[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.ax2wacufy7/springsettings.814365.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 12ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f486801d9f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 21264 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/814365/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 169ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44a4aeb0] using map "AlienDesert" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="AlienDesert", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44a4aeb0] using game "Zero-K v1.7.11.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.11.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 99ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1453ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1871ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 28ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 750ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 182ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 63ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/814365/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=30af2a9a [f=-000001] [Path] [PathEstimator::ReadFile] hash=30af2a9a file="cache/104dev-maintenance/paths/AlienDesert.pe-30af2a9a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=30af2aaa [f=-000001] [Path] [PathEstimator::ReadFile] hash=30af2aaa file="cache/104dev-maintenance/paths/AlienDesert.pe2-30af2aaa.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (255ms, checksum e3b81e21)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11437,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/814365/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x50f00870,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: cd02065e998456b8c5207e29939337a8 [f=-000001] Connection attempt from OrangeSky [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: OrangeSky changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: ATOSTIC changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={4c163230,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[Game::Load][lua{Rules,Gaia}={294fd840,00000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] Allies: I choose: Strike! [f=-000001] [Game::ClientReadNet] added new player matthewwightman with number 2 to team 0 [f=-000001] > SPRINGIE:User matthewwightman|jumpscout|5_4||False|||GB [f=-000001] Connection attempt from matthewwightman [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [0] Event [5216,56.8393555,588]: 0 finished unit Recon Commander [f=-000001] [0] Event [1048,58.7928772,3648]: 1 finished unit Strike Commander [f=0000000] [0] ATOSTIC, team: 0, elo:2522 [f=0000000] [0] OrangeSky, team: 1, elo:2203 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [1136,59.3355179,3552]: 1 finished unit Rover Assembly [f=0000010] [10] Event [5136,55.4121017,688]: 0 finished unit Rover Assembly [f=0000010] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000010] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000010] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000010] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000010] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000010] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000010] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000010] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000010] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000010] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000010] !transmitlobby @voice@buildUnit@reload [f=0000189] [189] Event [5118.00781,55.8170738,688.029663]: 0 finished unit Dart [f=0000213] [213] Event [1153.99231,59.5653877,3551.97046]: 