[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Y4BnM2gWAO/springsettings.823858.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 8ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f0b9001d9f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 20827 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/823858/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 178ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4632d9b0] using map "Red Comet v1.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet v1.3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4632d9b0] using game "Zero-K v1.7.11.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.11.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 94ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 883ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 968ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 6ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 48ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 712ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 175ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 195ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/823858/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1d1bdd0e [f=-000001] [Path] [PathEstimator::ReadFile] hash=1d1bdd0e file="cache/104dev-maintenance/paths/Red Comet v1.3.pe-1d1bdd0e.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1d1bdd1e [f=-000001] [Path] [PathEstimator::ReadFile] hash=1d1bdd1e file="cache/104dev-maintenance/paths/Red Comet v1.3.pe2-1d1bdd1e.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (189ms, checksum 438af02d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11438,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/823858/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x532f8510,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 5aa8215e40daa45e96a87d67939337a8 [f=-000001] Connection attempt from indaled [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: indaled changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from [MNB]Anestos812 [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: [MNB]Anestos812 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="indaled" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="indaled" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[MNB]Anestos812" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[MNB]Anestos812" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="indaled" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="indaled" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="indaled" string="[Game::Load][lua{Rules,Gaia}={4ed5c470,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[MNB]Anestos812" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[MNB]Anestos812" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[MNB]Anestos812" string="[Game::Load][lua{Rules,Gaia}={080f6af0,00000000}]" [f=-000001] Allies: I choose: Firelobster! [f=-000001] <[MNB]Anestos812> Allies: I choose: Engineer! [f=-000001] <[MNB]Anestos812> Hi gl have fun [f=-000001] glhf [f=-000001] [Game::ClientReadNet] added new player izirayd with number 2 to team 0 [f=-000001] > SPRINGIE:User izirayd|hoverskirm|6_7||False|||RU [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={4b02a3e8,00000000}]" [f=-000001] [0] Event [5397,199.567749,2111]: 0 finished unit Recon Commander [f=-000001] [0] Event [611,199.565918,2001]: 1 finished unit Engineer Commander [f=0000000] [0] indaled, team: 0, elo:2498 [f=0000000] [0] [MNB]Anestos812, team: 1, elo:1955 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [5272,199.562531,2160]: 0 finished unit Shieldbot Factory [f=0000009] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000009] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000009] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000009] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000009] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000009] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000009] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000009] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000009] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000009] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0000009] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000009] !transmitlobby @voice@buildUnit@reload [f=0000009] [9] Event [784,199.562531,1888]: 1 finished unit Tank Foundry [f=0000240] [240] Event [5416,199.562531,1992]: 0 finished unit Metal Extractor [f=0000241] [241] Event [520,199.562531,1832]: 1 finished unit Metal Extractor [f=0000466] [466] Event [648,199.562531,1928]: 1 finished unit Solar Collector [f=0000539] [539] Event [812,200.882538,1888]: 1 finished unit Kodachi [f=0000615] [615] Event [5640,199.562531,2280]: 0 finished unit Metal Extractor [f=0000743] [743] Event [728,199.562531,2104]: 1 finished unit Metal Extractor [f=0000855] [855] Event [5672,199.562531,2168]: 0 finished unit Solar Collector [f=0000997] [997] Event [5260,199.562531,2160]: 0 finished unit Outlaw [f=0001158] [1158] Event [840,199.562531,2104]: 1 finished unit Solar Collector [f=0001202] [1202] Event [5560,199.562531,2040]: 0 finished unit Solar Collector [f=0001546] [1546] Event [812,200.882538,1888]: 1 finished unit Welder [f=0001554] [1554] Event [744,199.562531,2200]: 1 finished unit Solar Collector [f=0001601] [1601] Event [5260,199.562531,2160]: 0 finished unit Convict [f=0001655] [1655] Event [5512,199.562531,1928]: 0 finished unit Solar Collector [f=0001778] [1778] Event [632,199.562531,2104]: 1 finished unit Solar Collector [f=0002170] [2170] Event [5260,199.562531,2160]: 0 finished unit Thug [f=0002204] [2204] Event [416,199.562531,1744]: 1 finished unit Lotus [f=0002415] [2415] Event [768,199.562531,2000]: 1 finished unit Radar Tower [f=0002435] [2435] Event [184,199.562531,1096]: 1 finished unit Metal Extractor [f=0002544] [2544] Event [5640,199.562531,2280]: 0 lost unit Metal Extractor [f=0002678] [2678] Event [4312,199.562531,1944]: 0 finished unit Metal Extractor [f=0002818] [2818] Event [5260,199.562531,2160]: 0 finished unit Thug [f=0003090] [3090] Event [5640,199.054871,2280]: 0 finished unit Metal Extractor [f=0003112] [3112] Event [812,199.562531,1888]: 1 finished unit Blitz [f=0003296] [3296] Event [216,199.562531,184]: 1 finished unit Metal Extractor [f=0003377] [3377] Event [5260,199.562531,2160]: 0 finished unit Rogue [f=0003578] [3578] Event [5600,199.562531,2096]: 0 finished unit Lotus [f=0003880] [3880] Event [4384,199.562531,2032]: 0 finished unit Radar Tower [f=0003959] [3959] Event [5464,199.562531,2168]: 0 finished unit Solar Collector [f=0004002] [4002] Event [584,199.562531,1960]: 1 finished unit Caretaker [f=0004023] [4023] Event [5260,199.562531,2160]: 0 finished unit Rogue [f=0004072] [4072] Event [812,200.882538,1888]: 1 finished unit Welder [f=0004093] [4093] Event [872,199.562531,216]: 1 finished unit Metal Extractor [f=0004294] [4294] Event [672,199.562531,2160]: 1 finished unit Lotus [f=0004405] [4405] Event [5260,199.562531,2160]: 0 finished unit Rogue [f=0004795] [4795] Event [4376,199.562531,1192]: 0 lost unit Metal Extractor [f=0004893] [4893] Event [1832,199.562531,104]: 1 finished unit Metal Extractor [f=0005109] [5109] Event [280,199.562531,2904]: 1 finished unit Metal Extractor [f=0005342] [5342] Event [5260,199.562531,2160]: 0 finished unit Outlaw [f=0005443] [5443] Event [1952,220.418243,448]: 1 finished unit Picket [f=0005549] [5549] Event [5392,199.562531,1008]: 0 finished unit Lotus [f=0005574] [5574] Event [600,199.562531,3208]: 1 finished unit Metal Extractor [f=0005863] [5863] Event [812,200.882538,1888]: 1 finished unit Blitz [f=0006015] [6015] Event [5880,199.562531,1192]: 0 finished unit Metal Extractor [f=0006099] [6099] Event [2032,199.562531,464]: 1 finished unit Lotus [f=0006420] [6420] Event [5544,199.562531,904]: 0 finished unit Metal Extractor [f=0006497] [6497] Event [4376,199.06601,1192]: 0 finished unit Metal Extractor [f=0006643] [6643] Event [664,199.562531,3224]: 1 finished unit Solar Collector [f=0006896] [6896] Event [5192,199.562531,632]: 0 lost unit Metal Extractor [f=0006943] [6943] Event [1832,199.562531,184]: 1 finished unit Solar Collector [f=0006968] [6968] Event [4987.09131,199.562531,444.569977]: 1 lost unit Kodachi [f=0007112] [7112] Event [4336,199.562531,1040]: 0 finished unit Lotus [f=0007364] [7364] Event [584,199.562531,3272]: 1 finished unit Solar Collector [f=0007419] [7419] Event [5260,199.562531,2160]: 0 finished unit Felon [f=0007570] [7570] Event [1656,199.562531,184]: 1 finished unit Solar Collector [f=0007725] [7725] Event [456,199.562531,1816]: 1 finished unit Solar Collector [f=0007740] [7740] Event [5192,199.562531,632]: 0 finished unit Metal Extractor [f=0007816] [7816] Event [812,200.882538,1888]: 1 finished unit Blitz [f=0007878] [7878] Event [4488,199.586487,1192]: 0 finished unit Solar Collector [f=0007989] [7989] Event [536,199.562531,3192]: 1 finished unit Solar Collector [f=0008013] [8013] Event [5260,199.562531,2160]: 0 finished unit Convict [f=0008078] [8078] Event [536,199.562531,1768]: 1 finished unit Solar Collector [f=0008131] [8131] Event [1480,199.562531,168]: 1 finished unit Solar Collector [f=0008327] [8327] Event [488,199.562531,1608]: 1 finished unit Solar Collector [f=0008392] [8392] Event [4392,199.562531,1320]: 0 finished unit Solar Collector [f=0008396] [8396] Event [5260,199.562531,2160]: 0 finished unit Convict [f=0008555] [8555] Event [1304,198.994446,168]: 1 finished unit Solar Collector [f=0008771] [8771] Event [5736,199.59137,2344]: 0 finished unit Solar Collector [f=0008773] [8773] Event [560,199.562531,1888]: 1 finished unit Strider Hub [f=0008804] [8804] Event [344,199.562531,1432]: 1 finished unit Solar Collector [f=0008822] [8822] Event [812,200.882538,1888]: 1 finished unit Blitz [f=0008983] [8983] Event [1128,199.562531,152]: 1 finished unit Solar Collector [f=0009161] [9161] Event [5260,199.562531,2160]: 0 finished unit Outlaw [f=0009167] [9167] Event [812,200.882538,1888]: 1 finished unit Blitz [f=0009186] [9186] Event [5880,199.562531,1192]: 0 lost unit Metal Extractor [f=0009305] [9305] Event [184,199.562531,1256]: 1 finished unit Solar Collector [f=0009324] [9324] Event [5568,199.544067,2288]: 0 finished unit Lotus [f=0009365] [9365] Event [1008,199.562531,3168]: 1 finished unit Faraday [f=0009378] [9378] Event [952,199.562531,152]: 1 finished unit Solar Collector [f=0009405] [9405] Event [3784,199.562531,952]: 