[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.cqY1ncHIWz/springsettings.821149.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 10ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc43401d9f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 21011 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/821149/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 164ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46534140] using map "Adansonia v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Adansonia v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46534140] using game "Zero-K v1.7.11.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.11.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 95ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (90 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 892ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1216ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 80ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 700ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 118ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 5ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 132ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Ghetto Feature Placer LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Ghetto Feature Placer >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] fakedog was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/821149/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 46 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5ea41cba [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=a927182f [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3d203db0 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3d203db0 file="cache/104dev-maintenance/paths/Adansonia v4.1.pe-3d203db0.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5ea41cba [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=a927182f [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3d203dc0 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3d203dc0 file="cache/104dev-maintenance/paths/Adansonia v4.1.pe2-3d203dc0.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (676ms, checksum 5bb361ef)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11437,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/821149/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8930b302f2a359b8fbc329afcc809c37ae4c06007e291d3ee3aa94480a8ccd842c70ff4b006710b130e3c6bbf07cbab85355814f86f5e349ee3f875e0094c355]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d282aeed42c60ffe0c251164b52f788d00cc46e9a951e39e81ccf0640b1fa658d1e325cdf4b56485b452623c24162cf67a5042f8f4e604ef5cb22362480eb83e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52976000,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: f7fd185e087cabea2481656b4596f592 [f=-000001] Connection attempt from Melkiyon [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Melkiyon changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Kshatriya [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Kshatriya changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Melkiyon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Melkiyon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kshatriya" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kshatriya" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kshatriya" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8930b302f2a359b8fbc329afcc809c37ae4c06007e291d3ee3aa94480a8ccd842c70ff4b006710b130e3c6bbf07cbab85355814f86f5e349ee3f875e0094c355]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kshatriya" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d282aeed42c60ffe0c251164b52f788d00cc46e9a951e39e81ccf0640b1fa658d1e325cdf4b56485b452623c24162cf67a5042f8f4e604ef5cb22362480eb83e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kshatriya" string="[Game::Load][lua{Rules,Gaia}={7cbb8a20,00000000}]" [f=-000001] Allies: I choose: Sniggerdoodle! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Melkiyon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8930b302f2a359b8fbc329afcc809c37ae4c06007e291d3ee3aa94480a8ccd842c70ff4b006710b130e3c6bbf07cbab85355814f86f5e349ee3f875e0094c355]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Melkiyon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d282aeed42c60ffe0c251164b52f788d00cc46e9a951e39e81ccf0640b1fa658d1e325cdf4b56485b452623c24162cf67a5042f8f4e604ef5cb22362480eb83e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Melkiyon" string="[Game::Load][lua{Rules,Gaia}={63abd8d8,00000000}]" [f=-000001] Allies: I choose: Attack! [f=-000001] gl hf [f=-000001] you too [f=-000001] [0] Event [5432,125.393555,1065]: 0 finished unit Recon Commander [f=-000001] [0] Event [2836,125.394775,6033]: 1 finished unit Strike Commander [f=0000000] [0] Kshatriya, team: 0, elo:2397 [f=0000000] [0] Melkiyon, team: 1, elo:1923 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [2880,125.388184,5928]: 1 finished unit Cloakbot Factory [f=0000007] [7] Event [5416,125.388184,1176]: 0 finished unit Jumpbot Factory [f=0000007] !transmitlobby @voice@buildUnit@add;jumpcon;Constable [f=0000007] !transmitlobby @voice@buildUnit@add;jumpscout;Puppy [f=0000007] !transmitlobby @voice@buildUnit@add;jumpraid;Pyro [f=0000007] !transmitlobby @voice@buildUnit@add;jumpblackhole;Placeholder [f=0000007] !transmitlobby @voice@buildUnit@add;jumpskirm;Moderator [f=0000007] !transmitlobby @voice@buildUnit@add;jumpassault;Jack [f=0000007] !transmitlobby @voice@buildUnit@add;jumpsumo;Jugglenaut [f=0000007] !transmitlobby @voice@buildUnit@add;jumparty;Firewalker [f=0000007] !transmitlobby @voice@buildUnit@add;jumpaa;Toad [f=0000007] !transmitlobby @voice@buildUnit@add;jumpbomb;Skuttle [f=0000007] !transmitlobby @voice@buildUnit@reload [f=0000240] [240] Event [5528,125.388184,1080]: 0 finished unit Metal Extractor [f=0000241] [241] Event [2936,125.388184,6088]: 1 finished unit Metal Extractor [f=0000359] [359] Event [5528,125.388184,1016]: 0 finished unit Wind/Tidal Generator [f=0000479] [479] Event [5448,125.388184,1000]: 0 finished unit Wind/Tidal Generator [f=0000553] [553] Event [2889.6001,125.388184,5928]: 1 finished unit Conjurer [f=0000691] [691] Event [2600,125.388184,6344]: 1 finished unit Metal Extractor [f=0000756] [756] Event [2889.6001,125.388184,5928]: 1 finished unit Glaive [f=0000768] [768] Event [5416,125.388184,1200]: 0 finished unit Pyro [f=0000840] [840] Event [5160,125.388184,984]: 0 finished unit Metal Extractor [f=0000964] [964] Event [5224,125.388184,952]: 0 finished unit Wind/Tidal Generator [f=0000970] [970] Event [2889.6001,125.388184,5928]: 1 finished unit Glaive [f=0001065] [1065] Event [2632,125.388184,5960]: 1 finished unit Metal Extractor [f=0001265] [1265] Event [2889.6001,125.388184,5928]: 1 finished unit Glaive [f=0001484] [1484] Event [2584,125.388184,6008]: 1 finished unit Wind/Tidal Generator [f=0001557] [1557] Event [5416,125.388184,1200]: 0 finished unit Pyro [f=0001786] [1786] Event [5432,125.388184,728]: 0 finished unit Metal Extractor [f=0001867] [1867] Event [2889.6001,125.388184,5928]: 1 finished unit Glaive [f=0001905] [1905] Event [5432,125.388184,792]: 0 finished unit Wind/Tidal Generator [f=0001995] [1995] Event [2544,125.388184,5760]: 1 finished unit Lotus [f=0002026] [2026] Event [5416,125.388184,888]: 0 finished unit Wind/Tidal Generator [f=0002054] [2054] Event [2584,125.388184,6088]: 1 finished unit Wind/Tidal Generator [f=0002145] [2145] Event [5320,125.388184,968]: 0 finished unit Wind/Tidal Generator [f=0002261] [2261] Event [2889.6001,125.388184,5928]: 1 finished unit Glaive [f=0002356] [2356] Event [2600,125.388184,6168]: 1 finished unit Wind/Tidal Generator [f=0002373] [2373] Event [5416,125.388184,1200]: 0 finished unit Constable [f=0002620] [2620] Event [2600,125.388184,6248]: 1 finished unit Wind/Tidal Generator [f=0002656] [2656] Event [5312,125.388184,1264]: 0 finished unit Lotus [f=0002924] [2924] Event [2889.6001,125.388184,5928]: 1 finished unit Conjurer [f=0002948] [2948] Event [2712,125.388184,6264]: 1 finished unit Wind/Tidal Generator [f=0003144] [3144] Event [2889.6001,125.388184,5928]: 1 finished unit Glaive [f=0003192] [3192] Event [5416,125.388184,1200]: 0 finished unit Pyro [f=0003214] [3214] Event [2792,125.388184,6216]: 1 finished unit Wind/Tidal Generator [f=0003396] [3396] Event [2889.6001,125.388184,5928]: 1 finished unit Glaive [f=0003451] [3451] Event [4016,124.960938,5440]: 1 finished unit Lotus [f=0003510] [3510] Event [2872,125.388184,6168]: 1 finished unit Wind/Tidal Generator [f=0003561] [3561] Event [6920,124.985352,1224]: 0 finished unit Metal Extractor [f=0003615] [3615] Event [2889.6001,125.388184,5928]: 1 finished unit Glaive [f=0003796] [3796] Event [5416,125.388184,1200]: 0 finished unit Constable [f=0003824] [3824] Event [2889.6001,125.388184,5928]: 1 finished unit Glaive [f=0004012] [4012] Event [5079.55322,24.9975586,3372.01685]: 1 lost unit Glaive [f=0004019] [4019] Event [2889.6001,125.388184,5928]: 1 finished unit Glaive [f=0004108] [4108] Event [5432,125.388184,792]: 0 lost unit Wind/Tidal Generator [f=0004221] [4221] Event [7288,125.388184,1032]: 0 finished unit Metal Extractor [f=0004225] [4225] Event [2889.6001,125.388184,5928]: 