[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.pSNtNiEGbr/springsettings.823923.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 155ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f48e801d9f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 20818 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/823923/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 235ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x453aee80] using map "Trojan Hills v05" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Trojan Hills v05", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x453aee80] using game "Zero-K v1.7.11.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.11.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 100ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1074ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1156ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 2ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 63ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 698ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 101ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 186ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Zlodeiko was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/823923/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 42 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=305e6f9d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=65b37afe [f=-000001] [Path] [PathEstimator::ReadFile] hash=65b37afe file="cache/104dev-maintenance/paths/Trojan Hills v05.pe-65b37afe.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=305e6f9d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=65b37b0e [f=-000001] [Path] [PathEstimator::ReadFile] hash=65b37b0e file="cache/104dev-maintenance/paths/Trojan Hills v05.pe2-65b37b0e.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (328ms, checksum 23caeef5)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11437,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/823923/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=907863a423884617b35209e0635a56546c08db6e32d4424b88fda706f23ba9789acb99cd49f3b540363b7137c81e0940941510f43c77a14c94d312a583be5bbd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=93528b5185fdbfc01f665cfdb3ffa6b2eb8753fc15b5b6c3a0463a050495dbe814226776bec18fb8d3886a2d92684f8b997520ccfebb0d25b61310d9187a0127]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53a49670,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: b8f2215e3949106842b36627275d2964 [f=-000001] Connection attempt from [MNB]Anestos812 [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: [MNB]Anestos812 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[MNB]Anestos812" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[MNB]Anestos812" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: ATOSTIC changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[MNB]Anestos812" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=907863a423884617b35209e0635a56546c08db6e32d4424b88fda706f23ba9789acb99cd49f3b540363b7137c81e0940941510f43c77a14c94d312a583be5bbd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[MNB]Anestos812" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=93528b5185fdbfc01f665cfdb3ffa6b2eb8753fc15b5b6c3a0463a050495dbe814226776bec18fb8d3886a2d92684f8b997520ccfebb0d25b61310d9187a0127]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[MNB]Anestos812" string="[Game::Load][lua{Rules,Gaia}={43b36598,00000000}]" [f=-000001] <[MNB]Anestos812> Allies: I choose: Engineer! [f=-000001] > Game will be force started in 60 seconds [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=907863a423884617b35209e0635a56546c08db6e32d4424b88fda706f23ba9789acb99cd49f3b540363b7137c81e0940941510f43c77a14c94d312a583be5bbd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=93528b5185fdbfc01f665cfdb3ffa6b2eb8753fc15b5b6c3a0463a050495dbe814226776bec18fb8d3886a2d92684f8b997520ccfebb0d25b61310d9187a0127]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={1cc054b8,00000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] > Game will be force started in 40 seconds [f=-000001] [0] Event [2603,352.43811,411]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1874,511.796143,4987]: 1 finished unit Recon Commander [f=0000000] [0] ATOSTIC, team: 1, elo:2831 [f=0000000] [0] [MNB]Anestos812, team: 0, elo:2040 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [2776,370.467529,328]: 0 finished unit Spider Factory [f=0000006] !transmitlobby @voice@buildUnit@add;spidercon;Weaver [f=0000006] !transmitlobby @voice@buildUnit@add;spiderscout;Flea [f=0000006] !transmitlobby @voice@buildUnit@add;spiderassault;Hermit [f=0000006] !transmitlobby @voice@buildUnit@add;spideremp;Venom [f=0000006] !transmitlobby @voice@buildUnit@add;spiderriot;Redback [f=0000006] !transmitlobby @voice@buildUnit@add;spiderskirm;Recluse [f=0000006] !transmitlobby @voice@buildUnit@add;spidercrabe;Crab [f=0000006] !transmitlobby @voice@buildUnit@add;spideraa;Tarantula [f=0000006] !transmitlobby @voice@buildUnit@add;spiderantiheavy;Widow [f=0000006] !transmitlobby @voice@buildUnit@reload [f=0000028] [28] Event [1880,506.717499,4872]: 1 finished unit Spider Factory [f=0000149] [149] Event [2812,377.478302,328]: 0 finished unit Flea [f=0000231] [231] Event [2812,377.478302,328]: 0 finished unit Flea [f=0000240] [240] Event [2472,345.26535,248]: 0 finished unit Metal Extractor [f=0000256] [256] Event [1768,513.061646,4904]: 1 finished unit Metal Extractor [f=0000315] [315] Event [1916,505.291565,4872]: 1 finished unit Flea [f=0000317] [317] Event [2812,377.478302,328]: 0 finished unit Flea [f=0000394] [394] Event [1916,505.291565,4872]: 1 finished unit Flea [f=0000480] [480] Event [2696,358.553772,536]: 0 finished unit Metal Extractor [f=0000484] [484] Event [1916,505.291565,4872]: 1 finished unit Flea [f=0000586] [586] Event [2104,503.242645,4920]: 1 finished unit Metal Extractor [f=0000599] [599] Event [2472,344.894409,312]: 0 finished unit Wind/Tidal Generator [f=0000727] [727] Event [2616,354.298859,280]: 0 finished unit Wind/Tidal Generator [f=0000939] [939] Event [2680,359.513855,360]: 0 finished unit Wind/Tidal Generator [f=0000965] [965] Event [2812,377.478302,328]: 0 finished unit Weaver [f=0000996] [996] Event [2310.26367,423.071747,2794.04126]: 0 lost unit Flea [f=0001121] [1121] Event [2712,362.219543,440]: 0 finished unit Wind/Tidal Generator [f=0001169] [1169] Event [1992,678.62146,4024]: 1 finished unit Wind/Tidal Generator [f=0001289] [1289] Event [1912,710.56604,4008]: 1 finished unit Wind/Tidal Generator [f=0001323] [1323] Event [2632,353.906097,504]: 0 finished unit Wind/Tidal Generator [f=0001409] [1409] Event [1832,693.360901,4008]: 1 finished unit Wind/Tidal Generator [f=0001529] [1529] Event [1864,718.279419,3960]: 1 finished unit Wind/Tidal Generator [f=0001616] [1616] Event [1916,505.291565,4872]: 1 finished unit Weaver [f=0001649] [1649] Event [1944,719.926819,3960]: 1 finished unit Wind/Tidal Generator [f=0001784] [1784] Event [2008,703.823608,3944]: 1 finished unit Wind/Tidal Generator [f=0001895] [1895] Event [2416,342.308716,496]: 0 finished unit Lotus [f=0001987] [1987] Event [2812,377.478302,328]: 0 finished unit Weaver [f=0002115] [2115] Event [1864,720.854187,3704]: 1 finished unit Metal Extractor [f=0002154] [2154] Event [2503.4248,335.692902,863.333801]: 1 lost unit Flea [f=0002197] [2197] Event [1928,513.454468,5224]: 1 finished unit Metal Extractor [f=0002210] [2210] Event [1916,505.291565,4872]: 1 finished unit Flea [f=0002296] [2296] Event [1916,505.291565,4872]: 1 finished unit Flea [f=0002386] [2386] Event [1916,505.291565,4872]: 1 finished unit Flea [f=0002476] [2476] Event [1916,505.291565,4872]: 1 finished unit Flea [f=0002566] [2566] Event [1916,505.291565,4872]: 1 finished unit Flea [f=0002655] [2655] Event [1672,720.101379,3224]: 1 finished unit Metal Extractor [f=0002716] [2716] Event [2248,334.769897,696]: 0 finished unit Metal Extractor [f=0002721] [2721] Event [1920,511.479736,5040]: 1 finished unit Lotus [f=0002878] [2878] Event [4064,506.592041,1056]: 0 finished unit Lotus [f=0003090] [3090] Event [1916,505.291565,4872]: 1 finished unit Weaver [f=0003120] [3120] Event [1928,693.088135,2920]: 1 finished unit Metal Extractor [f=0003203] [3203] Event [2216,336.253662,632]: 0 finished unit Solar Collector [f=0003253] [3253] Event [1916,505.291565,4872]: 1 finished unit Flea [f=0003318] [3318] Event [3992,502.915344,1160]: 0 finished unit Metal Extractor [f=0003331] [3331] Event [1916,505.291565,4872]: 1 finished unit Flea [f=0003404] [3404] Event [1984,686.520325,3040]: 1 finished unit Lotus [f=0003421] [3421] Event [1916,505.291565,4872]: 1 finished unit Flea [f=0003511] [3511] Event [1916,505.291565,4872]: 1 finished unit Flea [f=0003526] [3526] Event [2812,377.478302,328]: 0 finished unit Redback [f=0003601] [3601] Event [1916,505.291565,4872]: 1 finished unit Flea [f=0003615] [3615] Event [2184,336.275482,712]: 0 finished unit Solar Collector [f=0003683] [3683] Event [2812,377.478302,328]: 0 finished unit Flea [f=0003735] [3735] Event [1680,720.134155,2768]: 1 finished unit Radar Tower [f=0003780] [3780] Event [1916,505.291565,4872]: 1 finished unit Flea [f=0003784] [3784] Event [3480,350.731262,5496]: 1 finished unit Metal Extractor [f=0003856] [3856] Event [1916,505.291565,4872]: 1 finished unit Flea [f=0003878] [3878] Event [2812,377.478302,328]: 0 finished unit Flea [f=0003946] [3946] Event [1916,505.291565,4872]: 1 finished unit Flea [f=0004005] [4005] Event [1864,705.536499,2984]: 1 finished unit Wind/Tidal Generator [f=0004035] [4035] Event [1916,505.291565,4872]: 1 finished unit Flea [f=0004067] [4067] Event [2812,377.478302,328]: 0 finished unit Flea [f=0004112] [4112] Event [4184,511.11969,824]: 0 finished unit Metal Extractor [f=0004114] [4114] Event [2264,333.286133,760]: 0 finished unit Solar Collector [f=0004125] [4125] Event [1916,505.291565,4872]: 1 finished unit Flea [f=0004169] [4169] Event [1832,713.195313,3064]: 1 finished unit Wind/Tidal Generator [f=0004210] [4210] Event [2812,377.478302,328]: 0 finished unit Flea [f=0004283] [4283] Event [3136,495.32196,3744]: 1 finished unit Lotus [f=0004319] [4319] Event [904,361.303101,760]: 0 finished unit Metal Extractor [f=0004338] [4338] Event [3768,346.323608,5880]: 1 finished unit Metal Extractor [f=0004349] [4349] Event [1784,719.719543,3144]: 1 finished unit Wind/Tidal Generator [f=0004353] [4353] Event [2812,377.478302,328]: 0 finished unit Flea [f=0004544] [4544] Event [2272,335.824554,656]: 0 finished unit Lotus [f=0004544] [4544] Event [1752,721.81427,3224]: 1 finished unit Wind/Tidal Generator [f=0004643] [4643] Event [3240,496.762085,3736]: 1 finished unit Metal Extractor [f=0004717] [4717] Event [4392,513.345337,1256]: 0 finished unit Metal Extractor [f=0004724] [4724] Event [1720,721.301514,3288]: 1 finished unit Wind/Tidal Generator [f=0004803] [4803] Event [4008,346.97821,5528]: 1 finished unit Metal Extractor [f=0004835] [4835] Event [1680,720.134155,2768]: 1 lost unit Radar Tower [f=0004873] [4873] Event [1703.47986,682.51178,2654.45215]: 0 lost unit Flea [f=0004934] [4934] Event [1752,720.559631,3368]: 1 finished unit Wind/Tidal