0 finished unit Metal Extractor [f=0009419] [9419] Event [424,199.562531,1512]: 1 finished unit Wind/Tidal Generator [f=0009518] [9518] Event [812,200.882538,1888]: 1 finished unit Welder [f=0009571] [9571] Event [264,199.562531,1352]: 1 finished unit Wind/Tidal Generator [f=0009704] [9704] Event [5260,199.562531,2160]: 0 finished unit Thug [f=0009735] [9735] Event [3736,199.562531,744]: 0 finished unit Metal Extractor [f=0009840] [9840] Event [168,199.562531,1144]: 1 finished unit Wind/Tidal Generator [f=0009921] [9921] Event [776,199.562531,136]: 1 finished unit Solar Collector [f=0009991] [9991] Event [4000,199.562531,1984]: 0 finished unit Lotus [f=0010100] [10100] Event [3792,199.562531,848]: 0 finished unit Lotus [f=0010227] [10227] Event [812,200.882538,1888]: 1 finished unit Welder [f=0010271] [10271] Event [5260,199.562531,2160]: 0 finished unit Thug [f=0010309] [10309] Event [168,199.562531,1000]: 1 finished unit Solar Collector [f=0010365] [10365] Event [3568,199.562531,688]: 0 finished unit Radar Tower [f=0010488] [10488] Event [600,199.562531,136]: 1 finished unit Solar Collector [f=0010557] [10557] Event [968,199.562531,3464]: 1 finished unit Metal Extractor [f=0010633] [10633] Event [5608,199.562531,2136]: 0 finished unit Caretaker [f=0010719] [10719] Event [1784,199.562531,2904]: 1 finished unit Metal Extractor [f=0010732] [10732] Event [168,199.562531,856]: 1 finished unit Solar Collector [f=0010904] [10904] Event [424,199.562531,120]: 1 finished unit Solar Collector [f=0011070] [11070] Event [168,199.562531,712]: 1 finished unit Solar Collector [f=0011077] [11077] Event [5960,199.562531,3000]: 0 finished unit Metal Extractor [f=0011276] [11276] Event [248,199.562531,120]: 1 finished unit Solar Collector [f=0011397] [11397] Event [5260,199.562531,2160]: 0 finished unit Felon [f=0011415] [11415] Event [168,199.562531,568]: 1 finished unit Solar Collector [f=0011621] [11621] Event [2408,199.562531,3352]: 1 finished unit Metal Extractor [f=0011678] [11678] Event [5260,199.562531,2160]: 0 finished unit Convict [f=0011691] [11691] Event [1832,199.562531,2152]: 1 finished unit Metal Extractor [f=0011760] [11760] Event [168,199.562531,424]: 1 finished unit Solar Collector [f=0011853] [11853] Event [3944,199.562531,2600]: 0 finished unit Metal Extractor [f=0011893] [11893] Event [3352,199.562531,1432]: 0 finished unit Metal Extractor [f=0011941] [11941] Event [2907.04932,199.562531,486.258331]: 1 lost unit Blitz [f=0012031] [12031] Event [5260,199.562531,2160]: 0 finished unit Convict [f=0012084] [12084] Event [5880,199.054871,1192]: 0 finished unit Metal Extractor [f=0012105] [12105] Event [168,199.562531,280]: 1 finished unit Solar Collector [f=0012211] [12211] Event [2307.6272,199.562531,410.301453]: 1 lost unit Blitz [f=0012231] [12231] Event [2358.3855,199.562531,454.756561]: 1 lost unit Blitz [f=0012233] [12233] Event [5832,199.562531,2120]: 0 finished unit Solar Collector [f=0012282] [12282] Event [5272,199.562531,3896]: 0 finished unit Metal Extractor [f=0012460] [12460] Event [2032,199.562531,464]: 1 lost unit Lotus [f=0012478] [12478] Event [5768,199.562531,2040]: 0 finished unit Solar Collector [f=0012493] [12493] Event [1952,220.450439,448]: 1 lost unit Picket [f=0012507] [12507] Event [4200,199.562531,3016]: 0 finished unit Metal Extractor [f=0012673] [12673] Event [1832,199.562531,184]: 1 lost unit Solar Collector [f=0012682] [12682] Event [5912,199.634857,1096]: 0 finished unit Solar Collector [f=0012707] [12707] Event [1832,199.588013,104]: 1 lost unit Metal Extractor [f=0012756] [12756] Event [1656,199.562531,184]: 1 lost unit Solar Collector [f=0012760] [12760] Event [1840,199.562531,2000]: 1 finished unit Faraday [f=0012982] [12982] Event [1480,199.548492,168]: 1 lost unit Solar Collector [f=0013063] [13063] Event [1304,198.973236,168]: 1 lost unit Solar Collector [f=0013128] [13128] Event [5720,199.562531,1960]: 0 finished unit Solar Collector [f=0013141] [13141] Event [2376,199.562531,3144]: 1 finished unit Metal Extractor [f=0013205] [13205] Event [1128,199.543243,152]: 1 lost unit Solar Collector [f=0013301] [13301] Event [872,199.248199,216]: 1 lost unit Metal Extractor [f=0013311] [13311] Event [952,199.584045,152]: 1 lost unit Solar Collector [f=0013335] [13335] Event [5832,199.562531,1032]: 0 finished unit Solar Collector [f=0013578] [13578] Event [3960,199.440155,2728]: 0 lost unit Stardust [f=0013584] [13584] Event [384,199.562531,848]: 1 finished unit Faraday [f=0013643] [13643] Event [384,199.562531,848]: 1 lost unit Faraday [f=0013662] [13662] Event [5260,199.562531,2160]: 0 finished unit Felon [f=0013698] [13698] Event [5656,199.562531,1880]: 0 finished unit Solar Collector [f=0013783] [13783] Event [4047.60303,199.562531,2783.74976]: 0 lost unit Convict [f=0013876] [13876] Event [5752,199.562531,968]: 0 finished unit Solar Collector [f=0013935] [13935] Event [168,199.562531,712]: 1 lost unit Solar Collector [f=0013967] [13967] Event [5260,199.562531,2160]: 0 finished unit Thug [f=0013978] [13978] Event [4200,199.562531,3016]: 0 lost unit Metal Extractor [f=0013993] [13993] Event [168,199.566803,568]: 1 lost unit Solar Collector [f=0014008] [14008] Event [216,199.240723,184]: 1 lost unit Metal Extractor [f=0014020] [14020] Event [3944,199.562531,2600]: 0 lost unit Metal Extractor [f=0014024] [14024] Event [424,199.562531,120]: 1 lost unit Solar Collector [f=0014036] [14036] Event [184,199.562531,1096]: 1 lost unit Metal Extractor [f=0014051] [14051] Event [5592,199.562531,1800]: 0 finished unit Solar Collector [f=0014126] [14126] Event [168,199.566803,424]: 1 lost unit Solar Collector [f=0014150] [14150] Event [776,199.562531,136]: 1 lost unit Solar Collector [f=0014184] [14184] Event [4047.42749,199.562531,2421.02417]: 1 lost unit Blitz [f=0014241] [14241] Event [168,199.562531,280]: 1 lost unit Solar Collector [f=0014287] [14287] Event [248,199.560028,120]: 1 lost unit Solar Collector [f=0014297] [14297] Event [5260,199.562531,2160]: 0 finished unit Thug [f=0014316] [14316] Event [3535.94556,199.562531,2387.16187]: 1 lost unit Blitz [f=0014349] [14349] Event [496,199.562531,2000]: 1 finished unit Scorpion [f=0014357] [14357] Event [4760,199.562531,3688]: 0 finished unit Stardust [f=0014361] [14361] Event [5672,199.562531,904]: 0 finished unit Solar Collector [f=0014376] [14376] Event [600,199.562531,136]: 1 lost unit Solar Collector [f=0014391] [14391] Event [5528,199.562531,1720]: 0 finished unit Solar Collector [f=0014530] [14530] Event [168,199.562531,856]: 1 lost unit Solar Collector [f=0014624] [14624] Event [3376,199.562531,1760]: 0 finished unit Lotus [f=0014627] [14627] Event [5260,199.562531,2160]: 0 finished unit Thug [f=0014640] [14640] Event [168,199.572601,1000]: 1 lost unit Solar Collector [f=0014647] [14647] Event [812,200.882538,1888]: 1 finished unit Minotaur [f=0014779] [14779] Event [168,199.562531,1144]: 1 lost unit Wind/Tidal Generator [f=0014841] [14841] Event [5592,199.562531,840]: 0 finished unit Solar Collector [f=0014894] [14894] Event [5480,199.562531,1640]: 0 finished unit Solar Collector [f=0014919] [14919] Event [264,199.562531,1352]: 1 lost unit Wind/Tidal Generator [f=0015001] [15001] Event [424,199.562531,1512]: 1 lost unit Wind/Tidal Generator [f=0015019] [15019] Event [184,199.606171,1256]: 1 lost unit Solar Collector [f=0015032] [15032] Event [5260,199.562531,2160]: 0 finished unit Outlaw [f=0015182] [15182] Event [812,200.882538,1888]: 1 finished unit Ogre [f=0015216] [15216] Event [347.068695,199.632813,1306.54529]: 0 lost unit Outlaw [f=0015224] [15224] Event [2944,199.562531,1280]: 0 finished unit Lotus [f=0015244] [15244] Event [435.692688,199.562531,1321.46472]: 0 lost unit Outlaw [f=0015297] [15297] Event [344,199.548645,1432]: 1 lost unit Solar Collector [f=0015315] [15315] Event [430.683624,199.562531,1121.42749]: 0 lost unit Thug [f=0015351] [15351] Event [5512,199.562531,792]: 0 finished unit Solar Collector [f=0015387] [15387] Event [5432,199.562531,1848]: 0 finished unit Caretaker [f=0015393] [15393] Event [436.409241,199.404251,1132.69385]: 0 lost unit Thug [f=0015405] [15405] Event [541.737488,198.490295,1054.71155]: 0 lost unit Outlaw [f=0015469] [15469] Event [5928,199.562531,3928]: 0 finished unit Metal Extractor [f=0015495] [15495] Event [2936,199.562531,1208]: 0 finished unit Metal Extractor [f=0015752] [15752] Event [686.073364,199.562531,615.536011]: 0 lost unit Rogue [f=0015824] [15824] Event [656.568359,199.562531,551.405579]: 0 lost unit Thug [f=0015830] [15830] Event [5432,199.562531,728]: 0 finished unit Solar Collector [f=0015841] [15841] Event [812,200.882538,1888]: 1 finished unit Ogre [f=0015856] [15856] Event [826.609192,199.562531,528.963379]: 0 lost unit Rogue [f=0015870] [15870] Event [2904,199.562531,1608]: 0 finished unit Metal Extractor [f=0015885] [15885] Event [5260,199.562531,2160]: 0 finished unit Aspis [f=0016017] [16017] Event [5544,199.562531,1864]: 0 finished unit Caretaker [f=0016019] [16019] Event [913.048828,199.562531,464.033875]: 0 lost unit Felon [f=0016058] [16058] Event [2544,199.562531,3216]: 1 finished unit Faraday [f=0016140] [16140] Event [184,197.834625,1096]: 1 finished unit Metal Extractor [f=0016325] [16325] Event [5352,199.562531,664]: 0 finished unit Solar Collector [f=0016346] [16346] Event [2376,199.562531,3144]: 1 lost unit Metal Extractor [f=0016353] [16353] Event [1323.78748,199.548584,238.355911]: 0 lost unit Rogue [f=0016362] [16362] Event [2544,199.562531,3216]: 1 lost unit Faraday [f=0016365] [16365] Event [1544.62134,199.213455,402.504089]: 0 lost unit Thug [f=0016462] [16462] Event [2408,199.562531,3352]: 1 lost unit Metal Extractor [f=0016586] [16586] Event [2102.71533,199.562531,3270.67212]: 1 lost unit Welder [f=0016614] [16614] Event [812,200.882538,1888]: 1 finished unit Blitz [f=0016655] [16655] Event [1784,199.562531,2904]: 1 lost unit Metal Extractor [f=0016922] [16922] Event [5360,199.562531,1968]: 0 finished unit Strider Hub [f=0016987] [16987] Event [812,200.882538,1888]: 1 finished unit Blitz [f=0017006] [17006] Event [5260,199.562531,2160]: 0 finished unit Convict [f=0017207] [17207] Event [5260,199.562531,2160]: 0 finished unit Convict [f=0017243] [17243] Event [968,199.562531,3464]: 1 lost unit Metal Extractor [f=0017281] [17281] Event [1008,199.562531,3168]: 1 lost unit Faraday [f=0017289] [17289] Event [4200,199.054871,3016]: 0 finished unit Metal Extractor [f=0017394] [17394] Event [2936,199.562531,1208]: 0 lost unit Metal Extractor [f=0017479] [17479] Event [2944,199.124756,1280]: 