1 finished unit Glaive [f=0004235] [4235] Event [5416,125.388184,888]: 0 lost unit Wind/Tidal Generator [f=0004290] [4290] Event [4032,124.100342,2672]: 0 finished unit Radar Tower [f=0004295] [4295] Event [5528,125.388184,1016]: 0 lost unit Wind/Tidal Generator [f=0004318] [4318] Event [5448,125.517502,1000]: 0 lost unit Wind/Tidal Generator [f=0004339] [4339] Event [5432,125.388184,728]: 0 lost unit Metal Extractor [f=0004435] [4435] Event [2889.6001,125.388184,5928]: 1 finished unit Glaive [f=0004471] [4471] Event [5416,125.389404,1200]: 0 finished unit Pyro [f=0004515] [4515] Event [4152,125.406494,4824]: 1 finished unit Metal Extractor [f=0004518] [4518] Event [5601.39746,125.493713,933.869507]: 0 lost unit Constable [f=0004614] [4614] Event [5528,125.388184,1080]: 0 lost unit Metal Extractor [f=0004644] [4644] Event [5606.62891,125.362717,908.407959]: 1 lost unit Glaive [f=0004644] [4644] Event [2889.6001,125.388184,5928]: 1 finished unit Glaive [f=0004770] [4770] Event [3880,125.388184,2120]: 0 finished unit Metal Extractor [f=0004791] [4791] Event [2392,24.9975586,3800]: 1 finished unit Metal Extractor [f=0004804] [4804] Event [6968,125.388184,808]: 0 finished unit Metal Extractor [f=0004815] [4815] Event [4280,125.388184,5016]: 1 finished unit Metal Extractor [f=0004854] [4854] Event [2889.6001,125.388184,5928]: 1 finished unit Glaive [f=0004878] [4878] Event [4979.45117,125.388184,601.358826]: 1 lost unit Glaive [f=0004968] [4968] Event [3230.10181,125.388184,6283.59229]: 1 lost unit Glaive [f=0004995] [4995] Event [3257.03223,125.388184,6176.38818]: 1 lost unit Glaive [f=0005013] [5013] Event [3296.73169,125.388184,6157.92139]: 1 lost unit Glaive [f=0005031] [5031] Event [3193.63354,125.388184,6089.68359]: 1 lost unit Glaive [f=0005065] [5065] Event [2889.6001,125.388184,5928]: 1 finished unit Glaive [f=0005108] [5108] Event [7032,125.388184,808]: 0 finished unit Wind/Tidal Generator [f=0005140] [5140] Event [3126.22485,125.388184,5915.42139]: 0 lost unit Pyro [f=0005143] [5143] Event [3113.76929,125.30542,5837.92676]: 1 lost unit Glaive [f=0005214] [5214] Event [2889.6001,125.388794,5928]: 1 lost unit Glaive [f=0005223] [5223] Event [2889.6001,125.388794,5928]: 1 lost unit Glaive [f=0005268] [5268] Event [3128.03223,124.686394,5876.44678]: 1 lost unit Glaive [f=0005307] [5307] Event [2889.6001,125.388794,5928]: 1 lost unit Glaive [f=0005311] [5311] Event [2889.6001,125.388794,5928]: 1 lost unit Glaive [f=0005385] [5385] Event [3672,125.406494,1976]: 0 finished unit Metal Extractor [f=0005389] [5389] Event [2232,24.9975586,3624]: 1 finished unit Metal Extractor [f=0005419] [5419] Event [2826.36279,125.388184,6146.39453]: 1 lost unit Conjurer [f=0005498] [5498] Event [5416,125.388184,1200]: 0 finished unit Pyro [f=0005503] [5503] Event [7128,125.388184,872]: 0 finished unit Wind/Tidal Generator [f=0005519] [5519] Event [2889.6001,125.388184,5928]: 1 finished unit Glaive [f=0005556] [5556] Event [2872,125.388184,6168]: 1 lost unit Wind/Tidal Generator [f=0005592] [5592] Event [2995.58081,125.514595,5967.2168]: 1 lost unit Glaive [f=0005676] [5676] Event [2889.6001,125.388184,5928]: 1 lost unit Glaive [f=0005706] [5706] Event [2889.6001,125.388184,5928]: 1 lost unit Glaive [f=0005725] [5725] Event [2889.6001,125.388184,5928]: 1 lost unit Glaive [f=0005778] [5778] Event [2936,125.388184,6088]: 1 lost unit Metal Extractor [f=0005815] [5815] Event [2889.6001,125.391235,5928]: 1 lost unit Glaive [f=0005821] [5821] Event [2889.6001,125.391235,5928]: 1 lost unit Glaive [f=0005835] [5835] Event [2889.6001,125.391235,5928]: 1 lost unit Glaive [f=0005851] [5851] Event [2889.6001,125.391235,5928]: 1 lost unit Glaive [f=0005867] [5867] Event [2889.6001,125.391235,5928]: 1 lost unit Glaive [f=0005880] [5880] Event [2889.6001,125.391235,5928]: 1 lost unit Glaive [f=0005895] [5895] Event [2889.6001,125.391235,5928]: 1 lost unit Glaive [f=0005899] [5899] Event [2168,24.9975586,3848]: 1 finished unit Metal Extractor [f=0005911] [5911] Event [2889.6001,125.391235,5928]: 1 lost unit Glaive [f=0005927] [5927] Event [2889.6001,125.391235,5928]: 1 lost unit Glaive [f=0005940] [5940] Event [2889.6001,125.391235,5928]: 1 lost unit Glaive [f=0005955] [5955] Event [2889.6001,125.391235,5928]: 1 lost unit Glaive [f=0005971] [5971] Event [2889.6001,125.391235,5928]: 1 lost unit Glaive [f=0005977] [5977] Event [7224,125.388184,920]: 0 finished unit Wind/Tidal Generator [f=0005987] [5987] Event [2889.6001,125.391235,5928]: 1 lost unit Glaive [f=0006008] [6008] Event [2889.6001,125.388184,5928]: 1 lost unit Glaive [f=0006023] [6023] Event [2889.6001,125.388184,5928]: 1 