[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.5HD53Maayh/springsettings.818729.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 9ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f7b2801d9f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 21260 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/818729/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 178ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45412530] using map "Wanderlust v03" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Wanderlust v03", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45412530] using game "Zero-K v1.7.11.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.11.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 98ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (32 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1047ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1173ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 24ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 819ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 116ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 7ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 45ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 87ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/818729/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 33 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3bdee4a1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3bdee4a1 file="cache/104dev-maintenance/paths/Wanderlust v03.pe-3bdee4a1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3bdee4b1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3bdee4b1 file="cache/104dev-maintenance/paths/Wanderlust v03.pe2-3bdee4b1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (251ms, checksum e9aec6f8)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11438,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/818729/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5aa790fa6676c74e2d1939deb7cdd922cd08941e1a3d5dc8127c4201640df1c6844379ba2ff6939e0255006c3a227b1d2fb0226b8af4410885dc08516782fd90]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f0735fe53b1bd65db0322cdca5aac36f779210097084a60fbb53565f934280736b0e6dde82b43404fa9d581e2edb9374aff0a3134ea78c47379b942e17c9a1c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52e7bf20,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: d212115e241054e2114b7ea2b27b7080 [f=-000001] Connection attempt from Jackals_Kral [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Jackals_Kral changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jackals_Kral" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jackals_Kral" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Melkiyon [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Melkiyon changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Melkiyon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Melkiyon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jackals_Kral" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5aa790fa6676c74e2d1939deb7cdd922cd08941e1a3d5dc8127c4201640df1c6844379ba2ff6939e0255006c3a227b1d2fb0226b8af4410885dc08516782fd90]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jackals_Kral" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f0735fe53b1bd65db0322cdca5aac36f779210097084a60fbb53565f934280736b0e6dde82b43404fa9d581e2edb9374aff0a3134ea78c47379b942e17c9a1c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jackals_Kral" string="[Game::Load][lua{Rules,Gaia}={402030c0,00000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Melkiyon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5aa790fa6676c74e2d1939deb7cdd922cd08941e1a3d5dc8127c4201640df1c6844379ba2ff6939e0255006c3a227b1d2fb0226b8af4410885dc08516782fd90]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Melkiyon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f0735fe53b1bd65db0322cdca5aac36f779210097084a60fbb53565f934280736b0e6dde82b43404fa9d581e2edb9374aff0a3134ea78c47379b942e17c9a1c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Melkiyon" string="[Game::Load][lua{Rules,Gaia}={074e40a0,00000000}]" [f=-000001] Allies: I choose: Attack! [f=-000001] !force [f=-000001] > Poll: Do you want to force start? [!y=0/2, !n=0/2] [f=-000001] > Poll: Do you want to force start? [!y=1/2, !n=0/2] [f=-000001] !vote 1 [f=-000001] > Poll: Do you want to force start? [!y=1/2, !n=0/2] [f=-000001] [0] Event [388,211.796753,1699]: 0 finished unit Strike Commander [f=-000001] [0] Event [4464,100.006104,1023]: 1 finished unit Engineer Commander [f=0000000] [0] Melkiyon, team: 0, elo:2003 [f=0000000] [0] Jackals_Kral, team: 1, elo:1396 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000000] > Poll: Do you want to force start? [END:FAILED] [f=0000009] [9] Event [472,211.792023,1720]: 0 finished unit Spider Factory [f=0000009] !transmitlobby @voice@buildUnit@add;spidercon;Weaver [f=0000009] !transmitlobby @voice@buildUnit@add;spiderscout;Flea [f=0000009] !transmitlobby @voice@buildUnit@add;spiderassault;Hermit [f=0000009] !transmitlobby @voice@buildUnit@add;spideremp;Venom [f=0000009] !transmitlobby @voice@buildUnit@add;spiderriot;Redback [f=0000009] !transmitlobby @voice@buildUnit@add;spiderskirm;Recluse [f=0000009] !transmitlobby @voice@buildUnit@add;spidercrabe;Crab [f=0000009] !transmitlobby @voice@buildUnit@add;spideraa;Tarantula [f=0000009] !transmitlobby @voice@buildUnit@add;spiderantiheavy;Widow [f=0000009] !transmitlobby @voice@buildUnit@reload [f=0000233] [233] Event [4360,100,936]: 1 finished unit Metal Extractor [f=0000240] [240] Event [360,211.792023,1592]: 0 finished unit Metal Extractor [f=0000359] [359] Event [328,211.792023,1656]: 0 finished unit Wind/Tidal Generator [f=0000376] [376] Event [4232,100,1056]: 1 