0 lost unit Lotus [f=0017525] [17525] Event [216,198.486633,184]: 1 finished unit Metal Extractor [f=0017532] [17532] Event [664,199.562531,3224]: 1 lost unit Solar Collector [f=0017567] [17567] Event [600,199.494934,3208]: 1 lost unit Metal Extractor [f=0017638] [17638] Event [3352,199.562531,1432]: 0 lost unit Metal Extractor [f=0017668] [17668] Event [536,199.5224,3192]: 1 lost unit Solar Collector [f=0017737] [17737] Event [5260,199.562531,2160]: 0 finished unit Convict [f=0017737] [17737] Event [812,200.882538,1888]: 1 finished unit Blitz [f=0017746] [17746] Event [2904,199.562531,1608]: 0 lost unit Metal Extractor [f=0017750] [17750] Event [584,199.562531,3272]: 1 lost unit Solar Collector [f=0017818] [17818] Event [3376,199.562531,1760]: 0 lost unit Lotus [f=0017916] [17916] Event [376,199.61731,1608]: 1 finished unit Solar Collector [f=0018103] [18103] Event [655.765869,198.995728,3223.98535]: 1 lost unit Blitz [f=0018322] [18322] Event [4000,199.562531,1984]: 0 lost unit Lotus [f=0018381] [18381] Event [3736,199.562531,3784]: 0 finished unit Metal Extractor [f=0018478] [18478] Event [651.443665,199.562531,3547.7229]: 1 lost unit Blitz [f=0018509] [18509] Event [3784,199.562531,952]: 0 lost unit Metal Extractor [f=0018528] [18528] Event [5160,199.562531,2104]: 0 finished unit Caretaker [f=0018529] [18529] Event [4312,199.031677,1944]: 0 lost unit Metal Extractor [f=0018570] [18570] Event [4384,199.595947,2032]: 0 lost unit Radar Tower [f=0018602] [18602] Event [3792,199.627533,848]: 0 lost unit Lotus [f=0018658] [18658] Event [3736,199.582977,744]: 0 lost unit Metal Extractor [f=0018684] [18684] Event [3568,199.562531,688]: 0 lost unit Radar Tower [f=0018697] [18697] Event [812,200.882538,1888]: 1 finished unit Blitz [f=0018818] [18818] Event [872,198.318481,216]: 1 finished unit Metal Extractor [f=0018960] [18960] Event [4781.28418,233.559433,2644.85156]: 0 lost unit Convict [f=0018999] [18999] Event [4336,199.562531,1040]: 0 lost unit Lotus [f=0019012] [19012] Event [1118.6864,199.562531,3361.34351]: 1 lost unit Blitz [f=0019036] [19036] Event [4376,199.06601,1192]: 0 lost unit Metal Extractor [f=0019059] [19059] Event [4392,199.586029,1320]: 0 lost unit Solar Collector [f=0019173] [19173] Event [296,199.451599,1464]: 1 finished unit Solar Collector [f=0019179] [19179] Event [4488,199.615936,1192]: 0 lost unit Solar Collector [f=0019234] [19234] Event [1784,199.054871,2904]: 1 finished unit Metal Extractor [f=0019359] [19359] Event [5260,199.562531,2160]: 0 finished unit Felon [f=0019386] [19386] Event [812,200.882538,1888]: 1 finished unit Blitz [f=0019386] [19386] Event [735.339722,199.562531,2918.25513]: 1 lost unit Ogre [f=0019443] [19443] Event [5200,199.562531,1984]: 0 finished unit Ultimatum [f=0019575] [19575] Event [4234.48242,198.857239,3941.12378]: 0 lost unit Convict [f=0019610] [19610] Event [4328,199.562531,3992]: 0 lost unit Metal Extractor [f=0019714] [19714] Event [216,199.404297,1320]: 1 finished unit Solar Collector [f=0019781] [19781] Event [5128,199.562531,2200]: 0 finished unit Caretaker [f=0019784] [19784] Event [856,199.602814,152]: 1 finished unit Solar Collector [f=0019796] [19796] Event [4401.74023,199.562775,3886.31616]: 1 lost unit Ogre [f=0019818] [19818] Event [838.488953,199.562531,379.736938]: 1 finished unit Engineer Commander [f=0019904] [19904] Event [4760,199.562531,3688]: 0 lost unit Stardust [f=0019938] [19938] Event [2376,199.060211,3144]: 1 finished unit Metal Extractor [f=0020031] [20031] Event [5272,199.562531,3896]: 0 lost unit Metal Extractor [f=0020064] [20064] Event [712,199.519348,136]: 1 finished unit Solar Collector [f=0020067] [20067] Event [1784,199.054871,2904]: 1 lost unit Metal Extractor [f=0020105] [20105] Event [5260,199.562531,2160]: 0 finished unit Felon [f=0020119] [20119] Event [136,199.261932,1176]: 1 finished unit Solar Collector [f=0020272] [20272] Event [5024,199.562531,2288]: 0 finished unit Radar Tower [f=0020282] [20282] Event [5260,199.562531,2160]: 0 finished unit Convict [f=0020311] [20311] Event [5480,199.562531,1640]: 0 lost unit Solar Collector [f=0020378] [20378] Event [568,199.228363,120]: 1 finished unit Solar Collector [f=0020401] [20401] Event [2376,199.060211,3144]: 1 lost unit Metal Extractor [f=0020411] [20411] Event [5432,199.562531,1848]: 0 lost unit Caretaker [f=0020531] [20531] Event [5544,199.562531,1864]: 0 lost unit Caretaker [f=0020597] [20597] Event [5360,199.562531,1968]: 0 lost unit Strider Hub [f=0020611] [20611] Event [104,199.610291,1032]: 1 finished unit Solar Collector [f=0020654] [20654] Event [5307.94678,199.771515,1711.16663]: 1 lost unit Scorpion [f=0020733] [20733] Event [424,199.193726,88]: 1 finished unit Solar Collector [f=0021069] [21069] Event [104,199.540558,888]: 1 finished unit Solar Collector [f=0021069] [21069] Event [1832,199.562531,2152]: 1 lost unit Metal Extractor [f=0021133] [21133] Event [280,199.428101,72]: 1 finished unit Solar Collector [f=0021142] [21142] Event [5260,199.562531,2160]: 0 finished unit Felon [f=0021237] [21237] Event [812,200.882538,1888]: 1 finished unit Minotaur [f=0021249] [21249] Event [1840,199.562531,2000]: 1 lost unit Faraday [f=0021480] [21480] Event [2666.81299,199.692291,2194.82642]: 1 lost unit Welder [f=0021506] [21506] Event [2170.17798,199.562531,2231.81616]: 1 lost unit Blitz [f=0021595] [21595] Event [136,199.563599,56]: 1 finished unit Solar Collector [f=0021600] [21600] Event [2376.11963,199.562531,2225.94531]: 1 lost unit Blitz [f=0021726] [21726] Event [104,199.540558,744]: 1 finished unit Solar Collector [f=0021952] [21952] Event [5960,199.562531,3000]: 0 lost unit Metal Extractor [f=0021994] [21994] Event [5944,199.562531,2648]: 0 finished unit Stardust [f=0022255] [22255] Event [104,199.540558,600]: 1 finished unit Solar Collector [f=0022476] [22476] Event [5288,199.516296,1832]: 0 finished unit Caretaker [f=0022502] [22502] Event [5260,199.562531,2160]: 0 finished unit Felon [f=0022537] [22537] Event [5944,199.562531,2648]: 0 lost unit Stardust [f=0022553] [22553] Event [512,199.562531,1968]: 1 finished unit Athena [f=0022702] [22702] Event [120,199.437256,456]: 1 finished unit Solar Collector [f=0022851] [22851] Event [5735.76318,199.56308,2508.32813]: 1 lost unit Minotaur [f=0022898] [22898] Event [5260,199.562531,2160]: 0 finished unit Convict [f=0022930] [22930] Event [812,200.882538,1888]: 1 finished unit Minotaur [f=0022974] [22974] Event [768,199.562531,2000]: 1 lost unit Radar Tower [f=0022986] [22986] Event [5416,197.349548,1992]: 0 finished unit Metal Extractor [f=0023008] [23008] Event [812,200.918396,1888]: 1 lost unit Minotaur [f=0023014] [23014] Event [812,200.918396,1888]: 1 lost unit Minotaur [f=0023082] [23082] Event [120,199.437256,312]: 1 finished unit Solar Collector [f=0023299] [23299] Event [1063.2793,199.562531,1942.44421]: 1 lost unit Minotaur [f=0023348] [23348] Event [1059.54614,216.548996,1915.62256]: 1 lost unit Athena [f=0023436] [23436] Event [undefined]: [MNB]Anestos812 resigned [f=0023436] game_message: [MNB]Anestos812 has been destroyed! [f=0023436] game_message: indaled wins! [f=0023436] Submitting stats [f=0023436] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0023436] Part| Total Time|Time of the last 0.5s [f=0023436] Draw 21219.95ms 13.14% [f=0023436] Lua::Callins::Synced 13850.67ms 19.47% [f=0023436] Lua::Callins::Unsynced 25821.79ms 15.32% [f=0023436] Lua::CollectGarbage::Synced 725.27ms 0.10% [f=0023436] Lua::CollectGarbage::Unsynced 1593.69ms 1.48% [f=0023436] Misc::Profiler::AddTime 89.91ms 0.10% [f=0023436] Sim 36738.65ms 70.36% [f=0023436] [23436] Received game_message: [MNB]Anestos812 has been destroyed! [f=0023436] [23436] Received game_message: indaled wins! [f=0023437] [23437] Event [280,199.562531,2904]: 1 lost unit Metal Extractor [f=0023437] [23437] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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48,7425,12005,7425,12005,1082.96008,371.869934,1082.96008,371.869934,0,0,0,0,0,0,0,0,784.849976,1544.60205,784.849976,1544.60205,7257.16553,11221.0498,7257.16553,11221.0498,430,1070,430,1070,39.7333336,44,39.7333336,44,3265,1795,3265,1795,23.7937889,25.5902748,23.7937889,25.5902748,2020,7210,2020,7210,6140.83398,10055,6140.83398,10055,1710,1930,1710,1930,10056,6610.16699,10056,6610.16699,112.733261,89.999855,112.733261,89.999855,11477.6494,8379.96289,11477.6494,8379.96289 [f=0023437] [23437] Game End Stats Values: 49,7610,12005,7610,12005,1117.77551,376.17868,1117.77551,376.17868,0,0,0,0,0,0,0,0,784.849976,1544.60205,784.849976,1544.60205,7258.85303,11983.6953,7258.85303,11983.6953,180,1070,180,1070,43.8666649,46,43.8666649,46,3265,1795,3265,1795,22.029829,24.5659676,22.029829,24.5659676,2385,7210,2385,7210,6140.83398,10790,6140.83398,10790,1780,1930,1780,1930,10791,6610.16699,10791,6610.16699,112.733261,89.999855,112.733261,89.999855,12242.2246,8381.65039,12242.2246,8381.65039 [f=0023437] [23437] Game End Stats Values: 50,7395,12150,7395,12150,1186.14355,376.530487,1186.14355,376.530487,0,0,0,0,0,0,0,0,784.849976,1544.60205,784.849976,1544.60205,7333.85303,11985.9111,7333.85303,11985.9111,180,1290,180,1290,47.0666656,46,47.0666656,46,3265,1795,3265,1795,24.2666664,23.99757,24.2666664,23.99757,2100,7210,2100,7210,6215.83398,11075,6215.83398,11075,1850,1855,1850,1855,11076,6685.16699,11076,6685.16699,112.733261,89.999855,112.733261,89.999855,12244.4404,8456.65039,12244.4404,8456.65039 [f=0023437] [23437] Game End Stats Values: 51,7465,12330,7465,12330,1249.9989,376.8479,1249.9989,376.8479,0,0,0,0,0,0,0,0,784.849976,1544.60205,784.849976,1544.60205,7521.58545,12324.8955,7521.58545,12324.8955,180,1290,180,1290,48.9333344,46,48.9333344,46,3265,1975,3265,1975,31.9658127,22.0153999,31.9658127,22.0153999,2100,7210,2100,7210,6215.83398,11075,6215.83398,11075,1920,1855,1920,1855,11076,6685.16699,11076,6685.16699,243.401459,89.999855,243.401459,89.999855,12583.4248,8644.38477,12583.4248,8644.38477 [f=0023437] [23437] Game End Stats Values: 52,8135,12850,8135,12850,1314.00403,377.21814,1314.00403,377.21814,0,0,0,0,0,0,0,0,784.849976,1544.60205,784.849976,1544.60205,7573.68994,12448.8184,7573.68994,12448.8184,180,1070,180,1070,50.9333344,45.4666672,50.9333344,45.4666672,3265,1975,3265,1975,36.9891281,22.0189209,36.9891281,22.0189209,2700,7950,2700,7950,6435.83398,11925,6435.83398,11925,1990,1855,1990,1855,11926,6905.16699,11926,6905.16699,443.398773,89.999855,443.398773,89.999855,12712.9727,8830.53418,12712.9727,8830.53418 [f=0023437] [23437] Game End Stats Values: 