[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.zh6ujD63Tc/springsettings.815442.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f3f8c01d9f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 21344 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/815442/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 165ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45195520] using map "Eye of Horus v13" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Eye of Horus v13", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45195520] using game "Zero-K v1.7.11.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.11.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 94ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (68 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 879ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1060ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 65ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 710ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 101ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 65ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 81ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/815442/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 46 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b6f6871a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b42b1343 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b42b1343 file="cache/104dev-maintenance/paths/Eye of Horus v13.pe-b42b1343.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b6f6871a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b42b1353 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b42b1353 file="cache/104dev-maintenance/paths/Eye of Horus v13.pe2-b42b1353.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (322ms, checksum e7ca5d2b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11435,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/815442/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53c45710,0x67d3f3e0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 98c9085e8c61040f1b6677a5001c4c8e [f=-000001] Connection attempt from matthewwightman [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: matthewwightman changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from OrangeSky [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: OrangeSky changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[Game::Load][lua{Rules,Gaia}={464e5838,1ad91be8}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[Game::Load][lua{Rules,Gaia}={5c435618,63481348}]" [f=-000001] Allies: I choose: Strike! [f=-000001] Well, it's not the butterfly... [f=-000001] gl hf! [f=-000001] u2 [f=-000001] [0] Event [1232,12.4406128,6162]: 0 finished unit Engineer Commander [f=-000001] [0] Event [2669,16.4080811,1217]: 1 finished unit Strike Commander [f=0000000] [0] matthewwightman, team: 0, elo:2303 [f=0000000] [0] OrangeSky, team: 1, elo:2163 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000011] [11] Event [1392,16.7692566,6144]: 0 finished unit Rover Assembly [f=0000011] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000011] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000011] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000011] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000011] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000011] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000011] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000011] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000011] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000011] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000011] !transmitlobby @voice@buildUnit@reload [f=0000012] [12] Event [2624,15.4742432,1312]: 1 finished unit Tank Foundry [f=0000240] [240] Event [1224,11.8267822,6232]: 0 finished unit Metal Extractor [f=0000241] [241] Event [2616,15.6500244,1176]: 1 finished unit Metal Extractor [f=0000430] [430] Event [1391.99792,14.196722,6126.00781]: 0 finished unit Mason [f=0000588] [588] Event [2624,18.0961227,1340]: 1 finished unit Kodachi [f=0000690] [690] Event [776,12.6507568,6232]: 0 finished unit Metal Extractor [f=0000765] [765] Event [3080,7.14111328,1176]: 1 finished unit Metal Extractor [f=0000826] [826] Event [1391.99792,14.196722,6126.00781]: 0 finished unit Scorcher [f=0000922] [922] Event [3080,7.00378418,1096]: 1 finished unit Solar Collector [f=0001004] [1004] Event [840,12.6507568,6344]: 0 finished unit Solar Collector [f=0001291] [1291] Event [2696,15.4907227,1144]: 1 finished unit Solar Collector [f=0001464] [1464] Event [2624,18.0961227,1340]: 1 finished unit Welder [f=0001536] [1536] Event [968,9.91516113,6312]: 0 finished unit Solar Collector [f=0001773] [1773] Event [1391.99792,14.196722,6126.00781]: 0 finished unit Scorcher [f=0001845] [1845] Event [2808,26.350708,600]: 1 finished unit Metal Extractor [f=0001958] [1958] Event [1112,8.4375,6264]: 0 finished unit Solar Collector [f=0001985] [1985] Event [1048,7.41577148,6872]: 0 finished unit Metal Extractor [f=0002010] [2010] Event [1391.99792,14.196722,6126.00781]: 0 finished unit Dart [f=0002086] [2086] Event [2920,23.807373,616]: 1 finished unit Solar Collector [f=0002256] [2256] Event [2768,10.3546143,1312]: 1 finished unit Radar Tower [f=0002323] [2323] Event [1224,11.3323975,6360]: 0 finished unit Solar Collector [f=0002331] [2331] Event [2624,18.0961227,1340]: 1 finished unit Kodachi [f=0002334] [2334] Event [2425.64624,15.3685684,5373.14258]: 0 lost unit Dart [f=0002507] [2507] Event [1391.99792,14.196722,6126.00781]: 0 finished unit Scorcher [f=0002537] [2537] Event [1056,9.84924316,6336]: 0 finished unit Radar Tower [f=0002797] [2797] Event [2896,9.86572266,1248]: 1 finished unit Lotus [f=0002922] [2922] Event [1391.99792,14.196722,6126.00781]: 0 finished unit Scorcher [f=0002953] [2953] Event [2328,12.5518799,6600]: 0 finished unit Metal Extractor [f=0002985] [2985] Event [3832,12.6507568,600]: 1 finished unit Metal Extractor [f=0003270] [3270] Event [3912,11.1401367,616]: 1 finished unit Solar Collector [f=0003323] [3323] Event [1391.99792,14.196722,6126.00781]: 0 finished unit Scorcher [f=0003460] [3460] Event [1391.99792,14.196722,6126.00781]: 0 finished unit Dart [f=0003555] [3555] Event [2624,18.0961227,1340]: 1 finished unit Blitz [f=0003615] [3615] Event [968,8.95385742,5336]: 0 finished unit Metal Extractor [f=0003826] [3826] Event [3096,6.8939209,6024]: 0 finished unit Metal Extractor [f=0003836] [3836] Event [1391.99792,14.196722,6126.00781]: 0 finished unit Mason [f=0003945] [3945] Event [2520,17.3144531,1144]: 1 finished unit Solar Collector [f=0004179] [4179] Event [2624,18.0961227,1340]: 1 finished unit Welder [f=0004241] [4241] Event [1391.99792,14.196722,6126.00781]: 0 finished unit Scorcher [f=0004288] [4288] Event [1286.78064,7.02575684,2995.23706]: 0 lost unit Dart [f=0004378] [4378] Event [1391.99792,14.196722,6126.00781]: 0 finished unit Dart [f=0004410] [4410] Event [4952,10.8215332,968]: 1 finished unit Metal Extractor [f=0004543] [4543] Event [2506.6394,9.87824059,1320.43994]: 1 finished unit Terraform [f=0004567] [4567] Event [3296,6.22375488,6032]: 0 finished unit Picket [f=0004734] [4734] Event [433.275879,21.512188,2494.35913]: 0 lost unit Scorcher [f=0004771] [4771] Event [1464,14.3261719,4488]: 0 finished unit Metal Extractor [f=0004892] [4892] Event [276.808319,26.1532745,2076.36963]: 0 lost unit Scorcher [f=0004894] [4894] Event [295.522095,23.7282372,2037.98499]: 0 lost unit Scorcher [f=0004908] [4908] Event [269.310303,27.1570168,2093.1499]: 0 lost unit Scorcher [f=0004940] [4940] Event [1391.99792,14.196722,6126.00781]: 0 finished unit Scorcher [f=0004965] [4965] Event [5400,13.0682373,968]: 1 finished unit Metal Extractor [f=0004968] [4968] Event [405.880829,10.0683889,1908.01208]: 0 lost unit Scorcher [f=0004971] [4971] Event [984,13.4417725,5272]: 0 finished unit Solar Collector [f=0005217] [5217] Event [1272,16.9683838,648]: 1 finished unit Metal Extractor [f=0005260] [5260] Event [3544,14.8919678,6024]: 0 finished unit Metal Extractor [f=0005379] [5379] Event [1391.99792,14.196722,6126.00781]: 0 finished unit Scorcher [f=0005496] [5496] Event [1032,9.89318848,5352]: 0 finished unit Solar Collector [f=0005526] [5526] Event [5128,8.4375,440]: 1 finished unit Solar Collector [f=0005672] [5672] Event [2136,19.6875,5144]: 0 finished unit Metal Extractor [f=0005732] [5732] Event [808,15.2709961,1080]: 1 finished unit Metal Extractor [f=0005825] [5825] Event [2408,0,1304]: 1 finished unit Caretaker [f=0005835] [5835] Event [5112,7.4432373,328]: 1 finished unit Metal Extractor [f=0005860] [5860] Event [1391.99792,14.196722,6126.00781]: 0 finished unit Mason [f=0005995] [5995] Event [3368,25.7629395,6600]: 0 finished unit Metal Extractor [f=0006014] [6014] Event [952,9.39880371,5400]: 0 finished unit Solar Collector [f=0006155] [6155] Event [728,13.0847168,1128]: 1 finished unit Solar Collector [f=0006166] [6166] Event [5016,10.0469971,472]: 1 finished unit Solar Collector [f=0006267] [6267] Event [1391.99792,14.196722,6126.00781]: 0 finished unit Scorcher [f=0006271] [6271] Event [2624,18.0961227,1340]: 1 finished unit Ogre [f=0006401] [6401] Event [1391.99792,14.196722,6126.00781]: 0 finished unit Dart [f=0006435] [6435] Event [5000,16.973877,616]: 1 finished unit Solar Collector [f=0006478] [6478] Event [488,14.0405273,1128]: 1 finished unit Solar Collector [f=0006490] [6490] Event [904,11.4697266,5320]: 0 finished unit Solar Collector [f=0006750] [6750] Event [4968,15.3863525,728]: 1 finished unit Solar Collector [f=0006777] [6777] Event [1391.99792,14.196722,6126.00781]: 0 finished unit Mason [f=0006791] [6791] Event [2624,18.0961227,1340]: 1 finished unit Kodachi [f=0006827] [6827] Event [376,18.2757568,1080]: 1 finished unit Metal Extractor [f=0006848] [6848] Event [2848,31.6625977,2512]: 1 finished unit Radar Tower [f=0006912] [6912] Event [1391.99792,14.196722,6126.00781]: 0 finished unit Dart [f=0007064] [7064] Event [1176,11.7333984,5928]: 0 finished unit Caretaker [f=0007065] [7065] Event [4936,10.447998,840]: 1 finished unit Solar Collector [f=0007120] [7120] Event [2624,18.0961227,1340]: 1 finished unit Welder [f=0007196] [7196] Event [1391.99792,14.196722,6126.00781]: 0 finished unit Scorcher [f=0007213] [7213] Event [792,12.590332,6168]: 0 finished unit Solar Collector [f=0007243] [7243] Event [5406.37891,12.6937914,1047.67334]: 0 lost unit Dart [f=0007278] [7278] Event [1391.99792,14.196722,6126.00781]: 0 finished unit Dart [f=0007360] [7360] Event [2504,8.97033691,1928]: 1 finished unit Solar Collector [f=0007417] [7417] Event [840,12.6507568,6248]: 0 finished unit Solar Collector [f=0007456] [7456] Event [5195.41748,9.85907555,919.907166]: 0 lost unit Scorcher [f=0007501] [7501] Event [296,28.0206299,232]: 1 finished unit Metal Extractor [f=0007545] [7545] Event [4904,17.8417969,6552]: 0 finished unit Metal Extractor [f=0007549] [7549] Event [1391.99792,14.196722,6126.00781]: 0 finished unit Scorcher [f=0007577] [7577] Event [2624,18.0961227,1340]: 1 