[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.GHiw6uxHVS/springsettings.819696.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 18ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f046c01d9f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 21190 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/819696/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 305ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x456c3e60] using map "Otago 1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Otago 1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x456c3e60] using game "Zero-K v1.7.11.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.11.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 104ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (87 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 782ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 870ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 2ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 98ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 691ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 104ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 63ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Mexes LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Mexes >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 143ms [f=-000001] Loaded SYNCED gadget: feature placer v3 [f=-000001] Loaded UNSYNCED gadget: feature placer v3 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Swagnips was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/819696/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Debug Mouse to Mexes Portable [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua GeoVents V1.01 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 1669 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f9e0b841 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=f6aa76c9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=edbfb899 [f=-000001] [Path] [PathEstimator::ReadFile] hash=edbfb899 file="cache/104dev-maintenance/paths/Otago 1.1.pe-edbfb899.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f9e0b841 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=f6aa76c9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=edbfb8a9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=edbfb8a9 file="cache/104dev-maintenance/paths/Otago 1.1.pe2-edbfb8a9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (542ms, checksum 3cf4e8e8)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11438,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/819696/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=26fb0eb3458c3ab5d5b99086492c651da0bdb82ba6008c24a1c43631a74edce787c6ef9e13b110f74bf713f9c4cac739cb43f2a7d11798711cf5b2fa3d876347" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=22b99e2e5c5eb7b2ec1156520a58b4bd1b34a29109815358309bc057d5075a1f73514f6b9ebea5818df9c2305f356ae626e9a3364d1092e9a2be7a17e2e29bcd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a3b4abac095a68360df2868475144af7d5c28546a96eb8f2ef537a8fc4cd2323800bad73c280a9fceb9e94a7787e02c40a6e7c0e608977b81173b5ed500af44]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51c10f10,0x524a84a0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 3fc7135efd9184deef6003134596f592 [f=-000001] Connection attempt from Melkiyon [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Melkiyon changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Melkiyon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=26fb0eb3458c3ab5d5b99086492c651da0bdb82ba6008c24a1c43631a74edce787c6ef9e13b110f74bf713f9c4cac739cb43f2a7d11798711cf5b2fa3d876347" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Melkiyon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Archangel [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Archangel changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Archangel" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=26fb0eb3458c3ab5d5b99086492c651da0bdb82ba6008c24a1c43631a74edce787c6ef9e13b110f74bf713f9c4cac739cb43f2a7d11798711cf5b2fa3d876347" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Archangel" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Archangel" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=22b99e2e5c5eb7b2ec1156520a58b4bd1b34a29109815358309bc057d5075a1f73514f6b9ebea5818df9c2305f356ae626e9a3364d1092e9a2be7a17e2e29bcd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Archangel" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a3b4abac095a68360df2868475144af7d5c28546a96eb8f2ef537a8fc4cd2323800bad73c280a9fceb9e94a7787e02c40a6e7c0e608977b81173b5ed500af44]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Archangel" string="[Game::Load][lua{Rules,Gaia}={0x5f0d2490,0x70f39c20}]" [f=-000001] Allies: I choose: Counter AI! [f=-000001] Allies: I choose: NTW! [f=-000001] sry was discussing player aiding AIs on main channel [f=-000001] gl hf [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Melkiyon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=22b99e2e5c5eb7b2ec1156520a58b4bd1b34a29109815358309bc057d5075a1f73514f6b9ebea5818df9c2305f356ae626e9a3364d1092e9a2be7a17e2e29bcd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Melkiyon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a3b4abac095a68360df2868475144af7d5c28546a96eb8f2ef537a8fc4cd2323800bad73c280a9fceb9e94a7787e02c40a6e7c0e608977b81173b5ed500af44]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Melkiyon" string="[Game::Load][lua{Rules,Gaia}={39936880,2fd31a88}]" [f=-000001] Allies: I choose: Attack! [f=-000001] no worries [f=-000001] u2 [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [571,20.0566406,4406]: 0 finished unit Strike Commander [f=-000001] [0] Event [8248,22.0755348,939]: 1 finished unit Recon Commander [f=0000000] [0] Archangel, team: 1, elo:2418 [f=0000000] [0] Melkiyon, team: 0, elo:1945 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000005] [5] Event [640,20.0333252,4312]: 0 finished unit Cloakbot Factory [f=0000005] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000005] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000005] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000005] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000005] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000005] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000005] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000005] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000005] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000005] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000005] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000005] !transmitlobby @voice@buildUnit@reload [f=0000008] [8] Event [8240,20.5956879,1056]: 1 finished unit Tank Foundry [f=0000300] [300] Event [408,20.2166138,4328]: 0 finished unit Metal Extractor [f=0000408] [408] Event [8212,22.0731506,1056]: 1 finished unit Kodachi [f=0000419] [419] Event [408,20.2915955,4408]: 0 finished unit Wind/Tidal Generator [f=0000491] [491] Event [649.599976,20.0499878,4312]: 0 finished unit Conjurer [f=0000539] [539] Event [472,20.1333008,4424]: 0 finished unit Wind/Tidal Generator [f=0000659] [659] Event [536,20.1416321,4456]: 0 finished unit Wind/Tidal Generator [f=0000676] [676] Event [8212,20.7531509,1056]: 1 finished unit Kodachi [f=0000695] [695] Event [649.599976,20.0499878,4312]: 0 finished unit Glaive [f=0000911] [911] Event [649.599976,20.0499878,4312]: 0 finished unit Glaive [f=0000932] [932] Event [undefined]: Archangel changed status [f=0000952] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 0, Short-Name: "n/a", Version: "n/a") took over control of team 1 [f=0001180] [1180] Event [8328,21.5912781,888]: 1 finished unit Metal Extractor [f=0001311] [1311] Event [8312,21.7079163,840]: 1 finished unit Wind/Tidal Generator [f=0001462] [1462] Event [649.599976,20.0499878,4312]: 0 finished unit Glaive [f=0001489] [1489] Event [768,20.166626,4192]: 0 finished unit Lotus [f=0001672] [1672] Event [408,20.6498413,4680]: 0 finished unit Metal Extractor [f=0001746] [1746] Event [8344,21.2080383,952]: 1 finished unit Solar Collector [f=0001766] [1766] Event [649.599976,20.0499878,4312]: 0 finished unit Glaive [f=0001956] [1956] Event [8212,22.0731506,1056]: 1 finished unit Welder [f=0001997] [1997] Event [649.599976,20.0499878,4312]: 0 finished unit Glaive [f=0002057] [2057] Event [440,20.2666016,4488]: 0 finished unit Wind/Tidal Generator [f=0002290] [2290] Event [8320,23.149231,656]: 1 finished unit Lotus [f=0002469] [2469] Event [408,20.5165405,4584]: 0 finished unit Wind/Tidal Generator [f=0002670] [2670] Event [888,21.0830688,5192]: 0 finished unit Metal Extractor [f=0002683] [2683] Event [649.599976,20.0499878,4312]: 0 finished unit Conjurer [f=0002702] [2702] Event [8216,24.4822388,504]: 1 finished unit Metal Extractor [f=0002813] [2813] Event [440,20.7664795,4744]: 0 finished unit Wind/Tidal Generator [f=0002891] [2891] Event [649.599976,20.0499878,4312]: 0 finished unit Glaive [f=0003076] [3076] Event [520,20.5998535,4824]: 0 finished unit Wind/Tidal Generator [f=0003099] [3099] Event [649.599976,20.0499878,4312]: 0 finished unit Glaive [f=0003115] [3115] Event [8176,20.0999756,1264]: 1 finished unit Lotus [f=0003176] [3176] Event [8260.68848,20.0784302,1228.20044]: 0 lost unit Glaive [f=0003234] [3234] Event [240.955795,20.537323,4210.91162]: 0 lost unit Glaive [f=0003310] [3310] Event [649.599976,20.0499878,4312]: 0 finished unit Glaive [f=0003361] [3361] Event [584,20.3415833,4904]: 0 finished unit Wind/Tidal Generator [f=0003366] [3366] Event [408,20.5165405,4584]: 0 lost unit Wind/Tidal Generator [f=0003396] [3396] Event [310.582489,22.483778,4709.63818]: 0 lost unit Glaive [f=0003509] [3509] Event [649.599976,20.0499878,4312]: 0 finished unit Glaive [f=0003540] [3540] Event [282.423401,21.777813,4435.87109]: 0 lost unit Glaive [f=0003557] [3557] Event [7496,20.0416565,136]: 1 finished unit Metal Extractor [f=0003598] [3598] Event [8212,22.0731506,1056]: 1 finished unit Welder [f=0003696] [3696] Event [408,20.6498413,4680]: 0 lost unit Metal Extractor [f=0003705] [3705] Event [408,20.2915955,4408]: 0 lost unit Wind/Tidal Generator [f=0003714] [3714] Event [649.599976,20.0499878,4312]: 0 finished unit Glaive [f=0003748] [3748] Event [472,19.7728691,4424]: 0 lost unit Wind/Tidal Generator [f=0003748] [3748] Event [440,20.5470963,4488]: 0 lost unit Wind/Tidal Generator [f=0003814] [3814] Event [408,20.5046806,4328]: 0 lost unit Metal Extractor [f=0003878] [3878] Event [7496,20.0249939,200]: 1 finished unit Solar Collector [f=0004051] [4051] Event [413.400665,22.7749577,4026.74585]: 1 lost unit Kodachi [f=0004116] [4116] Event [7608,20.4248962,168]: 1 finished unit Wind/Tidal Generator [f=0004152] [4152] Event [649.599976,20.0499878,4312]: 0 finished unit Ronin [f=0004391] [4391] Event [848,20.0916443,4880]: 0 finished unit Lotus [f=0004407] [4407] Event [8027.61865,22.3045158,1043.69421]: 0 lost unit Glaive [f=0004464] [4464] Event [8163.94434,20.1424294,1168.07739]: 0 lost unit Glaive [f=0004467] [4467] Event [649.599976,20.0499878,4312]: 0 finished unit Ronin [f=0004670] [4670] Event [7448,20.0249939,312]: 1 finished unit Wind/Tidal Generator [f=0004749] [4749] Event [649.599976,20.0499878,4312]: 0 finished unit Ronin [f=0004759] [4759] Event [8464,20.7414856,1056]: 1 finished unit Lotus [f=0004767] [4767] Event [8120.00439,20.2371883,1316.24377]: 0 lost unit Glaive [f=0004966] [4966] Event [8212,22.0731506,1056]: 1 finished unit Kodachi [f=0004974] [4974] Event [8424,22.0994873,824]: 1 finished unit Wind/Tidal Generator [f=0005069] [5069] Event [7216,20.0583191,176]: 1 finished unit Lotus [f=0005081] [5081] Event [8241.22656,20.0416565,1349.88489]: 0 lost unit Glaive [f=0005130] [5130] Event [408,17.7970467,4328]: 0 finished unit Metal Extractor [f=0005251] [5251] Event [649.599976,20.0499878,4312]: 0 finished unit Ronin [f=0005476] [5476] Event [7016,20.0916443,152]: 1 finished unit Metal Extractor [f=0005526] [5526] Event [920,23.3825073,5480]: 0 finished unit Metal Extractor [f=0005674] [5674] Event [6968,20.2582703,152]: 1 finished unit Wind/Tidal Generator [f=0005682] [5682] Event [8212,22.0731506,1056]: 1 finished unit Welder [f=0005843] [5843] Event [6936,20.4832153,248]: 1 finished unit Wind/Tidal Generator [f=0005953] [5953] Event [649.599976,20.0499878,4312]: 0 finished unit Reaver [f=0005988] [5988] Event [408,17.9422073,4680]: 0 finished unit Metal Extractor [f=0006094] [6094] Event [7048,20.1333008,232]: 1 finished unit Wind/Tidal Generator [f=0006132] [6132] Event [8520,22.4910583,856]: 1 finished unit Wind/Tidal Generator [f=0006232] [6232] Event [7080,20.7498169,328]: 1 finished unit Wind/Tidal Generator [f=0006234] [6234] Event [8212,22.0731506,1056]: 1 finished unit Kodachi [f=0006528] [6528] Event [856,23.790741,5496]: 0 finished unit Wind/Tidal Generator [f=0006615] [6615] Event [649.599976,20.0499878,4312]: 0 finished unit Reaver [f=0006675] [6675] Event [8888,20.3665771,1816]: 1 finished unit Wind/Tidal Generator [f=0006819] [6819] Event [856,23.0409241,5416]: 0 finished unit Wind/Tidal Generator [f=0006911] [6911] Event [649.599976,20.0499878,4312]: 0 finished unit Ronin [f=0006971] [6971] Event [8344,20.4832153,1048]: 1 finished unit Caretaker [f=0007032] [7032] Event [8212,22.0731506,1056]: 1 finished unit Welder [f=0007062] [7062] Event [7160,20.0083313,168]: 1 finished unit Solar Collector [f=0007109] [7109] Event [840,22.2494507,5336]: 0 finished unit Wind/Tidal Generator [f=0007114] [7114] Event [8824,20.1999512,1848]: 1 finished unit Metal Extractor [f=0007198] [7198] Event [649.599976,20.0499878,4312]: 0 finished unit Ronin [f=0007200] [7200] Event [1480,32.3719788,3480]: 0 finished unit Metal Extractor [f=0007226] [7226] Event [3190.15918,26.1311474,5035.09326]: 0 lost unit Ronin [f=0007393] [7393] Event [840,21.532959,5256]: 0 finished unit Wind/Tidal Generator [f=0007480] [7480] Event [649.599976,20.0499878,4312]: 0 finished unit Ronin [f=0007484] [7484] Event [8212,22.0731506,1056]: 1 finished unit Kodachi [f=0007605] [7605] Event [760,20.7998047,5096]: 0 finished unit Wind/Tidal Generator [f=0007728] [7728] Event [8896,22.6243591,1504]: 1 finished unit Lotus [f=0007748] [7748] Event [8344,20.391571,1096]: 1 finished unit Caretaker [f=0007766] [7766] Event [649.599976,20.0499878,4312]: 0 finished unit Ronin [f=0007890] [7890] Event [712,20.5415344,5016]: 0 finished unit Wind/Tidal Generator [f=0007963] [7963] Event [2808.052,23.9490604,5119.93994]: 0 lost unit Ronin [f=0008052] [8052] Event [649.599976,20.0499878,4312]: 0 finished unit Ronin [f=0008089] [8089] Event [2699.77759,23.1566353,5397.33301]: 0 lost unit Ronin [f=0008153] [8153] Event [8216,23.0409241,872]: 1 finished unit Wind/Tidal Generator [f=0008218] [8218] Event [8212,22.0731506,1056]: 1 finished unit Welder [f=0008298] [8298] Event [600,20,4488]: 0 