[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.gkBEsPlfjJ/springsettings.820256.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 8ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f855001d9f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 21129 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/820256/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 165ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4633fad0] using map "Aurelian v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Aurelian v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4633fad0] using game "Zero-K v1.7.11.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.11.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 98ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (103 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 974ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1106ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 78ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 80ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 752ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 186ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 71ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: s11n gadget LuaRules: Loaded gadget: s11n map feature loader LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Map Lua Metal Spot Placer LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: map_lua_metal_spots.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: s11n_gadget_load.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] klackknight was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/820256/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 30 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a0196a1f [f=-000001] [Path] [PathEstimator::ReadFile] hash=a0196a1f file="cache/104dev-maintenance/paths/Aurelian v1.0.pe-a0196a1f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a0196a2f [f=-000001] [Path] [PathEstimator::ReadFile] hash=a0196a2f file="cache/104dev-maintenance/paths/Aurelian v1.0.pe2-a0196a2f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (731ms, checksum 9bc0b410)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11439,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/820256/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=acf08829f081709fb4cc9204f344dc3eb259667f7fe7474d39001b80399e0eb53eec7344f33d3b5f214fce0a5eae3b4da4364a64d5acd4b269d2dfbdba6de518]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=eed02be7449569093af745c436077108249e84a2e6bfcb47d944f169e3272516ba9b64ec49ff4a5e3ed9e4c9ad414b50f33c8b444434ccdcbb218e3e50a9c6ea]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53881b80,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 5219165e1fe4c350684d8a584596f592 [f=-000001] Connection attempt from Leopardhunter [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Leopardhunter changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Leopardhunter" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Leopardhunter" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from [tre]PAK [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: [tre]PAK changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Leopardhunter" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=acf08829f081709fb4cc9204f344dc3eb259667f7fe7474d39001b80399e0eb53eec7344f33d3b5f214fce0a5eae3b4da4364a64d5acd4b269d2dfbdba6de518]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Leopardhunter" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=eed02be7449569093af745c436077108249e84a2e6bfcb47d944f169e3272516ba9b64ec49ff4a5e3ed9e4c9ad414b50f33c8b444434ccdcbb218e3e50a9c6ea]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Leopardhunter" string="[Game::Load][lua{Rules,Gaia}={0x4e4ebc20,(nil)}]" [f=-000001] Allies: I choose: Bob! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=acf08829f081709fb4cc9204f344dc3eb259667f7fe7474d39001b80399e0eb53eec7344f33d3b5f214fce0a5eae3b4da4364a64d5acd4b269d2dfbdba6de518]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=eed02be7449569093af745c436077108249e84a2e6bfcb47d944f169e3272516ba9b64ec49ff4a5e3ed9e4c9ad414b50f33c8b444434ccdcbb218e3e50a9c6ea]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[Game::Load][lua{Rules,Gaia}={39e15430,00000000}]" [f=-000001] <[tre]PAK> Allies: I choose: Engineer! [f=-000001] [0] Event [5024,-15.995117,6651]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1363,-15.994751,3181]: 1 finished unit Engineer Commander [f=0000000] [0] Leopardhunter, team: 0, elo:1984 [f=0000000] [0] [tre]PAK, team: 1, elo:1383 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [5128,-16.538696,6584]: 0 finished unit Amphbot Factory [f=0000005] !transmitlobby @voice@buildUnit@add;amphcon;Conch [f=0000005] !transmitlobby @voice@buildUnit@add;amphraid;Duck [f=0000005] !transmitlobby @voice@buildUnit@add;amphimpulse;Archer [f=0000005] !transmitlobby @voice@buildUnit@add;amphfloater;Buoy [f=0000005] !transmitlobby @voice@buildUnit@add;amphriot;Scallop [f=0000005] !transmitlobby @voice@buildUnit@add;amphassault;Grizzly [f=0000005] !transmitlobby @voice@buildUnit@add;amphlaunch;Lobster [f=0000005] !transmitlobby @voice@buildUnit@add;amphaa;Angler [f=0000005] !transmitlobby @voice@buildUnit@add;amphbomb;Limpet [f=0000005] !transmitlobby @voice@buildUnit@add;amphtele;Djinn [f=0000005] !transmitlobby @voice@buildUnit@reload [f=0000010] [10] Event [1496,0,3112]: 1 finished unit Gunship Plant [f=0000240] [240] Event [4952,-1,6584]: 0 finished unit Metal Extractor [f=0000359] [359] Event [4904,0,6632]: 0 finished unit Wind/Tidal Generator [f=0000471] [471] Event [1224,-1,3064]: 1 finished unit Metal Extractor [f=0000479] [479] Event [4936,0,6696]: 0 finished unit Wind/Tidal Generator [f=0000542] [542] Event [5128.05518,-19.751072,6548]: 0 finished unit Conch [f=0000585] [585] Event [1176,0,3128]: 1 finished unit Wind/Tidal Generator [f=0000599] [599] Event [4968,0,6760]: 0 finished unit Wind/Tidal Generator [f=0000705] [705] Event [1240,0,3128]: 1 finished unit Wind/Tidal Generator [f=0000719] [719] Event [4984,0,6824]: 0 finished unit Wind/Tidal Generator [f=0000844] [844] Event [5128.05518,-19.751072,6548]: 0 finished unit Duck [f=0001027] [1027] Event [5016,0,6888]: 0 finished unit Wind/Tidal Generator [f=0001095] [1095] Event [1480,-1,2856]: 1 finished unit Metal Extractor [f=0001218] [1218] Event [1432,0,2904]: 1 finished unit Wind/Tidal Generator [f=0001336] [1336] Event [1496,0,2920]: 1 finished unit Wind/Tidal Generator [f=0001446] [1446] Event [5048,0,6952]: 0 finished unit Wind/Tidal Generator [f=0001571] [1571] Event [5128.05518,-19.751072,6548]: 0 finished unit Duck [f=0001682] [1682] Event [1608,-1,3240]: 1 finished unit Metal Extractor [f=0001767] [1767] Event [5336,-1,6712]: 0 finished unit Metal Extractor [f=0001802] [1802] Event [1544,0,3256]: 1 finished unit Wind/Tidal Generator [f=0001937] [1937] Event [1592,0,3304]: 1 finished unit Wind/Tidal Generator [f=0002006] [2006] Event [5128,-1,6968]: 0 finished unit Metal Extractor [f=0002072] [2072] Event [5128.05518,-19.751072,6548]: 0 finished unit Duck [f=0002326] [2326] Event [5128.05518,-19.751072,6548]: 0 finished unit Duck [f=0002581] [2581] Event [5128.05518,-19.751072,6548]: 0 finished unit Duck [f=0002631] [2631] Event [5640,-1,5672]: 0 finished unit Metal Extractor [f=0002813] [2813] Event [1497,20.8842659,3112]: 1 finished unit Hercules [f=0003151] [3151] Event [5128.05518,-19.751072,6548]: 0 finished unit Conch [f=0003415] [3415] Event [5848,-1,5288]: 0 finished unit Metal Extractor [f=0003751] [3751] Event [1608,-1,3240]: 1 lost unit Metal Extractor [f=0003836] [3836] Event [5016,-10,6632]: 0 finished unit Hacksaw [f=0003981] [3981] Event [1592,0,3304]: 1 lost unit Wind/Tidal Generator [f=0004039] [4039] Event [5128.05518,-19.751072,6548]: 0 finished unit Angler [f=0004109] [4109] Event [1544,0,3256]: 1 lost unit Wind/Tidal Generator [f=0004151] [4151] Event [6216,-1,5400]: 0 finished unit Metal Extractor [f=0004383] [4383] Event [5030.04443,19.5615864,6631.42383]: 1 lost unit Hercules [f=0004451] [4451] Event [5248,-5,6560]: 1 lost unit Lotus [f=0004625] [4625] Event [5104,-5,6752]: 0 finished unit Lotus [f=0004654] [4654] Event [5128.05518,-19.751072,6548]: 0 finished unit Angler [f=0004747] [4747] Event [5393.82324,-16.215611,6678.11963]: 1 lost unit Engineer Commander [f=0004755] [4755] Event [5336,-1,6712]: 0 lost unit Metal Extractor [f=0004762] [4762] Event [5401.08789,-30.630772,6578.54297]: 0 lost unit Duck [f=0004767] [4767] Event [5411.49561,-36.494072,6557.0376]: 0 lost unit Duck [f=0004771] [4771] Event [5398.0708,-40.926731,6536.93262]: 0 lost unit Duck [f=0005223] [5223] Event [5128.05518,-19.751072,6548]: 0 finished unit Angler [f=0005775] [5775] Event [1496,0,3112]: 1 lost unit Gunship Plant [f=0005916] [5916] Event [1176,0,3128]: 1 lost unit Wind/Tidal Generator [f=0006042] [6042] Event [1496,0,2920]: 1 lost unit Wind/Tidal Generator [f=0006044] [6044] Event [5264,0,6624]: 0 finished unit Radar Tower [f=0006088] [6088] Event [5128.05518,-19.751072,6548]: 0 finished unit Scallop [f=0006150] [6150] Event [1240,0,3128]: 1 lost unit Wind/Tidal Generator [f=0006279] [6279] Event [1224,-1,3064]: 1 lost unit Metal Extractor [f=0006300] game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0006301] [6301] Received game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0006384] [6384] Event [3864,-1,5384]: 0 finished unit Metal Extractor [f=0006404] [6404] Event [1432,0,2904]: 1 lost unit Wind/Tidal Generator [f=0006518] game_message: [tre]PAK has been destroyed! [f=0006518] [6518] Event [undefined]: [tre]PAK resigned [f=0006518] game_message: Leopardhunter wins! [f=0006518] Submitting stats [f=0006518] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0006518] Part| Total Time|Time of the last 0.5s [f=0006518] Draw 7096.85ms 12.77% [f=0006518] Lua::Callins::Synced 3817.83ms 18.51% [f=0006518] Lua::Callins::Unsynced 8848.80ms 11.98% [f=0006518] Lua::CollectGarbage::Synced 236.97ms 0.00% [f=0006518] Lua::CollectGarbage::Unsynced 460.30ms 0.40% [f=0006518] Misc::Profiler::AddTime 24.58ms 0.00% [f=0006518] Sim 7834.52ms 65.94% [f=0006518] [6518] Event [1480,-1,2856]: 1 lost unit Metal Extractor [f=0006518] [6518] Received game_message: [tre]PAK has been destroyed! [f=0006518] [6518] Received game_message: Leopardhunter wins! [f=0006519] [6519] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0006519] [6519] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0006519] [6519] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006519] [6519] Game End Stats Values: 2,2000,2110,2000,2110,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.62666607,7.4666667,7.62666607,2000,2000,2000,2000,5.5999999,6.4000001,5.5999999,6.4000001,0,0,0,0,0,0,0,0,0,110,0,110,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006519] [6519] Game End Stats Values: 