finished unit Blitz [f=0007597] [7597] Event [5318.54834,11.25,744.644287]: 0 lost unit Scorcher [f=0007677] [7677] Event [5397.38721,11.7328176,794.071655]: 0 lost unit Scorcher [f=0007678] [7678] Event [2536,9.84924316,2024]: 1 finished unit Metal Extractor [f=0007758] [7758] Event [2152,19.8632813,5080]: 0 finished unit Solar Collector [f=0007832] [7832] Event [1391.99792,14.196722,6126.00781]: 0 finished unit Fencer [f=0007906] [7906] Event [2624,18.0961227,1340]: 1 finished unit Welder [f=0007917] [7917] Event [376,23.0163574,328]: 1 finished unit Solar Collector [f=0007925] [7925] Event [760,12.6507568,6296]: 0 finished unit Solar Collector [f=0008134] [8134] Event [1391.99792,14.196722,6126.00781]: 0 finished unit Fencer [f=0008314] [8314] Event [5368,15.3863525,6104]: 0 finished unit Metal Extractor [f=0008314] [8314] Event [2200,19.6875,5160]: 0 finished unit Solar Collector [f=0008376] [8376] Event [1391.99792,14.196722,6126.00781]: 0 finished unit Mason [f=0008377] [8377] Event [712,14.4250488,6216]: 0 finished unit Solar Collector [f=0008435] [8435] Event [3064,19.6655273,2920]: 1 finished unit Metal Extractor [f=0008487] [8487] Event [584,13.4417725,1144]: 1 finished unit Solar Collector [f=0008490] [8490] Event [1640,16.8530273,6344]: 0 finished unit Caretaker [f=0008564] [8564] Event [1391.99792,14.196722,6126.00781]: 0 finished unit Scorcher [f=0008657] [8657] Event [1240,13.1945801,6168]: 0 finished unit Solar Collector [f=0008675] [8675] Event [1391.99792,14.196722,6126.00781]: 0 finished unit Dart [f=0008720] [8720] Event [1464,14.3261719,4488]: 0 lost unit Metal Extractor [f=0008751] [8751] Event [4147.29736,12.3128338,701.772522]: 1 finished unit Strike Commander [f=0008771] [8771] Event [2624,18.0961227,1340]: 1 finished unit Ogre [f=0008834] [8834] Event [1391.99792,14.196722,6126.00781]: 0 finished unit Scorcher [f=0008840] [8840] Event [3144,19.6875,2936]: 1 finished unit Solar Collector [f=0008850] [8850] Event [2904,15.7983398,1448]: 1 finished unit Caretaker [f=0008860] [8860] Event [4304,17.1331787,2016]: 1 finished unit Radar Tower [f=0008899] [8899] Event [1288,13.996582,6248]: 0 finished unit Solar Collector [f=0008948] [8948] Event [1552,17.8033447,4832]: 0 finished unit Radar Tower [f=0008959] [8959] Event [4660.18262,9.91023064,2471.40332]: 0 lost unit Dart [f=0008961] [8961] Event [4686.94092,8.91479301,2470.72998]: 0 lost unit Dart [f=0008970] [8970] Event [4709.7793,7.17957115,2458.74927]: 0 lost unit Dart [f=0009015] [9015] Event [1391.99792,14.196722,6126.00781]: 0 finished unit Scorcher [f=0009030] [9030] Event [1552,17.8033447,4832]: 0 lost unit Radar Tower [f=0009042] [9042] Event [2624,18.0961227,1340]: 1 finished unit Welder [f=0009042] gg [f=0009045] [9045] Event [5600,14.0625,6048]: 0 finished unit Picket [f=0009046] [9046] Event [1208,9.84924316,6296]: 0 finished unit Wind/Tidal Generator [f=0009108] [9108] Event [undefined]: matthewwightman resigned [f=0009108] game_message: matthewwightman has been destroyed! [f=0009108] game_message: OrangeSky wins! [f=0009108] Submitting stats [f=0009108] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009108] Part| Total Time|Time of the last 0.5s [f=0009108] Draw 8627.69ms 13.07% [f=0009108] Lua::Callins::Synced 3563.97ms 22.16% [f=0009108] Lua::Callins::Unsynced 10858.41ms 16.87% [f=0009108] Lua::CollectGarbage::Synced 291.17ms 0.10% [f=0009108] Lua::CollectGarbage::Unsynced 536.87ms 0.40% [f=0009108] Misc::Profiler::AddTime 31.29ms 0.10% [f=0009108] Sim 10027.25ms 68.56% [f=0009108] [9108] Received game_message: matthewwightman has been destroyed! [f=0009108] [9108] Received game_message: OrangeSky