finished unit Caretaker [f=0008343] [8343] Event [8808,21.1247253,1416]: 1 finished unit Metal Extractor [f=0008405] [8405] Event [7704,31.3722229,2648]: 1 finished unit Metal Extractor [f=0008429] [8429] Event [1696,20.6248474,3296]: 0 finished unit Lotus [f=0008516] [8516] Event [649.599976,20.0499878,4312]: 0 finished unit Reaver [f=0008575] [8575] Event [6504,33.6216736,1464]: 1 finished unit Metal Extractor [f=0008730] [8730] Event [8212,22.0731506,1056]: 1 finished unit Kodachi [f=0008748] [8748] Event [472,20.3096352,4584]: 0 finished unit Solar Collector [f=0008789] [8789] Event [1664,23.2825317,3536]: 0 finished unit Radar Tower [f=0008972] [8972] Event [649.599976,20.0499878,4312]: 0 finished unit Conjurer [f=0008981] [8981] Event [8872,22.1411438,1400]: 1 finished unit Solar Collector [f=0008997] [8997] Event [6440,29.1144409,1464]: 1 finished unit Solar Collector [f=0009020] [9020] Event [7768,33.1717834,2696]: 1 finished unit Solar Collector [f=0009102] [9102] Event [8264,25.240387,472]: 1 finished unit Wind/Tidal Generator [f=0009119] [9119] Event [392,18.7999306,4424]: 0 finished unit Solar Collector [f=0009232] [9232] Event [649.599976,20.0499878,4312]: 0 finished unit Ronin [f=0009253] [9253] Event [8048,60.9066772,752]: 1 finished unit Radar Tower [f=0009284] [9284] Event [6520,34.9963379,1832]: 1 finished unit Metal Extractor [f=0009330] [9330] Event [856,23.790741,5496]: 0 lost unit Wind/Tidal Generator [f=0009349] [9349] Event [8212,22.0731506,1056]: 1 finished unit Welder [f=0009399] [9399] Event [328,21.7012177,4600]: 0 finished unit Solar Collector [f=0009444] [9444] Event [920,23.0220757,5480]: 0 lost unit Metal Extractor [f=0009471] [9471] Event [8168,24.0240173,536]: 1 finished unit Wind/Tidal Generator [f=0009490] [9490] Event [649.599976,20.0499878,4312]: 0 finished unit Ronin [f=0009521] [9521] Event [650.608826,23.9999866,5343.96436]: 0 lost unit Conjurer [f=0009690] [9690] Event [1077.30151,25.3451881,5498]: 0 lost unit Ronin [f=0009690] [9690] Event [312,20.9614487,4312]: 0 finished unit Solar Collector [f=0009737] [9737] Event [8320,20.1832886,1184]: 1 finished unit Faraday [f=0009776] [9776] Event [649.599976,20.0499878,4312]: 0 finished unit Ronin [f=0009906] [9906] Event [1150.20801,34.89291,5501.36621]: 0 lost unit Ronin [f=0009973] [9973] Event [8212,22.0731506,1056]: 1 finished unit Kodachi [f=0009993] [9993] Event [649.599976,20.0499878,4312]: 0 finished unit Ronin [f=0010025] [10025] Event [6696,24.4572449,3656]: 1 finished unit Metal Extractor [f=0010061] [10061] Event [6384,28.1480103,1760]: 1 finished unit Lotus [f=0010130] [10130] Event [1622.65027,20.0894337,5879.61328]: 1 lost unit Kodachi [f=0010157] [10157] Event [649.599976,20.0499878,4312]: 0 finished unit Ronin [f=0010251] [10251] Event [8152,24.9321289,408]: 1 finished unit Solar Collector [f=0010431] [10431] Event [2664,27.3565369,4072]: 0 finished unit Metal Extractor [f=0010480] [10480] Event [8212,22.0731506,1056]: 1 finished unit Blitz [f=0010606] [10606] Event [8424,21.7329102,4152]: 1 finished unit Metal Extractor [f=0010622] [10622] Event [649.599976,20.0499878,4312]: 0 finished unit Reaver [f=0010668] [10668] Event [2462.65088,25.6391029,5312.02197]: 0 lost unit Ronin [f=0010747] [10747] Event [248,22.4910583,4472]: 0 finished unit Solar Collector [f=0010828] [10828] Event [2470.65088,27.2009296,5245.18408]: 0 lost unit Ronin [f=0010889] [10889] Event [8212,22.0731506,1056]: 1 finished unit Blitz [f=0010893] [10893] Event [8511.69043,20.769474,4377.00195]: 0 lost unit Glaive [f=0011049] [11049] Event [8503.44238,20.5070477,3993.44116]: 0 lost unit Glaive [f=0011151] [11151] Event [5976,21.6912537,4104]: 1 finished unit Metal Extractor [f=0011249] [11249] Event [2648,53.8917236,4504]: 0 finished unit Metal Extractor [f=0011267] [11267] Event [649.599976,20.0499878,4312]: 0 finished unit Reaver [f=0011412] [11412] Event [8212,22.0731506,1056]: 1 finished unit Welder [f=0011433] [11433] Event [1291.33582,48.6480675,3440.86133]: 1 lost unit Kodachi [f=0011607] [11607] Event [649.599976,20.0499878,4312]: 0 finished unit Conjurer [f=0011696] [11696] Event [920,20.4086456,5480]: 0 finished unit Metal Extractor [f=0011794] [11794] Event [4824,20.724823,1176]: 1 finished unit Metal Extractor [f=0011800] [11800] Event [8212,22.0731506,1056]: 1 finished unit Kodachi [f=0011854] [11854] Event [2848,23.932373,4208]: 0 finished unit Lotus [f=0011895] [11895] Event [649.599976,20.0499878,4312]: 0 finished unit Conjurer [f=0011908] [11908] Event [760,21.5912781,5208]: 0 finished unit Solar Collector [f=0011955] [11955] Event [5368,44.3690491,2232]: 1 finished unit Metal Extractor [f=0012010] [12010] Event [649.599976,20.0499878,4312]: 0 finished unit Glaive [f=0012129] [12129] Event [649.599976,20.0499878,4312]: 0 finished unit Glaive [f=0012249] [12249] Event [649.599976,20.0499878,4312]: 0 finished unit Glaive [f=0012369] [12369] Event [649.599976,20.0499878,4312]: 0 finished unit Glaive [f=0012391] [12391] Event [5312,36.2960205,2144]: 1 finished unit Lotus [f=0012414] [12414] Event [4608,20.0249939,1184]: 1 finished unit Lotus [f=0012489] [12489] Event [649.599976,20.0499878,4312]: 0 finished unit Glaive [f=0012609] [12609] Event [649.599976,20.0499878,4312]: 0 finished unit Glaive [f=0012728] [12728] Event [649.599976,20.0499878,4312]: 0 finished unit Glaive [f=0012766] [12766] Event [2800,23.149231,3984]: 0 lost unit Picket [f=0012817] [12817] Event [7320,20.0166626,144]: 1 finished unit Fusion Reactor [f=0012848] [12848] Event [649.599976,20.0499878,4312]: 0 finished unit Glaive [f=0012935] [12935] Event [8212,22.0731506,1056]: 1 finished unit Blitz [f=0012948] [12948] Event [4408,20.083313,1128]: 1 finished unit Metal Extractor [f=0012968] [12968] Event [649.599976,20.0499878,4312]: 0 finished unit Glaive [f=0012976] [12976] Event [7968,21.9328613,1056]: 1 finished unit Lotus [f=0012983] [12983] Event [6656,23.0075989,3648]: 1 finished unit Lotus [f=0013054] [13054] Event [5504,97.756012,2080]: 1 finished unit Radar Tower [f=0013075] [13075] Event [1624,20.1166382,5944]: 0 finished unit Metal Extractor [f=0013089] [13089] Event [649.599976,20.0499878,4312]: 0 finished unit Glaive [f=0013198] [13198] Event [7744,26.2401428,2768]: 1 finished unit Lotus [f=0013199] [13199] Event [2928,23.624115,4064]: 0 finished unit Lotus [f=0013246] [13246] Event [649.599976,20.0499878,4312]: 0 finished unit Ronin [f=0013273] [13273] Event [1758.5752,23.2120285,2872.29321]: 0 lost unit Glaive [f=0013287] [13287] Event [8212,22.0731506,1056]: 1 finished unit Blitz [f=0013361] [13361] Event [8000,20.6331787,1232]: 1 finished unit Picket [f=0013397] [13397] Event [649.599976,20.0499878,4312]: 0 finished unit Ronin [f=0013547] [13547] Event [649.599976,20.0499878,4312]: 0 finished unit Ronin [f=0013555] [13555] Event [7600,27.6148071,2496]: 1 finished unit Radar Tower [f=0013586] [13586] Event [8212,22.0731506,1056]: 1 finished unit Welder [f=0013659] [13659] Event [7256,20.0083313,152]: 1 finished unit Energy Pylon [f=0013686] [13686] Event [2248.7832,29.2679348,3850.04248]: 1 lost unit Kodachi [f=0013697] [13697] Event [649.599976,20.0499878,4312]: 0 finished unit Ronin [f=0013705] [13705] Event [1960,20.0749817,5944]: 0 finished unit Metal Extractor [f=0013722] [13722] Event [2328.99023,20.6669693,3547.59082]: 0 lost unit Glaive [f=0013762] [13762] Event [6080,22.4827271,4192]: 1 finished unit Lotus [f=0013768] [13768] Event [2228.53589,22.859766,3686.93018]: 