[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Bqs5y92r2y/springsettings.820387.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 8ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f9cc001d9f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 21115 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/820387/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 172ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45bec0b0] using map "FrostyCove v1.11" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="FrostyCove v1.11", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45bec0b0] using game "Zero-K v1.7.11.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.11.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 94ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 778ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1034ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 2ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 36ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 778ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 107ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 263ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: feature placer v3 LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: we require more minerals v1.1 LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature placer v3 >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: we require more minerals v1.1 >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/820387/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 612 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9ce9b950 [f=-000001] [Path] [PathEstimator::ReadFile] hash=9ce9b950 file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe-9ce9b950.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9ce9b960 [f=-000001] [Path] [PathEstimator::ReadFile] hash=9ce9b960 file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe2-9ce9b960.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (187ms, checksum d69927b0)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11437,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/820387/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db6ff90e75596aad4c5a2b7af85d815202bd78e262a79d2e169482e0129b8d392b4baf07e6ca1a2b4097dc0a2e45767bd657d5456f92209ca602118f20398500]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fb292ea236a4b74596bdd94f03402d027d915bf1d55f685cf1835020fb6cab235c74bd11210b65f5a4e02142fb17316d4f7f6603addbd2cb25b4cef942277ac6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51fcfc70,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: cd7b165e75c75f4f61953db9caeeb2b3 [f=-000001] Connection attempt from Melkiyon [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Melkiyon changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Melkiyon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Melkiyon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from idkfaqd [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: idkfaqd changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="idkfaqd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="idkfaqd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="idkfaqd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db6ff90e75596aad4c5a2b7af85d815202bd78e262a79d2e169482e0129b8d392b4baf07e6ca1a2b4097dc0a2e45767bd657d5456f92209ca602118f20398500]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="idkfaqd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fb292ea236a4b74596bdd94f03402d027d915bf1d55f685cf1835020fb6cab235c74bd11210b65f5a4e02142fb17316d4f7f6603addbd2cb25b4cef942277ac6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="idkfaqd" string="[Game::Load][lua{Rules,Gaia}={79d8be68,00000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Melkiyon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db6ff90e75596aad4c5a2b7af85d815202bd78e262a79d2e169482e0129b8d392b4baf07e6ca1a2b4097dc0a2e45767bd657d5456f92209ca602118f20398500]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Melkiyon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fb292ea236a4b74596bdd94f03402d027d915bf1d55f685cf1835020fb6cab235c74bd11210b65f5a4e02142fb17316d4f7f6603addbd2cb25b4cef942277ac6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Melkiyon" string="[Game::Load][lua{Rules,Gaia}={1f1fa0b0,00000000}]" [f=-000001] Allies: I choose: Attack! [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [936,267.453003,279]: 0 finished unit Strike Commander [f=-000001] [0] Event [4276,267.641479,4851]: 1 finished unit Engineer Commander [f=0000000] [0] Melkiyon, team: 0, elo:1961 [f=0000000] [0] idkfaqd, team: 1, elo:1500 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000010] [10] Event [1072,267.446533,320]: 0 finished unit Rover Assembly [f=0000010] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000010] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000010] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000010] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000010] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000010] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000010] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000010] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000010] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000010] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000010] !transmitlobby @voice@buildUnit@reload [f=0000240] [240] Event [952,267.446533,168]: 0 finished unit Metal Extractor [f=0000248] gl hf [f=0000253] [253] Event [4200,267.678467,4984]: 1 finished unit Metal Extractor [f=0000256] [256] Event [4184,267.446533,4880]: 1 finished unit Cloakbot Factory [f=0000292] [292] Event [1072.02966,268.091644,337.99234]: 0 finished unit Dart [f=0000359] [359] Event [1032,267.475525,216]: 0 finished unit Wind/Tidal Generator [f=0000425] [425] Event [1072.02966,268.091644,337.99234]: 0 finished unit Dart [f=0000453] have fun [f=0000479] [479] Event [872,267.446533,216]: 0 finished unit Wind/Tidal Generator [f=0000485] [485] Event [4280,273.469543,4968]: 1 finished unit Solar Collector [f=0000564] [564] Event [1072.02966,268.091644,337.99234]: 0 finished unit Dart [f=0000599] [599] Event [840,267.808899,296]: 0 finished unit Wind/Tidal Generator [f=0000930] [930] Event [4648,313.173676,4568]: 1 finished unit Metal Extractor [f=0000936] [936] Event [4184.01465,267.446533,4870.3999]: 1 finished unit Conjurer [f=0000941] [941] Event [1072.02966,268.091644,337.99234]: 0 finished unit Mason [f=0000956] [956] Event [888,267.446533,360]: 0 finished unit Wind/Tidal Generator [f=0001145] [1145] Event [4184.01465,267.446533,4870.3999]: 1 finished unit Glaive [f=0001290] [1290] Event [776,268.055359,376]: 0 finished unit Solar Collector [f=0001310] [1310] Event [4376,278.608337,5000]: 1 finished unit Wind/Tidal Generator [f=0001357] [1357] Event [4184.01465,267.446533,4870.3999]: 1 finished unit Glaive [f=0001470] [1470] Event [4936,310.289001,4952]: 1 finished unit Metal Extractor [f=0001513] [1513] Event [1072.02966,268.091644,337.99234]: 0 finished