53,6700,12925,6700,12925,1413.04224,378.002014,1413.04224,378.002014,0,0,0,0,0,0,0,0,784.849976,1544.60205,784.849976,1544.60205,7573.68994,14318.9004,7573.68994,14318.9004,180,1070,180,1070,51.5200005,45.8666649,51.5200005,45.8666649,3210,1975,3210,1975,34.2448044,23.8740768,34.2448044,23.8740768,1250,7950,1250,7950,6435.83398,13454.2754,6435.83398,13454.2754,2060,1930,2060,1930,13455.2754,6905.16699,13455.2754,6905.16699,559.130371,89.999855,559.130371,89.999855,14593.8887,8878.54004,14593.8887,8878.54004 [f=0023437] [23437] Game End Stats Values: 54,6700,12925,6700,12925,1425.85913,378.047699,1425.85913,378.047699,0,0,0,0,0,0,0,0,784.849976,1544.60205,784.849976,1544.60205,7573.68994,14318.9004,7573.68994,14318.9004,180,1070,180,1070,53.5599976,46,53.5599976,46,3210,1975,3210,1975,31.5171986,24.3015633,31.5171986,24.3015633,1250,7950,1250,7950,6435.83398,13454.2754,6435.83398,13454.2754,2060,1930,2060,1930,13455.2754,6905.16699,13455.2754,6905.16699,559.130371,89.999855,559.130371,89.999855,14593.8887,8878.54004,14593.8887,8878.54004 [f=0023440] [23440] Event [840,199.563766,2104]: 1 lost unit Solar Collector [f=0023447] [23447] Event [812,200.882538,1888]: 1 lost unit Minotaur [f=0023476] [23476] Event [708.262512,199.582321,2015.07397]: 1 lost unit Welder [f=0023485] [23485] Event [784,199.657837,1888]: 1 lost unit Tank Foundry [f=0023628] Player indaled left the game: normal quit [f=0023628] [23628] Event [undefined]: indaled quit [f=0023645] [[MNB]Anestos812 (replay)] gg [f=0023726] No clients connected, shutting down server [f=0023726] Server shutdown [f=0023858] [23858] Event [5960,199.054871,3000]: 0 finished unit Metal Extractor [f=0023972] [23972] Event [5260,199.562531,2160]: 0 finished unit Felon [f=0024420] [24420] Event [3784,199.119873,952]: 0 finished unit Metal Extractor [f=0024602] [24602] Event [5272,199.054871,3896]: 0 finished unit Metal Extractor [f=0024880] [24880] Event [5260,199.562531,2160]: 0 finished unit Felon [f=0024978] [24978] Event [3736,199.075317,744]: 0 finished unit Metal Extractor [f=0025054] [25054] Event [5260,199.562531,2160]: 0 finished unit Convict [f=0025272] [25272] Event [4328,199.06601,3992]: 0 finished unit Metal Extractor [f=0025803] [25803] Event [5260,199.562531,2160]: 0 finished unit Felon [f=0026044] [26044] Event [3512,199.562531,3352]: 0 finished unit Metal Extractor [f=0026471] [26471] Event [5260,199.562531,2160]: 0 finished unit Felon [f=0026629] [26629] Event [5260,199.562531,2160]: 0 finished unit Convict [f=0026658] [26658] Event [3256,199.562531,2488]: 0 finished unit Metal Extractor [f=0027134] [27134] Event [5260,199.562531,2160]: 0 finished unit Felon [f=0027639] [27639] Event [5260,199.562531,2160]: 0 finished unit Felon [f=0027740] [27740] Event [5260,199.562531,2160]: 0 finished unit Convict [f=0028240] [28240] Event [5260,199.562531,2160]: 0 finished unit Felon [f=0028398] Autoquit sending quit command. [f=0028398] [QuitAction] user exited to system [f=0028398] [SpringApp::Kill][1] fromRun=1 [f=0028398] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0028398] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0028398] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0028398] [ThreadPool::SetThreadCount][2] workers=0 [f=0028398] [SpringApp::Kill][2] [f=0028398] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0028398] [Game::KillLua][3] dtor=0 luaUI=0x532f8f80 [f=0028398] Start widgetHandler:Shutdown [f=0028398] Shutdown - SaveOrderList Complete [f=0028398] Writing last game win data [f=0028398] Shutdown - SaveConfigData Complete [f=0028398] Shutdown Widget - Save/Load API [f=0028398] Shutdown Widget - Chili Highlight [f=0028398] Shutdown Widget - Draw After Chili [f=0028398] Shutdown Widget - EPIC Menu [f=0028398] Shutdown Widget - Chili Widget Selector [f=0028398] Shutdown Widget - Chili Minimap [f=0028398] Shutdown Widget - Local Team Colors [f=0028398] Shutdown Widget - Display Keys 2 [f=0028398] Shutdown Widget - Save Game Menu [f=0028398] Shutdown Widget - Unit Icons [f=0028398] Shutdown Widget - Noises [f=0028398] Shutdown Widget - HealthBars [f=0028398] Shutdown Widget - Win Counter [f=0028398] Shutdown Widget - SpringRTS Replay Stats [f=0028398] Shutdown Widget - BuildETA [f=0028398] Shutdown Widget - Modular Comm Info [f=0028398] Shutdown Widget - Stereo3D [f=0028398] Shutdown Widget - Showeco and Grid Drawer [f=0028398] Shutdown Widget - Point Tracker [f=0028398] Shutdown Widget - Music Player [f=0028398] Shutdown Widget - Missile Silo Range [f=0028398] Shutdown Widget - MinimapEvents [f=0028398] Shutdown Widget - Mex Placement Handler [f=0028398] Shutdown Widget - Local Widgets Config [f=0028398] Shutdown Widget - Highlight Geos [f=0028398] Shutdown Widget - Grab Input [f=0028398] Input grabbing is disabled! [f=0028398] Shutdown Widget - MetalFeatures (new) [f=0028398] Shutdown Widget - Darkening [f=0028398] Shutdown Widget - Context Menu [f=0028398] Shutdown Widget - Chili Spectator Panels [f=0028398] Shutdown Widget - Chili Selections & CursorTip v2 [f=0028398] Shutdown Widget - Chili Nuke Warning [f=0028398] Shutdown Widget - Chili EndGame Window [f=0028398] Shutdown Widget - Chili Economy Panel Default [f=0028398] Shutdown Widget - CameraShake [f=0028398] Shutdown Widget - Attack AoE [f=0028398] Shutdown