0 lost unit Ronin [f=0013785] [13785] Event [2529.90088,20.1662731,3480.71631]: 0 lost unit Glaive [f=0013790] [13790] Event [2552.14355,20.133152,3457.10059]: 0 lost unit Glaive [f=0013807] [13807] Event [2533.07373,20.2566109,3465.32788]: 0 lost unit Glaive [f=0013812] [13812] Event [8392,20.7414856,1032]: 1 finished unit Caretaker [f=0013828] [13828] Event [2598.07935,20.1043072,3375.23315]: 0 lost unit Glaive [f=0013831] [13831] Event [568,21.3330078,5048]: 0 finished unit Solar Collector [f=0013850] [13850] Event [4344,24.0823364,2456]: 1 finished unit Metal Extractor [f=0013861] [13861] Event [649.599976,20.0499878,4312]: 0 finished unit Ronin [f=0013937] [13937] Event [8212,22.0731506,1056]: 1 finished unit Kodachi [f=0014071] [14071] Event [2341.63843,27.5811329,3822.1626]: 0 lost unit Glaive [f=0014076] [14076] Event [8392,20.5082092,1080]: 1 finished unit Caretaker [f=0014150] [14150] Event [2262.34326,31.4412346,3869.62988]: 0 lost unit Glaive [f=0014199] [14199] Event [760,20.4582214,2024]: 0 finished unit Metal Extractor [f=0014207] [14207] Event [649.599976,20.0499878,4312]: 0 finished unit Reaver [f=0014229] [14229] Event [4400,22.9409485,2448]: 1 finished unit Lotus [f=0014253] [14253] Event [504,21.5662842,4968]: 0 finished unit Solar Collector [f=0014303] [14303] Event [8212,22.0731506,1056]: 1 finished unit Blitz [f=0014355] [14355] Event [4952,28.5229187,3704]: 1 finished unit Metal Extractor [f=0014418] [14418] Event [1602.98035,27.3410435,3969.78564]: 0 lost unit Ronin [f=0014477] [14477] Event [1573.90674,27.7546177,3635.88477]: 1 lost unit Blitz [f=0014516] [14516] Event [8212,22.0731506,1056]: 1 finished unit Blitz [f=0014520] [14520] Event [2728,23.0825806,3896]: 0 finished unit Stardust [f=0014576] [14576] Event [649.599976,20.0499878,4312]: 0 finished unit Reaver [f=0014655] [14655] Event [8212,22.0731506,1056]: 1 finished unit Welder [f=0014683] [14683] Event [312,22.44907,4760]: 0 finished unit Solar Collector [f=0014755] [14755] Event [8672,20.3999023,4416]: 1 finished unit Radar Tower [f=0014772] [14772] Event [8212,22.0731506,1056]: 1 finished unit Kodachi [f=0014783] [14783] Event [649.599976,20.0499878,4312]: 0 finished unit Ronin [f=0014929] [14929] Event [6936,23.9240417,5848]: 1 finished unit Metal Extractor [f=0014940] [14940] Event [649.599976,20.0499878,4312]: 0 finished unit Ronin [f=0014990] [14990] Event [8212,22.0731506,1056]: 1 finished unit Blitz [f=0015072] [15072] Event [200,26.1151733,4584]: 0 finished unit Solar Collector [f=0015080] [15080] Event [2240,21.5662842,5712]: 0 finished unit Lotus [f=0015130] [15130] Event [1504.32007,37.5252419,2152.99609]: 1 lost unit Kodachi [f=0015136] [15136] Event [4761.14063,20.1975594,4423.47412]: 0 lost unit Reaver [f=0015170] [15170] Event [649.599976,20.0499878,4312]: 0 finished unit Ronin [f=0015176] [15176] Event [4777.875,20.9769592,4099.52832]: 0 lost unit Ronin [f=0015186] [15186] Event [1073.35217,22.1317921,2175.65503]: 0 lost unit Glaive [f=0015206] [15206] Event [8212,22.0731506,1056]: 1 finished unit Blitz [f=0015231] [15231] Event [4938.7627,24.6978073,4146.2998]: 0 lost unit Ronin [f=0015238] [15238] Event [793.689453,20.426054,2108.57764]: 0 lost unit Conjurer [f=0015240] [15240] Event [1379.03784,25.8612366,2284.6521]: 0 lost unit Ronin [f=0015257] [15257] Event [4848,24.1989746,3728]: 1 finished unit Lotus [f=0015267] [15267] Event [2776.21582,24.0136013,4014.76245]: 0 finished unit Strike Commander [f=0015267] game_message: Morph complete: Attack lvl 1 -> Attack lvl 2 [f=0015267] [15267] Received game_message: Morph complete: Attack lvl 1 -> Attack lvl 2 [f=0015306] [15306] Event [1474.40918,27.5873623,2400.86353]: 1 lost unit Kodachi [f=0015326] [15326] Event [760,20.4582214,2024]: 0 lost unit Metal Extractor [f=0015328] [15328] Event [5193,20.5662079,4300.23096]: 0 lost unit Ronin [f=0015340] [15340] Event [649.599976,20.0499878,4312]: 0 finished unit Ronin [f=0015358] [15358] Event [4848,24.1989746,3728]: 1 lost unit Lotus [f=0015363] [15363] Event [7056,25.1737366,5872]: 1 finished unit Lotus [f=0015367] [15367] Event [8392,20.333252,1128]: 1 finished unit Caretaker [f=0015388] [15388] Event [201.196747,21.4394722,4059.06396]: 1 lost unit Kodachi [f=0015461] [15461] Event [8212,22.0731506,1056]: 1 finished unit Welder [f=0015548] [15548] Event [892.033752,21.1748123,2160.29907]: 0 lost unit Ronin [f=0015550] [15550] Event [4952,28.5229187,3704]: 1 lost unit Metal Extractor [f=0015603] [15603] Event [6976,29.1810913,5696]: 1 finished unit Radar Tower [f=0015619] [15619] Event [816,20.3749084,5008]: 0 finished unit Radar Tower [f=0015621] [15621] Event [8212,22.0731506,1056]: 1 finished unit Kodachi [f=0015627] [15627] Event [649.599976,20.0499878,4312]: 0 finished unit Ronin [f=0015703] [15703] Event [184,20.7164917,4232]: 0 finished unit Solar Collector [f=0015710] [15710] Event [2320,20.4498901,5920]: 0 finished unit Lotus [f=0015795] [15795] Event [8808,20.4248962,4696]: 1 finished unit Metal Extractor [f=0015856] [15856] Event [8352,20.0333252,1344]: 1 finished unit Lotus [f=0015895] [15895] Event [8212,22.0731506,1056]: 1 finished unit Blitz [f=0016036] [16036] Event [649.599976,20.0499878,4312]: 0 finished unit Reaver [f=0016068] [16068] Event [3336,20.6581726,2136]: 1 finished unit Metal Extractor [f=0016147] [16147] Event [8212,22.0731506,1056]: 1 finished unit Blitz [f=0016222] [16222] Event [2323.45288,20.8554897,3591.27344]: 0 lost unit Ronin [f=0016266] [16266] Event [1405.97791,32.8555565,3430.00439]: 0 lost unit Ronin [f=0016338] [16338] Event [1480,32.3719788,3480]: 0 lost unit Metal Extractor [f=0016344] [16344] Event [1462.03345,42.1864166,3541.64209]: 0 lost unit Ronin [f=0016364] [16364] Event [8512,20.343914,4384]: 1 finished unit Lotus [f=0016389] [16389] Event [1837.81714,21.4479294,3641.12622]: 0 lost unit Ronin [f=0016433] [16433] Event [1664,23.2825317,3536]: 0 lost unit Radar Tower [f=0016465] [16465] Event [649.599976,20.0499878,4312]: 0 finished unit Reaver [f=0016494] [16494] Event [1847.30908,20.7651749,3525.9873]: 1 lost unit Blitz [f=0016528] [16528] Event [1696.19788,38.8146629,4827.9165]: 1 lost unit Kodachi [f=0016634] [16634] Event [649.599976,20.0499878,4312]: 0 finished unit Ronin [f=0016678] [16678] Event [8472,20.1832886,1224]: 1 finished unit Gunship Plant [f=0016702] [16702] Event [8212,22.0731506,1056]: 1 finished unit Welder [f=0016771] [16771] Event [649.599976,20.0499878,4312]: 0 finished unit Ronin [f=0016797] [16797] Event [2552,22.9326172,2376]: 1 finished unit Metal Extractor [f=0016815] [16815] Event [8212,22.0731506,1056]: 1 finished unit Kodachi [f=0016936] [16936] Event [649.599976,20.0499878,4312]: 0 finished unit Ronin [f=0016947] [16947] Event [8471,41.0675545,1224]: 1 finished unit Locust [f=0017052] [17052] Event [2496,21.5746155,3712]: 0 finished unit Faraday [f=0017105] [17105] Event [8212,22.0731506,1056]: 1 finished unit Blitz [f=0017142] [17142] Event [8471,41.0675545,1224]: 1 finished unit Gnat [f=0017197] [17197] Event [2000,21.1913757,5744]: 0 finished unit Lotus [f=0017281] [17281] Event [2552,22.9326172,2376]: 1 lost unit Metal Extractor [f=0017337] [17337] Event [8212,22.0731506,1056]: 1 finished unit Blitz [f=0017403] [17403] Event [552,20.0499878,4568]: 0 finished unit Caretaker [f=0017470] [17470] Event [2648,53.8917236,4504]: 0 lost unit Metal Extractor [f=0017570] [17570] Event [8212,22.0731506,1056]: 1 finished unit Welder [f=0017594] [17594] Event [8471,41.0675545,1224]: 