event [3353.50879,56.5537682,3918.70215]: 1 lost unit Bandit [f=0006881] [6881] Event [1012,253.008789,720]: 1 finished unit Bandit [f=0006890] [6890] Event [4416,55.0925293,2800]: 0 finished unit Lotus [f=0006901] [6901] Event [4528,430.00708,320]: 1 finished unit Picket [f=0006909] [6909] Event [3456,82.0944824,3248]: 0 lost unit Picket [f=0006912] [6912] Event [4520.01465,261.995605,4262.3999]: 0 finished unit Glaive [f=0007080] [7080] Event [4240,261.995605,4432]: 0 finished unit Lotus [f=0007122] [7122] Event [4520.01465,261.995605,4262.3999]: 0 finished unit Glaive [f=0007123] [7123] Event [1012,253.008789,720]: 1 finished unit Bandit [f=0007157] [7157] Event [3248,105.751709,3456]: 0 lost unit Lotus [f=0007214] [7214] Event [664,261.995605,648]: 1 finished unit Caretaker [f=0007295] [7295] Event [1012,253.008789,720]: 1 finished unit Bandit [f=0007310] [7310] Event [3182.65503,54.0351753,2777.28735]: 0 lost unit Glaive [f=0007319] [7319] Event [2794.80835,55.548481,2794.81689]: 1 lost unit Rogue [f=0007332] [7332] Event [4520.01465,261.995605,4262.3999]: 0 finished unit Glaive [f=0007423] [7423] Event [1012,253.008789,720]: 1 finished unit Bandit [f=0007442] [7442] Event [4352,54.0244141,2880]: 0 finished unit Lotus [f=0007542] [7542] Event [4520.01465,261.995605,4262.3999]: 0 finished unit Glaive [f=0007600] [7600] Event [2426.24585,55.5058365,2298.25806]: 1 lost unit Rogue [f=0007663] [7663] Event [776,261.995605,552]: 1 finished unit Caretaker [f=0007664] [7664] Event [1012,253.008789,720]: 1 finished unit Bandit [f=0007680] [7680] Event [4424,261.995605,4776]: 0 finished unit Wind/Tidal Generator [f=0007696] [7696] Event [4928,448.769287,544]: 1 finished unit Picket [f=0007751] [7751] Event [4520.01465,261.995605,4262.3999]: 0 finished unit Glaive [f=0007761] [7761] Event [1012,253.008789,720]: 1 finished unit Bandit [f=0007866] [7866] Event [1012,253.008789,720]: 1 finished unit Bandit [f=0007905] [7905] Event [4504,261.995605,4776]: 0 finished unit Wind/Tidal Generator [f=0007957] [7957] Event [1012,253.008789,720]: 1 finished unit Bandit [f=0007961] [7961] Event [4520.01465,261.995605,4262.3999]: 0 finished unit Glaive [f=0007997] [7997] Event [4352,54.0366211,2960]: 0 finished unit Lotus [f=0008048] [8048] Event [3907.58301,254.1987,786.738586]: 0 lost unit Glaive [f=0008061] [8061] Event [1012,253.008789,720]: 1 finished unit Bandit [f=0008067] [8067] Event [3200,104.534897,3424]: 0 finished unit Lotus [f=0008073] [8073] Event [3926.66235,254.34433,769.341309]: 0 lost unit Glaive [f=0008086] [8086] Event [2184,54.012207,648]: 1 finished unit Metal Extractor [f=0008130] [8130] Event [4584,261.995605,4792]: 0 finished unit Wind/Tidal Generator [f=0008152] [8152] Event [1012,253.008789,720]: 1 finished unit Bandit [f=0008172] [8172] Event [4520.01465,261.995605,4262.3999]: 0 finished unit Glaive [f=0008220] [8220] Event [4888,453.798584,184]: 1 finished unit Solar Collector [f=0008254] [8254] Event [2223.78076,54.0160408,2396.80591]: 0 lost unit Glaive [f=0008284] [8284] Event [2261.95605,54.0304337,2150.06323]: 1 lost unit Bandit [f=0008301] [8301] Event [1012,253.008789,720]: 1 finished unit Rogue [f=0008339] [8339] Event [3232,106.058105,3344]: 0 finished unit Lotus [f=0008382] [8382] Event [4520.01465,261.995605,4262.3999]: 0 finished