1 finished unit Dart [f=0000240] [240] Event [5128,56.0501099,600]: 0 finished unit Metal Extractor [f=0000241] [241] Event [1016,57.9307556,3544]: 1 finished unit Metal Extractor [f=0000321] [321] Event [5118.00781,55.8170738,688.029663]: 0 finished unit Dart [f=0000352] [352] Event [1153.99231,59.5653877,3551.97046]: 1 finished unit Dart [f=0000489] [489] Event [1153.99231,59.5653877,3551.97046]: 1 finished unit Dart [f=0000492] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=0000521] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=0000521] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[Game::Load][lua{Rules,Gaia}={07095750,00000000}]" [f=0000585] [585] Event [5288,53.0326843,328]: 0 finished unit Metal Extractor [f=0000586] [586] Event [872,58.6097717,3832]: 1 finished unit Metal Extractor [f=0000693] [693] Event [5118.00781,55.8170738,688.029663]: 0 finished unit Mason [f=0000810] [810] Event [840,58.9530945,3768]: 1 finished unit Solar Collector [f=0000880] [880] Event [1153.99231,59.5653877,3551.97046]: 1 finished unit Mason [f=0000938] [938] Event [5240,56.275177,424]: 0 finished unit Solar Collector [f=0001095] [1095] Event [952,58.4037781,3560]: 1 finished unit Solar Collector [f=0001136] [Game::ClientReadNet] added new player Archangel with number 3 to team 0 [f=0001137] > SPRINGIE:User Archangel|chicken_dragon|7_6||False|MC|Federation|US [f=0001178] Connection attempt from Archangel [f=0001178] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=0001178] -> Connection established (given id 3) [f=0001200] [Game::ClientReadNet][LOGMSG] sender="Archangel" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=0001200] [Game::ClientReadNet][LOGMSG] sender="Archangel" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0001255] [1255] Event [5118.00781,55.8170738,688.029663]: 0 finished unit Dart [f=0001378] [1378] Event [1312,58.8157654,3744]: 1 lost unit Radar Tower [f=0001381] [1381] Event [5118.00781,55.8170738,688.029663]: 0 finished unit Dart [f=0001416] [1416] Event [5176,57.4882507,536]: 0 finished unit Solar Collector [f=0001439] [1439] Event [896,57.7667236,3488]: 1 finished unit Lotus [f=0001441] [1441] Event [1376,58.3999634,3664]: 1 lost unit Lotus [f=0001561] [Game::ClientReadNet][LOGMSG] sender="Archangel" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=0001561] [Game::ClientReadNet][LOGMSG] sender="Archangel" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=0001561] [Game::ClientReadNet][LOGMSG] sender="Archangel" string="[Game::Load][lua{Rules,Gaia}={0x705c2b70,(nil)}]" [f=0001605] [1605] Event [5896,55.0125122,1016]: 0 finished unit Metal Extractor [f=0001692] [1692] Event [1153.99231,59.5653877,3551.97046]: 1 finished unit Scorcher [f=0001730] [1730] Event [1288.85999,58.6558647,3557.72656]: 0 lost unit Dart [f=0001816] [1816] Event [1153.99231,59.5653877,3551.97046]: 1 finished unit Dart [f=0001980] [1980] Event [6008,58.9797974,1144]: 0 finished unit Metal Extractor [f=0002016] [2016] Event [5416,53.90625,312]: 0 finished unit Solar Collector [f=0002192] [2192] Event [248,58.7585449,3144]: 1 finished unit Metal Extractor [f=0002323] [2323] Event [815.064453,58.690876,3858.55469]: 0 lost unit Dart [f=0002477] [2477] Event [200,58.0337524,3080]: 1 finished unit Solar Collector [f=0002495] [2495] Event [5528,54.2915344,408]: 0 finished unit Solar Collector [f=0002570] [2570] Event [1153.99231,59.5653877,3551.97046]: 1 finished unit Scorcher [f=0002699] [2699] Event [5118.00781,55.8170738,688.029663]: 0 finished unit Mason [f=0002745] [2745] Event [6104,58.5334778,1208]: 0 finished unit Solar Collector [f=0002790] [2790] Event [152,56.9694519,3000]: 1 finished unit Metal Extractor [f=0002841] [2841] Event [1312,55.1689148,3376]: 1 