1 finished unit Locust [f=0017597] [17597] Event [4312,21.5496216,4984]: 1 finished unit Metal Extractor [f=0017638] [17638] Event [649.599976,20.0499878,4312]: 0 finished unit Knight [f=0017644] [17644] Event [4856,20.166626,4984]: 1 finished unit Metal Extractor [f=0017671] [17671] Event [2848,23.932373,4208]: 0 lost unit Lotus [f=0017682] [17682] Event [8212,22.0731506,1056]: 1 finished unit Kodachi [f=0017740] [17740] Event [3336,20.6581726,2136]: 1 lost unit Metal Extractor [f=0017823] [17823] Event [632,20.083313,4584]: 0 finished unit Caretaker [f=0017866] [17866] Event [2240,21.5662842,5712]: 0 lost unit Lotus [f=0017907] [17907] Event [8212,22.0731506,1056]: 1 finished unit Blitz [f=0017961] [17961] Event [2185.47729,21.9886246,5690.25635]: 1 lost unit Kodachi [f=0018048] [18048] Event [649.599976,20.0499878,4312]: 0 finished unit Knight [f=0018054] [18054] Event [4688,20.0083313,4880]: 1 finished unit Lotus [f=0018127] [18127] Event [8212,22.0731506,1056]: 1 finished unit Blitz [f=0018181] [18181] Event [5298.68604,21.7619781,3162.28809]: 0 lost unit Reaver [f=0018316] [18316] Event [664,20.0583191,4776]: 0 finished unit Caretaker [f=0018347] [18347] Event [2320,20.4498901,5920]: 0 lost unit Lotus [f=0018382] [18382] Event [664,20.6581726,4984]: 0 finished unit Wind/Tidal Generator [f=0018414] [18414] Event [3864.88501,23.9661713,4528.9668]: 0 lost unit Glaive [f=0018438] [18438] Event [4512,20.0249939,4880]: 1 finished unit Lotus [f=0018625] [18625] Event [2000,21.1913757,5744]: 0 lost unit Lotus [f=0018628] [18628] Event [3832,45.4354553,3912]: 1 finished unit Metal Extractor [f=0018647] [18647] Event [8471,41.0675545,1224]: 1 finished unit Nimbus [f=0018672] [18672] Event [8212,22.0731506,1056]: 1 finished unit Welder [f=0018742] [18742] Event [1960,20.0749817,5944]: 0 lost unit Metal Extractor [f=0018797] [18797] Event [649.599976,20.0499878,4312]: 0 finished unit Knight [f=0018806] [18806] Event [8212,22.0731506,1056]: 1 finished unit Kodachi [f=0018859] [18859] Event [2776,23.7324219,3992]: 0 finished unit Stardust [f=0018864] [18864] Event [2086.89746,21.2166939,5786.83594]: 0 lost unit Conjurer [f=0018934] [18934] Event [7608,20.166626,216]: 1 finished unit Storage [f=0018948] [18948] Event [1624,20.1166382,5944]: 0 lost unit Metal Extractor [f=0019033] [19033] Event [8212,22.0731506,1056]: 1 finished unit Blitz [f=0019158] [19158] Event [856,23.0409241,5416]: 0 lost unit Wind/Tidal Generator [f=0019164] [19164] Event [649.599976,20.0499878,4312]: 0 finished unit Reaver [f=0019192] [19192] Event [920,20.7702217,5480]: 0 lost unit Metal Extractor [f=0019279] [19279] Event [8212,22.0731506,1056]: 1 finished unit Blitz [f=0019318] [19318] Event [649.599976,20.0499878,4312]: 0 finished unit Ronin [f=0019356] [19356] Event [840,21.532959,5256]: 0 lost unit Wind/Tidal Generator [f=0019367] [19367] Event [5116.32568,21.11586,1772.61011]: 0 lost unit Reaver [f=0019383] [19383] Event [4694.07178,20.7682076,3982.06812]: 0 lost unit Reaver [f=0019469] [19469] Event [649.599976,20.0499878,4312]: 0 finished unit Ronin [f=0019494] [19494] Event [4067.2854,23.9097309,4088.64624]: 1 lost unit Blitz [f=0019589] [19589] Event [8471,41.0675545,1224]: 1 finished unit Harpy [f=0019626] [19626] Event [3832,45.4354553,3912]: 1 lost unit Metal Extractor [f=0019635] [19635] Event [649.599976,20.0499878,4312]: 0 finished unit Ronin [f=0019669] [19669] Event [8212,22.0731506,1056]: 1 finished unit Welder [f=0019722] [19722] Event [5920.59424,21.8999062,1341.61572]: 1 lost unit Welder [f=0019736] [19736] Event [237.967422,25.29702,4537.46826]: 1 lost unit Kodachi [f=0019748] [19748] Event [440,20.7664795,4744]: 0 lost unit Wind/Tidal Generator [f=0019920] [19920] Event [649.599976,20.0499878,4312]: 0 finished unit Ronin [f=0020000] [20000] Event [232.024826,24.3078938,4808.08838]: 0 lost unit Ronin [f=0020004] [20004] Event [353.86911,22.9528217,4829.04004]: 1 lost unit Kodachi [f=0020168] [20168] Event [649.599976,20.0499878,4312]: 0 finished unit Ronin [f=0020172] [20172] Event [8212,22.0731506,1056]: 1 finished unit Kodachi [f=0020218] [20218] Event [4856,20.1416321,4904]: 1 finished unit Gauss [f=0020274] [20274] Event [2616,29.0811157,3928]: 0 finished unit Razor [f=0020317] [20317] Event [1892.07617,27.2945843,3006.50732]: 1 lost unit Kodachi [f=0020322] [20322] Event [1696,20.6248474,3296]: 0 lost unit Lotus [f=0020405] [20405] Event [1694.97485,21.2645893,3574.70068]: 0 lost unit Conjurer [f=0020645] [20645] Event [4529.84668,20.2518616,2839.97363]: 0 lost unit Ronin [f=0020669] [20669] Event [4580.42725,20.4823685,2644.40625]: 1 lost unit Welder [f=0020721] [20721] Event [1596.86023,26.5133743,3653.63623]: 0 lost unit Ronin [f=0020736] [20736] Event [649.599976,20.0499878,4312]: 0 finished unit Scythe [f=0020800] [20800] Event [4497.57666,20.7265873,2687.67676]: 0 lost unit Ronin [f=0020879] [20879] Event [1846.83606,20.6195889,3632.02026]: 0 lost unit Ronin [f=0020884] [20884] Event [4400,22.9409485,2448]: 1 lost unit Lotus [f=0020892] [20892] Event [4344,23.7675476,2456]: 1 lost unit Metal Extractor [f=0021005] [21005] Event [648,21.1413879,5080]: 0 finished unit Stardust [f=0021067] [21067] Event [8212,22.0731506,1056]: 1 finished unit Blitz [f=0021077] [21077] Event [8471,41.0675545,1224]: 1 finished unit Revenant [f=0021084] [21084] Event [5949.97314,23.1605682,1732.07031]: 0 lost unit Ronin [f=0021102] [21102] Event [1784.24438,21.3954678,3161.9502]: 0 lost unit Ronin [f=0021122] [21122] Event [4952,25.8152847,3704]: 1 finished unit Metal Extractor [f=0021213] [21213] Event [649.599976,20.0499878,4312]: 0 finished unit Scythe [f=0021288] [21288] Event [9144,165.397827,200]: 1 finished unit Geothermal Generator [f=0021339] [21339] Event [8212,22.0731506,1056]: 1 finished unit Blitz [f=0021542] [21542] Event [8471,41.0675545,1224]: 1 finished unit Harpy [f=0021551] [21551] Event [1634.37988,22.5256329,3495.46606]: 1 lost unit Kodachi [f=0021553] [21553] Event [5312,36.2960205,2144]: 1 lost unit Lotus [f=0021607] [21607] Event [5368,44.7155762,2232]: 1 lost unit Metal Extractor [f=0021620] [21620] Event [6346.21582,28.1376762,684.002686]: 1 lost unit Welder [f=0021635] [21635] Event [8212,22.0731506,1056]: 1 finished unit Welder [f=0021661] [21661] Event [649.599976,20.0499878,4312]: 0 finished unit Scythe [f=0021725] [21725] Event [4503.93555,21.2447128,2332.69141]: 0 lost unit Ronin [f=0021756] [21756] Event [2648,51.1840897,4504]: 0 finished unit Metal Extractor [f=0021775] [21775] Event [5504,97.756012,2080]: 1 lost unit Radar Tower [f=0021829] [21829] Event [5947.28662,25.1479664,1160.60437]: 0 lost unit Ronin [f=0021835] [21835] Event [5928.38818,25.0865746,1156.18762]: 0 lost unit Ronin [f=0021835] [21835] Event [5941.62891,26.4584503,1114.60291]: 0 lost unit Ronin [f=0021891] [21891] Event [1104.85706,23.828001,3309.43311]: 0 lost unit Scythe [f=0021906] [21906] Event [8471,41.0675545,1224]: 1 finished unit Harpy [f=0021946] [21946] Event [4587.61719,20.5875568,2532.57397]: 0 lost unit Ronin [f=0021991] [21991] Event [8212,22.0731506,1056]: 1 finished unit Kodachi [f=0022076] [22076] Event [649.599976,20.0499878,4312]: 0 finished unit Scythe [f=0022077] [22077] Event [2552,20.2249832,2376]: 1 finished unit Metal Extractor [f=0022095] [22095] Event [5944.98877,28.7304688,1064.177]: 0 lost unit Reaver [f=0022102] [22102] Event [717.283203,26.3215427,3662.14966]: 0 lost unit Scythe [f=0022237] [22237] Event [536,20.1416321,4456]: 