finished unit Shieldbot Factory [f=0000479] [479] Event [312,211.792023,1720]: 0 finished unit Wind/Tidal Generator [f=0000592] [592] Event [508,211.792023,1720]: 0 finished unit Weaver [f=0000599] [599] Event [360,211.792023,1784]: 0 finished unit Wind/Tidal Generator [f=0000680] [680] Event [508,211.792023,1720]: 0 finished unit Flea [f=0000687] [687] Event [4424,100,952]: 1 finished unit Solar Collector [f=0000719] [719] Event [424,211.792023,1816]: 0 finished unit Wind/Tidal Generator [f=0000778] [778] Event [508,211.792023,1720]: 0 finished unit Flea [f=0000820] [820] Event [4220,100,1056]: 1 finished unit Bandit [f=0000862] [862] Event [508,211.792023,1720]: 0 finished unit Flea [f=0000901] [901] Event [4504,100,952]: 1 finished unit Solar Collector [f=0001055] [1055] Event [4220,100,1056]: 1 finished unit Bandit [f=0001072] [1072] Event [508,211.792023,1720]: 0 finished unit Flea [f=0001245] [1245] Event [4440,100,1352]: 1 finished unit Metal Extractor [f=0001333] [1333] Event [508,211.792023,1720]: 0 finished unit Flea [f=0001433] [1433] Event [4220,100,1056]: 1 finished unit Convict [f=0001594] [1594] Event [508,211.792023,1720]: 0 finished unit Flea [f=0001626] [1626] Event [4152,100,1352]: 1 finished unit Metal Extractor [f=0001740] [1740] Event [168,211.792023,1784]: 0 finished unit Metal Extractor [f=0001789] [1789] Event [592,211.792023,1568]: 0 finished unit Lotus [f=0001853] [1853] Event [4220,100,1056]: 1 finished unit Convict [f=0002126] [2126] Event [4440,100,1288]: 1 finished unit Solar Collector [f=0002227] [2227] Event [3968.12793,100,971.09845]: 0 lost unit Flea [f=0002248] [2248] Event [508,211.792023,1720]: 0 finished unit Weaver [f=0002293] [2293] Event [4315.85742,100,902.542114]: 0 lost unit Flea [f=0002333] [2333] Event [508,211.792023,1720]: 0 finished unit Flea [f=0002426] [2426] Event [4220,100,1056]: 1 finished unit Bandit [f=0002463] [2463] Event [508,211.792023,1720]: 0 finished unit Flea [f=0002602] [2602] Event [4152,100,1288]: 1 finished unit Solar Collector [f=0002630] [2630] Event [4872,100,248]: 1 finished unit Metal Extractor [f=0002672] [2672] Event [508,211.792023,1720]: 0 finished unit Flea [f=0002731] [2731] Event [4220,100,1056]: 1 finished unit Bandit [f=0002897] [2897] Event [508,211.792023,1720]: 0 finished unit Flea [f=0002965] [2965] Event [888,211.792023,808]: 0 finished unit Metal Extractor [f=0003064] [3064] Event [600,211.792023,2200]: 0 finished unit Metal Extractor [f=0003086] [3086] Event [508,211.792023,1720]: 0 finished unit Flea [f=0003139] [3139] Event [232,211.792023,1672]: 0 finished unit Wind/Tidal Generator [f=0003305] [3305] Event [200,211.792023,1736]: 0 finished unit Wind/Tidal Generator [f=0003423] [3423] Event [4458.61963,100,547.661682]: 0 lost unit Flea [f=0003474] [3474] Event [4537.09521,100,654.356628]: 0 lost unit Flea [f=0003517] [3517] Event [248,211.792023,1784]: 0 finished unit Wind/Tidal Generator [f=0003526] [3526] Event [4447.15137,100,645.421936]: 0 lost unit Flea [f=0003770] [3770] Event [232,211.792023,1848]: 0 finished unit Wind/Tidal Generator [f=0003804] [3804] Event [4424,100,1032]: 1 finished unit Storage [f=0003901] [3901] Event [696,100,2760]: 0 finished unit Metal Extractor [f=0003984] [3984] Event [280,211.792023,1832]: 0 finished unit Wind/Tidal Generator [f=0004211] [4211] Event [508,211.792023,1720]: 0 finished unit Recluse [f=0004321] [4321] Event [984,100,2760]: 0 finished unit Metal Extractor [f=0004369] [4369] Event [4220,100,1056]: 1 finished unit Bandit [f=0004530] [4530] Event [4528,100,1136]: 1 finished unit Lotus [f=0004606] [4606] Event [3936,100,1072]: 1 finished unit Lotus [f=0004609] [4609] Event [4220,100,1056]: 1 finished unit Bandit [f=0004669] [4669] Event [888,211.792023,808]: 0 lost unit Metal Extractor [f=0004729] [4729] Event [848.516296,211.792023,1003.35266]: 1 lost unit Bandit [f=0004791] [4791] Event [696.751404,211.792023,1193.03955]: 1 lost unit Bandit [f=0004793] [4793] Event [1560,304.956085,632]: 0 finished unit Metal Extractor [f=0004800] [4800] Event [2280,304.956085,1048]: 1 finished unit Metal Extractor [f=0004847] [4847] Event [4220,100,1056]: 1 finished unit Bandit [f=0005040] [5040] Event [776,100,3176]: 0 finished unit Metal Extractor [f=0005087] [5087] Event [4220,100,1056]: 1 finished unit Bandit [f=0005143] [5143] Event [640,211.792023,1872]: 0 finished unit Lotus [f=0005305] [5305] Event [1584,304.956085,832]: 0 finished unit Lotus [f=0005327] [5327] Event [4220,100,1056]: 1 finished unit Bandit [f=0005333] [5333] Event [2320,304.956085,928]: 1 finished unit Lotus [f=0005369] [5369] Event [508,211.792023,1720]: 0 finished unit Recluse [f=0005419] [5419] Event [2425.17749,304.956085,1049.51831]: 1 finished unit Engineer Commander [f=0005479] [5479] Event [1713.42261,304.956085,1402.27539]: 0 lost unit Flea [f=0005541] [5541] Event [1056,100,2960]: 0 finished unit Lotus [f=0005557] [5557] Event [1911.49561,305.167755,1315.99866]: 0 lost unit Flea [f=0005567] [5567] Event [4220,100,1056]: 1 finished unit Bandit [f=0005567] [5567] Event [2041.61145,304.956085,1145.30371]: 0 lost unit Flea [f=0005576] [5576] Event [2031.3269,304.956085,1279.25623]: 0 lost unit Flea [f=0005593] [5593] Event [2054.94849,304.956085,1111.07861]: 0 lost unit Flea [f=0005740] [5740] Event [2320,304.956085,1200]: 1 finished unit Lotus [f=0005786] [5786] Event [992,100,3184]: 0 finished unit Radar Tower [f=0005817] [5817] Event [4220,100,1056]: 1 finished unit Bandit [f=0005864] [5864] Event [1296.59753,304.956085,584.798035]: 1 lost unit Bandit [f=0005901] [5901] Event [1368.96143,304.956085,567.112427]: 1 lost unit Bandit [f=0006058] [6058] Event [4220,100,1056]: 1 finished unit Bandit [f=0006197] [6197] Event [508,211.792023,1720]: 0 finished unit Recluse [f=0006303] [6303] Event [4220,100,1056]: 