[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.YKkuFbAhJv/springsettings.822255.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 9ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f1c6801d9f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 20971 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/822255/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 170ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x467140d0] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x467140d0] using game "Zero-K v1.7.11.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.11.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 97ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 732ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 958ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 32ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 773ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 130ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 30ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 150ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: feature placer v3 LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature placer v3 >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/822255/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1184803d [f=-000001] [Path] [PathEstimator::ReadFile] hash=1184803d file="cache/104dev-maintenance/paths/Intersection v4.1.pe-1184803d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1184804d [f=-000001] [Path] [PathEstimator::ReadFile] hash=1184804d file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-1184804d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (198ms, checksum 18989a79)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11436,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/822255/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5377d850,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 52651b5edba8b27c60f90917e9531ae8 [f=-000001] Connection attempt from matthewwightman [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: matthewwightman changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Rhade [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (native)] [f=-000001] [0] Event [undefined]: Rhade changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Rhade" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Rhade" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player SoftwareBug with number 2 to team 0 [f=-000001] > SPRINGIE:User SoftwareBug|staticsonar|5_7||False|||JP [f=-000001] Connection attempt from SoftwareBug [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SoftwareBug" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SoftwareBug" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[Game::Load][lua{Rules,Gaia}={4ea8d5e0,00000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SoftwareBug" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SoftwareBug" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SoftwareBug" string="[Game::Load][lua{Rules,Gaia}={46d79218,00000000}]" [f=-000001] !predict [f=-000001] > Team Rhade has a 54% chance to win [f=-000001] > Team matthewwightman has a 46% chance to win [f=-000001] > Game will be force started in 60 seconds [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Rhade" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Rhade" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Rhade" string="[Game::Load][lua{Rules,Gaia}={161a4050,00000000}]" [f=-000001] Allies: I choose: Omega Weltall! [f=-000001] gl hf [f=-000001] > Game will be force started in 40 seconds [f=-000001] you too [f=-000001] [0] Event [738,261.99939,828]: 0 finished unit Recon Commander [f=-000001] [0] Event [4386,261.997131,4293]: 1 finished unit Engineer Commander [f=0000000] [0] Rhade, team: 0, elo:2378 [f=0000000] [0] matthewwightman, team: 1, elo:2350 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000011] [11] Event [4416,261.995605,4184]: 1 finished unit Shieldbot Factory [f=0000241] [241] Event [4360,261.995605,4360]: 1 finished unit Metal Extractor [f=0000360] [360] Event [4440,261.995605,4360]: 1 finished unit Wind/Tidal Generator [f=0000464] [464] Event [4416.01855,261.249756,4172]: 1 finished unit Convict [f=0000480] [480] Event [4552,261.995605,4360]: 1 finished unit Wind/Tidal Generator [f=0000690] [690] Event [4664,261.995605,4344]: 1 finished unit Wind/Tidal Generator [f=0000692] [692] Event [4416.01855,261.249756,4172]: 1 finished unit Bandit [f=0000900] [900] Event [4776,261.995605,4344]: 1 finished unit Wind/Tidal Generator [f=0000952] [952] Event [4416.01855,261.249756,4172]: 1 finished unit Bandit [f=0001224] [1224] Event [4856,261.995605,4424]: 1 finished unit Wind/Tidal Generator [f=0001349] [1349] Event [4416.01855,261.249756,4172]: 1 finished unit Bandit [f=0001532] [1532] Event [4856,261.995605,4536]: 1 finished unit Wind/Tidal Generator [f=0001855] [1855] Event [4872,261.995605,4648]: 1 finished unit Wind/Tidal Generator [f=0002001] [2001] Event [872,261.995605,872]: 0 finished unit Jumpbot Factory [f=0002001] !transmitlobby @voice@buildUnit@add;jumpcon;Constable [f=0002001] !transmitlobby @voice@buildUnit@add;jumpscout;Puppy [f=0002001] !transmitlobby @voice@buildUnit@add;jumpraid;Pyro [f=0002001] !transmitlobby @voice@buildUnit@add;jumpblackhole;Placeholder [f=0002001] !transmitlobby @voice@buildUnit@add;jumpskirm;Moderator [f=0002001] !transmitlobby @voice@buildUnit@add;jumpassault;Jack [f=0002001] !transmitlobby @voice@buildUnit@add;jumpsumo;Jugglenaut [f=0002001] !transmitlobby @voice@buildUnit@add;jumparty;Firewalker [f=0002001] !transmitlobby @voice@buildUnit@add;jumpaa;Toad [f=0002001] !transmitlobby @voice@buildUnit@add;jumpbomb;Skuttle [f=0002001] !transmitlobby @voice@buildUnit@reload [f=0002079] [2079] Event [4416.01855,261.249756,4172]: 1 finished unit Convict [f=0002235] [2235] Event [776,261.995605,760]: 0 finished unit Metal Extractor [f=0002398] [2398] Event [4872,261.995605,4344]: 1 finished unit Metal Extractor [f=0002691] [2691] Event [4872,261.995605,4760]: 1 finished unit Wind/Tidal Generator [f=0002863] [2863] Event [4416.01855,261.249756,4172]: 1 finished unit Rogue [f=0002932] [2932] Event [4128,259.36499,4128]: 1 finished unit Radar Tower [f=0003257] [3257] Event [4872,261.995605,4856]: 1 finished unit Metal Extractor [f=0003270] [3270] Event [4688,453.737549,416]: 1 finished unit Radar Tower [f=0003300] [3300] Event [264,261.995605,744]: 0 finished unit Metal Extractor [f=0003419] [3419] Event [344,261.995605,760]: 0 finished unit Wind/Tidal Generator [f=0003424] [3424] Event [4792,261.995605,4840]: 1 finished unit Wind/Tidal Generator [f=0003525] [3525] Event [4416.01855,261.249756,4172]: 1 finished unit Rogue [f=0003554] [3554] Event [280,261.995605,664]: 0 finished unit Wind/Tidal Generator [f=0003601] [3601] Event [872,261.995605,896]: 0 finished unit Pyro [f=0003603] [3603] Event [4680,261.995605,4840]: 1 finished unit Wind/Tidal Generator [f=0003674] [3674] Event [328,261.995605,680]: 0 finished unit Wind/Tidal Generator [f=0003777] [3777] Event [776,261.995605,760]: 0 lost unit Metal Extractor [f=0003863] [3863] Event [515.262817,261.995605,573.895813]: 1 lost unit Bandit [f=0003865] [3865] Event [384,261.995605,688]: 0 lost unit Radar Tower [f=0003866] [3866] Event [4568,261.995605,4840]: 1 finished unit Wind/Tidal Generator [f=0003922] [3922] Event [362.850037,261.995605,587.647949]: 1 lost unit Bandit [f=0003984] [3984] Event [235.009155,261.995605,639.18988]: 1 lost unit Bandit [f=0004125] [4125] Event [4416.01855,261.249756,4172]: 1 finished unit Rogue [f=0004178] [4178] Event [4456,261.995605,4840]: 1 finished unit Wind/Tidal Generator [f=0004265] [4265] Event [872,261.995605,896]: 0 finished unit Pyro [f=0004317] [4317] Event [4656,453.847412,304]: 1 finished unit Picket [f=0004515] [4515] Event [264,261.995605,264]: 0 finished unit Metal Extractor [f=0004587] [4587] Event [2952,54.0244141,4472]: 1 finished unit Metal Extractor [f=0004597] Spectator SoftwareBug left the game: normal quit [f=0004597] [4597] Event [undefined]: SoftwareBug quit [f=0004634] [4634] Event [328,261.995605,264]: 0 finished unit Wind/Tidal Generator [f=0004715] [4715] Event [4360,261.995605,4856]: 1 finished unit Metal Extractor [f=0004754] [4754] Event [248,261.995605,344]: 0 finished unit Wind/Tidal Generator [f=0004816] [4816] Event [4416.01855,261.249756,4172]: 1 finished unit Rogue [f=0004871] [4871] Event [4344,261.995605,4760]: 1 finished unit Wind/Tidal Generator [f=0004874] [4874] Event [360,261.995605,360]: 0 finished unit Wind/Tidal Generator [f=0004945] [4945] Event [872,261.995605,896]: 0 finished unit Pyro [f=0005052] [5052] Event [4328,261.995605,4648]: 1 finished unit Wind/Tidal Generator [f=0005108] [5108] Event [4872,453.810791,248]: 1 finished unit Metal Extractor [f=0005241] [5241] Event [4328,261.995605,4536]: 1 finished unit Wind/Tidal Generator [f=0005285] [5285] Event [4416.01855,261.249756,4172]: 1 finished unit Rogue [f=0005383] [5383] Event [4936,453.713135,248]: 1 finished unit Wind/Tidal Generator [f=0005398] [5398] Event [2288,75.5637207,3920]: 1 finished unit Radar Tower [f=0005415] [5415] Event [776,257.482971,760]: 0 finished unit Metal Extractor [f=0005445] [5445] Event [4312,261.995605,4424]: 1 finished unit Wind/Tidal Generator [f=0005532] [5532] Event [4416.01855,261.249756,4172]: 1 finished unit Bandit [f=0005595] [5595] Event [816,261.57782,704]: 0 finished unit Radar Tower [f=0005625] [5625] Event [4936,453.835205,168]: 1 finished unit Wind/Tidal Generator [f=0005716] [5716] Event [760,262.282166,680]: 0 finished unit Wind/Tidal Generator [f=0005748] [5748] Event [872,261.995605,896]: 0 finished unit Pyro [f=0005775] [5775] Event [4416.01855,261.249756,4172]: 1 finished unit Bandit [f=0005826] [5826] Event [1784,55.2084961,3336]: 1 lost unit Metal Extractor [f=0005834] [5834] Event [696,262.222351,760]: 0 finished unit Wind/Tidal Generator [f=0005868] [5868] Event [4856,453.725342,168]: 1 finished unit Wind/Tidal Generator [f=0005956] [5956] Event [616,261.995605,744]: 0 finished unit Wind/Tidal Generator [f=0006030] [6030] Event [4416.01855,261.249756,4172]: 1 finished unit Bandit [f=0006091] [6091] Event [4792,453.859619,216]: 1 finished unit Wind/Tidal Generator [f=0006100] [6100] Event [1758.47119,55.1596107,3696.97949]: 1 lost unit Convict [f=0006224] [6224] Event [872,261.995605,896]: 0 finished unit Constable [f=0006224] [6224] Event [2288,75.5637207,3920]: 1 lost unit Radar Tower [f=0006230] [6230] Event [4256,261.995605,4656]: 1 finished unit Faraday [f=0006314] [6314] Event [4840,453.89624,312]: 1 finished unit Wind/Tidal Generator [f=0006434] [6434] Event [4872,261.995605,4344]: 1 lost unit Metal Extractor [f=0006470] [6470] Event [4776,262.667908,4344]: 1 lost unit Wind/Tidal Generator [f=0006476] [6476] Event [4856,262.282166,4424]: 1 lost unit Wind/Tidal Generator [f=0006518] [6518] Event [4856,262.356934,4536]: 1 lost unit Wind/Tidal Generator [f=0006531] [6531] Event [4664,262.356628,4344]: 1 lost unit Wind/Tidal Generator [f=0006539] [6539] Event [4904,453.945068,296]: 1 finished unit Wind/Tidal Generator [f=0006557] [6557] Event [4872,262.314209,4648]: 1 lost unit Wind/Tidal Generator [f=0006582] [6582] Event [4872,262.356628,4760]: 1 lost unit Wind/Tidal Generator [f=0006586] [6586] Event [2704.49878,54.0366211,4704.7793]: 1 lost unit Rogue [f=0006626] [6626] Event [4792,261.995605,4840]: 1 lost unit Wind/Tidal Generator [f=0006644] [6644] Event [4800.96826,263.129242,4707.00879]: 0 lost unit Pyro [f=0006674] [6674] Event [4680,262.376465,4840]: 1 lost unit Wind/Tidal Generator [f=0006794] [6794] Event [4568,262.356628,4840]: 1 lost unit Wind/Tidal Generator [f=0006795] [6795] Event [4416.01855,261.249756,4172]: 1 finished unit Outlaw [f=0006816] [6816] Event [4872,262.456726,4856]: 1 lost unit Metal Extractor [f=0006835] [6835] Event [4456,262.356628,4840]: 1 lost unit Wind/Tidal Generator [f=0006847] [6847] Event [2952,54.0244141,4472]: 1 lost unit Metal Extractor [f=0006882] [6882] Event [2836.28076,54.1428947,4584.70361]: 0 lost unit Pyro [f=0006887] [6887] Event [872,261.995605,896]: 0 finished unit Pyro [f=0006925] [6925] Event [4344,261.995605,4760]: 1 lost unit Wind/Tidal Generator [f=0007033] [7033] Event [4245.02588,261.995605,4868.16211]: 0 lost unit Pyro [f=0007047] [7047] Event [4416.01855,261.249756,4172]: 1 finished unit Bandit [f=0007290] [7290] Event [760,261.995605,264]: 0 finished unit Metal Extractor [f=0007422] [7422] Event [4416.01855,261.249756,4172]: 1 finished unit Convict [f=0007530] [7530] Event [4872,257.944092,4856]: 1 finished unit Metal Extractor [f=0007561] [7561] Event [872,261.995605,896]: 0 finished unit Pyro [f=0007673] [7673] Event [296,261.995605,616]: 0 finished unit Wind/Tidal Generator [f=0007797] [7797] Event [4416.01855,261.249756,4172]: 1 finished unit Rogue [f=0007898] [7898] Event [296,261.995605,536]: 0 finished unit Wind/Tidal Generator [f=0008085] [8085] Event [4872,258.442139,4344]: 1 finished unit Metal Extractor [f=0008095] [8095] Event [1136,250.820068,1168]: 0 finished unit Radar Tower [f=0008173] [8173] Event [4416.01855,261.249756,4172]: 1 finished unit Convict [f=0008240] [8240] Event [816,261.57782,704]: 0 finished unit Sparrow [f=0008240] game_message: Morph complete: Radar Tower -> Sparrow [f=0008240] [8240] Received game_message: Morph complete: Radar Tower -> Sparrow [f=0008252] [8252] Event [1207.41821,54.6569176,2652.38159]: 1 lost unit Bandit [f=0008293] [8293] Event [1235.18567,53.5135727,2613.32715]: 1 lost unit Bandit [f=0008321] [8321] Event [296,261.995605,456]: 0 finished unit Wind/Tidal Generator [f=0008324] [8324] Event [3832,254.20752,776]: 1 finished unit Metal Extractor [f=0008339] [8339] Event [1218.13013,54.033371,2448.68872]: 1 lost unit Bandit [f=0008416] [8416] Event [872,261.995605,896]: 0 finished unit Pyro [f=0008546] [8546] Event [4416.01855,261.249756,4172]: 1 finished unit Rogue [f=0008571] [8571] Event [296,261.995605,376]: 0 finished unit Wind/Tidal Generator [f=0008717] [8717] Event [1896.1449,55.3057671,2856.02686]: 1 lost unit Rogue [f=0008773] [8773] Event [1957.58704,55.2451172,2728.00903]: 1 lost unit Rogue [f=0008841] [8841] Event [392,261.995605,296]: 0 finished unit Wind/Tidal Generator [f=0008877] [8877] Event [4488,261.995605,4472]: 1 finished unit Caretaker [f=0008905] [8905] Event [4416.01855,261.249756,4172]: 1 finished unit Rogue [f=0009104] [9104] Event [4360,254.177002,1288]: 1 finished unit Metal Extractor [f=0009138] [9138] Event [472,261.995605,296]: 0 finished unit Wind/Tidal Generator [f=0009164] [9164] Event [872,261.995605,896]: 0 finished unit Pyro [f=0009640] [9640] Event [4544,261.995605,4160]: 1 finished unit Faraday [f=0009661] [9661] Event [552,261.995605,296]: 0 finished unit Wind/Tidal Generator [f=0009694] [9694] Event [4376,261.995605,4296]: 1 finished unit Solar Collector [f=0009836] [9836] Event [4416.01855,261.249756,4172]: 1 finished unit Racketeer [f=0009865] [9865] Event [3414.11646,55.1008644,2023.81299]: 1 lost unit Rogue [f=0009964] [9964] Event [4296,261.995605,4344]: 1 finished unit Solar Collector [f=0010001] [10001] Event [2740.3418,55.1654015,1403.87927]: 0 lost unit Pyro [f=0010075] [10075] Event [632,261.995605,296]: 0 finished unit Wind/Tidal Generator [f=0010130] [10130] Event [1432,55.1779785,1432]: 0 finished unit Stinger [f=0010147] [10147] Event [2288.41113,55.1000824,954.169434]: 1 lost unit Rogue [f=0010215] [10215] Event [2178.61646,54.0087166,856.406067]: 1 lost unit Rogue [f=0010270] [10270] Event [4264,261.995605,4232]: 1 finished unit Caretaker [f=0010303] [10303] Event [872,261.995605,896]: 0 finished unit Pyro [f=0010306] [10306] Event [2065.13184,54.2243233,1113.74866]: 1 lost unit Bandit [f=0010350] [10350] Event [2077.98877,54.0500641,1067.63171]: 1 lost unit Outlaw [f=0010411] [10411] Event [4416.01855,261.249756,4172]: 1 finished unit Racketeer [f=0010470] [10470] Event [1672,57.7231445,1416]: 0 finished unit Metal Extractor [f=0010484] [10484] Event [408,261.995605,728]: 0 finished unit Wind/Tidal Generator [f=0010538] [10538] Event [4360,258.255249,4856]: 1 finished unit Metal Extractor [f=0010664] [10664] Event [4416.01855,261.249756,4172]: 1 finished unit Rogue [f=0010735] [10735] Event [696,261.995605,296]: 0 finished unit Wind/Tidal Generator [f=0010845] [10845] Event [1416,57.729248,1656]: 0 finished unit Metal Extractor [f=0010899] [10899] Event [4376,260.305542,4792]: 1 finished unit Solar Collector [f=0010966] [10966] Event [4416.01855,261.249756,4172]: 1 finished unit Rogue [f=0010996] [10996] Event [872,261.995605,896]: 0 finished unit Pyro [f=0011042] [11042] Event [3832,254.20752,776]: 1 lost unit Metal Extractor [f=0011085] [11085] Event [1480,57.729248,1704]: 0 finished unit Solar Collector [f=0011093] [11093] Event [4416.01855,261.249756,4172]: 1 finished unit Bandit [f=0011371] [11371] Event [872,261.995605,896]: 0 finished unit Constable [f=0011399] [11399] Event [4456,262.356628,4952]: 1 finished unit Wind/Tidal Generator [f=0011405] [11405] Event [4416.01855,261.249756,4172]: 1 finished unit Bandit [f=0011433] [11433] Event [4424,259.326843,4872]: 1 finished unit Solar Collector [f=0011435] [11435] Event [1512,57.7536621,1592]: 0 finished unit Solar Collector [f=0011466] [11466] Event [undefined]: matthewwightman resigned [f=0011466] game_message: matthewwightman has been destroyed! [f=0011466] game_message: Rhade wins! [f=0011466] Submitting stats [f=0011466] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011466] Part| Total Time|Time of the last 0.5s [f=0011466] Draw 12471.13ms 22.98% [f=0011466] Lua::Callins::Synced 3636.26ms 12.09% [f=0011466] Lua::Callins::Unsynced 15822.50ms 27.87% [f=0011466] Lua::CollectGarbage::Synced 288.75ms 3.50% [f=0011466] Lua::CollectGarbage::Unsynced 765.96ms 0.50% [f=0011466] Misc::Profiler::AddTime 47.47ms 0.10% [f=0011466] Sim 12642.34ms 51.05% [f=0011466] [11466] Received game_message: matthewwightman has been destroyed! [f=0011466] [11466] Received game_message: Rhade wins! [f=0011467] [11467] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011467] [11467] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011467] [11467] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011467] [11467] Game End Stats Values: 