0 lost unit Wind/Tidal Generator [f=0022318] [22318] Event [920,18.6234055,5480]: 0 finished unit Metal Extractor [f=0022425] [22425] Event [4312,21.5496216,4984]: 1 lost unit Metal Extractor [f=0022614] [22614] Event [649.599976,20.0499878,4312]: 0 finished unit Gremlin [f=0022646] [22646] Event [4512,20.0249939,4880]: 1 lost unit Lotus [f=0022650] [22650] Event [768,20.166626,4192]: 0 lost unit Lotus [f=0022660] [22660] Event [8280,22.7909851,696]: 1 finished unit Energy Pylon [f=0022692] [22692] Event [8471,41.0675545,1224]: 1 finished unit Nimbus [f=0022729] [22729] Event [8212,22.0731506,1056]: 1 finished unit Blitz [f=0022901] [22901] Event [649.599976,20.0499878,4312]: 0 finished unit Gremlin [f=0022905] [22905] Event [4688,20.0083313,4880]: 1 lost unit Lotus [f=0023070] [23070] Event [4344,20.7317543,2456]: 1 finished unit Metal Extractor [f=0023128] [23128] Event [465.648743,19.3684807,4362.35693]: 1 lost unit Blitz [f=0023148] [23148] Event [649.599976,20.0499878,4312]: 0 finished unit Gremlin [f=0023397] [23397] Event [649.599976,20.0499878,4312]: 0 finished unit Gremlin [f=0023419] [23419] Event [7800,21.8662109,184]: 1 finished unit Wind/Tidal Generator [f=0023464] [23464] Event [4856,20.1416321,4904]: 1 lost unit Gauss [f=0023466] [23466] Event [5368,42.0079422,2232]: 1 finished unit Metal Extractor [f=0023487] [23487] Event [4856,20.3026199,4984]: 1 lost unit Metal Extractor [f=0023525] [23525] Event [8471,41.0675545,1224]: 1 finished unit Nimbus [f=0023538] [23538] Event [649.599976,20.0499878,4312]: 0 finished unit Reaver [f=0023546] [23546] Event [8212,22.0731506,1056]: 1 finished unit Blitz [f=0023709] [23709] Event [8212,22.0731506,1056]: 1 finished unit Welder [f=0023801] [23801] Event [649.599976,20.0499878,4312]: 0 finished unit Reaver [f=0023839] [23839] Event [8212,22.0731506,1056]: 1 finished unit Kodachi [f=0023893] [23893] Event [858.255554,61.5834846,5980.30225]: 1 lost unit Nimbus [f=0023924] :< [f=0024059] [24059] Event [8471,41.0675545,1224]: 1 finished unit Harpy [f=0024114] [24114] Event [8212,22.0731506,1056]: 1 finished unit Blitz [f=0024454] [24454] Event [8471,41.0675545,1224]: 1 finished unit Harpy [f=0024489] [24489] Event [3568.95508,22.3131332,4833.0918]: 1 lost unit Blitz [f=0024499] [24499] Event [649.599976,20.0499878,4312]: 0 finished unit Knight [f=0024519] [24519] Event [8824,20.4332275,1640]: 1 finished unit Energy Pylon [f=0024547] [24547] Event [952,20.083313,4936]: 0 finished unit Razor [f=0024587] [24587] Event [8212,22.0731506,1056]: 1 finished unit Blitz [f=0024681] [24681] Event [3033.04663,22.7159252,4357.98145]: 0 lost unit Strike Commander [f=0024683] [24683] Event [3047.50488,21.9953518,4323.34863]: 1 lost unit Blitz [f=0024747] [24747] Event [8584,20.2832642,1208]: 1 finished unit Wind/Tidal Generator [f=0024827] [24827] Event [3168.4834,35.3555984,3967.43042]: 1 lost unit Blitz [f=0024887] [24887] Event [8471,41.0675545,1224]: 1 finished unit Harpy [f=0024892] [24892] Event [8632,20.9081116,1112]: 1 finished unit Wind/Tidal Generator [f=0024959] [24959] Event [8212,22.0731506,1056]: 1 finished unit Welder [f=0025030] [25030] Event [2648,51.1840897,4504]: 0 lost unit Metal Extractor [f=0025043] [25043] Event [600,20,4488]: 0 lost unit Caretaker [f=0025096] [25096] Event [8212,22.0731506,1056]: 1 finished unit Kodachi [f=0025145] [25145] Event [872,20.0083313,4472]: 0 lost unit Hacksaw [f=0025159] [25159] Event [672.938843,20.0038223,4563.67041]: 1 lost unit Blitz [f=0025235] [25235] Event [632,20.0871849,4584]: 0 lost unit Caretaker [f=0025253] [25253] Event [3832,42.7278214,3912]: 1 finished unit Metal Extractor [f=0025331] [25331] Event [552,20.0499878,4568]: 0 lost unit Caretaker [f=0025376] [25376] Event [3336,17.9505386,2136]: 1 finished unit Metal Extractor [f=0025382] [25382] Event [700.045959,20.0388126,4680.87988]: 1 lost unit Blitz [f=0025402] [25402] Event [8471,41.0675545,1224]: 1 finished unit Harpy [f=0025421] [25421] Event [689.711914,20.160181,4885.69531]: 1 lost unit Blitz [f=0025440] [25440] Event [649.599976,20.0499878,4312]: 0 finished unit Conjurer [f=0025523] [25523] Event [8212,22.0731506,1056]: 1 finished unit Blitz [f=0025763] [25763] Event [8212,22.0731506,1056]: 1 finished unit Blitz [f=0025822] [25822] Event [2552,20.2249832,2376]: 1 lost unit Metal Extractor [f=0025851] [25851] Event [8152,35.7294922,2312]: 1 finished unit Energy Pylon [f=0025878] [25878] Event [649.599976,20.0499878,4312]: 0 finished unit Conjurer [f=0025961] [25961] Event [536,20.6553688,4648]: 0 finished unit Storage [f=0025963] [25963] Event [3085.82251,38.3456612,5379.23193]: 0 lost unit Ronin [f=0025981] [25981] Event [8471,41.0675545,1224]: 1 finished unit Harpy [f=0025998] [25998] Event [6250.31738,41.522789,441.761749]: 0 lost unit Reaver [f=0026006] [26006] Event [6286.97461,38.273571,428.998199]: 0 lost unit Reaver [f=0026021] [26021] Event [2445.87256,26.3785744,2531.14209]: 1 lost unit Welder [f=0026051] [26051] Event [8212,22.0731506,1056]: 1 finished unit Welder [f=0026102] [26102] Event [2864.74438,21.5903587,3652.89795]: 1 lost unit Welder [f=0026128] [26128] Event [6354.54541,31.3721867,500.294708]: 0 lost unit Reaver [f=0026181] [26181] Event [8212,22.0731506,1056]: 1 finished unit Kodachi [f=0026235] [26235] Event [6326.21289,36.4472618,356.438843]: 0 lost unit Reaver [f=0026299] [26299] Event [3336,17.9505386,2136]: 1 lost unit Metal Extractor [f=0026666] [26666] Event [488,16.8322525,4440]: 0 finished unit Caretaker [f=0026838] [26838] Event [8471,41.0675545,1224]: 1 finished unit Nimbus [f=0026905] [26905] Event [8212,22.0731506,1056]: 1 finished unit Blitz [f=0026905] [26905] Event [1900.99902,26.2761021,2958.1499]: 1 lost unit Kodachi [f=0027031] [27031] Event [424,22.086174,4840]: 0 finished unit Solar Collector [f=0027197] [27197] Event [1624,17.4090042,5944]: 0 finished unit Metal Extractor [f=0027238] [27238] Event [2437.87329,22.3120689,2779.16699]: 0 lost unit Scythe [f=0027290] [27290] Event [2439.93311,22.1926422,2803.44092]: 0 lost unit Scythe [f=0027306] [27306] Event [600,20.7747498,4408]: 0 finished unit Caretaker [f=0027309] [27309] Event [2254.60962,28.0352345,2673.76782]: 1 lost unit Kodachi [f=0027396] [27396] Event [6520,42.5944824,1656]: 1 finished unit Energy Pylon [f=0027466] [27466] Event [632,20.166626,4840]: 0 finished unit Solar Collector [f=0027534] [27534] Event [649.599976,20.0499878,4312]: 0 finished unit Knight [f=0027591] [27591] Event [8616,20.4832153,4424]: 1 finished unit Energy Pylon [f=0027650] [27650] Event [4856,17.594986,4984]: 1 finished unit Metal Extractor [f=0027698] [27698] Event [8212,22.0731506,1056]: 1 finished unit Minotaur [f=0027720] [27720] Event [7992,28.0730286,200]: 1 finished unit Singularity Reactor [f=0027832] [27832] Event [6344,20.4582214,3880]: 1 finished unit Energy Pylon [f=0028077] [28077] Event [4312,18.8419876,4984]: 1 finished unit Metal Extractor [f=0028082] [28082] Event [8212,22.0731506,1056]: 1 finished unit Ogre [f=0028084] [28084] Event [649.599976,20.0499878,4312]: 0 finished unit Knight [f=0028168] [28168] Event [8128,25.7402649,336]: 1 finished unit Lotus [f=0028408] [28408] Event [8471,41.0675545,1224]: 1 finished unit Nimbus [f=0028457] [28457] Event [4528,20.1999512,5040]: 1 finished unit Lotus [f=0028512] [28512] Event [8212,22.0731506,1056]: 1 finished unit Blitz [f=0028535] [28535] Event [664,22.2260704,4520]: 0 finished unit Caretaker [f=0028581] [28581] Event [552,22.4160767,5160]: 