[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.BdbqJxhnHQ/springsettings.817557.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 8ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd9cc01d9f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 21245 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/817557/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 168ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45b475e0] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45b475e0] using game "Zero-K v1.7.11.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.11.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 96ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 878ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1128ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 106ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 802ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 33ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 63ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: feature placer v3 LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature placer v3 >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/817557/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1184803d [f=-000001] [Path] [PathEstimator::ReadFile] hash=1184803d file="cache/104dev-maintenance/paths/Intersection v4.1.pe-1184803d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1184804d [f=-000001] [Path] [PathEstimator::ReadFile] hash=1184804d file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-1184804d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (330ms, checksum 18989a79)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11435,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/817557/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52a9afb0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 38550e5e6b9df3ad74efa2bfdbab37ef [f=-000001] Connection attempt from Loocheenchancz [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Loocheenchancz changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Melkiyon [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Melkiyon changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Melkiyon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Melkiyon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[Game::Load][lua{Rules,Gaia}={96233490,00000000}]" [f=-000001] Allies: I choose: zeus! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Melkiyon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Melkiyon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Melkiyon" string="[Game::Load][lua{Rules,Gaia}={642e5a28,00000000}]" [f=-000001] Allies: I choose: Attack! [f=-000001] gl hf [f=-000001] [0] Event [4521,261.998352,4757]: 0 finished unit Strike Commander [f=-000001] [0] Event [740,261.998169,828]: 1 finished unit Strike Commander [f=0000000] [0] Melkiyon, team: 1, elo:2027 [f=0000000] [0] Loocheenchancz, team: 0, elo:1809 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000005] [5] Event [640,261.995605,904]: 1 finished unit Cloakbot Factory [f=0000030] [30] Event [4624,261.995605,4632]: 0 finished unit Shieldbot Factory [f=0000030] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000030] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000030] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000030] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000030] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000030] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000030] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000030] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000030] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000030] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0000030] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000030] !transmitlobby @voice@buildUnit@reload [f=0000241] [241] Event [776,261.995605,760]: 1 finished unit Metal Extractor [f=0000360] [360] Event [4360,261.995605,4856]: 0 finished unit Metal Extractor [f=0000360] [360] Event [696,261.995605,760]: 1 finished unit Wind/Tidal Generator [f=0000462] [462] Event [649.599976,261.995605,904]: 1 finished unit Conjurer [f=0000479] [479] Event [4424,261.995605,4904]: 0 finished unit Wind/Tidal Generator [f=0000480] [480] Event [648,261.995605,808]: 1 finished unit Wind/Tidal Generator [f=0000545] opk [f=0000586] [586] Event [4624.01855,261.995605,4620]: 0 finished unit Convict [f=0000599] [599] Event [4504,261.995605,4904]: 0 finished unit Wind/Tidal Generator [f=0000600] [600] Event [840,261.995605,744]: 1 finished unit Wind/Tidal Generator [f=0000669] [669] Event [649.599976,261.995605,904]: 1 finished unit Glaive [f=0000747] ?? [f=0000764] [764] Event [4584,261.995605,4904]: 0 finished unit Wind/Tidal Generator [f=0000832] [832] Event [4624.01855,261.995605,4620]: 0 finished unit Bandit [f=0000893] [893] Event [649.599976,261.995605,904]: 1 finished unit Glaive [f=0000944] [944] Event [4664,261.995605,4920]: 0 finished unit Wind/Tidal Generator [f=0000966] ok [f=0001137] [1137] Event [4744,261.995605,4920]: 0 finished unit Wind/Tidal Generator [f=0001319] [1319] Event [4824,261.995605,4920]: 0 finished unit Wind/Tidal Generator [f=0001364] [1364] Event [880,261.995605,608]: 1 finished unit Lotus [f=0001434] [1434] Event [649.599976,261.995605,904]: 1 finished unit Glaive [f=0001725] [1725] Event [4872,261.995605,4856]: 0 finished unit Metal Extractor [f=0001741] [1741] Event [4872,261.995605,4344]: 0 finished unit Metal Extractor [f=0001771] [1771] Event [760,261.995605,264]: 1 finished unit Metal Extractor [f=0001774] [1774] Event [649.599976,261.995605,904]: 1 finished unit Glaive [f=0001779] [1779] Event [4624.01855,261.995605,4620]: 0 finished unit Bandit [f=0001893] [1893] Event [4936,261.995605,4824]: 0 finished unit Wind/Tidal Generator [f=0002051] [2051] Event [4936,261.995605,4744]: 0 finished unit Wind/Tidal Generator [f=0002190] [2190] Event [649.599976,261.995605,904]: 1 finished unit Conjurer [f=0002239] [2239] Event [4952,261.995605,4664]: 0 finished unit Wind/Tidal Generator [f=0002418] [2418] Event [4952,261.995605,4584]: 0 finished unit Wind/Tidal Generator [f=0002427] [2427] Event [4360,261.995605,4360]: 0 finished unit Metal Extractor [f=0002498] [2498] Event [649.599976,261.995605,904]: 1 finished unit Glaive [f=0002609] [2609] Event [4952,261.995605,4504]: 0 finished unit Wind/Tidal Generator [f=0002689] [2689] Event [264,261.995605,264]: 1 finished unit Metal Extractor [f=0002794] [2794] Event [4968,261.995605,4424]: 0 finished unit Wind/Tidal Generator [f=0002943] [2943] Event [4624.01855,261.995605,4620]: 0 finished unit Convict [f=0002954] [2954] Event [664,54.0366211,2184]: 1 finished unit Metal Extractor [f=0002954] [2954] Event [649.599976,261.995605,904]: 1 finished unit Glaive [f=0002971] [2971] Event [4968,261.995605,4344]: 0 finished unit Wind/Tidal Generator [f=0003038] [3038] Event [4468.45264,130.016357,3456.79028]: 1 lost unit Glaive [f=0003046] [3046] Event [4925.86963,261.995605,4457.52197]: 0 finished unit Strike Commander [f=0003046] game_message: Morph complete: zeus lvl 1 -> zeus lvl 2 [f=0003046] [3046] Received game_message: Morph complete: zeus lvl 1 -> zeus lvl 2 [f=0003081] [3081] Event [296,261.995605,200]: 1 finished unit Wind/Tidal Generator [f=0003194] [3194] Event [4514.72168,91.5352783,3270.53369]: 1 lost unit Glaive [f=0003229] [3229] Event [649.599976,261.995605,904]: 1 finished unit Glaive [f=0003376] [3376] Event [376,261.995605,200]: 1 finished unit Wind/Tidal Generator [f=0003499] [3499] Event [649.599976,261.995605,904]: 1 finished unit Glaive [f=0003536] [3536] Event [264,261.995605,744]: 1 finished unit Metal Extractor [f=0003658] [3658] Event [456,261.995605,200]: 1 finished unit Wind/Tidal Generator [f=0003717] [3717] Event [649.599976,261.995605,904]: 1 finished unit Glaive [f=0003743] [3743] Event [4624.01855,261.995605,4620]: 0 finished unit Outlaw [f=0003825] [3825] Event [4472,54.0488281,2952]: 0 finished unit Metal Extractor [f=0003905] [3905] Event [536,261.995605,216]: 1 finished unit Wind/Tidal Generator [f=0003914] [3914] Event [649.599976,261.995605,904]: 1 finished unit Glaive [f=0004116] [4116] Event [649.599976,261.995605,904]: 1 finished unit Glaive [f=0004120] [4120] Event [4624.01855,261.995605,4620]: 0 finished unit Convict [f=0004175] [4175] Event [616,261.995605,216]: 1 finished unit Wind/Tidal Generator [f=0004263] [4263] Event [4392,54.4699707,3032]: 0 finished unit Solar Collector [f=0004344] [4344] Event [649.599976,261.995605,904]: 1 finished unit Glaive [f=0004451] [4451] Event [1416,57.729248,1656]: 1 finished unit Metal Extractor [f=0004452] [4452] Event [4428.73877,54.0168571,2874.83398]: 0 lost unit Bandit [f=0004452] [4452] Event [4410.36328,54.0464897,2849.53271]: 1 lost unit Glaive [f=0004461] [4461] Event [4420.75342,54.0302773,2894.96851]: 0 lost unit Bandit [f=0004497] [4497] Event [4624.01855,261.995605,4620]: 0 finished unit Rogue [f=0004524] [4524] Event [4509.3252,54.0152092,2998.73755]: 0 lost unit Convict [f=0004535] [4535] Event [696,261.995605,216]: 1 finished unit Wind/Tidal Generator [f=0004546] [4546] Event [992,257.186035,1024]: 1 finished unit Radar Tower [f=0004551] [4551] Event [4448,54.0244141,2896]: 0 lost unit Lotus [f=0004608] [4608] Event [649.599976,261.995605,904]: 1 finished unit Glaive [f=0004653] [4653] Event [4472,54.0488281,2952]: 0 lost unit Metal Extractor [f=0004752] [4752] Event [4392,54.6705093,3032]: 0 lost unit Solar Collector [f=0004759] [4759] Event [680,261.995605,264]: 1 finished unit Wind/Tidal Generator [f=0004814] [4814] Event [649.599976,261.995605,904]: 1 finished unit Glaive [f=0004834] [4834] Event [3720,57.7231445,3464]: 0 finished unit Metal Extractor [f=0004873] [4873] Event [4624.01855,261.995605,4620]: 0 finished unit Rogue [f=0004935] [4935] Event [1672,57.7231445,1416]: 1 finished unit Metal Extractor [f=0004999] [4999] Event [680,261.995605,344]: 1 finished unit Wind/Tidal Generator [f=0005238] [5238] Event [4316.9541,116.821068,3392.99878]: 1 lost unit Glaive [f=0005240] [5240] Event [4368.06689,112.299156,3370.21753]: 1 lost unit Glaive [f=0005241] [5241] Event [4390.43652,110.287254,3361.40747]: 1 lost unit Glaive [f=0005246] [5246] Event [4624.01855,261.995605,4620]: 0 finished unit Rogue [f=0005253] [5253] Event [680,261.995605,424]: 1 finished unit Wind/Tidal Generator [f=0005324] [5324] Event [649.599976,261.995605,904]: 1 finished unit Glaive [f=0005523] [5523] Event [680,261.995605,504]: 1 finished unit Wind/Tidal Generator [f=0005530] [5530] Event [649.599976,261.995605,904]: 1 finished unit Glaive [f=0005621] [5621] Event [4624.01855,261.995605,4620]: 0 finished unit Rogue [f=0005643] [5643] Event [3720,57.7231445,3464]: 0 lost unit Metal Extractor [f=0005691] [5691] Event [3993.39526,91.4258728,3430.41968]: 1 lost unit Glaive [f=0005699] [5699] Event [2261.86035,107.955544,4134.57764]: 1 lost unit Glaive [f=0005733] [5733] Event [649.599976,261.995605,904]: 1 finished unit Glaive [f=0005751] [5751] Event [4052.40283,57.0878563,3585.99341]: 0 lost unit Convict [f=0005793] [5793] Event [680,261.995605,584]: 1 finished unit Wind/Tidal Generator [f=0005939] [5939] Event [649.599976,261.995605,904]: 1 finished unit Glaive [f=0005997] [5997] Event [4624.01855,261.995605,4620]: 0 finished unit Convict [f=0005997] [5997] Event [4181.96045,132.105072,3467.16772]: 0 lost unit Outlaw [f=0005999] [5999] Event [2184,54.012207,648]: 1 finished unit Metal Extractor [f=0006063] [6063] Event [680,261.995605,664]: 1 finished unit Wind/Tidal Generator [f=0006185] [6185] Event [4350.73438,74.3314514,3186.20581]: 1 lost unit Glaive [f=0006187] [6187] Event [4381.5376,70.9291687,3168.53516]: 1 lost unit Glaive [f=0006194] [6194] Event [1936,57.7536621,1568]: 1 finished unit Lotus [f=0006237] [6237] Event [4624.01855,261.995605,4620]: 0 finished unit Bandit [f=0006348] [6348] Event [649.599976,261.995605,904]: 1 finished unit Conjurer [f=0006389] [6389] Event [3784.59399,132.872833,4823.58447]: 1 lost unit Glaive [f=0006389] [6389] Event [3761.04834,128.741577,4822.83594]: 1 lost unit Glaive [f=0006477] [6477] Event [4624.01855,261.995605,4620]: 0 finished unit Bandit [f=0006537] [6537] Event [4523.1665,52.346981,2943.79614]: 0 lost unit Convict [f=0006633] [6633] Event [649.599976,261.995605,904]: 1 finished unit Ronin [f=0006681] [6681] Event [1288,254.177002,4360]: 0 finished unit Metal Extractor [f=0006734] [6734] Event [2288,55.0559082,1520]: 1 finished unit Lotus [f=0006916] [6916] Event [4279.07422,137.509018,2123.62183]: 0 lost unit Rogue [f=0006926] [6926] Event [649.599976,261.995605,904]: 1 finished unit Ronin [f=0007209] [7209] Event [649.599976,261.995605,904]: 1 finished unit Ronin [f=0007241] [7241] Event [4624.01855,261.995605,4620]: 0 finished unit Outlaw [f=0007439] [7439] Event [3832,254.20752,776]: 1 finished unit Metal Extractor [f=0007492] [7492] Event [649.599976,261.995605,904]: 1 finished unit Ronin [f=0007630] [7630] Event [3464,57.7536621,3720]: 0 finished unit Metal Extractor [f=0007652] [7652] Event [2286.55396,54.0245743,2104.6167]: 1 finished unit Strike Commander [f=0007701] [7701] Event [760,254.20752,3832]: 0 finished unit Metal Extractor [f=0007719] [7719] Event [2384,54.0183105,2176]: 1 finished unit Radar Tower [f=0007783] [7783] Event [649.599976,261.995605,904]: 1 finished unit Ronin [f=0007800] [7800] Event [4624.01855,261.995605,4620]: 0 finished unit Convict [f=0007975] [7975] Event [584,261.995605,680]: 1 finished unit Caretaker [f=0008021] [8021] Event [649.599976,261.995605,904]: 1 finished unit Ronin [f=0008031] [8031] Event [4209.55908,217.926743,1747.42151]: 1 lost unit Glaive [f=0008125] [8125] Event [2124.42017,137.364197,4188.76709]: 0 lost unit Rogue [f=0008142] [8142] Event [2272,54.1220703,2384]: 1 finished unit Picket [f=0008170] [8170] Event [649.599976,261.995605,904]: 1 finished unit Ronin [f=0008170] [8170] Event [2068.90454,149.046616,4146.69775]: 0 lost unit Rogue [f=0008251] [8251] Event [4375.87305,254.255966,1343.724]: 1 lost unit Glaive [f=0008279] [8279] Event [4360,254.177002,1288]: 1 finished unit Metal Extractor [f=0008397] [8397] Event [4285.53516,254.225159,1227.31482]: 1 lost unit Conjurer [f=0008408] [8408] Event [3720,53.210434,3464]: 0 finished unit Metal Extractor [f=0008453] [8453] Event [649.599976,261.995605,904]: 1 finished unit Ronin [f=0008462] [8462] Event [4360,254.177002,1288]: 1 lost unit Metal Extractor [f=0008502] [8502] Event [392,261.995605,584]: 1 finished unit Caretaker [f=0008564] [8564] Event [649.599976,261.995605,904]: 1 finished unit Glaive [f=0008652] [8652] Event [649.599976,261.995605,904]: 1 finished unit Glaive [f=0008736] [8736] Event [3832,254.20752,776]: 1 lost unit Metal Extractor [f=0008884] [8884] Event [649.599976,261.995605,904]: 1 finished unit Reaver [f=0008946] [8946] Event [3448,105.739502,3464]: 0 lost unit Stardust [f=0009039] [9039] Event [649.599976,261.995605,904]: 1 finished unit Conjurer [f=0009075] [9075] Event [3464,57.7536621,3720]: 0 lost unit Metal Extractor [f=0009110] [9110] Event [792,254.177002,3608]: 0 finished unit Stinger [f=0009116] [9116] Event [2696,55.2573242,1992]: 1 finished unit Stardust [f=0009148] [9148] Event [4624.01855,261.995605,4620]: 0 finished unit Outlaw [f=0009150] [9150] Event [649.599976,261.995605,904]: 1 finished unit Ronin [f=0009194] [9194] Event [3720,53.210434,3464]: 0 lost unit Metal Extractor [f=0009245] [9245] Event [3800.4917,118.165665,3820.52686]: 0 lost unit Convict [f=0009262] [9262] Event [649.599976,261.995605,904]: 1 finished unit Ronin [f=0009381] [9381] Event [649.599976,261.995605,904]: 1 finished unit Ronin [f=0009489] [9489] Event [649.599976,261.995605,904]: 1 finished unit Ronin [f=0009594] [9594] Event [649.599976,261.995605,904]: 1 finished unit Ronin [f=0009711] [9711] Event [649.599976,261.995605,904]: 1 finished unit Ronin [f=0009817] [9817] Event [649.599976,261.995605,904]: 1 finished unit Ronin [f=0009926] [9926] Event [4624.01855,261.995605,4620]: 0 finished unit Outlaw [f=0009928] [9928] Event [649.599976,261.995605,904]: 1 finished unit Ronin [f=0010061] [10061] Event [649.599976,261.995605,904]: 1 finished unit Glaive [f=0010210] [10210] Event [649.599976,261.995605,904]: 1 finished unit Glaive [f=0010256] [10256] Event [1288,254.177002,4360]: 0 lost unit Metal Extractor [f=0010301] [10301] Event [4624.01855,261.995605,4620]: 0 finished unit Rogue [f=0010403] [10403] Event [823.992676,152.343597,3065.8313]: 1 lost unit Ronin [f=0010466] [10466] Event [1282.12244,253.69458,4075.15869]: 1 lost unit Glaive [f=0010493] [10493] Event [2952,54.0244141,4472]: 0 finished unit Metal Extractor [f=0010521] [10521] Event [1205.4668,229.527832,3909.09229]: 1 lost unit Glaive [f=0010538] [10538] Event [826.790771,160.690338,3104.76416]: 1 lost unit Ronin [f=0010576] [10576] Event [1186.13245,240.008652,3773.31665]: 