unit Mason [f=0001553] [1553] Event [3724.19922,97.9393005,3648.41846]: 0 lost unit Dart [f=0001610] [1610] Event [4472,289.538208,5000]: 1 finished unit Wind/Tidal Generator [f=0001755] [1755] Event [4184.01465,267.446533,4870.3999]: 1 finished unit Glaive [f=0001787] [1787] Event [4672,283.855835,4832]: 1 finished unit Lotus [f=0001976] [1976] Event [4568,300.663757,5016]: 1 finished unit Wind/Tidal Generator [f=0002041] [2041] Event [4184.01465,267.446533,4870.3999]: 1 finished unit Glaive [f=0002152] [2152] Event [1072.02966,268.091644,337.99234]: 0 finished unit Scorcher [f=0002236] [2236] Event [4184.01465,267.446533,4870.3999]: 1 finished unit Glaive [f=0002463] [2463] Event [4664,312.180725,5016]: 1 finished unit Wind/Tidal Generator [f=0002560] [2560] Event [1328,267.446533,368]: 0 finished unit Lotus [f=0002605] [2605] Event [4184.01465,267.446533,4870.3999]: 1 finished unit Conjurer [f=0002692] [2692] Event [4524.67822,270.020447,4942.58057]: 0 lost unit Dart [f=0002733] [2733] Event [4760,310.180298,5016]: 1 finished unit Wind/Tidal Generator [f=0002809] [2809] Event [4184.01465,267.446533,4870.3999]: 1 finished unit Glaive [f=0002837] [2837] Event [504,310.629639,584]: 0 finished unit Metal Extractor [f=0002861] [2861] Event [4008.38354,197.042236,4145.69092]: 0 lost unit Dart [f=0002917] [2917] Event [1072.02966,268.091644,337.99234]: 0 finished unit Scorcher [f=0003018] [3018] Event [4288,442.78833,4096]: 1 finished unit Radar Tower [f=0003060] [3060] Event [4856,310.289001,5032]: 1 finished unit Wind/Tidal Generator [f=0003230] [3230] Event [4184.01465,267.446533,4870.3999]: 1 finished unit Glaive [f=0003257] [3257] Event [4536,444.404602,3976]: 1 finished unit Metal Extractor [f=0003323] [3323] Event [1072.02966,268.091644,337.99234]: 0 finished unit Scorcher [f=0003559] [3559] Event [4184.01465,267.446533,4870.3999]: 1 finished unit Glaive [f=0003570] [3570] Event [4952,318.326965,5032]: 1 finished unit Wind/Tidal Generator [f=0003672] [3672] Event [3064,267.446533,4872]: 1 finished unit Metal Extractor [f=0003797] [3797] Event [4184.01465,267.446533,4870.3999]: 1 finished unit Glaive [f=0003817] [3817] Event [5000,310.549927,4936]: 1 finished unit Wind/Tidal Generator [f=0003891] [3891] Event [1072.02966,268.091644,337.99234]: 0 finished unit Scorcher [f=0004002] [4002] Event [616,444.404602,1176]: 0 finished unit Metal Extractor [f=0004048] [4048] Event [216,310.317993,200]: 0 finished unit Metal Extractor [f=0004051] [4051] Event [4920,310.289001,4840]: 1 finished unit Wind/Tidal Generator [f=0004337] [4337] Event [808,97.9393005,1752]: 0 finished unit Metal Extractor [f=0004458] [4458] Event [1072.02966,268.091644,337.99234]: 0 finished unit Scorcher [f=0004512] [4512] Event [720,444.332123,1280]: 0 finished unit Radar Tower [f=0004530] [4530] Event [4856,309.904846,4744]: 1 finished unit Wind/Tidal Generator [f=0004760] [4760] Event [4184.01465,267.446533,4870.3999]: 1 finished unit Reaver [f=0004815] [4815] Event [584,94.6342468,1960]: 0 finished unit Metal Extractor [f=0004842] [4842] Event [1072.02966,268.091644,337.99234]: 0 finished unit Mason [f=0004939] [4939] Event [3912,125.880051,3848]: 1 finished unit Stardust [f=0004957] [4957] Event [1572.15442,267.446533,182.853622]: 1 lost unit Glaive [f=0005102] [5102] Event [600,444.404602,1096]: 0 finished unit Solar Collector [f=0005128] [5128] Event [4184.01465,267.446533,4870.3999]: 1 finished unit Glaive [f=0005134] [5134] Event [2856,253.718933,4840]: 1 finished unit Stardust [f=0005135] [5135] Event [3780.44873,97.9393005,3652.22485]: 0 lost unit Scorcher [f=0005137] [5137] Event [4776,308.42627,4648]: 1 finished unit Wind/Tidal Generator [f=0005159] [5159] Event [848,89.0388489,1968]: 0 finished unit Lotus [f=0005245] [5245] Event [1072.02966,268.091644,337.99234]: 0 finished unit Scorcher [f=0005431] [5431] Event [4696,318.645874,4552]: 1 finished unit Wind/Tidal Generator [f=0005498] [5498] Event [4184.01465,267.446533,4870.3999]: 1 finished unit Conjurer [f=0005567] [5567] Event [520,444.404602,1208]: 0 finished unit Solar Collector [f=0005650] [5650] Event [1072.02966,268.091644,337.99234]: 0 finished unit Scorcher [f=0005683] [5683] Event [2291.85034,97.9549179,4593.83984]: 1 lost unit Conjurer [f=0005711] [5711] Event [4184.01465,267.446533,4870.3999]: 1 finished unit Glaive [f=0005735] [5735] Event [2104,97.9393005,4664]: 1 lost unit Metal Extractor [f=0005921] [5921] Event [4184.01465,267.446533,4870.3999]: 1 finished unit Glaive [f=0006015] [6015] Event [1688,97.9393005,1944]: 0 finished unit Metal Extractor [f=0006015] [6015] Event [4344,97.9393005,3400]: 1 finished unit Metal Extractor [f=0006046] [6046] Event [4672,311.310974,4416]: 1 finished unit Lotus [f=0006056] [6056] Event [1072.02966,268.091644,337.99234]: 0 finished unit Scorcher [f=0006077] [6077] Event [392,444.37561,1208]: 0 finished unit Solar Collector [f=0006098] [6098] Event [1863.33606,97.9393005,1284.57727]: 1 lost unit Glaive [f=0006113] [6113] Event [1871.20422,97.6423492,1290.70569]: 0 lost unit Scorcher [f=0006132] [6132] Event [4184.01465,267.446533,4870.3999]: 1 finished unit Glaive [f=0006159] [6159] Event [1761.98169,97.9393005,1425.33093]: 1 lost unit Glaive [f=0006199] [6199] Event [1830.71155,97.9393005,1628.18677]: 0 lost unit Scorcher [f=0006200] [6200] Event [1863.02515,97.9393005,1521.1123]: 1 lost unit Glaive [f=0006342] [6342] Event [4184.01465,267.446533,4870.3999]: 1 finished unit Glaive [f=0006462] [6462] Event [1072.02966,268.091644,337.99234]: 0 finished unit Scorcher [f=0006552] [6552] Event [4184.01465,267.446533,4870.3999]: 1 finished unit Glaive [f=0006555] [6555] Event [4568,97.8450775,3192]: 1 finished unit Metal Extractor [f=0006610] [6610] Event [712,269.309235,200]: 0 finished unit Caretaker [f=0006676] [6676] Event [4544,308.375549,4352]: 1 finished unit Lotus [f=0006746] [6746] Event [1072.02966,268.091644,337.99234]: 0 finished unit Scorcher [f=0006806] [6806] Event [424,318.095032,664]: 0 finished unit Solar Collector [f=0006884] [6884] Event [1808,97.9393005,1712]: 0 finished unit Lotus [f=0006895] [6895] Event [2896,267.366791,4928]: 1 finished unit Radar Tower [f=0006900] [6900] Event [4600,308.469788,4328]: 1 finished unit Wind/Tidal Generator [f=0006928] [6928] Event [4184.01465,267.446533,4870.3999]: 1 finished unit Conjurer [f=0007130] [7130] Event [584,269.309235,328]: 0 finished unit Caretaker [f=0007136] [7136] Event [4184.01465,267.446533,4870.3999]: 1 finished unit Glaive [f=0007140] [7140] Event [4696,329.053894,4296]: 1 finished unit Wind/Tidal Generator [f=0007170] [7170] Event [4984,2.94075012,3032]: 1 finished unit Metal Extractor [f=0007206] [7206] Event [1072.02966,268.091644,337.99234]: 0 finished unit Fencer [f=0007247] [7247] Event [392,308.745178,488]: 0 finished unit Solar Collector [f=0007299] [7299] Event [2257.55176,19.2850151,2061.47681]: 1 lost unit Glaive [f=0007312] [7312] Event [2217.19971,31.3083725,2054.92871]: 0 lost unit Scorcher [f=0007347] [7347] Event [4184.01465,267.446533,4870.3999]: 1 finished unit Glaive [f=0007425] [7425] Event [4792,387.457642,4280]: 