Generator [f=0004957] [4957] Event [584,402.095703,552]: 0 finished unit Metal Extractor [f=0005114] [5114] Event [1784,718.846741,3448]: 1 finished unit Wind/Tidal Generator [f=0005147] [5147] Event [2016,347.840118,768]: 0 finished unit Lotus [f=0005212] [5212] Event [4248,513.825378,840]: 0 finished unit Solar Collector [f=0005218] [5218] Event [2812,377.478302,328]: 0 finished unit Venom [f=0005294] [5294] Event [1832,718.181213,3528]: 1 finished unit Wind/Tidal Generator [f=0005301] [5301] Event [3832,574.616089,3944]: 1 finished unit Metal Extractor [f=0005327] [5327] Event [3962.66797,339.711304,5411.17725]: 0 lost unit Flea [f=0005474] [5474] Event [1864,719.719543,3608]: 1 finished unit Wind/Tidal Generator [f=0005590] [5590] Event [1984,345.963593,464]: 0 finished unit Lotus [f=0005590] [5590] Event [616,357.473694,1016]: 0 finished unit Metal Extractor [f=0005656] [5656] Event [4168,511.370605,888]: 0 finished unit Solar Collector [f=0005669] [5669] Event [1928,721.7052,3672]: 1 finished unit Wind/Tidal Generator [f=0005695] [5695] Event [1916,505.291565,4872]: 1 finished unit Weaver [f=0005797] [5797] Event [3760,340.093994,5488]: 1 finished unit Lotus [f=0005834] [5834] Event [1928,722.588867,3752]: 1 finished unit Wind/Tidal Generator [f=0005997] [5997] Event [4120,508.904968,808]: 0 finished unit Solar Collector [f=0006059] [6059] Event [1928,723.63623,3832]: 1 finished unit Wind/Tidal Generator [f=0006100] [6100] Event [2812,377.478302,328]: 0 finished unit Redback [f=0006110] [6110] Event [4296,708.438599,3160]: 1 finished unit Metal Extractor [f=0006222] [6222] Event [1916,505.291565,4872]: 1 finished unit Weaver [f=0006224] [6224] Event [1928,724.170837,3912]: 1 finished unit Wind/Tidal Generator [f=0006282] [6282] Event [4200,509.799561,760]: 0 finished unit Solar Collector [f=0006374] [6374] Event [2528,345.254456,1248]: 0 finished unit Lotus [f=0006471] [6471] Event [624.102112,377.284424,826.34552]: 1 lost unit Flea [f=0006492] [6492] Event [720,369.518372,800]: 0 finished unit Lotus [f=0006535] [6535] Event [542.19751,356.708649,1088.45898]: 1 lost unit Flea [f=0006541] [6541] Event [522.869873,356.761719,1105.77258]: 1 lost unit Flea [f=0006571] [6571] Event [602.093262,338.015137,1205.05164]: 1 lost unit Flea [f=0006633] [6633] Event [2104,505.250092,5000]: 1 finished unit Caretaker [f=0006650] [6650] Event [4552,713.588135,2904]: 1 finished unit Metal Extractor [f=0006702] [6702] Event [4456,515.570984,1272]: 0 finished unit Solar Collector [f=0006836] [6836] Event [2812,377.478302,328]: 0 finished unit Redback [f=0006859] [6859] Event [3086.12939,495.071045,3464.4231]: 0 lost unit Flea [f=0006878] [6878] Event [2970.8042,495.071045,3466.53857]: 0 lost unit Flea [f=0006887] [6887] Event [5368,366.430817,5272]: 1 finished unit Metal Extractor [f=0006909] [6909] Event [3050.48804,495.071045,3548.94897]: 0 lost unit Flea [f=0006950] [6950] Event [1916,505.291565,4872]: 1 finished unit Venom [f=0006991] [6991] Event [4376,509.42865,1320]: 0 finished unit Solar Collector [f=0007145] [7145] Event [4360,718.606689,2520]: 1 finished unit Metal Extractor [f=0007219] [7219] Event [2120,506.832031,5096]: 1 finished unit Caretaker [f=0007304] [7304] Event [4328,511.18515,1240]: 0 finished unit Solar Collector [f=0007341] [7341] Event [1916,505.291565,4872]: 1 finished unit Venom [f=0007397] [7397] Event [5688,381.541199,5144]: 1 finished unit Metal Extractor [f=0007571] [7571] Event [1916,505.291565,4872]: 1 finished unit Venom [f=0007608] [7608] Event [4480,715.562805,2736]: 1 finished unit Lotus [f=0007669] [7669] Event [680,349.127502,1032]: 0 finished unit Solar Collector [f=0007675] [7675] Event [4408,516.945679,1192]: 0 finished unit Solar Collector [f=0007675] [7675] Event [904,483.81189,4136]: 1 finished unit Metal Extractor [f=0007766] [7766] Event [1916,505.291565,4872]: 1 finished unit Weaver [f=0007789] [7789] Event [5624,387.890869,5544]: 1 finished unit Metal Extractor [f=0007809] [7809] Event [2812,377.478302,328]: 0 finished unit Widow [f=0007984] [7984] Event [4304,717.319336,2640]: 1 finished unit Lotus [f=0008041] [8041] Event [2536,340.999512,1000]: 0 finished unit Geothermal Generator [f=0008067] [8067] Event [4056,504.159088,1176]: 0 finished unit Solar Collector [f=0008156] [8156] Event [2024,508.512207,5080]: 1 finished unit Caretaker [f=0008158] [8158] Event [600,351.41861,1080]: 0 finished unit Solar Collector [f=0008162] [8162] Event [5696,388.34906,5296]: 1 finished unit Lotus [f=0008167] [8167] Event [2424,335.882721,936]: 0 finished unit Wind/Tidal Generator [f=0008234] [8234] Event [4144,712.998962,2720]: 1 finished unit Radar Tower [f=0008339] [8339] Event [2344,332.402405,840]: 0 finished unit Wind/Tidal Generator [f=0008365] [8365] Event [2008,507.246643,5000]: 1 finished unit Caretaker [f=0008398] [8398] Event [3976,501.49704,1224]: 0 finished unit Solar Collector [f=0008425] [8425] Event [1916,505.291565,4872]: 1 finished unit Recluse [f=0008439] [8439] Event [664,444.143005,3256]: 1 finished unit Metal Extractor [f=0008472] [8472] Event [2812,377.478302,328]: 0 finished unit Venom [f=0008651] [8651] Event [1916,505.291565,4872]: 1 finished unit Recluse [f=0008711] [8711] Event [3928,501.802521,1144]: 0 finished unit Solar Collector [f=0008744] [8744] Event [2280,338.097473,504]: 0 finished unit Wind/Tidal Generator [f=0008753] [8753] Event [3425.72534,502.111847,3594.06006]: 1 lost unit Venom [f=0008835] [8835] Event [758.082275,457.908508,2861.34521]: 0 lost unit Redback [f=0008939] [8939] Event [2344,339.832153,408]: 0 finished unit Wind/Tidal Generator [f=0008957] [8957] Event [1916,505.291565,4872]: 1 finished unit Recluse [f=0008997] [8997] Event [4008,504.300903,1096]: 0 finished unit Solar Collector [f=0009094] [9094] Event [1816,707.609375,2888]: 1 finished unit Stinger [f=0009136] [9136] Event [168,611.513794,2168]: 0 finished unit Metal Extractor [f=0009149] [9149] Event [2376,340.006714,296]: 0 finished unit Wind/Tidal Generator [f=0009181] [9181] Event [5240,338.80661,4344]: 1 finished unit Metal Extractor [f=0009303] [9303] Event [1916,505.291565,4872]: 1 finished unit Recluse [f=0009466] [9466] Event [2393.14355,341.672882,458.203247]: 0 finished unit Engineer Commander [f=0009466] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0009466] [9466] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0009584] [9584] Event [3611.12842,518.146851,3569.56519]: 0 lost unit Redback [f=0009633] [9633] Event [1916,505.291565,4872]: 1 finished unit Recluse [f=0009662] [9662] Event [3571.55371,515.070557,3583.48608]: 0 lost unit Venom [f=0009785] [9785] Event [2812,377.478302,328]: 0 finished unit Redback [f=0009879] [9879] Event [4215.25781,723.478088,2419.17896]: 0 lost unit Flea [f=0009915] [9915] Event [1624,719.359497,3016]: 1 finished unit Wind/Tidal Generator [f=0010004] [10004] Event [1916,505.291565,4872]: 1 finished unit Recluse [f=0010046] [10046] Event [848,343.137878,1904]: 0 finished unit Lotus [f=0010105] [10105] Event [3440.00195,501.615448,2137.58179]: 1 lost unit Flea [f=0010133] [10133] Event [3464.0105,498.161774,2219.1543]: 1 lost unit Flea [f=0010152] [10152] Event [1024,474.156494,2560]: 1 finished unit Lotus [f=0010174] [10174] Event [1544,714.068115,3016]: 1 finished unit Wind/Tidal Generator [f=0010353] [10353] Event [1916,505.291565,4872]: 1 finished unit Recluse [f=0010411] [10411] Event [2008,509.930481,5144]: 1 finished unit Wind/Tidal Generator [f=0010424] [10424] Event [1464,703.190857,3016]: 1 finished unit Wind/Tidal Generator [f=0010472] [10472] Event [2088,507.770325,5144]: 1 finished unit Wind/Tidal Generator [f=0010505] [10505] Event [4487.50977,521.974915,1156.58862]: 1 lost unit Flea [f=0010527] [10527] Event [2812,377.478302,328]: 0 finished unit Redback [f=0010534] [10534] Event [2168,507.388458,5144]: 1 finished unit Wind/Tidal Generator [f=0010594] [10594] Event [2248,509.461365,5144]: 1 finished unit Wind/Tidal Generator [f=0010684] [10684] Event [1464,702.667175,3096]: 1 finished unit Wind/Tidal Generator [f=0010712] [10712] Event [2328,513.869019,5144]: 1 finished unit Wind/Tidal Generator [f=0010737] [10737] Event [848,343.137878,1904]: 0 lost unit Lotus [f=0010754] [10754] Event [4452.54199,523.943848,1022.85413]: 0 lost unit Weaver [f=0010773] [10773] Event [4470.40674,524.365417,1057.07239]: 1 lost unit Flea [f=0010826] [10826] Event [2592,351.920471,368]: 0 finished unit Strider Hub [f=0010836] [10836] Event [1916,505.291565,4872]: 1 finished unit Recluse [f=0010861] [10861] Event [1544,712.857117,3096]: 1 finished unit Wind/Tidal Generator [f=0010864] [10864] Event [2408,518.822144,5144]: 1 finished unit Wind/Tidal Generator [f=0010866] [10866] Event [4344,722.316162,2856]: 1 finished unit Stinger [f=0010989] [10989] Event [5648,549.075684,3760]: 1 finished unit Lotus [f=0011014] [11014] Event [1624,718.977661,3096]: 1 finished unit Wind/Tidal Generator [f=0011037] [11037] Event [undefined]: [MNB]Anestos812 resigned [f=0011037] game_message: [MNB]Anestos812 has been destroyed! [f=0011037] game_message: ATOSTIC wins! [f=0011037] Submitting stats [f=0011037] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011037] Part| Total Time|Time of the last 0.5s [f=0011037] Draw 10949.02ms 14.20% [f=0011037] Lua::Callins::Synced 3469.36ms 15.30% [f=0011037] Lua::Callins::Unsynced 14205.20ms 18.40% [f=0011037] Lua::CollectGarbage::Synced 338.02ms 0.10% [f=0011037] Lua::CollectGarbage::Unsynced 676.28ms 0.90% [f=0011037] Misc::Profiler::AddTime 45.40ms 0.10% [f=0011037] Sim 12889.91ms 68.50% [f=0011037] [11037] Received game_message: [MNB]Anestos812 has been destroyed! [f=0011037] [11037] Received game_message: ATOSTIC wins! [f=0011038] [11038] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011038] [11038] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011038] [11038] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011038] [11038] Game End Stats Values: 2,2150,2125,2125,2150,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2000,2000,2000,2000,6.3659606,6.2383008,6.2383008,6.3659606,75,50,50,75,0,0,0,0,75,75,75,75,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011038] [11038] Game End Stats Values: 3,2295,2225,2225,2295,0.19665697,0,0,0.19665697,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.82680893,8,8,8.82680893,2000,2000,2000,2000,9.58759117,9.06384182,9.06384182,9.58759117,75,75,75,75,0,0,0,0,220,150,150,220,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011038] [11038] Game End Stats Values: 4,2545,2295,2295,2545,0.47367457,0,0,0.47367457,0,0,0,0,0,0,0,0,0,0,0,0,24.4999981,25,25,24.4999981,0,0,0,0,10.6451817,8.3052578,8.3052578,10.6451817,2000,2000,2000,2000,9.84826946,9.82980156,9.82980156,9.84826946,220,75,75,220,0,25,25,0,325,220,220,325,25,0,0,25,0,0,0,0,25,24.4999981,24.4999981,25 [f=0011038] [11038] Game End Stats Values: 5,2545,2605,2605,2545,2.08889484,0,0,2.08889484,0,0,0,0,0,0,0,0,0,0,0,0,24.4999981,25,25,24.4999981,0,0,0,0,11.0642033,11.8125906,11.8125906,11.0642033,2000,2000,2000,2000,9.93748188,9.82980156,9.82980156,9.93748188,220,245,245,220,0,25,25,0,325,360,360,325,25,0,0,25,0,0,0,0,25,24.4999981,24.4999981,25 [f=0011038] [11038] Game End Stats Values: 