1 lost unit Glaive [f=0010598] [10598] Event [2232,54.0244141,2584]: 1 finished unit Stardust [f=0010629] [10629] Event [1536,254.244141,4256]: 1 finished unit Lotus [f=0010673] [10673] Event [931.140503,161.076584,3107.375]: 1 lost unit Ronin [f=0010678] [10678] Event [4624.01855,261.995605,4620]: 0 finished unit Rogue [f=0010808] [10808] Event [1054.7262,253.622833,3572.6377]: 1 lost unit Glaive [f=0010808] [10808] Event [904.206909,181.830399,3203.44849]: 1 lost unit Ronin [f=0010861] [10861] Event [649.599976,261.995605,904]: 1 finished unit Reaver [f=0010928] [10928] Event [2968,54.0366211,4536]: 0 finished unit Solar Collector [f=0010943] [10943] Event [972.040771,191.778244,3249.61133]: 1 lost unit Ronin [f=0011078] [11078] Event [1097.32129,173.837158,3166.9231]: 1 lost unit Ronin [f=0011091] [11091] Event [760,254.20752,3832]: 0 lost unit Metal Extractor [f=0011133] [11133] Event [904,254.079346,3592]: 0 lost unit Stinger [f=0011213] [11213] Event [1076.0697,253.584824,3788.53906]: 1 lost unit Ronin [f=0011263] [11263] Event [649.599976,261.995605,904]: 1 finished unit Conjurer [f=0011348] [11348] Event [1018.25562,253.959091,3819.95728]: 1 lost unit Ronin [f=0011378] [11378] Event [3000,54.0244141,4392]: 0 finished unit Solar Collector [f=0011439] [11439] Event [1018.30054,254.141266,3790.28638]: 1 lost unit Ronin [f=0011441] [11441] Event [2568,55.5319824,2568]: 1 finished unit Metal Extractor [f=0011483] [11483] Event [1018.65784,254.395645,3858.03125]: 1 lost unit Ronin [f=0011492] [11492] Event [616,261.995605,408]: 1 finished unit Solar Collector [f=0011494] [11494] Event [1035.47668,253.758865,3767.29663]: 1 lost unit Ronin [f=0011644] [11644] Event [649.599976,261.995605,904]: 1 finished unit Ronin [f=0011796] [11796] Event [392,261.995605,328]: 1 finished unit Solar Collector [f=0011892] [11892] Event [649.599976,261.995605,904]: 1 finished unit Ronin [f=0012006] [12006] Event [1170.45593,253.345016,3952.05322]: 1 lost unit Ronin [f=0012019] [12019] Event [649.599976,261.995605,904]: 1 finished unit Ronin [f=0012061] [12061] Event [1138.6698,254.10585,3954.96509]: 1 lost unit Ronin [f=0012160] [12160] Event [520,261.995605,440]: 1 finished unit Solar Collector [f=0012221] [12221] Event [1504,254.219727,4480]: 1 finished unit Lotus [f=0012289] [12289] Event [649.599976,261.995605,904]: 1 finished unit Ronin [f=0012324] [12324] Event [4624.01855,261.995605,4620]: 0 finished unit Thug [f=0012332] [12332] Event [360,261.995605,472]: 1 finished unit Solar Collector [f=0012423] [12423] Event [649.599976,261.995605,904]: 1 finished unit Ronin [f=0012511] [12511] Event [3527.11572,250.618088,808.876953]: 1 lost unit Glaive [f=0012530] [12530] Event [649.599976,261.995605,904]: 1 finished unit Ronin [f=0012601] [12601] Event [3714.51782,254.2565,802.154114]: 1 lost unit Glaive [f=0012605] [12605] Event [248,261.995605,536]: 1 finished unit Solar Collector [f=0012650] [12650] Event [3867.51636,254.20752,968.11908]: 1 lost unit Glaive [f=0012677] [12677] Event [649.599976,261.995605,904]: 1 finished unit Ronin [f=0012753] [12753] Event [200,261.995605,408]: 1 finished unit Solar Collector [f=0012819] [12819] Event [3575.1748,253.630341,817.361877]: 1 lost unit Ronin [f=0012829] [12829] Event [649.599976,261.995605,904]: 1 finished unit Ronin [f=0012921] [12921] Event [1560,57.7536621,1480]: 1 finished unit Solar Collector [f=0012942] [12942] Event [649.599976,261.995605,904]: 1 finished unit Glaive [f=0012944] [12944] Event [3416.58521,228.328094,765.424377]: 0 lost unit Bandit [f=0012986] [12986] Event [184,261.995605,632]: 1 finished unit Solar Collector [f=0013031] [13031] Event [649.599976,261.995605,904]: 1 finished unit Glaive [f=0013035] [13035] Event [3223.70654,186.149811,955.554138]: 0 lost unit Bandit [f=0013091] [13091] Event [4624.01855,261.995605,4620]: 0 finished unit Outlaw [f=0013134] [13134] Event [1448,57.7719727,1544]: 1 finished unit Solar Collector [f=0013262] [13262] Event [649.599976,261.995605,904]: 1 finished unit Reaver [f=0013329] [13329] Event [328,261.995605,712]: 1 finished unit Solar Collector [f=0013372] [13372] Event [undefined]: Loocheenchancz resigned [f=0013372] game_message: Loocheenchancz has been