[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.jvVvQLdled/springsettings.822800.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 9ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f168c01d9f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 20929 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/822800/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 169ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x458a1b40] using map "Fifteen Platforms v1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fifteen Platforms v1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x458a1b40] using game "Zero-K v1.7.11.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.11.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 103ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 806ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1289ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 6ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 97ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 716ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 100ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 62ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Map Lua Metal Spot Placer LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: Void Handler LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: fog_layer LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Void Handler >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: fog_layer >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: map_lua_metal_spots.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 148ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] jmicz3d was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/822800/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 27 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=525fbcc1 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=efc5c1eb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=ecab0f9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=50f032b3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=50f032b3 file="cache/104dev-maintenance/paths/Fifteen Platforms v1.pe-50f032b3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=525fbcc1 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=efc5c1eb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=ecab0f9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=50f032c3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=50f032c3 file="cache/104dev-maintenance/paths/Fifteen Platforms v1.pe2-50f032c3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (322ms, checksum 5ac71e83)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11437,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/822800/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2eca9be5e99f748da3ebf62e11c5724bec61f88d11d20bfa995d3dea189299e8605d1b536532dab7956c787d67075359159ccbcb297690bacd374f47fc85b47a" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=26b7fa84b96a9958269a2df4c8b627871085d5ef9e5261775d7ab5715898ee75756c7650637a5a410cbd0b293941c4a5ff7e0c8c2535af04a7f9f0eae4cc1d00]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=340f23ffac54079f38fd65be964af8fd6880cd74bdaba356464f313afc18dccf04061683ed5baf2c430ea67e22f027539f82585ade0c9e691eec1a229f458990]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53e42d20,0x6765ae90}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 35f11c5efaa61caeab5319ad48b97af0 [f=-000001] Connection attempt from Leopardhunter [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Leopardhunter changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Leopardhunter" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2eca9be5e99f748da3ebf62e11c5724bec61f88d11d20bfa995d3dea189299e8605d1b536532dab7956c787d67075359159ccbcb297690bacd374f47fc85b47a" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Leopardhunter" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from RedEagle_P1 [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: RedEagle_P1 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2eca9be5e99f748da3ebf62e11c5724bec61f88d11d20bfa995d3dea189299e8605d1b536532dab7956c787d67075359159ccbcb297690bacd374f47fc85b47a" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player UltraGodzilla with number 2 to team 0 [f=-000001] > SPRINGIE:User UltraGodzilla|chickenblobber|6_7|donator_0,player_elo|False|||US [f=-000001] Connection attempt from UltraGodzilla [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2eca9be5e99f748da3ebf62e11c5724bec61f88d11d20bfa995d3dea189299e8605d1b536532dab7956c787d67075359159ccbcb297690bacd374f47fc85b47a" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Leopardhunter" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=26b7fa84b96a9958269a2df4c8b627871085d5ef9e5261775d7ab5715898ee75756c7650637a5a410cbd0b293941c4a5ff7e0c8c2535af04a7f9f0eae4cc1d00]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Leopardhunter" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=340f23ffac54079f38fd65be964af8fd6880cd74bdaba356464f313afc18dccf04061683ed5baf2c430ea67e22f027539f82585ade0c9e691eec1a229f458990]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Leopardhunter" string="[Game::Load][lua{Rules,Gaia}={0x8e383310,0xb7cba910}]" [f=-000001] Allies: I choose: Floh! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=26b7fa84b96a9958269a2df4c8b627871085d5ef9e5261775d7ab5715898ee75756c7650637a5a410cbd0b293941c4a5ff7e0c8c2535af04a7f9f0eae4cc1d00]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=340f23ffac54079f38fd65be964af8fd6880cd74bdaba356464f313afc18dccf04061683ed5baf2c430ea67e22f027539f82585ade0c9e691eec1a229f458990]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[Game::Load][lua{Rules,Gaia}={0b533c20,4deb57b0}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=26b7fa84b96a9958269a2df4c8b627871085d5ef9e5261775d7ab5715898ee75756c7650637a5a410cbd0b293941c4a5ff7e0c8c2535af04a7f9f0eae4cc1d00]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=340f23ffac54079f38fd65be964af8fd6880cd74bdaba356464f313afc18dccf04061683ed5baf2c430ea67e22f027539f82585ade0c9e691eec1a229f458990]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[Game::Load][lua{Rules,Gaia}={4bec6940,4c06df50}]" [f=-000001] [0] Event [1043,297.053772,977]: 0 finished unit Recon Commander [f=-000001] [0] Event [5122,297.057617,5001]: 1 finished unit Recon Commander [f=0000000] [0] RedEagle_P1, team: 0, elo:2080 [f=0000000] [0] Leopardhunter, team: 1, elo:1989 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000010] [10] Event [1000,297.052765,1096]: 0 finished unit Gunship Plant [f=0000010] !transmitlobby @voice@buildUnit@add;gunshipcon;Wasp [f=0000010] !transmitlobby @voice@buildUnit@add;gunshipbomb;Blastwing [f=0000010] !transmitlobby @voice@buildUnit@add;gunshipemp;Gnat [f=0000010] !transmitlobby @voice@buildUnit@add;gunshipraid;Locust [f=0000010] !transmitlobby @voice@buildUnit@add;gunshipskirm;Harpy [f=0000010] !transmitlobby @voice@buildUnit@add;gunshipheavyskirm;Nimbus [f=0000010] !transmitlobby @voice@buildUnit@add;gunshipassault;Revenant [f=0000010] !transmitlobby @voice@buildUnit@add;gunshipkrow;Krow [f=0000010] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident [f=0000010] !transmitlobby @voice@buildUnit@add;gunshiptrans;Charon [f=0000010] !transmitlobby @voice@buildUnit@add;gunshipheavytrans;Hercules [f=0000010] !transmitlobby @voice@buildUnit@reload [f=0000046] [46] Event [5064,297.052765,4824]: 1 finished unit Spider Factory [f=0000240] [240] Event [1096,297.052765,1096]: 0 finished unit Metal Extractor [f=0000286] [286] Event [5048,297.052765,5048]: 1 finished unit Metal Extractor [f=0000392] [392] Event [1000,317.937042,1097]: 0 finished unit Blastwing [f=0000572] [572] Event [1000,317.937042,1097]: 0 finished unit Blastwing [f=0000610] [610] Event [5064.05518,297.052765,4788]: 1 finished unit Weaver [f=0000675] [675] Event [1096,297.052765,600]: 0 finished unit Metal Extractor [f=0000694] [694] Event [5064.05518,297.052765,4788]: 1 finished unit Flea [f=0000784] [784] Event [5064.05518,297.052765,4788]: 1 finished unit Flea [f=0000876] [876] Event [5064.05518,297.052765,4788]: 1 finished unit Flea [f=0000914] [914] Event [1176,297.052765,600]: 0 finished unit Solar Collector [f=0000967] [967] Event [5064.05518,297.052765,4788]: 1 finished unit Flea [f=0000979] [979] Event [5064,297.052765,4984]: 1 finished unit Solar Collector [f=0001058] [1058] Event [5064.05518,297.052765,4788]: 1 finished unit Flea [f=0001098] [1098] Event [5064.05518,297.052765,4788]: 1 lost unit Weaver [f=0001269] [1269] Event [1016,297.052765,584]: 0 finished unit Solar Collector [f=0001333] [1333] Event [5007.26709,330.793091,4985.65674]: 0 lost unit Blastwing [f=0001333] [1333] Event [4888,297.052765,4984]: 1 lost unit Hacksaw [f=0001431] [1431] Event [1000,317.937042,1097]: 0 finished unit Wasp [f=0001447] [1447] Event [5112,297.052765,5064]: 1 finished unit Solar Collector [f=0001809] [1809] Event [5064.05518,297.052765,4788]: 1 finished unit Weaver [f=0002021] [2021] Event [600,297.052765,1096]: 0 finished unit Metal Extractor [f=0002236] [2236] Event [1000,317.937042,1097]: 0 finished unit Locust [f=0002544] [2544] Event [4824,297.052765,4968]: 1 finished unit Hacksaw [f=0002881] [2881] Event [2640,561.743164,1152]: 0 finished unit Lotus [f=0002929] [2929] Event [680,297.052765,1096]: 0 finished unit Solar Collector [f=0003225] [3225] Event [2040,561.743164,1160]: 0 finished unit Wind/Tidal Generator [f=0003293] [3293] Event [584,297.052765,1160]: 0 finished unit Solar Collector [f=0003364] [3364] Event [1000,317.937042,1097]: 0 finished unit Wasp [f=0003540] [3540] Event [1000,317.937042,1097]: 0 finished unit Blastwing [f=0003595] [3595] Event [5048,297.052765,5048]: 1 finished unit Metal Extractor [f=0003698] [3698] Event [2536,297.052765,5240]: 1 finished unit Metal Extractor [f=0003727] [3727] Event [2568,561.743164,1112]: 0 finished unit Wind/Tidal Generator [f=0003877] [3877] Event [2488,561.743164,1112]: 0 finished unit Wind/Tidal Generator [f=0003938] [3938] Event [5239.75732,297.052765,2878.18506]: 1 lost unit Weaver [f=0004027] [4027] Event [2408,561.743164,1112]: 0 finished unit Wind/Tidal Generator [f=0004054] [4054] Event [5272,297.052765,2536]: 1 lost unit Metal Extractor [f=0004177] [4177] Event [2328,561.743164,1112]: 0 finished unit Wind/Tidal Generator [f=0004201] [4201] Event [912,297.052765,1360]: 0 finished unit Lotus [f=0004215] [4215] Event [1000,317.937042,1097]: 0 finished unit Locust [f=0004372] [4372] Event [2248,561.743164,1112]: 0 finished unit Wind/Tidal Generator [f=0004519] [4519] Event [1000,317.937042,1097]: 0 finished unit Gnat [f=0004559] [4559] Event [4546.42529,391.971283,5016.55029]: 0 lost unit Blastwing [f=0004601] [4601] Event [2168,561.743164,1112]: 0 finished unit Wind/Tidal Generator [f=0004689] [4689] Event [3360,561.743164,2672]: 0 finished unit Radar Tower [f=0004958] [4958] Event [2088,561.743164,1112]: 0 finished unit Wind/Tidal Generator [f=0005090] [5090] Event [4960,297.052765,4912]: 1 finished unit Radar Tower [f=0005175] [5175] Event [1376,297.052765,864]: 0 finished unit Lotus [f=0005249] [5249] Event [2088,561.743164,1192]: 0 finished unit Wind/Tidal Generator [f=0005284] [5284] Event [5064.05518,297.052765,4788]: 1 finished unit Tarantula [f=0005411] [5411] Event [3376,561.743164,2736]: 0 finished unit Lotus [f=0005464] [5464] Event [2168,561.743164,1192]: 0 finished unit Wind/Tidal Generator [f=0005556] [5556] Event [2392,297.052765,5224]: 1 finished unit Hacksaw [f=0005638] [5638] Event [2248,561.743164,1192]: 0 finished unit Wind/Tidal Generator [f=0005751] [5751] Event [1000,317.937042,1097]: 0 finished unit Wasp [f=0005870] [5870] Event [2328,561.743164,1192]: 0 finished unit Wind/Tidal Generator [f=0005991] [5991] Event [1000,317.937042,1097]: 0 finished unit Blastwing [f=0006012] [6012] Event [3800,561.743164,2344]: 0 finished unit Metal Extractor [f=0006264] [6264] Event [2344,376.451874,904]: 0 finished unit Metal Extractor [f=0006323] [6323] Event [2662.61108,400.790161,5281.81006]: 0 lost unit Locust [f=0006324] [6324] Event [1689.01563,305.591309,2232.21948]: 1 lost unit Flea [f=0006463] [6463] Event [5544,297.052765,5048]: 1 finished unit Metal Extractor [f=0006535] [6535] Event [2136,297.052765,5240]: 1 finished unit Metal Extractor [f=0006580] [6580] Event [2040,297.052765,2344]: 0 finished unit Metal Extractor [f=0006676] [6676] Event [1000,317.937042,1097]: 0 finished unit Locust [f=0006777] [6777] Event [3972.39209,380.055603,3724.18896]: 0 lost unit Gnat [f=0006799] [6799] Event [3624,297.052765,904]: 0 finished unit Metal Extractor [f=0006830] [6830] Event [2344,297.052765,2040]: 0 finished unit Metal Extractor [f=0006890] [6890] Event [5064.05518,297.052765,4788]: 1 finished unit Tarantula [f=0007001] [7001] Event [1000,317.937042,1097]: 0 finished unit Gnat [f=0007170] [7170] Event [2648,297.052765,2344]: 0 finished unit Metal Extractor [f=0007220] [7220] Event [4024,297.052765,904]: 0 finished unit Metal Extractor [f=0007316] [7316] Event [2344,297.052765,2648]: 0 finished unit Metal Extractor [f=0007471] [7471] Event [5048,297.052765,5544]: 1 finished unit Metal Extractor [f=0007583] [7583] Event [3670.66284,380.345673,3380.1897]: 0 lost unit Gnat [f=0007724] [7724] Event [1000,317.937042,1097]: 0 finished unit Wasp [f=0007890] [7890] Event [1000,317.937042,1097]: 0 finished unit Blastwing [f=0008069] [8069] Event [2568,297.052765,2408]: 0 finished unit Caretaker [f=0008115] [8115] Event [3688.69141,382.025696,3428.39697]: 0 lost unit Wasp [f=0008140] [8140] Event [5032,297.052765,5128]: 1 finished unit Solar Collector [f=0008330] [8330] Event [2312,297.052765,4840]: 1 finished unit Razor [f=0008482] [8482] Event [888,376.451874,2344]: 0 finished unit Metal Extractor [f=0008509] [8509] Event [5296,297.052765,1872]: 0 finished unit Lotus [f=0008565] [8565] Event [1000,317.937042,1097]: 0 finished unit Locust [f=0008626] [8626] Event [2488,297.052765,2408]: 0 finished unit Caretaker [f=0008849] [8849] Event [1000,317.937042,1097]: 0 finished unit Gnat [f=0008886] [8886] Event [5064.05518,297.052765,4788]: 1 finished unit Tarantula [f=0008974] [8974] Event [5072,297.052765,1936]: 0 finished unit Lotus [f=0009131] [9131] Event [892.496094,376.451874,2806.16553]: 1 lost unit Flea [f=0009135] [9135] Event [4968,297.052765,5032]: 1 finished unit Solar Collector [f=0009170] [9170] Event [2536,297.052765,5240]: 1 finished unit Metal Extractor [f=0009186] [9186] Event [888,297.052765,3608]: 0 finished unit Metal Extractor [f=0009284] [9284] Event [2440,297.052765,2392]: 0 finished unit Caretaker [f=0009394] [9394] Event [5392,297.052765,1872]: 0 finished unit Lotus [f=0009485] [9485] Event [2520,297.052765,2528]: 0 finished unit Cloakbot Factory [f=0009485] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0009485] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0009485] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0009485] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0009485] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0009485] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0009485] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0009485] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0009485] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0009485] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0009485] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0009485] !transmitlobby @voice@buildUnit@reload [f=0009585] [9585] Event [2520,297.052765,2537.6001]: 0 finished unit Glaive [f=0009589] [9589] Event [5064.05518,297.052765,4788]: 1 finished unit Weaver [f=0009628] [9628] Event [1000,317.937042,1097]: 0 finished unit Wasp [f=0009667] [9667] Event [2520,297.052765,2537.6001]: 0 finished unit Glaive [f=0009691] [9691] Event [5064.05518,297.052765,4788]: 1 finished unit Flea [f=0009712] [9712] Event [888,297.052765,4008]: 0 finished unit Metal Extractor [f=0009734] [9734] Event [2520,297.052765,2537.6001]: 0 finished unit Glaive [f=0009784] [9784] Event [5064.05518,297.052765,4788]: 1 finished unit Flea [f=0009806] [9806] Event [2520,297.052765,2537.6001]: 0 finished unit Glaive [f=0009875] [9875] Event [5064.05518,297.052765,4788]: 1 finished unit Flea [f=0009880] [9880] Event [2520,297.052765,2537.6001]: 0 finished unit Glaive [f=0009946] [9946] Event [1000,317.937042,1097]: 0 finished unit Blastwing [f=0009954] [9954] Event [2520,297.052765,2537.6001]: 0 finished unit Glaive [f=0009966] [9966] Event [5064.05518,297.052765,4788]: 1 finished unit Flea [f=0010029] [10029] Event [2520,297.052765,2537.6001]: 0 finished unit Glaive [f=0010056] [10056] Event [5064.05518,297.052765,4788]: 1 finished unit Flea [f=0010104] [10104] Event [2520,297.052765,2537.6001]: 0 finished unit Glaive [f=0010125] [10125] Event [1000,317.937042,1097]: 0 finished unit Blastwing [f=0010147] [10147] Event [5064.05518,297.052765,4788]: 1 finished unit Flea [f=0010179] [10179] Event [2520,297.052765,2537.6001]: 0 finished unit Glaive [f=0010263] [10263] Event [2520,297.052765,2537.6001]: 0 finished unit Glaive [f=0010272] [10272] Event [5064.05518,297.052765,4788]: 1 finished unit Flea [f=0010329] [10329] Event [1000,317.937042,1097]: 0 finished unit Blastwing [f=0010333] [10333] Event [4968,561.743164,4088]: 1 finished unit Wind/Tidal Generator [f=0010357] [10357] Event [2520,297.052765,2537.6001]: 0 finished unit Glaive [f=0010383] [10383] Event [5064.05518,297.052765,4788]: 1 finished unit Flea [f=0010454] [10454] Event [2568,297.052765,2312]: 0 finished unit Solar Collector [f=0010501] [10501] Event [5064.05518,297.052765,4788]: 1 finished unit Flea [f=0010533] [10533] Event [2520,297.052765,2537.6001]: 0 finished unit Glaive [f=0010597] [10597] Event [4968,561.743164,4040]: 1 finished unit Wind/Tidal Generator [f=0010615] [10615] Event [5064.05518,297.052765,4788]: 1 finished unit Flea [f=0010659] [10659] Event [2520,297.052765,2537.6001]: 0 finished unit Glaive [f=0010664] [10664] Event [1000,317.937042,1097]: 0 finished unit Blastwing [f=0010711] [10711] Event [2648,297.052765,2248]: 0 finished unit Solar Collector [f=0010750] [10750] Event [1657.37012,353.071472,1009.9585]: 1 lost unit Flea [f=0010782] [10782] Event [2520,297.052765,2537.6001]: 0 finished unit Glaive [f=0010799] [10799] Event [4968,561.743164,3992]: 1 finished unit Wind/Tidal Generator [f=0010876] [10876] Event [2712,297.052765,2328]: 0 finished unit Solar Collector [f=0010922] [10922] Event [1000,317.937042,1097]: 0 finished unit Blastwing [f=0010936] [10936] Event [2520,297.052765,2537.6001]: 0 finished unit Glaive [f=0010985] [10985] Event [5064,297.052765,5480]: 1 finished unit Solar Collector [f=0011025] [11025] Event [2712,297.052765,2440]: 0 finished unit Solar Collector [f=0011030] [11030] Event [4968,561.743164,3944]: 1 finished unit Wind/Tidal Generator [f=0011083] [11083] Event [2520,297.052765,2537.6001]: 0 finished unit Glaive [f=0011114] [11114] Event [2312,297.052765,5288]: 1 finished unit Caretaker [f=0011144] [11144] Event [1000,317.937042,1097]: 0 finished unit Blastwing [f=0011165] [11165] Event [2520,297.052765,2537.6001]: 0 finished unit Glaive [f=0011232] [11232] Event [4968,561.743164,3896]: 1 finished unit Wind/Tidal Generator [f=0011236] [11236] Event [2424,297.052765,2056]: 0 finished unit Solar Collector [f=0011294] [11294] Event [5112,297.052765,5560]: 1 finished unit Solar Collector [f=0011298] [11298] Event [2520,297.052765,2537.6001]: 0 finished unit Glaive [f=0011378] [11378] Event [2344,297.052765,2120]: 0 finished unit Solar Collector [f=0011383] [11383] Event [4589.06641,354.254669,3945.15674]: 1 lost unit Tarantula [f=0011384] [11384] Event [1000,317.937042,1097]: 0 finished unit Blastwing [f=0011422] [11422] Event [4707.50928,376.451874,4020.91064]: 1 lost unit Flea [f=0011432] [11432] Event [2520,297.052765,2537.6001]: 0 finished unit Glaive [f=0011441] [11441] Event [2400,297.052765,5264]: 1 finished unit Lotus [f=0011441] [11441] Event [4742.31592,376.451874,4065.26953]: 1 lost unit Flea [f=0011450] [11450] Event [4763.46143,376.451874,4039.00195]: 1 lost unit Flea [f=0011456] [11456] Event [4795.77881,376.451874,4147.80713]: 1 lost unit Flea [f=0011462] [11462] Event [4774.67236,376.451874,4062.90552]: 1 lost unit Flea [f=0011466] [11466] Event [4739.92383,376.451874,3987.34082]: 1 lost unit Flea [f=0011473] [11473] Event [4734.83594,376.451874,4110.33301]: 1 lost unit Flea [f=0011480] [11480] Event [4778.65674,376.451874,3966.32959]: 1 lost unit Flea [f=0011482] [11482] Event [4809.32031,376.451874,4096.00098]: 1 lost unit Flea [f=0011498] [11498] Event [2520,297.052765,2537.6001]: 0 finished unit Glaive [f=0011505] [11505] Event [4843.88525,376.451874,4075.64722]: 1 lost unit Tarantula [f=0011521] [11521] Event [4968,561.743164,3848]: 1 finished unit Wind/Tidal Generator [f=0011562] [11562] Event [1000,317.937042,1097]: 0 finished unit Blastwing [f=0011571] [11571] Event [2344,297.052765,2552]: 0 finished unit Solar Collector [f=0011596] [11596] Event [5032,297.052765,5608]: 1 finished unit Solar Collector [f=0011622] [11622] Event [2520,297.052765,2537.6001]: 0 finished unit Glaive [f=0011693] [11693] Event [2520,297.052765,2537.6001]: 0 finished unit Glaive [f=0011733] [11733] Event [4968,561.743164,3800]: 1 finished unit Wind/Tidal Generator [f=0011742] [11742] Event [1000,317.937042,1097]: 0 finished unit Blastwing [f=0011768] [11768] Event [2520,297.052765,2537.6001]: 0 finished unit Glaive [f=0011774] [11774] Event [5064.05518,297.052765,4788]: 1 lost unit Redback [f=0011805] [11805] Event [5064.05518,297.052765,4788]: 1 lost unit Redback [f=0011829] [11829] Event [2248,297.052765,2632]: 0 finished unit Solar Collector [f=0011832] [11832] Event [5064.05518,297.052765,4788]: 1 lost unit Redback [f=0011835] [11835] Event [5064.05518,297.052765,4788]: 1 lost unit Redback [f=0011862] [11862] Event [5064.05518,297.052765,4788]: 1 lost unit Redback [f=0011865] [11865] Event [5064.05518,297.052765,4788]: 1 lost unit Redback [f=0011870] [11870] Event [5064.05518,297.052765,4788]: 1 lost unit Redback [f=0011877] [11877] Event [2520,297.052765,2537.6001]: 0 finished unit Glaive [f=0011893] [11893] Event [5064.05518,297.052765,4788]: 1 lost unit Redback [f=0011895] [11895] Event [5064.05518,297.052765,4788]: 1 lost unit Redback [f=0011910] [11910] Event [1000,317.937042,1097]: 0 finished unit Blastwing [f=0011918] [11918] Event [5064,297.052765,4824]: 1 lost unit Spider Factory [f=0011931] [11931] Event [5033.54395,297.047089,4747.72705]: 0 lost unit Glaive [f=0011936] [11936] Event [5009.91602,296.777405,4726.95313]: 0 lost unit Glaive [f=0011938] [11938] Event [5029.59717,297.052765,4718.74658]: 0 lost unit Glaive [f=0011938] [11938] Event [4968,561.743164,3752]: 1 finished unit Wind/Tidal Generator [f=0011948] [11948] Event [2520,297.052765,2537.6001]: 0 finished unit Glaive [f=0011975] [11975] Event [4958.46729,297.052765,4810.37793]: 0 lost unit Glaive [f=0012022] [12022] Event [2520,297.052765,2537.6001]: 0 finished unit Glaive [f=0012090] [12090] Event [1000,317.937042,1097]: 0 finished unit Blastwing [f=0012097] [12097] Event [2520,297.052765,2537.6001]: 0 finished unit Glaive [f=0012131] [12131] Event [2328,297.052765,5080]: 1 finished unit Thresher [f=0012148] [12148] Event [4968,561.743164,3704]: 1 finished unit Wind/Tidal Generator [f=0012172] [12172] Event [2520,297.052765,2537.6001]: 0 finished unit Glaive [f=0012247] [12247] Event [2520,297.052765,2537.6001]: 0 finished unit Glaive [f=0012270] [12270] Event [1000,317.937042,1097]: 0 finished unit Blastwing [f=0012317] [12317] Event [2520,297.052765,2537.6001]: 0 finished unit Glaive [f=0012358] [12358] Event [4968,561.743164,3656]: 1 finished unit Wind/Tidal Generator [f=0012383] [12383] Event [2520,297.052765,2537.6001]: 0 finished unit Glaive [f=0012450] [12450] Event [1000,317.937042,1097]: 0 finished unit Blastwing [f=0012458] [12458] Event [2520,297.052765,2537.6001]: 0 finished unit Glaive [f=0012532] [12532] Event [2520,297.052765,2537.6001]: 0 finished unit Glaive [f=0012568] [12568] Event [4968,561.743164,3608]: 1 finished unit Wind/Tidal Generator [f=0012607] [12607] Event [2520,297.052765,2537.6001]: 0 finished unit Glaive [f=0012630] [12630] Event [1000,317.937042,1097]: 0 finished unit Blastwing [f=0012682] [12682] Event [2520,297.052765,2537.6001]: 0 finished unit Glaive [f=0012704] [12704] Event [5144,297.052765,5192]: 1 finished unit Caretaker [f=0012757] [12757] Event [2520,297.052765,2537.6001]: 0 finished unit Glaive [f=0012777] [12777] Event [4968,561.743164,3560]: 1 finished unit Wind/Tidal Generator [f=0012810] [12810] Event [1000,317.937042,1097]: 0 finished unit Blastwing [f=0012832] [12832] Event [2520,297.052765,2537.6001]: 0 finished unit Glaive [f=0012907] [12907] Event [2520,297.052765,2537.6001]: 0 finished unit Glaive [f=0012990] [12990] Event [1000,317.937042,1097]: 0 finished unit Blastwing [f=0013025] [13025] Event [4968,561.743164,3512]: 1 finished unit Wind/Tidal Generator [f=0013040] [13040] Event [5304,297.052765,5192]: 1 finished unit Caretaker [f=0013043] [13043] Event [2488,297.052765,2344]: 0 finished unit Caretaker [f=0013066] [13066] Event [2520,297.052765,2537.6001]: 0 finished unit Glaive [f=0013124] [13124] Event [2520,297.052765,2537.6001]: 0 finished unit Glaive [f=0013147] [13147] Event [4968,561.743164,3656]: 1 lost unit Wind/Tidal Generator [f=0013147] [13147] Event [4968,561.743164,3704]: 1 lost unit Wind/Tidal Generator [f=0013147] [13147] Event [4968,561.743164,3752]: 1 lost unit Wind/Tidal Generator [f=0013147] [13147] Event [4968,561.743164,3800]: 1 lost unit Wind/Tidal Generator [f=0013170] [13170] Event [1000,317.937042,1097]: 0 finished unit Blastwing [f=0013184] [13184] Event [2520,297.052765,2537.6001]: 0 finished unit Glaive [f=0013229] [13229] Event [2120,297.052765,2424]: 0 finished unit Solar Collector [f=0013255] [13255] Event [undefined]: Leopardhunter resigned [f=0013255] game_message: Leopardhunter has been destroyed! [f=0013255] game_message: RedEagle_P1 wins! [f=0013255] Submitting stats [f=0013255] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013255] Part| Total Time|Time of the last 0.5s [f=0013255] Draw 8803.98ms 18.43% [f=0013255] Lua::Callins::Synced 5836.07ms 17.73% [f=0013255] Lua::Callins::Unsynced 12142.71ms 24.20% [f=0013255] Lua::CollectGarbage::Synced 368.34ms 2.09% [f=0013255] Lua::CollectGarbage::Unsynced 603.70ms 0.40% [f=0013255] Misc::Profiler::AddTime 46.19ms 0.10% [f=0013255] Sim 16940.47ms 64.24% [f=0013255] [13255] Received game_message: Leopardhunter has been destroyed! [f=0013255] [13255] Received game_message: RedEagle_P1 wins! [f=0013256] [13256] Game End Stats Header: 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Values: 30,5115,10850,5115,10850,136.544617,360.006866,136.544617,360.006866,0,0,0,0,0,0,0,0,191.120331,0,191.120331,0,1215.28479,2275.35645,1215.28479,2275.35645,1260,630,1260,630,36.5996208,47.3291435,36.5996208,47.3291435,1740,3575,1740,3575,22.7184715,39.6121483,22.7184715,39.6121483,795,4335,795,4335,815,2247.91675,815,2247.91675,1320,2310,1320,2310,2455.5835,1664.66663,2455.5835,1664.66663,115.917068,96,115.917068,96,2852.29565,1992.99329,2852.29565,1992.99329 [f=0013256] [13256] Game End Stats Values: 31,4975,10455,4975,10455,158.785278,365.067291,158.785278,365.067291,0,0,0,0,0,0,0,0,211.247223,0,211.247223,0,1215.28479,2426.43677,1215.28479,2426.43677,1260,630,1260,630,37.6297798,48.0109901,37.6297798,48.0109901,1740,3575,1740,3575,25.6200905,38.7229195,25.6200905,38.7229195,795,3870,795,3870,815,2387.91675,815,2387.91675,1180,2380,1180,2380,2595.5835,2379.6665,2595.5835,2379.6665,138.250336,96,138.250336,96,3039.15601,2641.23096,3039.15601,2641.23096 [f=0013268] [13268] Event [2520,297.052765,2537.6001]: 0 finished unit Glaive [f=0013332] [13332] Event [2520,297.052765,2537.6001]: 0 finished unit Glaive [f=0013350] [13350] Event [1000,317.937042,1097]: 0 finished unit Blastwing [f=0013364] [13364] Event [2040,297.052765,2424]: 0 finished unit Solar Collector [f=0013366] Spectator Leopardhunter left the game: normal quit [f=0013366] [13366] Event [undefined]: Leopardhunter quit [f=0013403] [13403] Event [2520,297.052765,2537.6001]: 0 finished unit Glaive [f=0013427] Spectator UltraGodzilla left the game: normal quit [f=0013427] [13427] Event [undefined]: UltraGodzilla quit [f=0013514] [13514] Event [2408,297.052765,2296]: 0 finished unit Caretaker [f=0013519] No clients connected, shutting down server [f=0013519] Server shutdown [f=0013530] [13530] Event [1000,317.937042,1097]: 0 finished unit Blastwing [f=0013538] [13538] Event [2520,297.052765,2537.6001]: 0 finished unit Glaive [f=0013583] [13583] Event [1960,297.052765,2424]: 0 finished unit Solar Collector [f=0013607] [13607] Event [2520,297.052765,2537.6001]: 0 finished unit Glaive [f=0013661] [13661] Event [2520,297.052765,2537.6001]: 0 finished unit Glaive [f=0013752] [13752] Event [2520,297.052765,2537.6001]: 0 finished unit Glaive [f=0013762] [13762] Event [1960,297.052765,2344]: 0 finished unit Solar Collector [f=0013815] [13815] Event [2520,297.052765,2537.6001]: 0 finished unit Glaive [f=0013865] [13865] Event [2120,297.052765,2344]: 0 finished unit Solar Collector [f=0013913] [13913] Event [2520,297.052765,2537.6001]: 0 finished unit Glaive [f=0013967] [13967] Event [2120,297.052765,2264]: 0 finished unit Solar Collector [f=0014013] [14013] Event [2520,297.052765,2537.6001]: 0 finished unit Glaive [f=0014075] [14075] Event [2040,297.052765,2264]: 0 finished unit Solar Collector [f=0014112] [14112] Event [2520,297.052765,2537.6001]: 0 finished unit Glaive [f=0014177] [14177] Event [2520,297.052765,2537.6001]: 0 finished unit Glaive [f=0014243] [14243] Event [1960,297.052765,2264]: 0 finished unit Solar Collector [f=0014259] [14259] Event [2520,297.052765,2537.6001]: 0 finished unit Glaive [f=0014319] [14319] Event [2520,297.052765,2537.6001]: 0 finished unit Glaive [f=0014388] [14388] Event [2520,297.052765,2537.6001]: 0 finished unit Glaive [f=0014455] [14455] Event [2520,297.052765,2537.6001]: 0 finished unit Glaive [f=0014456] [14456] Event [1960,297.052765,2184]: 0 finished unit Solar Collector [f=0014536] [14536] Event [2520,297.052765,2537.6001]: 0 finished unit Glaive [f=0014561] [14561] Event [2040,297.052765,2184]: 0 finished unit Solar Collector [f=0014605] [14605] Event [2520,297.052765,2537.6001]: 0 finished unit Glaive [f=0014663] [14663] Event [2120,297.052765,2184]: 0 finished unit Solar Collector [f=0014698] [14698] Event [2520,297.052765,2537.6001]: 0 finished unit Glaive [f=0014753] [14753] Event [2520,297.052765,2537.6001]: 0 finished unit Glaive [f=0014808] [14808] Event [2120,297.052765,2104]: 0 finished unit Solar Collector [f=0014844] [14844] Event [2520,297.052765,2537.6001]: 0 finished unit Glaive [f=0014927] [14927] Event [2520,297.052765,2537.6001]: 0 finished unit Glaive [f=0014936] [14936] Event [2040,297.052765,2104]: 0 finished unit Solar Collector [f=0014985] [14985] Event [2520,297.052765,2537.6001]: 0 finished unit Glaive [f=0015047] [15047] Event [2520,297.052765,2537.6001]: 0 finished unit Glaive [f=0015113] [15113] Event [2520,297.052765,2537.6001]: 0 finished unit Glaive [f=0015117] [15117] Event [1960,297.052765,2104]: 0 finished unit Solar Collector [f=0015174] [15174] Event [2520,297.052765,2537.6001]: 0 finished unit Glaive [f=0015181] [15181] Event [1000,317.937042,1097]: 0 finished unit Blastwing [f=0015232] [15232] Event [2520,297.052765,2537.6001]: 0 finished unit Glaive [f=0015278] [15278] Event [2520,297.052765,2537.6001]: 0 finished unit Glaive [f=0015337] [15337] Event [2520,297.052765,2537.6001]: 0 finished unit Glaive [f=0015390] [15390] Event [1000,317.937042,1097]: 0 finished unit Blastwing [f=0015397] [15397] Event [2520,297.052765,2537.6001]: 0 finished unit Glaive [f=0015457] [15457] Event [2520,297.052765,2537.6001]: 0 finished unit Glaive [f=0015503] [15503] Event [2520,297.052765,2537.6001]: 0 finished unit Glaive [f=0015548] [15548] Event [2520,297.052765,2537.6001]: 0 finished unit Glaive [f=0015600] [15600] Event [1000,317.937042,1097]: 0 finished unit Blastwing [f=0015606] [15606] Event [2520,297.052765,2537.6001]: 0 finished unit Glaive [f=0015667] [15667] Event [2520,297.052765,2537.6001]: 0 finished unit Glaive [f=0015727] [15727] Event [2520,297.052765,2537.6001]: 0 finished unit Glaive [f=0015778] [15778] Event [2520,297.052765,2537.6001]: 0 finished unit Glaive [f=0015834] [15834] Event [2520,297.052765,2537.6001]: 0 finished unit Glaive [f=0015893] [15893] Event [2520,297.052765,2537.6001]: 0 finished unit Glaive [f=0015903] [15903] Event [2424,376.451874,664]: 0 finished unit Solar Collector [f=0015943] [15943] Event [2520,297.052765,2537.6001]: 0 finished unit Glaive [f=0015998] [15998] Event [2520,297.052765,2537.6001]: 0 finished unit Glaive [f=0016057] [16057] Event [2520,297.052765,2537.6001]: 0 finished unit Glaive [f=0016118] [16118] Event [2520,297.052765,2537.6001]: 0 finished unit Glaive [f=0016178] [16178] Event [2520,297.052765,2537.6001]: 0 finished unit Glaive [f=0016227] [16227] Event [2344,376.451874,664]: 0 finished unit Solar Collector [f=0016228] [16228] Event [2520,297.052765,2537.6001]: 0 finished unit Glaive [f=0016249] Autoquit sending quit command. [f=0016249] [QuitAction] user exited to system [f=0016249] [SpringApp::Kill][1] fromRun=1 [f=0016249] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016249] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016249] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016249] [ThreadPool::SetThreadCount][2] workers=0 [f=0016249] [SpringApp::Kill][2] [f=0016249] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016249] [Game::KillLua][3] dtor=0 luaUI=0x5310b8d0 [f=0016249] Start widgetHandler:Shutdown [f=0016249] Shutdown - SaveOrderList Complete [f=0016249] Writing last game win data [f=0016249] Shutdown - SaveConfigData Complete [f=0016249] Shutdown Widget - Chili Highlight [f=0016249] Shutdown Widget - Save/Load API [f=0016249] Shutdown Widget - Draw After Chili [f=0016249] Shutdown Widget - EPIC Menu [f=0016249] Shutdown Widget - Chili Minimap [f=0016249] Shutdown Widget - Chili Widget Selector [f=0016249] Shutdown Widget - Local Team Colors [f=0016249] Shutdown Widget - Display Keys 2 [f=0016249] Shutdown Widget - Save Game Menu [f=0016249] Shutdown Widget - HealthBars [f=0016249] Shutdown Widget - Noises [f=0016249] Shutdown Widget - Unit Icons [f=0016249] Shutdown Widget - Win Counter [f=0016249] Shutdown Widget - BuildETA [f=0016249] Shutdown Widget - SpringRTS Replay Stats [f=0016249] Shutdown Widget - Modular Comm Info [f=0016249] Shutdown Widget - CameraShake [f=0016249] Shutdown Widget - Chili Economy Panel Default [f=0016249] Shutdown Widget - Chili EndGame Window [f=0016249] Shutdown Widget - Chili Nuke Warning [f=0016249] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016249] Shutdown Widget - Chili Spectator Panels [f=0016249] Shutdown Widget - Context Menu [f=0016249] Shutdown Widget - Darkening [f=0016249] Shutdown Widget - MetalFeatures (new) [f=0016249] Shutdown Widget - Grab Input [f=0016249] Input grabbing is disabled! [f=0016249] Shutdown Widget - Highlight Geos [f=0016249] Shutdown Widget - Local Widgets Config [f=0016249] Shutdown Widget - Mex Placement Handler [f=0016249] Shutdown Widget - MinimapEvents [f=0016249] Shutdown Widget - Missile Silo Range [f=0016249] Shutdown Widget - Music Player [f=0016249] Shutdown Widget - Point Tracker [f=0016249] Shutdown Widget - Showeco and Grid Drawer [f=0016249] Shutdown Widget - Stereo3D [f=0016249] Shutdown Widget - Attack AoE [f=0016249] Shutdown Widget - Map Edge Extension [f=0016249] Shutdown Widget - Selection Send [f=0016249] Shutdown Widget - LupsManager [f=0016249] Shutdown Widget - Newton Firezone [f=0016249] Shutdown Widget - Chili Pro Console [f=0016249] Shutdown Widget - Chili Crude Player List [f=0016249] Shutdown Widget - Lasso Terraform GUI [f=0016249] Shutdown Widget - Chili Framework [f=0016249] Shutdown Widget - Lups [f=0016249] Shutdown Widget - Custom Markers [f=0016249] Shutdown Widget - Chili Core Selector [f=0016249] Shutdown