[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.uUs3gAakdS/springsettings.817542.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 9ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f17e801d9f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 21252 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/817542/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 207ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45a8e530] using map "Aurelian v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Aurelian v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45a8e530] using game "Zero-K v1.7.11.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.11.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 99ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (103 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 716ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 876ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 3ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 70ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 804ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 104ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 85ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 136ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: s11n gadget LuaRules: Loaded gadget: s11n map feature loader LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Map Lua Metal Spot Placer LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: map_lua_metal_spots.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: s11n_gadget_load.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] ZombieBeta was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/817542/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 30 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a0196a1f [f=-000001] [Path] [PathEstimator::ReadFile] hash=a0196a1f file="cache/104dev-maintenance/paths/Aurelian v1.0.pe-a0196a1f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a0196a2f [f=-000001] [Path] [PathEstimator::ReadFile] hash=a0196a2f file="cache/104dev-maintenance/paths/Aurelian v1.0.pe2-a0196a2f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (601ms, checksum 9bc0b410)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11436,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/817542/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=acf08829f081709fb4cc9204f344dc3eb259667f7fe7474d39001b80399e0eb53eec7344f33d3b5f214fce0a5eae3b4da4364a64d5acd4b269d2dfbdba6de518]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=eed02be7449569093af745c436077108249e84a2e6bfcb47d944f169e3272516ba9b64ec49ff4a5e3ed9e4c9ad414b50f33c8b444434ccdcbb218e3e50a9c6ea]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52f774f0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: da4c0e5e241054e2a424375e4596f592 [f=-000001] Connection attempt from Melkiyon [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Melkiyon changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Melkiyon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Melkiyon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from ICE_ICE_BABY [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: ICE_ICE_BABY changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ICE_ICE_BABY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ICE_ICE_BABY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Melkiyon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=acf08829f081709fb4cc9204f344dc3eb259667f7fe7474d39001b80399e0eb53eec7344f33d3b5f214fce0a5eae3b4da4364a64d5acd4b269d2dfbdba6de518]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Melkiyon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=eed02be7449569093af745c436077108249e84a2e6bfcb47d944f169e3272516ba9b64ec49ff4a5e3ed9e4c9ad414b50f33c8b444434ccdcbb218e3e50a9c6ea]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Melkiyon" string="[Game::Load][lua{Rules,Gaia}={1ddcd618,00000000}]" [f=-000001] Allies: I choose: Attack! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ICE_ICE_BABY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=acf08829f081709fb4cc9204f344dc3eb259667f7fe7474d39001b80399e0eb53eec7344f33d3b5f214fce0a5eae3b4da4364a64d5acd4b269d2dfbdba6de518]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ICE_ICE_BABY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=eed02be7449569093af745c436077108249e84a2e6bfcb47d944f169e3272516ba9b64ec49ff4a5e3ed9e4c9ad414b50f33c8b444434ccdcbb218e3e50a9c6ea]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ICE_ICE_BABY" string="[Game::Load][lua{Rules,Gaia}={08a5acc8,00000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [1677,-17.569641,3177]: 0 finished unit Strike Commander [f=-000001] [0] Event [5108,-15.997681,6764]: 1 finished unit Engineer Commander [f=0000000] [0] Melkiyon, team: 0, elo:2010 [f=0000000] [0] ICE_ICE_BABY, team: 1, elo:1279 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [1608,-16.262436,3096]: 0 finished unit Amphbot Factory [f=0000004] !transmitlobby @voice@buildUnit@add;amphcon;Conch [f=0000004] !transmitlobby @voice@buildUnit@add;amphraid;Duck [f=0000004] !transmitlobby @voice@buildUnit@add;amphimpulse;Archer [f=0000004] !transmitlobby @voice@buildUnit@add;amphfloater;Buoy [f=0000004] !transmitlobby @voice@buildUnit@add;amphriot;Scallop [f=0000004] !transmitlobby @voice@buildUnit@add;amphassault;Grizzly [f=0000004] !transmitlobby @voice@buildUnit@add;amphlaunch;Lobster [f=0000004] !transmitlobby @voice@buildUnit@add;amphaa;Angler [f=0000004] !transmitlobby @voice@buildUnit@add;amphbomb;Limpet [f=0000004] !transmitlobby @voice@buildUnit@add;amphtele;Djinn [f=0000004] !transmitlobby @voice@buildUnit@reload [f=0000021] [21] Event [5152,0,6624]: 1 finished unit Shipyard [f=0000240] [240] Event [1608,-1,3240]: 0 finished unit Metal Extractor [f=0000336] [336] Event [5128,-1,6968]: 1 finished unit Metal Extractor [f=0000359] [359] Event [1576,0,3176]: 0 finished unit Wind/Tidal Generator [f=0000479] [479] Event [1640,0,3288]: 0 finished unit Wind/Tidal Generator [f=0000504] gl hf [f=0000586] [586] Event [5336,-1,6712]: 1 finished unit Metal Extractor [f=0000599] [599] Event [1672,0,3240]: 0 finished unit Wind/Tidal Generator [f=0000633] [633] Event [1644,-18.330112,3096]: 0 finished unit Conch [f=0000749] [749] Event [1544,0,3256]: 0 finished unit Wind/Tidal Generator [f=0000856] [856] Event [4952,-1,6584]: 1 finished unit Metal Extractor [f=0000876] [876] Event [5144,-20,6623.98779]: 1 finished unit Seawolf [f=0000920] [920] Event [1576,0,3320]: 0 finished unit Wind/Tidal Generator [f=0000942] [942] Event [1644,-18.330112,3096]: 0 finished unit Duck [f=0000946] gl [f=0001031] [1031] Event [4968,0,6664]: 1 finished unit Wind/Tidal Generator [f=0001265] [1265] Event [5000,0,6744]: 1 finished unit Wind/Tidal Generator [f=0001474] [1474] Event [5032,0,6824]: 1 finished unit Wind/Tidal Generator [f=0001651] [1651] Event [1644,-18.330112,3096]: 0 finished unit Duck [f=0001659] [1659] Event [5080,0,6904]: 1 finished unit Wind/Tidal Generator [f=0001762] [1762] Event [1480,-1,2856]: 0 finished unit Metal Extractor [f=0001832] [1832] Event [5176,0,6920]: 1 finished unit Wind/Tidal Generator [f=0001843] [1843] Event [1648,-5,3376]: 0 finished unit Lotus [f=0001990] [1990] Event [5240,0,6840]: 1 finished unit Wind/Tidal Generator [f=0002050] [2050] Event [5144,-20,6623.98779]: 1 finished unit Seawolf [f=0002066] [2066] Event [1644,-18.330112,3096]: 0 finished unit Duck [f=0002113] [2113] Event [5304,0,6760]: 1 finished unit Wind/Tidal Generator [f=0002405] [2405] Event [1224,-1,3064]: 0 finished unit Metal Extractor [f=0002459] [2459] Event [1644,-18.330112,3096]: 0 finished unit Duck [f=0002508] [2508] Event [2108.93726,-76.388397,3230.0498]: 0 lost unit Duck [f=0002752] [2752] Event [4824,-1,6680]: 1 finished unit Urchin [f=0002803] [2803] Event [5144,-20,6623.98779]: 1 finished unit Seawolf [f=0002858] [2858] Event [1644,-18.330112,3096]: 0 finished unit Duck [f=0002949] [2949] Event [2370.08203,-100.00046,3577.25122]: 0 lost unit Duck [f=0003080] [3080] Event [1376,-5,3168]: 0 finished unit Lotus [f=0003122] [3122] Event [2688.22388,-20,3493.3396]: 1 lost unit Seawolf [f=0003140] [3140] Event [2520,-1,2568]: 0 finished unit Metal Extractor [f=0003266] [3266] Event [1644,-18.330112,3096]: 0 finished unit Duck [f=0003315] [3315] Event [1304,0,3064]: 0 finished unit Wind/Tidal Generator [f=0003333] [3333] Event [5016,-1,6440]: 1 finished unit Urchin [f=0003577] [3577] Event [1384,0,3080]: 0 finished unit Wind/Tidal Generator [f=0003856] [3856] Event [2904,-1,2344]: 0 finished unit Metal Extractor [f=0003903] [3903] Event [1644,-18.330112,3096]: 0 finished unit Conch [f=0003916] [3916] Event [1464,0,3112]: 0 finished unit Wind/Tidal Generator [f=0004250] [4250] Event [1512,0,3096]: 0 finished unit Wind/Tidal Generator [f=0004269] [4269] Event [1644,-18.330112,3096]: 0 finished unit Duck [f=0004270] [4270] Event [5144,0,6623.98779]: 1 finished unit Mariner [f=0004275] [4275] Event [2784,-5,2576]: 0 finished unit Lotus [f=0004481] [4481] Event [1496,0,3016]: 0 finished unit Wind/Tidal Generator [f=0004529] [4529] Event [1644,-18.330112,3096]: 0 finished unit Duck [f=0004658] [4658] Event [1053.66125,-86.588242,4807.80566]: 0 lost unit Duck [f=0004757] [4757] Event [1644,-18.330112,3096]: 0 finished unit Duck [f=0004800] [4800] Event [2808,-1,1976]: 0 finished unit Metal Extractor [f=0004852] [4852] Event [1314.31628,-85.975548,4856.36426]: 0 lost unit Duck [f=0004924] [4924] Event [1644,-18.330112,3096]: 0 finished unit Duck [f=0004981] [4981] Event [1287.70776,-88.072968,4436.22363]: 0 lost unit Duck [f=0005087] [5087] Event [1644,-18.330112,3096]: 0 finished unit Duck [f=0005168] [5168] Event [5592,-1,5400]: 1 finished unit Urchin [f=0005256] [5256] Event [1644,-18.330112,3096]: 0 finished unit Duck [f=0005421] [5421] Event [1644,-18.330112,3096]: 0 finished unit Duck [f=0005544] [5544] Event [5640,-1,5672]: 1 finished unit Metal Extractor [f=0005583] [5583] Event [2080,0,2736]: 0 finished unit Radar Tower [f=0005587] [5587] Event [1644,-18.330112,3096]: 0 finished unit Duck [f=0005752] [5752] Event [1644,-18.330112,3096]: 0 finished unit Duck [f=0005805] [5805] Event [1183.82898,-20,4330.15576]: 1 lost unit Seawolf [f=0005812] [5812] Event [1491.83521,-20,4397.62451]: 1 lost unit Seawolf [f=0005917] [5917] Event [1644,-18.330112,3096]: 0 finished unit Duck [f=0005964] [5964] Event [5848,-1,5288]: 1 finished unit Metal Extractor [f=0005999] [5999] Event [2808,0,2056]: 0 finished unit Wind/Tidal Generator [f=0006010] [6010] Event [5144,0,6623.98779]: 1 finished unit Hunter [f=0006044] [6044] Event [3622.6687,-16.098499,7752.18555]: 0 lost unit Duck [f=0006119] [6119] Event [2824,0,2136]: 0 finished unit Wind/Tidal Generator [f=0006239] [6239] Event [2840,0,2216]: 0 