[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.OGlRriC0zm/springsettings.820393.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 13ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff26801d9f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 21115 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/820393/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 219ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45727090] using map "Ravaged_v2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Ravaged_v2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45727090] using game "Zero-K v1.7.11.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.11.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 103ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 918ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1141ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 30ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 776ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 104ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 62ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Kilamonjaroo was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/820393/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e01ba751 [f=-000001] [Path] [PathEstimator::ReadFile] hash=e01ba751 file="cache/104dev-maintenance/paths/Ravaged_v2.pe-e01ba751.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e01ba761 [f=-000001] [Path] [PathEstimator::ReadFile] hash=e01ba761 file="cache/104dev-maintenance/paths/Ravaged_v2.pe2-e01ba761.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (243ms, checksum 5e363244)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11438,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/820393/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=379bdb88984917b364a4e33400ebbeb9694afacff1211b8f7276621f4d45c226187efb2ae756468e895820441a9e2c555bf4a3955a3de451f64a05399cb36d45]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=269a56bcf452ae9e7dd324d29f9b15446094b8784dde1cf931502560f51b43740171d142eb4bcefbb4a028db907d565ee491d0f36b4e2a445ef47f976e417865]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51fcc520,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 1680165e5ab378e0d2fd26ef4596f592 [f=-000001] Connection attempt from Melkiyon [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Melkiyon changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Melkiyon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Melkiyon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from idkfaqd [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: idkfaqd changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="idkfaqd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="idkfaqd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="idkfaqd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=379bdb88984917b364a4e33400ebbeb9694afacff1211b8f7276621f4d45c226187efb2ae756468e895820441a9e2c555bf4a3955a3de451f64a05399cb36d45]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="idkfaqd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=269a56bcf452ae9e7dd324d29f9b15446094b8784dde1cf931502560f51b43740171d142eb4bcefbb4a028db907d565ee491d0f36b4e2a445ef47f976e417865]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="idkfaqd" string="[Game::Load][lua{Rules,Gaia}={79d8d290,00000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] heya [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Melkiyon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=379bdb88984917b364a4e33400ebbeb9694afacff1211b8f7276621f4d45c226187efb2ae756468e895820441a9e2c555bf4a3955a3de451f64a05399cb36d45]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Melkiyon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=269a56bcf452ae9e7dd324d29f9b15446094b8784dde1cf931502560f51b43740171d142eb4bcefbb4a028db907d565ee491d0f36b4e2a445ef47f976e417865]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Melkiyon" string="[Game::Load][lua{Rules,Gaia}={1d5e6888,00000000}]" [f=-000001] oh shit.... lol [f=-000001] be gentle [f=-000001] Allies: I choose: Attack! [f=-000001] don't worry I'll resign if things get south on your side [f=-000001] [0] Event [4101,341.635895,1031]: 0 finished unit Strike Commander [f=-000001] [0] Event [815,342.759277,4056]: 1 finished unit Engineer Commander [f=0000000] [0] Melkiyon, team: 0, elo:1966 [f=0000000] [0] idkfaqd, team: 1, elo:1480 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [4080,341.751465,952]: 0 finished unit Cloakbot Factory [f=0000004] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000004] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000004] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000004] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000004] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000004] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000004] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000004] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000004] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000004] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000004] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000004] !transmitlobby @voice@buildUnit@reload [f=0000026] [26] Event [1000,343.074951,4032]: 1 finished unit Shieldbot Factory [f=0000240] [240] Event [4072,341.536194,1112]: 0 finished unit Metal Extractor [f=0000256] [256] Event [968,342.562012,3960]: 1 finished unit Metal Extractor [f=0000359] [359] Event [4136,341.485535,1128]: 0 finished unit Wind/Tidal Generator [f=0000479] [479] Event [4184,341.30188,1048]: 0 finished unit Wind/Tidal