lost unit Glaive [f=0006032] [6032] Event [3896,125.412598,2392]: 0 finished unit Metal Extractor [f=0006037] [6037] Event [2889.6001,125.388184,5928]: 1 lost unit Glaive [f=0006053] [6053] Event [2889.6001,125.388184,5928]: 1 lost unit Glaive [f=0006062] [6062] Event [3062.62695,125.118103,5962.37939]: 0 lost unit Pyro [f=0006067] [6067] Event [3060.7749,24.9975586,3955.94995]: 1 lost unit Glaive [f=0006102] [6102] Event [3115.00928,24.9975586,3862.85107]: 1 lost unit Glaive [f=0006126] [6126] Event [3193.37451,24.9975586,3802.50464]: 1 lost unit Glaive [f=0006142] [6142] Event [3261.1438,24.8564701,3717.65234]: 1 lost unit Glaive [f=0006269] [6269] Event [2889.6001,125.421524,5928]: 1 finished unit Glaive [f=0006283] [6283] Event [7320,125.388184,984]: 0 finished unit Wind/Tidal Generator [f=0006429] [6429] Event [5416,125.388184,1200]: 0 finished unit Pyro [f=0006476] [6476] Event [4837.87402,125.388184,814.595459]: 1 lost unit Glaive [f=0006525] [6525] Event [7224,125.388184,1064]: 0 finished unit Wind/Tidal Generator [f=0006527] [6527] Event [4778.67871,125.388184,842.44574]: 1 lost unit Glaive [f=0006878] [6878] Event [3872,125.388184,1952]: 0 finished unit Lotus [f=0006924] [6924] Event [7128,125.388184,1144]: 0 finished unit Wind/Tidal Generator [f=0006964] [6964] Event [5416,125.388184,1200]: 0 finished unit Constable [f=0007187] [7187] Event [1240,17.6855469,4856]: 1 finished unit Metal Extractor [f=0007209] [7209] Event [3640,264.993896,2312]: 0 finished unit Wind/Tidal Generator [f=0007382] [7382] Event [7032,125.388184,1208]: 0 finished unit Wind/Tidal Generator [f=0007420] [7420] Event [3560,264.993896,2216]: 0 finished unit Wind/Tidal Generator [f=0007689] [7689] Event [3496,264.993896,2120]: 0 finished unit Wind/Tidal Generator [f=0007802] [7802] Event [936,15.4821777,4904]: 1 finished unit Metal Extractor [f=0007834] [7834] Event [6936,123.807373,1288]: 0 finished unit Wind/Tidal Generator [f=0007930] [7930] Event [3560,264.993896,2344]: 0 finished unit Wind/Tidal Generator [f=0008142] [8142] Event [3480,264.993896,2248]: 0 finished unit Wind/Tidal Generator [f=0008404] [8404] Event [2392,24.9975586,3800]: 1 lost unit Metal Extractor [f=0008411] [8411] Event [5416,125.388184,1200]: 0 finished unit Pyro [f=0008444] [8444] Event [3400,264.993896,2152]: 0 finished unit Wind/Tidal Generator [f=0008486] [8486] Event [2232,24.9975586,3624]: 1 lost unit Metal Extractor [f=0008507] [8507] Event [2168,24.9975586,3848]: 1 lost unit Metal Extractor [f=0008522] [8522] Event [5520,125.717316,768]: 0 finished unit Lotus [f=0008719] [8719] Event [3496,264.993896,2360]: 0 finished unit Wind/Tidal Generator [f=0008805] [8805] Event [6944,119.022217,1376]: 0 finished unit Lotus [f=0008893] [8893] Event [3400,264.993896,2296]: 0 finished unit Wind/Tidal Generator [f=0008928] [8928] Event [4152,125.406494,4824]: 1 lost unit Metal Extractor [f=0008975] [8975] Event [1240,17.6855469,4856]: 1 lost unit Metal Extractor [f=0009102] [9102] Event [4280,125.388184,5016]: 1 lost unit Metal Extractor [f=0009130] [9130] Event [936,15.4821777,4904]: 1 lost unit Metal Extractor [f=0009248] [9248] Event [3304,264.993896,2216]: 0 finished unit Wind/Tidal Generator [f=0009253] [9253] Event [4440,125.38208,5144]: 1 lost unit Metal Extractor [f=0009296] [9296] Event [5416,125.388184,1200]: 0 finished unit Pyro [f=0009340] [9340] Event [5528,124.227753,1080]: 0 finished unit Metal Extractor [f=0009468] [9468] Event [1210.90906,123.628036,5876.22412]: 1 lost unit Conjurer [f=0009524] [9524] Event [1208,125.369873,5976]: 1 lost unit Metal Extractor [f=0009540] gg [f=0009604] [9604] Event [1144,122.91626,5784]: 1 lost unit Stardust [f=0009624] gg [f=0009645] [9645] Event [2832,125.868378,5736]: 1 finished unit Cloakbot Factory [f=0009677] [9677] Event [undefined]: Melkiyon resigned [f=0009677] game_message: Melkiyon has been destroyed! [f=0009677] game_message: Kshatriya wins! [f=0009677] Submitting stats [f=0009677] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009677] Part| Total Time|Time of the last 0.5s [f=0009677] Draw 9443.90ms 16.14% [f=0009677] Lua::Callins::Synced 2756.15ms 13.88% [f=0009677] Lua::Callins::Unsynced 9931.38ms 18.31% [f=0009677] Lua::CollectGarbage::Synced 215.79ms 1.18% [f=0009677] Lua::CollectGarbage::Unsynced 581.06ms 0.79% [f=0009677] Misc::Profiler::AddTime 35.21ms 0.10% [f=0009677] Sim 9806.60ms 50.79% [f=0009677] [9677] Received game_message: Melkiyon has been destroyed! [f=0009677] [9677] Received game_message: Kshatriya wins! [f=0009678] [9678] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0009678] [9678] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0009678] [9678] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009678] [9678] Game