finished unit Radar Tower [f=0002881] [2881] Event [1153.99231,59.5653877,3551.97046]: 1 finished unit Dart [f=0002970] [2970] Event [6024,58.7738037,1208]: 0 finished unit Solar Collector [f=0003015] [3015] Event [1153.99231,59.5653877,3551.97046]: 1 finished unit Dart [f=0003225] [3225] Event [5896,59.9945068,1160]: 0 finished unit Solar Collector [f=0003254] [3254] Event [480,58.9073181,2784]: 1 finished unit Lotus [f=0003331] [3331] Event [5280,58.7890625,560]: 0 finished unit Lotus [f=0003416] [3416] Event [5118.00781,55.8170738,688.029663]: 0 finished unit Scorcher [f=0003509] [3509] Event [5968,58.0604553,1072]: 0 finished unit Lotus [f=0003575] [3575] Event [1153.99231,59.5653877,3551.97046]: 1 finished unit Mason [f=0003672] [3672] Event [1344,56.8359375,3488]: 1 finished unit Lotus [f=0003696] [3696] Event [5640,56.2103271,488]: 0 finished unit Solar Collector [f=0004034] [4034] Event [1153.99231,59.5653877,3551.97046]: 1 finished unit Fencer [f=0004105] [4105] Event [5320,58.1596375,664]: 0 finished unit Caretaker [f=0004203] [4203] Event [5752,57.4081421,584]: 0 finished unit Solar Collector [f=0004296] [4296] Event [5118.00781,55.8170738,688.029663]: 0 finished unit Scorcher [f=0004305] [4305] Event [6088,58.0490112,2216]: 0 finished unit Metal Extractor [f=0004338] [4338] Event [3654.93701,53.1572495,700.485474]: 1 lost unit Dart [f=0004361] [4361] Event [3670.04077,52.9561996,681.501587]: 1 lost unit Dart [f=0004364] [4364] Event [5488,178.978729,736]: 0 finished unit Radar Tower [f=0004365] [4365] Event [72,56.6108704,1928]: 1 finished unit Metal Extractor [f=0004540] [4540] Event [5118.00781,55.8170738,688.029663]: 0 finished unit Scorcher [f=0004623] [4623] Event [5118.00781,55.8170738,688.029663]: 0 finished unit Dart [f=0004693] [4693] Event [1153.99231,59.5653877,3551.97046]: 1 finished unit Scorcher [f=0004728] [4728] Event [5864,56.6261292,664]: 0 finished unit Solar Collector [f=0005070] [5070] Event [120,55.8288574,1864]: 1 finished unit Solar Collector [f=0005191] [5191] Event [1888,87.109375,2528]: 1 finished unit Radar Tower [f=0005212] [5212] Event [5118.00781,55.8170738,688.029663]: 0 finished unit Fencer [f=0005219] [5219] Event [2696.56421,56.5913696,3317.875]: 1 lost unit Dart [f=0005238] [5238] Event [5960,56.2294006,792]: 0 finished unit Solar Collector [f=0005279] [5279] Event [2312,58.8729858,2744]: 1 finished unit Metal Extractor [f=0005280] [5280] Event [6104,57.232666,3272]: 0 finished unit Metal Extractor [f=0005433] [5433] Event [5118.00781,55.8170738,688.029663]: 0 finished unit Fencer [f=0005435] [5435] Event [123.564575,54.5531921,1447.50415]: 1 finished unit Strike Commander [f=0005442] [5442] Event [2812,56.0591125,3324.0481]: 0 lost unit Dart [f=0005496] [5496] Event [3832,54.8789978,1416]: 0 finished unit Metal Extractor [f=0005545] [5545] Event [72,56.6108704,1928]: 1 lost unit Metal Extractor [f=0005553] [5553] Event [1153.99231,59.5653877,3551.97046]: 1 finished unit Mason [f=0005610] [5610] Event [5896,55.9204102,3304]: 0 finished unit Metal Extractor [f=0005671] [5671] Event [5118.00781,55.8170738,688.029663]: 0 finished unit Fencer [f=0005711] [5711] Event [370.012817,58.8316803,2727.58105]: 0 lost unit Dart [f=0005712] [5712] Event [1153.99231,59.5653877,3551.97046]: 1 finished unit Dart [f=0005717] [5717] Event [5960,56.8893433,904]: 0 finished unit Solar Collector [f=0005748] [5748] Event [2392,57.8964233,2776]: 1 finished unit Solar Collector [f=0005845] [5845] Event [480,58.9073181,2784]: 1 lost unit Lotus [f=0005864] [5864] Event [343.31842,58.7526779,2926.82007]: 0 lost unit Scorcher [f=0005900] [5900] Event [3744,58.4877014,1456]: 0 finished unit Radar Tower [f=0005911] [5911] Event [5118.00781,55.8170738,688.029663]: 0 