[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.53JbLZUFQd/springsettings.823570.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 8ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f924001d9f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 20852 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/823570/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 163ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44f1ea30] using map "AlienDesert" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="AlienDesert", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44f1ea30] using game "Zero-K v1.7.11.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.11.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 96ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 847ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1196ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 9ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 28ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 761ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 104ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 21ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 157ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/823570/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=30af2a9a [f=-000001] [Path] [PathEstimator::ReadFile] hash=30af2a9a file="cache/104dev-maintenance/paths/AlienDesert.pe-30af2a9a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=30af2aaa [f=-000001] [Path] [PathEstimator::ReadFile] hash=30af2aaa file="cache/104dev-maintenance/paths/AlienDesert.pe2-30af2aaa.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (316ms, checksum e3b81e21)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11436,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/823570/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51b0dab0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 9176205edf43f330d8e0a7e048b97af0 [f=-000001] Connection attempt from Leopardhunter [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Leopardhunter changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from [MNB]Anestos812 [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: [MNB]Anestos812 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Leopardhunter" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Leopardhunter" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[MNB]Anestos812" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[MNB]Anestos812" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Leopardhunter" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Leopardhunter" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Leopardhunter" string="[Game::Load][lua{Rules,Gaia}={0x55896bf0,(nil)}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[MNB]Anestos812" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[MNB]Anestos812" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[MNB]Anestos812" string="[Game::Load][lua{Rules,Gaia}={07b47850,00000000}]" [f=-000001] <[MNB]Anestos812> Allies: I choose: Engineer! [f=-000001] <[MNB]Anestos812> Hi gl have fun ! [f=-000001] Allies: I choose: Bob! [f=-000001] Player Leopardhunter left the game: timeout [f=-000001] [0] Event [undefined]: Leopardhunter timed out [f=-000001] > SPRINGIE:User Leopardhunter|turretlaser|5_5||False||Empire|DE [f=-000001] > SPRINGIE:User Leopardhunter|turretlaser|5_5||False||Empire|DE [f=-000001] Connection attempt from Leopardhunter [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Leopardhunter changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Leopardhunter" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Leopardhunter" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] > Game