[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.sqLx1aAT2D/springsettings.817952.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 12ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f939401d9f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 21231 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/817952/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 204ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45222f40] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45222f40] using game "Zero-K v1.7.11.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.11.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 102ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1013ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1366ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 68ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 687ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 106ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 128ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] brianfreeman was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/817952/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=909cd100 [f=-000001] [Path] [PathEstimator::ReadFile] hash=909cd100 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-909cd100.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=909cd110 [f=-000001] [Path] [PathEstimator::ReadFile] hash=909cd110 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-909cd110.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (191ms, checksum e83319b2)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11435,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/817952/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f06b1039bd430ea7824fed2fd936370f0540a201c897c0be90613c325a2d2148f08f7f7df6a301efde4cd52b81b064de759b171c9c02d0b15efa96ba133d11c9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f7c80979db8ac3ef57558a8a05d72b37f7f06a5b37a45aa60d7d023c789928652d4101925a79ec3419624ece1d8259c02a82120925c296ca92b9e73d85554c1a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51d421a0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: fb680f5eeda0e8939bf413704596f592 [f=-000001] Connection attempt from Leopardhunter [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Leopardhunter changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Oflameo [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Oflameo changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Oflameo" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Oflameo" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Leopardhunter" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Leopardhunter" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Oflameo" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f06b1039bd430ea7824fed2fd936370f0540a201c897c0be90613c325a2d2148f08f7f7df6a301efde4cd52b81b064de759b171c9c02d0b15efa96ba133d11c9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Oflameo" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f7c80979db8ac3ef57558a8a05d72b37f7f06a5b37a45aa60d7d023c789928652d4101925a79ec3419624ece1d8259c02a82120925c296ca92b9e73d85554c1a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Oflameo" string="[Game::Load][lua{Rules,Gaia}={0x54301100,(nil)}]" [f=-000001] Allies: I choose: Light Manager! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Leopardhunter" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f06b1039bd430ea7824fed2fd936370f0540a201c897c0be90613c325a2d2148f08f7f7df6a301efde4cd52b81b064de759b171c9c02d0b15efa96ba133d11c9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Leopardhunter" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f7c80979db8ac3ef57558a8a05d72b37f7f06a5b37a45aa60d7d023c789928652d4101925a79ec3419624ece1d8259c02a82120925c296ca92b9e73d85554c1a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Leopardhunter" string="[Game::Load][lua{Rules,Gaia}={0xaa2df8d0,(nil)}]" [f=-000001] Allies: I choose: Bob! [f=-000001] [0] Event [4568,176.000732,4719]: 0 finished unit Guardian Commander [f=-000001] [0] Event [568,168.601318,583]: 1 finished unit Engineer Commander [f=0000000] [0] Leopardhunter, team: 1, elo:1938 [f=0000000] [0] Oflameo, team: 0, elo:1787 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000008] [8] Event [608,173.995728,800]: 1 finished unit Rover Assembly [f=0000009] [9] Event [4560,172.172241,4576]: 0 finished unit Hovercraft Platform [f=0000009] !transmitlobby @voice@buildUnit@add;hovercon;Quill [f=0000009] !transmitlobby @voice@buildUnit@add;hoverraid;Dagger [f=0000009] !transmitlobby @voice@buildUnit@add;hoverskirm;Scalpel [f=0000009] !transmitlobby @voice@buildUnit@add;hoverassault;Halberd [f=0000009] !transmitlobby @voice@buildUnit@add;hoverdepthcharge;Claymore [f=0000009] !transmitlobby @voice@buildUnit@add;hoverriot;Mace [f=0000009] !transmitlobby @voice@buildUnit@add;hoverarty;Lance [f=0000009] !transmitlobby @voice@buildUnit@add;hoveraa;Flail [f=0000009] !transmitlobby @voice@buildUnit@reload [f=0000197] [197] Event [608.029663,174.640823,817.99231]: 1 finished unit Dart [f=0000241] [241] Event [744,175.805054,600]: 1 finished unit Metal Extractor [f=0000330] [330] Event [4728,170.107483,4696]: 0 finished unit Metal Extractor [f=0000557] [557] Event [424,175.819244,328]: 1 finished unit Metal Extractor [f=0000575] [575] Event [608.029663,174.640823,817.99231]: 1 finished unit Mason [f=0000594] [594] Event [4624,172.179321,4688]: 0 finished unit Radar Tower [f=0000617] [617] Event [4559.95068,172.172241,4608]: 0 finished unit Quill [f=0000704] [704] Event [4680,168.340759,4648]: 0 finished unit Wind/Tidal Generator [f=0000839] [839] Event [4728,168.397522,4648]: 0 finished unit Wind/Tidal Generator [f=0000935] [935] Event [440,175.755371,264]: 1 finished unit Solar Collector [f=0001128] [1128] Event [4559.95068,172.172241,4608]: 0 finished unit Dagger [f=0001302] [1302] Event [608.029663,174.640823,817.99231]: 1 finished unit Scorcher [f=0001331] [1331] Event [4376,181.289734,4376]: 0 finished unit Metal Extractor [f=0001453] [1453] Event [488,175.819244,344]: 1 finished unit Solar Collector [f=0001772] [1772] Event [328,175.819244,1000]: 1 finished unit Metal Extractor [f=0001832] [1832] Event [4320,175.748291,4576]: 0 finished unit Lotus [f=0001866] [1866] Event [408,175.819244,392]: 1 finished unit Solar Collector [f=0002056] [2056] Event [608.029663,174.640823,817.99231]: 1 finished unit Scorcher [f=0002191] [2191] Event [360,175.819244,312]: 1 finished unit Solar Collector [f=0002224] [2224] Event [4376,177.883972,4280]: 0 finished unit Solar Collector [f=0002681] [2681] Event [3896,186.760254,4760]: 0 finished unit Metal Extractor [f=0002692] [2692] Event [608.029663,174.640823,817.99231]: 1 finished unit Scorcher [f=0002705] [2705] Event [1216,173.676453,1424]: 1 finished unit Radar Tower [f=0002792] [2792] Event [760,173.995728,536]: 1 finished unit Solar Collector [f=0003038] [3038] Event [4312,179.7146,4376]: 0 finished unit Solar Collector [f=0003129] [3129] Event [608.029663,174.640823,817.99231]: 1 finished unit Scorcher [f=0003250] [3250] Event [4559.95068,172.172241,4608]: 0 finished unit Mace [f=0003361] [3361] Event [12.2183428,175.819244,587.369263]: 0 lost unit Dagger [f=0003380] [3380] Event [808,175.819244,616]: 1 finished unit Solar Collector [f=0003434] [3434] Event [3304,168.525238,4744]: 0 finished unit Metal Extractor [f=0003738] [3738] Event [4559.95068,172.172241,4608]: 0 finished unit Quill [f=0003786] [3786] Event [728,175.819244,664]: 1 finished unit Solar Collector [f=0003790] [3790] Event [4888,165.069824,3928]: 0 finished unit Metal Extractor [f=0003826] [3826] Event [608.029663,174.640823,817.99231]: 1 finished unit Mason [f=0003911] [3911] Event [472,181.289734,1608]: 1 finished unit Metal Extractor [f=0004024] [4024] Event [608.029663,174.640823,817.99231]: 1 finished unit Dart [f=0004091] [4091] Event [680,173.995728,584]: 1 finished unit Solar Collector [f=0004124] [4124] Event [3336,170.348755,4664]: 0 finished unit Solar Collector [f=0004169] [4169] Event [608.029663,174.640823,817.99231]: 1 finished unit Dart [f=0004344] [4344] Event [608.029663,174.640823,817.99231]: 1 finished unit Dart [f=0004532] [4532] Event [3208,170.277771,4744]: 0 finished unit Solar Collector [f=0004643] [4643] Event [720,176.003723,736]: 1 finished unit Lotus [f=0004682] [4682] Event [4368,177.458252,4736]: 0 finished unit Radar Tower [f=0004917] [4917] Event [1112,182.921692,1928]: 1 finished unit Metal Extractor [f=0005017] [5017] Event [608.029663,174.640823,817.99231]: 1 finished unit Mason [f=0005093] [5093] Event [480,177.706604,544]: 1 finished unit Lotus [f=0005099] [5099] Event [1272,177.458252,264]: 1 finished unit Metal Extractor [f=0005108] [5108] Event [3248,173.938965,4640]: 0 lost unit Picket [f=0005216] [5216] Event [3283.08252,174.00502,4891.60742]: 1 lost unit Scorcher [f=0005292] [5292] Event [3231.14453,169.64505,4793.68408]: 1 lost unit Scorcher [f=0005341] [5341] Event [3928,181.531006,4680]: 0 finished unit Wind/Tidal Generator [f=0005352] [5352] Event [3296.89429,168.560852,4819.67188]: 1 lost unit Scorcher [f=0005361] [5361] Event [3289.20288,168.52623,4770.90869]: 0 lost unit Guardian Commander [f=0005362] [5362] Event [3272.32227,168.543488,4807.80273]: 1 lost unit Scorcher [f=0005448] [5448] Event [608.029663,174.640823,817.99231]: 1 finished unit Scorcher [f=0005458] [5458] Event [4368,177.458252,4736]: 0 finished unit Sparrow [f=0005458] game_message: Morph complete: Radar Tower -> Sparrow [f=0005458] [5458] Received game_message: Morph complete: Radar Tower -> Sparrow [f=0005537] [5537] Event [1112,182.921692,1928]: 1 lost unit Metal Extractor [f=0005554] [5554] Event [4559.95068,172.172241,4608]: 0 finished unit Mace [f=0005624] [5624] Event [1216,173.676453,1424]: 1 lost unit Radar Tower [f=0005673] [5673] Event [496,176.003723,1040]: 1 finished unit Lotus [f=0005674] [5674] Event [776,175.819244,2456]: 1 finished unit Metal Extractor [f=0005754] [5754] Event [3880,188.335419,4712]: 0 finished unit Wind/Tidal Generator [f=0005905] [5905] Event [1784,183.177124,728]: 1 finished unit Metal Extractor [f=0005950] [5950] Event [608.029663,174.640823,817.99231]: 1 finished unit Scorcher [f=0005997] [5997] Event [605.229004,179.393066,1141.87622]: 1 lost unit Scorcher [f=0006048] [6048] Event [655.223022,175.807098,1031.46338]: 1 lost unit Scorcher [f=0006107] [6107] Event [588.4328,175.832733,1073.1969]: 0 lost unit Mace [f=0006110] [6110] Event [3832,184.872894,4760]: 0 finished unit Wind/Tidal Generator [f=0006139] [6139] Event [3945.74512,180.424957,3332.52563]: 1 lost unit Dart [f=0006167] [6167] Event [4559.95068,172.172241,4608]: 0 finished unit Quill [f=0006284] [6284] Event [771.096924,173.995728,1178.46912]: 0 lost unit Quill [f=0006336] [6336] Event [undefined]: Oflameo resigned [f=0006336] game_message: Oflameo has been destroyed! [f=0006336] game_message: Leopardhunter wins! [f=0006336] Submitting stats [f=0006336] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0006336] Part| Total Time|Time of the last 0.5s [f=0006336] Draw 6568.43ms 15.37% [f=0006336] Lua::Callins::Synced 1633.50ms 12.87% [f=0006336] Lua::Callins::Unsynced 9056.13ms 20.96% [f=0006336] Lua::CollectGarbage::Synced 163.24ms 3.39% [f=0006336] Lua::CollectGarbage::Unsynced 399.64ms 0.40% [f=0006336] Misc::Profiler::AddTime 22.52ms 0.10% [f=0006336] Sim 