0 finished unit Solar Collector [f=0028587] [28587] Event [8024,20.7831421,3208]: 1 finished unit Energy Pylon [f=0028632] [28632] Event [5920,21.28302,4064]: 1 finished unit Radar Tower [f=0028667] [28667] Event [8212,22.0731506,1056]: 1 finished unit Welder [f=0028723] [28723] Event [8120,33.3217468,856]: 1 finished unit Razor [f=0028785] [28785] Event [1960,17.3673477,5944]: 0 finished unit Metal Extractor [f=0028795] [28795] Event [2728,23.0825806,3896]: 0 lost unit Stardust [f=0028843] [28843] Event [8212,22.0731506,1056]: 1 finished unit Kodachi [f=0028913] [28913] Event [8280,20.7914734,3720]: 1 finished unit Solar Collector [f=0028969] gg [f=0029080] gg [f=0029098] [29098] Event [408,17.7970467,4328]: 0 lost unit Metal Extractor [f=0029100] [29100] Event [649.599976,20.0499878,4312]: 0 finished unit Knight [f=0029102] [29102] Event [undefined]: Melkiyon resigned [f=0029102] game_message: Melkiyon has been destroyed! [f=0029102] game_message: Archangel wins! [f=0029102] Submitting stats [f=0029102] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0029102] Part| Total Time|Time of the last 0.5s [f=0029102] Draw 32959.09ms 12.01% [f=0029102] Lua::Callins::Synced 19033.83ms 21.65% [f=0029102] Lua::Callins::Unsynced 33215.63ms 13.98% [f=0029102] Lua::CollectGarbage::Synced 1060.63ms 0.39% [f=0029102] Lua::CollectGarbage::Unsynced 2290.68ms 1.97% [f=0029102] Misc::Profiler::AddTime 148.81ms 0.10% [f=0029102] Sim 69686.98ms 77.07% [f=0029102] [29102] Received game_message: Melkiyon has been destroyed! [f=0029102] [29102] Received game_message: Archangel wins! [f=0029103] [29103] Game End Stats Header: 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Game End Stats Values: 53,9190,21330,21330,9190,972.244263,1717.93799,1717.93799,972.244263,0,0,0,0,0,0,0,0,0,0,0,0,10270.9863,10385.7969,10385.7969,10270.9863,1370,2010,2010,1370,34.2193108,92.6032867,92.6032867,34.2193108,2930,3920,3920,2930,21.4795799,58.0374374,58.0374374,21.4795799,3460,10955,10955,3460,4295,7400.6665,7400.6665,4295,1430,4445,4445,1430,7954.66602,5094.33105,5094.33105,7954.66602,825.925171,865.500244,865.500244,825.925171,12204.0986,10919.4893,10919.4893,12204.0986 [f=0029103] [29103] Game End Stats Values: 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Game End Stats Values: 56,8905,22445,22445,8905,1046.63062,2048.95776,2048.95776,1046.63062,0,0,0,0,0,0,0,0,0,0,0,0,11539.998,11857.6299,11857.6299,11539.998,1650,1610,1610,1650,33.1172676,97.6886978,97.6886978,33.1172676,1575,3920,3920,1575,19.58564,60.4784355,60.4784355,19.58564,4250,12200,12200,4250,5340,8755.66602,8755.66602,5340,1430,4715,4715,1430,9309.66602,6899.33105,6899.33105,9309.66602,833.258057,1127.50024,1127.50024,833.258057,13677.5957,12193.4746,12193.4746,13677.5957 [f=0029103] [29103] Game End Stats Values: 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64,8435,30245,30245,8435,1369.02344,3449.49561,3449.49561,1369.02344,0,0,0,0,0,0,0,0,378.980225,0,0,378.980225,15463.6494,14880.3809,14880.3809,15463.6494,1650,1700,1700,1650,34.1999016,323.548309,323.548309,34.1999016,1395,3920,3920,1395,19.7416363,80.3232498,80.3232498,19.7416363,3720,14925,14925,3720,7350,10908.666,10908.666,7350,1670,9700,9700,1670,11721.999,8909.33105,8909.33105,11721.999,1007.44598,1660.25024,1660.25024,1007.44598,17101.9531,16504.4863,16504.4863,17101.9531 [f=0029103] [29103] Game End Stats Values: 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66,8815,32345,32345,8815,1440.30676,4040.18848,4040.18848,1440.30676,0,0,0,0,0,0,0,0,378.980225,0,0,378.980225,15508.3008,15458.4688,15458.4688,15508.3008,1430,2070,2070,1430,31.9169083,315.64798,315.64798,31.9169083,1575,3975,3975,1575,24.3652287,77.3833771,77.3833771,24.3652287,4070,16330,16330,4070,7350,11203.666,11203.666,7350,1740,9970,9970,1740,12016.999,8909.33105,8909.33105,12016.999,1070.10339,1675.50024,1675.50024,1070.10339,17731.2773,16605.4336,16605.4336,17731.2773 [f=0029126] [29126] Event [2776,23.7324219,3992]: 0 lost unit Stardust [f=0029130] [29130] Event [2874.06567,20.1009331,2633.49292]: 0 lost unit Reaver [f=0029134] [29134] Event [2932.14331,19.0273933,4396.62939]: 0 lost unit Knight [f=0029135] [29135] Event [2769.85327,20.5215988,3403.59131]: 0 lost unit Reaver [f=0029137] [29137] Event [312,21.1149502,4312]: 0 lost unit Solar Collector [f=0029140] [29140] Event [8212,22.0731506,1056]: 1 finished unit Blitz [f=0029147] [29147] Event [2824.88989,20.0916443,2613.29736]: 0 lost unit Knight [f=0029149] [29149] Event [2807.7583,20.7054787,3383.78613]: 0 lost unit Reaver [f=0029151] [29151] Event [392,18.9927635,4424]: 0 lost unit Solar Collector [f=0029151] [29151] Event [719.698181,20.0553799,4271.45557]: 0 lost unit Knight [f=0029151] [29151] Event [640,20.1929054,4312]: 0 lost unit Cloakbot Factory [f=0029151] !transmitlobby @voice@buildUnit@remove;cloakcon [f=0029151] !transmitlobby @voice@buildUnit@remove;cloakraid [f=0029151] !transmitlobby @voice@buildUnit@remove;cloakheavyraid [f=0029151] !transmitlobby @voice@buildUnit@remove;cloakskirm [f=0029151] !transmitlobby @voice@buildUnit@remove;cloakriot [f=0029151] !transmitlobby @voice@buildUnit@remove;cloakassault [f=0029151] !transmitlobby @voice@buildUnit@remove;cloakarty [f=0029151] !transmitlobby @voice@buildUnit@remove;cloaksnipe [f=0029151] !transmitlobby @voice@buildUnit@remove;cloakaa [f=0029151] !transmitlobby @voice@buildUnit@remove;cloakbomb [f=0029151] !transmitlobby @voice@buildUnit@remove;cloakjammer [f=0029151] !transmitlobby @voice@buildUnit@reload [f=0029151] [29151] Event [2909.39526,20.9683609,4307.11377]: 0 lost unit Knight [f=0029151] [29151] Event [488,16.8322525,4440]: 0 lost unit Caretaker [f=0029188] [29188] Event [8360,20.6581726,3896]: 1 finished unit Solar Collector [f=0029217] [Game::ClientReadNet] remote skirmish AI "ecoOverlay" (ID: 0) being removed from team 1 [f=0029217] [29217] Event [undefined]: Archangel changed status [f=0029217] Player Archangel left the game: normal quit [f=0029217] [29217] Event [undefined]: Archangel quit [f=0029392] No clients connected, shutting down server [f=0029392] Server shutdown [f=0029733] [29733] Event [8048,75.0532227,880]: 1 finished unit Faraday [f=0029868] [29868] Event [7256,29.3060608,2264]: 1 finished unit Energy Pylon [f=0029999] [29999] Event [8212,22.0731506,1056]: 1 finished unit Minotaur [f=0030067] [30067] Event [7080,35.4545593,3272]: 1 finished unit Energy Pylon [f=0030094] [30094] Event [7872,22.5827026,256]: 1 finished unit Faraday [f=0030424] [30424] Event [8176,25.0570984,784]: 1 finished unit Faraday [f=0030501] [30501] Event [8212,22.0731506,1056]: 1 finished unit Ogre [f=0030796] [30796] Event [8212,22.0731506,1056]: 1 finished unit Blitz [f=0031410] [31410] Event [8212,22.0731506,1056]: 1 finished unit Welder [f=0031487] [31487] Event [2552,18.094265,2376]: 1 finished unit Metal Extractor [f=0031700] Autoquit sending quit command. [f=0031700] [QuitAction] user exited to system [f=0031700] [SpringApp::Kill][1] fromRun=1 [f=0031700] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0031700] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0031700] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0031700] [ThreadPool::SetThreadCount][2] workers=0 [f=0031700] [SpringApp::Kill][2] [f=0031700] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0031700] [Game::KillLua][3] dtor=0 luaUI=0x516800e0 [f=0031700] Start widgetHandler:Shutdown [f=0031700] Shutdown - SaveOrderList Complete [f=0031700] Writing last