will be force started in 60 seconds [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Leopardhunter" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Leopardhunter" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Leopardhunter" string="[Game::Load][lua{Rules,Gaia}={0x56227310,(nil)}]" [f=-000001] Allies: I choose: Bob! [f=-000001] > Game will be force started in 40 seconds [f=-000001] [0] Event [5110,56.9263916,475]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1108,59.6341553,3593]: 1 finished unit Engineer Commander [f=0000000] [0] [MNB]Anestos812, team: 0, elo:2003 [f=0000000] [0] Leopardhunter, team: 1, elo:1957 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000004] [4] Event [1216,57.6351166,3440]: 1 finished unit Rover Assembly [f=0000005] [5] Event [5008,54.9705505,400]: 0 finished unit Tank Foundry [f=0000005] !transmitlobby @voice@buildUnit@add;tankcon;Welder [f=0000005] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi [f=0000005] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz [f=0000005] !transmitlobby @voice@buildUnit@add;tankriot;Ogre [f=0000005] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur [f=0000005] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops [f=0000005] !transmitlobby @voice@buildUnit@add;tankarty;Emissary [f=0000005] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor [f=0000005] !transmitlobby @voice@buildUnit@add;tankaa;Ettin [f=0000005] !transmitlobby @voice@buildUnit@reload [f=0000207] [207] Event [1215.99792,56.5113411,3422.00757]: 1 finished unit Dart [f=0000216] <[MNB]Anestos812> are you there? [f=0000240] [240] Event [5288,53.0326843,328]: 0 finished unit Metal Extractor [f=0000241] [241] Event [1016,57.9307556,3544]: 1 finished unit Metal Extractor [f=0000368] yes [f=0000480] [480] Event [5128,56.0501099,600]: 0 finished unit Metal Extractor [f=0000572] [572] Event [1215.99792,56.5113411,3422.00757]: 1 finished unit Mason [f=0000596] <[MNB]Anestos812> ok ok Gl have fun [f=0000601] [601] Event [872,58.6097717,3832]: 1 finished unit Metal Extractor [f=0000613] lost my connection for a moment [f=0000720] [720] Event [824,58.5792542,3784]: 1 finished unit Wind/Tidal Generator [f=0000768] [768] Event [4980,55.0072784,400]: 0 finished unit Kodachi [f=0000781] [781] Event [5368,55.2185059,344]: 0 finished unit Solar Collector [f=0000871] [871] Event [856,58.7738037,3736]: 1 finished unit Wind/Tidal Generator [f=0000891] u2 [f=0001054] [1054] Event [5336,57.5569153,424]: 0 finished unit Solar Collector [f=0001084] [1084] Event [872,59.3650818,3688]: 1 finished unit Wind/Tidal Generator [f=0001125] [1125] Event [1215.99792,56.5113411,3422.00757]: 1 finished unit Scorcher [f=0001352] [1352] Event [904,57.0304871,3640]: 1 finished unit Wind/Tidal Generator [f=0001416] [1416] Event [5288,56.9999695,504]: 0 finished unit Solar Collector [f=0001637] [1637] Event [4980,55.0072784,400]: 0 finished unit Welder [f=0001665] [1665] Event [936,58.5029602,3592]: 1 finished unit Wind/Tidal Generator [f=0001701] [1701] Event [5240,58.4190369,584]: 0 finished unit Solar Collector [f=0001936] [1936] Event [5192,54.322052,664]: 0 finished unit Solar Collector [f=0001967] [1967] Event [968,58.06427,3544]: 1 finished unit Wind/Tidal Generator [f=0002090] [2090] Event [1215.99792,56.5113411,3422.00757]: 1 finished unit Scorcher [f=0002175] [2175] Event [5112,54.940033,664]: 0 finished unit Solar Collector [f=0002204] [2204] Event [248,58.7585449,3144]: 1 finished unit Metal Extractor [f=0002225] [2225] Event [1215.99792,55.8662415,3422.00757]: 1 finished unit Dart [f=0002334] [2334] Event [152,56.9694519,3000]: 1 lost unit Metal