End Stats Values: 2,2075,2110,2075,2110,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.60854006,7.4666667,7.60854006,2000,2000,2000,2000,6.26666689,6.4000001,6.26666689,6.4000001,0,0,0,0,0,0,0,0,75,110,75,110,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009678] [9678] Game End Stats Values: 3,2335,2440,2335,2440,0,1.45798457,0,1.45798457,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,11.8305769,8,11.8305769,2000,2000,2000,2000,8.66666698,8.23053169,8.66666698,8.23053169,185,220,185,220,0,0,0,0,150,220,150,220,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009678] [9678] Game End Stats Values: 4,2540,2475,2540,2475,0,6.91986084,0,6.91986084,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,12.045207,8,12.045207,2000,2000,2000,2000,11.0666666,10.3641243,11.0666666,10.3641243,315,220,315,220,0,0,0,0,225,255,225,255,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009678] [9678] Game End Stats Values: 5,2575,2770,2575,2770,0.21373537,8.7385416,0.21373537,8.7385416,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.40817833,10.2959957,8.40817833,10.2959957,2000,2000,2000,2000,12.0142498,10.1212444,12.0142498,10.1212444,315,440,315,440,0,0,0,0,260,330,260,330,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009678] [9678] Game End Stats Values: 6,2765,2875,2765,2875,0.51522899,11.6931248,0.51522899,11.6931248,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,0,8.78028297,10.496438,8.78028297,10.496438,2000,2000,2000,2000,12.0200987,12.0636387,12.0200987,12.0636387,380,440,380,440,0,0,0,0,295,435,295,435,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009678] [9678] Game End Stats Values: 7,2900,3085,2900,3085,2.29764748,13.3013229,2.29764748,13.3013229,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,90,90,9.03215218,10.32234,9.03215218,10.32234,2000,2000,2000,2000,12.1188288,12.1072121,12.1188288,12.1072121,445,560,445,560,0,0,0,0,365,435,365,435,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009678] [9678] Game End Stats Values: 8,3120,3085,3120,3085,3.56381965,19.0966415,3.56381965,19.0966415,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,90,90,11.1568928,12.1367979,11.1568928,12.1367979,2000,2000,2000,2000,12.0844126,12.3863554,12.0844126,12.3863554,630,560,630,560,0,0,0,0,400,435,400,435,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009678] [9678] Game End Stats Values: 9,3345,3380,3345,3380,6.36614704,32.4605331,6.36614704,32.4605331,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,90,180,90,19.4792347,19.8482552,19.4792347,19.8482552,2000,2000,2000,2000,12.1868219,17.9575882,12.1868219,17.9575882,695,780,695,780,0,0,0,0,470,510,470,510,0,75.999939,0,75.999939,0,0,0,0,0,0,0,0 [f=0009678] [9678] Game End Stats Values: 10,3475,3500,3475,3500,28.6311378,53.1218796,28.6311378,53.1218796,0,0,0,0,0,0,0,0,0,0,0,0,80.1048431,65,80.1048431,65,180,90,180,90,21.8442402,19.8664894,21.8442402,19.8664894,2000,2000,2000,2000,13.4843321,15.3774233,13.4843321,15.3774233,825,900,825,900,0,65,0,65,470,510,470,510,65,75.999939,65,75.999939,0,0,0,0,65,88.6209717,65,88.6209717 [f=0009678] [9678] Game End Stats Values: 11,3605,3635,3605,3635,47.749012,57.4816856,47.749012,57.4816856,0,0,0,0,0,0,0,0,0,0,0,0,352.182373,122.134949,352.182373,122.134949,180,90,180,90,20.1314907,15.0837002,20.1314907,15.0837002,2000,2055,2000,2055,13.2745247,14.823987,13.2745247,14.823987,955,1120,955,1120,215,65,215,65,470,370,470,370,65,290.999939,65,290.999939,0,0,0,0,142.744873,383.378235,142.744873,383.378235 [f=0009678] [9678] Game End Stats Values: 12,3830,3590,3830,3590,55.7518578,57.6371536,55.7518578,57.6371536,0,0,0,0,0,0,0,0,0,0,0,0,442.675507,303.08548,442.675507,303.08548,180,90,180,90,19.8159561,11.3759861,19.8159561,11.3759861,2000,2055,2000,2055,15.2001905,13.7436981,15.2001905,13.7436981,955,1000,955,1000,410,195,410,195,695,445,695,445,195,485.999939,195,485.999939,0,0,0,0,335.869354,485.089661,335.869354,485.089661 [f=0009678] [9678] Game End Stats Values: 13,3580,3480,3580,3480,64.3746643,58.0999374,64.3746643,58.0999374,0,0,0,0,0,0,0,0,0,0,0,0,746.576965,894.925598,746.576965,894.925598,180,90,180,90,16.1564007,10.9042368,16.1564007,10.9042368,2000,2055,2000,2055,18.5748558,16.0308514,18.5748558,16.0308514,630,780,630,780,630,553.333374,630,553.333374,770,555,770,555,618.333313,705.999939,618.333313,705.999939,0,0,0,0,964.332336,829.131348,964.332336,829.131348 [f=0009678] [9678] Game End Stats Values: 