wins! [f=0009109] [9109] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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14,4425,3920,4425,3920,49.0313187,27.4926453,49.0313187,27.4926453,0,0,0,0,0,0,0,0,55.0038452,317.507843,55.0038452,317.507843,730.460449,89.0596771,730.460449,89.0596771,90,100,90,100,19.2000008,19.333334,19.2000008,19.333334,2235,2055,2235,2055,26.6089859,29.7501087,26.6089859,29.7501087,1005,670,1005,670,600,0,600,0,1095,1095,1095,1095,0,730,0,730,0,0,0,0,128.115021,733.869202,128.115021,733.869202 [f=0009109] [9109] Game End Stats Values: 15,5065,4315,5065,4315,52.2353249,32.0549927,52.2353249,32.0549927,0,0,0,0,0,0,0,0,228.963806,539.955994,228.963806,539.955994,730.460449,89.0596771,730.460449,89.0596771,90,100,90,100,20.7999992,21.0666676,20.7999992,21.0666676,2235,2055,2235,2055,31.8076,33.8081589,31.8076,33.8081589,1505,920,1505,920,600,0,600,0,1235,1240,1235,1240,0,730,0,730,0,0,0,0,128.115021,733.869202,128.115021,733.869202 [f=0009109] [9109] Game End Stats Values: 16,5205,4425,5205,4425,55.4929695,46.6522369,55.4929695,46.6522369,0,0,0,0,0,0,0,0,325.762787,821.298645,325.762787,821.298645,730.460449,89.0596771,730.460449,89.0596771,90,100,90,100,26.2666664,22.9333324,26.2666664,22.9333324,2235,2055,2235,2055,32.0021782,35.6231537,32.0021782,35.6231537,1505,960,1505,960,600,0,600,0,1375,1310,1375,1310,0,730,0,730,0,0,0,0,128.115021,733.869202,128.115021,733.869202 [f=0009109] [9109] Game End Stats Values: 17,5835,4895,5835,4895,63.2339859,65.7140961,63.2339859,65.7140961,0,0,0,0,0,0,0,0,437.781219,1057.60205,437.781219,1057.60205,730.460449,148.122177,730.460449,148.122177,90,100,90,100,30.2666664,24,30.2666664,24,2290,2235,2290,2235,33.755806,35.9207916,33.755806,35.9207916,1865,1250,1865,1250,600,0,600,0,1590,1310,1590,1310,0,730,0,730,0,0,0,0,187.177521,733.869202,187.177521,733.869202 [f=0009109] [9109] Game End Stats Values: 18,6265,4980,6265,4980,70.3150711,68.5364151,70.3150711,68.5364151,0,0,0,0,0,0,0,0,500.370117,1101.84473,500.370117,1101.84473,1106.29175,1146.22046,1106.29175,1146.22046,90,100,90,100,33.0666656,26.5333328,33.0666656,26.5333328,2290,2235,2290,2235,34.7668114,35.22015,34.7668114,35.22015,2150,1120,2150,1120,900,0,900,0,1735,1525,1735,1525,0,1030,0,1030,0,0,0,0,1186.20093,1120.99744,1186.20093,1120.99744 [f=0009109] [9109] Game End Stats Values: 19,6610,5130,6610,5130,110.638412,70.6425323,110.638412,70.6425323,0,0,0,0,0,0,0,0,768.705872,1219.0636,768.705872,1219.0636,1149.16125,1213.95886,1149.16125,1213.95886,90,100,90,100,34.6666679,29.8666668,34.6666679,29.8666668,2290,2235,2290,2235,42.6823997,37.655407,42.6823997,37.655407,2350,1130,2350,1130,1030,0,1030,0,1880,1665,1880,1665,0,1160,0,1160,0,0,0,0,1253.93933,1163.86694,1253.93933,1163.86694 [f=0009109] [9109] Game End Stats Values: 20,6755,5785,6755,5785,122.134048,78.3969193,122.134048,78.3969193,0,0,0,0,0,0,0,0,819.295715,1363.55823,819.295715,1363.55823,1179.91174,1213.95886,1179.91174,1213.95886,90,100,90,100,36.1333351,33.3333321,36.1333351,33.3333321,2290,2415,2290,2415,41.5283775,39.1779633,41.5283775,39.1779633,2350,1390,2350,1390,1030,0,1030,0,2025,1880,2025,1880,0,1160,0,1160,0,0,0,0,1278.75903,1194.61743,1278.75903,1194.61743 [f=0009109] [9109] Game End Stats Values: 21,7715,6085,7715,6085,129.415695,84.6402512,129.415695,84.6402512,0,0,0,0,0,0,0,0,861.684448,1414.02332,861.684448,1414.02332,1451.23022,1292.42761,1451.23022,1292.42761,90,100,90,100,38.5333328,37.5999985,38.5333328,37.5999985,2680,2470,2680,2470,43.7304497,39.2682304,43.7304497,39.2682304,2850,1570,2850,1570,1225,0,1225,0,2095,1945,2095,1945,0,1355,0,1355,0,0,0,0,1369.48596,1465.93591,1369.48596,1465.93591 [f=0009109] [9109] Game End Stats Values: 