[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.dfW2RxJAjU/springsettings.817977.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f5e8001d9f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 21223 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/817977/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 168ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44cb6480] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44cb6480] using game "Zero-K v1.7.11.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.11.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 98ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 946ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1224ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 33ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 726ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 102ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 119ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: feature placer v3 LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature placer v3 >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] OrangeSky was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/817977/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1184803d [f=-000001] [Path] [PathEstimator::ReadFile] hash=1184803d file="cache/104dev-maintenance/paths/Intersection v4.1.pe-1184803d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1184804d [f=-000001] [Path] [PathEstimator::ReadFile] hash=1184804d file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-1184804d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (206ms, checksum 18989a79)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11435,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/817977/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5158bc70,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 9c730f5edad529526eb3eff17b2b8cda [f=-000001] Connection attempt from Leopardhunter [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Leopardhunter changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Leopardhunter" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Leopardhunter" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from [tre]PAK [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: [tre]PAK changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Leopardhunter" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Leopardhunter" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Leopardhunter" string="[Game::Load][lua{Rules,Gaia}={0xa1daee70,(nil)}]" [f=-000001] Allies: I choose: Floh! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[Game::Load][lua{Rules,Gaia}={4cce9680,00000000}]" [f=-000001] <[tre]PAK> Allies: I choose: Engineer! [f=-000001] <[tre]PAK> Allies: I choose: Strike! [f=-000001] glhf [f=-000001] [0] Event [4297,261.999573,4335]: 0 finished unit Recon Commander [f=-000001] [0] Event [661,262.000366,725]: 1 finished unit Strike Commander [f=0000000] [0] Leopardhunter, team: 0, elo:1935 [f=0000000] [0] [tre]PAK, team: 1, elo:1622 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000046] [46] Event [568,261.995605,856]: 1 finished unit Gunship Plant [f=0000060] [60] Event [4408,261.995605,4176]: 0 finished unit Cloakbot Factory [f=0000060] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000060] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000060] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000060] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000060] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000060] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000060] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000060] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000060] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000060] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000060] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000060] !transmitlobby @voice@buildUnit@reload [f=0000300] [300] Event [4360,261.995605,4360]: 0 finished unit Metal Extractor [f=0000343] [343] Event [776,261.995605,760]: 1 finished unit Metal Extractor [f=0000450] [450] Event [744,261.995605,824]: 1 finished unit Wind/Tidal Generator [f=0000531] [531] Event [4408.01465,259.871582,4166.3999]: 0 finished unit Conjurer [f=0000635] [635] Event [4312,261.995605,4280]: 0 finished unit Solar Collector [f=0000645] [645] Event [824,261.995605,664]: 1 finished unit Wind/Tidal Generator [f=0000737] [737] Event [4408.01465,259.871582,4166.3999]: 0 finished unit Glaive [f=0000932] [932] Event [4408.01465,259.871582,4166.3999]: 0 finished unit Glaive [f=0001046] [1046] Event [696.614258,261.995605,730.854187]: 1 finished unit Strike Commander [f=0001127] [1127] Event [4408.01465,259.871582,4166.3999]: 0 finished unit Glaive [f=0001518] [1518] Event [4872,261.995605,4344]: 0 finished unit Metal Extractor [f=0001545] [1545] Event [4064,253.737549,4064]: 0 finished unit Radar Tower [f=0001591] [1591] Event [4408.01465,259.871582,4166.3999]: 0 finished unit Glaive [f=0001797] [1797] Event [648,261.995605,648]: 1 finished unit Wind/Tidal Generator [f=0001893] [1893] Event [4408.01465,259.871582,4166.3999]: 0 finished unit Glaive [f=0001922] [1922] Event [744,261.995605,632]: 1 finished unit Wind/Tidal Generator [f=0002030] [2030] Event [584,261.995605,696]: 1 finished unit Wind/Tidal Generator [f=0002325] [2325] Event [696.614258,261.995605,730.854187]: 1 finished unit Strike Commander [f=0002345] [2345] Event [3952,253.121094,3968]: 0 finished unit Picket [f=0002619] [2619] Event [4408.01465,259.871582,4166.3999]: 0 finished unit Conjurer [f=0002661] [2661] Event [4872,261.995605,4856]: 0 finished unit Metal Extractor [f=0003001] [3001] Event [4408.01465,259.871582,4166.3999]: 0 finished unit Glaive [f=0003027] [Game::ClientReadNet] added new player ATOSTIC with number 2 to team 0 [f=0003027] > SPRINGIE:User ATOSTIC|staticarty|7_6||False||Dynasty|AT [f=0003059] Connection attempt from ATOSTIC [f=0003059] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=0003059] -> Connection established (given id 2) [f=0003066] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=0003066] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0003189] [3189] Event [3720,57.7231445,3464]: 0 finished unit Metal Extractor [f=0003602] [3602] Event [4408.01465,259.871582,4166.3999]: 0 finished unit Glaive [f=0003915] [3915] Event [3736,57.7841797,3400]: 0 finished unit Solar Collector [f=0004145] [4145] Event [704,261.995605,688]: 1 finished unit Lotus [f=0004147] [4147] Event [4408.01465,259.871582,4166.3999]: 0 finished unit Glaive [f=0004156] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=0004157] [4157] Event [4360,261.995605,4856]: 0 finished unit Metal Extractor [f=0004191] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=0004191] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={4c31f530,00000000}]" [f=0004266] [4266] Event [4888,261.995605,4280]: 0 finished unit Solar Collector [f=0004441] [4441] Event [3784,57.704834,3480]: 0 finished unit Solar Collector [f=0004496] [4496] Event [4408.01465,259.871582,4166.3999]: 0 finished unit Glaive [f=0004575] [4575] Event [840,261.995605,840]: 1 finished unit Solar Collector [f=0004774] [4774] Event [4408.01465,259.871582,4166.3999]: 0 finished unit Glaive [f=0004893] [4893] Event [3704,57.6987305,3528]: 0 finished unit Solar Collector [f=0004957] [4957] Event [4936,261.995605,4360]: 0 finished unit Solar Collector [f=0004992] [4992] Event [840,261.995605,968]: 1 finished unit Solar Collector [f=0005190] [5190] Event [4408.01465,259.871582,4166.3999]: 0 finished unit Conjurer [f=0005273] [5273] Event [3656,57.6865234,3448]: 0 finished unit Solar Collector [f=0005289] [5289] Event [784,261.995605,912]: 1 finished unit Lotus [f=0005484] [5484] Event [4408.01465,259.871582,4166.3999]: 0 finished unit Ronin [f=0005486] [5486] Event [4856,261.995605,4408]: 0 finished unit Solar Collector [f=0005762] [5762] Event [4376,261.995605,4792]: 0 finished unit Solar Collector [f=0005769] [5769] Event [3464,57.7536621,3720]: 0 finished unit Metal Extractor [f=0005782] [5782] Event [4408.01465,259.871582,4166.3999]: 0 finished unit Ronin [f=0005908] [5908] Event [824,261.995605,664]: 1 lost unit Wind/Tidal Generator [f=0005910] [5910] Event [1145.81287,236.057739,719.499084]: 0 lost unit Glaive [f=0005961] [5961] Event [825.79895,258.947205,698.771545]: 0 lost unit Glaive [f=0005962] [5962] Event [744,261.995605,824]: 1 lost unit Wind/Tidal Generator [f=0005990] [5990] Event [3480,57.7231445,3656]: 0 finished unit Solar Collector [f=0005993] [5993] Event [732.701294,262.64679,694.4505]: 0 lost unit Glaive [f=0006001] [6001] Event [704,262.075256,688]: 1 lost unit Lotus [f=0006008] [6008] Event [744,262.337799,632]: 1 lost unit Wind/Tidal Generator [f=0006021] [6021] Event [729.041626,258.74826,703.5495]: 0 lost unit Glaive [f=0006034] [6034] Event [4808,261.995605,4328]: 0 finished unit Solar Collector [f=0006044] [6044] Event [776,262.550568,760]: 1 lost unit Metal Extractor [f=0006057] [6057] Event [584,261.995605,696]: 1 lost unit Wind/Tidal Generator [f=0006069] [6069] Event [648,262.667389,648]: 1 lost unit Wind/Tidal Generator [f=0006086] [6086] Event [4408.01465,259.871582,4166.3999]: 0 finished unit Ronin [f=0006104] [6104] Event [706.200439,261.996033,957.132385]: 0 lost unit Glaive [f=0006133] [6133] Event [720.910583,247.894379,1088.72083]: 0 lost unit Glaive [f=0006160] [6160] Event [784,261.995605,912]: 1 lost unit Lotus [f=0006222] [6222] Event [3528,57.6560059,3736]: 0 finished unit Solar Collector [f=0006373] [6373] Event [4424,261.995605,4872]: 0 finished unit Solar Collector [f=0006384] [6384] Event [1736.09558,57.6442184,1261.05554]: 0 lost unit Glaive [f=0006426] [6426] Event [4408.01465,259.871582,4166.3999]: 0 finished unit Ronin [f=0006462] [6462] Event [1672,57.7231445,1416]: 1 finished unit Metal Extractor [f=0006547] [6547] Event [2952,54.0244141,4472]: 0 finished unit Metal Extractor [f=0006559] [6559] Event [3448,57.7414551,3784]: 0 finished unit Solar Collector [f=0006594] [6594] Event [840,261.995605,840]: 1 lost unit Solar Collector [f=0006751] [6751] Event [4408.01465,259.871582,4166.3999]: 0 finished unit Ronin [f=0006916] [6916] Event [4344,261.995605,4920]: 0 finished unit Solar Collector [f=0006919] [6919] Event [840,261.995605,968]: 1 lost unit Solar Collector [f=0006960] [6960] Event [3400,57.6621094,3704]: 0 finished unit Solar Collector [f=0007271] [7271] Event [1416,57.729248,1656]: 1 finished unit Metal Extractor [f=0007500] [7500] Event [1672,57.7231445,1416]: 1 lost unit Metal Extractor [f=0007514] [7514] Event [4408.01465,259.871582,4166.3999]: 0 finished unit Scythe [f=0007621] [7621] Event [4296,261.995605,4840]: 0 finished unit Solar Collector [f=0007865] [7865] Event [1552,57.7231445,1568]: 1 finished unit Lotus [f=0007879] [Game::ClientReadNet] added new player OrangeSky with number 3 to team 0 [f=0007880] > SPRINGIE:User OrangeSky|factorycloak|5_4|donator_0|False|||GB [f=0007903] Connection attempt from OrangeSky [f=0007903] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=0007903] -> Connection established (given id 3) [f=0007919] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=0007919] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0008110] [8110] Event [1612.0636,87.432251,1698.40149]: 1 finished unit Strike Commander [f=0008110] [8110] Event [1612.0636,87.432251,1698.40149]: 1 lost unit Strike Commander [f=0008122] [8122] Event [1416,57.729248,1656]: 1 lost unit Metal Extractor [f=0008264] [8264] Event [4408.01465,259.871582,4166.3999]: 0 finished unit Scythe [f=0008393] [8393] Event [1552,57.7231445,1568]: 1 lost unit Lotus [f=0009014] [9014] Event [4408.01465,259.871582,4166.3999]: 0 finished unit Scythe [f=0009041] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=0009084] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=0009084] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[Game::Load][lua{Rules,Gaia}={603eb128,00000000}]" [f=0009330] [9330] Event [1784,55.2084961,3336]: 0 finished unit Metal Extractor [f=0009375] [9375] Event [4536,261.995605,4488]: 0 finished unit Caretaker [f=0009575] [9575] Event [4408.01465,259.871582,4166.3999]: 0 finished unit Scythe [f=0009783] [9783] Event [1907.98462,55.1766853,3372.83301]: 0 finished unit Recon Commander [f=0009783] game_message: Morph complete: Floh lvl 1 -> Floh lvl 2 [f=0009783] [9783] Received game_message: Morph complete: Floh lvl 1 -> Floh lvl 2 [f=0009901] [9901] Event [4360,254.177002,1288]: 0 finished unit Metal Extractor [f=0009912] [9912] Event [4568,261.995605,4376]: 0 finished unit Caretaker [f=0010065] [10065] Event [4408.01465,259.871582,4166.3999]: 0 finished unit Scythe [f=0010268] [10268] Event [4424,261.995605,4472]: 0 finished unit Caretaker [f=0010317] [10317] Event [4408.01465,259.871582,4166.3999]: 0 finished unit Conjurer [f=0010425] [10425] Event [4275.48047,96.7751389,3295.76318]: 0 lost unit Scythe [f=0010545] [10545] Event [4408.01465,259.871582,4166.3999]: 0 finished unit Conjurer [f=0010692] [10692] Event [4242.72021,116.11631,3389.51807]: 0 lost unit Scythe [f=0010936] [10936] Event [4312,261.995605,4472]: 0 finished unit Caretaker [f=0011096] [11096] Event [4408.01465,259.871582,4166.3999]: 0 finished unit Glaive [f=0011539] [11539] Event [4576,261.995605,4272]: 0 finished unit Faraday [f=0011599] [11599] Event [584,257.709717,696]: 0 finished unit Caretaker [f=0011609] [11609] Event [3832,254.20752,776]: 0 finished