destroyed! [f=0013372] game_message: Melkiyon wins! [f=0013372] Submitting stats [f=0013372] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013372] Part| Total Time|Time of the last 0.5s [f=0013372] Draw 13565.96ms 35.49% [f=0013372] Lua::Callins::Synced 6321.76ms 10.57% [f=0013372] Lua::Callins::Unsynced 16996.16ms 42.67% [f=0013372] Lua::CollectGarbage::Synced 450.59ms 3.59% [f=0013372] Lua::CollectGarbage::Unsynced 845.94ms 2.59% [f=0013372] Misc::Profiler::AddTime 59.73ms 0.10% [f=0013372] Sim 19507.89ms 31.21% [f=0013372] [13372] Received game_message: Loocheenchancz has been destroyed! [f=0013372] [13372] Received game_message: Melkiyon wins! [f=0013373] [13373] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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Values: 29,4685,7020,7020,4685,998.246765,458.077881,458.077881,998.246765,0,0,0,0,0,0,0,0,1891.12988,273.734894,273.734894,1891.12988,2993.58521,3173.20142,3173.20142,2993.58521,800,990,990,800,24.357317,28.9251137,28.9251137,24.357317,1355,2625,2625,1355,18.367384,24.4944134,24.4944134,18.367384,1560,1925,1925,1560,2675,1964.50098,1964.50098,2675,970,1480,1480,970,2506.16748,2679,2679,2506.16748,60.000164,0,0,60.000164,3559.2876,3204.43042,3204.43042,3559.2876 [f=0013373] [13373] Game End Stats Values: 30,4535,7390,7390,4535,998.246765,466.840698,466.840698,998.246765,0,0,0,0,0,0,0,0,1891.12988,273.734894,273.734894,1891.12988,3138.13184,3323.20142,3323.20142,3138.13184,800,990,990,800,32.9308739,43.4843483,43.4843483,32.9308739,1355,2625,2625,1355,16.1999989,24.9441853,24.9441853,16.1999989,1410,2015,2015,1410,2895,2114.50098,2114.50098,2895,970,1760,1760,970,2656.16748,2899,2899,2656.16748,60.000164,0,0,60.000164,3709.2876,3348.97705,3348.97705,3709.2876 [f=0013373] [13373] Game End Stats Values: 31,4785,7750,7750,4785,1013.3869,494.49881,494.49881,1013.3869,0,0,0,0,0,0,0,0,1891.12988,273.734894,273.734894,1891.12988,3138.13184,3567.5647,3567.5647,3138.13184,800,990,990,800,34.948185,51.7514076,51.7514076,34.948185,1355,2625,2625,1355,17.5763741,26.8743668,26.8743668,17.5763741,1660,2235,2235,1660,2895,2114.50098,2114.50098,2895,970,1900,1900,970,2656.16748,2899,2899,2656.16748,60.000164,0,0,60.000164,3953.65088,3348.97705,3348.97705,3953.65088 [f=0013392] [13392] Event [888,253.679871,3560]: 0 lost unit Stinger [f=0013410] !transmitlobby @voice@buildUnit@remove;shieldcon [f=0013410] !transmitlobby @voice@buildUnit@remove;shieldscout [f=0013410] !transmitlobby @voice@buildUnit@remove;shieldraid [f=0013410] !transmitlobby @voice@buildUnit@remove;shieldskirm [f=0013410] !transmitlobby @voice@buildUnit@remove;shieldassault [f=0013410] !transmitlobby @voice@buildUnit@remove;shieldriot [f=0013410] !transmitlobby @voice@buildUnit@remove;shieldfelon [f=0013410] !transmitlobby @voice@buildUnit@remove;shieldarty [f=0013410] !transmitlobby @voice@buildUnit@remove;shieldaa [f=0013410] !transmitlobby @voice@buildUnit@remove;shieldbomb [f=0013410] !transmitlobby @voice@buildUnit@remove;shieldshield [f=0013410] !transmitlobby @voice@buildUnit@reload [f=0013412] [13412] Event [649.599976,261.995605,904]: 1 finished unit Ronin [f=0013490] Spectator Loocheenchancz left the game: normal quit [f=0013490] [13490] Event [undefined]: Loocheenchancz quit [f=0013519] [13519] Event [649.599976,261.995605,904]: 1 finished unit Ronin [f=0013552] [13552] Event [1336,57.7475586,1704]: 1 finished unit Solar Collector [f=0013623] [13623] Event [649.599976,261.995605,904]: 1 finished unit Ronin [f=0013653] Player Melkiyon left the game: normal quit [f=0013653] [13653] Event [undefined]: Melkiyon quit [f=0013659] No clients connected, shutting down server [f=0013659] Server shutdown [f=0013728] [13728] Event [649.599976,261.995605,904]: 1 finished unit Ronin [f=0013806] [13806] Event [1528,57.6437988,1624]: 1 finished unit Solar Collector [f=0013833] [13833] Event [649.599976,261.995605,904]: 1 finished unit Ronin [f=0014069] [14069] Event [649.599976,261.995605,904]: 1 finished unit Reaver [f=0014330] [14330] Event [1672,57.7231445,1512]: 1 finished unit Solar Collector [f=0014493] [14493] Event [649.599976,261.995605,904]: 1 finished unit Knight [f=0014794] [14794] Event [1800,57.7231445,1320]: 1 finished unit Solar Collector [f=0014946] [14946] Event [649.599976,261.995605,904]: 1 finished unit Knight [f=0015076] [15076] Event [1672,57.729248,1272]: 1 finished unit Solar Collector [f=0015376] [15376] Event [1592,57.6987305,1304]: 1 finished unit Solar Collector [f=0015401] [15401] Event [649.599976,261.995605,904]: 1 finished unit Knight [f=0015774] [15774] Event [649.599976,261.995605,904]: 1 finished unit Knight [f=0016147] [16147] Event [649.599976,261.995605,904]: 1 finished unit Knight [f=0016522] [16522] Event [649.599976,261.995605,904]: 1 finished unit Knight [f=0016897] [16897] Event [649.599976,261.995605,904]: 1 finished unit Knight [f=0017272] [17272] Event [649.599976,261.995605,904]: 1 finished unit Knight [f=0017647] [17647] Event [649.599976,261.995605,904]: 1 finished unit Knight [f=0018022] [18022] Event [649.599976,261.995605,904]: 1 finished unit Knight [f=0018349] Autoquit sending quit command. [f=0018349] [QuitAction] user exited to system [f=0018349] [SpringApp::Kill][1] fromRun=1 [f=0018349] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018349] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018349] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018349] [ThreadPool::SetThreadCount][2] workers=0 [f=0018349] [SpringApp::Kill][2] [f=0018349] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018349] [Game::KillLua][3] dtor=0 luaUI=0x61b51230 [f=0018349] Start widgetHandler:Shutdown [f=0018349] Shutdown - SaveOrderList Complete [f=0018349] Writing last game win data [f=0018349] Shutdown - SaveConfigData Complete [f=0018349] Shutdown Widget - Chili Highlight [f=0018349] Shutdown Widget - Save/Load API [f=0018349] Shutdown Widget - Draw After Chili [f=0018349] Shutdown Widget - EPIC Menu [f=0018349] Shutdown Widget - Chili Minimap [f=0018349] Shutdown Widget - Chili Widget Selector [f=0018349] Shutdown Widget - Local Team Colors [f=0018349] Shutdown Widget - Display Keys 2 [f=0018349] Shutdown Widget - Save Game Menu [f=0018349] Shutdown Widget - HealthBars [f=0018349] Shutdown Widget - Noises [f=0018349] Shutdown Widget - Unit Icons [f=0018349] Shutdown Widget - Win Counter [f=0018349] Shutdown Widget - BuildETA [f=0018349] Shutdown Widget - SpringRTS Replay Stats [f=0018349] Shutdown Widget - Modular Comm Info [f=0018349] Shutdown Widget - CameraShake [f=0018349] Shutdown Widget - Chili Economy Panel Default [f=0018349] Shutdown Widget - Chili EndGame Window [f=0018349] Shutdown Widget - Chili Nuke Warning [f=0018349] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018349] Shutdown Widget - Chili Spectator Panels [f=0018349] Shutdown Widget - Context Menu [f=0018349] Shutdown Widget - Darkening [f=0018349] Shutdown Widget - MetalFeatures (new) [f=0018349] Shutdown Widget - Grab Input [f=0018349] Input grabbing is disabled! [f=0018349] Shutdown Widget - Highlight Geos [f=0018349] Shutdown Widget - Local Widgets Config [f=0018349] Shutdown Widget - Mex Placement Handler [f=0018349] Shutdown Widget - MinimapEvents [f=0018349] Shutdown Widget - Missile Silo Range [f=0018349] Shutdown Widget - Music Player [f=0018349] Shutdown Widget - Point Tracker [f=0018349] Shutdown Widget - Showeco and Grid Drawer [f=0018349] Shutdown Widget - Stereo3D [f=0018349] Shutdown Widget - Attack AoE [f=0018349] Shutdown Widget - Map Edge Extension [f=0018349] Shutdown Widget - Selection Send [f=0018349] Shutdown Widget - LupsManager [f=0018349] Shutdown Widget - Newton Firezone [f=0018349] Shutdown Widget - Chili Pro Console [f=0018349] Shutdown Widget - Chili Crude Player List [f=0018349] Shutdown Widget - Lasso Terraform GUI [f=0018349] Shutdown Widget - Chili Framework [f=0018349] Shutdown Widget - Lups [f=0018349] Shutdown Widget - Custom Markers [f=0018349] Shutdown Widget - Chili Core Selector [f=0018349] Shutdown Widget - Pause Screen [f=0018349] Shutdown Widget - Layout Handler [f=0018349] Shutdown Widget - Persistent Build Height [f=0018349] Shutdown Widget - Text To Speech Control [f=0018349] End widgetHandler:Shutdown [f=0018349] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={420542,58765646} {int,ext,rec}Allocs={24307902,0,0} {chunk,block}Bytes={58765646,0} [f=0018349] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0018349] [Game::KillLua][2] dtor=0 