unit Glaive [f=0008400] [8400] Event [4664,261.995605,4792]: 0 finished unit Wind/Tidal Generator [f=0008440] [8440] Event [2497.83643,55.5206642,2481.16748]: 0 lost unit Glaive [f=0008451] [8451] Event [1012,253.008789,720]: 1 finished unit Rogue [f=0008528] [8528] Event [2813.3208,55.5238075,2519.41235]: 0 lost unit Glaive [f=0008573] [8573] Event [2956.06055,54.0366211,2527.10254]: 0 lost unit Glaive [f=0008593] [8593] Event [4520.01465,261.995605,4262.3999]: 0 finished unit Glaive [f=0008600] [8600] Event [1012,253.008789,720]: 1 finished unit Rogue [f=0008655] [8655] Event [4936,453.822998,264]: 1 finished unit Solar Collector [f=0008669] [8669] Event [4744,261.995605,4808]: 0 finished unit Wind/Tidal Generator [f=0008730] [8730] Event [3232,143.300537,3248]: 0 finished unit Picket [f=0008789] [8789] Event [4520.01465,261.995605,4262.3999]: 0 finished unit Glaive [f=0008879] [8879] Event [1012,253.008789,720]: 1 finished unit Outlaw [f=0008939] [8939] Event [4824,261.995605,4792]: 0 finished unit Wind/Tidal Generator [f=0008990] [8990] Event [1012,253.008789,720]: 1 finished unit Bandit [f=0008997] [8997] Event [4520.01465,261.995605,4262.3999]: 0 finished unit Glaive [f=0009066] [9066] Event [4472,54.0488281,2952]: 0 finished unit Metal Extractor [f=0009080] [9080] Event [1012,253.008789,720]: 1 finished unit Bandit [f=0009156] [9156] Event [2952,49.5117035,4472]: 0 finished unit Metal Extractor [f=0009164] [9164] Event [4824,261.995605,4712]: 0 finished unit Wind/Tidal Generator [f=0009170] [9170] Event [1012,253.008789,720]: 1 finished unit Bandit [f=0009175] [9175] Event [4856,453.908447,312]: 1 finished unit Solar Collector [f=0009305] [9305] Event [434.83316,261.995605,615.231812]: 1 finished unit Terraform [f=0009340] [9340] Event [1012,253.008789,720]: 1 finished unit Bandit [f=0009361] [9361] Event [4520.01465,261.995605,4262.3999]: 0 finished unit Ronin [f=0009419] [9419] Event [4824,261.995605,4632]: 0 finished unit Wind/Tidal Generator [f=0009475] [9475] Event [1012,253.008789,720]: 1 finished unit Bandit [f=0009585] [9585] Event [4416,55.0925293,2800]: 0 lost unit Lotus [f=0009610] [9610] Event [4051.65649,110.213104,2251.57275]: 0 lost unit Glaive [f=0009644] [9644] Event [4520.01465,261.995605,4262.3999]: 0 finished unit Ronin [f=0009689] [9689] Event [4840,261.995605,4552]: 0 finished unit Wind/Tidal Generator [f=0009758] [9758] Event [4808,453.835205,232]: 1 finished unit Solar Collector [f=0009767] [9767] Event [4105.26025,171.881668,1962.86389]: 0 lost unit Glaive [f=0009789] [9789] Event [1012,253.008789,720]: 1 finished unit Bandit [f=0009817] [9817] Event [4102.1543,175.686249,1944.37219]: 0 lost unit Glaive [f=0009904] [9904] Event [4151.93896,211.521896,1777.38733]: 0 lost unit Glaive [f=0009914] [9914] Event [4520.01465,261.995605,4262.3999]: 0 finished unit Ronin [f=0009959] [9959] Event [4840,261.995605,4472]: 0 finished unit Wind/Tidal Generator [f=0010010] [10010] Event [2850.62012,54.0878258,2717.03442]: 0 lost unit Glaive [f=0010060] [10060] Event [2930.0564,54.0198784,2616.45239]: 0 lost unit Glaive [f=0010112] [10112] Event [3552,253.468994,1104]: 1 finished unit Radar Tower [f=0010141] [10141] Event [3089.08447,55.2930374,2483.91455]: 0 lost unit Glaive [f=0010144] [10144] Event [1012,253.008789,720]: 1 finished