3,2145,2445,2145,2445,0.53064406,1.1180557,0.53064406,1.1180557,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.11999989,11.3600006,9.11999989,11.3600006,2000,2000,2000,2000,7.76870918,8.07453632,7.76870918,8.07453632,0,230,0,230,0,0,0,0,145,215,145,215,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006519] [6519] Game End Stats Values: 4,2290,2480,2290,2480,2.30676436,8.27941704,2.30676436,8.27941704,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.6400013,13.5200005,10.6400013,13.5200005,2000,2000,2000,2000,9.0517416,8.47742462,9.0517416,8.47742462,0,230,0,230,0,0,0,0,290,250,290,250,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006519] [6519] Game End Stats Values: 5,2365,2670,2365,2670,8.66350746,18.6301899,8.66350746,18.6301899,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.7200012,14.7999983,12.7200012,14.7999983,2000,2000,2000,2000,10.6904488,8.69005108,10.6904488,8.69005108,0,310,0,310,0,0,0,0,365,360,365,360,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006519] [6519] Game End Stats Values: 6,2435,2825,2435,2825,17.2015133,32.2500763,17.2015133,32.2500763,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.5599985,15.1999979,14.5599985,15.1999979,2000,2000,2000,2000,12.5692005,11.8413248,12.5692005,11.8413248,0,390,0,390,0,0,0,0,435,435,435,435,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006519] [6519] Game End Stats Values: 7,2435,3060,2435,3060,26.3829098,39.4864159,26.3829098,39.4864159,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.1999979,15.1999979,15.1999979,15.1999979,2000,2000,2000,2000,12.612093,12.615756,12.612093,12.615756,0,550,0,550,0,0,0,0,435,510,435,510,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006519] [6519] Game End Stats Values: 8,3185,3060,3185,3060,47.3850861,47.9162598,47.3850861,47.9162598,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.7999983,15.1999979,12.7999983,15.1999979,2750,2000,2750,2000,11.8001461,14.5619898,11.8001461,14.5619898,0,550,0,550,0,0,0,0,435,510,435,510,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006519] [6519] Game End Stats Values: 9,3185,3285,3185,3285,75.7994308,53.5520248,75.7994308,53.5520248,0,0,0,0,0,0,0,0,0,0,0,0,0,20.125,0,20.125,0,0,0,0,9.1999979,15.1999979,9.1999979,15.1999979,2750,2000,2750,2000,9.89428902,15.0423851,9.89428902,15.0423851,0,700,0,700,0,0,0,0,435,585,435,585,0,0,0,0,0,0,0,0,20.125,0,20.125,0 [f=0006519] [6519] Game End Stats Values: 10,3075,3685,3075,3685,102.556557,53.6351814,102.556557,53.6351814,0,0,0,0,0,0,0,0,0,0,0,0,103.108429,791.74054,103.108429,791.74054,0,220,0,220,9.11999893,15.1999979,9.11999893,15.1999979,2750,2000,2750,2000,8.71714211,16.0055447,8.71714211,16.0055447,0,880,0,880,0,110,0,110,325,585,325,585,110,0,110,0,0,0,0,0,800.665894,103.623466,800.665894,103.623466 [f=0006519] [6519] Game End Stats Values: 11,2290,3760,2290,3760,122.980019,65.9765244,122.980019,65.9765244,0,0,0,0,0,0,0,0,0,0,0,0,570.984192,1518.98157,570.984192,1518.98157,0,220,0,220,13.0400019,15.1999979,13.0400019,15.1999979,2000,2000,2000,2000,11.3615637,18.1560898,11.3615637,18.1560898,0,880,0,880,0,212.000092,0,212.000092,290,660,290,660,962.000122,0,962.000122,0,0,0,0,0,1527.9071,573.499207,1527.9071,573.499207 [f=0006519] [6519] Game End Stats Values: 12,1090,3715,1090,3715,146.217926,80.461441,146.217926,80.461441,0,0,0,0,0,0,0,0,651.737305,0,651.737305,0,1315.28406,2468.56006,1315.28406,2468.56006,0,310,0,310,10.8000011,15.1999979,10.8000011,15.1999979,800,2000,800,2000,10.2158604,18.2989979,10.2158604,18.2989979,0,820,0,820,315,1412.00012,315,1412.00012,290,585,290,585,2162,315,2162,315,0,0,0,0,2477.48511,1349.36963,2477.48511,1349.36963 [f=0006519] [6519] Game End Stats Values: 13,1090,3895,1090,3895,169.455841,99.2660217,169.455841,99.2660217,0,0,0,0,0,0,0,0,764.97522,0,764.97522,0,1315.28406,2652.56006,1315.28406,2652.56006,0,310,0,310,6.80000114,15.1999979,6.80000114,15.1999979,800,2000,800,2000,7.54919386,18.2758541,7.54919386,18.2758541,0,1000,0,1000,315,1412.00012,315,1412.00012,290,585,290,585,2162,315,2162,315,0,25.0000095,0,25.0000095,2661.48511,1349.36963,2661.48511,1349.36963 [f=0006519] [6519] Game End Stats Values: 14,290,3895,290,3895,192.693756,118.491608,192.693756,118.491608,0,0,0,0,0,0,0,0,878.213135,105.162567,878.213135,105.162567,1315.28406,2856.68506,1315.28406,2856.68506,0,310,0,310,6.80000114,15.1999979,6.80000114,15.1999979,0,2000,0,2000,7.54919386,27.2816677,7.54919386,27.2816677,0,1000,0,1000,315,1412.00012,315,1412.00012,290,585,290,585,2962,315,2962,315,0,174.999664,0,174.999664,2865.61011,1349.36963,2865.61011,1349.36963 [f=0006519] [6519] Game End Stats Values: 15,110,4230,110,4230,209.657089,123.826881,209.657089,123.826881,0,0,0,0,0,0,0,0,985.176514,138.456329,985.176514,138.456329,1315.28406,3001.08447,1315.28406,3001.08447,0,310,0,310,5.03999949,15.1999979,5.03999949,15.1999979,0,2055,0,2055,7.13088465,17.6445694,7.13088465,17.6445694,0,1280,0,1280,315,1592.00012,315,1592.00012,110,585,110,585,3142,315,3142,315,0,184.666183,0,184.666183,3035.82446,1349.36963,3035.82446,1349.36963 [f=0006519] [6519] Game End Stats Values: 16,75,4305,75,4305,212.395737,123.826881,212.395737,123.826881,0,0,0,0,0,0,0,0,1021.91516,138.456329,1021.91516,138.456329,1315.28406,3093.74512,1315.28406,3093.74512,0,310,0,310,2.75,15.1999989,2.75,15.1999989,0,2055,0,2055,4.59232664,17,4.59232664,17,0,1280,0,1280,315,1627.00012,315,1627.00012,75,660,75,660,3177,315,3177,315,0,184.666183,0,184.666183,3135.48511,1349.36963,3135.48511,1349.36963 [f=0006637] Player Leopardhunter left the game: normal quit [f=0006637] [6637] Event [undefined]: Leopardhunter quit [f=0006643] Spectator [tre]PAK left the game: normal quit [f=0006643] [6643] Event [undefined]: [tre]PAK quit [f=0006649] No clients connected, shutting down server [f=0006649] Server shutdown [f=0006859] [6859] Event [5264,0,6624]: 0 finished unit Sparrow [f=0006859] game_message: Morph complete: Radar Tower -> Sparrow [f=0006859] [6859] Received game_message: Morph complete: Radar Tower -> Sparrow [f=0006939] [6939] Event [5176,0,6808]: 0 finished unit Caretaker [f=0007207] [7207] Event [5128.05518,-19.751072,6548]: 0 finished unit Scallop [f=0008115] [8115] Event [2936,-1,6968]: 0 finished unit Metal Extractor [f=0008955] [8955] Event [5128.05518,-19.751072,6548]: 0 finished unit Scallop [f=0009101] [9101] Event [3192,-1,7480]: 0 finished unit Metal Extractor [f=0009226] [9226] Event [5128.05518,-19.751072,6548]: 0 finished unit Duck [f=0009583] [9583] Event [5128.05518,-19.751072,6548]: 0 finished unit Duck [f=0009847] [9847] Event [3640,-1,7240]: 0 finished unit Metal Extractor [f=0009941] [9941] Event [5128.05518,-19.751072,6548]: 0 finished unit Duck [f=0010176] [10176] Event [5128.05518,-19.751072,6548]: 0 finished unit Duck [f=0010341] [10341] Event [7800,10.2468872,5272]: 0 finished unit Geothermal Generator [f=0010448] [10448] Event [5128.05518,-19.751072,6548]: 0 finished unit Duck [f=0010467] Autoquit sending quit command. [f=0010467] [QuitAction] user exited to system [f=0010467] [SpringApp::Kill][1] fromRun=1 [f=0010467] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0010467] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010467] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010467] [ThreadPool::SetThreadCount][2] workers=0 [f=0010467] [SpringApp::Kill][2] [f=0010467] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0010467] [Game::KillLua][3] dtor=0 luaUI=0x52b09610 [f=0010467] Start widgetHandler:Shutdown [f=0010467] Shutdown - SaveOrderList Complete [f=0010467] Writing last game win data [f=0010467] Shutdown - SaveConfigData Complete [f=0010467] Shutdown Widget - Save/Load API [f=0010467] Shutdown Widget - Chili Highlight [f=0010467] Shutdown Widget - Draw After Chili [f=0010467] Shutdown Widget - EPIC Menu [f=0010467] Shutdown Widget - Chili Widget Selector [f=0010467] Shutdown Widget - Chili Minimap [f=0010467] Shutdown Widget - Local Team Colors [f=0010467] Shutdown Widget - Display Keys 2 [f=0010467] Shutdown Widget - Save Game Menu [f=0010467] Shutdown Widget - Unit Icons [f=0010467] Shutdown Widget - Noises [f=0010467] Shutdown Widget - HealthBars [f=0010467] Shutdown Widget - Win Counter [f=0010467] Shutdown Widget - SpringRTS Replay Stats [f=0010467] Shutdown Widget - BuildETA [f=0010467] Shutdown Widget - Modular Comm Info [f=0010467] Shutdown Widget - Stereo3D [f=0010467] Shutdown Widget - Showeco and Grid Drawer [f=0010467] Shutdown Widget - Point Tracker [f=0010467] Shutdown Widget - Music Player [f=0010467] Shutdown Widget - Missile Silo Range [f=0010467] Shutdown Widget - MinimapEvents [f=0010467] Shutdown Widget - Mex Placement Handler [f=0010467] Shutdown Widget - Local Widgets Config [f=0010467] Shutdown Widget - Highlight Geos [f=0010467] Shutdown Widget - Grab Input [f=0010467] Input grabbing is disabled! [f=0010467] Shutdown Widget - MetalFeatures (new) [f=0010467] Shutdown Widget - Darkening [f=0010467] Shutdown Widget - Context Menu [f=0010467] Shutdown Widget - Chili Spectator Panels [f=0010467] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010467] Shutdown Widget - Chili Nuke Warning [f=0010467] Shutdown Widget - Chili EndGame Window [f=0010467] Shutdown Widget - Chili Economy Panel Default [f=0010467] Shutdown Widget - CameraShake [f=0010467] Shutdown Widget - Attack AoE [f=0010467] Shutdown Widget - Map Edge Extension [f=0010467] Shutdown Widget - Selection Send [f=0010467] Shutdown Widget - LupsManager [f=0010467] Shutdown Widget - Newton Firezone [f=0010467] Shutdown Widget - Chili Crude Player List [f=0010467] Shutdown Widget - Chili Pro Console [f=0010467] Shutdown Widget - Lasso Terraform GUI [f=0010467] Shutdown Widget - Lups [f=0010467] Shutdown Widget - Chili Framework [f=0010467] Shutdown Widget - Chili Core Selector [f=0010467] Shutdown Widget - Custom Markers [f=0010467] Shutdown Widget - Pause Screen [f=0010467] Shutdown Widget - Text To Speech Control [f=0010467] Shutdown Widget - Persistent Build Height [f=0010467] Shutdown Widget - Layout Handler [f=0010467] End widgetHandler:Shutdown [f=0010467] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={519348,63525834} {int,ext,rec}Allocs={21502380,0,0} {chunk,block}Bytes={63525834,0} [f=0010467] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0010467] [Game::KillLua][2] dtor=0 luaRules=0x53881b80 [f=0010467] Start gadgetHandler:Shutdown [f=0010467] Shutdown - StartSetup [f=0010467] Shutdown - UnitMorph [f=0010467] Shutdown - LupsNanoSpray [f=0010467] Shutdown - Missile Silo Controller [f=0010467] Shutdown - Modular Comm Info [f=0010467] Shutdown - Terrain Texture Handler [f=0010467] Shutdown - UnitCloakShield [f=0010467] Shutdown - Starlight Handler [f=0010467] End gadgetHandler:Shutdown [f=0010467] Start gadgetHandler:Shutdown [f=0010467] Shutdown - Save/Load [f=0010467] Shutdown - UnitMorph [f=0010467] Shutdown - Modular Comm Info [f=0010467] Shutdown - Retreat Command [f=0010467] Shutdown - Shockwaves [f=0010467] Shutdown - Teleport Throw [f=0010467] Shutdown - UnitCloakShield [f=0010467] Shutdown - Lups Cloak FX [f=0010467] Shutdown - Lups [f=0010467] Shutdown - Lups Shield [f=0010467] End gadgetHandler:Shutdown [f=0010467] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21502409,0,0} {chunk,block}Bytes={0,0} [f=0010467] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21502409,0,0} {chunk,block}Bytes={0,0} [f=0010467] [Game::KillLua][4] dtor=0 [f=0010467] [Game::~CGame][1] [f=0010467] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0010467] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0010467] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0010467] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0010467] [Game::KillLua][4] dtor=1 [f=0010467] [Game::KillMisc][1] [f=0010467] [Game::KillMisc][2] [f=0010467] [Game::KillMisc][3] [f=0010467] [Game::KillRendering][1] [f=0010467] [3DOParser::Kill] allocated 137 pieces [f=0010467] [S3OParser::Kill] allocated 2733 pieces [f=0010467] [AssParser::Kill] allocated 220 pieces [f=0010467] [Game::KillInterface][1] [f=0010467] [Game::KillInterface][2] [f=0010467] [Game::KillSimulation][1] [f=0010467] [Game::KillSimulation][2] [f=0010467] [CCollisionHandler] dis-/continuous tests: 0/16608 [f=0010467] [Game::KillSimulation][3] [f=0010467] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010467] [~CPathCache(32x32)] cacheHits=1 hitPercentage=9% numHashColls=0 maxCacheSize=2 [f=0010467] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010467] [~CPathCache(64x64)] cacheHits=60 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0010467] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010467] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010467] [LosHandler::Kill] raycast instance cache-{hits,misses}={342,2165}; shared=1%; cached=12% [f=0010467] [Game::KillSimulation][4] [f=0010467] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0010467] [Game::~CGame][2] [f=0010467] [Game::~CGame][3] [f=0010467] [SpringApp::Kill][3] [f=0010467] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 110641 bytes sent 82450 bytes recv'd [f=0010467] [SpringApp::Kill][4] font=0x4624d7e0 [f=0010467] [SpringApp::Kill][5] [f=0010467] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7627 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp (0x44ff27c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp" numZipFiles=7627 sumInflSize=692916kb sumReadTime=2552ms file="objects3d/funnelweb.dae" indx=5074 inflSize=1500kb readTime=62ms file="objects3d/strikecom_1.dae" indx=5345 inflSize=1500kb readTime=49ms file="bitmaps/gpl/largelaserfalloff.png" indx=443 inflSize=3kb readTime=40ms file="objects3d/corcomalt.s3o" indx=4942 inflSize=114kb readTime=36ms file="unitpics/spidercrabe.png" indx=6421 inflSize=11kb readTime=31ms file="units/cloakbomb.lua" indx=6556 inflSize=2kb readTime=28ms file="objects3d/commsupport.s3o" indx=4913 inflSize=85kb readTime=27ms file="bitmaps/pd/lightningball3.tga" indx=539 inflSize=48kb readTime=27ms file="objects3d/commsupport4.s3o" indx=4918 inflSize=96kb readTime=25ms file="luaui/widgets/mission_objectives.lua" indx=4616 inflSize=12kb readTime=24ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp] 53528302 bytes cached in 2812 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=55 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/aurelian_v1.0.sd7 (0x46402da0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x462c8b60) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x4640d300) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f8550083580) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]