2,2110,1200,2110,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,0,7.58364916,7.4666667,7.58364916,7.4666667,1200,1200,1200,1200,6.28000021,5.5999999,6.28000021,5.5999999,0,0,0,0,0,0,0,0,110,0,110,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011467] [11467] Game End Stats Values: 3,2375,1200,2375,1200,2.41124177,0,2.41124177,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,0,11.7434435,8,11.7434435,8,1200,1200,1200,1200,8.2007494,6,8.2007494,6,195,0,195,0,0,0,0,0,180,0,180,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011467] [11467] Game End Stats Values: 4,2595,1200,2595,1200,9.25642776,0,9.25642776,0,0,0,0,0,0,0,0,0,0,14,0,14,0,0,0,0,800,0,800,0,13.7944984,8,13.7944984,8,1200,1200,1200,1200,8.49634647,6,8.49634647,6,345,0,345,0,0,0,0,0,250,0,250,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011467] [11467] Game End Stats Values: 5,2630,1200,2630,1200,18.7400131,0,18.7400131,0,0,0,0,0,0,0,0,0,0,104,0,104,0,0,0,0,800,0,800,0,14.0066633,8,14.0066633,8,1200,1200,1200,1200,8.67223835,6,8.67223835,6,345,0,345,0,0,0,0,0,285,0,285,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011467] [11467] Game End Stats Values: 6,2785,2075,2785,2075,33.0520935,0,33.0520935,0,0,0,0,0,0,0,0,0,0,151.666656,0,151.666656,0,0,0,0,800,0,800,0,17.1664009,8,17.1664009,8,1200,2000,1200,2000,8.99413872,6,8.99413872,6,465,0,465,0,0,0,0,0,320,75,320,75,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011467] [11467] Game End Stats Values: 7,2895,2075,2895,2075,56.8123283,0,56.8123283,0,0,0,0,0,0,0,0,0,0,237.557648,0,237.557648,0,0,0,0,800,0,800,0,21.5846252,8,21.5846252,8,1200,2000,1200,2000,10.8480139,7.90400028,10.8480139,7.90400028,465,0,465,0,0,0,0,0,430,75,430,75,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011467] [11467] Game End Stats Values: 8,3070,2075,3070,2075,87.5068436,0,87.5068436,0,0,0,0,0,0,0,0,0,0,309.917725,0,309.917725,0,0,0,0,800,0,800,0,24.0138302,8,24.0138302,8,1255,2000,1255,2000,12.1263008,8.03999996,12.1263008,8.03999996,585,0,585,0,0,0,0,0,430,75,430,75,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011467] [11467] Game End Stats Values: 9,3355,2220,3355,2220,127.18206,0.14119381,127.18206,0.14119381,0,0,0,0,0,0,0,0,0,309.917725,0,309.917725,0,0,0,0,800,0,800,0,28.0995693,8.65095615,28.0995693,8.65095615,1310,2000,1310,2000,14.0850153,9.2734127,14.0850153,9.2734127,705,0,705,0,0,0,0,0,540,220,540,220,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011467] [11467] Game End Stats Values: 10,3200,2400,3200,2400,172.071686,4.7331872,172.071686,4.7331872,0,0,0,0,0,0,0,0,0,309.917725,0,309.917725,285.567444,222.055954,285.567444,222.055954,800,0,800,0,30.7659092,13.8061571,30.7659092,13.8061571,1310,2000,1310,2000,15.1126404,9.29813194,15.1126404,9.29813194,480,220,480,220,75,225,75,225,610,180,610,180,225,114.333305,225,114.333305,0,0,0,0,225.000275,295.467834,225.000275,295.467834 [f=0011467] [11467] Game End Stats Values: 11,3455,2620,3455,2620,188.495209,7.14324808,188.495209,7.14324808,0,0,0,0,0,0,0,0,0,309.917725,0,309.917725,285.567444,222.055954,285.567444,222.055954,900,0,900,0,16.7325077,10.2770529,16.7325077,10.2770529,1310,2000,1310,2000,13.214901,8.2006712,13.214901,8.2006712,600,440,600,440,75,225,75,225,645,180,645,180,225,114.333305,225,114.333305,0,0,0,0,225.000275,295.467834,225.000275,295.467834 [f=0011467] [11467] Game End Stats Values: 12,3760,3020,3760,3020,200.075699,7.14324808,200.075699,7.14324808,0,0,0,0,0,0,0,0,0,309.917725,0,309.917725,285.567444,222.055954,285.567444,222.055954,900,0,900,0,16.4629383,10.72927,16.4629383,10.72927,1310,2000,1310,2000,15.20403,9.80800056,15.20403,9.80800056,720,660,720,660,75,225,75,225,830,360,830,360,225,114.333305,225,114.333305,0,0,0,0,225.000275,295.467834,225.000275,295.467834 [f=0011467] [11467] Game End Stats Values: 13,4115,3020,4115,3020,250.983307,21.4190273,250.983307,21.4190273,0,0,0,0,0,0,0,0,0,309.917725,0,309.917725,285.567444,222.055954,285.567444,222.055954,900,0,900,0,35.0132408,19.6136093,35.0132408,19.6136093,1365,2000,1365,2000,20.6818409,13.0317211,20.6818409,13.0317211,840,660,840,660,75,225,75,225,1010,360,1010,360,225,114.333305,225,114.333305,0,30.0000191,0,30.0000191,225.000275,295.467834,225.000275,295.467834 [f=0011467] [11467] Game End Stats Values: 14,4335,3440,4335,3440,320.067291,37.0217514,320.067291,37.0217514,0,0,0,0,0,0,0,0,0,309.917725,0,309.917725,285.567444,229.408035,285.567444,229.408035,900,0,900,0,44.6188126,21.1730728,44.6188126,21.1730728,1365,2055,1365,2055,22.8456001,12.8881798,22.8456001,12.8881798,990,880,990,880,75,232.333328,75,232.333328,1080,505,1080,505,232.333328,114.333305,232.333328,114.333305,0,30.0000191,0,30.0000191,304.765717,295.467834,304.765717,295.467834 [f=0011467] [11467] Game End Stats Values: 15,4555,3595,4555,3595,403.966858,75.5252457,403.966858,75.5252457,0,0,0,0,0,0,0,0,0,309.917725,0,309.917725,395.754578,339.792755,395.754578,339.792755,1150,0,1150,0,51.3463745,27.1181736,51.3463745,27.1181736,1310,2055,1310,2055,23.8333054,14.6869001,23.8333054,14.6869001,945,1000,945,1000,75,407.333313,75,407.333313,1150,540,1150,540,407.333313,114.333305,407.333313,114.333305,0,30.0000191,0,30.0000191,479.765961,405.654968,479.765961,405.654968 [f=0011467] [11467] Game End Stats Values: 16,4150,3375,4150,3375,496.20105,123.715958,496.20105,123.715958,0,0,0,0,0,0,0,0,0,309.917725,0,309.917725,615.753662,787.259888,615.753662,787.259888,1150,0,1150,0,50.3787994,28.6006432,50.3787994,28.6006432,1310,2055,1310,2055,23.1649456,15.3327131,23.1649456,15.3327131,825,780,825,780,295,882.333313,295,882.333313,865,540,865,540,882.333313,334.333313,882.333313,334.333313,0,30.0000191,0,30.0000191,946.564026,658.232849,946.564026,658.232849 [f=0011467] [11467] Game End Stats Values: 17,4220,3155,4220,3155,540.729004,154.246643,540.729004,154.246643,0,0,0,0,0,0,0,0,0,309.917725,0,309.917725,912.984558,1020.25494,912.984558,1020.25494,1150,0,1150,0,25.8530788,19.6877575,25.8530788,19.6877575,1310,2055,1310,2055,15.7685299,14.1553774,15.7685299,14.1553774,1150,560,1150,560,735,1137.33325,735,1137.33325,610,540,610,540,1137.33325,774.333313,1137.33325,774.333313,0,30.0000191,0,30.0000191,1233.09106,955.463745,1233.09106,955.463745 [f=0011467] [11467] Game End Stats Values: 18,4340,3450,4340,3450,555.908569,159.009903,555.908569,159.009903,0,0,0,0,0,0,0,0,0,309.917725,0,309.917725,912.984558,1020.25494,912.984558,1020.25494,1150,0,1150,0,18.5552788,14.5276651,18.5552788,14.5276651,1310,2055,1310,2055,13.7719679,13.9335489,13.7719679,13.9335489,1270,780,1270,780,735,1137.33325,735,1137.33325,610,615,610,615,1212.33325,774.333313,1212.33325,774.333313,30.0000191,30.0000191,30.0000191,30.0000191,1252.66382,955.463745,1252.66382,955.463745 [f=0011467] [11467] Game End 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[f=0011467] [11467] Game End Stats Values: 21,4685,4080,4685,4080,618.568298,226.509293,618.568298,226.509293,0,0,0,0,0,0,0,0,0,309.917725,0,309.917725,1164.74719,1485.25647,1164.74719,1485.25647,1150,0,1150,0,24.4943333,25.4528389,24.4943333,25.4528389,1490,2055,1490,2055,19.4504032,16.2683716,19.4504032,16.2683716,1285,1235,1285,1235,735,1602.33325,735,1602.33325,760,790,760,790,1677.33325,774.333313,1677.33325,774.333313,95.3334732,30.0000191,95.3334732,30.0000191,1717.66528,1210.60791,1717.66528,1210.60791 [f=0011467] [11467] Game End Stats Values: 22,4760,4335,4760,4335,619.778076,251.421738,619.778076,251.421738,0,0,0,0,0,0,0,0,0,309.917725,0,309.917725,1239.9751,1485.25647,1239.9751,1485.25647,1150,0,1150,0,22.4181862,24.4199924,22.4181862,24.4199924,1490,2055,1490,2055,26.8850765,15.8208265,26.8850765,15.8208265,1285,1455,1285,1455,735,1602.33325,735,1602.33325,835,825,835,825,1677.33325,774.333313,1677.33325,774.333313,225.665558,30.0000191,225.665558,30.0000191,1717.66528,1285.83582,1717.66528,1285.83582 [f=0011467] [11467] Game End Stats Values: 23,5310,4370,5310,4370,623.280212,292.964752,623.280212,292.964752,0,0,0,0,0,0,0,0,0,309.917725,0,309.917725,1296.42236,1605.26025,1296.42236,1605.26025,1400,0,1400,0,26.0442162,30.332674,26.0442162,30.332674,1490,2055,1490,2055,22.2068119,16.9295349,22.2068119,16.9295349,1515,1455,1515,1455,735,1722.33325,735,1722.33325,905,860,905,860,1797.33325,774.333313,1797.33325,774.333313,281.665863,30.0000191,281.665863,30.0000191,1837.66907,1342.28308,1837.66907,1342.28308 [f=0011467] [11467] Game End Stats Values: 24,5245,4825,5245,4825,638.230408,361.585876,638.230408,361.585876,0,0,0,0,0,0,0,0,0,309.917725,0,309.917725,1574.56653,2157.61792,1574.56653,2157.61792,1400,420,1400,420,38.1333046,47.7333603,38.1333046,47.7333603,1670,2055,1670,2055,25.8588943,18.7347393,25.8588943,18.7347393,1200,1455,1200,1455,955,2037.33325,955,2037.33325,975,895,975,895,2112.33325,994.333313,2112.33325,994.333313,390.669189,30.0000191,390.669189,30.0000191,2391.49023,1623.80884,2391.49023,1623.80884 [f=0011467] [11467] Game End Stats Values: 25,5540,4970,5540,4970,667.953613,430.307739,667.953613,430.307739,0,0,0,0,0,0,0,0,0,309.917725,0,309.917725,1574.56653,2157.9751,1574.56653,2157.9751,1400,420,1400,420,37.4420586,47.9901352,37.4420586,47.9901352,1670,2055,1670,2055,23.3513145,20.1014538,23.3513145,20.1014538,1420,1455,1420,1455,955,2287.33325,955,2287.33325,1050,1040,1050,1040,2362.33325,994.333313,2362.33325,994.333313,414.003235,30.0000191,414.003235,30.0000191,2391.84741,1623.80884,2391.84741,1623.80884 [f=0011467] [11467] Game End Stats Values: 26,5730,5335,5730,5335,697.894043,491.577881,697.894043,491.577881,0,0,0,0,0,0,0,0,0,309.917725,0,309.917725,1574.56653,2232.9751,1574.56653,2232.9751,1400,420,1400,420,31.1213741,36.7056885,31.1213741,36.7056885,1670,2055,1670,2055,21.5960197,21.9166756,21.5960197,21.9166756,1615,1675,1615,1675,955,2362.33325,955,2362.33325,1045,1185,1045,1185,2437.33325,994.333313,2437.33325,994.333313,414.003235,30.0000191,414.003235,30.0000191,2466.84741,1623.80884,2466.84741,1623.80884 [f=0011467] [11467] Game End Stats Values: 27,5910,5525,5910,5525,718.421082,524.636169,718.421082,524.636169,0,0,0,0,0,0,0,0,0,309.917725,0,309.917725,1574.56653,2326.27319,1574.56653,2326.27319,1400,420,1400,420,31.5952034,37.4293175,31.5952034,37.4293175,1670,2055,1670,2055,20.805872,22.3722839,20.805872,22.3722839,1690,1795,1690,1795,955,2362.33325,955,2362.33325,1150,1255,1150,1255,2437.33325,994.333313,2437.33325,994.333313,414.003235,30.0000191,414.003235,30.0000191,2560.14551,1623.80884,2560.14551,1623.80884 [f=0011501] [11501] Event [4278.28174,254.50145,1310.96155]: 1 lost unit Convict [f=0011515] [11515] Event [4360,253.984283,1288]: 1 lost unit Metal Extractor [f=0011683] Spectator matthewwightman left the game: normal quit [f=0011683] [11683] Event [undefined]: matthewwightman quit [f=0011689] Player Rhade left the game: normal quit [f=0011689] [11689] Event [undefined]: Rhade quit [f=0011695] No clients connected, shutting down server [f=0011695] Server shutdown [f=0011695] Playback paused [f=0011695] Autoquit sending quit command. [f=0011695] [QuitAction] user exited to system [f=0011695] [SpringApp::Kill][1] fromRun=1 [f=0011695] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011695] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011695] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011695] [ThreadPool::SetThreadCount][2] workers=0 [f=0011695] [SpringApp::Kill][2] [f=0011695] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011695] [Game::KillLua][3] dtor=0 luaUI=0x574fb1d0 [f=0011695] Start widgetHandler:Shutdown [f=0011695] Shutdown - SaveOrderList Complete [f=0011695] Writing last game win data [f=0011695] Shutdown - SaveConfigData Complete [f=0011695] Shutdown Widget - Save/Load API [f=0011695] Shutdown Widget - Chili Highlight [f=0011695] Shutdown Widget - Draw After Chili [f=0011695] Shutdown Widget - EPIC Menu [f=0011695] Shutdown Widget - Chili Widget Selector [f=0011695] Shutdown Widget - Chili Minimap [f=0011695] Shutdown Widget - Local Team Colors [f=0011695] Shutdown Widget - Display Keys 2 [f=0011695] Shutdown Widget - Save Game Menu [f=0011695] Shutdown Widget - Unit Icons [f=0011695] Shutdown Widget - Noises [f=0011695] Shutdown Widget - HealthBars [f=0011695] Shutdown Widget - Win Counter [f=0011695] Shutdown Widget - SpringRTS Replay Stats [f=0011695] Shutdown Widget - BuildETA [f=0011695] Shutdown Widget - Modular Comm Info [f=0011695] Shutdown Widget - Stereo3D [f=0011695] Shutdown Widget - Showeco and Grid Drawer [f=0011695] Shutdown Widget - Point Tracker [f=0011695] Shutdown Widget - Music Player [f=0011695] Shutdown Widget - Missile Silo Range [f=0011695] Shutdown Widget - MinimapEvents [f=0011695] Shutdown Widget - Mex Placement Handler [f=0011695] Shutdown Widget - Local Widgets Config [f=0011695] Shutdown Widget - Highlight Geos [f=0011695] Shutdown Widget - Grab Input [f=0011695] Input grabbing is disabled! [f=0011695] Shutdown Widget - MetalFeatures (new) [f=0011695] Shutdown Widget - Darkening [f=0011695] Shutdown Widget - Context Menu [f=0011695] Shutdown Widget - Chili Spectator Panels [f=0011695] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011695] Shutdown Widget - Chili Nuke Warning [f=0011695] Shutdown Widget - Chili EndGame Window [f=0011695] Shutdown Widget - Chili Economy Panel Default [f=0011695] Shutdown Widget - CameraShake [f=0011695] Shutdown Widget - Attack AoE [f=0011695] Shutdown Widget - Map Edge Extension [f=0011695] Shutdown Widget - Selection Send [f=0011695] Shutdown Widget - LupsManager [f=0011695] Shutdown Widget - Newton Firezone [f=0011695] Shutdown Widget - Chili Crude Player List [f=0011695] Shutdown Widget - Chili Pro Console [f=0011695] Shutdown Widget - Lasso Terraform GUI [f=0011695] Shutdown Widget - Lups [f=0011695] Shutdown Widget - Chili Framework [f=0011695] Shutdown Widget - Chili Core Selector [f=0011695] Shutdown Widget - Custom Markers [f=0011695] Shutdown Widget - Pause Screen [f=0011695] Shutdown