finished unit Fencer [f=0006110] [6110] Event [1153.99231,59.5653877,3551.97046]: 1 finished unit Scorcher [f=0006151] [6151] Event [5118.00781,55.8170738,688.029663]: 0 finished unit Fencer [f=0006212] [6212] Event [5960,54.4822693,1016]: 0 finished unit Solar Collector [f=0006240] [6240] Event [1153.99231,59.5653877,3551.97046]: 1 finished unit Dart [f=0006375] [6375] Event [1153.99231,59.5653877,3551.97046]: 1 finished unit Dart [f=0006391] [6391] Event [5118.00781,55.8170738,688.029663]: 0 finished unit Fencer [f=0006416] [6416] Event [72,56.583786,1928]: 1 finished unit Metal Extractor [f=0006435] [6435] Event [2856,56.9465637,3032]: 1 finished unit Metal Extractor [f=0006551] [6551] Event [2916.31543,55.3062286,2680.68286]: 1 lost unit Dart [f=0006582] [6582] Event [2909.67261,54.4570656,2704.14014]: 1 lost unit Dart [f=0006624] [6624] Event [3068.09912,55.0125427,2604.1167]: 1 lost unit Dart [f=0006631] [6631] Event [5118.00781,55.8170738,688.029663]: 0 finished unit Fencer [f=0006710] [6710] Event [2926.95776,54.8054428,2321.68994]: 1 lost unit Scorcher [f=0006812] [6812] Event [3336,56.6986084,2472]: 1 lost unit Metal Extractor [f=0006834] [6834] Event [1153.99231,59.5653877,3551.97046]: 1 finished unit Fencer [f=0006843] [6843] Event [3288,56.6833496,1112]: 0 finished unit Metal Extractor [f=0006969] [6969] Event [5336,56.8778992,824]: 0 finished unit Caretaker [f=0007010] [7010] Event [5118.00781,55.8170738,688.029663]: 0 finished unit Fencer [f=0007034] [7034] Event [2922.01953,56.8797112,2041.81042]: 1 lost unit Scorcher [f=0007121] [7121] Event [2330.83716,54.763237,3148.64087]: 1 lost unit Fencer [f=0007165] [7165] Event [5118.00781,55.8170738,688.029663]: 0 finished unit Fencer [f=0007241] [7241] Event [2264.76343,56.8359375,3016.15649]: 1 lost unit Dart [f=0007245] [7245] Event [5064,53.90625,2584]: 0 finished unit Metal Extractor [f=0007263] [7263] Event [2264,58.1481934,2088]: 1 lost unit Metal Extractor [f=0007314] [7314] Event [5118.00781,55.8170738,688.029663]: 0 finished unit Fencer [f=0007343] [7343] Event [1096,58.1062317,1608]: 1 finished unit Metal Extractor [f=0007378] [7378] Event [2412.60645,57.7196121,2652.83569]: 1 lost unit Dart [f=0007390] [7390] Event [2856,56.9465637,3032]: 1 lost unit Metal Extractor [f=0007403] [7403] Event [2223.8894,56.0489769,1888.32532]: 1 lost unit Mason [f=0007415] [7415] Event [1153.99231,59.5653877,3551.97046]: 1 finished unit Mason [f=0007463] [7463] Event [2696.40479,55.5743484,3175.74268]: 1 lost unit Scorcher [f=0007464] [7464] Event [5118.00781,55.8170738,688.029663]: 0 finished unit Fencer [f=0007464] [7464] Event [2342.05225,56.2610435,2429.06421]: 1 lost unit Dart [f=0007592] [7592] Event [2824,53.7994385,1688]: 0 finished unit Metal Extractor [f=0007614] [7614] Event [5118.00781,55.8170738,688.029663]: 0 finished unit Fencer [f=0007643] [7643] Event [1176,57.9307556,1576]: 1 finished unit Solar Collector [f=0007734] [7734] Event [2392,57.8964233,2776]: 1 lost unit Solar Collector [f=0007764] [7764] Event [5118.00781,55.8170738,688.029663]: 0 finished unit Fencer [f=0007831] [7831] Event [3992,53.3607483,3720]: 1 lost unit Metal Extractor [f=0007867] [7867] Event [1096,56.652832,3800]: 1 finished unit Caretaker [f=0007894] [7894] Event [4631.96973,54.4943085,3362.9917]: 1 lost unit Mason [f=0007908] [7908] Event [2312,58.8729858,2744]: 1 lost unit Metal Extractor [f=0007942] [7942] Event [1153.99231,59.5653877,3551.97046]: 1 finished unit Scorcher [f=0007950] [7950] Event [4600,52.986908,3208]: 0 finished unit Metal Extractor [f=0008141] [8141] Event [1888,87.109375,2528]: 1 lost unit Radar Tower [f=0008235] [8235] Event [2372.21338,58.4160309,3430.12769]: 1 lost unit Fencer [f=0008309] [8309] Event [5118.00781,55.8170738,688.029663]: 