5182.76ms 50.80% [f=0006336] [6336] Received game_message: Oflameo has been destroyed! [f=0006336] [6336] Received game_message: Leopardhunter wins! [f=0006337] [6337] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0006337] [6337] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0006337] [6337] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006337] [6337] Game End Stats Values: 2,2075,2115,2115,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2000,2000,2000,2000,6.84537697,6.26822042,6.26822042,6.84537697,0,40,40,0,0,0,0,0,75,75,75,75,12.6666679,0,0,12.6666679,0,0,0,0,0,0,0,0 [f=0006337] [6337] Game End Stats Values: 3,2330,2310,2310,2330,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.30978012,8,8,8.30978012,2055,2000,2000,2055,12.1602125,9.34110069,9.34110069,12.1602125,130,160,160,130,0,0,0,0,145,150,150,145,74.9999542,0,0,74.9999542,0,0,0,0,0,0,0,0 [f=0006337] [6337] Game End Stats Values: 4,2485,2510,2510,2485,0.3786875,0.24960956,0.24960956,0.3786875,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.7967615,9.60000038,9.60000038,10.7967615,2055,2000,2000,2055,8.02990723,10.0259619,10.0259619,8.02990723,210,290,290,210,0,0,0,0,220,220,220,220,74.9999542,0,0,74.9999542,0,0,0,0,0,0,0,0 [f=0006337] [6337] Game End Stats Values: 5,2485,2655,2655,2485,0.61714607,0.54846811,0.54846811,0.61714607,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.4166422,11.333333,11.333333,11.4166422,2055,2000,2000,2055,9.89157486,10.0292444,10.0292444,9.89157486,210,290,290,210,0,0,0,0,220,365,365,220,74.9999542,0,0,74.9999542,0,0,0,0,0,0,0,0 [f=0006337] [6337] Game End Stats Values: 6,2645,2925,2925,2645,0.67678726,1.45262897,1.45262897,0.67678726,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,10.7701464,13.4666662,13.4666662,10.7701464,2055,2000,2000,2055,10.013299,11.9406137,11.9406137,10.013299,210,420,420,210,0,0,0,0,290,505,505,290,74.9999542,0,0,74.9999542,0,0,0,0,0,0,0,0 [f=0006337] [6337] Game End Stats Values: 7,2720,3055,3055,2720,1.35138094,6.0699091,6.0699091,1.35138094,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,11.1283226,16,16,11.1283226,2055,2000,2000,2055,10.0542946,12.3217993,12.3217993,10.0542946,210,550,550,210,0,0,0,0,365,505,505,365,74.9999542,0,0,74.9999542,0,0,0,0,0,0,0,0 [f=0006337] [6337] Game End Stats Values: 8,2790,3310,3310,2790,2.44753861,14.8353825,14.8353825,2.44753861,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,11.9412909,17.333334,17.333334,11.9412909,2055,2055,2055,2055,11.953414,12.5983448,12.5983448,11.953414,210,680,680,210,0,0,0,0,435,575,575,435,74.9999542,0,0,74.9999542,0,0,0,0,0,0,0,0 [f=0006337] [6337] Game End Stats Values: 9,3185,3380,3380,3185,3.05782342,27.7970276,27.7970276,3.05782342,0,0,0,0,0,0,0,0,0,0,0,0,29.4078579,80.0000076,80.0000076,29.4078579,90,0,0,90,15.4297504,18.7999992,18.7999992,15.4297504,2055,2055,2055,2055,12.5892429,12.8780909,12.8780909,12.5892429,530,680,680,530,0,80,80,0,510,645,645,510,154.999954,0,0,154.999954,0,0,0,0,80.0000076,29.4078579,29.4078579,80.0000076 [f=0006337] [6337] Game End Stats Values: 10,3390,3685,3685,3390,4.08030128,45.2804832,45.2804832,4.08030128,0,0,0,0,0,0,0,0,0,0,0,0,29.4078579,80.0000076,80.0000076,29.4078579,90,0,0,90,15.4154549,20.9333324,20.9333324,15.4154549,2055,2055,2055,2055,15.0223122,13.5804768,13.5804768,15.0223122,660,840,840,660,0,80,80,0,585,790,790,585,154.999954,0,0,154.999954,0,0,0,0,80.0000076,29.4078579,29.4078579,80.0000076 [f=0006337] [6337] Game End Stats Values: 11,3460,3835,3835,3460,5.73439646,65.3684082,65.3684082,5.73439646,0,0,0,0,0,0,0,0,0,0,0,0,29.4078579,80.0000076,80.0000076,29.4078579,90,0,0,90,16.3942757,23.6000004,23.6000004,16.3942757,2055,2055,2055,2055,16.1335735,15.3578348,15.3578348,16.1335735,660,920,920,660,0,80,80,0,655,860,860,655,154.999954,0,0,154.999954,0,0,0,0,80.0000076,29.4078579,29.4078579,80.0000076 [f=0006337] [6337] Game End Stats Values: 12,3585,4000,4000,3585,6.23437643,88.5393066,88.5393066,6.23437643,0,0,0,0,0,0,0,0,0,0,0,0,29.4078579,80.0000076,80.0000076,29.4078579,90,90,90,90,18.4199619,24,24,18.4199619,2110,2055,2055,2110,16.056633,15.5633669,15.5633669,16.056633,660,920,920,660,0,80,80,0,725,935,935,725,154.999954,0,0,154.999954,0,0,0,0,80.0000076,29.4078579,29.4078579,80.0000076 [f=0006337] [6337] Game End Stats Values: 13,2275,3765,3765,2275,7.06547117,111.865997,111.865997,7.06547117,0,0,0,0,0,0,0,0,16.8505154,0,0,16.8505154,504.890015,1397.06274,1397.06274,504.890015,90,180,180,90,16.3466091,24,24,16.3466091,910,2055,2055,910,16.0787067,18.7812099,18.7812099,16.0787067,660,520,520,660,520,1375.66663,1375.66663,520,615,1010,1010,615,1595.6665,520,520,1595.6665,0,0,0,0,1568.84131,526.189758,526.189758,1568.84131 [f=0006337] [6337] Game End Stats Values: 14,2890,3930,3930,2890,10.6009693,128.617157,128.617157,10.6009693,0,0,0,0,0,0,0,0,38.0820503,0,0,38.0820503,748.237366,1397.06274,1397.06274,748.237366,90,270,270,90,9.17289639,24,24,9.17289639,855,2000,2000,855,10.2543402,18.4764824,18.4764824,10.2543402,1295,650,650,1295,650,1375.66663,1375.66663,650,650,1010,1010,650,1595.6665,650,650,1595.6665,0,0,0,0,1568.84131,769.536987,769.536987,1568.84131 [f=0006337] [6337] Game End Stats Values: 15,2525,3835,3835,2525,18.5461159,152.856216,152.856216,18.5461159,0,0,0,0,0,0,0,0,48.8076782,0,0,48.8076782,1204.81946,1923.34119,1923.34119,1204.81946,90,270,270,90,11.7054634,24,24,11.7054634,855,2000,2000,855,10.5483179,23.5142879,23.5142879,10.5483179,895,480,480,895,950,1905.66663,1905.66663,950,685,1085,1085,685,2125.6665,950,950,2125.6665,0,43.6666451,43.6666451,0,2100.73584,1226.11951,1226.11951,2100.73584 [f=0006337] [6337] Game End Stats Values: 16,2525,3835,3835,2525,19.5860405,156.740692,156.740692,19.5860405,0,0,0,0,0,0,0,0,48.8076782,0,0,48.8076782,1204.81946,1923.34119,1923.34119,1204.81946,90,270,270,90,12.7352276,24,24,12.7352276,855,2000,2000,855,10.5386038,31.1415863,31.1415863,10.5386038,895,480,480,895,950,1905.66663,1905.66663,950,685,1085,1085,685,2125.6665,950,950,2125.6665,0,54.6666031,54.6666031,0,2100.73584,1226.11951,1226.11951,2100.73584 [f=0006343] !transmitlobby @voice@buildUnit@remove;hovercon [f=0006343] !transmitlobby @voice@buildUnit@remove;hoverraid [f=0006343] !transmitlobby @voice@buildUnit@remove;hoverskirm [f=0006343] !transmitlobby @voice@buildUnit@remove;hoverassault [f=0006343] !transmitlobby @voice@buildUnit@remove;hoverdepthcharge [f=0006343] !transmitlobby @voice@buildUnit@remove;hoverriot [f=0006343] !transmitlobby @voice@buildUnit@remove;hoverarty [f=0006343] !transmitlobby @voice@buildUnit@remove;hoveraa [f=0006343] !transmitlobby @voice@buildUnit@reload [f=0006344] [6344] Event [608.029663,174.640823,817.99231]: 1 finished unit Scorcher [f=0006464] Spectator Oflameo left the game: normal quit [f=0006464] [6464] Event [undefined]: Oflameo quit [f=0006573] Player Leopardhunter left the game: normal quit [f=0006573] [6573] Event [undefined]: Leopardhunter quit [f=0006579] No clients connected, shutting down server [f=0006579] Server shutdown [f=0006695] [6695] Event [2264,172.35672,1176]: 1 finished unit Metal Extractor [f=0006734] [6734] Event [608.029663,174.640823,817.99231]: 1 finished unit Scorcher [f=0007124] [7124] Event [608.029663,174.640823,817.99231]: 1 finished unit Scorcher [f=0007552] [7552] Event [504,175.627686,664]: 1 finished unit Caretaker [f=0007767] [7767] Event [608.029663,174.640823,817.99231]: 1 finished unit Ripper [f=0008134] [8134] Event [608.029663,174.640823,817.99231]: 1 finished unit Ripper [f=0008683] [8683] Event [544,175.819244,976]: 1 finished unit Faraday [f=0008785] [8785] Event [608.029663,174.640823,817.99231]: 1 finished