Generator [f=0000483] [483] Event [4070.3999,341.662842,952]: 0 finished unit Conjurer [f=0000496] [496] Event [632,340.997925,3992]: 1 finished unit Metal Extractor [f=0000521] [521] Event [1012,342.944489,4032]: 1 finished unit Convict [f=0000599] [599] Event [4200,341.415863,984]: 0 finished unit Wind/Tidal Generator [f=0000660] [660] Event [584,341.377869,4008]: 1 finished unit Wind/Tidal Generator [f=0000687] no doubt it will [f=0000695] [695] Event [4070.3999,341.662842,952]: 0 finished unit Glaive [f=0000719] [719] Event [4008,341.485535,1128]: 0 finished unit Wind/Tidal Generator [f=0000784] [784] Event [1012,342.944489,4032]: 1 finished unit Bandit [f=0000875] [875] Event [568,341.485535,4104]: 1 finished unit Wind/Tidal Generator [f=0000987] [987] Event [4070.3999,341.662842,952]: 0 finished unit Glaive [f=0001065] [1065] Event [552,341.01059,4200]: 1 finished unit Wind/Tidal Generator [f=0001157] u did pretty good last game [f=0001408] [1408] Event [600,342.05542,4392]: 1 finished unit Metal Extractor [f=0001544] [1544] Event [3984,341.776794,1216]: 0 finished unit Lotus [f=0001551] [1551] Event [1344,340.282349,4048]: 1 finished unit Lotus [f=0001553] [1553] Event [1012,342.944489,4032]: 1 finished unit Bandit [f=0001573] [1573] Event [4070.3999,341.662842,952]: 0 finished unit Glaive [f=0001628] like cyan level player would do against me [f=0001654] thanks, still lots to learn [f=0001830] [1830] Event [1000,341.27655,4504]: 1 finished unit Metal Extractor [f=0001907] [1907] Event [4070.3999,341.662842,952]: 0 finished unit Glaive [f=0001949] [1949] Event [4104,341.916138,664]: 0 finished unit Metal Extractor [f=0002015] [2015] Event [1012,342.944489,4032]: 1 finished unit Bandit [f=0002115] [2115] Event [1296,341.586853,3792]: 1 finished unit Radar Tower [f=0002168] [2168] Event [1080,341.225891,4488]: 1 finished unit Wind/Tidal Generator [f=0002344] [2344] Event [1012,342.944489,4032]: 1 finished unit Bandit [f=0002376] [2376] Event [1505.01587,294.879578,4231.32666]: 0 lost unit Glaive [f=0002458] [2458] Event [4070.3999,341.662842,952]: 0 finished unit Conjurer [f=0002581] [2581] Event [1012,342.944489,4032]: 1 finished unit Bandit [f=0002793] [2793] Event [1884.32751,234.677536,3296.37939]: 0 lost unit Glaive [f=0002863] [2863] Event [3888,342.093445,800]: 0 finished unit Lotus [f=0002943] [2943] Event [4070.3999,341.662842,952]: 0 finished unit Glaive [f=0002966] [2966] Event [1012,342.944489,4032]: 1 finished unit Convict [f=0003075] [3075] Event [1784,226.387878,4536]: 1 finished unit Metal Extractor [f=0003126] [3126] Event [4504,340.845947,728]: 0 finished unit Metal Extractor [f=0003196] [3196] Event [1012,342.944489,4032]: 1 finished unit Bandit [f=0003250] [3250] Event [1000,342.245422,3896]: 1 finished unit Wind/Tidal Generator [f=0003261] [3261] Event [4070.3999,341.662842,952]: 0 finished unit Glaive [f=0003287] [3287] Event [2499.07422,235.089432,2965.24805]: 0 lost unit Glaive [f=0003290] [3290] Event [3952,341.650146,1344]: 0 finished unit Radar Tower [f=0003436] [3436] Event [1012,342.944489,4032]: 1 finished unit Bandit [f=0003499] [3499] Event [4070.3999,341.662842,952]: 0 finished unit Glaive [f=0003565] [3565] Event [904,342.334045,3896]: 1 finished unit Wind/Tidal Generator [f=0003630] [3630] Event [2104,228.629517,4680]: 1 finished unit Metal Extractor [f=0003786] [3786] Event [4070.3999,341.662842,952]: 0 finished unit Glaive [f=0003848] [3848] Event [808,341.78949,3896]: 1 finished unit Wind/Tidal Generator [f=0003968] [3968] Event [2192,226.666504,4304]: 1 finished unit Radar Tower [f=0003993] [3993] Event [4408,341.599487,1192]: 0 finished unit Metal Extractor [f=0004139] [4139] Event [712,341.251221,3912]: 1 finished unit Wind/Tidal Generator [f=0004190] [4190] Event [4070.3999,341.662842,952]: 0 finished unit Glaive [f=0004239] [4239] Event [3280,235.82312,640]: 0 finished unit Lotus [f=0004322] [4322] Event [4344,341.314545,1224]: 0 finished unit Wind/Tidal Generator [f=0004400] [4400] Event [616,341.441193,3912]: 1 finished unit Wind/Tidal Generator [f=0004474] [4474] Event [1012,342.944489,4032]: 1 finished unit Convict [f=0004560] [4560] Event [4264,341.352539,1192]: 0 finished unit Wind/Tidal Generator [f=0004582] [4582] Event [3352,234.107056,472]: 0 finished unit Metal Extractor [f=0004830] [4830] Event [4184,341.802124,1160]: 0 finished unit Wind/Tidal Generator [f=0004837] [4837] Event [536,341.086578,4328]: 1 finished unit Wind/Tidal Generator [f=0004847] [4847] Event [4070.3999,341.662842,952]: 0 finished unit Glaive [f=0004902] [4902] Event [3064,227.223755,424]: 0 finished unit Metal Extractor [f=0004934] slow to expand a bit [f=0005024] u [f=0005065] [5065] Event [4392,341.453857,1144]: 0 finished unit Wind/Tidal Generator [f=0005073] [5073] Event [1012,342.944489,4032]: 1 finished unit Thug [f=0005108] [5108] Event [552,341.688171,4424]: 1 finished unit Wind/Tidal Generator [f=0005147] [5147] Event [2580.39551,226.160599,547.535095]: 0 lost unit Glaive [f=0005310] [5310] Event [4408,341.377869,1064]: 0 finished unit Wind/Tidal Generator [f=0005369] cos i've seen you coming [f=0005405] [5405] Event [568,341.814819,4520]: 1 finished unit Wind/Tidal Generator [f=0005512] [5512] Event [3384,135.65094,4376]: 1 finished unit Metal Extractor [f=0005529] [5529] Event [2776,234.214722,344]: 0 finished unit Metal Extractor [f=0005534] [5534] Event [4070.3999,341.662842,952]: 0 finished unit Reaver [f=0005587] [5587] Event [4424,341.878113,984]: 0 finished unit Wind/Tidal Generator [f=0005666] [5666] Event [1012,342.944489,4032]: 1 finished unit Thug [f=0005681] [5681] Event [584,342.270752,4616]: 1 finished unit Wind/Tidal