Extractor [f=0002368] [2368] Event [1215.99792,56.5113411,3422.00757]: 1 finished unit Dart [f=0002459] [2459] Event [5136,56.2255859,416]: 0 finished unit Lotus [f=0002535] [2535] Event [1032,58.441925,3480]: 1 finished unit Solar Collector [f=0002616] [2616] Event [248,58.7585449,3144]: 1 lost unit Metal Extractor [f=0002786] [2786] Event [1080,58.354187,3560]: 1 finished unit Solar Collector [f=0002786] [2786] Event [1215.99792,56.5113411,3422.00757]: 1 finished unit Scorcher [f=0002854] [2854] Event [359.396942,57.2818527,2504.49268]: 1 lost unit Dart [f=0003080] [3080] Event [2536,53.6964417,232]: 0 finished unit Metal Extractor [f=0003144] [3144] Event [1000,58.9225769,3608]: 1 finished unit Solar Collector [f=0003501] [3501] Event [1215.99792,56.5113411,3422.00757]: 1 finished unit Scorcher [f=0003600] [3600] Event [5896,55.0125122,1016]: 0 finished unit Metal Extractor [f=0003605] [3605] Event [2152,53.7536621,440]: 0 finished unit Metal Extractor [f=0003617] [3617] Event [936,56.9084167,3848]: 1 finished unit Solar Collector [f=0003990] [3990] Event [6008,58.9797974,1144]: 0 finished unit Metal Extractor [f=0003992] [3992] Event [856,56.2103271,3896]: 1 finished unit Solar Collector [f=0004025] [4025] Event [2224,52.9411316,608]: 0 finished unit Lotus [f=0004060] [4060] Event [1215.99792,56.5113411,3422.00757]: 1 finished unit Scorcher [f=0004319] [4319] Event [5856,59.4795227,1232]: 0 finished unit Lotus [f=0004342] [4342] Event [5122.38525,56.007473,456.020721]: 1 lost unit Scorcher [f=0004412] [4412] Event [5136,56.2260437,416]: 0 lost unit Lotus [f=0004461] [4461] Event [1215.99792,56.5113411,3422.00757]: 1 finished unit Mason [f=0004523] [4523] Event [248,58.7314606,3144]: 1 finished unit Metal Extractor [f=0004545] [4545] Event [6040,54.2724609,1032]: 0 finished unit Solar Collector [f=0004709] [4709] Event [4980,55.0072784,400]: 0 lost unit Ogre [f=0004802] [4802] Event [4980,55.0072784,400]: 0 lost unit Ogre [f=0004867] [4867] Event [5553.62305,55.3811836,1107.80774]: 1 lost unit Dart [f=0004869] [4869] Event [1215.99792,56.5113411,3422.00757]: 1 finished unit Scorcher [f=0004893] [4893] Event [4980,55.0072784,400]: 0 lost unit Ogre [f=0004984] [4984] Event [4980,55.0072784,400]: 0 lost unit Ogre [f=0005040] [5040] Event [152,56.9694519,3000]: 1 finished unit Metal Extractor [f=0005056] [5056] Event [4980,55.0072784,400]: 0 lost unit Ogre [f=0005075] [5075] Event [5128,56.0501099,600]: 0 lost unit Metal Extractor [f=0005082] [5082] Event [1776,58.7738037,2960]: 1 lost unit Radar Tower [f=0005168] [5168] Event [4980,55.0072784,400]: 0 lost unit Ogre [f=0005168] [5168] Event [5008,53.6872787,400]: 0 lost unit Tank Foundry [f=0005168] !transmitlobby @voice@buildUnit@remove;tankcon [f=0005168] !transmitlobby @voice@buildUnit@remove;tankraid [f=0005168] !transmitlobby @voice@buildUnit@remove;tankheavyraid [f=0005168] !transmitlobby @voice@buildUnit@remove;tankriot [f=0005168] !transmitlobby @voice@buildUnit@remove;tankassault [f=0005168] !transmitlobby @voice@buildUnit@remove;tankheavyassault [f=0005168] !transmitlobby @voice@buildUnit@remove;tankarty [f=0005168] !transmitlobby @voice@buildUnit@remove;tankheavyarty [f=0005168] !transmitlobby @voice@buildUnit@remove;tankaa [f=0005168] !transmitlobby @voice@buildUnit@reload [f=0005193] [5193] Event [1560,54.5967102,952]: 0 finished unit Metal Extractor [f=0005232] [5232] Event [400,57.7667236,3024]: 1 finished unit Lotus [f=0005250] <[MNB]Anestos812> noooo [f=0005274] [5274] Event [1215.99792,56.5113411,3422.00757]: 1 finished unit Scorcher [f=0005325] <[MNB]Anestos812> gg [f=0005390] [5390] Event [1089.74573,58.1386681,4018.30103]: 0 lost unit Kodachi [f=0005426] [5426] Event [5288,53.0326843,328]: 0 lost unit Metal Extractor [f=0005493] [5493] Event [undefined]: [MNB]Anestos812 resigned [f=0005493] game_message: [MNB]Anestos812 has been destroyed! [f=0005493] game_message: Leopardhunter wins! [f=0005493] Submitting stats [f=0005493] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0005493] Part| Total Time|Time of the last 0.5s [f=0005493] Draw 9349.22ms 12.70% [f=0005493] Lua::Callins::Synced 1656.51ms 22.52% [f=0005493] Lua::Callins::Unsynced 12186.17ms 14.98% [f=0005493] Lua::CollectGarbage::Synced 187.05ms 0.60% [f=0005493] Lua::CollectGarbage::Unsynced 510.38ms 1.09% [f=0005493] Misc::Profiler::AddTime 25.73ms 0.00% [f=0005493] Sim 4703.62ms 62.10% [f=0005493] [5493] Received game_message: [MNB]Anestos812 has been destroyed! [f=0005493] [5493] Received game_message: Leopardhunter wins! [f=0005494] [5494] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0005494] [5494] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0005494] [5494] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005494] [5494] Game End Stats Values: 2,2115,2075,2115,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2000,2000,2000,2000,6.38333273,6.53999949,6.38333273,6.53999949,40,0,40,0,0,0,0,0,75,75,75,75,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005494] [5494] Game End Stats Values: 3,2380,2380,2380,2380,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.33050728,8.26666641,8.33050728,8.26666641,2000,2000,2000,2000,9.60333157,10.3866663,9.60333157,10.3866663,160,160,160,160,0,0,0,0,220,220,220,220,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005494] [5494] Game End Stats Values: 4,2545,2450,2545,2450,0.37487614,0.26198399,0.37487614,0.26198399,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.56233406,11.0666666,9.56233406,11.0666666,2000,2000,2000,2000,10.7249899,10.7174673,10.7249899,10.7174673,290,160,290,160,0,0,0,0,255,290,255,290,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005494] [5494] Game End Stats Values: 5,2615,2790,2615,2790,0.77328366,2.24736643,0.77328366,2.24736643,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.37315369,13.7333336,8.37315369,13.7333336,2000,2000,2000,2000,10.7265596,10.8323603,10.7265596,10.8323603,290,360,290,360,0,0,0,0,325,430,325,430,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005494] [5494] Game End Stats Values: 6,2895,2930,2895,2930,3.39254904,17.7661209,3.39254904,17.7661209,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.7178106,17.333334,11.7178106,17.333334,2000,2000,2000,2000,10.8746166,11.7345829,10.8746166,11.7345829,460,360,460,360,0,0,0,0,435,570,435,570,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005494] [5494] Game End Stats Values: 7,2930,3020,2930,3020,8.47464848,47.4645157,8.47464848,47.4645157,0,0,0,0,0,0,0,0,0,0,0,0,0,90.5842514,0,90.5842514,0,90,0,90,19.9085445,20,19.9085445,20,2000,2000,2000,2000,13.2321405,12.6798916,13.2321405,12.6798916,500,360,500,360,0,86.3333435,0,86.3333435,430,570,430,570,86.3333435,0,86.3333435,0,0,0,0,0,90.5842514,11.723403,90.5842514,11.723403 [f=0005494] [5494] Game End Stats Values: 8,3160,3095,3160,3095,24.9136677,85.7315216,24.9136677,85.7315216,0,0,0,0,0,0,0,0,0,0,0,0,6.51162815,178.337479,6.51162815,178.337479,0,90,0,90,21.4458733,20,21.4458733,20,2000,2000,2000,2000,11.7959347,13.4078007,11.7959347,13.4078007,590,360,590,360,0,126.333344,0,126.333344,570,645,570,645,126.333344,0,126.333344,0,0,0,0,0,178.337479,20.9554062,178.337479,20.9554062 [f=0005494] [5494] Game End Stats Values: 