unit Metal Extractor [f=0011681] [11681] Event [4448,261.995605,4336]: 0 finished unit Lotus [f=0011717] [11717] Event [4408.01465,259.871582,4166.3999]: 0 finished unit Glaive [f=0011802] [11802] Event [4576,261.995605,4272]: 0 lost unit Faraday [f=0011875] [11875] Event [4536.38037,237.812378,3982.36084]: 0 lost unit Glaive [f=0011964] [11964] Event [2197.31128,121.689568,3991.74487]: 0 finished unit Recon Commander [f=0011964] game_message: Morph complete: Floh lvl 2 -> Floh lvl 3 [f=0011964] [11964] Received game_message: Morph complete: Floh lvl 2 -> Floh lvl 3 [f=0012056] [12056] Event [4483.07813,246.372528,4023.84937]: 0 lost unit Glaive [f=0012100] [12100] Event [4200,261.995605,4472]: 0 finished unit Caretaker [f=0012112] [12112] Event [4192,261.995605,4224]: 0 finished unit Faraday [f=0012131] [12131] Event [752,259.783997,896]: 0 finished unit Radar Tower [f=0012156] [12156] Event [4408.01465,259.871582,4166.3999]: 0 finished unit Glaive [f=0012197] [12197] Event [4576.8291,262.720184,4130.14404]: 0 lost unit Scythe [f=0012249] [12249] Event [4408.01465,259.871582,4166.3999]: 0 finished unit Glaive [f=0012286] [12286] Event [4602.05127,261.032318,4179.47168]: 0 lost unit Scythe [f=0012333] [12333] Event [4836.49219,261.995605,4191.80176]: 0 lost unit Glaive [f=0012364] [12364] Event [4888,261.995605,4792]: 0 finished unit Solar Collector [f=0012463] [12463] Event [4408.01465,259.871582,4166.3999]: 0 finished unit Glaive [f=0012493] [12493] Event [4872,261.995605,4344]: 0 lost unit Metal Extractor [f=0012572] [12572] Event [4408.01465,259.871582,4166.3999]: 0 finished unit Glaive [f=0012598] game_message: [tre]PAK has been destroyed! [f=0012598] [12598] Event [undefined]: [tre]PAK resigned [f=0012598] game_message: Leopardhunter wins! [f=0012598] Submitting stats [f=0012598] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012598] Part| Total Time|Time of the last 0.5s [f=0012598] Draw 10896.20ms 6.24% [f=0012598] Lua::Callins::Synced 8211.09ms 70.66% [f=0012598] Lua::Callins::Unsynced 13869.88ms 8.72% [f=0012598] Lua::CollectGarbage::Synced 301.83ms 0.00% [f=0012598] Lua::CollectGarbage::Unsynced 771.92ms 6.05% [f=0012598] Misc::Profiler::AddTime 42.93ms 0.00% [f=0012598] Sim 14942.14ms 76.11% [f=0012598] [12598] Event [4980.42871,261.995605,4584.09131]: 1 lost unit Strike Commander [f=0012598] [12598] Received game_message: [tre]PAK has been destroyed! [f=0012598] [12598] Received game_message: Leopardhunter wins! [f=0012599] [12599] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012599] [12599] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012599] [12599] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012599] [12599] Game End Stats Values: 2,2075,2075,2075,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2000,2000,2000,2000,5.87200022,6.14400005,5.87200022,6.14400005,0,0,0,0,0,0,0,0,75,75,75,75,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012599] [12599] Game End Stats Values: 3,1345,2330,1345,2330,3.4549222,0.0014741,3.4549222,0.0014741,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.7984343,8.9333334,10.7984343,8.9333334,1200,2000,1200,2000,9.77032948,8.04009819,9.77032948,8.04009819,0,185,0,185,0,0,0,0,145,145,145,145,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012599] [12599] Game End Stats Values: 4,1575,2460,1575,2460,12.3057814,0.70593542,12.3057814,0.70593542,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.4957094,10,11.4957094,10,1430,2000,1430,2000,13.6189556,8.08696461,13.6189556,8.08696461,0,315,0,315,0,0,0,0,145,145,145,145,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012599] [12599] Game End Stats Values: 5,1610,2655,1610,2655,12.3057814,3.73644519,12.3057814,3.73644519,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.2888737,10,10.2888737,10,1430,2055,1430,2055,12.1733408,9.33003426,12.1733408,9.33003426,0,380,0,380,0,0,0,0,180,220,180,220,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012599] [12599] Game End Stats Values: 6,1680,2720,1680,2720,12.3057814,3.93020582,12.3057814,3.93020582,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.3993864,10,12.3993864,10,1430,2055,1430,2055,9.29555798,10.0929174,9.29555798,10.0929174,0,445,0,445,0,0,0,0,250,220,250,220,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012599] [12599] Game End Stats Values: 7,2230,3015,2230,3015,17.9798622,4.57347488,17.9798622,4.57347488,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,100,0,100,13.8984385,10,13.8984385,10,1980,2055,1980,2055,13.3071709,10.1228857,13.3071709,10.1228857,0,565,0,565,0,0,0,0,250,295,250,295,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012599] [12599] Game