6,2805,2755,2755,2805,5.7375145,0,0,5.7375145,0,0,0,0,0,0,0,0,0,0,0,0,37.25,25,25,37.25,90,0,0,90,11.7559748,15.1513729,15.1513729,11.7559748,2000,2000,2000,2000,10.0730419,10.2127819,10.2127819,10.0730419,390,245,245,390,25,25,25,25,325,510,510,325,25,25,25,25,0,0,0,0,25,37.25,37.25,25 [f=0011038] [11038] Game End Stats Values: 7,2805,2930,2930,2805,12.4986992,0,0,12.4986992,0,0,0,0,0,0,0,0,0,0,0,0,37.25,25,25,37.25,90,0,0,90,13.2738638,16.6373882,16.6373882,13.2738638,2000,2000,2000,2000,10.2805462,13.6596031,13.6596031,10.2805462,390,345,345,390,25,25,25,25,325,585,585,325,25,25,25,25,0,0,0,0,25,37.25,37.25,25 [f=0011038] [11038] Game End Stats Values: 8,2970,3265,3265,2970,16.8982124,0,0,16.8982124,0,0,0,0,0,0,0,0,0,0,0,0,37.25,25,25,37.25,180,90,90,180,12.9169006,16.323082,16.323082,12.9169006,2000,2000,2000,2000,11.7826815,15.5744972,15.5744972,11.7826815,390,515,515,390,25,25,25,25,400,660,660,400,25,25,25,25,0,0,0,0,25,37.25,37.25,25 [f=0011038] [11038] Game End Stats Values: 9,3355,3455,3455,3355,20.8020306,0,0,20.8020306,0,0,0,0,0,0,0,0,0,0,0,0,37.25,25,25,37.25,180,180,180,180,12.9998131,14.9872856,14.9872856,12.9998131,2000,2000,2000,2000,13.0262356,17.489399,17.489399,13.0262356,630,615,615,630,25,25,25,25,545,660,660,545,25,25,25,25,0,0,0,0,25,37.25,37.25,25 [f=0011038] [11038] Game End Stats Values: 10,3475,3745,3745,3475,27.5699959,0,0,27.5699959,0,0,0,0,0,0,0,0,0,0,0,0,37.25,25,25,37.25,180,180,180,180,15.7612972,15.5403738,15.5403738,15.7612972,2000,2055,2055,2000,14.1107988,18.3830204,18.3830204,14.1107988,680,740,740,680,25,25,25,25,615,770,770,615,25,25,25,25,0,0,0,0,25,37.25,37.25,25 [f=0011038] [11038] Game End Stats Values: 11,3770,4005,4005,3770,44.3889656,8.05782318,8.05782318,44.3889656,0,0,0,0,0,0,0,0,0,0,0,0,37.25,25,25,37.25,180,270,270,180,23.0479546,24.0948734,24.0948734,23.0479546,2000,2055,2055,2000,16.8234234,20.4521275,20.4521275,16.8234234,755,765,765,755,25,25,25,25,835,915,915,835,25,25,25,25,0,0,0,0,25,37.25,37.25,25 [f=0011038] [11038] Game End Stats Values: 12,3910,4205,4205,3910,59.7340965,31.6078033,31.6078033,59.7340965,0,0,0,0,0,0,0,0,0,0,0,0,92.2500153,26.3076477,26.3076477,92.2500153,270,270,270,270,23.7354298,29.0428753,29.0428753,23.7354298,2000,2000,2000,2000,19.2783718,24.4211197,24.4211197,19.2783718,730,765,765,730,80,50,50,80,910,1170,1170,910,50,80,80,50,0,0,0,0,50,92.2500153,92.2500153,50 [f=0011038] [11038] Game End Stats Values: 13,4320,4350,4350,4320,62.2432632,51.516613,51.516613,62.2432632,0,0,0,0,0,0,0,0,0,0,0,0,110.625107,51.3076591,51.3076591,110.625107,360,270,270,360,18.4545097,23.0088291,23.0088291,18.4545097,2000,2000,2000,2000,21.2311611,26.7315693,26.7315693,21.2311611,905,765,765,905,80,75,75,80,1055,1315,1315,1055,75,80,80,75,0,0,0,0,74.9999924,110.625107,110.625107,74.9999924 [f=0011038] [11038] Game End Stats Values: 14,4555,4715,4715,4555,71.7097549,65.3094559,65.3094559,71.7097549,0,0,0,0,0,0,0,0,0,68.9609375,68.9609375,0,110.625107,51.3076591,51.3076591,110.625107,450,360,360,450,19.4559593,24.0552902,24.0552902,19.4559593,2000,2000,2000,2000,22.8439217,27.983427,27.983427,22.8439217,905,935,935,905,80,75,75,80,1200,1420,1420,1200,75,80,80,75,0,0,0,0,74.9999924,110.625107,110.625107,74.9999924 [f=0011038] [11038] Game End Stats Values: 15,4935,5030,5030,4935,86.3586273,87.94767,87.94767,86.3586273,0,0,0,0,0,0,0,0,0,136.967712,136.967712,0,110.625107,51.3076591,51.3076591,110.625107,450,360,360,450,23.8977757,31.4577141,31.4577141,23.8977757,2000,2000,2000,2000,24.2106953,29.2114182,29.2114182,24.2106953,1145,1105,1105,1145,80,75,75,80,1340,1565,1565,1340,75,80,80,75,0,0,0,0,74.9999924,110.625107,110.625107,74.9999924 [f=0011038] [11038] Game End Stats Values: 16,5185,5185,5185,5185,87.8683929,138.648941,138.648941,87.8683929,0,0,0,0,0,0,0,0,0,379.600403,379.600403,0,210.624878,137.488678,137.488678,210.624878,630,360,360,630,27.1724548,35.4407425,35.4407425,27.1724548,2000,2180,2180,2000,23.3347511,32.6142082,32.6142082,23.3347511,1145,1005,1005,1145,180,75,75,180,1410,1640,1640,1410,75,180,180,75,0,0,0,0,161.181152,210.624878,210.624878,161.181152 [f=0011038] [11038] Game End Stats Values: 17,5420,5535,5535,5420,114.767479,181.803101,181.803101,114.767479,0,0,0,0,0,0,0,0,0,407.51001,407.51001,0,210.624878,212.488449,212.488449,210.624878,630,360,360,630,34.2739296,47.4343109,47.4343109,34.2739296,2000,2180,2180,2000,25.0273762,34.9195824,34.9195824,25.0273762,1310,1205,1205,1310,180,150,150,180,1480,1790,1790,1480,150,180,180,150,0,0,0,0,236.180923,210.624878,210.624878,236.180923 [f=0011038] [11038] Game End Stats Values: 18,5490,6280,6280,5490,158.057663,222.173859,222.173859,158.057663,0,0,0,0,0,0,0,0,0,407.672363,407.672363,0,210.624878,212.488449,212.488449,210.624878,630,450,450,630,39.4309196,54.3779526,54.3779526,39.4309196,2000,2360,2360,2000,26.1201172,38.308506,38.308506,26.1201172,1310,1605,1605,1310,180,150,150,180,1550,1865,1865,1550,150,180,180,150,0,0,0,0,236.180923,210.624878,210.624878,236.180923 [f=0011038] [11038] Game End Stats Values: 19,6480,6690,6690,6480,206.467682,251.365234,251.365234,206.467682,0,0,0,0,0,0,0,0,0,407.672363,407.672363,0,210.624878,212.488449,212.488449,210.624878,630,540,540,630,42.1154594,50.3383827,50.3383827,42.1154594,2000,2360,2360,2000,26.4614334,41.3930092,41.3930092,26.4614334,1590,1775,1775,1590,180,150,150,180,2260,2015,2015,2260,150,180,180,150,0,0,0,0,236.180923,210.624878,210.624878,236.180923 [f=0011038] [11038] Game End Stats Values: 