Generator [f=0005732] [5732] Event [4070.3999,341.662842,952]: 0 finished unit Glaive [f=0005835] [5835] Event [4440,341.865479,904]: 0 finished unit Wind/Tidal Generator [f=0005939] [5939] Event [4070.3999,341.662842,952]: 0 finished unit Glaive [f=0005974] [5974] Event [616,342.359375,4536]: 1 finished unit Wind/Tidal Generator [f=0006001] [6001] Event [3656,136.144867,4232]: 1 finished unit Metal Extractor [f=0006029] you've got me scared [f=0006033] [6033] Event [2328,235.335541,3768]: 1 finished unit Stardust [f=0006105] [6105] Event [4456,341.137238,824]: 0 finished unit Wind/Tidal Generator [f=0006146] [6146] Event [4070.3999,341.662842,952]: 0 finished unit Glaive [f=0006239] nah you should almost always be greedy [f=0006280] [6280] Event [712,342.853333,4552]: 1 finished unit Wind/Tidal Generator [f=0006360] [6360] Event [4424,341.035919,760]: 0 finished unit Wind/Tidal Generator [f=0006391] [6391] Event [2335.08545,226.317169,1999.69263]: 0 lost unit Glaive [f=0006432] [6432] Event [4070.3999,341.662842,952]: 0 finished unit Ronin [f=0006495] [6495] Event [3736,136.334839,3928]: 1 finished unit Metal Extractor [f=0006498] [6498] Event [1012,342.944489,4032]: 1 finished unit Outlaw [f=0006588] [6588] Event [808,342.777344,4568]: 1 finished unit Wind/Tidal Generator [f=0006600] [6600] Event [4344,340.947266,744]: 0 finished unit Wind/Tidal Generator [f=0006639] [6639] Event [2613.67261,228.722672,2016.39111]: 0 lost unit Glaive [f=0006665] [6665] Event [1960,226.539856,3080]: 1 finished unit Metal Extractor [f=0006705] [6705] Event [2447.51343,226.865326,1837.98291]: 0 lost unit Glaive [f=0006717] [6717] Event [4070.3999,341.662842,952]: 0 finished unit Ronin [f=0006770] [6770] Event [2294.78882,226.481522,1877.36841]: 0 lost unit Glaive [f=0006879] [6879] Event [904,341.365204,4584]: 1 finished unit Wind/Tidal Generator [f=0007003] [7003] Event [4070.3999,341.662842,952]: 0 finished unit Ronin [f=0007144] [7144] Event [2824,228.376221,488]: 0 finished unit Stardust [f=0007179] [7179] Event [1000,340.66864,4600]: 1 finished unit Wind/Tidal Generator [f=0007236] [7236] Event [1800,234.594666,2872]: 1 finished unit Metal Extractor [f=0007286] [7286] Event [4070.3999,341.662842,952]: 0 finished unit Ronin [f=0007350] [7350] Event [3192,226.020569,2040]: 0 finished unit Metal Extractor [f=0007465] [7465] Event [1096,341.339874,4616]: 1 finished unit Wind/Tidal Generator [f=0007572] [7572] Event [4070.3999,341.662842,952]: 0 finished unit Ronin [f=0007726] [7726] Event [4280,341.175232,920]: 0 finished unit Caretaker [f=0007754] [7754] Event [1064,341.30188,4696]: 1 finished unit Wind/Tidal Generator [f=0007755] [7755] Event [3352,234.404663,2264]: 0 finished unit Metal Extractor [f=0007835] [7835] Event [1928,234.860596,2600]: 1 finished unit Metal Extractor [f=0007890] [7890] Event [3736,234.936584,3256]: 1 finished unit Stardust [f=0007992] [7992] Event [4070.3999,341.662842,952]: 0 finished unit Reaver [f=0007996] [7996] Event [2072,235.09491,2520]: 1 finished unit Stardust [f=0008049] [8049] Event [968,340.972595,4712]: 1 finished unit Wind/Tidal Generator [f=0008055] [8055] Event [3136,226.862793,2336]: 0 finished unit Radar Tower [f=0008065] [8065] Event [2200.69238,234.037201,2241.59302]: 0 lost unit Glaive [f=0008083] [8083] Event [4232,341.675476,632]: 0 finished unit Solar Collector [f=0008096] [8096] Event [2247.24072,235.087204,2381.40283]: 0 lost unit Glaive [f=0008143] [8143] Event [2051.95923,229.265839,2303.28979]: 0 lost unit Glaive [f=0008160] [8160] Event [3840,234.442688,3232]: 1 finished unit Radar Tower [f=0008181] [8181] Event [2024.00647,234.3311,2359.21094]: 0 lost unit Glaive [f=0008206] [8206] Event [1952.05042,234.746719,2407.85132]: 0 lost unit Glaive [f=0008276] [8276] Event [1720,135.448303,808]: 0 finished unit Metal Extractor [f=0008347] [8347] Event [872,341.187897,4712]: 1 finished unit Wind/Tidal Generator [f=0008374] [8374] Event [2309.66406,235.085648,2292.94189]: 0 lost unit Reaver [f=0008382] [8382] Event [1012,342.944489,4032]: 1 finished unit Felon [f=0008452] [8452] Event [4070.3999,341.662842,952]: 0 finished unit Reaver [f=0008515] [8515] Event [4360,341.352539,600]: 0 finished unit Solar Collector [f=0008648] [8648] Event [776,342.676025,4728]: 1 finished unit Wind/Tidal Generator [f=0008739] [8739] Event [2387.73218,233.672592,857.836792]: 1 lost unit Bandit [f=0008757] [8757] Event [4070.3999,341.662842,952]: 0 finished unit Conjurer [f=0008758] [8758] Event [2425.78198,234.928848,891.886719]: 0 lost unit Ronin [f=0008912] [8912] Event [4520,341.149902,632]: 0 finished unit Solar Collector [f=0008933] [8933] Event [680,343.12561,4744]: 1 finished unit Wind/Tidal Generator [f=0008948] [8948] Event [1012,342.944489,4032]: 1 finished unit Thug [f=0008992] [8992] Event [1704,135.258331,952]: 0 lost unit Stardust [f=0009020] [9020] Event [4070.3999,341.662842,952]: 0 finished unit Ronin [f=0009092] [9092] Event [1619.39807,135.477448,916.66394]: 0 lost unit Conjurer [f=0009121] [9121] Event [1720,135.448303,808]: 0 lost unit Metal Extractor [f=0009156] [9156] Event [3096,233.467468,2632]: 0 finished unit Stardust [f=0009171] [9171] Event [1528,135.777588,968]: 0 lost unit Metal Extractor [f=0009183] [9183] Event [4070.3999,341.662842,952]: 0 finished unit Ronin [f=0009328] [9328] Event [1012,342.944489,4032]: 1 finished unit Rogue [f=0009396] [9396] Event [3208,234.480652,2536]: 0 finished unit Metal Extractor [f=0009539] [9539] Event [4070.3999,341.662842,952]: 0 finished unit Reaver [f=0009570] [9570] Event [3704,234.556641,3112]: 1 finished unit Stinger [f=0009641] [9641] Event [4070.3999,341.662842,952]: 0 finished unit