Widget - Map Edge Extension [f=0028398] Shutdown Widget - Selection Send [f=0028398] Shutdown Widget - LupsManager [f=0028398] Shutdown Widget - Newton Firezone [f=0028398] Shutdown Widget - Chili Crude Player List [f=0028398] Shutdown Widget - Chili Pro Console [f=0028398] Shutdown Widget - Lasso Terraform GUI [f=0028398] Shutdown Widget - Lups [f=0028398] Shutdown Widget - Chili Framework [f=0028398] Shutdown Widget - Chili Core Selector [f=0028398] Shutdown Widget - Custom Markers [f=0028398] Shutdown Widget - Pause Screen [f=0028398] Shutdown Widget - Text To Speech Control [f=0028398] Shutdown Widget - Persistent Build Height [f=0028398] Shutdown Widget - Layout Handler [f=0028398] End widgetHandler:Shutdown [f=0028398] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={375548,55055427} {int,ext,rec}Allocs={30648211,0,0} {chunk,block}Bytes={55055427,0} [f=0028398] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0028398] [Game::KillLua][2] dtor=0 luaRules=0x532f8510 [f=0028398] Start gadgetHandler:Shutdown [f=0028398] Shutdown - StartSetup [f=0028398] Shutdown - UnitMorph [f=0028398] Shutdown - LupsNanoSpray [f=0028398] Shutdown - Missile Silo Controller [f=0028398] Shutdown - Modular Comm Info [f=0028398] Shutdown - Terrain Texture Handler [f=0028398] Shutdown - UnitCloakShield [f=0028398] Shutdown - Starlight Handler [f=0028398] End gadgetHandler:Shutdown [f=0028398] Start gadgetHandler:Shutdown [f=0028398] Shutdown - Save/Load [f=0028398] Shutdown - UnitMorph [f=0028398] Shutdown - Modular Comm Info [f=0028398] Shutdown - Retreat Command [f=0028398] Shutdown - Shockwaves [f=0028398] Shutdown - Teleport Throw [f=0028398] Shutdown - UnitCloakShield [f=0028398] Shutdown - Lups Cloak FX [f=0028398] Shutdown - Lups [f=0028398] Shutdown - Lups Shield [f=0028398] End gadgetHandler:Shutdown [f=0028398] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={30648247,0,0} {chunk,block}Bytes={0,0} [f=0028398] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={30648247,0,0} {chunk,block}Bytes={0,0} [f=0028398] [Game::KillLua][4] dtor=0 [f=0028398] [Game::~CGame][1] [f=0028398] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0028398] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0028398] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0028398] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0028398] [Game::KillLua][4] dtor=1 [f=0028398] [Game::KillMisc][1] [f=0028398] [Game::KillMisc][2] [f=0028398] [Game::KillMisc][3] [f=0028398] [Game::KillRendering][1] [f=0028398] [3DOParser::Kill] allocated 155 pieces [f=0028398] [S3OParser::Kill] allocated 2794 pieces [f=0028398] [AssParser::Kill] allocated 215 pieces [f=0028398] [Game::KillInterface][1] [f=0028398] [Game::KillInterface][2] [f=0028398] [Game::KillSimulation][1] [f=0028398] [Game::KillSimulation][2] [f=0028398] [CCollisionHandler] dis-/continuous tests: 0/63962 [f=0028398] [Game::KillSimulation][3] [f=0028398] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0028398] [~CPathCache(24x16)] cacheHits=141 hitPercentage=37% numHashColls=0 maxCacheSize=11 [f=0028398] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0028398] [~CPathCache(48x32)] cacheHits=343 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0028398] [~CRectangleOverlapHandler] 0% overlap reduction [f=0028398] [~CRectangleOverlapHandler] 0% overlap reduction [f=0028398] [LosHandler::Kill] raycast instance cache-{hits,misses}={5640,17324}; shared=2%; cached=22% [f=0028398] [Game::KillSimulation][4] [f=0028398] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0028398] [Game::~CGame][2] [f=0028398] [Game::~CGame][3] [f=0028398] [SpringApp::Kill][3] [f=0028398] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 300272 bytes sent 370712 bytes recv'd [f=0028398] [SpringApp::Kill][4] font=0x462467e0 [f=0028398] [SpringApp::Kill][5] [f=0028398] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7627 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp (0x44feb7c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp" numZipFiles=7627 sumInflSize=692916kb sumReadTime=2537ms file="unittextures/factorytank_1.png" indx=6993 inflSize=4103kb readTime=112ms file="objects3d/benzcom1.s3o" indx=4831 inflSize=211kb readTime=51ms file="units/cloakbomb.lua" indx=6556 inflSize=2kb readTime=35ms file="bitmaps/pd/lightningball.tga" indx=538 inflSize=256kb readTime=32ms file="objects3d/corcomalt2.s3o" indx=4943 inflSize=114kb readTime=31ms file="objects3d/funnelweb.dae" indx=5074 inflSize=1500kb readTime=26ms file="unittextures/factorytank_2.png" indx=6994 inflSize=4103kb readTime=24ms file="objects3d/corleveler_512.s3o" indx=4958 inflSize=83kb readTime=24ms file="objects3d/commrecon4.s3o" indx=4908 inflSize=133kb readTime=20ms file="objects3d/strikecom.dae" indx=5343 inflSize=1500kb readTime=19ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp] 61519716 bytes cached in 2835 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=16 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_v1.3.sd7 (0x463b54b0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x462c2700) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x463ae940) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f0b90083580) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]