20,6890,7550,7550,6890,316.222076,253.133667,253.133667,316.222076,0,0,0,0,0,0,0,0,0,407.672363,407.672363,0,364.779602,328.346863,328.346863,364.779602,630,630,630,630,72.2787704,46.2988091,46.2988091,72.2787704,2000,2775,2775,2000,30.5510616,40.8414192,40.8414192,30.5510616,1790,2055,2055,1790,180,150,150,180,2470,2090,2090,2470,150,180,180,150,0,0,0,0,352.039642,364.779602,364.779602,352.039642 [f=0011038] [11038] Game End Stats Values: 21,6860,7910,7910,6860,432.185608,256.03656,256.03656,432.185608,0,0,0,0,0,0,0,0,0,407.672363,407.672363,0,611.718201,553.371094,553.371094,611.718201,630,630,630,630,74.8542633,41.3666458,41.3666458,74.8542633,2000,2775,2775,2000,30.965004,42.5766373,42.5766373,30.965004,1550,2415,2415,1550,380,390,390,380,2680,2090,2090,2680,390,380,380,390,0,0,0,0,577.063538,611.718201,611.718201,577.063538 [f=0011038] [11038] Game End Stats Values: 22,6970,8685,8685,6970,545.548706,258.416107,258.416107,545.548706,0,0,0,0,0,0,0,0,0,407.672363,407.672363,0,611.718201,658.724548,658.724548,611.718201,630,1050,1050,630,75.0489502,32.8474693,32.8474693,75.0489502,2000,2775,2775,2000,31.940588,43.43536,43.43536,31.940588,1550,2695,2695,1550,380,390,390,380,2790,2165,2165,2790,390,380,380,390,0,0,0,0,682.416931,611.718201,611.718201,682.416931 [f=0011038] [11038] Game End Stats Values: 23,6975,8965,8965,6975,650.212891,259.707367,259.707367,650.212891,0,0,0,0,0,0,0,0,0,407.672363,407.672363,0,611.718201,939.73468,939.73468,611.718201,630,1050,1050,630,75.7822113,33.1306496,33.1306496,75.7822113,2230,2775,2775,2230,32.1266136,44.3840904,44.3840904,32.1266136,1325,2975,2975,1325,380,855,855,380,2790,2165,2165,2790,855,380,380,855,0,0,0,0,965.647095,611.718201,611.718201,965.647095 [f=0011038] [11038] Game End Stats Values: 24,7065,9355,9355,7065,761.569458,260.570679,260.570679,761.569458,0,0,0,0,0,0,0,0,0,407.672363,407.672363,0,661.718201,1033.00037,1033.00037,661.718201,720,1140,1140,720,76.426651,35.4806938,35.4806938,76.426651,2230,2775,2775,2230,32.5727654,44.3555565,44.3555565,32.5727654,1325,3205,3205,1325,430,855,855,430,2790,2235,2235,2790,855,430,430,855,0,0,0,0,1058.91272,661.718201,661.718201,1058.91272 [f=0011038] [11038] Game End Stats Values: 25,7045,9830,9830,7045,880.836426,262.903717,262.903717,880.836426,0,0,0,0,0,0,0,0,27.7373657,461.070068,461.070068,27.7373657,711.71759,1213.59753,1213.59753,711.71759,630,1140,1140,630,74.2755051,41.3571091,41.3571091,74.2755051,2230,2775,2775,2230,33.100132,44.453537,44.453537,33.100132,1395,3435,3435,1395,480,1115,1115,480,2790,2480,2480,2790,1115,480,480,1115,0,0,0,0,1239.50989,711.71759,711.71759,1239.50989 [f=0011038] [11038] Game End Stats Values: 26,7845,10725,10725,7845,940.563354,263.970154,263.970154,940.563354,0,0,0,0,0,0,0,0,50.0715942,461.070068,461.070068,50.0715942,720.654968,1216.65271,1216.65271,720.654968,630,1650,1650,630,75.4199448,52.4391594,52.4391594,75.4199448,3030,2775,2775,3030,32.6148605,44.4313011,44.4313011,32.6148605,1395,3715,3715,1395,480,1115,1115,480,2790,2585,2585,2790,1115,480,480,1115,0,0,0,0,1242.56506,720.654968,720.654968,1242.56506 [f=0011067] [11067] Event [3530.26489,496.043182,3432.94434]: 0 lost unit Venom [f=0011068] [11068] Event [4392,513.345337,1256]: 0 lost unit Metal Extractor [f=0011072] [11072] Event [4408,516.751099,1192]: 0 lost unit Solar Collector [f=0011076] [11076] Event [4456,514.968445,1272]: 0 lost unit Solar Collector [f=0011078] [11078] Event [2488,521.156921,5144]: 1 finished unit Wind/Tidal Generator [f=0011082] [11082] Event [1916,505.291565,4872]: 1 finished unit Recluse [f=0011086] !transmitlobby @voice@buildUnit@remove;spidercon [f=0011086] !transmitlobby @voice@buildUnit@remove;spiderscout [f=0011086] !transmitlobby @voice@buildUnit@remove;spiderassault [f=0011086] !transmitlobby @voice@buildUnit@remove;spideremp [f=0011086] !transmitlobby @voice@buildUnit@remove;spiderriot [f=0011086] !transmitlobby @voice@buildUnit@remove;spiderskirm [f=0011086] !transmitlobby @voice@buildUnit@remove;spidercrabe [f=0011086] !transmitlobby @voice@buildUnit@remove;spideraa [f=0011086] !transmitlobby @voice@buildUnit@remove;spiderantiheavy [f=0011086] !transmitlobby @voice@buildUnit@reload [f=0011138] [11138] Event [1624,718.061218,3176]: 1 finished unit Wind/Tidal Generator [f=0011249] [11249] Event [1544,710.926025,3176]: 1 finished unit Wind/Tidal Generator [f=0011275] [11275] Event [2568,517.20752,5144]: 1 finished unit Wind/Tidal Generator [f=0011288] [11288] Event [1916,505.291565,4872]: 1 finished unit Recluse [f=0011353] No clients connected, shutting down server [f=0011353] Server shutdown [f=0011353] End of demo reached [f=0011361] [11361] Event [2568,515.101868,5224]: 1 finished unit Wind/Tidal Generator [f=0011399] [11399] Event [1464,699.972412,3176]: 1 finished unit Wind/Tidal Generator [f=0011492] [11492] Event [1916,505.291565,4872]: 1 finished unit Recluse [f=0011500] [11500] Event [2488,519.040405,5224]: 1 finished unit Wind/Tidal Generator [f=0011534] [11534] Event [2408,517.240234,5224]: 1 finished unit Wind/Tidal Generator [f=0011600] [11600] Event [2328,513.018066,5224]: 1 finished unit Wind/Tidal Generator [f=0011609] [11609] Event [1464,694.888306,3256]: 1 finished unit Wind/Tidal Generator [f=0011626] [11626] Event [6072,596.654358,3944]: 1 finished unit Metal Extractor [f=0011716] [11716] Event [1916,505.291565,4872]: 1 finished unit Recluse [f=0011727] [11727] Event [2248,509.243164,5224]: 1 finished unit Wind/Tidal Generator [f=0011729] [11729] Event [1544,708.296753,3256]: 1 finished unit Wind/Tidal Generator [f=0011879] [11879] Event [1624,716.948364,3256]: 1 finished unit Wind/Tidal Generator [f=0011918] [11918] Event [1916,505.291565,4872]: 1 finished unit Recluse [f=0011920] [11920] Event [2168,507.563019,5224]: 1 finished