1 finished unit Wind/Tidal Generator [f=0007481] [7481] Event [1072.02966,268.091644,337.99234]: 0 finished unit Fencer [f=0007557] [7557] Event [4184.01465,267.446533,4870.3999]: 1 finished unit Glaive [f=0007607] [7607] Event [584,308.42627,552]: 0 finished unit Solar Collector [f=0007710] [7710] Event [4792,404.910645,4216]: 1 finished unit Wind/Tidal Generator [f=0007766] [7766] Event [4184.01465,267.446533,4870.3999]: 1 finished unit Glaive [f=0007820] [7820] Event [1072.02966,268.091644,337.99234]: 0 finished unit Fencer [f=0007977] [7977] Event [4184.01465,267.446533,4870.3999]: 1 finished unit Glaive [f=0007984] [7984] Event [680,269.309235,456]: 0 finished unit Solar Collector [f=0008025] [8025] Event [4728,425.09613,4120]: 1 finished unit Wind/Tidal Generator [f=0008043] [8043] Event [772.026489,55.280407,2132.00269]: 1 lost unit Glaive [f=0008095] [8095] Event [848,89.0388489,1968]: 0 lost unit Lotus [f=0008138] [8138] Event [768.273315,82.2606888,2020.65979]: 1 lost unit Glaive [f=0008152] [8152] Event [584,94.6342468,1960]: 0 lost unit Metal Extractor [f=0008165] [8165] Event [722.959778,70.658226,2069.20605]: 1 lost unit Glaive [f=0008189] [8189] Event [696.553162,67.9029388,2084.16943]: 1 lost unit Glaive [f=0008229] [8229] Event [1072.02966,268.091644,337.99234]: 0 finished unit Fencer [f=0008235] [8235] Event [4360,86.1904144,3128]: 1 finished unit Stardust [f=0008353] [8353] Event [4184.01465,267.446533,4870.3999]: 1 finished unit Conjurer [f=0008370] [8370] Event [4680,442.483887,4024]: 1 finished unit Wind/Tidal Generator [f=0008536] [8536] Event [1072.02966,268.091644,337.99234]: 0 finished unit Fencer [f=0008625] [8625] Event [2088,267.446533,280]: 0 finished unit Metal Extractor [f=0008638] [8638] Event [1928,97.9393005,1480]: 0 finished unit Stardust [f=0008670] [8670] Event [4616,444.404602,3928]: 1 finished unit Wind/Tidal Generator [f=0008720] [8720] Event [2104,97.9393005,4664]: 1 finished unit Metal Extractor [f=0008918] [8918] Event [1072.02966,268.091644,337.99234]: 0 finished unit Ripper [f=0009002] [9002] Event [1928,97.9393005,1272]: 0 finished unit Metal Extractor [f=0009090] [9090] Event [4552,444.404602,3832]: 1 finished unit Wind/Tidal Generator [f=0009127] [9127] Event [4424,269.294739,4840]: 1 finished unit Caretaker [f=0009164] [9164] Event [4344,268.780151,4840]: 1 finished unit Caretaker [f=0009239] [9239] Event [1072.02966,268.091644,337.99234]: 0 finished unit Ripper [f=0009272] [9272] Event [4184.01465,267.446533,4870.3999]: 1 finished unit Glaive [f=0009315] [9315] Event [4648,444.535065,3832]: 1 finished unit Wind/Tidal Generator [f=0009430] [9430] Event [4520,269.309235,4840]: 1 finished unit Caretaker [f=0009463] [9463] Event [1072.02966,268.091644,337.99234]: 0 finished unit Scorcher [f=0009523] [9523] Event [4184.01465,267.446533,4870.3999]: 1 finished unit Conjurer [f=0009540] [9540] Event [4712,444.404602,3928]: 1 finished unit Wind/Tidal Generator [f=0009645] [9645] Event [4680,97.9393005,3320]: 1 finished unit Energy Pylon [f=0009658] [9658] Event [2376,97.9393005,1320]: 0 finished unit Metal Extractor [f=0009660] [9660] Event [3048,97.9393005,488]: 0 finished unit Metal Extractor [f=0009697] [9697] Event [1072.02966,268.091644,337.99234]: 0 finished unit Scorcher [f=0009807] [9807] Event [3328,97.9393005,400]: 0 lost unit Lotus [f=0009854] [9854] Event [1072.02966,268.091644,337.99234]: 0 finished unit Scorcher [f=0009914] [9914] Event [3200.12671,97.9393005,464.299377]: 0 lost unit Mason [f=0009918] [9918] Event [4776,439.033875,4024]: 1 finished unit Wind/Tidal Generator [f=0009956] [9956] Event [3232,97.9393005,624]: 0 lost unit Lotus [f=0009963] [9963] Event [3048,97.9393005,488]: 0 lost unit Metal Extractor [f=0009994] [9994] Event [1072.02966,268.091644,337.99234]: 0 finished unit Mason [f=0010164] [10164] Event [1072.02966,268.091644,337.99234]: 0 finished unit Fencer [f=0010334] [10334] Event [2088,267.446533,280]: 0 lost unit Metal Extractor [f=0010356] [10356] Event [4840,417.522034,4120]: 1 finished unit Wind/Tidal Generator [f=0010373] [10373] Event [1072.02966,268.091644,337.99234]: 0 finished unit Fencer [f=0010392] [10392] Event [4400,269.309235,4704]: 1 finished unit Strider Hub [f=0010498] [10498] Event [1704.24426,267.446533,290.296112]: 1 lost unit Glaive [f=0010534] [10534] Event [4320,54.4589996,2144]: 1 finished unit Radar Tower [f=0010798] [10798] Event [4184.01465,267.446533,4870.3999]: 1 finished unit Knight [f=0010822] [10822] Event [1072.02966,268.091644,337.99234]: 0 finished unit Fencer [f=0010918] [10918] Event [3926.69482,97.9393005,3602.67651]: 0 lost unit Scorcher [f=0010997] [10997] Event [3895.64063,97.9393005,3651.06982]: 0 lost unit Scorcher [f=0011011] [11011] Event [4293.40723,97.9393005,3398.53906]: 0 lost unit Scorcher [f=0011024] [11024] Event [3876.85205,98.5116272,3713.27246]: 0 lost unit Scorcher [f=0011041] [11041] Event [2896.24634,16.1375313,3028.42993]: 1 lost unit Glaive [f=0011055] [11055] Event [3864.75781,107.544701,3777.06787]: 0 lost unit Scorcher [f=0011105] [11105] Event [4132.06494,97.9393005,3318.7937]: 0 lost unit Fencer [f=0011123] [11123] Event [4744,97.9393005,2008]: 1 finished unit Metal Extractor [f=0011171] [11171] Event [4102.57568,96.9329987,3267.43042]: 0 lost unit Fencer [f=0011216] [11216] Event [4118.46777,97.2968216,3306.67847]: 0 lost unit Fencer [f=0011249] [11249] Event [2152,97.9393005,1336]: 0 finished unit Stardust [f=0011249] [11249] Event [1072.02966,268.091644,337.99234]: 0 finished unit Fencer [f=0011278] [11278] Event [4904,402.859497,4216]: 1 finished unit Wind/Tidal Generator [f=0011332] [11332] Event [3986.76514,92.9729614,3216.04199]: 0 lost unit Fencer [f=0011367] [11367] Event [3978.84668,96.0277557,3257.40527]: 0 lost unit Fencer [f=0011564] [11564] Event [1272,267.446533,472]: 0 finished unit Stardust [f=0011582] [11582] Event [4085.96313,88.2320557,3159.99976]: 0 lost unit Ripper [f=0011623] [11623] Event [1072.02966,268.091644,337.99234]: 0 finished unit Fencer [f=0011752] [11752] Event [4984,97.9393005,1608]: 1 finished unit Metal Extractor [f=0011846] [11846] Event [936,267.446533,264]: 0 finished unit Caretaker [f=0011983] [11983] Event [1072.02966,268.091644,337.99234]: 0 finished unit Ripper [f=0012133] [12133] Event [792,267.475525,488]: 0 finished unit Caretaker [f=0012338] [12338] Event [1072.02966,268.091644,337.99234]: 0 finished unit Ripper [f=0012449] [12449] Event [4608,200.062561,1040]: 1 finished unit Radar Tower [f=0012540] [12540] Event [1072.02966,268.091644,337.99234]: 0 finished unit Scorcher [f=0012619] [12619] Event [1792,97.9393005,4512]: 1 finished unit Picket [f=0012760] [12760] Event [344,310.093323,168]: 0 finished unit Solar Collector [f=0012858] [12858] Event [1072.02966,268.091644,337.99234]: 0 finished unit Scorcher [f=0013072] [13072] Event [312,310.035339,328]: 0 finished unit Solar Collector [f=0013154] [13154] Event [1072.02966,268.091644,337.99234]: 0 finished unit Scorcher [f=0013342] [13342] Event [1760,97.9393005,4576]: 1 finished unit Picket [f=0013347] [13347] Event [1072.02966,268.091644,337.99234]: 