finished unit Wind/Tidal Generator [f=0006328] [6328] Event [5144,0,6623.98779]: 1 finished unit Hunter [f=0006359] [6359] Event [2872,0,2296]: 0 finished unit Wind/Tidal Generator [f=0006398] [6398] Event [6216,-1,5400]: 1 finished unit Metal Extractor [f=0006475] [6475] Event [1644,-18.330112,3096]: 0 finished unit Duck [f=0006559] [6559] Event [4516.42871,-80.392303,6572.52783]: 0 lost unit Duck [f=0006608] [6608] Event [1644,-18.330112,3096]: 0 finished unit Duck [f=0006643] [6643] Event [5144,0,6623.98779]: 1 finished unit Hunter [f=0006867] [6867] Event [1644,-18.330112,3096]: 0 finished unit Duck [f=0006971] [6971] Event [5144,0,6623.98779]: 1 finished unit Hunter [f=0007110] [7110] Event [1644,-18.330112,3096]: 0 finished unit Duck [f=0007226] [7226] Event [5688,0,5672]: 1 finished unit Wind/Tidal Generator [f=0007287] [7287] Event [5144,0,6623.98779]: 1 finished unit Hunter [f=0007324] [7324] Event [1560,0,3000]: 0 finished unit Caretaker [f=0007348] [7348] Event [1644,-18.330112,3096]: 0 finished unit Duck [f=0007391] [7391] Event [5768,0,5640]: 1 finished unit Wind/Tidal Generator [f=0007476] [7476] Event [1644,-18.330112,3096]: 0 finished unit Duck [f=0007556] [7556] Event [5848,0,5592]: 1 finished unit Wind/Tidal Generator [f=0007568] [7568] Event [4837.59912,-97.613472,6199.95068]: 0 lost unit Duck [f=0007572] [7572] Event [4867.42139,0.46713811,6243.28076]: 1 lost unit Hunter [f=0007603] [7603] Event [5144,0,6623.98779]: 1 finished unit Hunter [f=0007605] [7605] Event [4950.17041,-81.033936,6278.16357]: 0 lost unit Duck [f=0007625] [7625] Event [1644,-18.330112,3096]: 0 finished unit Duck [f=0007721] [7721] Event [5928,0,5560]: 1 finished unit Wind/Tidal Generator [f=0007774] [7774] Event [1644,-18.330112,3096]: 0 finished unit Duck [f=0007885] [7885] Event [6008,0,5528]: 1 finished unit Wind/Tidal Generator [f=0007923] [7923] Event [1644,-18.330112,3096]: 0 finished unit Duck [f=0007933] [7933] Event [5144,0,6623.98779]: 1 finished unit Hunter [f=0007951] [7951] Event [968,-1,4552]: 0 finished unit Metal Extractor [f=0007979] [7979] Event [2648,0,2440]: 0 finished unit Caretaker [f=0008050] [8050] Event [6088,0,5496]: 1 finished unit Wind/Tidal Generator [f=0008073] [8073] Event [1644,-18.330112,3096]: 0 finished unit Duck [f=0008117] [8117] Event [1528,0,2936]: 0 finished unit Wind/Tidal Generator [f=0008215] [8215] Event [6168,0,5448]: 1 finished unit Wind/Tidal Generator [f=0008329] [8329] Event [1644,-18.330112,3096]: 0 finished unit Conch [f=0008334] [8334] Event [1432,0,2888]: 0 finished unit Wind/Tidal Generator [f=0008395] [8395] Event [5896,0,5336]: 1 finished unit Wind/Tidal Generator [f=0008448] [8448] Event [3066.8606,0,7038.85986]: 1 lost unit Hunter [f=0008463] [8463] Event [3135.49438,-89.621437,7086.97217]: 0 lost unit Duck [f=0008508] [8508] Event [3222.62891,-87.33316,7111.95654]: 0 lost unit Duck [f=0008568] [8568] Event [3307.48999,-77.9375,7071.96045]: 0 lost unit Duck [f=0008593] [8593] Event [3376.44189,-83.141624,7091.16357]: 0 lost unit Duck [f=0008609] [8609] Event [5144,0,6623.98779]: 1 finished unit Mariner [f=0008695] [8695] Event [5944,0,5416]: 1 finished unit Wind/Tidal Generator [f=0008763] [8763] Event [1352,0,2936]: 0 finished unit Wind/Tidal Generator [f=0008883] [8883] Event [1644,-18.330112,3096]: 0 finished unit Conch [f=0008887] [8887] Event [728,-1,5000]: 0 finished unit Metal Extractor [f=0008968] [8968] Event [1272,0,2984]: 0 finished unit Wind/Tidal Generator [f=0009001] [9001] Event [3145.93726,-69.875107,7480.00488]: 0 lost unit Duck [f=0009115] [9115] Event [1400,0,2968]: 0 finished unit Wind/Tidal Generator [f=0009214] [9214] Event [5768,-1,5192]: 1 finished unit Urchin [f=0009237] [9237] Event [5144,0,6623.98779]: 1 finished unit Mariner [f=0009272] [9272] Event [3717.70117,-70.844299,7445.62939]: 0 lost unit Duck [f=0009349] [9349] Event [1560,0,2824]: 0 finished unit Wind/Tidal Generator [f=0009410] [9410] Event [3819.83325,0,7245.41846]: 1 lost unit Hunter [f=0009427] [9427] Event [3787.27222,-82.77626,7203.00146]: 0 lost unit Duck [f=0009724] [9724] Event [6008,-1,5176]: 1 finished unit Urchin [f=0009742] [9742] Event [1224,-1,5256]: 0 finished unit Metal Extractor [f=0009828] [9828] Event [1644,-18.330112,3096]: 0 finished unit Conch [f=0009968] [9968] Event [2808,-1,4328]: 0 finished unit Metal Extractor [f=0010071] [10071] Event [1644,-18.330112,3096]: 0 finished unit Duck [f=0010180] [10180] Event [2368,0,2480]: 0 finished unit Shipyard [f=0010180] !transmitlobby @voice@buildUnit@add;shipcon;Mariner [f=0010180] !transmitlobby @voice@buildUnit@add;shipscout;Cutter [f=0010180] !transmitlobby @voice@buildUnit@add;shiptorpraider;Hunter [f=0010180] !transmitlobby @voice@buildUnit@add;subraider;Seawolf [f=0010180] !transmitlobby @voice@buildUnit@add;shipriot;Corsair [f=0010180] !transmitlobby @voice@buildUnit@add;shipskirm;Mistral [f=0010180] !transmitlobby @voice@buildUnit@add;shipassault;Siren [f=0010180] !transmitlobby @voice@buildUnit@add;shiparty;Envoy [f=0010180] !transmitlobby @voice@buildUnit@add;shipaa;Zephyr [f=0010180] !transmitlobby @voice@buildUnit@reload [f=0010205] [10205] Event [5992.02881,-82.300232,4808.93799]: 0 lost unit Duck [f=0010253] [10253] Event [1644,-18.330112,3096]: 0 finished unit Duck [f=0010324] [10324] Event [1376,-5,5056]: 0 finished unit Lotus [f=0010388] [10388] Event [3104,0,4304]: 0 finished unit Radar Tower [f=0010397] [10397] Event [1644,-18.330112,3096]: 0 finished unit Duck [f=0010533] [10533] Event [1644,-18.330112,3096]: 0 finished unit Duck [f=0010668] [10668] Event [1644,-18.330112,3096]: 0 finished unit Duck [f=0010742] [10742] Event [2936,-1,7304]: 1 finished unit Urchin [f=0010803] [10803] Event [1644,-18.330112,3096]: 0 finished unit Duck [f=0010884] [10884] Event [5512,181.038055,7560]: 1 finished unit Caretaker [f=0010890] [10890] Event [1136,-5,4720]: 0 finished unit Lotus [f=0010938] [10938] Event [1644,-18.330112,3096]: 0 finished unit Duck [f=0011019] [11019] Event [3272,-1,7112]: 1 finished unit Urchin [f=0011073] [11073] Event [1644,-18.330112,3096]: 0 finished unit Duck [f=0011088] [11088] Event [5144,0,6623.98779]: 1 finished unit Hunter [f=0011233] [11233] Event [2376,-4,2480]: 0 finished unit Mistral [f=0011235] [11235] Event [1644,-18.330112,3096]: 0 finished unit Duck [f=0011327] [11327] Event [776,0,4952]: 0 finished unit Wind/Tidal Generator [f=0011371] [11371] Event [3448,-1,6968]: 1 finished unit Urchin [f=0011412] [11412] Event [5144,0,6623.98779]: 1 finished unit Hunter [f=0011429] [11429] Event [5496,169.256134,7496]: 1 finished unit Caretaker [f=0011480] [11480] Event [1644,-18.330112,3096]: 0 finished unit Duck [f=0011639] [11639] Event [808,0,4872]: 0 finished unit Wind/Tidal Generator [f=0011728] [11728] Event [5144,0,6623.98779]: 1 finished unit Hunter [f=0011758] [11758] Event [1644,-18.330112,3096]: 0 finished unit Duck [f=0011778] [11778] Event [3944,-1,2648]: 0 finished unit Metal Extractor [f=0011944] [11944] Event [840,0,4792]: 0 finished unit Wind/Tidal Generator [f=0012011] [12011] Event [1644,-18.330112,3096]: 0 finished unit Duck [f=0012017] [12017] Event [2376,-4,2480]: 0 finished unit Mistral [f=0012044] [12044] Event [5144,0,6623.98779]: 1 finished unit Hunter [f=0012173] [12173] Event [2912,-5,4560]: 0 finished unit Lotus [f=0012274] [12274] Event [1644,-18.330112,3096]: 0 finished unit Duck [f=0012293] [12293] Event [872,0,4712]: 0 finished unit Wind/Tidal Generator [f=0012373] [12373] Event [5144,0,6623.98779]: 1 finished unit Hunter [f=0012457] [12457] Event [2760,10.2468872,456]: 0 finished unit Metal Extractor [f=0012517] [12517] Event [1644,-18.330112,3096]: 0 finished unit Duck [f=0012557] [12557] Event [4008,-1,3000]: 0 finished unit Metal Extractor [f=0012600] [12600] Event [3036.09521,-70.087151,6934.01953]: 0 lost unit Duck [f=0012635] [12635] Event [888,0,4632]: 0 finished unit Wind/Tidal Generator [f=0012677] [12677] Event [3064.31299,-70.832504,6959.62793]: 0 lost unit Duck [f=0012757] [12757] Event [2376,-4,2480]: 0 finished unit Mistral [f=0012770] [12770] Event [1644,-18.330112,3096]: 0 finished unit Duck [f=0012801] [12801] Event [840,0,5016]: 0 finished unit Wind/Tidal Generator [f=0012900] [12900] Event [920,0,4552]: 0 finished unit Wind/Tidal Generator [f=0012922] [12922] Event [3192,-1,7480]: 1 finished unit Metal Extractor [f=0012980] [12980] Event [920,0,5064]: 0 finished unit Wind/Tidal Generator [f=0013063] [13063] Event [3360,-5,4048]: 0 finished unit Lotus [f=0013197] [13197] Event [4144,-5,2992]: 0 finished unit Lotus [f=0013223] [13223] Event [952,0,4472]: 0 finished unit Wind/Tidal Generator [f=0013301] [13301] Event [3640,-1,7240]: 1 finished unit Metal Extractor [f=0013310] [13310] Event [1000,0,5128]: 0 finished unit Wind/Tidal Generator [f=0013331] [13331] Event [5480,220.912933,7664]: 1 finished unit Fusion Reactor [f=0013344] [13344] Event [2376,-4,2480]: 0 finished unit Mistral [f=0013546] [13546] Event [984,0,4392]: 0 finished unit Wind/Tidal Generator [f=0013582] [13582] Event [7432,10.2546692,4616]: 1 finished unit Metal Extractor [f=0013594] [13594] Event [3576,10.2468872,760]: 0 finished unit Metal Extractor [f=0013619] [13619] Event [1080,0,5176]: 0 finished unit Wind/Tidal Generator [f=0013678] [13678] Event [2936,-1,6968]: 1 finished unit Metal Extractor [f=0013685] [13685] Event [5368,141.427765,7368]: 1 finished unit Energy Pylon [f=0013714] [13714] Event [5336,-1,6712]: 1 lost unit Metal Extractor [f=0013758] [13758] Event [1644,-18.330112,3096]: 0 finished unit Scallop [f=0013833] [13833] Event [5304,0,6760]: 1 lost unit Wind/Tidal Generator [f=0013835] [13835] Event [1016,0,4312]: 0 finished unit Wind/Tidal Generator [f=0013909] [13909] Event [4000,-5,3168]: 0 finished unit Lotus [f=0013935] [13935] Event [1160,0,5224]: 0 finished unit Wind/Tidal Generator [f=0013936] [13936] Event [5240,0,6840]: 1 lost unit Wind/Tidal Generator [f=0013944] [13944] Event [3096,-1,6968]: 1 finished unit Urchin [f=0013981] [13981] Event [2376,0,2480]: 0 finished unit Corsair [f=0014050] [14050] Event [5128,-1,6968]: 1 lost unit Metal Extractor [f=0014055] [14055] Event [5170.97217,-14.520538,7015.40283]: 0 lost unit Duck [f=0014057] [14057] Event [7736,10.2468872,5432]: 1 finished unit Metal Extractor [f=0014059] [14059] Event [5144.07471,-14.06019,7026.5874]: 0 lost unit Duck [f=0014090] [14090] Event [1048,0,4232]: 0 finished unit Wind/Tidal Generator [f=0014255] [14255] Event [3432,-1,6904]: 1 finished unit Urchin [f=0014274] [14274] Event [3632,-5,992]: 0 finished unit Lotus [f=0014298] [14298] Event [872,0,4968]: 0 finished unit Wind/Tidal Generator [f=0014367] [14367] Event [1064,0,4152]: 0 finished unit Wind/Tidal Generator [f=0014388] [14388] Event [1644,-18.330112,3096]: 0 finished unit Scallop [f=0014475] [14475] Event [2376,0,2480]: 0 finished unit Corsair [f=0014536] [14536] Event [1644,-18.330112,3096]: 0 finished unit Duck [f=0014561] [14561] Event [1096,0,4072]: 0 finished unit Wind/Tidal Generator [f=0014652] [14652] Event [7360,5.3364563,4624]: 1 finished unit Picket [f=0014678] [14678] Event [1644,-18.330112,3096]: 0 finished unit Duck [f=0014763] [14763] Event [5144,0,6623.98779]: 1 finished unit Hunter [f=0014820] [14820] Event [5128,-1,6968]: 1 finished unit Metal Extractor [f=0014824] [14824] Event [1128,0,3992]: 0 finished unit Wind/Tidal Generator [f=0014882] [14882] Event [1644,-18.330112,3096]: 0 finished unit Duck [f=0014892] [14892] Event [3944,0,3048]: 0 finished unit Wind/Tidal Generator [f=0015056] [15056] Event [3944,0,2968]: 0 finished unit Wind/Tidal Generator [f=0015083] [15083] Event [1644,-18.330112,3096]: 0 finished unit Duck [f=0015087] [15087] Event [7424,8.81500244,4560]: 1 finished unit Picket [f=0015089] [15089] Event [5144,0,6623.98779]: 1 finished unit Hunter [f=0015106] [15106] Event [1160,0,3912]: 0 finished unit Wind/Tidal Generator [f=0015112] [15112] Event [3040,-5,640]: 0 finished unit Lotus [f=0015225] [15225] Event [5336,-1,6712]: 1 finished unit Metal Extractor [f=0015228] [15228] Event [3928,0,2888]: 0 finished unit Wind/Tidal Generator [f=0015292] [15292] Event [3880,0,2680]: 0 finished unit Wind/Tidal Generator [f=0015295] [15295] Event [1644,-18.330112,3096]: 0 finished unit Duck [f=0015392] [15392] Event [1192,0,3832]: 0 finished unit Wind/Tidal Generator [f=0015418] [15418] Event [5144,0,6623.98779]: 1 finished unit Hunter [f=0015492] [15492] Event [1644,-18.330112,3096]: 0 finished unit Duck [f=0015499] [15499] Event [3928,0,2808]: 0 finished unit Wind/Tidal Generator [f=0015507] [15507] Event [7520,9.38308716,4544]: 1 finished unit Picket [f=0015582] [15582] Event [3800,0,2648]: 0 finished unit Wind/Tidal Generator [f=0015596] [15596] Event [3864,-1,5384]: 0 finished unit Metal Extractor [f=0015658] [15658] Event [1224,0,3752]: 0 finished unit Wind/Tidal Generator [f=0015706] [15706] Event [3912,0,2728]: 0 finished unit Wind/Tidal Generator [f=0015733] [15733] Event [5144,0,6623.98779]: 1 finished unit Hunter [f=0015799] [15799] Event [3720,0,2632]: 0 finished unit Wind/Tidal Generator [f=0015802] [15802] Event [2376,0,2480]: 0 finished unit Siren [f=0015805] [15805] Event [1644,-18.330112,3096]: 0 finished unit Conch [f=0015870] [15870] Event [5144,-16.00174,6744]: 1 finished unit Energy Pylon [f=0015870] [15870] Event [1240,0,3672]: 0 finished unit Wind/Tidal Generator [f=0016003] [16003] Event [3640,0,2600]: 0 finished unit Wind/Tidal Generator [f=0016077] [16077] Event [7680,7.51541138,5344]: 1 finished unit Picket [f=0016085] [16085] Event [1272,0,3592]: 0 finished unit Wind/Tidal Generator [f=0016146] [16146] Event [5144,0,6623.98779]: 1 finished unit Mariner [f=0016216] [16216] Event [3560,0,2568]: 0 finished unit Wind/Tidal Generator [f=0016281] [16281] Event [1644,-18.330112,3096]: 0 finished unit Scallop [f=0016301] [16301] Event [1304,0,3512]: 0 finished unit Wind/Tidal Generator [f=0016414] [16414] Event [3480,0,2552]: 0 finished unit Wind/Tidal Generator [f=0016476] [16476] Event [5144,0,6623.98779]: 1 finished unit Mariner [f=0016508] [16508] Event [1336,0,3432]: 0 finished unit Wind/Tidal Generator [f=0016527] [16527] Event [7680,7.21191406,5440]: 1 finished unit Picket [f=0016646] [16646] Event [3400,0,2520]: 0 finished unit Wind/Tidal Generator [f=0016752] [16752] Event [1368,0,3352]: 0 finished unit Wind/Tidal Generator [f=0016786] [16786] Event [1644,-18.330112,3096]: 0 finished unit Scallop [f=0016867] [16867] Event [3320,0,2488]: 0 finished unit Wind/Tidal Generator [f=0016912] [16912] Event [4496,0,5056]: 0 finished unit Radar Tower [f=0016947] [16947] Event [7728,10.2468872,5360]: 1 finished unit Picket [f=0016961] [16961] Event [1644,-18.330112,3096]: 0 finished unit Duck [f=0017010] [17010] Event [1400,0,3272]: 0 finished unit Wind/Tidal Generator [f=0017057] [17057] Event [3576,10.2468872,680]: 0 finished unit Wind/Tidal Generator [f=0017108] [17108] Event [3240,0,2456]: 0 finished unit Wind/Tidal Generator [f=0017110] [17110] Event [1644,-18.330112,3096]: 0 finished unit Duck [f=0017239] [17239] Event [1416,0,3192]: 0 finished unit Wind/Tidal Generator [f=0017259] [17259] Event [1644,-18.330112,3096]: 0 finished unit Duck [f=0017295] [17295] Event [2376,0,2480]: 0 finished unit Envoy [f=0017321] [17321] Event [3496,7.46871948,648]: 0 finished unit Wind/Tidal Generator [f=0017332] [17332] Event [3160,0,2440]: 0 finished unit Wind/Tidal Generator [f=0017337] [17337] Event [5096,0,6808]: 1 finished unit Caretaker [f=0017401] [17401] Event [1644,-18.330112,3096]: 0 finished unit Duck [f=0017427] [17427] Event [5144,-4,6623.98779]: 1 finished unit Mistral [f=0017536] [17536] Event [1644,-18.330112,3096]: 0 finished unit Duck [f=0017545] [17545] Event [3080,0,2408]: 0 finished unit Wind/Tidal Generator [f=0017548] [17548] Event [3416,0,616]: 0 finished unit Wind/Tidal Generator [f=0017671] [17671] Event [1644,-18.330112,3096]: 0 finished unit Duck [f=0017671] [17671] Event [4496,0,5056]: 0 lost unit Radar Tower [f=0017688] [17688] Event [5224,0,6792]: 1 finished unit Caretaker [f=0017694] [17694] Event [4612.72119,0,5179.01465]: 1 lost unit Hunter [f=0017740] [17740] Event [3000,0,2376]: 0 finished unit Wind/Tidal Generator [f=0017752] [17752] Event [3864,-1,5384]: 0 lost unit Metal Extractor [f=0017773] [17773] Event [4616.66992,0,4966.58545]: 1 lost unit Hunter [f=0017775] [17775] Event [3336,0,600]: 0 finished unit Wind/Tidal Generator [f=0017803] [17803] Event [5144,-4,6623.98779]: 1 finished unit Mistral [f=0017824] [17824] Event [4200.38379,0,5189.78564]: 1 lost unit Hunter [f=0017910] [17910] Event [1644,-18.330112,3096]: 0 finished unit Conch [f=0017922] [17922] Event [5256,0,6648]: 1 finished unit Caretaker [f=0018024] [18024] Event [3256,0,568]: 0 finished unit Wind/Tidal Generator [f=0018034] [18034] Event [5337.81836,0,4839.7583]: 1 lost unit Hunter [f=0018084] [18084] Event [5144,-4,6623.98779]: 1 finished unit Mistral [f=0018191] [18191] Event [4464,0,5088]: 0 finished unit Radar Tower [f=0018215] [18215] Event [3550.37695,0,5919.40381]: 1 lost unit Hunter [f=0018232] [18232] Event [5512.57813,0,4549.43506]: 1 lost unit Hunter [f=0018255] [18255] Event [3176,0,536]: 0 finished unit Wind/Tidal Generator [f=0018327] [18327] Event [5144,-4,6623.98779]: 1 finished unit Mistral [f=0018349] [18349] Event [1644,-18.330112,3096]: 0 finished unit Scallop [f=0018390] [18390] Event [3794.44189,-72.013847,5522.84521]: 0 lost unit Duck [f=0018450] [18450] Event [2400,0,6016]: 0 finished unit Radar Tower [f=0018516] [18516] Event [3096,0,504]: 0 finished unit Wind/Tidal Generator [f=0018523] [18523] Event [3988.33301,0,5103.64258]: 1 lost unit Hunter [f=0018571] [18571] Event [5144,-4,6623.98779]: 1 finished unit Mistral [f=0018611] [18611] Event [2376,0,2480]: 0 finished unit Envoy [f=0018801] [18801] Event [1644,-18.330112,3096]: 0 finished unit Scallop [f=0018819] [18819] Event [3016,0,488]: 0 finished unit Wind/Tidal Generator [f=0018945] [18945] Event [1644,-18.330112,3096]: 0 finished unit Duck [f=0018998] [18998] Event [7816,10.2468872,5256]: 1 finished unit Geothermal Generator [f=0019049] [19049] Event [2936,9.62432861,456]: 0 finished unit Wind/Tidal Generator [f=0019081] [19081] Event [1644,-18.330112,3096]: 0 finished unit Duck [f=0019171] [19171] Event [5072,0,7008]: 1 finished unit Strider Hub [f=0019216] [19216] Event [1644,-18.330112,3096]: 0 finished unit Duck [f=0019274] [19274] Event [2856,10.2468872,424]: 0 finished unit Wind/Tidal Generator [f=0019351] [19351] Event [1644,-18.330112,3096]: 0 finished unit Duck [f=0019486] [19486] Event [1644,-18.330112,3096]: 0 finished unit Duck [f=0019495] [19495] Event [2776,10.2391052,392]: 0 finished unit Wind/Tidal Generator [f=0019556] [19556] Event [5768,-1,5192]: 1 lost unit Urchin [f=0019621] [19621] Event [1644,-18.330112,3096]: 0 finished unit Duck [f=0019682] [19682] Event [5592,-1,5400]: 1 lost unit Urchin [f=0019716] [19716] Event [2840,10.0601196,344]: 0 finished unit Wind/Tidal Generator [f=0019831] [19831] Event [6008,-1,5176]: 1 lost unit Urchin [f=0019860] [19860] Event [1644,-18.330112,3096]: 0 finished unit Conch [f=0019914] [19914] Event [5848,-1,5288]: 1 lost unit Metal Extractor [f=0019920] [19920] Event [2376,0,2480]: 0 finished unit Envoy [f=0019949] [19949] Event [2920,10.2468872,376]: 0 finished unit Wind/Tidal Generator [f=0019987] [19987] Event [2488,0,2312]: 0 finished unit Caretaker [f=0020059] [20059] Event [5896,0,5336]: 1 lost unit Wind/Tidal Generator [f=0020174] [20174] Event [3000,6.81503296,408]: 0 finished unit Wind/Tidal Generator [f=0020193] [20193] Event [5944,0,5416]: 1 lost unit Wind/Tidal Generator [f=0020259] [20259] Event [5409.08252,-4,5141.35303]: 0 lost unit Mistral [f=0020295] [20295] Event [1644,-18.330112,3096]: 0 finished unit Scallop [f=0020339] [20339] Event [6008,0,5528]: 1 lost unit Wind/Tidal Generator [f=0020358] [20358] Event [5688,0,5672]: 1 lost unit Wind/Tidal Generator [f=0020409] [20409] Event [5928,0,5560]: 1 lost unit Wind/Tidal Generator [f=0020421] [20421] Event [3080,0,440]: 0 finished unit Wind/Tidal Generator [f=0020471] [20471] Event [5768,0,5640]: 1 lost unit Wind/Tidal Generator [f=0020492] [20492] Event [5848,0,5592]: 1 lost unit Wind/Tidal Generator [f=0020544] [20544] Event [6088,0,5496]: 1 lost unit Wind/Tidal Generator [f=0020561] [20561] Event [6216,-1,5400]: 1 lost unit Metal Extractor [f=0020598] [20598] Event [6168,0,5448]: 1 lost unit Wind/Tidal Generator [f=0020742] [20742] Event [3160,0,472]: 0 finished unit Wind/Tidal Generator [f=0020840] [20840] Event [1644,-18.330112,3096]: 0 finished unit Scallop [f=0020951] [20951] Event [2376,0,2480]: 0 finished unit Envoy [f=0020982] [20982] Event [2520,0,2728]: 0 finished unit Caretaker [f=0021004] [21004] Event [3240,0,504]: 0 finished unit Wind/Tidal Generator [f=0021013] [21013] Event [1644,-18.330112,3096]: 0 finished unit Duck [f=0021160] gg [f=0021161] [21161] Event [1644,-18.330112,3096]: 0 finished unit Duck [f=0021289] u cool [f=0021290] [21290] Event [3320,0,536]: 0 finished unit Wind/Tidal Generator [f=0021327] [21327] Event [1644,-18.330112,3096]: 0 finished unit Duck [f=0021385] [21385] Event [undefined]: ICE_ICE_BABY resigned [f=0021385] game_message: ICE_ICE_BABY has been destroyed! [f=0021385] game_message: Melkiyon wins! [f=0021385] Submitting stats [f=0021385] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0021385] Part| Total Time|Time of the last 0.5s [f=0021385] Draw 14419.45ms 20.87% [f=0021385] Lua::Callins::Synced 7876.17ms 18.09% [f=0021385] Lua::Callins::Unsynced 18367.79ms 26.44% [f=0021385] Lua::CollectGarbage::Synced 486.01ms 0.10% [f=0021385] Lua::CollectGarbage::Unsynced 1140.10ms 2.98% [f=0021385] Misc::Profiler::AddTime 