Glaive [f=0009703] [9703] Event [1012,342.944489,4032]: 1 finished unit Convict [f=0009761] [9761] Event [4070.3999,341.662842,952]: 0 finished unit Glaive [f=0009880] [9880] Event [4070.3999,341.662842,952]: 0 finished unit Glaive [f=0009947] [9947] Event [1992,234.974609,2488]: 1 finished unit Stinger [f=0010037] [10037] Event [4070.3999,341.662842,952]: 0 finished unit Ronin [f=0010170] [10170] Event [840,342.929321,4040]: 1 finished unit Caretaker [f=0010258] [10258] Event [1012,342.944489,4032]: 1 finished unit Thug [f=0010309] [10309] Event [4070.3999,341.662842,952]: 0 finished unit Conjurer [f=0010407] [10407] Event [3371.40088,235.29454,2686.81177]: 0 lost unit Ronin [f=0010472] [10472] Event [4070.3999,341.662842,952]: 0 finished unit Ronin [f=0010535] [10535] Event [3488.35132,235.041473,2740.18481]: 0 lost unit Ronin [f=0010539] [10539] Event [840,343.100281,4088]: 1 finished unit Caretaker [f=0010623] [10623] Event [4070.3999,341.662842,952]: 0 finished unit Ronin [f=0010670] [10670] Event [1012,342.944489,4032]: 1 finished unit Thug [f=0010773] [10773] Event [4070.3999,341.662842,952]: 0 finished unit Ronin [f=0010801] [10801] Event [4040,234.632629,2712]: 1 lost unit Stinger [f=0010822] [10822] Event [1000,343.429565,4136]: 1 finished unit Caretaker [f=0010837] [10837] Event [3860.71729,234.566772,2591.32739]: 0 lost unit Reaver [f=0010862] [10862] Event [4021.88403,234.617554,2730.15698]: 0 lost unit Glaive [f=0010899] [10899] Event [4104,251.622467,2824]: 1 lost unit Stardust [f=0010917] [10917] Event [2887.80493,234.680389,2902.82349]: 1 lost unit Outlaw [f=0010923] [10923] Event [4070.3999,341.662842,952]: 0 finished unit Ronin [f=0010924] [10924] Event [3872.93628,234.214874,2891.53076]: 0 lost unit Glaive [f=0010976] [10976] Event [3096,233.467468,2632]: 0 lost unit Stardust [f=0010980] [10980] Event [3224,234.544006,2696]: 0 finished unit Gauss [f=0010981] [10981] Event [1012,342.944489,4032]: 1 finished unit Outlaw [f=0011283] [11283] Event [4070.3999,341.662842,952]: 0 finished unit Reaver [f=0011373] [11373] Event [3832.92529,234.779282,2575.57861]: 0 lost unit Ronin [f=0011480] [11480] Event [1287.11523,234.780396,1843.55835]: 1 lost unit Bandit [f=0011483] [11483] Event [1012,342.944489,4032]: 1 finished unit Felon [f=0011518] [11518] Event [1239.3772,235.076843,1934.45386]: 1 lost unit Bandit [f=0011645] [11645] Event [4070.3999,341.662842,952]: 0 finished unit Reaver [f=0011650] [11650] Event [1012,342.944489,4032]: 1 finished unit Thug [f=0011768] [11768] Event [1012,342.944489,4032]: 1 finished unit Rogue [f=0011888] [11888] Event [1012,342.944489,4032]: 1 finished unit Convict [f=0011934] [11934] Event [4184,341.878113,776]: 0 finished unit Caretaker [f=0011958] [11958] Event [4070.3999,341.662842,952]: 0 finished unit Sling [f=0011973] [11973] Event [3810.8103,235.084442,2560.19263]: 0 lost unit Ronin [f=0012052] [12052] Event [1012,342.944489,4032]: 1 finished unit Thug [f=0012108] [12108] Event [3797.6333,234.123703,2695.87061]: 0 lost unit Ronin [f=0012163] [12163] Event [4024,342.308716,792]: 0 finished unit Caretaker [f=0012203] [12203] Event [4070.3999,341.662842,952]: 0 finished unit Sling [f=0012217] [12217] Event [1012,342.944489,4032]: 1 finished unit Thug [f=0012241] [12241] Event [3765.82104,234.088287,2684.34839]: 0 lost unit Ronin [f=0012308] [12308] Event [4070.3999,341.662842,952]: 0 finished unit Sling [f=0012378] [12378] Event [3261.91064,232.830582,3020.93921]: 0 lost unit Ronin [f=0012413] [12413] Event [4070.3999,341.662842,952]: 0 finished unit Sling [f=0012435] [12435] Event [1012,342.944489,4032]: 1 finished unit Outlaw [f=0012513] [12513] Event [3365.95898,235.25386,2811.84082]: 0 lost unit Ronin [f=0012518] [12518] Event [4070.3999,341.662842,952]: 0 finished unit Sling [f=0012525] [12525] Event [3024,231.136475,2640]: 0 finished unit Picket [f=0012552] [12552] Event [3283.86646,235.216797,3010.65332]: 0 lost unit Ronin [f=0012590] [12590] Event [3704,234.556641,3112]: 1 lost unit Stinger [f=0012713] [12713] Event [4070.3999,341.662842,952]: 0 finished unit Reaver [f=0012740] [12740] Event [1192.70215,226.776932,2920.0415]: 1 lost unit Bandit [f=0012768] [12768] Event [1177.849,226.752747,2951.88647]: 1 lost unit Bandit [f=0012776] [12776] Event [1101.9502,226.657211,2772.58276]: 0 lost unit Reaver [f=0012810] [12810] Event [3414.13818,235.117279,2932.91895]: 0 lost unit Ronin [f=0012826] [12826] Event [1133.25793,226.588867,2966.94165]: 1 lost unit Bandit [f=0012938] [12938] Event [1012,342.944489,4032]: 1 finished unit Felon [f=0013086] [13086] Event [3111.96753,227.58316,3129.67847]: 1 lost unit Felon [f=0013102] [13102] Event [1012,342.944489,4032]: 1 finished unit Thug [f=0013104] [13104] Event [4070.3999,341.662842,952]: 0 finished unit Knight [f=0013133] [13133] Event [2153.37427,227.075821,2067.94678]: 0 lost unit Reaver [f=0013222] [13222] Event [1012,342.944489,4032]: 1 finished unit Rogue [f=0013333] [13333] Event [4280,341.536194,1032]: 0 finished unit Caretaker [f=0013342] [13342] Event [1012,342.944489,4032]: 1 finished unit Convict [f=0013420] [13420] Event [4070.3999,341.662842,952]: 0 finished unit Sling [f=0013544] [13544] Event [3320,235.106262,2696]: 0 finished unit Stardust [f=0013563] [13563] Event [4070.3999,341.662842,952]: 0 finished unit Sling [f=0013567] [13567] Event [1012,342.944489,4032]: 1 finished unit Thug [f=0013668] [13668] Event [4600,341.327209,792]: 0 finished unit Solar Collector [f=0013743] [13743] Event [4070.3999,341.662842,952]: 0 finished unit Ronin [f=0013768] [13768] Event [3832,233.729889,3032]: 1 lost unit Stinger [f=0013856] [13856] Event [4584,342.004761,872]: 0 