14,3350,3735,3350,3735,69.0243073,58.8922462,69.0243073,58.8922462,0,0,0,0,0,0,0,0,0,0,0,0,780.641418,1408.35974,780.641418,1408.35974,180,90,180,90,14.9640112,11.9492903,14.9640112,11.9492903,2000,2055,2000,2055,20.0433083,17.9194889,20.0433083,17.9194889,510,1000,510,1000,630,940.333252,630,940.333252,660,590,660,590,1005.33319,705.999939,1005.33319,705.999939,0,0,0,0,1486.7594,872.408569,1486.7594,872.408569 [f=0009678] [9678] Game End Stats Values: 15,3230,3440,3230,3440,89.9861832,59.6056862,89.9861832,59.6056862,0,0,0,0,0,0,0,0,0,0,0,0,999.385193,2017.89307,999.385193,2017.89307,180,90,180,90,15.1679783,13.5148191,15.1679783,13.5148191,2000,2055,2000,2055,20.9974575,18.980896,20.9974575,18.980896,315,560,315,560,850,1217.33325,850,1217.33325,735,735,735,735,1289.33325,1146,1289.33325,1146,0,0,0,0,2135.27954,1091.86206,2135.27954,1091.86206 [f=0009678] [9678] Game End Stats Values: 16,2300,3695,2300,3695,118.003777,60.6598511,118.003777,60.6598511,0,0,0,0,0,0,0,0,292.675385,0,292.675385,0,1173.96558,2143.99365,1173.96558,2143.99365,180,90,180,90,15.3929176,15.7214966,15.3929176,15.7214966,1200,2055,1200,2055,22.1567326,20.0702782,22.1567326,20.0702782,185,780,185,780,850,1347.33325,850,1347.33325,735,770,735,770,2221.6665,1146,2221.6665,1146,0,0,0,0,2312.83179,1270.70044,2312.83179,1270.70044 [f=0009678] [9678] Game End Stats Values: 17,2375,3940,2375,3940,139.582291,61.6832199,139.582291,61.6832199,0,0,0,0,0,0,0,0,615.74054,0,615.74054,0,1173.96558,2143.99365,1173.96558,2143.99365,180,180,180,180,12.3046608,13.2341003,12.3046608,13.2341003,1200,2055,1200,2055,26.3496056,20.0682259,26.3496056,20.0682259,185,900,185,900,850,1347.33325,850,1347.33325,810,805,810,805,2221.6665,1146,2221.6665,1146,73.6666412,0,73.6666412,0,2312.83179,1270.70044,2312.83179,1270.70044 [f=0009678] [9678] Game End Stats Values: 18,2375,4045,2375,4045,145.525162,62.4283524,145.525162,62.4283524,0,0,0,0,0,0,0,0,777.185486,113.260437,777.185486,113.260437,1173.96558,2143.99365,1173.96558,2143.99365,180,180,180,180,10.5167189,12.4996443,10.5167189,12.4996443,1200,2055,1200,2055,22.2628574,20.0496769,22.2628574,20.0496769,185,900,185,900,850,1347.33325,850,1347.33325,810,910,810,910,2221.6665,1146,2221.6665,1146,73.6666412,0,73.6666412,0,2312.83179,1270.70044,2312.83179,1270.70044 [f=0009678] [9678] Game End Stats Values: 19,2450,4150,2450,4150,148.244736,63.1903076,148.244736,63.1903076,0,0,0,0,0,0,0,0,945.577332,215.35553,945.577332,215.35553,1173.96558,2143.99365,1173.96558,2143.99365,180,180,180,180,10.4135933,14.0455017,10.4135933,14.0455017,1200,2055,1200,2055,23.2479668,20.0507984,23.2479668,20.0507984,185,900,185,900,850,1347.33325,850,1347.33325,885,1015,885,1015,2221.6665,1146,2221.6665,1146,73.6666412,0,73.6666412,0,2312.83179,1270.70044,2312.83179,1270.70044 [f=0009678] [9678] Game End Stats Values: 20,2225,4530,2225,4530,153.114471,63.8614426,153.114471,63.8614426,0,0,0,0,0,0,0,0,1142.78833,297.8591,1142.78833,297.8591,1173.96558,2368.99365,1173.96558,2368.99365,180,270,180,270,10.3104687,15.3495092,10.3104687,15.3495092,1200,2055,1200,2055,23.7913074,20.0447426,23.7913074,20.0447426,185,1120,185,1120,850,1572.33325,850,1572.33325,660,1085,660,1085,2446.6665,1146,2446.6665,1146,73.6666412,0,73.6666412,0,2537.83179,1277.93896,2537.83179,1277.93896 [f=0009678] [9678] Game End Stats Values: 21,2075,4690,2075,4690,153.114471,64.6164474,153.114471,64.6164474,0,0,0,0,0,0,0,0,1185.78833,404.449524,1185.78833,404.449524,1173.96558,2577.2124,1173.96558,2577.2124,180,360,180,360,10.1588001,16.1901894,10.1588001,16.1901894,1200,2055,1200,2055,17.8666668,22.4058876,17.8666668,22.4058876,185,1120,185,1120,850,1722.33325,850,1722.33325,510,1155,510,1155,2596.6665,1146,2596.6665,1146,73.6666412,44.9999123,73.6666412,44.9999123,2746.05054,1288.14124,2746.05054,1288.14124 [f=0009678] [9678] Game End Stats Values: 22,1925,5020,1925,5020,153.114471,67.6868057,153.114471,67.6868057,0,0,0,0,0,0,0,0,1186.78833,508.354767,1186.78833,508.354767,1229.78198,2804.7019,1229.78198,2804.7019,180,360,180,360,9.89682961,17.0046787,9.89682961,17.0046787,1200,2055,1200,2055,11.6000004,21.7825317,11.6000004,21.7825317,185,1340,185,1340,850,1907,850,1907,360,1265,360,1265,2781.33325,1146,2781.33325,1146,73.6666412,56.3342514,73.6666412,56.3342514,2973.54004,1343.95764,2973.54004,1343.95764 [f=0009678] [9678] Game End Stats Values: 23,2605,5020,2605,5020,153.449829,75.0161591,153.449829,75.0161591,0,0,0,0,0,0,0,0,1186.78833,637.858765,1186.78833,637.858765,1229.78198,2991.36523,1229.78198,2991.36523,180,360,180,360,9.97277832,17.3349628,9.97277832,17.3349628,2000,2055,2000,2055,10.0419197,26.6661739,10.0419197,26.6661739,65,1340,65,1340,850,2194.6665,850,2194.6665,360,1265,360,1265,3068.99951,1146,3068.99951,1146,73.6666412,85.3339844,73.6666412,85.3339844,3160.20337,1343.95764,3160.20337,1343.95764 [f=0009812] Spectator Melkiyon left the game: normal quit [f=0009812] [9812] Event [undefined]: Melkiyon quit [f=0009818] Player Kshatriya left the game: normal quit [f=0009818] [9818] Event [undefined]: Kshatriya quit [f=0009824] No clients connected, shutting down server [f=0009824] Server shutdown [f=0009960] [9960] Event [5416,125.388184,1200]: 0 finished unit Pyro [f=0010087] [10087] Event [5432,124.227753,728]: 0 finished unit Metal Extractor [f=0010311] [10311] Event [5368,125.283279,760]: 0 finished unit Wind/Tidal Generator [f=0010335] [10335] Event [5416,125.388184,1200]: 0 finished unit Constable [f=0010534] [10534] Event [5400,124.576263,856]: 0 finished unit Wind/Tidal Generator [f=0010759] [10759] Event [5432,124.839096,952]: 0 finished unit Wind/Tidal Generator [f=0011020] [11020] Event [5416,125.388184,1200]: 0 finished unit Pyro [f=0011059] [11059] Event [5464,124.823227,1048]: 0 finished unit Wind/Tidal Generator [f=0011685] [11685] Event [5416,125.388184,1200]: 0 finished unit Pyro [f=0012360] [12360] Event [5416,125.388184,1200]: 0 finished unit Pyro [f=0012735] [12735] Event [5416,125.388184,1200]: 0 finished unit Constable [f=0013410] [13410] Event [5416,125.388184,1200]: 0 finished unit Pyro [f=0014085] [14085] Event [5416,125.388184,1200]: 0 finished unit Pyro [f=0014760] [14760] Event [5416,125.388184,1200]: 0 finished unit Pyro [f=0015135] [15135] Event [5416,125.388184,1200]: 0 finished unit Constable [f=0015255] Autoquit sending quit command. [f=0015255] [QuitAction] user exited to system [f=0015255] [SpringApp::Kill][1] fromRun=1 [f=0015255] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015255] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015255] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015255] [ThreadPool::SetThreadCount][2] workers=0 [f=0015255] [SpringApp::Kill][2] [f=0015255] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015255] [Game::KillLua][3] dtor=0 luaUI=0x62594fc0 [f=0015255] Start widgetHandler:Shutdown [f=0015255] Shutdown - SaveOrderList Complete [f=0015255] Writing last game win data [f=0015255] Shutdown - SaveConfigData Complete [f=0015255] Shutdown Widget - Chili Highlight [f=0015255] Shutdown Widget - Save/Load API [f=0015255] Shutdown Widget - Draw After Chili [f=0015255] Shutdown Widget - EPIC Menu [f=0015255] Shutdown Widget - Chili Minimap [f=0015255] Shutdown Widget - Chili Widget Selector [f=0015255] Shutdown Widget - Local Team Colors [f=0015255] Shutdown Widget - Display Keys 2 [f=0015255] Shutdown Widget - Save Game Menu [f=0015255] Shutdown Widget - HealthBars [f=0015255] Shutdown Widget - Noises [f=0015255] Shutdown Widget - Unit Icons [f=0015255] Shutdown Widget - Win Counter [f=0015255] Shutdown Widget - BuildETA [f=0015255] Shutdown Widget - SpringRTS Replay Stats [f=0015255] Shutdown Widget - Modular Comm Info [f=0015255] Shutdown Widget - CameraShake [f=0015255] Shutdown Widget - Chili Economy Panel Default [f=0015255] Shutdown Widget - Chili EndGame Window [f=0015255] Shutdown Widget - Chili Nuke Warning [f=0015255] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015255] Shutdown Widget - Chili Spectator Panels [f=0015255] Shutdown Widget - Context Menu [f=0015255] Shutdown Widget - Darkening [f=0015255] Shutdown Widget - MetalFeatures (new) [f=0015255] Shutdown Widget - Grab Input [f=0015255] Input grabbing is disabled! [f=0015255] Shutdown Widget - Highlight Geos [f=0015255] Shutdown Widget - Local Widgets Config [f=0015255] Shutdown Widget - Mex Placement Handler [f=0015255] Shutdown Widget - MinimapEvents [f=0015255] Shutdown Widget - Missile Silo Range [f=0015255] Shutdown Widget - Music Player [f=0015255] Shutdown Widget - Point Tracker [f=0015255] Shutdown Widget - Showeco and Grid Drawer [f=0015255] Shutdown Widget - Stereo3D [f=0015255] Shutdown Widget - Attack AoE [f=0015255] Shutdown Widget - Map Edge Extension [f=0015255] Shutdown Widget - Selection Send [f=0015255] Shutdown Widget - LupsManager [f=0015255] Shutdown Widget - Newton Firezone [f=0015255] Shutdown Widget - Chili Pro Console [f=0015255] Shutdown Widget - Chili Crude Player List [f=0015255] Shutdown Widget - Lasso Terraform GUI [f=0015255] Shutdown Widget - Chili Framework [f=0015255] Shutdown Widget - Lups [f=0015255] Shutdown Widget - Custom Markers [f=0015255] Shutdown Widget - Chili Core Selector [f=0015255] Shutdown Widget - Pause Screen [f=0015255] Shutdown Widget - Layout Handler [f=0015255] Shutdown Widget - Persistent Build Height [f=0015255] Shutdown Widget - Text To Speech Control [f=0015255] End