luaRules=0x52a9afb0 [f=0018349] Start gadgetHandler:Shutdown [f=0018349] Shutdown - StartSetup [f=0018349] Shutdown - UnitMorph [f=0018349] Shutdown - LupsNanoSpray [f=0018349] Shutdown - Missile Silo Controller [f=0018349] Shutdown - Modular Comm Info [f=0018349] Shutdown - Terrain Texture Handler [f=0018349] Shutdown - UnitCloakShield [f=0018349] Shutdown - Starlight Handler [f=0018349] End gadgetHandler:Shutdown [f=0018349] Start gadgetHandler:Shutdown [f=0018349] Shutdown - Save/Load [f=0018349] Shutdown - UnitMorph [f=0018349] Shutdown - Modular Comm Info [f=0018349] Shutdown - Retreat Command [f=0018349] Shutdown - Shockwaves [f=0018349] Shutdown - Teleport Throw [f=0018349] Shutdown - UnitCloakShield [f=0018349] Shutdown - Lups Cloak FX [f=0018349] Shutdown - Lups [f=0018349] Shutdown - Lups Shield [f=0018349] End gadgetHandler:Shutdown [f=0018349] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24307956,0,0} {chunk,block}Bytes={0,0} [f=0018349] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24307956,0,0} {chunk,block}Bytes={0,0} [f=0018349] [Game::KillLua][4] dtor=0 [f=0018349] [Game::~CGame][1] [f=0018349] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018349] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018349] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018349] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018349] [Game::KillLua][4] dtor=1 [f=0018349] [Game::KillMisc][1] [f=0018349] [Game::KillMisc][2] [f=0018349] [Game::KillMisc][3] [f=0018349] [Game::KillRendering][1] [f=0018349] [3DOParser::Kill] allocated 155 pieces [f=0018349] [S3OParser::Kill] allocated 2738 pieces [f=0018349] [AssParser::Kill] allocated 217 pieces [f=0018349] [Game::KillInterface][1] [f=0018349] [Game::KillInterface][2] [f=0018349] [Game::KillSimulation][1] [f=0018349] [Game::KillSimulation][2] [f=0018349] [CCollisionHandler] dis-/continuous tests: 0/438594 [f=0018349] [Game::KillSimulation][3] [f=0018349] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018349] [~CPathCache(20x20)] cacheHits=63 hitPercentage=30% numHashColls=0 maxCacheSize=11 [f=0018349] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018349] [~CPathCache(40x40)] cacheHits=305 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018349] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018349] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018349] [LosHandler::Kill] raycast instance cache-{hits,misses}={5404,12023}; shared=2%; cached=29% [f=0018349] [Game::KillSimulation][4] [f=0018349] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0018349] [Game::~CGame][2] [f=0018349] [Game::~CGame][3] [f=0018349] [SpringApp::Kill][3] [f=0018349] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 192184 bytes sent 139884 bytes recv'd [f=0018349] [SpringApp::Kill][4] font=0x45a467e0 [f=0018349] [SpringApp::Kill][5] [f=0018349] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7627 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp (0x45ab9c50) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp" numZipFiles=7627 sumInflSize=692916kb sumReadTime=2297ms file="luaui/configs/integral_menu_special_keys.lua" indx=2810 inflSize=1kb readTime=38ms file="bitmaps/loadpictures/windgen.png" indx=510 inflSize=2589kb readTime=34ms file="objects3d/corgol_512.s3o" indx=4954 inflSize=68kb readTime=33ms file="objects3d/commrecon5.s3o" indx=4910 inflSize=133kb readTime=27ms file="bitmaps/gpl/explosion2/exp00_4.tga" indx=429 inflSize=16kb readTime=25ms file="objects3d/corvrad_big.s3o" indx=4985 inflSize=115kb readTime=23ms file="objects3d/starlight_satellite.dae" indx=5332 inflSize=149kb readTime=23ms file="objects3d/benzcom4.s3o" indx=4837 inflSize=297kb readTime=22ms file="objects3d/funnelweb.dae" indx=5074 inflSize=1500kb readTime=21ms file="objects3d/recluse.s3o" indx=5252 inflSize=134kb readTime=20ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp] 52235620 bytes cached in 2816 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x45bb8fe0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x45ac9730) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x45bc4f70) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7fd9cc083580) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]