game win data [f=0031700] Shutdown - SaveConfigData Complete [f=0031700] Shutdown Widget - Save/Load API [f=0031700] Shutdown Widget - Chili Highlight [f=0031700] Shutdown Widget - Draw After Chili [f=0031700] Shutdown Widget - EPIC Menu [f=0031700] Shutdown Widget - Chili Widget Selector [f=0031700] Shutdown Widget - Chili Minimap [f=0031700] Shutdown Widget - Local Team Colors [f=0031700] Shutdown Widget - Display Keys 2 [f=0031700] Shutdown Widget - Save Game Menu [f=0031700] Shutdown Widget - Unit Icons [f=0031700] Shutdown Widget - Noises [f=0031700] Shutdown Widget - HealthBars [f=0031700] Shutdown Widget - Win Counter [f=0031700] Shutdown Widget - SpringRTS Replay Stats [f=0031700] Shutdown Widget - BuildETA [f=0031700] Shutdown Widget - Modular Comm Info [f=0031700] Shutdown Widget - Stereo3D [f=0031700] Shutdown Widget - Showeco and Grid Drawer [f=0031700] Shutdown Widget - Point Tracker [f=0031700] Shutdown Widget - Music Player [f=0031700] Shutdown Widget - Missile Silo Range [f=0031700] Shutdown Widget - MinimapEvents [f=0031700] Shutdown Widget - Mex Placement Handler [f=0031700] Shutdown Widget - Local Widgets Config [f=0031700] Shutdown Widget - Highlight Geos [f=0031700] Shutdown Widget - Grab Input [f=0031700] Input grabbing is disabled! [f=0031700] Shutdown Widget - MetalFeatures (new) [f=0031700] Shutdown Widget - Darkening [f=0031700] Shutdown Widget - Context Menu [f=0031700] Shutdown Widget - Chili Spectator Panels [f=0031700] Shutdown Widget - Chili Selections & CursorTip v2 [f=0031700] Shutdown Widget - Chili Nuke Warning [f=0031700] Shutdown Widget - Chili EndGame Window [f=0031700] Shutdown Widget - Chili Economy Panel Default [f=0031700] Shutdown Widget - CameraShake [f=0031700] Shutdown Widget - Attack AoE [f=0031700] Shutdown Widget - Map Edge Extension [f=0031700] Shutdown Widget - Selection Send [f=0031700] Shutdown Widget - LupsManager [f=0031700] Shutdown Widget - Newton Firezone [f=0031700] Shutdown Widget - Chili Crude Player List [f=0031700] Shutdown Widget - Chili Pro Console [f=0031700] Shutdown Widget - Lasso Terraform GUI [f=0031700] Shutdown Widget - Lups [f=0031700] Shutdown Widget - Chili Framework [f=0031700] Shutdown Widget - Chili Core Selector [f=0031700] Shutdown Widget - Custom Markers [f=0031700] Shutdown Widget - Pause Screen [f=0031700] Shutdown Widget - Text To Speech Control [f=0031700] Shutdown Widget - Persistent Build Height [f=0031700] Shutdown Widget - Layout Handler [f=0031700] End widgetHandler:Shutdown [f=0031700] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={420701,61926006} {int,ext,rec}Allocs={34510489,0,0} {chunk,block}Bytes={61926006,0} [f=0031700] [Game::KillLua][1] dtor=0 luaGaia=0x524a84a0 [f=0031700] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={349028,55997848} {int,ext,rec}Allocs={34510491,0,0} {chunk,block}Bytes={55997848,0} [f=0031700] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={349028,55997848} {int,ext,rec}Allocs={34510491,0,0} {chunk,block}Bytes={55997848,0} [f=0031700] [Game::KillLua][2] dtor=0 luaRules=0x51c10f10 [f=0031700] Start gadgetHandler:Shutdown [f=0031700] Shutdown - StartSetup [f=0031700] Shutdown - UnitMorph [f=0031700] Shutdown - LupsNanoSpray [f=0031700] Shutdown - Missile Silo Controller [f=0031700] Shutdown - Modular Comm Info [f=0031700] Shutdown - Terrain Texture Handler [f=0031700] Shutdown - UnitCloakShield [f=0031700] Shutdown - Starlight Handler [f=0031700] End gadgetHandler:Shutdown [f=0031700] Start gadgetHandler:Shutdown [f=0031700] Shutdown - Save/Load [f=0031700] Shutdown - UnitMorph [f=0031700] Shutdown - Modular Comm Info [f=0031700] Shutdown - Retreat Command [f=0031700] Shutdown - Shockwaves [f=0031700] Shutdown - Teleport Throw [f=0031700] Shutdown - UnitCloakShield [f=0031700] Shutdown - Lups Cloak FX [f=0031700] Shutdown - Lups [f=0031700] Shutdown - Lups Shield [f=0031700] End gadgetHandler:Shutdown [f=0031700] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={34510521,0,0} {chunk,block}Bytes={0,0} [f=0031700] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={34510521,0,0} {chunk,block}Bytes={0,0} [f=0031700] [Game::KillLua][4] dtor=0 [f=0031700] [Game::~CGame][1] [f=0031700] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0031700] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0031700] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0031700] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0031700] [Game::KillLua][4] dtor=1 [f=0031700] [Game::KillMisc][1] [f=0031700] [Game::KillMisc][2] [f=0031700] [Game::KillMisc][3] [f=0031700] [Game::KillRendering][1] [f=0031700] [3DOParser::Kill] allocated 155 pieces [f=0031700] [S3OParser::Kill] allocated 2898 pieces [f=0031700] [AssParser::Kill] allocated 248 pieces [f=0031700] [Game::KillInterface][1] [f=0031700] [Game::KillInterface][2] [f=0031700] [Game::KillSimulation][1] [f=0031700] [Game::KillSimulation][2] [f=0031700] [CCollisionHandler] dis-/continuous tests: 0/201957 [f=0031700] [Game::KillSimulation][3] [f=0031700] [~CPathCache(36x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0031700] [~CPathCache(36x24)] cacheHits=819 hitPercentage=53% numHashColls=0 maxCacheSize=23 [f=0031700] [~CPathCache(72x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0031700] [~CPathCache(72x48)] cacheHits=1079 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0031700] [~CRectangleOverlapHandler] 0% overlap reduction [f=0031700] [~CRectangleOverlapHandler] 0% overlap reduction [f=0031700] [LosHandler::Kill] raycast instance cache-{hits,misses}={25462,73234}; shared=1%; cached=25% [f=0031700] [Game::KillSimulation][4] [f=0031700] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0031700] [Game::~CGame][2] [f=0031700] [Game::~CGame][3] [f=0031700] [SpringApp::Kill][3] [f=0031700] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 336731 bytes sent 1276729 bytes recv'd [f=0031700] [SpringApp::Kill][4] font=0x455d97e0 [f=0031700] [SpringApp::Kill][5] [f=0031700] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7627 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp (0x456cd330) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp" numZipFiles=7627 sumInflSize=692916kb sumReadTime=2490ms file="objects3d/funnelweb.dae" indx=5074 inflSize=1500kb readTime=123ms file="unittextures/factorytank_1.png" indx=6993 inflSize=4103kb readTime=56ms file="objects3d/amphraider2.s3o" indx=4757 inflSize=115kb readTime=34ms file="bitmaps/loadpictures/windgen.png" indx=510 inflSize=2589kb readTime=34ms file="objects3d/dante.s3o" indx=5010 inflSize=112kb readTime=33ms file="objects3d/arm_flea.s3o" indx=4773 inflSize=32kb readTime=31ms file="unittextures/factorytank_2.png" indx=6994 inflSize=4103kb readTime=25ms file="objects3d/scorpion.s3o" indx=5260 inflSize=107kb readTime=24ms file="unittextures/gauss3_tex1.png" indx=7009 inflSize=1103kb readTime=24ms file="objects3d/spiderriot.s3o" indx=5321 inflSize=134kb readTime=23ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp] 68108038 bytes cached in 2858 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=50 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/otago_1.1.sd7 (0x4574c850) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x45653750) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x45a72f10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f046c083580) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 231399 bytes cached in 72 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]