22,7915,6295,7915,6295,130.213821,87.137558,130.213821,87.137558,0,0,0,0,0,0,0,0,877.0448,1414.02332,877.0448,1414.02332,1522.06396,1314.75879,1522.06396,1314.75879,90,200,90,200,40,40,40,40,2680,2415,2680,2415,43.4445381,38.139328,43.4445381,38.139328,3050,1700,3050,1700,1280,0,1280,0,2095,1980,2095,1980,0,1410,0,1410,0,0,0,0,1398.80591,1536.76965,1398.80591,1536.76965 [f=0009113] !transmitlobby @voice@buildUnit@remove;vehcon [f=0009113] !transmitlobby @voice@buildUnit@remove;vehscout [f=0009113] !transmitlobby @voice@buildUnit@remove;vehraid [f=0009113] !transmitlobby @voice@buildUnit@remove;vehsupport [f=0009113] !transmitlobby @voice@buildUnit@remove;vehriot [f=0009113] !transmitlobby @voice@buildUnit@remove;vehassault [f=0009113] !transmitlobby @voice@buildUnit@remove;vehcapture [f=0009113] !transmitlobby @voice@buildUnit@remove;veharty [f=0009113] !transmitlobby @voice@buildUnit@remove;vehheavyarty [f=0009113] !transmitlobby @voice@buildUnit@remove;vehaa [f=0009113] !transmitlobby @voice@buildUnit@reload [f=0009115] [9115] Event [1986.13574,62.9622116,4437.42432]: 0 lost unit Scorcher [f=0009157] [9157] Event [1993.76697,18.2675896,5091.25391]: 0 lost unit Mason [f=0009236] [9236] Event [968,12.8265381,2008]: 1 finished unit Solar Collector [f=0009283] [9283] Event [4024,19.6875,2056]: 1 finished unit Metal Extractor [f=0009393] Spectator matthewwightman left the game: normal quit [f=0009393] [9393] Event [undefined]: matthewwightman quit [f=0009400] No clients connected, shutting down server [f=0009400] Server shutdown [f=0009431] [9431] Event [2984,13.996582,1320]: 1 finished unit Caretaker [f=0009553] [9553] Event [2624,18.0961227,1340]: 1 finished unit Blitz [f=0009576] [9576] Event [3656,21.7199707,3224]: 1 finished unit Metal Extractor [f=0009601] [9601] Event [1000,13.9801025,2104]: 1 finished unit Metal Extractor [f=0009825] [9825] Event [2904,5.81726074,1080]: 1 finished unit Caretaker [f=0009891] [9891] Event [2624,18.0961227,1340]: 1 finished unit Welder [f=0010006] [10006] Event [4712,12.2277832,2712]: 1 finished unit Metal Extractor [f=0010335] [10335] Event [2624,18.0961227,1340]: 1 finished unit Ogre [f=0010422] [10422] Event [2424,13.8262939,3208]: 1 finished unit Metal Extractor [f=0010531] [10531] Event [2624,18.0961227,1340]: 1 finished unit Welder [f=0010716] [10716] Event [5208,10.4425049,1864]: 1 finished unit Metal Extractor [f=0010788] [10788] Event [2624,18.0961227,1340]: 1 finished unit Blitz [f=0010974] [10974] Event [2624,18.0961227,1340]: 1 finished unit Welder [f=0011052] [11052] Event [2504,22.06604,3976]: 1 finished unit Metal Extractor [f=0011374] [11374] Event [2624,18.0961227,1340]: 1 finished unit Ogre [f=0011569] [11569] Event [2624,18.0961227,1340]: 1 finished unit Welder [f=0011813] [11813] Event [2624,18.0961227,1340]: 1 finished unit Blitz [f=0011989] [11989] Event [2624,18.0961227,1340]: 1 finished unit Welder [f=0012394] [12394] Event [2624,18.0961227,1340]: 1 finished unit Ogre [f=0012604] [12604] Event [2624,18.0961227,1340]: 1 finished unit Welder [f=0012848] [12848] Event [2624,18.0961227,1340]: 1 finished unit Blitz [f=0012965] Autoquit sending quit command. [f=0012965] [QuitAction] user exited to system [f=0012965] [SpringApp::Kill][1] fromRun=1 [f=0012965] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012965] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012965] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012965] [ThreadPool::SetThreadCount][2] workers=0 [f=0012965] [SpringApp::Kill][2] [f=0012965] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012965] [Game::KillLua][3] dtor=0 luaUI=0x536fc1b0 [f=0012965] Start widgetHandler:Shutdown [f=0012965] Shutdown - SaveOrderList Complete [f=0012965] Writing last