unit Wind/Tidal Generator [f=0012074] [12074] Event [1624,715.170044,3336]: 1 finished unit Wind/Tidal Generator [f=0012115] [12115] Event [1916,505.291565,4872]: 1 finished unit Recluse [f=0012131] [12131] Event [2088,508.152161,5224]: 1 finished unit Wind/Tidal Generator [f=0012201] [12201] Event [1544,704.34729,3336]: 1 finished unit Wind/Tidal Generator [f=0012344] [12344] Event [1916,505.291565,4872]: 1 finished unit Recluse [f=0012351] [12351] Event [1464,687.01123,3336]: 1 finished unit Wind/Tidal Generator [f=0012357] [12357] Event [2008,510.366882,5224]: 1 finished unit Wind/Tidal Generator [f=0012419] [12419] Event [2008,509.919586,5304]: 1 finished unit Wind/Tidal Generator [f=0012467] [12467] Event [2088,507.82486,5304]: 1 finished unit Wind/Tidal Generator [f=0012469] [12469] Event [1464,673.886475,3416]: 1 finished unit Wind/Tidal Generator [f=0012546] [12546] Event [2168,507.082977,5304]: 1 finished unit Wind/Tidal Generator [f=0012611] [12611] Event [1544,696.688477,3416]: 1 finished unit Wind/Tidal Generator [f=0012635] [12635] Event [2248,508.304901,5304]: 1 finished unit Wind/Tidal Generator [f=0012649] [12649] Event [1916,505.291565,4872]: 1 finished unit Recluse [f=0012674] [12674] Event [2328,511.326965,5304]: 1 finished unit Wind/Tidal Generator [f=0012778] [12778] Event [1624,711.526123,3416]: 1 finished unit Wind/Tidal Generator [f=0012884] [12884] Event [1916,505.291565,4872]: 1 finished unit Recluse [f=0012897] [12897] Event [2408,514.785461,5304]: 1 finished unit Wind/Tidal Generator [f=0012975] [12975] Event [1624,704.958252,3496]: 1 finished unit Wind/Tidal Generator [f=0013073] [13073] Event [4408,569.281067,4536]: 1 finished unit Metal Extractor [f=0013123] [13123] Event [2488,516.421997,5304]: 1 finished unit Wind/Tidal Generator [f=0013123] [13123] Event [1916,505.291565,4872]: 1 finished unit Recluse [f=0013129] [13129] Event [1544,682.690918,3496]: 1 finished unit Wind/Tidal Generator [f=0013250] [13250] Event [1464,651.171814,3496]: 1 finished unit Wind/Tidal Generator [f=0013310] [13310] Event [1916,505.291565,4872]: 1 finished unit Recluse [f=0013338] [13338] Event [2568,513.956299,5304]: 1 finished unit Wind/Tidal Generator [f=0013506] [13506] Event [1916,505.291565,4872]: 1 finished unit Recluse [f=0013509] [13509] Event [2568,511.665192,5384]: 1 finished unit Wind/Tidal Generator [f=0013579] [13579] Event [2488,512.385254,5384]: 1 finished unit Wind/Tidal Generator [f=0013622] [13622] Event [2408,511.05423,5384]: 1 finished unit Wind/Tidal Generator [f=0013647] [13647] Event [2328,508.610382,5384]: 1 finished unit Wind/Tidal Generator [f=0013677] [13677] Event [2248,506.537476,5384]: 1 finished unit Wind/Tidal Generator [f=0013722] [13722] Event [2168,505.871948,5384]: 1 finished unit Wind/Tidal Generator [f=0013812] [13812] Event [2088,506.668396,5384]: 1 finished unit Wind/Tidal Generator [f=0013887] [13887] Event [2008,508.359436,5384]: 1 finished unit Wind/Tidal Generator [f=0013932] [13932] Event [2008,505.228271,5464]: 1 finished unit Wind/Tidal Generator [f=0013962] [13962] Event [2088,504.377289,5464]: 1 finished unit Wind/Tidal Generator [f=0013991] [13991] Event [2168,503.755432,5464]: 1 finished unit Wind/Tidal Generator [f=0014027] [14027] Event [2248,503.864502,5464]: 1 finished unit Wind/Tidal Generator [f=0014082] [14082] Event [2328,504.79187,5464]: 1 finished unit Wind/Tidal Generator [f=0014209] [14209] Event [2408,505.882874,5464]: 1 finished unit Wind/Tidal Generator [f=0014408] [14408] Event [2488,506.406555,5464]: 1 finished unit Wind/Tidal Generator [f=0014416] Autoquit sending quit command. [f=0014416] [QuitAction] user exited to system [f=0014416] [SpringApp::Kill][1] fromRun=1 [f=0014416] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014416] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014416] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014416] [ThreadPool::SetThreadCount][2] workers=0 [f=0014416] [SpringApp::Kill][2] [f=0014416] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014416] [Game::KillLua][3] dtor=0 luaUI=0x53625780 [f=0014416] Start widgetHandler:Shutdown [f=0014416] Shutdown - SaveOrderList Complete [f=0014416] Writing last game win data [f=0014416] Shutdown - SaveConfigData Complete [f=0014416] Shutdown Widget - Save/Load API [f=0014416] Shutdown Widget - Chili Highlight [f=0014416] Shutdown Widget - Draw After Chili [f=0014416] Shutdown Widget - EPIC Menu [f=0014416] Shutdown Widget - Chili Widget Selector [f=0014416] Shutdown Widget - Chili Minimap [f=0014416] Shutdown Widget - Local Team Colors [f=0014416] Shutdown Widget - Display Keys 2 [f=0014416] Shutdown Widget - Save Game Menu [f=0014416] Shutdown Widget - Unit Icons [f=0014416] Shutdown Widget - Noises [f=0014416] Shutdown Widget - HealthBars [f=0014416] Shutdown Widget - Win Counter [f=0014416] Shutdown Widget - SpringRTS Replay Stats [f=0014416] Shutdown Widget - BuildETA [f=0014416] Shutdown Widget - Modular Comm Info [f=0014416] Shutdown Widget - Stereo3D [f=0014416] Shutdown Widget - Showeco and Grid Drawer [f=0014416] Shutdown Widget - Point Tracker [f=0014416] Shutdown Widget - Music Player [f=0014416] Shutdown Widget - Missile Silo Range [f=0014416] Shutdown Widget - MinimapEvents [f=0014416] Shutdown Widget - Mex Placement Handler [f=0014416] Shutdown Widget - Local Widgets Config [f=0014416] Shutdown Widget - Highlight Geos [f=0014416] Shutdown Widget - Grab Input [f=0014416] Input grabbing is disabled! [f=0014416] Shutdown Widget - MetalFeatures (new) [f=0014416] Shutdown Widget - Darkening [f=0014416] Shutdown Widget - Context Menu [f=0014416] Shutdown Widget - Chili Spectator Panels [f=0014416] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014416] Shutdown Widget - Chili Nuke Warning [f=0014416] Shutdown Widget - Chili EndGame Window [f=0014416] Shutdown Widget - Chili Economy Panel Default [f=0014416] Shutdown Widget - CameraShake [f=0014416] Shutdown Widget - Attack AoE [f=0014416] Shutdown Widget - Map Edge Extension [f=0014416] Shutdown Widget - Selection Send [f=0014416] Shutdown Widget - LupsManager [f=0014416] Shutdown Widget - Newton Firezone [f=0014416] Shutdown Widget - Chili Crude Player List [f=0014416] Shutdown Widget - Chili Pro Console [f=0014416] Shutdown Widget - Lasso Terraform GUI [f=0014416] Shutdown Widget - Lups [f=0014416] Shutdown Widget - Chili Framework [f=0014416] Shutdown Widget - Chili Core Selector [f=0014416] Shutdown Widget - Custom Markers [f=0014416] Shutdown Widget - Pause Screen [f=0014416] Shutdown Widget - Text To Speech Control [f=0014416] Shutdown Widget - Persistent Build Height [f=0014416] Shutdown Widget - Layout Handler [f=0014416] End widgetHandler:Shutdown [f=0014416] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={371141,55149502} {int,ext,rec}Allocs={23125584,0,0} {chunk,block}Bytes={55149502,0} [f=0014416] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0014416] [Game::KillLua][2] dtor=0 luaRules=0x53a49670 [f=0014416] Start gadgetHandler:Shutdown [f=0014416] Shutdown - StartSetup [f=0014416] Shutdown - UnitMorph [f=0014416] Shutdown - LupsNanoSpray [f=0014416] Shutdown - Missile Silo Controller [f=0014416] Shutdown - Modular Comm Info [f=0014416] Shutdown - Terrain Texture Handler [f=0014416] Shutdown - UnitCloakShield [f=0014416] Shutdown - Starlight Handler [f=0014416] End gadgetHandler:Shutdown [f=0014416] Start gadgetHandler:Shutdown [f=0014416] Shutdown - Save/Load [f=0014416] Shutdown - UnitMorph [f=0014416] Shutdown - Modular Comm Info [f=0014416] Shutdown - Retreat Command [f=0014416] Shutdown - Shockwaves [f=0014416] Shutdown - Teleport Throw [f=0014416] Shutdown - UnitCloakShield [f=0014416] Shutdown - Lups Cloak FX [f=0014416] Shutdown - Lups [f=0014416] Shutdown - Lups Shield [f=0014416] End gadgetHandler:Shutdown [f=0014416] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23125668,0,0} {chunk,block}Bytes={0,0} [f=0014416] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23125668,0,0} {chunk,block}Bytes={0,0} [f=0014416] [Game::KillLua][4] dtor=0 [f=0014416] [Game::~CGame][1] [f=0014416] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014416] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014416] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014416] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014416] [Game::KillLua][4] dtor=1 [f=0014416] [Game::KillMisc][1] [f=0014416] [Game::KillMisc][2] [f=0014416] [Game::KillMisc][3] [f=0014416] [Game::KillRendering][1] [f=0014416] [3DOParser::Kill] allocated 137 pieces [f=0014416] [S3OParser::Kill] allocated 2681 pieces [f=0014416] [AssParser::Kill] allocated 220 pieces [f=0014416] [Game::KillInterface][1] [f=0014416] [Game::KillInterface][2] [f=0014416] [Game::KillSimulation][1] [f=0014416] [Game::KillSimulation][2] [f=0014416] [CCollisionHandler] dis-/continuous tests: 0/34675 [f=0014416] [Game::KillSimulation][3] [f=0014416] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014416] [~CPathCache(24x24)] cacheHits=32 hitPercentage=23% numHashColls=0 maxCacheSize=10 [f=0014416] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014416] [~CPathCache(48x48)] cacheHits=83 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014416] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014416] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014416] [LosHandler::Kill] raycast instance cache-{hits,misses}={5501,9914}; shared=2%; cached=34% [f=0014416] [Game::KillSimulation][4] [f=0014416] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0014416] [Game::~CGame][2] [f=0014416] [Game::~CGame][3] [f=0014416] [SpringApp::Kill][3] [f=0014416] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 151535 bytes sent 127889 bytes recv'd [f=0014416] [SpringApp::Kill][4] font=0x452c47e0 [f=0014416] [SpringApp::Kill][5] [f=0014416] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7627 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp (0x45331fc0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp" numZipFiles=7627 sumInflSize=692916kb sumReadTime=2454ms file="bitmaps/loadpictures/cloaking.png" indx=489 inflSize=3633kb readTime=56ms file="objects3d/amphteleport.s3o" indx=4763 inflSize=58kb readTime=39ms file="gamedata/armordefs.lua" indx=837 inflSize=6kb readTime=32ms file="objects3d/cortrem.s3o" indx=4979 inflSize=122kb readTime=31ms file="units/staticradar.lua" indx=6695 inflSize=4kb readTime=30ms file="objects3d/hunchback.s3o" indx=5117 inflSize=75kb readTime=26ms file="bitmaps/ocean.jpg" indx=511 inflSize=55kb readTime=25ms file="objects3d/commrecon.s3o" indx=4903 inflSize=114kb readTime=24ms file="luarules/gadgets/cai/pathfindergenerator.lua" indx=1595 inflSize=13kb readTime=24ms file="objects3d/freaker.s3o" indx=5072 inflSize=60kb readTime=23ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp] 52855036 bytes cached in 2815 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=11 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/trojan_hills_v05.sd7 (0x45474b40) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x45340e60) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x454730e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f48e8083580) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]