finished unit Solar Collector [f=0013925] [13925] Event [4070.3999,341.662842,952]: 0 finished unit Ronin [f=0013953] [13953] Event [3928,234.374847,2936]: 1 lost unit Stinger [f=0014041] [14041] Event [4568,342.878662,952]: 0 finished unit Solar Collector [f=0014080] [14080] Event [598.247314,340.678711,2053.30127]: 0 lost unit Reaver [f=0014101] [14101] Event [4070.3999,341.662842,952]: 0 finished unit Ronin [f=0014221] [14221] Event [4536,342.220093,1032]: 0 finished unit Solar Collector [f=0014313] [14313] Event [4070.3999,341.662842,952]: 0 finished unit Sling [f=0014432] [14432] Event [1012,342.944489,4032]: 1 finished unit Thug [f=0014444] [14444] Event [4520,342.536682,1112]: 0 finished unit Solar Collector [f=0014508] [14508] Event [3840,234.442688,3232]: 1 lost unit Radar Tower [f=0014524] [14524] Event [4070.3999,341.662842,952]: 0 finished unit Ronin [f=0014633] [14633] Event [608,341.675476,4264]: 1 finished unit Fusion Reactor [f=0014648] [14648] Event [3928,234.43573,3112]: 1 lost unit Caretaker [f=0014682] [14682] Event [3304,230.047974,2056]: 0 finished unit Solar Collector [f=0014722] [14722] Event [4504,342.562012,1192]: 0 finished unit Solar Collector [f=0014739] [14739] Event [3957.01196,234.231873,3182.47241]: 1 finished unit Terraform [f=0014742] [14742] Event [4070.3999,341.662842,952]: 0 finished unit Ronin [f=0014764] [14764] Event [3736,235.088562,3256]: 1 lost unit Stardust [f=0014874] [14874] Event [4070.3999,341.662842,952]: 0 finished unit Ronin [f=0014902] [14902] Event [1012,342.944489,4032]: 1 finished unit Outlaw [f=0014958] [14958] Event [3957.77856,234.374191,3147.97534]: 1 finished unit Terraform [f=0015038] [15038] Event [4070.3999,341.662842,952]: 0 finished unit Ronin [f=0015063] [15063] Event [2326.9502,226.528824,1882.49939]: 1 lost unit Convict [f=0015106] [15106] Event [4488,341.650146,1272]: 0 finished unit Solar Collector [f=0015132] [15132] Event [3192,232.713928,2136]: 0 finished unit Solar Collector [f=0015135] [15135] Event [3024,231.136475,2640]: 0 lost unit Picket [f=0015190] [15190] Event [3050.07642,229.934021,2649.28174]: 0 lost unit Reaver [f=0015196] [15196] Event [4070.3999,341.662842,952]: 0 finished unit Ronin [f=0015220] [15220] Event [3272.0166,235.486664,2671.08374]: 0 lost unit Sling [f=0015260] [15260] Event [2492.26929,234.042404,2188.59399]: 0 lost unit Ronin [f=0015261] that's sneaky [f=0015305] [15305] Event [3089.34961,228.957031,2640.25146]: 0 lost unit Reaver [f=0015398] [15398] Event [2183.22485,226.822342,2063.67188]: 0 lost unit Ronin [f=0015404] [15404] Event [3320,235.106262,2696]: 0 lost unit Stardust [f=0015488] [15488] Event [4070.3999,341.662842,952]: 0 finished unit Reaver [f=0015511] [15511] Event [1512,235.04425,4440]: 1 finished unit Energy Pylon [f=0015528] [15528] Event [3960,206.507355,3048]: 1 finished unit Caretaker [f=0015533] [15533] Event [2278.03931,226.375122,2067.17993]: 0 lost unit Ronin [f=0015578] [15578] Event [1863.85449,232.024628,2351.38232]: 1 lost unit Convict [f=0015586] [15586] Event [3031.86426,230.808304,2662.90381]: 0 lost unit Knight [f=0015665] [15665] Event [3856.66284,231.916153,3021.17871]: 0 lost unit Sling [f=0015673] [15673] Event [2326.98755,226.098724,2074.74609]: 0 lost unit Ronin [f=0015714] [15714] Event [3288,234.569336,2200]: 0 finished unit Solar Collector [f=0015881] [15881] Event [3224,227.052765,408]: 0 finished unit Solar Collector [f=0015945] [15945] Event [1560,235.196228,4472]: 1 finished unit Energy Pylon [f=0015945] [15945] Event [4070.3999,341.662842,952]: 0 finished unit Knight [f=0016017] [16017] Event [1012,342.944489,4032]: 1 finished unit Felon [f=0016120] [16120] Event [3336,234.911255,2360]: 0 finished unit Solar Collector [f=0016190] [16190] Event [1012,342.944489,4032]: 1 finished unit Thug [f=0016278] [16278] Event [2403.72827,225.987793,2085.89893]: 0 lost unit Ronin [f=0016310] [16310] Event [1012,342.944489,4032]: 1 finished unit Rogue [f=0016378] [16378] Event [3952,194.402008,3184]: 1 finished unit Terraform [f=0016387] [16387] Event [4070.3999,341.662842,952]: 0 finished unit Knight [f=0016414] [16414] Event [2357.83008,234.506836,2234.1687]: 0 lost unit Ronin [f=0016430] [16430] Event [1012,342.944489,4032]: 1 finished unit Convict [f=0016555] [16555] Event [2249.32983,226.344116,2115.63574]: 0 lost unit Ronin [f=0016578] [16578] Event [3224,234.544006,2696]: 0 lost unit Gauss [f=0016595] [16595] Event [1012,342.944489,4032]: 1 finished unit Thug [f=0016636] [16636] Event [2168,226.615845,4504]: 1 finished unit Energy Pylon [f=0016670] actually I don't know what to do now [f=0016689] [16689] Event [3144,227.350403,360]: 0 finished unit Solar Collector [f=0016690] [16690] Event [2319.08154,226.4263,2024.89551]: 0 lost unit Ronin [f=0016760] [16760] Event [1012,342.944489,4032]: 1 finished unit Thug [f=0016762] [16762] Event [4600,341.903442,2744]: 0 finished unit Metal Extractor [f=0016829] [16829] Event [4070.3999,341.662842,952]: 0 finished unit Knight [f=0016936] [16936] Event [3208,234.480652,2536]: 0 lost unit Metal Extractor [f=0016977] [16977] Event [1012,342.944489,4032]: 1 finished unit Outlaw [f=0017284] niether do i [f=0017295] [17295] Event [4070.3999,341.662842,952]: 0 finished unit Knight [f=0017361] [17361] Event [2792,234.632629,4488]: 1 finished unit Energy Pylon [f=0017440] [17440] Event [4070.3999,341.662842,952]: 0 finished unit Ronin [f=0017507] [17507] Event [1012,342.944489,4032]: 1 finished unit Felon [f=0017529] [17529] Event [3064,226.514526,328]: 0 finished unit Solar Collector [f=0017554] [17554] Event [4070.3999,341.662842,952]: 0 finished unit Ronin [f=0017649] [17649] Event [4070.3999,341.662842,952]: 