game win data [f=0012965] Shutdown - SaveConfigData Complete [f=0012965] Shutdown Widget - Chili Highlight [f=0012965] Shutdown Widget - Save/Load API [f=0012965] Shutdown Widget - Draw After Chili [f=0012965] Shutdown Widget - EPIC Menu [f=0012965] Shutdown Widget - Chili Minimap [f=0012965] Shutdown Widget - Chili Widget Selector [f=0012965] Shutdown Widget - Local Team Colors [f=0012965] Shutdown Widget - Display Keys 2 [f=0012965] Shutdown Widget - Save Game Menu [f=0012965] Shutdown Widget - HealthBars [f=0012965] Shutdown Widget - Noises [f=0012965] Shutdown Widget - Unit Icons [f=0012965] Shutdown Widget - Win Counter [f=0012965] Shutdown Widget - BuildETA [f=0012965] Shutdown Widget - SpringRTS Replay Stats [f=0012965] Shutdown Widget - Modular Comm Info [f=0012965] Shutdown Widget - CameraShake [f=0012965] Shutdown Widget - Chili Economy Panel Default [f=0012965] Shutdown Widget - Chili EndGame Window [f=0012965] Shutdown Widget - Chili Nuke Warning [f=0012965] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012965] Shutdown Widget - Chili Spectator Panels [f=0012965] Shutdown Widget - Context Menu [f=0012965] Shutdown Widget - Darkening [f=0012965] Shutdown Widget - MetalFeatures (new) [f=0012965] Shutdown Widget - Grab Input [f=0012965] Input grabbing is disabled! [f=0012965] Shutdown Widget - Highlight Geos [f=0012965] Shutdown Widget - Local Widgets Config [f=0012965] Shutdown Widget - Mex Placement Handler [f=0012965] Shutdown Widget - MinimapEvents [f=0012965] Shutdown Widget - Missile Silo Range [f=0012965] Shutdown Widget - Music Player [f=0012965] Shutdown Widget - Point Tracker [f=0012965] Shutdown Widget - Showeco and Grid Drawer [f=0012965] Shutdown Widget - Stereo3D [f=0012965] Shutdown Widget - Attack AoE [f=0012965] Shutdown Widget - Map Edge Extension [f=0012965] Shutdown Widget - Selection Send [f=0012965] Shutdown Widget - LupsManager [f=0012965] Shutdown Widget - Newton Firezone [f=0012965] Shutdown Widget - Chili Pro Console [f=0012965] Shutdown Widget - Chili Crude Player List [f=0012965] Shutdown Widget - Lasso Terraform GUI [f=0012965] Shutdown Widget - Chili Framework [f=0012965] Shutdown Widget - Lups [f=0012965] Shutdown Widget - Custom Markers [f=0012965] Shutdown Widget - Chili Core Selector [f=0012965] Shutdown Widget - Pause Screen [f=0012965] Shutdown Widget - Layout Handler [f=0012965] Shutdown Widget - Persistent Build Height [f=0012965] Shutdown Widget - Text To Speech Control [f=0012965] End widgetHandler:Shutdown [f=0012965] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={429457,58672536} {int,ext,rec}Allocs={22050843,0,0} {chunk,block}Bytes={58672536,0} [f=0012965] [Game::KillLua][1] dtor=0 luaGaia=0x67d3f3e0 [f=0012965] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={363259,53247521} {int,ext,rec}Allocs={22050845,0,0} {chunk,block}Bytes={53247521,0} [f=0012965] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={363259,53247521} {int,ext,rec}Allocs={22050845,0,0} {chunk,block}Bytes={53247521,0} [f=0012965] [Game::KillLua][2] dtor=0 luaRules=0x53c45710 [f=0012965] Start gadgetHandler:Shutdown [f=0012965] Shutdown - StartSetup [f=0012965] Shutdown - UnitMorph [f=0012965] Shutdown - LupsNanoSpray [f=0012965] Shutdown - Missile Silo Controller [f=0012965] Shutdown - Modular Comm Info [f=0012965] Shutdown - Terrain Texture Handler [f=0012965] Shutdown - UnitCloakShield [f=0012965] Shutdown - Starlight Handler [f=0012965] End gadgetHandler:Shutdown [f=0012965] Start gadgetHandler:Shutdown [f=0012965] Shutdown - Save/Load [f=0012965] Shutdown - UnitMorph [f=0012965] Shutdown - Modular Comm Info [f=0012965] Shutdown - Retreat Command [f=0012965] Shutdown - Shockwaves [f=0012965] Shutdown - Teleport Throw [f=0012965] Shutdown - UnitCloakShield [f=0012965] Shutdown - Lups Cloak FX [f=0012965] Shutdown - Lups [f=0012965] Shutdown - Lups Shield [f=0012965] End gadgetHandler:Shutdown [f=0012965] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22050875,0,0} {chunk,block}Bytes={0,0} [f=0012965] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22050875,0,0} {chunk,block}Bytes={0,0} [f=0012965] [Game::KillLua][4] dtor=0 [f=0012965] [Game::~CGame][1] [f=0012965] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012965] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012965] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012965] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012965] [Game::KillLua][4] dtor=1 [f=0012965] [Game::KillMisc][1] [f=0012965] [Game::KillMisc][2] [f=0012965] [Game::KillMisc][3] [f=0012965] [Game::KillRendering][1] [f=0012965] [3DOParser::Kill] allocated 137 pieces [f=0012965] [S3OParser::Kill] allocated 2687 pieces [f=0012965] [AssParser::Kill] allocated 239 pieces [f=0012965] [Game::KillInterface][1] [f=0012965] [Game::KillInterface][2] [f=0012965] [Game::KillSimulation][1] [f=0012965] [Game::KillSimulation][2] [f=0012965] [CCollisionHandler] dis-/continuous tests: 0/83355 [f=0012965] [Game::KillSimulation][3] [f=0012965] [~CPathCache(24x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012965] [~CPathCache(24x28)] cacheHits=27 hitPercentage=44% numHashColls=0 maxCacheSize=5 [f=0012965] [~CPathCache(48x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012965] [~CPathCache(48x56)] cacheHits=200 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012965] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012965] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012965] [LosHandler::Kill] raycast instance cache-{hits,misses}={2492,6408}; shared=5%; cached=23% [f=0012965] [Game::KillSimulation][4] [f=0012965] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0012965] [Game::~CGame][2] [f=0012965] [Game::~CGame][3] [f=0012965] [SpringApp::Kill][3] [f=0012965] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 136462 bytes sent 101608 bytes recv'd [f=0012965] [SpringApp::Kill][4] font=0x450ac7e0 [f=0012965] [SpringApp::Kill][5] [f=0012965] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7627 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp (0x45128940) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp" numZipFiles=7627 sumInflSize=692916kb sumReadTime=2359ms file="objects3d/strikecom_1.dae" indx=5345 inflSize=1500kb readTime=94ms file="unittextures/factorytank_1.png" indx=6993 inflSize=4103kb readTime=54ms file="objects3d/commsupport5.s3o" indx=4920 inflSize=100kb readTime=42ms file="objects3d/factorytank.s3o" indx=5053 inflSize=348kb readTime=30ms file="unittextures/factoryveh1.png" indx=6998 inflSize=1077kb readTime=24ms file="unittextures/factorytank_2.png" indx=6994 inflSize=4103kb readTime=24ms file="objects3d/commrecon.s3o" indx=4903 inflSize=114kb readTime=23ms file="objects3d/funnelweb.dae" indx=5074 inflSize=1500kb readTime=21ms file="objects3d/strikecom_4.dae" indx=5351 inflSize=1499kb readTime=21ms file="scripts/amphtele.lua" indx=5447 inflSize=11kb readTime=20ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp] 62211631 bytes cached in 2813 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/eye_of_horus_v13.sd7 (0x45258390) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x45121000) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x452643e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f3f8c083580) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 231399 bytes cached in 72 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]