Widget - Pause Screen [f=0016249] Shutdown Widget - Layout Handler [f=0016249] Shutdown Widget - Persistent Build Height [f=0016249] Shutdown Widget - Text To Speech Control [f=0016249] End widgetHandler:Shutdown [f=0016249] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={563242,91676276} {int,ext,rec}Allocs={23246157,0,0} {chunk,block}Bytes={91676276,0} [f=0016249] [Game::KillLua][1] dtor=0 luaGaia=0x6765ae90 [f=0016249] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={496682,86225276} {int,ext,rec}Allocs={23246159,0,0} {chunk,block}Bytes={86225276,0} [f=0016249] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={496682,86225276} {int,ext,rec}Allocs={23246159,0,0} {chunk,block}Bytes={86225276,0} [f=0016249] [Game::KillLua][2] dtor=0 luaRules=0x53e42d20 [f=0016249] Start gadgetHandler:Shutdown [f=0016249] Shutdown - StartSetup [f=0016249] Shutdown - UnitMorph [f=0016249] Shutdown - LupsNanoSpray [f=0016249] Shutdown - Missile Silo Controller [f=0016249] Shutdown - Modular Comm Info [f=0016249] Shutdown - Terrain Texture Handler [f=0016249] Shutdown - UnitCloakShield [f=0016249] Shutdown - Starlight Handler [f=0016249] End gadgetHandler:Shutdown [f=0016249] Start gadgetHandler:Shutdown [f=0016249] Shutdown - Save/Load [f=0016249] Shutdown - UnitMorph [f=0016249] Shutdown - Modular Comm Info [f=0016249] Shutdown - Retreat Command [f=0016249] Shutdown - Shockwaves [f=0016249] Shutdown - Teleport Throw [f=0016249] Shutdown - UnitCloakShield [f=0016249] Shutdown - Lups Cloak FX [f=0016249] Shutdown - Lups [f=0016249] Shutdown - Lups Shield [f=0016249] End gadgetHandler:Shutdown [f=0016249] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23246231,0,0} {chunk,block}Bytes={0,0} [f=0016249] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23246231,0,0} {chunk,block}Bytes={0,0} [f=0016249] [Game::KillLua][4] dtor=0 [f=0016249] [Game::~CGame][1] [f=0016249] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016249] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016249] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016249] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016249] [Game::KillLua][4] dtor=1 [f=0016249] [Game::KillMisc][1] [f=0016249] [Game::KillMisc][2] [f=0016249] [Game::KillMisc][3] [f=0016249] [Game::KillRendering][1] [f=0016249] [3DOParser::Kill] allocated 137 pieces [f=0016249] [S3OParser::Kill] allocated 2746 pieces [f=0016249] [AssParser::Kill] allocated 251 pieces [f=0016249] [Game::KillInterface][1] [f=0016249] [Game::KillInterface][2] [f=0016249] [Game::KillSimulation][1] [f=0016249] [Game::KillSimulation][2] [f=0016249] [CCollisionHandler] dis-/continuous tests: 0/10639 [f=0016249] [Game::KillSimulation][3] [f=0016249] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016249] [~CPathCache(24x24)] cacheHits=232 hitPercentage=72% numHashColls=0 maxCacheSize=9 [f=0016249] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016249] [~CPathCache(48x48)] cacheHits=272 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016249] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016249] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016249] [LosHandler::Kill] raycast instance cache-{hits,misses}={11853,9492}; shared=11%; cached=45% [f=0016249] [Game::KillSimulation][4] [f=0016249] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0016249] [Game::~CGame][2] [f=0016249] [Game::~CGame][3] [f=0016249] [SpringApp::Kill][3] [f=0016249] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 171120 bytes sent 134229 bytes recv'd [f=0016249] [SpringApp::Kill][4] font=0x457b87e0 [f=0016249] [SpringApp::Kill][5] [f=0016249] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7627 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp (0x45826730) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp" numZipFiles=7627 sumInflSize=692916kb sumReadTime=2532ms file="luarules/gadgets/weapon_reaim_time.lua" indx=1783 inflSize=3kb readTime=97ms file="objects3d/strikecom.dae" indx=5343 inflSize=1500kb readTime=82ms file="bitmaps/loadpictures/metalandenergy.png" indx=503 inflSize=1541kb readTime=56ms file="objects3d/amphbomb.s3o" indx=4752 inflSize=40kb readTime=25ms file="luaui/widgets/gui_chili_share.lua" indx=4537 inflSize=46kb readTime=24ms file="luaui/images/commands/bold/drop_flag.png" indx=3035 inflSize=7kb readTime=24ms file="objects3d/skuttle.s3o" indx=5302 inflSize=29kb readTime=23ms file="objects3d/funnelweb.dae" indx=5074 inflSize=1500kb readTime=21ms file="luaui/widgets/api_i18n.lua" indx=3722 inflSize=3kb readTime=20ms file="objects3d/amphassault.s3o" indx=4750 inflSize=151kb readTime=19ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp] 53141792 bytes cached in 2828 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=46 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fifteen_platforms_v1.sd7 (0x4592cdd0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x4582f9d0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x45932830) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f168c083580) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 231399 bytes cached in 72 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]