unit Bandit [f=0010167] [10167] Event [3018.0498,54.0232315,2443.40039]: 0 lost unit Glaive [f=0010184] [10184] Event [4520.01465,261.995605,4262.3999]: 0 finished unit Ronin [f=0010204] [10204] Event [3012.50879,54.0095444,2381.20874]: 0 lost unit Glaive [f=0010214] [10214] Event [4840,261.995605,4392]: 0 finished unit Wind/Tidal Generator [f=0010416] [10416] Event [3249.80054,55.0577774,2437.66113]: 0 lost unit Glaive [f=0010448] [10448] Event [2807.45337,55.5678978,2827.08081]: 1 lost unit Bandit [f=0010451] [10451] Event [1012,253.008789,720]: 1 finished unit Bandit [f=0010514] [10514] Event [4696,261.995605,4696]: 0 finished unit Wind/Tidal Generator [f=0010556] [10556] Event [1288,254.177002,4360]: 0 lost unit Metal Extractor [f=0010564] [10564] Event [4494.25244,241.104385,1639.28406]: 1 lost unit Outlaw [f=0010650] [10650] Event [1257.14343,254.702637,4281.46143]: 0 lost unit Conjurer [f=0010721] [10721] Event [4467.13818,191.003616,1871.84363]: 0 lost unit Ronin [f=0010759] [10759] Event [336,161.995605,600]: 1 finished unit Fusion Reactor [f=0010769] [10769] Event [1012,253.008789,720]: 1 finished unit Bandit [f=0010788] [10788] Event [2853.00977,54.0631599,2806.90112]: 1 lost unit Bandit [f=0010811] [10811] Event [4728,261.995605,4616]: 0 finished unit Wind/Tidal Generator [f=0010845] [10845] Event [4520.01465,261.995605,4262.3999]: 0 finished unit Reaver [f=0010866] [10866] Event [1012,253.008789,720]: 1 finished unit Bandit [f=0010985] [10985] Event [2985.91724,54.0282745,3232.8938]: 1 lost unit Bandit [f=0011014] [11014] Event [1012,253.008789,720]: 1 finished unit Rogue [f=0011043] [11043] Event [3061.19531,55.3438644,3238.90796]: 1 lost unit Bandit [f=0011066] [11066] Event [4520.01465,261.995605,4262.3999]: 0 finished unit Glaive [f=0011099] [11099] Event [4744,261.995605,4536]: 0 finished unit Wind/Tidal Generator [f=0011147] [11147] Event [3160.96533,91.6655807,3225.25684]: 1 lost unit Bandit [f=0011159] [11159] Event [905.793274,254.183151,3757.82031]: 0 lost unit Glaive [f=0011164] [11164] Event [1012,253.008789,720]: 1 finished unit Rogue [f=0011203] [11203] Event [3232,143.300537,3248]: 0 lost unit Picket [f=0011254] [11254] Event [3290.80859,105.951546,3178.31006]: 1 lost unit Bandit [f=0011257] [11257] Event [3144.60693,77.1015167,3235.01294]: 1 lost unit Bandit [f=0011271] [11271] Event [901.245422,253.982407,3770.69385]: 0 lost unit Glaive [f=0011277] [11277] Event [4520.01465,261.995605,4262.3999]: 0 finished unit Glaive [f=0011277] [11277] Event [4496,418.202881,464]: 1 finished unit Picket [f=0011307] [11307] Event [3290.54541,101.333038,3166.84106]: 1 lost unit Bandit [f=0011314] [11314] Event [1012,253.008789,720]: 1 finished unit Rogue [f=0011369] [11369] Event [3130.62061,66.1990356,3191.93701]: 1 lost unit Bandit [f=0011399] [11399] Event [4776,261.995605,4456]: 0 finished unit Wind/Tidal Generator [f=0011487] [11487] Event [4520.01465,261.995605,4262.3999]: 0 finished unit Glaive [f=0011534] [11534] Event [2879.8186,54.0421028,3543.36255]: 1 lost unit Bandit [f=0011555] [11555] Event [3152.01123,83.1494827,3234.99292]: 1 lost unit Bandit [f=0011582] [11582] Event [2998.53589,54.0273552,3385.88257]: 0 lost unit Glaive [f=0011593] [11593] Event [1012,253.008789,720]: 1 finished unit Outlaw [f=0011601] [11601] Event [3094.68091,57.7277107,3577.39014]: 1 lost unit Bandit [f=0011603] [11603] Event [2927.46729,54.0315552,3600.63208]: 1 lost unit Bandit [f=0011616] [11616] Event [2993.73926,54.0291901,3455.61255]: 0 lost unit Glaive [f=0011661] [11661] Event [3114.38428,57.7916718,3576.45703]: 1 lost unit Bandit [f=0011688] [11688] Event [1012,253.008789,720]: 1 finished unit Bandit [f=0011697] [11697] Event [4520.01465,261.995605,4262.3999]: 0 finished unit Glaive [f=0011732] [11732] Event [1776,55.2573242,2976]: 1 finished unit Radar Tower [f=0011739] [11739] Event [2757.62427,54.0226021,3592.90894]: 0 lost unit Glaive [f=0011779] [11779] Event [1012,253.008789,720]: 1 finished unit Bandit [f=0011869] [11869] Event [4595.7915,138.753098,2118.31104]: 0 lost unit Ronin [f=0011869] [11869] Event [1012,253.008789,720]: 1 finished unit Bandit [f=0011907] [11907] Event [4520.01465,261.995605,4262.3999]: 0 finished unit Glaive [f=0011910] [11910] Event [2650.64819,54.031826,3540.36499]: 0 lost unit Glaive [f=0011959] [11959] Event [1012,253.008789,720]: 1 finished unit Bandit [f=0012019] [12019] Event [760,261.995605,184]: 1 finished unit Solar Collector [f=0012067] [12067] Event [3208,105.763916,3288]: 0 finished unit Stinger [f=0012079] [12079] Event [1012,253.008789,720]: 1 finished unit Bandit [f=0012097] [12097] Event [2811.73145,55.4735451,3553.18091]: 1 lost unit Bandit [f=0012117] [12117] Event [4520.01465,261.995605,4262.3999]: 0 finished unit Glaive [f=0012134] [12134] Event [680,261.995605,184]: 1 finished unit Solar Collector [f=0012180] [12180] Event [4320,318.666748,720]: 1 finished unit Picket [f=0012199] [12199] Event [1012,253.008789,720]: 1 finished unit Bandit [f=0012241] [12241] Event [4078.88574,54.0227127,2758.8606]: 1 lost unit Bandit [f=0012254] [12254] Event [600,261.995605,184]: 1 finished unit Solar Collector [f=0012311] [12311] Event [4352,54.0244141,2880]: 0 lost unit Lotus [f=0012319] [12319] Event [1012,253.008789,720]: 1 finished unit Bandit [f=0012327] [12327] Event [4520.01465,261.995605,4262.3999]: 0 finished unit Glaive [f=0012339] [12339] Event [5109.26172,54.0366211,2917.52588]: 1 lost unit Rogue [f=0012358] [12358] Event [4215.21484,55.1013527,2800.98804]: 1 lost unit Bandit [f=0012379] [12379] Event [520,261.995605,184]: 1 finished unit Solar Collector [f=0012383] [12383] Event [4999.82324,54.0306511,2608.89087]: 0 lost unit Ronin [f=0012418] [12418] Event [4219.46387,54.1519432,2835.16431]: 1 lost unit Bandit [f=0012439] [12439] Event [1012,253.008789,720]: 1 finished unit Bandit [f=0012482] [12482] Event [4352,54.0366211,2960]: 0 lost unit Lotus [f=0012529] [12529] Event [1012,253.008789,720]: 1 finished unit Bandit [f=0012537] [12537] Event [4520.01465,261.995605,4262.3999]: 0 finished unit Glaive [f=0012619] [12619] Event [1012,253.008789,720]: 1 finished unit Bandit [f=0012645] [12645] Event [4472,54.166893,2952]: 0 lost unit Metal Extractor [f=0012695] [12695] Event [2624.12622,54.042202,4311.31738]: 1 lost unit Outlaw [f=0012715] [12715] Event [4552,261.995605,4376]: 0 finished unit Caretaker [f=0012732] [12732] Event [4520.01465,261.995605,4262.3999]: 0 finished unit Glaive [f=0012754] [12754] Event [1012,253.008789,720]: 1 finished unit Rogue [f=0012800] gg [f=0012824] [12824] Event [4460.25439,54.5564919,2886.74854]: 0 