0 finished unit Ronin [f=0017673] [17673] Event [3982.71167,142.236832,3170.17407]: 1 finished unit Terraform [f=0017734] [17734] Event [4776,340.807953,3032]: 0 finished unit Metal Extractor [f=0017736] [17736] Event [3982.71167,142.236832,3170.17407]: 1 finished unit Terraform [f=0017737] [17737] Event [1012,342.944489,4032]: 1 finished unit Thug [f=0017768] [17768] Event [4070.3999,341.662842,952]: 0 finished unit Sling [f=0017823] [17823] Event [3256.80054,231.258484,2678.99902]: 1 lost unit Thug [f=0017840] [17840] Event [3256.01196,234.951324,2409.08276]: 0 lost unit Knight [f=0017856] [17856] Event [1012,342.944489,4032]: 1 finished unit Rogue [f=0017857] [17857] Event [4070.3999,341.662842,952]: 0 finished unit Ronin [f=0017900] [17900] Event [3136,226.862793,2336]: 0 lost unit Radar Tower [f=0017960] [17960] Event [4070.3999,341.662842,952]: 0 finished unit Ronin [f=0017972] [17972] Event [3203.48608,234.852432,2373.84375]: 0 lost unit Sling [f=0017975] [17975] Event [1012,342.944489,4032]: 1 finished unit Convict [f=0017997] [17997] Event [3336,234.911255,2360]: 0 lost unit Solar Collector [f=0018041] [18041] Event [3194.47217,232.187439,2350.25122]: 0 lost unit Reaver [f=0018068] [18068] Event [4070.3999,341.662842,952]: 0 finished unit Ronin [f=0018130] [18130] Event [3101.87354,230.378159,2231.86938]: 0 lost unit Sling [f=0018171] [18171] Event [4070.3999,341.662842,952]: 0 finished unit Ronin [f=0018207] [18207] Event [1012,342.944489,4032]: 1 finished unit Thug [f=0018253] [18253] Event [2888,228.908142,328]: 0 finished unit Solar Collector [f=0018257] [18257] Event [3624,136.296844,4040]: 1 finished unit Energy Pylon [f=0018276] [18276] Event [4070.3999,341.662842,952]: 0 finished unit Ronin [f=0018369] [18369] Event [1012,342.944489,4032]: 1 finished unit Thug [f=0018505] [18505] Event [4070.3999,341.662842,952]: 0 finished unit Reaver [f=0018541] [18541] Event [4664,341.840149,3288]: 0 finished unit Metal Extractor [f=0018610] [18610] Event [1012,342.944489,4032]: 1 finished unit Outlaw [f=0018707] [18707] Event [3242.13354,233.90918,2599.95874]: 0 lost unit Ronin [f=0018736] [18736] Event [4600,340.016418,3032]: 0 lost unit Stardust [f=0018746] [18746] Event [3167.05151,231.375565,2678.19263]: 0 lost unit Ronin [f=0018753] [18753] Event [4536,340.586304,3160]: 0 lost unit Stardust [f=0018772] [18772] Event [3168.23315,230.834335,2679.53906]: 0 lost unit Ronin [f=0018802] [18802] Event [3139.07397,232.200058,2702.73779]: 0 lost unit Ronin [f=0018844] [18844] Event [4070.3999,341.662842,952]: 0 finished unit Knight [f=0018869] [18869] Event [4631.84961,340.300079,3135.07202]: 0 lost unit Conjurer [f=0018944] [18944] Event [3117.10278,229.03685,2604.88159]: 0 lost unit Knight [f=0018956] [18956] Event [4600,341.903442,2744]: 0 lost unit Metal Extractor [f=0018964] [18964] Event [2936,226.425842,408]: 0 finished unit Solar Collector [f=0019098] [19098] Event [3317.06104,235.298523,2927.77661]: 1 lost unit Thug [f=0019100] [19100] Event [1012,342.944489,4032]: 1 finished unit Felon [f=0019172] [19172] Event [4070.3999,341.662842,952]: 0 finished unit Knight [f=0019175] [19175] Event [3321.41504,231.445999,2739.86304]: 0 lost unit Knight [f=0019210] [19210] Event [4776,340.807953,3032]: 0 lost unit Metal Extractor [f=0019264] [19264] Event [1012,342.944489,4032]: 1 finished unit Thug [f=0019300] [19300] Event [4664,341.840149,3288]: 0 lost unit Metal Extractor [f=0019338] [19338] Event [3419.64404,234.991592,2799.8999]: 0 lost unit Ronin [f=0019372] [19372] Event [3388.70752,234.382584,2785.44434]: 0 lost unit Knight [f=0019384] [19384] Event [1012,342.944489,4032]: 1 finished unit Rogue [f=0019443] [19443] Event [undefined]: Melkiyon resigned [f=0019443] game_message: Melkiyon has been destroyed! [f=0019443] game_message: idkfaqd wins! [f=0019443] Submitting stats [f=0019443] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0019443] Part| Total Time|Time of the last 0.5s [f=0019443] Draw 17473.73ms 11.41% [f=0019443] Lua::Callins::Synced 10542.94ms 30.06% [f=0019443] Lua::Callins::Unsynced 20749.23ms 13.39% [f=0019443] Lua::CollectGarbage::Synced 600.10ms 0.30% [f=0019443] Lua::CollectGarbage::Unsynced 1293.06ms 0.10% [f=0019443] Misc::Profiler::AddTime 87.59ms 0.10% [f=0019443] Sim 33708.27ms 81.75% [f=0019443] [19443] Received game_message: Melkiyon has been destroyed! [f=0019443] [19443] Received game_message: idkfaqd wins! [f=0019444] [19444] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0019444] [19444] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0019444] [19444] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019444] [19444] Game End Stats Values: 2,2075,2110,2075,2110,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,0,7.4666667,7.53567219,7.4666667,7.53567219,1200,2000,1200,2000,6.21199942,6.33439922,6.21199942,6.33439922,0,0,0,0,0,0,0,0,75,110,75,110,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019444] [19444] Game End Stats Values: 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43,15450,8655,15450,8655,1759.40234,1598.76843,1759.40234,1598.76843,0,0,0,0,0,0,0,0,174.232513,0,174.232513,0,8324.62305,5463.68701,8324.62305,5463.68701,1750,490,1750,490,99.3076477,74.845192,99.3076477,74.845192,2030,2775,2030,2775,38.0161324,35.7422295,38.0161324,35.7422295,7930,2810,7930,2810,7226.5,2941.33154,7226.5,2941.33154,3740,2580,3740,2580,3077.33154,7558.8335,3077.33154,7558.8335,896.982483,88.3334198,896.982483,88.3334198,5783.01367,8754.57422,5783.01367,8754.57422 [f=0019444] [19444] Game End Stats Values: 