1 finished unit Bandit [f=0006394] [6394] Event [888,207.730591,808]: 0 finished unit Metal Extractor [f=0006419] [6419] Event [1680,304.956085,656]: 0 finished unit Lotus [f=0006460] [6460] Event [4472,100,1032]: 1 finished unit Storage [f=0006541] [6541] Event [4220,100,1056]: 1 finished unit Bandit [f=0006649] [6649] Event [2112,304.956085,848]: 1 finished unit Picket [f=0006705] [6705] Event [1120,100,3184]: 0 finished unit Lotus [f=0006811] [6811] Event [2384,304.956085,992]: 1 finished unit Radar Tower [f=0007075] [7075] Event [888,100,2776]: 0 finished unit Solar Collector [f=0007158] [7158] Event [4328,100,1128]: 1 finished unit Caretaker [f=0007182] [7182] Event [2144,304.956085,800]: 1 finished unit Picket [f=0007227] [7227] Event [508,211.792023,1720]: 0 finished unit Weaver [f=0007244] [7244] Event [1680,304.956085,656]: 0 lost unit Lotus [f=0007360] [7360] Event [856,100,2856]: 0 finished unit Solar Collector [f=0007473] [7473] Event [232,211.792023,360]: 0 finished unit Metal Extractor [f=0007488] [7488] Event [4520,100,1272]: 1 finished unit Solar Collector [f=0007645] [7645] Event [840,100,2936]: 0 finished unit Solar Collector [f=0007906] [7906] Event [4220,100,1056]: 1 finished unit Bandit [f=0007923] [7923] Event [152,211.792023,136]: 0 finished unit Metal Extractor [f=0007941] [7941] Event [2112,304.956085,848]: 1 lost unit Picket [f=0008005] [8005] Event [712,100,2840]: 0 finished unit Solar Collector [f=0008016] [8016] Event [1584,304.956085,832]: 0 lost unit Lotus [f=0008019] [8019] Event [4440,100,1208]: 1 finished unit Solar Collector [f=0008041] [8041] Event [504,211.792023,1832]: 0 finished unit Caretaker [f=0008073] [8073] Event [508,211.792023,1720]: 0 finished unit Recluse [f=0008084] [8084] Event [1728,304.956085,1488]: 0 finished unit Lotus [f=0008090] [8090] Event [4220,100,1056]: 1 finished unit Bandit [f=0008141] [8141] Event [4536,100,1032]: 1 finished unit Solar Collector [f=0008146] [8146] Event [1811.18933,313.774323,877.20575]: 1 lost unit Bandit [f=0008240] [8240] Event [4220,100,1056]: 1 finished unit Bandit [f=0008290] [8290] Event [744,100,2920]: 0 finished unit Solar Collector [f=0008367] [8367] Event [4220,100,1056]: 1 finished unit Bandit [f=0008487] [8487] Event [4220,100,1056]: 1 finished unit Bandit [f=0008526] [8526] Event [1929.64111,308.12381,929.38562]: 1 lost unit Bandit [f=0008527] [8527] Event [508,211.792023,1720]: 0 finished unit Recluse [f=0008528] [8528] Event [1943.14929,305.007568,941.451599]: 1 lost unit Bandit [f=0008529] [8529] Event [1972.85181,304.956085,949.998535]: 1 lost unit Bandit [f=0008531] [8531] Event [1959.23071,304.960754,922.124268]: 1 lost unit Bandit [f=0008545] [8545] Event [1959.34216,304.676147,910.628967]: 1 lost unit Bandit [f=0008607] [8607] Event [4220,100,1056]: 1 finished unit Bandit [f=0008660] [8660] Event [2009.88245,304.956085,871.820618]: 1 lost unit Bandit [f=0008665] [8665] Event [360,211.792023,1704]: 0 finished unit Caretaker [f=0008795] [8795] Event [4220,100,1056]: 1 finished unit Bandit [f=0008861] [8861] Event [2144,304.956085,800]: 1 lost unit Picket [f=0008988] [8988] Event [4220,100,1056]: 1 finished unit Bandit [f=0009011] [9011] Event [508,211.792023,1720]: 0 finished unit Recluse [f=0009042] [9042] Event [360,211.792023,1864]: 0 finished unit Solar Collector [f=0009080] [9080] Event [1136,100,3040]: 0 finished unit Picket [f=0009095] [9095] Event [2581.1189,304.956085,950.442566]: 1 finished unit Engineer Commander [f=0009110] [9110] Event [1728,307.445313,1632]: 0 finished unit Radar Tower [f=0009127] [9127] Event [2280,304.956085,1048]: 1 lost unit Metal Extractor [f=0009155] [9155] Event [4220,100,1056]: 1 finished unit Bandit [f=0009311] [9311] Event [4220,100,1056]: 1 finished unit Bandit [f=0009326] [9326] Event [2320,304.980804,928]: 1 lost unit Lotus [f=0009342] [9342] Event [2384,305.653412,992]: 1 lost unit Radar Tower [f=0009375] [9375] Event [2840,304.956085,888]: 1 finished unit Solar Collector [f=0009376] [9376] Event [508,211.792023,1720]: 0 finished unit Redback [f=0009426] [9426] Event [200,211.792023,1928]: 0 finished unit Solar Collector [f=0009598] [9598] Event [2320,304.956085,1200]: 1 lost unit Lotus [f=0009706] [9706] Event [2257.75635,302.516266,1080.0929]: 1 lost unit Bandit [f=0009709] [9709] Event [2222.20605,304.90213,1003.57916]: 1 lost unit Bandit [f=0009805] [9805] Event [1975.3324,305.830902,971.026978]: 1 lost unit Bandit [f=0009852] [9852] Event [184,211.792023,216]: 0 finished unit Solar Collector [f=0009855] [9855] Event [508,211.792023,1720]: 0 finished unit Recluse [f=0009907] [9907] Event [1915.16174,304.956085,878.492493]: 1 lost unit Bandit [f=0010075] [10075] Event [248,100,3880]: 0 finished unit Metal Extractor [f=0010251] [10251] Event [152,211.792023,312]: 0 finished unit Solar Collector [f=0010283] [10283] Event [508,211.792023,1720]: 0 finished unit Recluse [f=0010592] [10592] Event [168,211.792023,424]: 0 finished unit Solar Collector [f=0010654] [10654] Event [508,211.792023,1720]: 0 finished unit Recluse [f=0010756] [10756] Event [4456,100,1128]: 1 finished unit Energy Pylon [f=0010914] [10914] Event [248,211.792023,456]: 0 finished unit Solar Collector [f=0010980] [10980] Event [508,211.792023,1720]: 0 finished unit Recluse [f=0011120] [11120] Event [3360,213.03421,1232]: 1 finished unit Radar Tower [f=0011156] [11156] Event [4584,100,952]: 1 finished unit Solar Collector [f=0011204] [11204] Event [344,211.792023,376]: 0 finished unit Solar Collector [f=0011296] [11296] Event [508,211.792023,1720]: 0 finished unit Recluse [f=0011354] [11354] Event [508,211.792023,1720]: 0 finished unit Flea [f=0011400] [11400] Event [508,211.792023,1720]: 0 finished unit Flea [f=0011444] [11444] Event [508,211.792023,1720]: 0 finished unit Flea [f=0011490] [11490] Event [508,211.792023,1720]: 0 finished unit Flea [f=0011534] [11534] Event [508,211.792023,1720]: 0 finished unit Flea [f=0011580] [11580] Event [508,211.792023,1720]: 0 finished unit Flea [f=0011625] [11625] Event [508,211.792023,1720]: 0 finished unit Flea [f=0011670] [11670] Event [508,211.792023,1720]: 0 finished unit Flea [f=0011714] [11714] Event [508,211.792023,1720]: 0 finished unit Flea [f=0011759] [11759] Event [508,211.792023,1720]: 0 finished unit Flea [f=0011760] [11760] Event [1184,100,3360]: 0 finished unit Lotus [f=0011949] [11949] Event [508,211.792023,1720]: 0 finished unit Weaver [f=0012023] [12023] Event [2840,304.956085,888]: 1 lost unit Solar Collector [f=0012040] [12040] Event [4584,100,872]: 1 finished unit Solar Collector [f=0012148] [12148] Event [3026.35889,317.843445,697.324219]: 1 lost unit Bandit [f=0012213] [12213] Event [508,211.792023,1720]: 0 finished unit Redback [f=0012465] [12465] Event [1776,305.394318,608]: 0 finished unit Picket [f=0012523] [12523] Event [508,211.792023,1720]: 0 finished unit Recluse [f=0012530] [12530] Event [3217.81006,304.956085,881.640869]: 1 lost unit Bandit [f=0012602] [12602] Event [3199.76538,304.956085,1073.64417]: 1 lost unit Bandit [f=0012809] [12809] Event [508,211.792023,1720]: 0 finished unit Recluse [f=0012870] [12870] Event [1744,305.187408,752]: 0 finished unit Picket [f=0012897] [12897] Event [1848,211.792023,1928]: 0 finished unit Metal Extractor [f=0012967] [12967] Event [3110.37744,304.956085,798.903931]: 1 finished unit Engineer Commander [f=0012967] [12967] Event [3110.37744,304.956085,798.903931]: 1 lost unit Engineer Commander [f=0012996] [12996] Event [2608.33472,304.956085,794.502563]: 0 lost unit Recluse [f=0013123] [13123] Event [508,211.792023,1720]: 0 finished unit Recluse [f=0013182] [13182] Event [4584,100,792]: 1 finished unit Solar Collector [f=0013224] [13224] Event [2280,301.082794,1048]: 0 finished unit Metal Extractor [f=0013265] [13265] Event [1840,304.956085,720]: 0 finished unit Lotus [f=0013358] [13358] Event [2707.73633,305.576538,1427.99585]: 0 lost unit Recluse [f=0013409] [13409] Event [508,211.792023,1720]: 0 finished unit Recluse [f=0013446] [13446] Event [4220,100,1056]: 1 finished unit Felon [f=0013533] [13533] Event [3374.76904,211.983154,1272.02844]: 1 lost unit Engineer Commander [f=0013564] [13564] Event [3142.60254,296.723572,1186.74048]: 1 lost unit Bandit [f=0013564] [13564] Event [3133.79077,286.138824,1241.599]: 1 lost unit Bandit [f=0013582] [13582] Event [3084.27319,297.412781,1267.42004]: 1 lost unit Bandit [f=0013619] [13619] Event [456,211.792023,1512]: 0 finished unit Caretaker [f=0013621] [13621] Event [2923.57568,304.956085,1338.14307]: 1 lost unit Bandit [f=0013691] [13691] Event [2783.0813,307.391266,1455.65332]: 1 lost unit Bandit [f=0013703] [13703] Event [2807.07446,304.956085,1430.09509]: 1 lost unit Bandit [f=0013748] [13748] Event [2552,304.956085,2024]: 0 finished unit Metal Extractor [f=0013845] [13845] Event [508,211.792023,1720]: 0 finished unit Recluse [f=0013900] [13900] Event [508,211.792023,1720]: 0 finished unit Flea [f=0013935] [13935] Event [508,211.792023,1720]: 0 finished unit Flea [f=0014026] [14026] Event [508,211.792023,1720]: 0 finished unit Flea [f=0014046] [14046] Event [undefined]: Jackals_Kral resigned [f=0014046] game_message: Jackals_Kral has been destroyed! [f=0014046] game_message: Melkiyon wins! [f=0014046] Submitting stats [f=0014046] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014046] Part| Total Time|Time of the last 0.5s [f=0014046] Draw 9894.65ms 17.65% [f=0014046] Lua::Callins::Synced 4744.01ms 14.76% [f=0014046] Lua::Callins::Unsynced 13823.72ms 20.84% [f=0014046] Lua::CollectGarbage::Synced 332.53ms 0.30% [f=0014046] Lua::CollectGarbage::Unsynced 675.64ms 0.20% [f=0014046] Misc::Profiler::AddTime 49.84ms 0.10% [f=0014046] Sim 14490.53ms 65.40% [f=0014046] [14046] Received game_message: Jackals_Kral has been destroyed! [f=0014046] [14046] Received game_message: Melkiyon wins! [f=0014047] [14047] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0014047] [14047] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0014047] [14047] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014047] [14047] Game End Stats Values: 2,2075,2110,2075,2110,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,0,7.4666667,7.60905743,7.4666667,7.60905743,1200,2000,1200,2000,6.34519958,6.34639931,6.34519958,6.34639931,0,0,0,0,0,0,0,0,75,110,75,110,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014047] [14047] Game End Stats Values: 3,2220,2460,2220,2460,0,2.3032198,0,2.3032198,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,0,8.80000019,13.5532484,8.80000019,13.5532484,1200,2000,1200,2000,7.86299944,8.01954842,7.86299944,8.01954842,75,245,75,245,0,0,0,0,145,215,145,215,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014047] [14047] Game End Stats Values: 4,2440,2510,2440,2510,1.9140203,10.1945534,1.9140203,10.1945534,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,0,11.7333336,13.8203468,11.7333336,13.8203468,1200,2000,1200,2000,8.23920155,8.39208889,8.23920155,8.39208889,150,295,150,295,0,0,0,0,290,215,290,215,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014047] [14047] Game End Stats Values: 5,2635,2700,2635,2700,4.88901472,15.8042173,4.88901472,15.8042173,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,90,800,90,12,10.2593527,12,10.2593527,1200,2000,1200,2000,10.4230328,8.36442757,10.4230328,8.36442757,270,320,270,320,0,0,0,0,365,290,365,290,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014047] [14047] Game End Stats Values: 6,2825,2845,2825,2845,8.79857063,21.120903,8.79857063,21.120903,0,0,0,0,0,0,0,0,0,0,0,0,42.8687515,0,42.8687515,0,800,90,800,90,12.3999996,11.4926548,12.3999996,11.4926548,1200,2000,1200,2000,11.8526363,10.0871944,11.8526363,10.0871944,390,465,390,465,25,0,25,0,435,290,435,290,0,25,0,25,0,0,0,0,0,42.8687515,0,42.8687515 [f=0014047] [14047] Game End Stats Values: 7,3045,2895,3045,2895,15.4555845,29.892458,15.4555845,29.892458,0,0,0,0,0,0,0,0,0,0,0,0,50.0000038,6.49250031,50.0000038,6.49250031,800,90,800,90,14.2666664,14.3703623,14.2666664,14.3703623,1200,2000,1200,2000,12.4934835,10.3175201,12.4934835,10.3175201,465,515,465,515,50,0,50,0,580,290,580,290,0,50,0,50,5.33333349,0,5.33333349,0,6.49250031,50.0000038,6.49250031,50.0000038 [f=0014047] [14047] Game End Stats Values: 8,3120,3130,3120,3130,42.8960876,39.1398125,42.8960876,39.1398125,0,0,0,0,0,0,0,0,0,0,0,0,50.0000038,6.49250031,50.0000038,6.49250031,800,90,800,90,16,14.4230204,16,14.4230204,1200,2000,1200,2000,15.2866182,11.0953913,15.2866182,11.0953913,540,565,540,565,50,0,50,0,580,475,580,475,0,50,0,50,5.33333349,0,5.33333349,0,6.49250031,50.0000038,6.49250031,50.0000038 [f=0014047] [14047] Game End Stats Values: 9,3120,3125,3120,3125,74.9806671,49.0601692,74.9806671,49.0601692,0,0,0,0,0,0,0,0,0,0,0,0,125.000038,124.09288,125.000038,124.09288,800,90,800,90,16,17.0860462,16,17.0860462,1200,2000,1200,2000,15.5962229,14.1253576,15.5962229,14.1253576,540,490,540,490,125,0,125,0,580,545,580,545,0,125,0,125,5.33333349,0,5.33333349,0,124.09288,125.000038,124.09288,125.000038 [f=0014047] [14047] Game End Stats Values: 10,3220,3270,3220,3270,106.512932,66.4813232,106.512932,66.4813232,0,0,0,0,0,0,0,0,0,0,0,0,125.000038,124.09288,125.000038,124.09288,800,90,800,90,16,20.0553989,16,20.0553989,1200,2000,1200,2000,15.5594015,14.9984627,15.5594015,14.9984627,540,490,540,490,125,0,125,0,680,690,680,690,0,125,0,125,5.33333349,0,5.33333349,0,124.09288,125.000038,124.09288,125.000038 [f=0014047] [14047] Game End Stats Values: 11,3295,3625,3295,3625,114.217484,81.2297363,114.217484,81.2297363,0,0,0,0,0,0,0,0,0,0,0,0,125.000038,192.01767,125.000038,192.01767,800,90,800,90,16,19.1616268,16,19.1616268,1200,2000,1200,2000,13.9708853,16.8098793,13.9708853,16.8098793,615,770,615,770,125,0,125,0,680,765,680,765,0,125,0,125,5.33333349,0,5.33333349,0,192.01767,125.000038,192.01767,125.000038 [f=0014047] [14047] Game End Stats Values: 12,3550,3625,3550,3625,115.10704,88.7337189,115.10704,88.7337189,0,0,0,0,0,0,0,0,0,0,0,0,180.292664,274.09317,180.292664,274.09317,980,90,980,90,16,18.6542072,16,18.6542072,1200,2000,1200,2000,14.3229532,17.1973667,14.3229532,17.1973667,615,770,615,770,200,150,200,150,755,765,755,765,150,200,150,200,5.33333349,0,5.33333349,0,274.09317,200.000214,274.09317,200.000214 [f=0014047] [14047] Game End Stats Values: 13,3790,4160,3790,4160,115.10704,88.7337189,115.10704,88.7337189,0,0,0,0,0,0,0,0,0,0,0,0,180.292664,274.09317,180.292664,274.09317,1070,270,1070,270,16,13.8257446,16,13.8257446,1200,2000,1200,2000,16.4812489,18.5628986,16.4812489,18.5628986,765,1050,765,1050,200,150,200,150,755,840,755,840,150,200,150,200,5.33333349,0,5.33333349,0,274.09317,200.000214,274.09317,200.000214 [f=0014047] [14047] Game End Stats Values: 14,4260,4180,4260,4180,118.854637,88.7337189,118.854637,88.7337189,0,0,0,0,0,0,0,0,0,0,0,0,337.967163,333.414154,337.967163,333.414154,1160,360,1160,360,16,13.0331936,16,13.0331936,1430,2055,1430,2055,16.7310886,19.060503,16.7310886,19.060503,915,925,915,925,325,150,325,150,755,840,755,840,150,325,150,325,5.33333349,0,5.33333349,0,333.414154,357.674835,333.414154,357.674835 [f=0014047] [14047] Game End Stats Values: 15,4185,4460,4185,4460,124.448807,98.0881577,124.448807,98.0881577,0,0,0,0,0,0,0,0,0,0,0,0,378.810211,429.64093,378.810211,429.64093,1160,360,1160,360,16,16.6290646,16,16.6290646,1430,2055,1430,2055,16.8541946,21.6841259,16.8541946,21.6841259,840,1205,840,1205,325,300,325,300,755,840,755,840,300,325,300,325,5.33333349,30.25,5.33333349,30.25,429.64093,398.517883,429.64093,398.517883 [f=0014047] [14047] Game End Stats Values: 16,4535,4715,4535,4715,125.451027,98.0881577,125.451027,98.0881577,0,0,0,0,0,0,0,0,0,0,0,0,402.657318,429.64093,402.657318,429.64093,1260,540,1260,540,16,17.7746544,16,17.7746544,1430,2055,1430,2055,16.5480633,34.1929436,16.5480633,34.1929436,990,1205,990,1205,325,300,325,300,855,915,855,915,300,488.334106,300,488.334106,5.33333349,75.75,5.33333349,75.75,429.64093,422.36499,429.64093,422.36499 [f=0014047] [14047] Game End Stats Values: 17,4870,4785,4870,4785,128.414154,110.894379,128.414154,110.894379,0,0,0,0,0,0,0,0,0,0,0,0,450.351532,429.64093,450.351532,429.64093,1360,540,1360,540,16,22.7380047,16,22.7380047,1665,2055,1665,2055,16.678791,21.779501,16.678791,21.779501,990,1205,990,1205,325,300,325,300,855,985,855,985,300,488.334106,300,488.334106,5.33333349,75.75,5.33333349,75.75,429.64093,470.059204,429.64093,470.059204 [f=0014047] [14047] Game End Stats Values: 18,4940,5080,4940,5080,138.244095,119.135941,138.244095,119.135941,0,0,0,0,0,0,0,0,0,0,0,0,540.351501,429.64093,540.351501,429.64093,1360,450,1360,450,16.5333328,28.0466137,16.5333328,28.0466137,1665,2055,1665,2055,19.1365833,21.9723892,19.1365833,21.9723892,990,1375,990,1375,415,300,415,300,925,1200,925,1200,300,578.667419,300,578.667419,35.3333435,75.75,35.3333435,75.75,429.64093,560.425903,429.64093,560.425903 [f=0014047] [14047] Game End Stats Values: 19,5060,5685,5060,5685,148.209091,122.721962,148.209091,122.721962,0,0,0,0,0,0,0,0,0,0,0,0,738.010071,648.531433,738.010071,648.531433,1260,450,1260,450,18.1333332,31.9076538,18.1333332,31.9076538,1665,2235,1665,2235,17.1455822,23.5265198,17.1455822,23.5265198,1140,1655,1140,1655,505,400,505,400,995,1345,995,1345,400,668.667419,400,668.667419,35.3333435,75.75,35.3333435,75.75,648.531433,768.830627,648.531433,768.830627 [f=0014047] [14047] Game End Stats Values: 