81.97ms 0.10% [f=0021385] Sim 28641.94ms 60.34% [f=0021385] [21385] Received game_message: ICE_ICE_BABY has been destroyed! [f=0021385] [21385] Received game_message: Melkiyon wins! [f=0021386] [21386] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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48,10615,20285,10615,20285,2531.59082,2831.87622,2531.59082,2831.87622,0,0,0,0,0,0,0,0,3325.1311,0,3325.1311,0,2808.88794,3510.02246,2808.88794,3510.02246,1440,990,1440,990,74,113.023758,74,113.023758,3700,3740,3700,3740,30.5545368,49.1592674,30.5545368,49.1592674,2800,11600,2800,11600,2130,2670,2130,2670,2675,3955,2675,3955,2986.33325,2215,2986.33325,2215,318.334747,148.25,318.334747,148.25,3765.63379,2991.49194,3765.63379,2991.49194 [f=0021386] [21386] Game End Stats Values: 49,10615,20480,10615,20480,2591.9375,2946.89771,2591.9375,2946.89771,0,0,0,0,0,0,0,0,3325.1311,0,3325.1311,0,2808.88794,3964.49243,2808.88794,3964.49243,1440,990,1440,990,74,113.919334,74,113.919334,3700,3740,3700,3740,30.5433121,49.3776703,30.5433121,49.3776703,2800,11760,2800,11760,2130,2670,2130,2670,2675,3990,2675,3990,2986.33325,2215,2986.33325,2215,318.334747,148.25,318.334747,148.25,4220.10352,2991.49194,4220.10352,2991.49194 [f=0021405] [21405] Event [5219.82813,-4,6366.89697]: 1 lost unit Mistral [f=0021416] [21416] Event [5296.07373,-4,6391.9375]: 1 lost unit Mistral [f=0021422] [21422] Event [5262.03857,-4,6369.771]: 1 lost unit Mistral [f=0021430] [21430] Event [5255.75049,-4,6409.28662]: 1 lost unit Mistral [f=0021472] [21472] Event [1644,-18.330112,3096]: 0 finished unit Duck [f=0021509] Spectator ICE_ICE_BABY left the game: normal quit [f=0021509] [21509] Event [undefined]: ICE_ICE_BABY quit [f=0021645] Player Melkiyon left the game: normal quit [f=0021645] [21645] Event [undefined]: Melkiyon quit [f=0021649] [21649] Event [3400,0,568]: 0 finished unit Wind/Tidal Generator [f=0021651] No clients connected, shutting down server [f=0021651] Server shutdown [f=0021655] [21655] Event [1644,-18.330112,3096]: 0 finished unit Duck [f=0021790] [21790] Event [2376,0,2480]: 0 finished unit Envoy [f=0021818] [21818] Event [1644,-18.330112,3096]: 0 finished unit Duck [f=0021912] [21912] Event [3480,0,584]: 0 finished unit Wind/Tidal Generator [f=0022096] [22096] Event [1644,-18.330112,3096]: 0 finished unit Conch [f=0022216] [22216] Event [3560,10.2468872,616]: 0 finished unit Wind/Tidal Generator [f=0022569] [22569] Event [2376,0,2480]: 0 finished unit Envoy [f=0022596] [22596] Event [1644,-18.330112,3096]: 0 finished unit Scallop [f=0023066] [23066] Event [1644,-18.330112,3096]: 0 finished unit Scallop [f=0023218] [23218] Event [1644,-18.330112,3096]: 0 finished unit Duck [f=0023321] [23321] Event [2376,0,2480]: 0 finished unit Envoy [f=0023362] [23362] Event [1644,-18.330112,3096]: 0 finished unit Duck [f=0023506] [23506] Event [1644,-18.330112,3096]: 0 finished unit Duck [f=0023663] [23663] Event [1644,-18.330112,3096]: 0 finished unit Duck [f=0023826] [23826] Event [1644,-18.330112,3096]: 0 finished unit Duck [f=0023986] [23986] Event [1644,-18.330112,3096]: 0 finished unit Duck [f=0024072] [24072] Event [2376,0,2480]: 0 finished unit Envoy [f=0024105] Autoquit sending quit command. [f=0024105] [QuitAction] user exited to system [f=0024105] [SpringApp::Kill][1] fromRun=1 [f=0024105] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0024105] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0024105] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0024105] [ThreadPool::SetThreadCount][2] workers=0 [f=0024105] [SpringApp::Kill][2] [f=0024105] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0024105] [Game::KillLua][3] dtor=0 luaUI=0x521ffd30 [f=0024105] Start widgetHandler:Shutdown [f=0024105] Shutdown - SaveOrderList Complete [f=0024105] Writing last game win data [f=0024105] Shutdown - SaveConfigData Complete [f=0024105] Shutdown Widget - Chili Highlight [f=0024105] Shutdown Widget - Save/Load API [f=0024105] Shutdown Widget - Draw After Chili [f=0024105] Shutdown Widget - EPIC Menu [f=0024105] Shutdown Widget - Chili Minimap [f=0024105] Shutdown Widget - Chili Widget Selector [f=0024105] Shutdown Widget - Local Team Colors [f=0024105] Shutdown Widget - Display Keys 2 [f=0024105] Shutdown Widget - Save Game Menu [f=0024105] Shutdown Widget - HealthBars [f=0024105] Shutdown Widget - Noises [f=0024105] Shutdown Widget - Unit Icons [f=0024105] Shutdown Widget - Win Counter [f=0024105] Shutdown Widget - BuildETA [f=0024105] Shutdown Widget - SpringRTS Replay Stats [f=0024105] Shutdown Widget - Modular Comm Info [f=0024105] Shutdown Widget - CameraShake [f=0024105] Shutdown Widget - Chili Economy Panel Default [f=0024105] Shutdown Widget - Chili EndGame Window [f=0024105] Shutdown Widget - Chili Nuke Warning [f=0024105] Shutdown Widget - Chili Selections & CursorTip v2 [f=0024105] Shutdown Widget - Chili Spectator Panels [f=0024105] Shutdown Widget - Context Menu [f=0024105] Shutdown Widget - Darkening [f=0024105] Shutdown Widget - MetalFeatures (new) [f=0024105] Shutdown Widget - Grab Input [f=0024105] Input grabbing is disabled! [f=0024105] Shutdown Widget - Highlight Geos [f=0024105] Shutdown Widget - Local Widgets Config [f=0024105] Shutdown Widget - Mex Placement Handler [f=0024105] Shutdown Widget - MinimapEvents [f=0024105] Shutdown Widget - Missile Silo Range [f=0024105] Shutdown Widget - Music Player [f=0024105] Shutdown Widget - Point