0 finished unit Mason [f=0013460] [13460] Event [4568,202.186203,1112]: 1 finished unit Stardust [f=0013481] [13481] Event [4968,382.057953,4312]: 1 finished unit Wind/Tidal Generator [f=0013547] [13547] Event [1728,97.9393005,4640]: 1 lost unit Picket [f=0013571] [13571] Event [1770.75269,97.9393005,4754.3252]: 0 lost unit Scorcher [f=0013600] [13600] Event [1072.02966,268.091644,337.99234]: 0 finished unit Fencer [f=0013656] [13656] Event [2088,263.384949,280]: 0 finished unit Metal Extractor [f=0013804] [13804] Event [1072.02966,268.091644,337.99234]: 0 finished unit Fencer [f=0013994] [13994] Event [1072.02966,268.091644,337.99234]: 0 finished unit Fencer [f=0014067] [14067] Event [1808,97.9393005,1328]: 0 finished unit Advanced Radar [f=0014178] [14178] Event [1072.02966,268.091644,337.99234]: 0 finished unit Fencer [f=0014223] [14223] Event [1696,97.9393005,4704]: 1 finished unit Picket [f=0014282] [14282] Event [328,420.993805,1000]: 0 finished unit Solar Collector [f=0014351] [14351] Event [1072.02966,268.091644,337.99234]: 0 finished unit Fencer [f=0014385] [14385] Event [4520,202.193451,1256]: 1 lost unit Stinger [f=0014388] [14388] Event [4405.62939,202.251434,1290.37341]: 0 lost unit Scorcher [f=0014404] [14404] Event [4336,267.584229,4576]: 1 finished unit Dante [f=0014467] [14467] Event [4444.76953,202.251434,1210.9696]: 0 lost unit Scorcher [f=0014565] [14565] Event [1454.84058,97.9393005,4794.27539]: 0 lost unit Scorcher [f=0014609] [14609] Event [4309.80566,202.251434,1195.28625]: 0 lost unit Ripper [f=0014642] [14642] Event [1072.02966,268.091644,337.99234]: 0 finished unit Ripper [f=0014670] [14670] Event [1696,97.9393005,4704]: 1 lost unit Picket [f=0014703] [14703] Event [4184.01465,267.446533,4870.3999]: 1 finished unit Knight [f=0014710] [14710] Event [4186.65283,202.251434,1129.53918]: 0 lost unit Fencer [f=0014745] [14745] Event [3224,97.9393005,3880]: 1 finished unit Metal Extractor [f=0014751] [14751] Event [4856,444.404602,3896]: 1 finished unit Wind/Tidal Generator [f=0014767] [14767] Event [4197.15381,202.251434,1074.01135]: 0 lost unit Fencer [f=0014791] [14791] Event [1760,97.9393005,4576]: 1 lost unit Picket [f=0014861] [14861] Event [1617.9314,103.361366,4524.46533]: 1 lost unit Conjurer [f=0014897] [14897] Event [1792,97.9393005,4512]: 1 lost unit Picket [f=0014906] [14906] Event [3048,93.8778687,488]: 0 finished unit Metal Extractor [f=0014988] [14988] Event [2104,97.9393005,4664]: 1 lost unit Metal Extractor [f=0014991] [14991] Event [1072.02966,268.091644,337.99234]: 0 finished unit Ripper [f=0015059] [15059] Event [4568,202.186203,1112]: 1 lost unit Stardust [f=0015142] [15142] Event [328,436.533356,1080]: 0 finished unit Solar Collector [f=0015149] [15149] Event [1072.02966,268.091644,337.99234]: 0 finished unit Scorcher [f=0015190] [15190] Event [4184.01465,267.446533,4870.3999]: 1 finished unit Knight [f=0015195] [15195] Event [2776,97.9393005,3832]: 1 finished unit Metal Extractor [f=0015208] [15208] Event [584,90.5728149,1960]: 0 finished unit Metal Extractor [f=0015210] [15210] Event [4552,200.983047,1224]: 1 lost unit Stinger [f=0015211] [15211] Event [4904,440.019592,3992]: 1 finished unit Wind/Tidal Generator [f=0015305] [15305] Event [1072.02966,268.091644,337.99234]: 0 finished unit Scorcher [f=0015440] [15440] Event [4184.01465,267.446533,4870.3999]: 1 finished unit Knight [f=0015447] [15447] Event [4952,421.088013,4088]: 1 finished unit Wind/Tidal Generator [f=0015448] [15448] Event [1072.02966,268.091644,337.99234]: 0 finished unit Scorcher [f=0015573] [15573] Event [4072.99097,202.251434,1386.05493]: 0 lost unit Fencer [f=0015586] [15586] Event [1072.02966,268.091644,337.99234]: 0 finished unit Scorcher [f=0015674] [15674] Event [3440,97.9393005,576]: 0 finished unit Radar Tower [f=0015685] [15685] Event [4399.7124,204.259232,1186.26746]: 1 lost unit Glaive [f=0015728] [15728] Event [1072.02966,268.091644,337.99234]: 0 finished unit Scorcher [f=0015744] [15744] Event [4563.24414,191.958649,1048.22559]: 1 lost unit Glaive [f=0015766] [15766] Event [4184.01465,267.446533,4870.3999]: 1 finished unit Knight [f=0015816] [15816] Event [248,400.750366,888]: 0 finished unit Solar Collector [f=0015825] [15825] Event [3464,97.9393005,3208]: 1 finished unit Metal Extractor [f=0015844] [15844] Event [5016,407.30249,4184]: 1 finished unit Wind/Tidal Generator [f=0015871] [15871] Event [1072.02966,268.091644,337.99234]: 0 finished unit Scorcher [f=0015982] [15982] Event [1072.02966,268.091644,337.99234]: 0 finished unit Scorcher [f=0016017] [16017] Event [4184.01465,267.446533,4870.3999]: 1 finished unit Knight [f=0016120] [16120] Event [1072.02966,268.091644,337.99234]: 0 finished unit Scorcher [f=0016132] [16132] Event [4440,202.627106,1176]: 1 lost unit Stinger [f=0016149] [16149] Event [4224.90771,202.04483,1270.50366]: 1 lost unit Glaive [f=0016160] [16160] Event [4290.80518,202.495392,1225.18616]: 1 lost unit Glaive [f=0016198] [16198] Event [5064,390.719238,4280]: 1 finished unit Wind/Tidal Generator [f=0016214] [16214] Event [4427.87891,202.739304,1160.08228]: 1 lost unit Glaive [f=0016215] [16215] Event [4495.2041,196.261993,1163.25781]: 1 lost unit Glaive [f=0016274] [16274] Event [1072.02966,268.091644,337.99234]: 0 finished unit Scorcher [f=0016286] [16286] Event [4184.01465,267.446533,4870.3999]: 1 finished unit Knight [f=0016324] [16324] Event [4400,200.906219,1280]: 1 lost unit Radar Tower [f=0016351] [16351] Event [4602.76221,186.208527,1096.78394]: 0 lost unit Scorcher [f=0016430] [16430] Event [1072.02966,268.091644,337.99234]: 0 finished unit Scorcher [f=0016466] [16466] Event [4590.87451,189.103134,1074.47803]: 0 lost unit Scorcher [f=0016536] [16536] Event [4184.01465,267.446533,4870.3999]: 1 finished unit Knight [f=0016587] [16587] Event [1072.02966,268.091644,337.99234]: 0 finished unit Scorcher [f=0016638] [16638] Event [232,363.9599,728]: 0 finished unit Solar Collector [f=0016655] [16655] Event [4633.7749,165.873306,1099.78943]: 1 finished unit Terraform [f=0016748] [16748] Event [1072.02966,268.091644,337.99234]: 0 finished unit Scorcher [f=0016798] [16798] Event [4184.01465,267.446533,4870.3999]: 1 finished unit Knight [f=0016863] [16863] Event [2376,97.9393005,1320]: 0 lost unit Metal Extractor [f=0016949] [16949] Event [1072.02966,268.091644,337.99234]: 0 finished unit Scorcher [f=0017002] [17002] Event [232,329.474243,568]: 0 finished unit Solar Collector [f=0017032] [17032] Event [2152,97.9393005,1336]: 0 lost unit Stardust [f=0017044] [17044] Event [4184.01465,267.446533,4870.3999]: 1 finished unit Knight [f=0017107] [17107] Event [592,86.5818024,2128]: 0 finished unit Lotus [f=0017113] [17113] Event [1072.02966,268.091644,337.99234]: 0 finished unit Scorcher [f=0017131] [17131] Event [2097.08789,92.4396057,1412.86841]: 0 lost unit Strike Commander [f=0017230] [17230] Event [1928,97.9393005,1272]: 0 lost unit Metal Extractor [f=0017285] [17285] Event [4184.01465,267.446533,4870.3999]: 1 finished unit Knight [f=0017323] [17323] Event [1928,97.9393005,1480]: 0 lost unit Stardust [f=0017333] [17333] Event [1072.02966,268.091644,337.99234]: 0 finished unit Scorcher [f=0017385] [17385] Event [1808,99.7983551,1328]: 0 lost unit Advanced Radar [f=0017386] [17386] Event [4184.01465,267.446533,4870.3999]: 1 finished unit Conjurer [f=0017424] [17424] Event [216,310.825348,408]: 0 finished unit Solar Collector [f=0017431] [17431] Event [1924.72437,96.6813965,1362.05078]: 0 lost unit Scorcher [f=0017468] [17468] Event [2013.45874,86.548317,1393.24792]: 0 lost unit Scorcher [f=0017502] [17502] Event [2032.24414,83.8077393,1407.22766]: 0 lost unit Scorcher [f=0017535] [17535] Event [2146.54565,91.9636688,1506.3457]: 0 lost unit Scorcher [f=0017556] [17556] Event [1072.02966,268.091644,337.99234]: 0 finished unit Scorcher [f=0017564] [17564] Event [2181.16895,97.1332092,1547.21875]: 0 lost unit Scorcher [f=0017597] [17597] Event [2285.05322,99.1255493,1598.27087]: 0 lost unit Scorcher [f=0017612] [17612] Event [2339.28198,97.2673874,1643.89746]: 0 lost unit Scorcher [f=0017622] [17622] Event [2347.34033,98.1295547,1696.44434]: 1 lost unit Dante [f=0017623] [17623] Event [4184.01465,267.446533,4870.3999]: 1 finished unit Knight [f=0017625] [17625] Event [2369.28735,94.4042511,1651.92346]: 0 lost unit Scorcher [f=0017629] [17629] Event [2357.4563,89.9596863,1640.94971]: 0 lost unit Scorcher [f=0017630] [17630] Event [2321.9856,91.2821045,1637.12305]: 0 lost unit Scorcher [f=0017634] [17634] Event [2342.38965,86.3215103,1639.24414]: 0 lost unit Scorcher [f=0017765] [17765] Event [1072.02966,268.091644,337.99234]: 0 finished unit Scorcher [f=0017897] [17897] Event [4184.01465,267.446533,4870.3999]: 1 finished unit Knight [f=0018051] [18051] Event [4984,97.7644119,1608]: 1 lost unit Metal Extractor [f=0018055] [18055] Event [360,324.85733,600]: 0 finished unit Storage [f=0018095] [18095] Event [1072.02966,268.091644,337.99234]: 0 finished unit Scorcher [f=0018156] [18156] Event [4740.01758,96.3064575,1139.25024]: 0 lost unit Fencer [f=0018246] [18246] Event [4740.32178,94.8901291,1150.37048]: 0 lost unit Fencer [f=0018273] [18273] Event [4184.01465,267.446533,4870.3999]: 1 finished unit Knight [f=0018294] [18294] Event [1072.02966,268.091644,337.99234]: 0 finished unit Scorcher [f=0018310] [18310] Event [4634.08252,70.8125153,1100.0481]: 1 finished unit Terraform [f=0018367] [18367] Event [4740.9082,92.7556534,1146.8551]: 0 lost unit Fencer [f=0018451] [18451] Event [816,77.9466248,2032]: 0 finished unit Lotus [f=0018482] [18482] Event [4704.13232,98.0315323,1163.87146]: 0 lost unit Ripper [f=0018487] [18487] Event [1072.02966,268.091644,337.99234]: 0 finished unit Scorcher [f=0018597] [18597] Event [4634.03223,54.7676163,1099.27332]: 1 lost unit Engineer Commander [f=0018662] [18662] Event [4184.01465,267.446533,4870.3999]: 1 finished unit Knight [f=0018664] [18664] Event [1072.02966,268.091644,337.99234]: 0 finished unit Scorcher [f=0018823] [18823] Event [1072.02966,268.091644,337.99234]: 0 finished unit Scorcher [f=0018975] [18975] Event [1072.02966,268.091644,337.99234]: 0 finished unit Scorcher [f=0019098] [19098] Event [4744,96.1907959,2008]: 1 lost unit Metal Extractor [f=0019120] [19120] Event [4184.01465,267.446533,4870.3999]: 1 finished unit Knight [f=0019134] [19134] Event [1072.02966,268.091644,337.99234]: 0 finished unit Scorcher [f=0019289] [19289] Event [1072.02966,268.091644,337.99234]: 0 finished unit Scorcher [f=0019311] [19311] Event [4008,83.631897,3128]: 1 finished unit Stinger [f=0019443] [19443] Event [1072.02966,268.091644,337.99234]: 0 finished unit Scorcher [f=0019497] [19497] Event [944,94.2436218,1888]: 0 finished unit Lotus [f=0019537] [19537] Event [4872,364.170074,4392]: 1 finished unit Storage [f=0019598] [19598] Event [1072.02966,268.091644,337.99234]: 0 finished unit Scorcher [f=0019617] [19617] Event [4184.01465,267.446533,4870.3999]: 1 finished unit Knight [f=0019747] [19747] Event [1072.02966,268.091644,337.99234]: 0 finished unit Scorcher [f=0019793] [19793] Event [4320,54.4589996,2144]: 1 lost unit Radar Tower [f=0019903] [19903] Event [1072.02966,268.091644,337.99234]: 0 finished unit Scorcher [f=0019955] [19955] Event [3706.23853,2.94075012,2514.97754]: 1 lost unit Glaive [f=0019983] [19983] Event [3556.3147,2.94075012,2418.45801]: 0 lost unit Scorcher [f=0020014] [20014] Event [3645.35034,2.94075012,2404.09912]: 1 lost unit Glaive [f=0020046] [20046] Event [2069.67944,2.94075012,2280.64429]: 0 lost unit Fencer [f=0020061] [20061] Event [1072.02966,268.091644,337.99234]: 0 finished unit Scorcher [f=0020162] [20162] Event [2106.44482,2.94086266,2245.56714]: 0 lost unit Ripper [f=0020203] [20203] Event [1072.02966,268.091644,337.99234]: 0 finished unit Scorcher [f=0020232] [20232] Event [5000,348.710266,4456]: 1 finished unit Storage [f=0020247] [20247] Event [1808,97.9393005,1712]: 0 lost unit Lotus [f=0020310] [20310] Event [2006.23792,92.9317322,1548.69275]: 0 lost unit Scorcher [f=0020315] [20315] Event [2397.06079,2.94075012,2589.94458]: 0 lost unit Scorcher [f=0020319] [20319] Event [1976.69141,100.781013,1624.23364]: 0 lost unit Scorcher [f=0020323] [20323] Event [3752,202.251434,1144]: 0 finished unit Metal Extractor [f=0020436] [20436] Event [1960.46484,89.0948715,1409.42395]: 0 lost unit Mason [f=0020447] [20447] Event [2283.3833,2.94075012,2440.10229]: 0 lost unit Scorcher [f=0020516] [20516] Event [1072.02966,268.091644,337.99234]: 0 finished unit Ripper [f=0020545] [20545] Event [1688,97.9393005,1944]: 0 lost unit Metal Extractor [f=0020550] [20550] Event [1834.30969,97.5791626,1387.77515]: 0 lost unit Mason [f=0020558] [20558] Event [2231.93726,2.94075012,2335.23462]: 0 lost unit Scorcher [f=0020742] [20742] Event [3077.57422,2.94075012,2412.93188]: 0 lost unit Ripper [f=0020756] [20756] Event [1072.02966,268.091644,337.99234]: 0 finished unit Ripper [f=0020898] [20898] Event [5048,335.823425,4536]: 1 finished unit Storage [f=0020958] [20958] Event [1072.02966,268.091644,337.99234]: 0 finished unit Fencer [f=0021134] lol you're an old player then [f=0021160] [21160] Event [1072.02966,268.091644,337.99234]: 0 finished unit Fencer [f=0021358] [21358] Event [1072.02966,268.091644,337.99234]: 0 finished unit Fencer [f=0021375] probably [f=0021430] [21430] Event [3448,2.94075012,2264]: 1 finished unit Metal Extractor [f=0021474] [21474] Event [4424,202.251434,696]: 0 finished unit Metal Extractor [f=0021539] [21539] Event [1072.02966,268.091644,337.99234]: 0 finished unit Fencer [f=0021542] [21542] Event [1535.18396,97.9393005,1530.18628]: 0 lost unit Scorcher [f=0021562] [21562] Event [1595.23303,97.9393005,1618.66113]: 0 lost unit Scorcher [f=0021569] [21569] Event [5096,326.34314,4600]: 1 finished unit Storage [f=0021703] [21703] Event [4184.01465,267.446533,4870.3999]: 1 finished unit Knight [f=0021704] [21704] Event [1072.02966,268.091644,337.99234]: 0 finished unit Fencer [f=0021782] [21782] Event [1708.63342,98.5084229,1702.89807]: 0 lost unit Scorcher [f=0021833] [21833] Event [1622.32068,97.9393005,1806.11902]: 0 lost unit Ripper [f=0021848] [21848] Event [1072.02966,268.091644,337.99234]: 0 finished unit Mason [f=0021860] [21860] Event [1827.37146,98.363121,1631.13208]: 