20,4905,6035,4905,6035,148.209091,136.072433,148.209091,136.072433,0,0,0,0,0,0,0,0,0,0,0,0,793.53125,1151.43555,793.53125,1151.43555,1260,450,1260,450,21.6000004,35.5020485,21.6000004,35.5020485,1665,2235,1665,2235,19.147913,25.5447826,19.147913,25.5447826,915,1935,915,1935,505,850,505,850,1065,1415,1065,1415,850,668.667419,850,668.667419,75.7334976,75.75,75.7334976,75.75,1155.19836,824.351807,1155.19836,824.351807 [f=0014047] [14047] Game End Stats Values: 21,4955,6215,4955,6215,148.378006,147.145676,148.378006,147.145676,0,0,0,0,0,0,0,0,0,0,0,0,883.131226,1232.70337,883.131226,1232.70337,1160,450,1160,450,22,35.1897545,22,35.1897545,1665,2415,1665,2415,16.4925098,25.3929691,16.4925098,25.3929691,1065,1935,1065,1935,505,1025,505,1025,1065,1415,1065,1415,1025,668.667419,1025,668.667419,75.7334976,75.75,75.7334976,75.75,1236.46619,958.75177,1236.46619,958.75177 [f=0014047] [14047] Game End Stats Values: 22,5355,7030,5355,7030,150.133591,169.929657,150.133591,169.929657,0,0,0,0,0,0,0,0,0,0,0,0,883.131226,1514.46558,883.131226,1514.46558,1070,550,1070,550,22.1333332,34.4079208,22.1333332,34.4079208,2010,2470,2010,2470,14.7838879,26.1736813,14.7838879,26.1736813,1215,2455,1215,2455,505,1245,505,1245,1060,1555,1060,1555,1245,668.667419,1245,668.667419,75.7334976,75.75,75.7334976,75.75,1518.22839,958.75177,1518.22839,958.75177 [f=0014047] [14047] Game End Stats Values: 23,5040,7380,5040,7380,171.196487,196.16748,171.196487,196.16748,0,0,0,0,0,0,0,0,0,0,0,0,883.131226,1785.24768,883.131226,1785.24768,980,550,980,550,24,35.8099861,24,35.8099861,2010,2470,2010,2470,14.8614435,26.4039402,14.8614435,26.4039402,990,2735,990,2735,505,1560,505,1560,1060,1625,1060,1625,1560,668.667419,1560,668.667419,75.7334976,75.75,75.7334976,75.75,1789.6095,958.75177,1789.6095,958.75177 [f=0014047] [14047] Game End Stats Values: 24,4965,7805,4965,7805,183.132996,227.128632,183.132996,227.128632,0,0,0,0,0,0,0,0,0,0,0,0,883.131226,1894.29773,883.131226,1894.29773,980,550,980,550,24,35.4960938,24,35.4960938,2010,2470,2010,2470,14.2530174,27.7136288,14.2530174,27.7136288,915,3015,915,3015,505,1635,505,1635,1060,1770,1060,1770,1635,668.667419,1635,668.667419,75.7334976,75.75,75.7334976,75.75,1898.65955,958.75177,1898.65955,958.75177 [f=0014047] [14047] Game End Stats Values: 25,5165,8155,5165,8155,185.290039,258.431671,185.290039,258.431671,0,0,0,0,0,0,0,0,0,0,0,0,883.131226,1894.29773,883.131226,1894.29773,980,550,980,550,24,37.4194069,24,37.4194069,2010,2470,2010,2470,13.6010532,28.9735374,13.6010532,28.9735374,915,3295,915,3295,505,1635,505,1635,1260,1840,1260,1840,1635,668.667419,1635,668.667419,75.7334976,88.5,75.7334976,88.5,1898.65955,958.75177,1898.65955,958.75177 [f=0014047] [14047] Game End Stats Values: 26,5290,8575,5290,8575,202.645523,269.675873,202.645523,269.675873,0,0,0,0,0,0,0,0,0,0,0,0,883.131226,1894.29773,883.131226,1894.29773,980,550,980,550,24.2666664,37.4347076,24.2666664,37.4347076,2065,2470,2065,2470,14.6142845,34.1473923,14.6142845,34.1473923,915,3575,915,3575,505,1635,505,1635,1330,1980,1330,1980,1635,668.667419,1635,668.667419,75.7334976,201.499542,75.7334976,201.499542,1898.65955,958.75177,1898.65955,958.75177 [f=0014047] [14047] Game End Stats Values: 27,5290,9055,5290,9055,223.312012,327.148773,223.312012,327.148773,0,0,0,0,0,0,0,0,0,0,0,0,883.131226,1894.29773,883.131226,1894.29773,980,550,980,550,26,40.3201981,26,40.3201981,2065,2470,2065,2470,14.8350182,37.8404045,14.8350182,37.8404045,915,4055,915,4055,505,1635,505,1635,1330,1980,1330,1980,1635,668.667419,1635,668.667419,75.7334976,298.583344,75.7334976,298.583344,1898.65955,958.75177,1898.65955,958.75177 [f=0014047] [14047] Game End Stats Values: 28,5215,9365,5215,9365,246.228363,389.789307,246.228363,389.789307,0,0,0,0,0,0,0,0,0,0,0,0,883.131226,2022.93628,883.131226,2022.93628,980,640,980,640,25.7333336,44.6723289,25.7333336,44.6723289,2065,2470,2065,2470,14.9850073,36.3849258,14.9850073,36.3849258,840,4275,840,4275,505,1780,505,1780,1330,1980,1330,1980,1780,668.667419,1780,668.667419,75.7334976,393.919586,75.7334976,393.919586,2027.2981,958.75177,2027.2981,958.75177 [f=0014047] [14047] Game End Stats Values: 29,5140,9985,5140,9985,270.957581,434.558472,270.957581,434.558472,0,0,0,0,0,0,0,0,0,0,0,0,883.131226,2240.20044,883.131226,2240.20044,980,740,980,740,26,45.0554047,26,45.0554047,2065,2470,2065,2470,15.1058655,33.6823883,15.1058655,33.6823883,765,4795,765,4795,505,1855,505,1855,1330,1980,1330,1980,1855,668.667419,1855,668.667419,75.7334976,447.254547,75.7334976,447.254547,2245.76855,958.75177,2245.76855,958.75177 [f=0014047] [14047] Game End Stats Values: 30,6115,10160,6115,10160,297.605377,443.846619,297.605377,443.846619,0,0,0,0,0,0,0,0,0,0,0,0,1163.13123,2261.70898,1163.13123,2261.70898,980,840,980,840,26,39.5344086,26,39.5344086,3115,2470,3115,2470,15.2337694,27.6364117,15.2337694,27.6364117,690,4795,690,4795,785,1930,785,1930,1330,2055,1330,2055,1930,948.667419,1930,948.667419,75.7334976,447.254547,75.7334976,447.254547,2357.6958,1238.75171,2357.6958,1238.75171 [f=0014047] [14047] Game End Stats Values: 31,6805,10605,6805,10605,326.148132,450.372498,326.148132,450.372498,0,0,0,0,0,0,0,0,0,0,0,0,1443.13123,4703.01221,1443.13123,4703.01221,980,930,980,930,27.2000008,38.2353401,27.2000008,38.2353401,3115,2470,3115,2470,15.3601007,30.4323616,15.3601007,30.4323616,1310,5075,1310,5075,1065,1930,1065,1930,1400,2130,1400,2130,1930,1228.66748,1930,1228.66748,75.7334976,447.254547,75.7334976,447.254547,4979.83594,1518.75171,4979.83594,1518.75171 [f=0014047] [14047] Game End Stats Values: 32,3420,11190,3420,11190,377.847809,478.980255,377.847809,478.980255,0,0,0,0,0,0,0,0,0,0,0,0,1623.76111,5113.61914,1623.76111,5113.61914,980,930,980,930,23.2000008,39.2614594,23.2000008,39.2614594,180,2650,180,2650,13.7038965,34.3236885,13.7038965,34.3236885,860,5405,860,5405,1065,5110,1065,5110,1400,2205,1400,2205,5315,1228.66748,5315,1228.66748,75.7334976,447.254547,75.7334976,447.254547,5640.18115,1710.13342,5640.18115,1710.13342 [f=0014047] [14047] Game End Stats Values: 33,3420,11215,3420,11215,392.286285,479.993652,392.286285,479.993652,0,0,0,0,0,0,0,0,0,0,0,0,1623.76111,5113.61914,1623.76111,5113.61914,980,930,980,930,22,39.7012253,22,39.7012253,180,2650,180,2650,13.0668716,34.6858482,13.0668716,34.6858482,860,5430,860,5430,1065,5110,1065,5110,1400,2205,1400,2205,5315,1228.66748,5315,1228.66748,75.7334976,447.254547,75.7334976,447.254547,5640.18115,1710.13342,5640.18115,1710.13342 [f=0014092] [14092] Event [424,211.792023,1992]: 0 finished unit Caretaker [f=0014115] [14115] Event [508,211.792023,1720]: 0 finished unit Flea [f=0014154] [14154] Event [508,211.792023,1720]: 0 finished unit Flea [f=0014247] Spectator Jackals_Kral left the game: normal quit [f=0014247] [14247] Event [undefined]: Jackals_Kral quit [f=0014285] [14285] Event [2704,304.956085,2064]: 0 finished unit Radar Tower [f=0014336] No clients connected, shutting down server [f=0014336] Server shutdown [f=0014338] [14338] Event [508,211.792023,1720]: 0 finished unit Weaver [f=0014452] [14452] Event [1928,393.151398,3848]: 0 finished unit Metal Extractor [f=0014587] [14587] Event [508,211.792023,1720]: 0 finished unit Redback [f=0014745] [14745] Event [2816,304.956085,1920]: 0 finished unit Lotus [f=0014873] [14873] Event [508,211.792023,1720]: 0 finished unit Recluse [f=0015129] [15129] Event [2872,304.956085,3080]: 0 finished unit Metal Extractor [f=0015192] [15192] Event [508,211.792023,1720]: 0 finished unit Recluse [f=0015262] [15262] Event [2520,393.151398,3784]: 0 finished unit Metal Extractor [f=0015348] [15348] Event [2672,304.956085,2288]: 0 finished unit Lotus [f=0015426] [15426] Event [508,211.792023,1720]: 0 finished unit Recluse [f=0015625] [15625] Event [508,211.792023,1720]: 0 finished unit Recluse [f=0015824] [15824] Event [508,211.792023,1720]: 0 finished unit Recluse [f=0015876] [15876] Event [508,211.792023,1720]: 0 finished unit Flea [f=0015906] [15906] Event [508,211.792023,1720]: 0 finished unit Flea [f=0015935] [15935] Event [508,211.792023,1720]: 0 finished unit Flea [f=0015965] [15965] Event [508,211.792023,1720]: 0 finished unit Flea [f=0015995] [15995] Event [508,211.792023,1720]: 0 finished unit Flea [f=0016112] [16112] Event [508,211.792023,1720]: 0 finished unit Weaver [f=0016274] [16274] Event [508,211.792023,1720]: 0 finished unit Redback [f=0016478] [16478] Event [508,211.792023,1720]: 0 finished unit Recluse [f=0016673] [16673] Event [508,211.792023,1720]: 0 finished unit Recluse [f=0016868] [16868] Event [508,211.792023,1720]: 0 finished unit Recluse [f=0017063] [17063] Event [508,211.792023,1720]: 0 finished unit Recluse [f=0017258] [17258] Event [508,211.792023,1720]: 0 finished unit Recluse [f=0017300] [17300] Event [508,211.792023,1720]: 0 finished unit Flea [f=0017330] [17330] Event [508,211.792023,1720]: 0 finished unit Flea [f=0017360] [17360] Event [508,211.792023,1720]: 0 finished unit Flea [f=0017390] [17390] Event [508,211.792023,1720]: 0 finished unit Flea [f=0017420] [17420] Event [508,211.792023,1720]: 0 finished unit Flea [f=0017537] [17537] Event [508,211.792023,1720]: 0 finished unit Weaver [f=0017698] [17698] Event [508,211.792023,1720]: 0 finished unit Redback [f=0017902] [17902] Event [508,211.792023,1720]: 0 finished unit Recluse [f=0018097] [18097] Event [508,211.792023,1720]: 0 finished unit Recluse [f=0018292] [18292] Event [508,211.792023,1720]: 0 finished unit Recluse [f=0018487] [18487] Event [508,211.792023,1720]: 0 finished unit Recluse [f=0018682] [18682] Event [508,211.792023,1720]: 0 finished unit Recluse [f=0018724] [18724] Event [508,211.792023,1720]: 0 finished unit Flea [f=0018754] [18754] Event [508,211.792023,1720]: 0 finished unit Flea [f=0018784] [18784] Event [508,211.792023,1720]: 0 finished unit Flea [f=0018814] [18814] Event [508,211.792023,1720]: 0 finished unit Flea [f=0018844] [18844] Event [508,211.792023,1720]: 0 finished unit Flea [f=0018961] [18961] Event [508,211.792023,1720]: 0 finished unit Weaver [f=0019047] Autoquit sending quit command. [f=0019047] [QuitAction] user exited to system [f=0019047] [SpringApp::Kill][1] fromRun=1 [f=0019047] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019047] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019047] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019047] [ThreadPool::SetThreadCount][2] workers=0 [f=0019047] [SpringApp::Kill][2] [f=0019047] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019047] [Game::KillLua][3] dtor=0 luaUI=0x6158b960 [f=0019047] Start widgetHandler:Shutdown [f=0019047] Shutdown - SaveOrderList Complete [f=0019047] Writing last game win data [f=0019047] Shutdown - SaveConfigData Complete [f=0019047] Shutdown Widget - Chili Highlight [f=0019047] Shutdown Widget - Save/Load API [f=0019047] Shutdown Widget - Draw After Chili [f=0019047] Shutdown Widget - EPIC Menu [f=0019047] Shutdown Widget - Chili Minimap [f=0019047] Shutdown Widget - Chili Widget Selector [f=0019047] Shutdown Widget - Local Team Colors [f=0019047] Shutdown Widget - Display Keys 2 [f=0019047] Shutdown Widget - Save Game Menu [f=0019047] Shutdown Widget - HealthBars [f=0019047] Shutdown Widget - Noises [f=0019047] Shutdown Widget - Unit Icons [f=0019047] Shutdown Widget - Win Counter [f=0019047] Shutdown Widget - BuildETA [f=0019047] Shutdown Widget - SpringRTS Replay Stats [f=0019047] Shutdown Widget - Modular Comm Info [f=0019047] Shutdown Widget - CameraShake [f=0019047] Shutdown Widget - Chili Economy Panel Default [f=0019047] Shutdown Widget - Chili EndGame Window [f=0019047] Shutdown Widget - Chili Nuke Warning [f=0019047] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019047] Shutdown Widget - Chili Spectator Panels [f=0019047] Shutdown Widget - Context Menu [f=0019047] Shutdown