9,3290,3095,3290,3095,43.6299706,119.267021,43.6299706,119.267021,0,0,0,0,0,0,0,0,0,0,0,0,6.51162815,178.337479,6.51162815,178.337479,0,90,0,90,17.912859,20,17.912859,20,2000,2000,2000,2000,11.947752,15.2856998,11.947752,15.2856998,720,360,720,360,0,126.333344,0,126.333344,570,645,570,645,126.333344,0,126.333344,0,0,0,0,0,178.337479,20.9554062,178.337479,20.9554062 [f=0005494] [5494] Game End Stats Values: 10,3430,3410,3430,3410,64.5148087,128.928284,64.5148087,128.928284,0,0,0,0,0,0,0,0,0,0,0,0,6.51162815,178.337479,6.51162815,178.337479,0,180,0,180,20.0588341,20,20.0588341,20,2000,2000,2000,2000,14.0923185,18.0807514,14.0923185,18.0807514,720,360,720,360,0,126.333344,0,126.333344,710,870,710,870,126.333344,0,126.333344,0,29.999958,0,29.999958,0,178.337479,20.9554062,178.337479,20.9554062 [f=0005494] [5494] Game End Stats Values: 11,3550,3410,3550,3410,99.1457748,134.123062,99.1457748,134.123062,0,0,0,0,0,0,0,0,0,0,0,0,346.613892,346.698547,346.613892,346.698547,0,180,0,180,25.8994999,20,25.8994999,20,2000,2000,2000,2000,13.0087309,20.4463196,13.0087309,20.4463196,840,360,840,360,90,256.333344,90,256.333344,710,870,710,870,256.333344,90,256.333344,90,29.999958,0,29.999958,0,365.006805,364.8591,365.006805,364.8591 [f=0005494] [5494] Game End Stats Values: 12,3715,3480,3715,3480,136.844086,165.099426,136.844086,165.099426,0,0,0,0,0,0,0,0,0,0,0,0,1066.12976,386.698151,1066.12976,386.698151,0,180,0,180,25.9407482,21.6000004,25.9407482,21.6000004,2000,2000,2000,2000,15.2498884,22.1650944,15.2498884,22.1650944,930,360,930,360,515.670349,296.333344,515.670349,296.333344,785,940,785,940,296.333344,515.670349,296.333344,515.670349,29.999958,0,29.999958,0,405.006409,1084.37488,405.006409,1084.37488 [f=0005494] [5494] Game End Stats Values: 13,3880,2520,3880,2520,166.918228,196.18161,166.918228,196.18161,0,0,0,0,0,0,0,0,0,153.979248,0,153.979248,1711.15637,431.104004,1711.15637,431.104004,90,180,90,180,20.9250355,18.9333324,20.9250355,18.9333324,2000,1200,2000,1200,16.7782745,21.5454788,16.7782745,21.5454788,930,200,930,200,1598.00366,296.666687,1598.00366,296.666687,860,940,860,940,426.666687,1631.00366,426.666687,1631.00366,29.999958,0,29.999958,0,522.743774,1739.4574,522.743774,1739.4574 [f=0005494] [5494] Game End Stats Values: 14,3880,2445,3880,2445,176.578415,203.231628,176.578415,203.231628,0,0,0,0,0,0,0,0,0,236.729248,0,236.729248,1772.77185,431.104004,1772.77185,431.104004,90,180,90,180,20.0686913,15,20.0686913,15,2000,1200,2000,1200,17.8150444,20.6875,17.8150444,20.6875,930,200,930,200,1673.00366,296.666687,1673.00366,296.666687,860,865,860,865,426.666687,1706.00366,426.666687,1706.00366,29.999958,0,29.999958,0,541.572144,1808.65918,541.572144,1808.65918 [f=0005506] [5506] Event [5240,58.4190369,584]: 0 lost unit Solar Collector [f=0005507] [5507] Event [5336,57.5580978,424]: 0 lost unit Solar Collector [f=0005524] [5524] Event [5112,54.9401093,664]: 0 lost unit Solar Collector [f=0005536] [5536] Event [5288,57.0014954,504]: 0 lost unit Solar Collector [f=0005539] [5539] Event [5368,55.2171707,344]: 0 lost unit Solar Collector [f=0005618] Player Leopardhunter left the game: normal quit [f=0005618] [5618] Event [undefined]: Leopardhunter quit [f=0005669] [5669] Event [1215.99792,56.5113411,3422.00757]: 1 finished unit Scorcher [f=0005780] No clients connected, shutting down server [f=0005780] Server shutdown [f=0006059] [6059] Event [1215.99792,56.5113411,3422.00757]: 1 finished unit Scorcher [f=0006449] [6449] Event [1215.99792,56.5113411,3422.00757]: 1 finished unit Scorcher [f=0007169] [7169] Event [1215.99792,56.5113411,3422.00757]: 1 finished unit Ripper [f=0010913] Autoquit sending quit command. [f=0010913] [QuitAction] user exited to system [f=0010913] [SpringApp::Kill][1] fromRun=1 [f=0010913] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0010913] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010913] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010913] [ThreadPool::SetThreadCount][2] workers=0 [f=0010913] [SpringApp::Kill][2] [f=0010913] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0010913] [Game::KillLua][3] dtor=0 luaUI=0x5feae890 [f=0010913] Start widgetHandler:Shutdown [f=0010913] Shutdown - SaveOrderList Complete [f=0010913] Writing last game win data [f=0010913] Shutdown - SaveConfigData Complete [f=0010913] Shutdown Widget - Chili Highlight [f=0010913] Shutdown Widget - Save/Load API [f=0010913] Shutdown Widget - Draw After Chili [f=0010913] Shutdown Widget - EPIC Menu [f=0010913] Shutdown Widget - Chili Minimap [f=0010913] Shutdown Widget - Chili Widget Selector [f=0010913] Shutdown Widget - Local Team Colors [f=0010913] Shutdown Widget - Display Keys 2 [f=0010913] Shutdown Widget - Save Game Menu [f=0010913] Shutdown Widget - HealthBars [f=0010913] Shutdown Widget - Noises [f=0010913] Shutdown Widget - Unit Icons [f=0010913] Shutdown Widget - Win Counter [f=0010913] Shutdown Widget - BuildETA [f=0010913] Shutdown Widget - SpringRTS Replay Stats [f=0010913] Shutdown Widget - Modular Comm Info [f=0010913] Shutdown Widget - CameraShake [f=0010913] Shutdown Widget - Chili Economy Panel Default [f=0010913] Shutdown Widget - Chili EndGame Window [f=0010913] Shutdown Widget - Chili Nuke Warning [f=0010913] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010913] Shutdown Widget - Chili Spectator Panels [f=0010913] Shutdown Widget - Context Menu [f=0010913] Shutdown Widget - Darkening [f=0010913] Shutdown Widget - MetalFeatures (new) [f=0010913] Shutdown Widget - Grab Input [f=0010913] Input grabbing is disabled! [f=0010913] Shutdown Widget - Highlight Geos [f=0010913] Shutdown Widget - Local Widgets Config [f=0010913] Shutdown Widget - Mex Placement Handler [f=0010913] Shutdown Widget - MinimapEvents [f=0010913] Shutdown Widget - Missile Silo Range [f=0010913] Shutdown Widget - Music Player [f=0010913] Shutdown Widget - Point Tracker [f=0010913] Shutdown Widget - Showeco and Grid Drawer [f=0010913] Shutdown Widget - Stereo3D [f=0010913] Shutdown Widget - Attack AoE [f=0010913] Shutdown Widget - Map Edge Extension [f=0010913] Shutdown Widget - Selection Send [f=0010913] Shutdown Widget - LupsManager [f=0010913] Shutdown Widget - Newton Firezone [f=0010913] Shutdown Widget - Chili Pro Console [f=0010913] Shutdown Widget - Chili Crude Player List [f=0010913] Shutdown Widget - Lasso Terraform GUI [f=0010913] Shutdown Widget - Chili Framework [f=0010913] Shutdown Widget - Lups [f=0010913] Shutdown Widget - Custom Markers [f=0010913] Shutdown Widget - Chili Core Selector [f=0010913] Shutdown Widget - Pause Screen [f=0010913] Shutdown Widget - Layout Handler [f=0010913] Shutdown Widget - Persistent Build Height [f=0010913] Shutdown Widget - Text To Speech Control [f=0010913] End widgetHandler:Shutdown [f=0010913] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={332630,50919460} {int,ext,rec}Allocs={21589122,0,0} {chunk,block}Bytes={50919460,0} [f=0010913] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0010913] [Game::KillLua][2] dtor=0 luaRules=0x51b0dab0 [f=0010913] Start gadgetHandler:Shutdown [f=0010913] Shutdown - StartSetup [f=0010913] Shutdown - UnitMorph [f=0010913] Shutdown - LupsNanoSpray [f=0010913] Shutdown - Missile Silo Controller [f=0010913] Shutdown - Modular Comm Info [f=0010913] Shutdown - Terrain Texture Handler [f=0010913] Shutdown - UnitCloakShield [f=0010913] Shutdown - Starlight Handler [f=0010913] End gadgetHandler:Shutdown [f=0010913] Start gadgetHandler:Shutdown [f=0010913] Shutdown - Save/Load [f=0010913] Shutdown - UnitMorph [f=0010913] Shutdown - Modular Comm Info [f=0010913] Shutdown - Retreat Command [f=0010913] Shutdown - Shockwaves [f=0010913] Shutdown - Teleport Throw [f=0010913] Shutdown - UnitCloakShield [f=0010913] Shutdown - Lups Cloak FX [f=0010913] Shutdown - Lups [f=0010913] Shutdown - Lups Shield [f=0010913] End gadgetHandler:Shutdown [f=0010913] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21589152,0,0} {chunk,block}Bytes={0,0} [f=0010913] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21589152,0,0} {chunk,block}Bytes={0,0} [f=0010913] [Game::KillLua][4] dtor=0 [f=0010913] [Game::~CGame][1] [f=0010913] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0010913] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0010913] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0010913] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0010913] [Game::KillLua][4] dtor=1 [f=0010913] [Game::KillMisc][1] [f=0010913] [Game::KillMisc][2] [f=0010913] [Game::KillMisc][3] [f=0010913] [Game::KillRendering][1] [f=0010913] [3DOParser::Kill] allocated 137 pieces [f=0010913] [S3OParser::Kill] allocated 2659 pieces [f=0010913] [AssParser::Kill] allocated 236 pieces [f=0010913] [Game::KillInterface][1] [f=0010913] [Game::KillInterface][2] [f=0010913] [Game::KillSimulation][1] [f=0010913] [Game::KillSimulation][2] [f=0010913] [CCollisionHandler] dis-/continuous tests: 0/3502 [f=0010913] [Game::KillSimulation][3] [f=0010913] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010913] [~CPathCache(24x16)] cacheHits=6 hitPercentage=9% numHashColls=0 maxCacheSize=7 [f=0010913] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010913] [~CPathCache(48x32)] cacheHits=125 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0010913] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010913] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010913] [LosHandler::Kill] raycast instance cache-{hits,misses}={3481,3012}; shared=0%; cached=54% [f=0010913] [Game::KillSimulation][4] [f=0010913] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0010913] [Game::~CGame][2] [f=0010913] [Game::~CGame][3] [f=0010913] [SpringApp::Kill][3] [f=0010913] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 114537 bytes sent 73799 bytes recv'd [f=0010913] [SpringApp::Kill][4] font=0x44e367e0 [f=0010913] [SpringApp::Kill][5] [f=0010913] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7627 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp (0x44eb2f80) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp" numZipFiles=7627 sumInflSize=692916kb sumReadTime=2794ms file="scripts/armcom.lua" indx=5448 inflSize=8kb readTime=90ms file="unittextures/factoryveh1.png" indx=6998 inflSize=1077kb readTime=86ms file="unittextures/factorytank_1.png" indx=6993 inflSize=4103kb readTime=75ms file="objects3d/thud.s3o" indx=5370 inflSize=130kb readTime=35ms file="bitmaps/loadpictures/communication.png" indx=491 inflSize=2799kb readTime=29ms file="units/amphassault.lua" indx=6503 inflSize=5kb readTime=26ms file="units/staticradar.lua" indx=6695 inflSize=4kb readTime=25ms file="unittextures/factorytank_2.png" indx=6994 inflSize=4103kb readTime=25ms file="objects3d/strikecom.dae" indx=5343 inflSize=1500kb readTime=22ms file="objects3d/funnelweb.dae" indx=5074 inflSize=1500kb readTime=21ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp] 62578980 bytes cached in 2813 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=3 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/AlienDesert.sd7 (0x44feac70) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x44f1e260) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x44fe7780) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f9240083580) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]