End Stats Values: 8,2230,3080,2230,3080,18.1277199,4.81876135,18.1277199,4.81876135,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,100,0,100,14.3511829,10,14.3511829,10,1980,2055,1980,2055,13.0498667,12.1363506,13.0498667,12.1363506,0,630,0,630,0,0,0,0,250,295,250,295,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012599] [12599] Game End Stats Values: 9,2230,3155,2230,3155,20.5354691,5.14513159,20.5354691,5.14513159,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,100,0,100,16.2753334,10,16.2753334,10,1980,2055,1980,2055,13.099597,13.773757,13.099597,13.773757,0,630,0,630,0,0,0,0,250,370,250,370,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012599] [12599] Game End Stats Values: 10,2230,3290,2230,3290,29.6738853,5.67698097,29.6738853,5.67698097,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,100,0,100,16.5541821,10.3999996,16.5541821,10.3999996,1980,2055,1980,2055,8.6492281,14.1954556,8.6492281,14.1954556,0,695,0,695,0,0,0,0,250,440,250,440,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012599] [12599] Game End Stats Values: 11,2320,3635,2320,3635,43.692646,6.39033699,43.692646,6.39033699,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,100,90,100,18.4736652,12.8000002,18.4736652,12.8000002,1980,2055,1980,2055,8.97458363,15.5675564,8.97458363,15.5675564,0,825,0,825,0,0,0,0,250,655,250,655,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012599] [12599] Game End Stats Values: 12,2390,3770,2390,3770,61.7051086,7.51432133,61.7051086,7.51432133,0,0,0,0,0,0,0,0,0,0,0,0,34.8562584,0,34.8562584,0,90,100,90,100,19.9309406,16,19.9309406,16,1980,2055,1980,2055,9.24083042,16.274931,9.24083042,16.274931,0,890,0,890,0,0,0,0,320,725,320,725,0,0,0,0,0,0,0,0,0,34.8562584,0,34.8562584 [f=0012599] [12599] Game End Stats Values: 13,2550,4030,2550,4030,81.3782578,12.2606211,81.3782578,12.2606211,0,0,0,0,0,0,0,0,0,0,0,0,34.8562584,0,34.8562584,0,180,100,180,100,18.7238445,20.1333332,18.7238445,20.1333332,1980,2055,1980,2055,9.35154438,16.5164185,9.35154438,16.5164185,0,1010,0,1010,0,0,0,0,390,865,390,865,0,0,0,0,0,0,0,0,0,34.8562584,0,34.8562584 [f=0012599] [12599] Game End Stats Values: 14,2550,4425,2550,4425,100.155952,16.0158386,100.155952,16.0158386,0,0,0,0,0,0,0,0,0,0,0,0,53.4462242,0,53.4462242,0,180,100,180,100,18.5497532,23.6000004,18.5497532,23.6000004,1980,2055,1980,2055,9.29184532,16.5863457,9.29184532,16.5863457,0,1190,0,1190,0,0,0,0,390,1080,390,1080,0,0,0,0,0,0,0,0,0,53.4462242,0,53.4462242 [f=0012599] [12599] Game End Stats Values: 15,2120,4335,2120,4335,105.971405,19.3704224,105.971405,19.3704224,0,0,0,0,0,0,0,0,0,0,0,0,341.497894,437.92746,341.497894,437.92746,0,100,0,100,12.8073034,28.2666664,12.8073034,28.2666664,1980,2055,1980,2055,7.47569609,18.4636345,7.47569609,18.4636345,0,890,0,890,390,430,390,430,140,1290,140,1290,430,390,430,390,0,0,0,0,475.694092,452.04657,475.694092,452.04657 [f=0012599] [12599] Game End Stats Values: 16,2125,4575,2125,4575,105.971405,51.7191925,105.971405,51.7191925,0,0,0,0,0,0,0,0,0,0,0,0,406.497864,549.173706,406.497864,549.173706,0,100,0,100,9.19999981,34.1333351,9.19999981,34.1333351,1980,2055,1980,2055,7.0880003,21.076582,7.0880003,21.076582,0,915,0,915,455,500,455,500,145,1505,145,1505,500,455,500,455,0,0,0,0,589.188477,517.04657,589.188477,517.04657 [f=0012599] [12599] Game End Stats Values: 17,2055,4805,2055,4805,105.971405,107.794617,105.971405,107.794617,0,0,0,0,0,0,0,0,0,0,0,0,406.497864,572.732605,406.497864,572.732605,0,100,0,100,8,38,8,38,1980,2055,1980,2055,8.03999996,24.0183601,8.03999996,24.0183601,0,1005,0,1005,455,570,455,570,75,1645,75,1645,570,455,570,455,0,0,0,0,612.747375,517.04657,612.747375,517.04657 [f=0012599] [12599] Game End Stats Values: 18,2055,5125,2055,5125,105.971405,182.560547,105.971405,182.560547,0,0,0,0,0,0,0,0,0,0,0,0,406.497864,647.732605,406.497864,647.732605,0,100,0,100,8,40,8,40,1980,2055,1980,2055,8.99200058,25.2643948,8.99200058,25.2643948,0,1255,0,1255,455,645,455,645,75,1715,75,1715,645,455,645,455,0,0,0,0,687.747375,517.04657,687.747375,517.04657 [f=0012599] [12599] Game End Stats Values: 19,2145,5125,2145,5125,105.971405,268.861115,105.971405,268.861115,0,0,0,0,0,0,0,0,0,38.1995239,0,38.1995239,406.497864,750.021057,406.497864,750.021057,90,100,90,100,8,41.8666649,8,41.8666649,1980,2055,1980,2055,8.03999996,26.0333729,8.03999996,26.0333729,0,1255,0,1255,455,645,455,645,75,1715,75,1715,645,455,645,455,0,0,0,0,790.035828,517.04657,790.035828,517.04657 [f=0012599] [12599] Game End Stats Values: 20,3280,5375,3280,5375,105.971405,355.230621,105.971405,355.230621,0,0,0,0,0,0,0,0,0,231.773926,0,231.773926,464.208282,881.271118,464.208282,881.271118,0,100,0,100,8,42,8,42,3280,2055,3280,2055,6.27200031,26.0379658,6.27200031,26.0379658,0,1505,0,1505,455,810,455,810,0,1715,0,1715,810,455,810,455,0,0,0,0,921.285889,574.760437,921.285889,574.760437 [f=0012599] [12599] Game End Stats Values: 21,3280,5375,3280,5375,105.971405,437.496582,105.971405,437.496582,0,0,0,0,0,0,0,0,0,393.239899,0,393.239899,464.208282,881.271118,464.208282,881.271118,0,100,0,100,8,42,8,42,3280,2055,3280,2055,6,25.7643967,6,25.7643967,0,1505,0,1505,455,810,455,810,0,1715,0,1715,810,455,810,455,0,0,0,0,921.285889,574.760437,921.285889,574.760437 [f=0012599] [12599] Game End Stats Values: 22,3280,5880,3280,5880,105.971405,509.026581,105.971405,509.026581,0,0,0,0,0,0,0,0,0,442.30722,0,442.30722,464.208282,881.271118,464.208282,881.271118,0,100,0,100,8,42,8,42,3280,2235,3280,2235,6,25.4566631,6,25.4566631,0,1755,0,1755,455,810,455,810,0,1790,0,1790,810,455,810,455,0,0,0,0,921.285889,574.760437,921.285889,574.760437 [f=0012599] [12599] Game End Stats Values: 23,3280,6285,3280,6285,105.971405,531.852295,105.971405,531.852295,0,0,0,0,0,0,0,0,0,442.30722,0,442.30722,464.208282,881.271118,464.208282,881.271118,0,100,0,100,8,42,8,42,3280,2390,3280,2390,6,24.7750416,6,24.7750416,0,2005,0,2005,455,810,455,810,0,1790,0,1790,810,455,810,455,0,14.0000076,0,14.0000076,921.285889,574.760437,921.285889,574.760437 [f=0012599] [12599] Game End Stats Values: 24,3280,7090,3280,7090,105.971405,546.477478,105.971405,546.477478,0,0,0,0,0,0,0,0,0,442.30722,0,442.30722,464.208282,1145.31091,464.208282,1145.31091,0,100,0,100,8,42,8,42,3280,2750,3280,2750,20.7481899,25.0630016,20.7481899,25.0630016,0,2375,0,2375,455,810,455,810,0,1865,0,1865,810,455,810,455,0,14.0000076,0,14.0000076,1185.32568,574.760437,1185.32568,574.760437 [f=0012599] [12599] Game End Stats Values: 25,3280,6710,3280,6710,105.971405,594.641663,105.971405,594.641663,0,0,0,0,0,0,0,0,0,442.30722,0,442.30722,964.207886,1899.71033,964.207886,1899.71033,0,100,0,100,8,42,8,42,3280,2750,3280,2750,6,27.5709419,6,27.5709419,0,1995,0,1995,955,810,955,810,0,1865,0,1865,810,955,810,955,0,14.0000076,0,14.0000076,1939.7251,1074.76013,1939.7251,1074.76013 [f=0012599] [12599] Game End Stats Values: 26,3280,6955,3280,6955,105.971405,646.522217,105.971405,646.522217,0,0,0,0,0,0,0,0,13.0982666,442.30722,13.0982666,442.30722,964.207886,1899.71033,964.207886,1899.71033,0,100,0,100,8,42,8,42,3280,2930,3280,2930,6,27.8186932,6,27.8186932,0,2060,0,2060,955,810,955,810,0,1865,0,1865,810,955,810,955,0,14.0000076,0,14.0000076,1939.7251,1074.76013,1939.7251,1074.76013 [f=0012599] [12599] Game End Stats Values: 27,3280,7550,3280,7550,105.971405,697.882629,105.971405,697.882629,0,0,0,0,0,0,0,0,103.098267,442.30722,103.098267,442.30722,964.207886,1899.71033,964.207886,1899.71033,0,440,0,440,8,42,8,42,3280,3110,3280,3110,6,28.6115799,6,28.6115799,0,2060,0,2060,955,810,955,810,0,1940,0,1940,810,955,810,955,0,32.3333664,0,32.3333664,1939.7251,1074.76013,1939.7251,1074.76013 [f=0012599] [12599] Game End Stats Values: 28,3280,8120,3280,8120,105.971405,733.235046,105.971405,733.235046,0,0,0,0,0,0,0,0,193.098267,442.30722,193.098267,442.30722,1872.28967,3474.58398,1872.28967,3474.58398,0,440,0,440,8,42,8,42,3280,3745,3280,3745,6,32.8012772,6,32.8012772,0,1995,0,1995,1335,810,1335,810,0,1940,0,1940,810,1335,810,1335,0,83.3333893,0,83.3333893,3514.60229,2039.72302,3514.60229,2039.72302 [f=0012599] [12599] Game End Stats Values: 29,3280,7810,3280,7810,105.971405,776.445068,105.971405,776.445068,0,0,0,0,0,0,0,0,283.098267,442.30722,283.098267,442.30722,2394.77515,5019.74902,2394.77515,5019.74902,0,440,0,440,8,39.3333321,8,39.3333321,3280,3745,3280,3745,6,36.1486893,6,36.1486893,0,1690,0,1690,1975,810,1975,810,0,1935,0,1935,810,1975,810,1975,0,204.665894,0,204.665894,5066.55322,2571.47876,5066.55322,2571.47876 [f=0012641] [12641] Event [4408.01465,259.871582,4166.3999]: 0 finished unit Glaive [f=0012713] Spectator [tre]PAK left the game: normal quit [f=0012713] [12713] Event [undefined]: [tre]PAK quit [f=0012719] Player Leopardhunter left the game: normal quit [f=0012719] [12719] Event [undefined]: Leopardhunter quit [f=0012732] [12732] Event [4408.01465,259.871582,4166.3999]: 0 finished unit Glaive [f=0012797] Spectator ATOSTIC left the game: normal quit [f=0012797] [12797] Event [undefined]: ATOSTIC quit [f=0012815] [12815] Event [4408.01465,259.871582,4166.3999]: 0 finished unit Glaive [f=0012817] Spectator OrangeSky left the game: normal quit [f=0012817] [12817] Event [undefined]: OrangeSky quit [f=0012823] No clients connected, shutting down server [f=0012823] Server shutdown [f=0012823] End of demo reached [f=0012928] [12928] Event [4408.01465,259.871582,4166.3999]: 0 finished unit Glaive [f=0012969] [12969] Event [4408.01465,259.871582,4166.3999]: 0 finished unit Glaive [f=0013083] [13083] Event [4408.01465,259.871582,4166.3999]: 0 finished unit Glaive [f=0013161] [13161] Event [4408.01465,259.871582,4166.3999]: 0 finished unit Glaive [f=0013242] [13242] Event [4408.01465,259.871582,4166.3999]: 0 finished unit Glaive [f=0013284] [13284] Event [4408.01465,259.871582,4166.3999]: 0 finished unit Glaive [f=0013359] [13359] Event [4408.01465,259.871582,4166.3999]: 0 finished unit Glaive [f=0013429] [13429] Event [4408.01465,259.871582,4166.3999]: 0 finished unit Glaive [f=0013488] [13488] Event [4408.01465,259.871582,4166.3999]: 0 finished unit Glaive [f=0013555] [13555] Event [4408.01465,259.871582,4166.3999]: 0 finished unit Glaive [f=0013629] [13629] Event [4408.01465,259.871582,4166.3999]: 0 finished unit Glaive [f=0016017] Autoquit sending quit command. [f=0016017] [QuitAction] user exited to system [f=0016017] [SpringApp::Kill][1] fromRun=1 [f=0016017] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016017] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016017] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016017] [ThreadPool::SetThreadCount][2] workers=0 [f=0016017] [SpringApp::Kill][2] [f=0016017] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016017] [Game::KillLua][3] dtor=0 luaUI=0x5104b440 [f=0016017] Start widgetHandler:Shutdown [f=0016017] Shutdown - SaveOrderList Complete [f=0016017] Writing last game win data [f=0016017] Shutdown - SaveConfigData Complete [f=0016017] Shutdown Widget - Save/Load API [f=0016017] Shutdown Widget - Chili Highlight [f=0016017] Shutdown Widget - Draw After Chili [f=0016017] Shutdown Widget - EPIC Menu [f=0016017] Shutdown Widget - Chili Widget Selector [f=0016017] Shutdown Widget - Chili Minimap [f=0016017] Shutdown Widget - Local Team Colors [f=0016017] Shutdown Widget - Display Keys 2 [f=0016017] Shutdown Widget - Save Game Menu [f=0016017] Shutdown Widget - Unit Icons [f=0016017] Shutdown Widget - Noises [f=0016017] Shutdown Widget - HealthBars [f=0016017] Shutdown Widget - Win Counter [f=0016017] Shutdown Widget - SpringRTS Replay Stats [f=0016017] Shutdown Widget - BuildETA [f=0016017] Shutdown Widget - Modular Comm Info [f=0016017] Shutdown Widget - Stereo3D [f=0016017] Shutdown Widget - Showeco and Grid Drawer [f=0016017] Shutdown Widget - Point Tracker [f=0016017] Shutdown Widget - Music Player [f=0016017] Shutdown Widget - Missile Silo Range [f=0016017] Shutdown Widget - MinimapEvents [f=0016017] Shutdown Widget - Mex Placement Handler [f=0016017] Shutdown Widget - Local Widgets Config [f=0016017] Shutdown Widget - Highlight Geos [f=0016017] Shutdown Widget - Grab Input [f=0016017] Input grabbing is disabled! [f=0016017] Shutdown Widget - MetalFeatures (new) [f=0016017] Shutdown Widget - Darkening [f=0016017] Shutdown Widget - Context Menu [f=0016017] Shutdown Widget - Chili Spectator Panels [f=0016017] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016017] Shutdown Widget - Chili Nuke Warning [f=0016017] Shutdown Widget - Chili EndGame Window [f=0016017] Shutdown Widget - Chili Economy Panel Default [f=0016017] Shutdown Widget - CameraShake [f=0016017] Shutdown Widget - Attack AoE [f=0016017] Shutdown Widget - Map Edge Extension [f=0016017] Shutdown Widget - Selection Send [f=0016017] Shutdown Widget - LupsManager [f=0016017] Shutdown Widget - Newton Firezone [f=0016017] Shutdown Widget - Chili Crude Player List [f=0016017] Shutdown Widget - Chili Pro Console [f=0016017] Shutdown Widget - Lasso Terraform GUI [f=0016017] Shutdown Widget - Lups [f=0016017] Shutdown Widget - Chili Framework [f=0016017] Shutdown Widget - Chili Core Selector [f=0016017] Shutdown Widget - Custom Markers [f=0016017] Shutdown Widget - Pause Screen [f=0016017] Shutdown Widget - Text To Speech Control [f=0016017] Shutdown Widget - Persistent Build Height [f=0016017] Shutdown Widget - Layout Handler [f=0016017] End widgetHandler:Shutdown [f=0016017] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={360463,53405350} {int,ext,rec}Allocs={23484393,0,0} {chunk,block}Bytes={53405350,0} [f=0016017] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0016017] [Game::KillLua][2] dtor=0 luaRules=0x5158bc70 [f=0016017] Start gadgetHandler:Shutdown [f=0016017] Shutdown - StartSetup [f=0016017] Shutdown - UnitMorph [f=0016017] Shutdown - LupsNanoSpray [f=0016017] Shutdown - Missile Silo Controller [f=0016017] Shutdown - Modular Comm Info [f=0016017] Shutdown - Terrain Texture Handler [f=0016017] Shutdown - UnitCloakShield [f=0016017] Shutdown - Starlight Handler [f=0016017] End gadgetHandler:Shutdown [f=0016017] Start gadgetHandler:Shutdown [f=0016017] Shutdown - Save/Load [f=0016017] Shutdown - UnitMorph [f=0016017] Shutdown - Modular Comm Info [f=0016017] Shutdown - Retreat Command [f=0016017] Shutdown - Shockwaves [f=0016017] Shutdown - Teleport Throw [f=0016017] Shutdown - UnitCloakShield [f=0016017] Shutdown - Lups Cloak FX [f=0016017] Shutdown - Lups [f=0016017] Shutdown - Lups Shield [f=0016017] End gadgetHandler:Shutdown [f=0016017] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23484459,0,0} {chunk,block}Bytes={0,0} [f=0016017] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23484459,0,0} {chunk,block}Bytes={0,0} [f=0016017] [Game::KillLua][4] dtor=0 [f=0016017] [Game::~CGame][1] [f=0016017] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016017] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016017] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016017] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016017] [Game::KillLua][4] dtor=1 [f=0016017] [Game::KillMisc][1] [f=0016017] [Game::KillMisc][2] [f=0016017] [Game::KillMisc][3] [f=0016017] [Game::KillRendering][1] [f=0016017] [3DOParser::Kill] allocated 155 pieces [f=0016017] [S3OParser::Kill] allocated 2694 pieces [f=0016017] [AssParser::Kill] allocated 219 pieces [f=0016017] [Game::KillInterface][1] [f=0016017] [Game::KillInterface][2] [f=0016017] [Game::KillSimulation][1] [f=0016017] [Game::KillSimulation][2] [f=0016017] [CCollisionHandler] dis-/continuous tests: 0/328509 [f=0016017] [Game::KillSimulation][3] [f=0016017] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016017] [~CPathCache(20x20)] cacheHits=7 hitPercentage=14% numHashColls=0 maxCacheSize=6 [f=0016017] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016017] [~CPathCache(40x40)] cacheHits=263 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016017] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016017] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016017] [LosHandler::Kill] raycast instance cache-{hits,misses}={3656,6020}; shared=7%; cached=31% [f=0016017] [Game::KillSimulation][4] [f=0016017] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0016017] [Game::~CGame][2] [f=0016017] [Game::~CGame][3] [f=0016017] [SpringApp::Kill][3] [f=0016017] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 168460 bytes sent 136336 bytes recv'd [f=0016017] [SpringApp::Kill][4] font=0x44c427e0 [f=0016017] [SpringApp::Kill][5] [f=0016017] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7627 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp (0x439e77c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp" numZipFiles=7627 sumInflSize=692916kb sumReadTime=3006ms file="luaui/images/commands/states/amph_float.png" indx=3103 inflSize=0kb readTime=68ms file="luaui/images/commands/states/selection_rank_1.png" indx=3154 inflSize=0kb readTime=61ms file="luaui/images/commands/states/overkill_off.png" indx=3141 inflSize=0kb readTime=60ms file="luaui/images/commands/states/fly_on.png" indx=3131 inflSize=0kb readTime=58ms file="luaui/images/commands/states/traj_low.png" indx=3163 inflSize=0kb readTime=58ms file="luaui/images/commands/states/traj_high.png" indx=3162 inflSize=0kb readTime=58ms file="luaui/images/commands/states/capturekill_off.png" indx=3113 inflSize=2kb readTime=48ms file="luaui/widgets/chili/skins/evolved/checkbox_arrow.png" indx=3916 inflSize=0kb readTime=48ms file="luaui/images/commands/states/ai_on.png" indx=3101 inflSize=0kb readTime=47ms file="luaui/images/commands/states/wrench_high.png" indx=3164 inflSize=0kb readTime=46ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp] 53255630 bytes cached in 2812 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x44dbab30) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x44cc1ca0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x44f4ee30) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f5e80083580) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]