Widget - Darkening [f=0019047] Shutdown Widget - MetalFeatures (new) [f=0019047] Shutdown Widget - Grab Input [f=0019047] Input grabbing is disabled! [f=0019047] Shutdown Widget - Highlight Geos [f=0019047] Shutdown Widget - Local Widgets Config [f=0019047] Shutdown Widget - Mex Placement Handler [f=0019047] Shutdown Widget - MinimapEvents [f=0019047] Shutdown Widget - Missile Silo Range [f=0019047] Shutdown Widget - Music Player [f=0019047] Shutdown Widget - Point Tracker [f=0019047] Shutdown Widget - Showeco and Grid Drawer [f=0019047] Shutdown Widget - Stereo3D [f=0019047] Shutdown Widget - Attack AoE [f=0019047] Shutdown Widget - Map Edge Extension [f=0019047] Shutdown Widget - Selection Send [f=0019047] Shutdown Widget - LupsManager [f=0019047] Shutdown Widget - Newton Firezone [f=0019047] Shutdown Widget - Chili Pro Console [f=0019047] Shutdown Widget - Chili Crude Player List [f=0019047] Shutdown Widget - Lasso Terraform GUI [f=0019047] Shutdown Widget - Chili Framework [f=0019047] Shutdown Widget - Lups [f=0019047] Shutdown Widget - Custom Markers [f=0019047] Shutdown Widget - Chili Core Selector [f=0019047] Shutdown Widget - Pause Screen [f=0019047] Shutdown Widget - Layout Handler [f=0019047] Shutdown Widget - Persistent Build Height [f=0019047] Shutdown Widget - Text To Speech Control [f=0019047] End widgetHandler:Shutdown [f=0019047] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={393993,56929702} {int,ext,rec}Allocs={22775426,0,0} {chunk,block}Bytes={56929702,0} [f=0019047] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0019047] [Game::KillLua][2] dtor=0 luaRules=0x52e7bf20 [f=0019047] Start gadgetHandler:Shutdown [f=0019047] Shutdown - StartSetup [f=0019047] Shutdown - UnitMorph [f=0019047] Shutdown - LupsNanoSpray [f=0019047] Shutdown - Missile Silo Controller [f=0019047] Shutdown - Modular Comm Info [f=0019047] Shutdown - Terrain Texture Handler [f=0019047] Shutdown - UnitCloakShield [f=0019047] Shutdown - Starlight Handler [f=0019047] End gadgetHandler:Shutdown [f=0019047] Start gadgetHandler:Shutdown [f=0019047] Shutdown - Save/Load [f=0019047] Shutdown - UnitMorph [f=0019047] Shutdown - Modular Comm Info [f=0019047] Shutdown - Retreat Command [f=0019047] Shutdown - Shockwaves [f=0019047] Shutdown - Teleport Throw [f=0019047] Shutdown - UnitCloakShield [f=0019047] Shutdown - Lups Cloak FX [f=0019047] Shutdown - Lups [f=0019047] Shutdown - Lups Shield [f=0019047] End gadgetHandler:Shutdown [f=0019047] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22775612,0,0} {chunk,block}Bytes={0,0} [f=0019047] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22775612,0,0} {chunk,block}Bytes={0,0} [f=0019047] [Game::KillLua][4] dtor=0 [f=0019047] [Game::~CGame][1] [f=0019047] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019047] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019047] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019047] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019047] [Game::KillLua][4] dtor=1 [f=0019047] [Game::KillMisc][1] [f=0019047] [Game::KillMisc][2] [f=0019047] [Game::KillMisc][3] [f=0019047] [Game::KillRendering][1] [f=0019047] [3DOParser::Kill] allocated 137 pieces [f=0019047] [S3OParser::Kill] allocated 2708 pieces [f=0019047] [AssParser::Kill] allocated 217 pieces [f=0019047] [Game::KillInterface][1] [f=0019047] [Game::KillInterface][2] [f=0019047] [Game::KillSimulation][1] [f=0019047] [Game::KillSimulation][2] [f=0019047] [CCollisionHandler] dis-/continuous tests: 0/59936 [f=0019047] [Game::KillSimulation][3] [f=0019047] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019047] [~CPathCache(20x16)] cacheHits=87 hitPercentage=43% numHashColls=0 maxCacheSize=11 [f=0019047] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019047] [~CPathCache(40x32)] cacheHits=412 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019047] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019047] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019047] [LosHandler::Kill] raycast instance cache-{hits,misses}={9599,10251}; shared=8%; cached=41% [f=0019047] [Game::KillSimulation][4] [f=0019047] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0019047] [Game::~CGame][2] [f=0019047] [Game::~CGame][3] [f=0019047] [SpringApp::Kill][3] [f=0019047] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 199385 bytes sent 131063 bytes recv'd [f=0019047] [SpringApp::Kill][4] font=0x453307e0 [f=0019047] [SpringApp::Kill][5] [f=0019047] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7627 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp (0x4539d770) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp" numZipFiles=7627 sumInflSize=692916kb sumReadTime=3086ms file="bitmaps/pd/shield.png" indx=548 inflSize=260kb readTime=69ms file="objects3d/detriment.s3o" indx=5030 inflSize=514kb readTime=69ms file="bitmaps/cc/bluering.tga" indx=407 inflSize=256kb readTime=45ms file="objects3d/m-8.s3o" indx=5147 inflSize=86kb readTime=31ms file="objects3d/behethud.s3o" indx=4827 inflSize=73kb readTime=30ms file="objects3d/cremcom4.s3o" indx=5001 inflSize=200kb readTime=28ms file="objects3d/spherecloaker.s3o" indx=5310 inflSize=61kb readTime=28ms file="objects3d/spideranarchid.s3o" indx=5320 inflSize=168kb readTime=26ms file="objects3d/storm.s3o" indx=5339 inflSize=85kb readTime=24ms file="objects3d/benzcom4.s3o" indx=4837 inflSize=297kb readTime=22ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp] 51999266 bytes cached in 2815 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/wanderlust_v03.sd7 (0x4549ce30) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x453a50b0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x454af540) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f7b28083580) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]