Widget - Text To Speech Control [f=0011695] Shutdown Widget - Persistent Build Height [f=0011695] Shutdown Widget - Layout Handler [f=0011695] End widgetHandler:Shutdown [f=0011695] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={248993,44573256} {int,ext,rec}Allocs={25456500,0,0} {chunk,block}Bytes={44573256,0} [f=0011695] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0011695] [Game::KillLua][2] dtor=0 luaRules=0x5377d850 [f=0011695] Start gadgetHandler:Shutdown [f=0011695] Shutdown - StartSetup [f=0011695] Shutdown - UnitMorph [f=0011695] Shutdown - LupsNanoSpray [f=0011695] Shutdown - Missile Silo Controller [f=0011695] Shutdown - Modular Comm Info [f=0011695] Shutdown - Terrain Texture Handler [f=0011695] Shutdown - UnitCloakShield [f=0011695] Shutdown - Starlight Handler [f=0011695] End gadgetHandler:Shutdown [f=0011695] Start gadgetHandler:Shutdown [f=0011695] Shutdown - Save/Load [f=0011695] Shutdown - UnitMorph [f=0011695] Shutdown - Modular Comm Info [f=0011695] Shutdown - Retreat Command [f=0011695] Shutdown - Shockwaves [f=0011695] Shutdown - Teleport Throw [f=0011695] Shutdown - UnitCloakShield [f=0011695] Shutdown - Lups Cloak FX [f=0011695] Shutdown - Lups [f=0011695] Shutdown - Lups Shield [f=0011695] End gadgetHandler:Shutdown [f=0011695] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25456531,0,0} {chunk,block}Bytes={0,0} [f=0011695] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25456531,0,0} {chunk,block}Bytes={0,0} [f=0011695] [Game::KillLua][4] dtor=0 [f=0011695] [Game::~CGame][1] [f=0011695] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011695] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011695] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011695] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011695] [Game::KillLua][4] dtor=1 [f=0011695] [Game::KillMisc][1] [f=0011695] [Game::KillMisc][2] [f=0011695] [Game::KillMisc][3] [f=0011695] [Game::KillRendering][1] [f=0011695] [3DOParser::Kill] allocated 155 pieces [f=0011695] [S3OParser::Kill] allocated 2737 pieces [f=0011695] [AssParser::Kill] allocated 215 pieces [f=0011695] [Game::KillInterface][1] [f=0011695] [Game::KillInterface][2] [f=0011695] [Game::KillSimulation][1] [f=0011695] [Game::KillSimulation][2] [f=0011695] [CCollisionHandler] dis-/continuous tests: 0/441754 [f=0011695] [Game::KillSimulation][3] [f=0011695] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011695] [~CPathCache(20x20)] cacheHits=130 hitPercentage=61% numHashColls=0 maxCacheSize=12 [f=0011695] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011695] [~CPathCache(40x40)] cacheHits=556 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011695] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011695] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011695] [LosHandler::Kill] raycast instance cache-{hits,misses}={1821,6737}; shared=3%; cached=18% [f=0011695] [Game::KillSimulation][4] [f=0011695] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0011695] [Game::~CGame][2] [f=0011695] [Game::~CGame][3] [f=0011695] [SpringApp::Kill][3] [f=0011695] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 124750 bytes sent 109344 bytes recv'd [f=0011695] [SpringApp::Kill][4] font=0x4662c7e0 [f=0011695] [SpringApp::Kill][5] [f=0011695] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7627 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp (0x467d6270) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp" numZipFiles=7627 sumInflSize=692916kb sumReadTime=2629ms file="objects3d/cormort.s3o" indx=4963 inflSize=44kb readTime=90ms file="objects3d/bantha.s3o" indx=4811 inflSize=433kb readTime=52ms file="bitmaps/loadpictures/facplop.png" indx=494 inflSize=3075kb readTime=51ms file="objects3d/commrecon5.s3o" indx=4910 inflSize=133kb readTime=49ms file="objects3d/behecrash.s3o" indx=4817 inflSize=57kb readTime=44ms file="objects3d/amphassault.s3o" indx=4750 inflSize=151kb readTime=42ms file="objects3d/thud.s3o" indx=5370 inflSize=130kb readTime=38ms file="objects3d/amphraider2.s3o" indx=4757 inflSize=115kb readTime=35ms file="units/staticradar.lua" indx=6695 inflSize=4kb readTime=32ms file="objects3d/m-8.s3o" indx=5147 inflSize=86kb readTime=29ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp] 52378182 bytes cached in 2809 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x467da1f0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x466a8f00) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x4696f780) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f1c68083580) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]