lost unit Conjurer [f=0012852] [12852] Event [5105.90039,55.0996323,2267.14868]: 1 lost unit Rogue [f=0012906] [12906] Event [1012,253.008789,720]: 1 finished unit Rogue [f=0012918] [12918] Event [undefined]: Melkiyon resigned [f=0012918] game_message: Melkiyon has been destroyed! [f=0012918] game_message: matthewwightman wins! [f=0012918] Submitting stats [f=0012918] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012918] Part| Total Time|Time of the last 0.5s [f=0012918] Draw 10962.43ms 29.00% [f=0012918] Lua::Callins::Synced 5558.48ms 15.60% [f=0012918] Lua::Callins::Unsynced 13737.54ms 30.00% [f=0012918] Lua::CollectGarbage::Synced 391.06ms 0.20% [f=0012918] Lua::CollectGarbage::Unsynced 627.47ms 0.80% [f=0012918] Misc::Profiler::AddTime 50.77ms 0.10% [f=0012918] Sim 20334.25ms 55.80% [f=0012918] [12918] Received game_message: Melkiyon has been destroyed! [f=0012918] [12918] Received game_message: matthewwightman wins! [f=0012919] [12919] Game End Stats Header: 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Stats Values: 29,5445,8600,8600,5445,692.434814,1445.27588,1445.27588,692.434814,0,0,0,0,0,0,0,0,1153.77527,0,0,1153.77527,2693.47681,3248.98853,3248.98853,2693.47681,780,1400,1400,780,58.5464058,108.164963,108.164963,58.5464058,2110,1780,1780,2110,29.4493103,33.7756882,33.7756882,29.4493103,940,2450,2450,940,2457.6665,2886,2886,2457.6665,1615,2970,2970,1615,2995.66675,2532.6665,2532.6665,2995.66675,199.71019,0,0,199.71019,3356.39893,2769.38501,2769.38501,3356.39893 [f=0012919] [12919] Game End Stats Values: 30,5495,8545,8545,5495,744.540894,1527.45972,1527.45972,744.540894,0,0,0,0,0,0,0,0,1227.41003,0,0,1227.41003,2905.53418,3527.72095,3527.72095,2905.53418,780,1400,1400,780,39.270874,83.1792221,83.1792221,39.270874,2290,1780,1780,2290,25.5732784,31.8312492,31.8312492,25.5732784,885,2395,2395,885,2827.6665,3081,3081,2827.6665,1540,2970,2970,1540,3190.66675,2902.6665,2902.6665,3190.66675,199.71019,0,0,199.71019,3651.85889,2981.44238,2981.44238,3651.85889 [f=0012921] [12921] Event [2986.38452,54.0238838,4286.30762]: 0 lost unit Reaver [f=0012960] [12960] Event [4386.93652,51.5957794,2940.85693]: 0 lost unit Glaive [f=0012960] [12960] Event [1784,55.2084961,3336]: 1 finished unit Metal Extractor [f=0012965] !transmitlobby @voice@buildUnit@remove;cloakcon [f=0012965] !transmitlobby @voice@buildUnit@remove;cloakraid [f=0012965] !transmitlobby @voice@buildUnit@remove;cloakheavyraid [f=0012965] !transmitlobby @voice@buildUnit@remove;cloakskirm [f=0012965] !transmitlobby @voice@buildUnit@remove;cloakriot [f=0012965] !transmitlobby @voice@buildUnit@remove;cloakassault [f=0012965] !transmitlobby @voice@buildUnit@remove;cloakarty [f=0012965] !transmitlobby @voice@buildUnit@remove;cloaksnipe [f=0012965] !transmitlobby @voice@buildUnit@remove;cloakaa [f=0012965] !transmitlobby @voice@buildUnit@remove;cloakbomb [f=0012965] !transmitlobby @voice@buildUnit@remove;cloakjammer [f=0012965] !transmitlobby @voice@buildUnit@reload [f=0012975] gg [f=0012999] [12999] Event [4416,254.067139,960]: 1 finished unit Picket [f=0013017] [13017] Event [440,261.995605,184]: 1 finished unit Solar Collector [f=0013043] Spectator Melkiyon left the game: normal quit [f=0013043] [13043] Event [undefined]: Melkiyon quit [f=0013099] [13099] Event [1012,253.008789,720]: 1 