Tracker [f=0024105] Shutdown Widget - Showeco and Grid Drawer [f=0024105] Shutdown Widget - Stereo3D [f=0024105] Shutdown Widget - Attack AoE [f=0024105] Shutdown Widget - Map Edge Extension [f=0024105] Shutdown Widget - Selection Send [f=0024105] Shutdown Widget - LupsManager [f=0024105] Shutdown Widget - Newton Firezone [f=0024105] Shutdown Widget - Chili Pro Console [f=0024105] Shutdown Widget - Chili Crude Player List [f=0024105] Shutdown Widget - Lasso Terraform GUI [f=0024105] Shutdown Widget - Chili Framework [f=0024105] Shutdown Widget - Lups [f=0024105] Shutdown Widget - Custom Markers [f=0024105] Shutdown Widget - Chili Core Selector [f=0024105] Shutdown Widget - Pause Screen [f=0024105] Shutdown Widget - Layout Handler [f=0024105] Shutdown Widget - Persistent Build Height [f=0024105] Shutdown Widget - Text To Speech Control [f=0024105] End widgetHandler:Shutdown [f=0024105] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={443978,60493355} {int,ext,rec}Allocs={25561970,0,0} {chunk,block}Bytes={60493355,0} [f=0024105] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0024105] [Game::KillLua][2] dtor=0 luaRules=0x52f774f0 [f=0024105] Start gadgetHandler:Shutdown [f=0024105] Shutdown - StartSetup [f=0024105] Shutdown - UnitMorph [f=0024105] Shutdown - LupsNanoSpray [f=0024105] Shutdown - Missile Silo Controller [f=0024105] Shutdown - Modular Comm Info [f=0024105] Shutdown - Terrain Texture Handler [f=0024105] Shutdown - UnitCloakShield [f=0024105] Shutdown - Starlight Handler [f=0024105] End gadgetHandler:Shutdown [f=0024105] Start gadgetHandler:Shutdown [f=0024105] Shutdown - Save/Load [f=0024105] Shutdown - UnitMorph [f=0024105] Shutdown - Modular Comm Info [f=0024105] Shutdown - Retreat Command [f=0024105] Shutdown - Shockwaves [f=0024105] Shutdown - Teleport Throw [f=0024105] Shutdown - UnitCloakShield [f=0024105] Shutdown - Lups Cloak FX [f=0024105] Shutdown - Lups [f=0024105] Shutdown - Lups Shield [f=0024105] End gadgetHandler:Shutdown [f=0024105] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25561999,0,0} {chunk,block}Bytes={0,0} [f=0024105] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25561999,0,0} {chunk,block}Bytes={0,0} [f=0024105] [Game::KillLua][4] dtor=0 [f=0024105] [Game::~CGame][1] [f=0024105] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0024105] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0024105] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0024105] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0024105] [Game::KillLua][4] dtor=1 [f=0024105] [Game::KillMisc][1] [f=0024105] [Game::KillMisc][2] [f=0024105] [Game::KillMisc][3] [f=0024105] [Game::KillRendering][1] [f=0024105] [3DOParser::Kill] allocated 146 pieces [f=0024105] [S3OParser::Kill] allocated 2853 pieces [f=0024105] [AssParser::Kill] allocated 218 pieces [f=0024105] [Game::KillInterface][1] [f=0024105] [Game::KillInterface][2] [f=0024105] [Game::KillSimulation][1] [f=0024105] [Game::KillSimulation][2] [f=0024105] [CCollisionHandler] dis-/continuous tests: 0/47273 [f=0024105] [Game::KillSimulation][3] [f=0024105] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0024105] [~CPathCache(32x32)] cacheHits=12 hitPercentage=16% numHashColls=0 maxCacheSize=5 [f=0024105] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0024105] [~CPathCache(64x64)] cacheHits=90 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0024105] [~CRectangleOverlapHandler] 0% overlap reduction [f=0024105] [~CRectangleOverlapHandler] 0% overlap reduction [f=0024105] [LosHandler::Kill] raycast instance cache-{hits,misses}={9478,18235}; shared=5%; cached=30% [f=0024105] [Game::KillSimulation][4] [f=0024105] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0024105] [Game::~CGame][2] [f=0024105] [Game::~CGame][3] [f=0024105] [SpringApp::Kill][3] [f=0024105] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 252702 bytes sent 179829 bytes recv'd [f=0024105] [SpringApp::Kill][4] font=0x459ac7e0 [f=0024105] [SpringApp::Kill][5] [f=0024105] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7627 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp (0x45a19770) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp" numZipFiles=7627 sumInflSize=692916kb sumReadTime=2774ms file="objects3d/spideranarchid.s3o" indx=5320 inflSize=168kb readTime=61ms file="objects3d/funnelweb.dae" indx=5074 inflSize=1500kb readTime=60ms file="objects3d/thud.s3o" indx=5370 inflSize=130kb readTime=41ms file="objects3d/corvrad_big.s3o" indx=4985 inflSize=115kb readTime=41ms file="bitmaps/cc/flashside2.tga" indx=413 inflSize=128kb readTime=38ms file="objects3d/dominator.s3o" indx=5033 inflSize=62kb readTime=37ms file="objects3d/tarantula.s3o" indx=5368 inflSize=126kb readTime=32ms file="objects3d/amphassault.s3o" indx=4750 inflSize=151kb readTime=28ms file="unitpics/tankcon.png" indx=6456 inflSize=11kb readTime=26ms file="luaui/widgets/unit_terraform_draw.lua" indx=4681 inflSize=3kb readTime=24ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp] 51597690 bytes cached in 2824 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=55 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/aurelian_v1.0.sd7 (0x45b18d80) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x45a210b0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x45cb0670) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f17e8083580) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]