44,16070,8060,16070,8060,1910.13599,1726.44702,1910.13599,1726.44702,0,0,0,0,0,0,0,0,174.232513,0,174.232513,0,9271.57129,5704.97266,9271.57129,5704.97266,1750,490,1750,490,100.316849,76.9008102,100.316849,76.9008102,2030,2775,2030,2775,38.0808754,34.7079086,38.0808754,34.7079086,8550,2370,8550,2370,8241.5,3121.33154,8241.5,3121.33154,3740,2425,3740,2425,3257.33154,8573.83398,3257.33154,8573.83398,896.982483,88.3334198,896.982483,88.3334198,6024.29932,9743.03027,6024.29932,9743.03027 [f=0019444] [19444] Game End Stats Values: 45,16190,7710,16190,7710,1950.5083,1761.71655,1950.5083,1761.71655,0,0,0,0,0,0,0,0,174.232513,0,174.232513,0,9310.77148,5811.2583,9310.77148,5811.2583,1750,490,1750,490,96.0112,74.9214172,96.0112,74.9214172,2030,2775,2030,2775,38.1250877,31.3414001,38.1250877,31.3414001,8670,2020,8670,2020,8591.5,3121.33154,8591.5,3121.33154,3740,2425,3740,2425,3257.33154,8923.83398,3257.33154,8923.83398,896.982483,88.3334198,896.982483,88.3334198,6130.58496,9782.23047,6130.58496,9782.23047 [f=0019475] [19475] Event [3335.64307,234.067886,2131.09204]: 0 lost unit Strike Commander [f=0019479] [19479] Event [2985.29419,232.473648,2322.32178]: 0 lost unit Sling [f=0019480] !transmitlobby @voice@buildUnit@remove;cloakcon [f=0019480] !transmitlobby @voice@buildUnit@remove;cloakraid [f=0019480] !transmitlobby @voice@buildUnit@remove;cloakheavyraid [f=0019480] !transmitlobby @voice@buildUnit@remove;cloakskirm [f=0019480] !transmitlobby @voice@buildUnit@remove;cloakriot [f=0019480] !transmitlobby @voice@buildUnit@remove;cloakassault [f=0019480] !transmitlobby @voice@buildUnit@remove;cloakarty [f=0019480] !transmitlobby @voice@buildUnit@remove;cloaksnipe [f=0019480] !transmitlobby @voice@buildUnit@remove;cloakaa [f=0019480] !transmitlobby @voice@buildUnit@remove;cloakbomb [f=0019480] !transmitlobby @voice@buildUnit@remove;cloakjammer [f=0019480] !transmitlobby @voice@buildUnit@reload [f=0019488] [19488] Event [3083.68677,225.00383,2238.16846]: 0 lost unit Sling [f=0019491] [19491] Event [3876.38135,235.131744,2454.43994]: 0 lost unit Sling [f=0019505] [19505] Event [1012,342.944489,4032]: 1 finished unit Convict [f=0019583] Player idkfaqd left the game: normal quit [f=0019583] [19583] Event [undefined]: idkfaqd quit [f=0019591] Spectator Melkiyon left the game: normal quit [f=0019591] [19591] Event [undefined]: Melkiyon quit [f=0019597] No clients connected, shutting down server [f=0019597] Server shutdown [f=0019669] [19669] Event [1012,342.944489,4032]: 1 finished unit Thug [f=0019834] [19834] Event [1012,342.944489,4032]: 1 finished unit Thug [f=0019860] [19860] Event [4600,340.549683,2744]: 1 finished unit Metal Extractor [f=0019915] [19915] Event [504,342.448059,2424]: 1 finished unit Metal Extractor [f=0020052] [20052] Event [1012,342.944489,4032]: 1 finished unit Outlaw [f=0020180] [20180] Event [360,340.883942,2184]: 1 finished unit Metal Extractor [f=0020446] [20446] Event [568,341.111908,1960]: 1 finished unit Metal Extractor [f=0020576] [20576] Event [1012,342.944489,4032]: 1 finished unit Felon [f=0020748] [20748] Event [1012,342.944489,4032]: 1 finished unit Thug [f=0020869] [20869] Event [1012,342.944489,4032]: 1 finished unit Rogue [f=0020989] [20989] Event [1012,342.944489,4032]: 1 finished unit Convict [f=0021139] [21139] Event [1012,342.944489,4032]: 1 finished unit Thug [f=0021303] [21303] Event [1012,342.944489,4032]: 1 finished unit Thug [f=0021522] [21522] Event [1012,342.944489,4032]: 1 finished unit Outlaw [f=0022009] [22009] Event [1012,342.944489,4032]: 1 finished unit Felon [f=0022173] [22173] Event [1012,342.944489,4032]: 1 finished unit Thug [f=0022294] [22294] Event [1012,342.944489,4032]: 1 finished unit Rogue [f=0022414] [22414] Event [1012,342.944489,4032]: 1 finished unit Convict [f=0022505] Autoquit sending quit command. [f=0022505] [QuitAction] user exited to system [f=0022505] [SpringApp::Kill][1] fromRun=1 [f=0022505] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0022505] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0022505] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0022505] [ThreadPool::SetThreadCount][2] workers=0 [f=0022505] [SpringApp::Kill][2] [f=0022505] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0022505] [Game::KillLua][3] dtor=0 luaUI=0x51bbb500 [f=0022505] Start widgetHandler:Shutdown [f=0022505] Shutdown - SaveOrderList Complete [f=0022505] Writing last game win data [f=0022505] Shutdown - SaveConfigData Complete [f=0022505] Shutdown Widget - Chili Highlight [f=0022505] Shutdown Widget - Save/Load API [f=0022505] Shutdown Widget - Draw After Chili [f=0022505] Shutdown Widget - EPIC Menu [f=0022505] Shutdown Widget - Chili Minimap [f=0022505] Shutdown Widget - Chili Widget Selector [f=0022505] Shutdown Widget - Local Team Colors [f=0022505] Shutdown Widget - Display Keys 2 [f=0022505] Shutdown Widget - Save Game Menu [f=0022505] Shutdown Widget - HealthBars [f=0022505] Shutdown Widget - Noises [f=0022505] Shutdown Widget - Unit Icons [f=0022505] Shutdown Widget - Win Counter [f=0022505] Shutdown Widget - BuildETA [f=0022505] Shutdown Widget - SpringRTS Replay Stats [f=0022505] Shutdown Widget - Modular Comm Info [f=0022505] Shutdown Widget - CameraShake [f=0022505] Shutdown Widget - Chili Economy Panel Default [f=0022505] Shutdown Widget - Chili EndGame Window [f=0022505] Shutdown Widget - Chili Nuke Warning [f=0022505] Shutdown Widget - Chili Selections & CursorTip v2 [f=0022505] Shutdown Widget - Chili Spectator Panels [f=0022505] Shutdown Widget - Context Menu [f=0022505] Shutdown Widget - Darkening [f=0022505] Shutdown Widget - MetalFeatures (new) [f=0022505] Shutdown Widget - Grab Input [f=0022505] Input grabbing is disabled! [f=0022505] Shutdown Widget - Highlight Geos [f=0022505] Shutdown Widget - Local Widgets Config [f=0022505] Shutdown Widget - Mex Placement Handler [f=0022505] Shutdown Widget - MinimapEvents [f=0022505] Shutdown Widget - Missile Silo Range [f=0022505] Shutdown Widget - Music Player [f=0022505] Shutdown Widget - Point Tracker [f=0022505] Shutdown Widget - Showeco and Grid Drawer [f=0022505] Shutdown Widget - Stereo3D [f=0022505] Shutdown Widget - Attack AoE [f=0022505] Shutdown Widget - Map Edge Extension [f=0022505] Shutdown Widget - Selection Send [f=0022505] Shutdown Widget - LupsManager [f=0022505] Shutdown Widget - Newton Firezone [f=0022505] Shutdown Widget - Chili Pro Console [f=0022505] Shutdown Widget - Chili Crude Player List [f=0022505] Shutdown Widget - Lasso Terraform GUI [f=0022505] Shutdown Widget - Chili Framework [f=0022505] Shutdown Widget - Lups [f=0022505] Shutdown Widget - Custom Markers [f=0022505] Shutdown Widget - Chili Core Selector [f=0022505] Shutdown Widget - Pause Screen [f=0022505] Shutdown Widget - Layout Handler [f=0022505] Shutdown Widget - Persistent Build Height [f=0022505] Shutdown Widget - Text To Speech Control [f=0022505] End widgetHandler:Shutdown [f=0022505] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={564275,68555468} {int,ext,rec}Allocs={28229920,0,0} {chunk,block}Bytes={68555468,0} [f=0022505] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0022505] [Game::KillLua][2] dtor=0 luaRules=0x51fcc520 [f=0022505] Start gadgetHandler:Shutdown [f=0022505] Shutdown - StartSetup [f=0022505] Shutdown - UnitMorph [f=0022505] Shutdown - LupsNanoSpray [f=0022505] Shutdown - Missile Silo Controller [f=0022505] Shutdown - Modular Comm Info [f=0022505] Shutdown - Terrain Texture Handler [f=0022505] Shutdown - UnitCloakShield [f=0022505] Shutdown - Starlight Handler [f=0022505] End gadgetHandler:Shutdown [f=0022505] Start gadgetHandler:Shutdown [f=0022505] Shutdown - Save/Load [f=0022505] Shutdown - UnitMorph [f=0022505] Shutdown - Modular Comm Info [f=0022505] Shutdown - Retreat Command [f=0022505] Shutdown - Shockwaves [f=0022505] Shutdown - Teleport Throw [f=0022505] Shutdown - UnitCloakShield [f=0022505] Shutdown - Lups Cloak FX [f=0022505] Shutdown - Lups [f=0022505] Shutdown - Lups Shield [f=0022505] End gadgetHandler:Shutdown [f=0022505] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28229950,0,0} {chunk,block}Bytes={0,0} [f=0022505] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28229950,0,0} {chunk,block}Bytes={0,0} [f=0022505] [Game::KillLua][4] dtor=0 [f=0022505] [Game::~CGame][1] [f=0022505] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0022505] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0022505] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0022505] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0022505] [Game::KillLua][4] dtor=1 [f=0022505] [Game::KillMisc][1] [f=0022505] [Game::KillMisc][2] [f=0022505] [Game::KillMisc][3] [f=0022505] [Game::KillRendering][1] [f=0022505] [3DOParser::Kill] allocated 137 pieces [f=0022505] [S3OParser::Kill] allocated 2813 pieces [f=0022505] [AssParser::Kill] allocated 241 pieces [f=0022505] [Game::KillInterface][1] [f=0022505] [Game::KillInterface][2] [f=0022505] [Game::KillSimulation][1] [f=0022505] [Game::KillSimulation][2] [f=0022505] [CCollisionHandler] dis-/continuous tests: 0/1063528 [f=0022505] [Game::KillSimulation][3] [f=0022505] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022505] [~CPathCache(20x20)] cacheHits=231 hitPercentage=41% numHashColls=0 maxCacheSize=24 [f=0022505] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022505] [~CPathCache(40x40)] cacheHits=675 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0022505] [~CRectangleOverlapHandler] 0% overlap reduction [f=0022505] [~CRectangleOverlapHandler] 0% overlap reduction [f=0022505] [LosHandler::Kill] raycast instance cache-{hits,misses}={13768,16715}; shared=7%; cached=38% [f=0022505] [Game::KillSimulation][4] [f=0022505] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0022505] [Game::~CGame][2] [f=0022505] [Game::~CGame][3] [f=0022505] [SpringApp::Kill][3] [f=0022505] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 238277 bytes sent 204259 bytes recv'd [f=0022505] [SpringApp::Kill][4] font=0x456477e0 [f=0022505] [SpringApp::Kill][5] [f=0022505] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7627 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp (0x456b4770) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp" numZipFiles=7627 sumInflSize=692916kb sumReadTime=2750ms file="bitmaps/loadpictures/water.png" indx=509 inflSize=3506kb readTime=77ms file="objects3d/strikecom.dae" indx=5343 inflSize=1500kb readTime=35ms file="objects3d/starlight_satellite.dae" indx=5332 inflSize=149kb readTime=33ms file="objects3d/bantha.s3o" indx=4811 inflSize=433kb readTime=31ms file="objects3d/weaver.s3o" indx=5387 inflSize=128kb readTime=28ms file="objects3d/corsent.s3o" indx=4974 inflSize=122kb readTime=26ms file="icons/amphtorpskirm.png" indx=927 inflSize=0kb readTime=26ms file="unittextures/gauss3_tex1.png" indx=7009 inflSize=1103kb readTime=23ms file="objects3d/funnelweb.dae" indx=5074 inflSize=1500kb readTime=22ms file="bitmaps/gpl/wake.png" indx=475 inflSize=76kb readTime=22ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp] 57129627 bytes cached in 2833 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=121 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Ravaged_v2.sd7 (0x457b3880) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x4572ed90) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x45954330) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7ff268083580) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]