finished unit Rogue [f=0013209] No clients connected, shutting down server [f=0013209] Server shutdown [f=0013301] [13301] Event [360,261.995605,184]: 1 finished unit Solar Collector [f=0013401] [13401] Event [1012,253.008789,720]: 1 finished unit Outlaw [f=0013524] [13524] Event [1012,253.008789,720]: 1 finished unit Bandit [f=0013621] [13621] Event [280,261.995605,184]: 1 finished unit Solar Collector [f=0013643] [13643] Event [1012,253.008789,720]: 1 finished unit Bandit [f=0013742] [13742] Event [3832,254.20752,776]: 1 finished unit Metal Extractor [f=0013745] [13745] Event [1012,253.008789,720]: 1 finished unit Bandit [f=0013835] [13835] Event [1012,253.008789,720]: 1 finished unit Bandit [f=0013928] [13928] Event [200,261.995605,184]: 1 finished unit Solar Collector [f=0013934] [13934] Event [2568,55.5319824,2568]: 1 finished unit Metal Extractor [f=0013937] [13937] Event [1012,253.008789,720]: 1 finished unit Bandit [f=0014028] [14028] Event [1012,253.008789,720]: 1 finished unit Bandit [f=0014118] [14118] Event [1012,253.008789,720]: 1 finished unit Bandit [f=0014208] [14208] Event [1012,253.008789,720]: 1 finished unit Bandit [f=0014298] [14298] Event [1012,253.008789,720]: 1 finished unit Bandit [f=0014388] [14388] Event [1012,253.008789,720]: 1 finished unit Bandit [f=0014489] [14489] Event [4360,254.177002,1288]: 1 finished unit Metal Extractor [f=0014753] [14753] Event [1012,253.008789,720]: 1 finished unit Racketeer [f=0015127] [15127] Event [1012,253.008789,720]: 1 finished unit Racketeer [f=0015332] [15332] Event [1012,253.008789,720]: 1 finished unit Thug [f=0015483] [15483] Event [1012,253.008789,720]: 1 finished unit Rogue [f=0015675] [15675] Event [1288,249.764008,4360]: 1 finished unit Metal Extractor [f=0015678] [15678] Event [1012,253.008789,720]: 1 finished unit Thug [f=0015887] [15887] Event [1012,253.008789,720]: 1 finished unit Thug [f=0016037] [16037] Event [1012,253.008789,720]: 1 finished unit Rogue [f=0016187] [16187] Event [1012,253.008789,720]: 1 finished unit Rogue [f=0016452] [16452] Event [1012,253.008789,720]: 1 finished unit Outlaw [f=0016455] [16455] Event [760,254.365143,3832]: 1 finished unit Metal Extractor [f=0016547] [16547] Event [1012,253.008789,720]: 1 finished unit Bandit [f=0016638] [16638] Event [1012,253.008789,720]: 1 finished unit Bandit [f=0016703] Autoquit sending quit command. [f=0016703] [QuitAction] user exited to system [f=0016703] [SpringApp::Kill][1] fromRun=1 [f=0016703] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016703] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016703] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016703] [ThreadPool::SetThreadCount][2] workers=0 [f=0016703] [SpringApp::Kill][2] [f=0016703] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016703] [Game::KillLua][3] dtor=0 luaUI=0x61161ad0 [f=0016703] Start widgetHandler:Shutdown [f=0016703] Shutdown - SaveOrderList Complete [f=0016703] Writing last game win data [f=0016703] Shutdown - SaveConfigData Complete [f=0016703] Shutdown Widget - Chili Highlight [f=0016703] Shutdown Widget - Save/Load API [f=0016703] Shutdown Widget - Draw After Chili [f=0016703] Shutdown Widget - EPIC Menu [f=0016703] Shutdown Widget - Chili Minimap [f=0016703] Shutdown Widget - Chili Widget Selector [f=0016703] Shutdown