widgetHandler:Shutdown [f=0015255] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={355314,52304117} {int,ext,rec}Allocs={21372928,0,0} {chunk,block}Bytes={52304117,0} [f=0015255] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0015255] [Game::KillLua][2] dtor=0 luaRules=0x52976000 [f=0015255] Start gadgetHandler:Shutdown [f=0015255] Shutdown - StartSetup [f=0015255] Shutdown - UnitMorph [f=0015255] Shutdown - LupsNanoSpray [f=0015255] Shutdown - Missile Silo Controller [f=0015255] Shutdown - Modular Comm Info [f=0015255] Shutdown - Terrain Texture Handler [f=0015255] Shutdown - UnitCloakShield [f=0015255] Shutdown - Starlight Handler [f=0015255] End gadgetHandler:Shutdown [f=0015255] Start gadgetHandler:Shutdown [f=0015255] Shutdown - Save/Load [f=0015255] Shutdown - UnitMorph [f=0015255] Shutdown - Modular Comm Info [f=0015255] Shutdown - Retreat Command [f=0015255] Shutdown - Shockwaves [f=0015255] Shutdown - Teleport Throw [f=0015255] Shutdown - UnitCloakShield [f=0015255] Shutdown - Lups Cloak FX [f=0015255] Shutdown - Lups [f=0015255] Shutdown - Lups Shield [f=0015255] End gadgetHandler:Shutdown [f=0015255] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21372958,0,0} {chunk,block}Bytes={0,0} [f=0015255] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21372958,0,0} {chunk,block}Bytes={0,0} [f=0015255] [Game::KillLua][4] dtor=0 [f=0015255] [Game::~CGame][1] [f=0015255] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015255] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015255] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015255] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015255] [Game::KillLua][4] dtor=1 [f=0015255] [Game::KillMisc][1] [f=0015255] [Game::KillMisc][2] [f=0015255] [Game::KillMisc][3] [f=0015255] [Game::KillRendering][1] [f=0015255] [3DOParser::Kill] allocated 137 pieces [f=0015255] [S3OParser::Kill] allocated 2724 pieces [f=0015255] [AssParser::Kill] allocated 221 pieces [f=0015255] [Game::KillInterface][1] [f=0015255] [Game::KillInterface][2] [f=0015255] [Game::KillSimulation][1] [f=0015255] [Game::KillSimulation][2] [f=0015255] [CCollisionHandler] dis-/continuous tests: 0/445473 [f=0015255] [Game::KillSimulation][3] [f=0015255] [~CPathCache(32x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015255] [~CPathCache(32x28)] cacheHits=3 hitPercentage=11% numHashColls=0 maxCacheSize=4 [f=0015255] [~CPathCache(64x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015255] [~CPathCache(64x56)] cacheHits=16 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015255] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015255] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015255] [LosHandler::Kill] raycast instance cache-{hits,misses}={1338,5020}; shared=3%; cached=18% [f=0015255] [Game::KillSimulation][4] [f=0015255] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0015255] [Game::~CGame][2] [f=0015255] [Game::~CGame][3] [f=0015255] [SpringApp::Kill][3] [f=0015255] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 159243 bytes sent 105080 bytes recv'd [f=0015255] [SpringApp::Kill][4] font=0x464437e0 [f=0015255] [SpringApp::Kill][5] [f=0015255] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7627 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp (0x464b5670) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp" numZipFiles=7627 sumInflSize=692916kb sumReadTime=2712ms file="objects3d/detriment.s3o" indx=5030 inflSize=514kb readTime=119ms file="objects3d/funnelweb.dae" indx=5074 inflSize=1500kb readTime=53ms file="objects3d/corcomalt2.s3o" indx=4943 inflSize=114kb readTime=52ms file="luaui/widgets/gui_chili_selections_and_cursortip.lua" indx=4536 inflSize=72kb readTime=41ms file="objects3d/spideranarchid.s3o" indx=5320 inflSize=168kb readTime=40ms file="luaui/widgets/unit_default_commands.lua" indx=4656 inflSize=1kb readTime=28ms file="luaui/widgets/unit_state_icons.lua" indx=4678 inflSize=9kb readTime=27ms file="objects3d/tarantula.s3o" indx=5368 inflSize=126kb readTime=27ms file="objects3d/m-5_dead.s3o" indx=5146 inflSize=155kb readTime=26ms file="bitmaps/saktoths/starexplo.tga" indx=567 inflSize=64kb readTime=25ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp] 51310831 bytes cached in 2802 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=82 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/adansonia_v4.1.sd7 (0x465f5c90) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x4652af90) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x46607b10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7fc434083580) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]