0 lost unit Scorcher [f=0021915] [21915] Event [1902.43921,85.5541763,1489.11865]: 0 lost unit Scorcher [f=0021952] [21952] Event [1863.00598,95.5139084,1576.43652]: 0 lost unit Scorcher [f=0021953] [21953] Event [2555.28125,155.600601,4685.00146]: 0 lost unit Scorcher [f=0021985] [21985] Event [1881.62439,98.7288132,1621.41992]: 0 lost unit Scorcher [f=0022037] [22037] Event [1691.30981,93.9385223,1936.17517]: 1 lost unit Knight [f=0022050] [22050] Event [1811.73315,95.467186,1471.03638]: 0 lost unit Scorcher [f=0022064] [22064] Event [1416.18042,97.9393005,1764.64624]: 0 lost unit Fencer [f=0022108] [22108] Event [1699.55139,98.3238525,1312.39343]: 0 lost unit Scorcher [f=0022116] [22116] Event [1581.32813,97.9444504,1511.5896]: 0 lost unit Fencer [f=0022138] [22138] Event [4504,305.795288,4392]: 1 finished unit Wind/Tidal Generator [f=0022139] [22139] Event [1072.02966,268.091644,337.99234]: 0 finished unit Ripper [f=0022139] [22139] Event [1885.23792,98.3633041,1373.3645]: 0 lost unit Scorcher [f=0022150] [22150] Event [1498.35474,97.9393005,1453.65198]: 0 lost unit Fencer [f=0022158] [22158] Event [1380.22607,97.9393005,1527.52454]: 0 lost unit Fencer [f=0022174] [22174] Event [1616.44312,97.9393005,1400.03503]: 0 lost unit Scorcher [f=0022176] [22176] Event [1409.74854,97.3945847,1783.93079]: 0 lost unit Ripper [f=0022192] no doubt [f=0022230] [22230] Event [1503.93811,98.2341919,1664.05212]: 0 lost unit Ripper [f=0022233] [22233] Event [4184.01465,267.446533,4870.3999]: 1 finished unit Conjurer [f=0022435] [22435] Event [944,94.2436218,1888]: 0 lost unit Lotus [f=0022453] [22453] Event [1072.02966,268.091644,337.99234]: 0 finished unit Ripper [f=0022479] [22479] Event [1274.56458,127.053474,1260.02271]: 0 lost unit Fencer [f=0022480] [22480] Event [1174.09509,97.9393005,1602.36401]: 1 lost unit Knight [f=0022501] [22501] Event [808,97.9393005,1752]: 0 lost unit Metal Extractor [f=0022502] [22502] Event [4408,271.40387,4456]: 1 finished unit Wind/Tidal Generator [f=0022522] [22522] Event [1226.78955,121.742058,1289.63257]: 0 lost unit Fencer [f=0022542] [22542] Event [1176.84265,117.545815,1307.79834]: 0 lost unit Fencer [f=0022564] [22564] Event [1036.61035,100.267159,1396.69055]: 0 lost unit Fencer [f=0022629] [22629] Event [1072.02966,268.091644,337.99234]: 0 finished unit Fencer [f=0022674] [22674] Event [816,77.9466248,2032]: 0 lost unit Lotus [f=0022683] [22683] Event [817.548645,86.4987335,1961.33081]: 0 lost unit Mason [f=0022754] [22754] Event [584,90.5728149,1960]: 0 lost unit Metal Extractor [f=0022786] [22786] Event [4184.01465,267.446533,4870.3999]: 1 finished unit Conjurer [f=0022806] [22806] Event [592,86.5818024,2128]: 0 lost unit Lotus [f=0022887] [22887] Event [1072.02966,268.091644,337.99234]: 0 finished unit Fencer [f=0022897] [22897] Event [4312,267.533508,4536]: 1 finished unit Wind/Tidal Generator [f=0022992] [22992] Event [undefined]: idkfaqd resigned [f=0022992] game_message: idkfaqd has been destroyed! [f=0022992] game_message: Melkiyon wins! [f=0022992] Submitting stats [f=0022992] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0022992] Part| Total Time|Time of the last 0.5s [f=0022992] Draw 25136.97ms 36.40% [f=0022992] Lua::Callins::Synced 14638.56ms 10.00% [f=0022992] Lua::Callins::Unsynced 27069.06ms 37.80% [f=0022992] Lua::CollectGarbage::Synced 708.41ms 0.10% [f=0022992] Lua::CollectGarbage::Unsynced 1488.09ms 0.30% [f=0022992] Misc::Profiler::AddTime 95.87ms 0.10% [f=0022992] Sim 49587.97ms 47.00% [f=0022992] [22992] Received game_message: idkfaqd has been destroyed! [f=0022992] [22992] Received game_message: Melkiyon wins! [f=0022993] [22993] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0022993] [22993] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0022993] [22993] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0022993] [22993] Game End Stats Values: 2,2075,2190,2075,2190,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.51248503,7.4666667,7.51248503,2000,2000,2000,2000,6.30559969,6.41647959,6.30559969,6.41647959,0,80,0,80,0,0,0,0,75,110,75,110,0,0,0,0,0,0,0,0,0,0,0,0 [f=0022993] [22993] Game End Stats Values: 3,2145,2300,2145,2300,2.73580432,0.48079658,2.73580432,0.48079658,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.60000038,9.60437965,9.60000038,9.60437965,2000,2000,2000,2000,8.29918671,8.07325268,8.29918671,8.07325268,0,120,0,120,0,0,0,0,145,180,145,180,0,0,0,0,0,0,0,0,0,0,0,0 [f=0022993] [22993] Game End Stats Values: 4,2440,2525,2440,2525,3.71617675,3.9582684,3.71617675,3.9582684,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,10.6775312,10,10.6775312,2000,2000,2000,2000,9.95119762,8.27303028,9.95119762,8.27303028,185,240,185,240,0,0,0,0,255,285,255,285,0,0,0,0,0.0004,0,0.0004,0,0,0,0,0 [f=0022993] [22993] Game End Stats Values: 5,2770,2605,2770,2605,4.11999464,10.2409887,4.11999464,10.2409887,0,0,0,0,0,0,0,0,0,0,0,0,40,11.375,40,11.375,90,0,90,0,12.1778927,12.6974287,12.1778927,12.6974287,2000,2000,2000,2000,11.5458498,8.46004772,11.5458498,8.46004772,315,320,315,320,40,0,40,0,365,285,365,285,0,40,0,40,0.00203334,0,0.00203334,0,11.375,40,11.375,40 [f=0022993] [22993] Game End Stats Values: 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35,12485,8870,12485,8870,1520.51819,599.895081,1520.51819,599.895081,0,0,0,0,0,0,0,0,195.955963,0,195.955963,0,4140.82471,2407.02881,4140.82471,2407.02881,930,840,930,840,64.4602966,41.3123665,64.4602966,41.3123665,3505,3275,3505,3275,40.451004,29.5667629,40.451004,29.5667629,5900,2950,5900,2950,3715.6665,1718.33472,3715.6665,1718.33472,2150,1805,2150,1805,1848.33472,3845.6665,1848.33472,3845.6665,506.670776,861.438049,506.670776,861.438049,2761.49048,4174.48877,2761.49048,4174.48877 [f=0022993] [22993] Game End Stats Values: 36,12740,9305,12740,9305,1605.74951,623.900452,1605.74951,623.900452,0,0,0,0,0,0,0,0,195.955963,0,195.955963,0,4295.68213,2532.75366,4295.68213,2532.75366,930,840,930,840,67.0889435,43.5332375,67.0889435,43.5332375,3505,3330,3505,3330,42.9298668,34.0538635,42.9298668,34.0538635,6120,3330,6120,3330,3855.6665,1848.33472,3855.6665,1848.33472,2185,1805,2185,1805,1978.33472,3985.6665,1978.33472,3985.6665,603.397766,918.778381,603.397766,918.778381,2897.59814,4329.34619,2897.59814,4329.34619 [f=0022993] [22993] Game End Stats Values: 37,13455,9765,13455,9765,1694.96472,656.702271,1694.96472,656.702271,0,0,0,0,0,0,0,0,195.955963,0,195.955963,0,4295.68213,2786.47876,4295.68213,2786.47876,930,840,930,840,69.2727127,45.2810783,69.2727127,45.2810783,3505,3330,3505,3330,45.3034706,31.9737129,45.3034706,31.9737129,6690,3720,6690,3720,3855.6665,2005.00134,3855.6665,2005.00134,2330,1875,2330,1875,2135.00146,3985.6665,2135.00146,3985.6665,718.068848,938.94751,718.068848,938.94751,3151.42334,4329.34619,3151.42334,4329.34619 [f=0022993] [22993] Game End Stats Values: 38,14025,9965,14025,9965,1798.03589,687.689819,1798.03589,687.689819,0,0,0,0,0,0,0,0,195.955963,0,195.955963,0,4588.84521,3342.89966,4588.84521,3342.89966,930,840,930,840,73.3363113,41.9559898,73.3363113,41.9559898,3505,3330,3505,3330,44.3826218,30.5190392,44.3826218,30.5190392,7260,3850,7260,3850,3985.6665,2142.00146,3985.6665,2142.00146,2330,1945,2330,1945,2272.00146,4245.6665,2272.00146,4245.6665,791.744507,938.94751,791.744507,938.94751,3710.05127,4634.33398,3710.05127,4634.33398 [f=0022993] [22993] Game End Stats Values: 39,14725,10000,14725,10000,1909.40686,727.244629,1909.40686,727.244629,0,0,0,0,0,0,0,0,195.955963,0,195.955963,0,5669.93359,4195.12354,5669.93359,4195.12354,930,620,930,620,79.0221786,44.8863373,79.0221786,44.8863373,3505,3330,3505,3330,44.5914536,30.2737026,44.5914536,30.2737026,7960,4110,7960,4110,4280.6665,2142.00146,4280.6665,2142.00146,2330,1940,2330,1940,2272.00146,4557,2272.00146,4557,860.252869,938.94751,860.252869,938.94751,4605.08643,5874.32617,4605.08643,5874.32617 [f=0022993] [22993] Game End Stats Values: 40,15195,7905,15195,7905,2007.40894,779.318542,2007.40894,779.318542,0,0,0,0,0,0,0,0,195.955963,14.1022835,195.955963,14.1022835,7338.0625,5661.08105,7338.0625,5661.08105,930,490,930,490,71.6109772,41.2628937,71.6109772,41.2628937,3505,1630,3505,1630,42.200264,25.4588737,42.200264,25.4588737,8430,3850,8430,3850,6795.6665,2142.00146,6795.6665,2142.00146,2330,1935,2330,1935,2272.00146,7072,2272.00146,7072,906.258484,938.94751,906.258484,938.94751,6120.88379,7622.52832,6120.88379,7622.52832 [f=0022993] [22993] Game End Stats Values: 41,12395,7255,12395,7255,2030.43494,834.356812,2030.43494,834.356812,0,0,0,0,0,0,0,0,195.955963,42.8583908,195.955963,42.8583908,7839.87061,6798.24512,7839.87061,6798.24512,930,490,930,490,40.1134186,37.0299454,40.1134186,37.0299454,3505,1630,3505,1630,38.6129532,24.0400162,38.6129532,24.0400162,5630,3200,5630,3200,7705.6665,5642.00146,7705.6665,5642.00146,2330,1935,2330,1935,5772.00146,7982,5772.00146,7982,972.933289,938.94751,972.933289,938.94751,7258.04785,8413.57617,7258.04785,8413.57617 [f=0022993] [22993] Game End Stats Values: 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48,12980,7585,12980,7585,2545.03174,1097.68713,2545.03174,1097.68713,0,0,0,0,0,0,0,0,269.874237,42.8583908,269.874237,42.8583908,10166.0039,8116.2207,10166.0039,8116.2207,1350,580,1350,580,38.3846664,37.5655441,38.3846664,37.5655441,2250,1630,2250,1630,29.4918518,23.14575,29.4918518,23.14575,6900,3340,6900,3340,10170.666,7177.00146,10170.666,7177.00146,2480,2035,2480,2035,7307.00146,10521,7307.00146,10521,1221.39136,1280.22864,1221.39136,1280.22864,8594.48926,10870.5264,8594.48926,10870.5264 [f=0022993] [22993] Game End Stats Values: 49,13155,7820,13155,7820,2604.68799,1147.71204,2604.68799,1147.71204,0,0,0,0,0,0,0,0,269.874237,42.8583908,269.874237,42.8583908,10500.29,8188.54834,10500.29,8188.54834,1350,580,1350,580,55.2568321,40.056076,55.2568321,40.056076,2250,1630,2250,1630,31.5835438,24.1140194,31.5835438,24.1140194,6900,3500,6900,3500,10430.666,7177.00146,10430.666,7177.00146,2655,2110,2655,2110,7307.00146,10781,7307.00146,10781,1256.54944,1280.22864,1256.54944,1280.22864,8666.81934,11204.8125,8666.81934,11204.8125 [f=0022993] [22993] Game End Stats Values: 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51,12960,5750,12960,5750,2718.77319,1244.42432,2718.77319,1244.42432,0,0,0,0,0,0,0,0,269.874237,42.8583908,269.874237,42.8583908,13365.1484,9313.54688,13365.1484,9313.54688,1350,490,1350,490,50.934536,39.3278046,50.934536,39.3278046,2250,1630,2250,1630,35.8668785,25.6471138,35.8668785,25.6471138,6670,1520,6670,1520,13240.666,7877.00146,13240.666,7877.00146,2690,2110,2690,2110,8007.00146,13591,8007.00146,13591,1407.17932,1280.22864,1407.17932,1280.22864,9840.92871,14105.5234,9840.92871,14105.5234 [f=0022993] [22993] Game End Stats Values: 52,13150,5160,13150,5160,2724.3623,1293.54321,2724.3623,1293.54321,0,0,0,0,0,0,0,0,269.874237,42.8583908,269.874237,42.8583908,14070.1465,9388.7627,14070.1465,9388.7627,1350,310,1350,310,36.579422,37.2687378,36.579422,37.2687378,2250,1630,2250,1630,36.7967377,23.1010742,36.7967377,23.1010742,6790,1260,6790,1260,14110.666,7877.00146,14110.666,7877.00146,2760,1960,2760,1960,8007.00146,14461,8007.00146,14461,1563.97437,1280.22864,1563.97437,1280.22864,9930.62793,14810.5215,9930.62793,14810.5215 [f=0022993] [22993] Game End Stats Values: 53,13150,5160,13150,5160,2725.16992,1300.54846,2725.16992,1300.54846,0,0,0,0,0,0,0,0,269.874237,42.8583908,269.874237,42.8583908,14070.1465,9388.7627,14070.1465,9388.7627,1350,310,1350,310,38.5699692,41.3242874,38.5699692,41.3242874,2250,1630,2250,1630,41.9723816,21.8326416,41.9723816,21.8326416,6790,1260,6790,1260,14110.666,7877.00146,14110.666,7877.00146,2760,1960,2760,1960,8007.00146,14461,8007.00146,14461,1585.46912,1281.8949,1585.46912,1281.8949,9930.62793,14810.5215,9930.62793,14810.5215 [f=0023040] [23040] Event [3836.01123,21.8559418,2885.75439]: 1 lost unit Glaive [f=0023041] [23041] Event [2492.21338,102.439262,4508.37598]: 1 lost unit Conjurer [f=0023124] [23124] Event [1072.02966,268.091644,337.99234]: 0 finished unit Fencer [f=0023149] Spectator idkfaqd left the game: normal quit [f=0023149] [23149] Event [undefined]: idkfaqd quit [f=0023279] No clients connected, shutting down server [f=0023279] Server shutdown [f=0023371] [23371] Event [1072.02966,268.091644,337.99234]: 0 finished unit Fencer [f=0023556] [23556] Event [1176,243.028259,728]: 0 finished unit Stardust [f=0023600] [23600] Event [1072.02966,268.091644,337.99234]: 0 finished unit Fencer [f=0023884] [23884] Event [1072.02966,268.091644,337.99234]: 0 finished unit Mason [f=0024177] [24177] Event [1000,246.913147,728]: 0 finished unit Stardust [f=0024318] [24318] Event [1072.02966,268.091644,337.99234]: 0 finished unit Ripper [f=0024637] [24637] Event [1072.02966,268.091644,337.99234]: 0 finished unit Ripper [f=0024826] [24826] Event [1072.02966,268.091644,337.99234]: 0 finished unit Fencer [f=0024994] [24994] Event [1072.02966,268.091644,337.99234]: 0 finished unit Fencer [f=0025185] [25185] Event [1072.02966,268.091644,337.99234]: 0 finished unit Fencer [f=0025372] [25372] Event [1072.02966,268.091644,337.99234]: 0 finished unit Fencer [f=0025547] [25547] Event [1072.02966,268.091644,337.99234]: 0 finished unit Fencer [f=0025705] [25705] Event [1072.02966,268.091644,337.99234]: 0 finished unit Mason [f=0026027] [26027] Event [1072.02966,268.091644,337.99234]: 0 finished unit Ripper [f=0026312] [26312] Event [1072.02966,268.091644,337.99234]: 0 finished unit Ripper [f=0026489] [26489] Event [1072.02966,268.091644,337.99234]: 0 finished unit Fencer [f=0026664] [26664] Event [1072.02966,268.091644,337.99234]: 0 finished unit Fencer [f=0026673] Autoquit sending quit command. [f=0026673] [QuitAction] user exited to system [f=0026673] [SpringApp::Kill][1] fromRun=1 [f=0026673] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0026673] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0026673] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0026673] [ThreadPool::SetThreadCount][2] workers=0 [f=0026673] [SpringApp::Kill][2] [f=0026673] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0026673] [Game::KillLua][3] dtor=0 luaUI=0x587b1cd0 [f=0026673] Start widgetHandler:Shutdown [f=0026673] Shutdown - SaveOrderList Complete [f=0026673] Writing last game win data [f=0026673] Shutdown - SaveConfigData Complete [f=0026673] Shutdown Widget - Save/Load API [f=0026673] Shutdown Widget - Chili Highlight [f=0026673] Shutdown Widget - Draw After Chili [f=0026673] Shutdown Widget - EPIC Menu [f=0026673] Shutdown Widget - Chili Widget Selector [f=0026673] Shutdown Widget - Chili Minimap [f=0026673] Shutdown Widget - Local Team Colors [f=0026673] Shutdown Widget - Display Keys 2 [f=0026673] Shutdown Widget - Save Game Menu [f=0026673] Shutdown Widget - Unit Icons [f=0026673] Shutdown Widget - Noises [f=0026673] Shutdown Widget - HealthBars [f=0026673] Shutdown Widget - Win Counter [f=0026673] Shutdown Widget - SpringRTS Replay Stats [f=0026673] Shutdown Widget - BuildETA [f=0026673] Shutdown Widget - Modular Comm Info [f=0026673] Shutdown Widget - Stereo3D [f=0026673] Shutdown Widget - Showeco and Grid Drawer [f=0026673] Shutdown Widget - Point Tracker [f=0026673] Shutdown Widget - Music Player [f=0026673] Shutdown Widget - Missile Silo Range [f=0026673] Shutdown Widget - MinimapEvents [f=0026673] Shutdown Widget - Mex Placement Handler [f=0026673] Shutdown Widget - Local Widgets Config [f=0026673] Shutdown Widget - Highlight Geos [f=0026673] Shutdown Widget - Grab Input [f=0026673] Input grabbing is disabled! [f=0026673] Shutdown Widget - MetalFeatures (new) [f=0026673] Shutdown Widget - Darkening [f=0026673] Shutdown Widget - Context Menu [f=0026673] Shutdown Widget - Chili Spectator Panels [f=0026673] Shutdown Widget - Chili Selections & CursorTip v2 [f=0026673] Shutdown Widget - Chili Nuke Warning [f=0026673] Shutdown Widget - Chili EndGame Window [f=0026673] Shutdown Widget - Chili Economy Panel Default [f=0026673] Shutdown Widget - CameraShake [f=0026673] Shutdown Widget - Attack AoE [f=0026673] Shutdown Widget - Map Edge Extension [f=0026673] Shutdown Widget - Selection Send [f=0026673] Shutdown Widget - LupsManager [f=0026673] Shutdown Widget - Newton Firezone [f=0026673] Shutdown Widget - Chili Crude Player List [f=0026673] Shutdown Widget - Chili Pro Console [f=0026673] Shutdown Widget - Lasso Terraform GUI [f=0026673] Shutdown Widget - Lups [f=0026673] Shutdown Widget - Chili Framework [f=0026673] Shutdown Widget - Chili Core Selector [f=0026673] Shutdown Widget - Custom Markers [f=0026673] Shutdown Widget - Pause Screen [f=0026673] Shutdown Widget - Text To Speech Control [f=0026673] Shutdown Widget - Persistent Build Height [f=0026673] Shutdown Widget - Layout Handler [f=0026673] End widgetHandler:Shutdown [f=0026673] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={285282,51417066} {int,ext,rec}Allocs={27667124,0,0} {chunk,block}Bytes={51417066,0} [f=0026673] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0026673] [Game::KillLua][2] dtor=0 luaRules=0x51fcfc70 [f=0026673] Start gadgetHandler:Shutdown [f=0026673] Shutdown - StartSetup [f=0026673] Shutdown - UnitMorph [f=0026673] Shutdown - LupsNanoSpray [f=0026673] Shutdown - Missile Silo Controller [f=0026673] Shutdown - Modular Comm Info [f=0026673] Shutdown - Terrain Texture Handler [f=0026673] Shutdown - UnitCloakShield [f=0026673] Shutdown - Starlight Handler [f=0026673] End gadgetHandler:Shutdown [f=0026673] Start gadgetHandler:Shutdown [f=0026673] Shutdown - Save/Load [f=0026673] Shutdown - UnitMorph [f=0026673] Shutdown - Modular Comm Info [f=0026673] Shutdown - Retreat Command [f=0026673] Shutdown - Shockwaves [f=0026673] Shutdown - Teleport Throw [f=0026673] Shutdown - we require more minerals v1.1 [f=0026673] Shutdown - UnitCloakShield [f=0026673] Shutdown - Lups Cloak FX [f=0026673] Shutdown - Lups [f=0026673] Shutdown - Lups Shield [f=0026673] End gadgetHandler:Shutdown [f=0026673] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27667155,0,0} {chunk,block}Bytes={0,0} [f=0026673] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27667155,0,0} {chunk,block}Bytes={0,0} [f=0026673] [Game::KillLua][4] dtor=0 [f=0026673] [Game::~CGame][1] [f=0026673] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0026673] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0026673] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0026673] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0026673] [Game::KillLua][4] dtor=1 [f=0026673] [Game::KillMisc][1] [f=0026673] [Game::KillMisc][2] [f=0026673] [Game::KillMisc][3] [f=0026673] [Game::KillRendering][1] [f=0026673] [3DOParser::Kill] allocated 137 pieces [f=0026673] [S3OParser::Kill] allocated 2744 pieces [f=0026673] [AssParser::Kill] allocated 242 pieces [f=0026673] [Game::KillInterface][1] [f=0026673] [Game::KillInterface][2] [f=0026673] [Game::KillSimulation][1] [f=0026673] [Game::KillSimulation][2] [f=0026673] [CCollisionHandler] dis-/continuous tests: 0/1973837 [f=0026673] [Game::KillSimulation][3] [f=0026673] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0026673] [~CPathCache(20x20)] cacheHits=455 hitPercentage=53% numHashColls=0 maxCacheSize=19 [f=0026673] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0026673] [~CPathCache(40x40)] cacheHits=1314 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0026673] [~CRectangleOverlapHandler] 0% overlap reduction [f=0026673] [~CRectangleOverlapHandler] 0% overlap reduction [f=0026673] [LosHandler::Kill] raycast instance cache-{hits,misses}={22434,26934}; shared=8%; cached=37% [f=0026673] [Game::KillSimulation][4] [f=0026673] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0026673] [Game::~CGame][2] [f=0026673] [Game::~CGame][3] [f=0026673] [SpringApp::Kill][3] [f=0026673] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 280967 bytes sent 249423 bytes recv'd [f=0026673] [SpringApp::Kill][4] font=0x45b0c7e0 [f=0026673] [SpringApp::Kill][5] [f=0026673] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7627 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp (0x45b79770) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp" numZipFiles=7627 sumInflSize=692916kb sumReadTime=2332ms file="objects3d/strikecom_1.dae" indx=5345 inflSize=1500kb readTime=136ms file="objects3d/commrecon2.s3o" indx=4904 inflSize=114kb readTime=34ms file="luarules/gadgets/empiricaldps.lua" indx=1623 inflSize=2kb readTime=29ms file="objects3d/corseal.s3o" indx=4972 inflSize=105kb readTime=26ms file="luaui/widgets/init_startup_info_selector.lua" indx=4603 inflSize=15kb readTime=25ms file="objects3d/strikecom_dead_1.dae" indx=5355 inflSize=1986kb readTime=24ms file="objects3d/commrecon3.s3o" indx=4906 inflSize=130kb readTime=24ms file="unittextures/factoryveh1.png" indx=6998 inflSize=1077kb readTime=24ms file="bitmaps/loadpictures/fkeys.png" indx=497 inflSize=4463kb readTime=22ms file="luarules/gadgets/endgame_graphs.lua" indx=1624 inflSize=19kb readTime=22ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp] 58856412 bytes cached in 2835 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=21 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/frostycove_v1.11.sd7 (0x45c77740) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x45bf3f90) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x45c745f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f9cc0083580) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]