Widget - Local Team Colors [f=0016703] Shutdown Widget - Display Keys 2 [f=0016703] Shutdown Widget - Save Game Menu [f=0016703] Shutdown Widget - HealthBars [f=0016703] Shutdown Widget - Noises [f=0016703] Shutdown Widget - Unit Icons [f=0016703] Shutdown Widget - Win Counter [f=0016703] Shutdown Widget - BuildETA [f=0016703] Shutdown Widget - SpringRTS Replay Stats [f=0016703] Shutdown Widget - Modular Comm Info [f=0016703] Shutdown Widget - CameraShake [f=0016703] Shutdown Widget - Chili Economy Panel Default [f=0016703] Shutdown Widget - Chili EndGame Window [f=0016703] Shutdown Widget - Chili Nuke Warning [f=0016703] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016703] Shutdown Widget - Chili Spectator Panels [f=0016703] Shutdown Widget - Context Menu [f=0016703] Shutdown Widget - Darkening [f=0016703] Shutdown Widget - MetalFeatures (new) [f=0016703] Shutdown Widget - Grab Input [f=0016703] Input grabbing is disabled! [f=0016703] Shutdown Widget - Highlight Geos [f=0016703] Shutdown Widget - Local Widgets Config [f=0016703] Shutdown Widget - Mex Placement Handler [f=0016703] Shutdown Widget - MinimapEvents [f=0016703] Shutdown Widget - Missile Silo Range [f=0016703] Shutdown Widget - Music Player [f=0016703] Shutdown Widget - Point Tracker [f=0016703] Shutdown Widget - Showeco and Grid Drawer [f=0016703] Shutdown Widget - Stereo3D [f=0016703] Shutdown Widget - Attack AoE [f=0016703] Shutdown Widget - Map Edge Extension [f=0016703] Shutdown Widget - Selection Send [f=0016703] Shutdown Widget - LupsManager [f=0016703] Shutdown Widget - Newton Firezone [f=0016703] Shutdown Widget - Chili Pro Console [f=0016703] Shutdown Widget - Chili Crude Player List [f=0016703] Shutdown Widget - Lasso Terraform GUI [f=0016703] Shutdown Widget - Chili Framework [f=0016703] Shutdown Widget - Lups [f=0016703] Shutdown Widget - Custom Markers [f=0016703] Shutdown Widget - Chili Core Selector [f=0016703] Shutdown Widget - Pause Screen [f=0016703] Shutdown Widget - Layout Handler [f=0016703] Shutdown Widget - Persistent Build Height [f=0016703] Shutdown Widget - Text To Speech Control [f=0016703] End widgetHandler:Shutdown [f=0016703] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={433956,58876238} {int,ext,rec}Allocs={23402900,0,0} {chunk,block}Bytes={58876238,0} [f=0016703] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0016703] [Game::KillLua][2] dtor=0 luaRules=0x52dc8820 [f=0016703] Start gadgetHandler:Shutdown [f=0016703] Shutdown - StartSetup [f=0016703] Shutdown - UnitMorph [f=0016703] Shutdown - LupsNanoSpray [f=0016703] Shutdown - Missile Silo Controller [f=0016703] Shutdown - Modular Comm Info [f=0016703] Shutdown - Terrain Texture Handler [f=0016703] Shutdown - UnitCloakShield [f=0016703] Shutdown - Starlight Handler [f=0016703] End gadgetHandler:Shutdown [f=0016703] Start gadgetHandler:Shutdown [f=0016703] Shutdown - Save/Load [f=0016703] Shutdown - UnitMorph [f=0016703] Shutdown - Modular Comm Info [f=0016703] Shutdown - Retreat Command [f=0016703] Shutdown - Shockwaves [f=0016703] Shutdown - Teleport Throw [f=0016703] Shutdown - UnitCloakShield [f=0016703] Shutdown - Lups Cloak FX [f=0016703] Shutdown - Lups [f=0016703] Shutdown - Lups Shield [f=0016703] End gadgetHandler:Shutdown [f=0016703] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23402930,0,0} {chunk,block}Bytes={0,0} [f=0016703] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23402930,0,0} {chunk,block}Bytes={0,0} [f=0016703] [Game::KillLua][4] dtor=0 [f=0016703] [Game::~CGame][1] [f=0016703] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016703] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016703] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016703] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016703] [Game::KillLua][4] dtor=1 [f=0016703] [Game::KillMisc][1] [f=0016703] [Game::KillMisc][2] [f=0016703] [Game::KillMisc][3] [f=0016703] [Game::KillRendering][1] [f=0016703] [3DOParser::Kill] allocated 137 pieces [f=0016703] [S3OParser::Kill] allocated 2731 pieces [f=0016703] [AssParser::Kill] allocated 217 pieces [f=0016703] [Game::KillInterface][1] [f=0016703] [Game::KillInterface][2] [f=0016703] [Game::KillSimulation][1] [f=0016703] [Game::KillSimulation][2] [f=0016703] [CCollisionHandler] dis-/continuous tests: 0/303553 [f=0016703] [Game::KillSimulation][3] [f=0016703] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016703] [~CPathCache(20x20)] cacheHits=64 hitPercentage=34% numHashColls=0 maxCacheSize=12 [f=0016703] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016703] [~CPathCache(40x40)] cacheHits=264 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016703] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016703] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016703] [LosHandler::Kill] raycast instance cache-{hits,misses}={9757,14858}; shared=8%; cached=32% [f=0016703] [Game::KillSimulation][4] [f=0016703] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0016703] [Game::~CGame][2] [f=0016703] [Game::~CGame][3] [f=0016703] [SpringApp::Kill][3] [f=0016703] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 175829 bytes sent 136305 bytes recv'd [f=0016703] [SpringApp::Kill][4] font=0x45cb97e0 [f=0016703] [SpringApp::Kill][5] [f=0016703] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7627 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp (0x44a5e7c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp" numZipFiles=7627 sumInflSize=692916kb sumReadTime=2377ms file="objects3d/strikecom.dae" indx=5343 inflSize=1500kb readTime=72ms file="objects3d/strikecom_3.dae.lua" indx=5350 inflSize=0kb readTime=42ms file="objects3d/funnelweb.dae" indx=5074 inflSize=1500kb readTime=41ms file="objects3d/amphassault.s3o" indx=4750 inflSize=151kb readTime=37ms file="bitmaps/cc/bigexplo.tga" indx=405 inflSize=256kb readTime=34ms file="bitmaps/loadpictures/linemove.png" indx=500 inflSize=3005kb readTime=32ms file="bitmaps/gpl/circles.png" indx=422 inflSize=5kb readTime=30ms file="objects3d/strikecom_4.dae" indx=5351 inflSize=1499kb readTime=19ms file="objects3d/strikecom_2.dae" indx=5347 inflSize=1499kb readTime=19ms file="objects3d/strikecom_1.dae" indx=5345 inflSize=1500kb readTime=18ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp] 52641414 bytes cached in 2816 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x45e26340) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x45d363c0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x45fbbaa0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f8ab8083580) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]