unit Ripper [f=0011775] Autoquit sending quit command. [f=0011775] [QuitAction] user exited to system [f=0011775] [SpringApp::Kill][1] fromRun=1 [f=0011775] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011775] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011775] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011775] [ThreadPool::SetThreadCount][2] workers=0 [f=0011775] [SpringApp::Kill][2] [f=0011775] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011775] [Game::KillLua][3] dtor=0 luaUI=0x517f8d30 [f=0011775] Start widgetHandler:Shutdown [f=0011775] Shutdown - SaveOrderList Complete [f=0011775] Writing last game win data [f=0011775] Shutdown - SaveConfigData Complete [f=0011775] Shutdown Widget - Save/Load API [f=0011775] Shutdown Widget - Chili Highlight [f=0011775] Shutdown Widget - Draw After Chili [f=0011775] Shutdown Widget - EPIC Menu [f=0011775] Shutdown Widget - Chili Widget Selector [f=0011775] Shutdown Widget - Chili Minimap [f=0011775] Shutdown Widget - Local Team Colors [f=0011775] Shutdown Widget - Display Keys 2 [f=0011775] Shutdown Widget - Save Game Menu [f=0011775] Shutdown Widget - Unit Icons [f=0011775] Shutdown Widget - Noises [f=0011775] Shutdown Widget - HealthBars [f=0011775] Shutdown Widget - Win Counter [f=0011775] Shutdown Widget - SpringRTS Replay Stats [f=0011775] Shutdown Widget - BuildETA [f=0011775] Shutdown Widget - Modular Comm Info [f=0011775] Shutdown Widget - Stereo3D [f=0011775] Shutdown Widget - Showeco and Grid Drawer [f=0011775] Shutdown Widget - Point Tracker [f=0011775] Shutdown Widget - Music Player [f=0011775] Shutdown Widget - Missile Silo Range [f=0011775] Shutdown Widget - MinimapEvents [f=0011775] Shutdown Widget - Mex Placement Handler [f=0011775] Shutdown Widget - Local Widgets Config [f=0011775] Shutdown Widget - Highlight Geos [f=0011775] Shutdown Widget - Grab Input [f=0011775] Input grabbing is disabled! [f=0011775] Shutdown Widget - MetalFeatures (new) [f=0011775] Shutdown Widget - Darkening [f=0011775] Shutdown Widget - Context Menu [f=0011775] Shutdown Widget - Chili Spectator Panels [f=0011775] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011775] Shutdown Widget - Chili Nuke Warning [f=0011775] Shutdown Widget - Chili EndGame Window [f=0011775] Shutdown Widget - Chili Economy Panel Default [f=0011775] Shutdown Widget - CameraShake [f=0011775] Shutdown Widget - Attack AoE [f=0011775] Shutdown Widget - Map Edge Extension [f=0011775] Shutdown Widget - Selection Send [f=0011775] Shutdown Widget - LupsManager [f=0011775] Shutdown Widget - Newton Firezone [f=0011775] Shutdown Widget - Chili Crude Player List [f=0011775] Shutdown Widget - Chili Pro Console [f=0011775] Shutdown Widget - Lasso Terraform GUI [f=0011775] Shutdown Widget - Lups [f=0011775] Shutdown Widget - Chili Framework [f=0011775] Shutdown Widget - Chili Core Selector [f=0011775] Shutdown Widget - Custom Markers [f=0011775] Shutdown Widget - Pause Screen [f=0011775] Shutdown Widget - Text To Speech Control [f=0011775] Shutdown Widget - Persistent Build Height [f=0011775] Shutdown Widget - Layout Handler [f=0011775] End widgetHandler:Shutdown [f=0011775] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={308279,49448731} {int,ext,rec}Allocs={21385856,0,0} {chunk,block}Bytes={49448731,0} [f=0011775] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0011775] [Game::KillLua][2] dtor=0 luaRules=0x51d421a0 [f=0011775] Start gadgetHandler:Shutdown [f=0011775] Shutdown - StartSetup [f=0011775] Shutdown - UnitMorph [f=0011775] Shutdown - LupsNanoSpray [f=0011775] Shutdown - Missile Silo Controller [f=0011775] Shutdown - Modular Comm Info [f=0011775] Shutdown - Terrain Texture Handler [f=0011775] Shutdown - UnitCloakShield [f=0011775] Shutdown - Starlight Handler [f=0011775] End gadgetHandler:Shutdown [f=0011775] Start gadgetHandler:Shutdown [f=0011775] Shutdown - Save/Load [f=0011775] Shutdown - UnitMorph [f=0011775] Shutdown - Modular Comm Info [f=0011775] Shutdown - Retreat Command [f=0011775] Shutdown - Shockwaves [f=0011775] Shutdown - Teleport Throw [f=0011775] Shutdown - UnitCloakShield [f=0011775] Shutdown - Lups Cloak FX [f=0011775] Shutdown - Lups [f=0011775] Shutdown - Lups Shield [f=0011775] End gadgetHandler:Shutdown [f=0011775] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21385886,0,0} {chunk,block}Bytes={0,0} [f=0011775] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21385886,0,0} {chunk,block}Bytes={0,0} [f=0011775] [Game::KillLua][4] dtor=0 [f=0011775] [Game::~CGame][1] [f=0011775] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011775] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011775] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011775] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011775] [Game::KillLua][4] dtor=1 [f=0011775] [Game::KillMisc][1] [f=0011775] [Game::KillMisc][2] [f=0011775] [Game::KillMisc][3] [f=0011775] [Game::KillRendering][1] [f=0011775] [3DOParser::Kill] allocated 155 pieces [f=0011775] [S3OParser::Kill] allocated 2746 pieces [f=0011775] [AssParser::Kill] allocated 236 pieces [f=0011775] [Game::KillInterface][1] [f=0011775] [Game::KillInterface][2] [f=0011775] [Game::KillSimulation][1] [f=0011775] [Game::KillSimulation][2] [f=0011775] [CCollisionHandler] dis-/continuous tests: 0/12735 [f=0011775] [Game::KillSimulation][3] [f=0011775] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011775] [~CPathCache(20x20)] cacheHits=20 hitPercentage=20% numHashColls=0 maxCacheSize=6 [f=0011775] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011775] [~CPathCache(40x40)] cacheHits=22 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011775] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011775] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011775] [LosHandler::Kill] raycast instance cache-{hits,misses}={3858,3731}; shared=3%; cached=48% [f=0011775] [Game::KillSimulation][4] [f=0011775] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0011775] [Game::~CGame][2] [f=0011775] [Game::~CGame][3] [f=0011775] [SpringApp::Kill][3] [f=0011775] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 123427 bytes sent 62773 bytes recv'd [f=0011775] [SpringApp::Kill][4] font=0x451ad7e0 [f=0011775] [SpringApp::Kill][5] [f=0011775] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7627 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp (0x4522bc90) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp" numZipFiles=7627 sumInflSize=692916kb sumReadTime=2380ms file="bitmaps/loadpictures/skydust.png" indx=507 inflSize=3031kb readTime=88ms file="objects3d/strikecom.dae" indx=5343 inflSize=1500kb readTime=82ms file="objects3d/funnelweb.dae" indx=5074 inflSize=1500kb readTime=68ms file="objects3d/strikecom_1.dae" indx=5345 inflSize=1500kb readTime=68ms file="bitmaps/other/light_red.png" indx=522 inflSize=15kb readTime=29ms file="luaui/widgets/gui_chili_keyboardmenu.lua" indx=4528 inflSize=31kb readTime=25ms file="objects3d/spiderriot.s3o" indx=5321 inflSize=134kb readTime=24ms file="unittextures/factoryveh1.png" indx=6998 inflSize=1077kb readTime=24ms file="effects/muzzle_cegs.lua" indx=757 inflSize=0kb readTime=23ms file="luarules/gadgets/weapon_single_hit.lua" indx=1785 inflSize=2kb readTime=21ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp] 54889595 bytes cached in 2816 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x45344b90) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x4522b460) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x452d9c90) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f9394083580) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]