0 finished unit Scorcher [f=0008321] [8321] Event [1153.99231,59.5653877,3551.97046]: 1 finished unit Fencer [f=0008407] [8407] Event [1560,54.5967102,952]: 1 finished unit Metal Extractor [f=0008473] [8473] Event [5118.00781,55.8170738,688.029663]: 0 finished unit Scorcher [f=0008635] [8635] Event [1096,58.1062317,1608]: 1 lost unit Metal Extractor [f=0008662] [8662] Event [1640,54.234314,968]: 1 finished unit Solar Collector [f=0008690] [8690] Event [5256,54.6577454,840]: 0 finished unit Caretaker [f=0008714] [8714] Event [1032,58.441925,3480]: 1 finished unit Solar Collector [f=0008733] [8733] Event [1312,55.1689148,3376]: 1 lost unit Radar Tower [f=0008739] [8739] Event [5118.00781,55.8170738,688.029663]: 0 finished unit Scorcher [f=0008777] [8777] Event [1344,56.8372345,3488]: 1 lost unit Lotus [f=0008815] [8815] Event [1361.70105,58.9419823,3544.77197]: 1 lost unit Scorcher [f=0008827] [8827] Event [1153.99231,59.5653877,3551.97046]: 1 finished unit Fencer [f=0008837] [8837] Event [5176,54.15802,968]: 0 finished unit Solar Collector [f=0008893] [8893] Event [5118.00781,55.8170738,688.029663]: 0 finished unit Scorcher [f=0008896] [8896] Event [72,56.583786,1928]: 1 lost unit Metal Extractor [f=0008897] [8897] Event [undefined]: OrangeSky resigned [f=0008897] game_message: OrangeSky has been destroyed! [f=0008897] game_message: ATOSTIC wins! [f=0008897] Submitting stats [f=0008897] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008897] Part| Total Time|Time of the last 0.5s [f=0008897] Draw 7700.82ms 11.07% [f=0008897] Lua::Callins::Synced 2819.33ms 20.44% [f=0008897] Lua::Callins::Unsynced 10320.37ms 15.35% [f=0008897] Lua::CollectGarbage::Synced 224.30ms 0.20% [f=0008897] Lua::CollectGarbage::Unsynced 511.35ms 3.29% [f=0008897] Misc::Profiler::AddTime 29.90ms 0.10% [f=0008897] Sim 9449.04ms 71.39% [f=0008897] [8897] Received game_message: OrangeSky has been destroyed! [f=0008897] [8897] Received game_message: ATOSTIC wins! [f=0008898] [8898] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008898] [8898] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008898] [8898] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008898] [8898] Game End Stats Values: 2,2155,2155,2155,2155,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2000,2000,2000,2000,6.38333273,6.53999949,6.38333273,6.53999949,80,80,80,80,0,0,0,0,75,75,75,75,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008898] [8898] Game End Stats Values: 3,2460,2350,2460,2350,0.28299153,0,0.28299153,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.26666641,8,8.26666641,8,2000,2000,2000,2000,9.77886486,9.75999832,9.77886486,9.75999832,240,200,240,200,0,0,0,0,220,150,220,150,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008898] [8898] Game End Stats Values: 4,2530,2460,2530,2460,1.44982648,4.41067791,1.44982648,4.41067791,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.9333334,9.60000038,10.9333334,9.60000038,2000,2000,2000,2000,10.7777882,10.9940453,10.7777882,10.9940453,240,240,240,240,0,0,0,0,290,220,290,220,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008898] [8898] Game End Stats Values: 5,2750,2605,2750,2605,4.97059011,11.3764191,4.97059011,11.3764191,0,0,0,0,0,0,0,0,0,0,0,0,40,54.4723206,40,54.4723206,90,0,90,0,12,11.4666662,12,11.4666662,2000,2000,2000,2000,10.9347181,11.9477148,10.9347181,11.9477148,370,240,370,240,40,7.72543097,40,7.72543097,290,365,290,365,7.72543097,40,7.72543097,40,0,0,0,0,54.4723206,40,54.4723206,40 [f=0008898] [8898] Game End Stats Values: 6,2865,2750,2865,2750,8.45528126,20.660574,8.45528126,20.660574,0,0,0,0,0,0,0,0,0,0,0,0,47.1500053,93.8473206,47.1500053,93.8473206,90,0,90,0,12,12.8000002,12,12.8000002,2000,2000,2000,2000,10.5672779,14.9222755,10.5672779,14.9222755,410,240,410,240,40,7.72543097,40,7.72543097,365,510,365,510,7.72543097,40,7.72543097,40,0,0,0,0,93.8473206,47.1500053,93.8473206,47.1500053 [f=0008898] [8898] Game End Stats Values: 7,3065,2900,3065,2900,10.7432346,29.1201019,10.7432346,29.1201019,0,0,0,0,0,0,0,0,0,0,0,0,80.0000153,106.972321,80.0000153,106.972321,90,0,90,0,12.8000002,14.666667,12.8000002,14.666667,2000,2000,2000,2000,12.4066639,15.9639673,12.4066639,15.9639673,540,320,540,320,80,7.72543097,80,7.72543097,435,580,435,580,7.72543097,80,7.72543097,80,0,0,0,0,106.972321,80.0000153,106.972321,80.0000153 [f=0008898] [8898] Game End Stats Values: 8,3275,3040,3275,3040,15.1267319,42.8413506,15.1267319,42.8413506,0,0,0,0,0,0,0,0,0,0,0,0,80.0000153,106.972321,80.0000153,106.972321,90,0,90,0,14,18.2666664,14,18.2666664,2055,2000,2055,2000,15.0592976,16.3147507,15.0592976,16.3147507,620,320,620,320,80,7.72543097,80,7.72543097,510,720,510,720,7.72543097,80,7.72543097,80,0,0,0,0,106.972321,80.0000153,106.972321,80.0000153 [f=0008898] [8898] Game End Stats Values: 9,3485,3420,3485,3420,16.5170403,46.7956696,16.5170403,46.7956696,0,0,0,0,0,0,0,0,0,0,0,0,80.0000153,106.972321,80.0000153,106.972321,180,180,180,180,14,21.4666672,14,21.4666672,2055,2000,2055,2000,15.4926853,15.6636209,15.4926853,15.6636209,740,450,740,450,80,7.72543097,80,7.72543097,510,790,510,790,7.72543097,80,7.72543097,80,0,0,0,0,106.972321,80.0000153,106.972321,80.0000153 [f=0008898] [8898] Game End Stats Values: 10,3715,3490,3715,3490,22.4857063,84.8781128,22.4857063,84.8781128,0,0,0,0,0,0,0,0,0,0,0,0,80.0000153,106.972321,80.0000153,106.972321,270,180,270,180,14,23.333334,14,23.333334,2055,2000,2055,2000,15.7979107,17.9388294,15.7979107,17.9388294,880,450,880,450,80,7.72543097,80,7.72543097,510,860,510,860,7.72543097,80,7.72543097,80,0,0,0,0,106.972321,80.0000153,106.972321,80.0000153 [f=0008898] [8898] Game End Stats Values: 11,3710,4000,3710,4000,27.0680447,96.7814713,27.0680447,96.7814713,0,0,0,0,0,0,0,0,0,0,0,0,90.8333511,184.634445,90.8333511,184.634445,270,180,270,180,14,25.0666676,14,25.0666676,2055,2235,2055,2235,16.1754875,16.9768906,16.1754875,16.9768906,800,580,800,580,80,87.7254333,80,87.7254333,585,1005,585,1005,87.7254333,80,87.7254333,80,0,0,0,0,186.972321,90.8333511,186.972321,90.8333511 [f=0008898] [8898] Game End Stats Values: 12,3840,4240,3840,4240,27.6128368,137.77626,27.6128368,137.77626,0,0,0,0,0,0,0,0,0,0,0,0,90.8333511,184.634445,90.8333511,184.634445,270,180,270,180,14,26.7999992,14,26.7999992,2055,2235,2055,2235,17.7863197,20.4829845,17.7863197,20.4829845,930,750,930,750,80,87.7254333,80,87.7254333,585,1075,585,1075,87.7254333,80,87.7254333,80,0,0,0,0,186.972321,90.8333511,186.972321,90.8333511 [f=0008898] [8898] Game End Stats Values: 13,4000,4525,4000,4525,29.8075657,157.30748,29.8075657,157.30748,0,0,0,0,0,0,0,0,0,0,0,0,114.166679,224.63446,114.166679,224.63446,270,180,270,180,15.333333,28.5333328,15.333333,28.5333328,2110,2235,2110,2235,18.3663158,19.5220833,18.3663158,19.5220833,890,890,890,890,80,127.725433,80,127.725433,730,1220,730,1220,127.725433,80,127.725433,80,0,0,0,0,226.972336,114.166679,226.972336,114.166679 [f=0008898] [8898] Game End Stats Values: 14,4220,4945,4220,4945,32.4320259,167.693237,32.4320259,167.693237,0,0,0,0,0,0,0,0,0,0,0,0,277.600891,394.959656,277.600891,394.959656,180,180,180,180,15.1999998,30.3999996,15.1999998,30.3999996,2265,2235,2265,2235,18.7866306,23.455719,18.7866306,23.455719,1050,1090,1050,1090,160,292.725433,160,292.725433,725,1440,725,1440,292.725433,160,292.725433,160,0,0,0,0,398.697449,277.600891,398.697449,277.600891 [f=0008898] [8898] Game End Stats Values: 15,4390,5220,4390,5220,43.8720169,198.003677,43.8720169,198.003677,0,0,0,0,0,0,0,0,0,0,0,0,290.00058,394.959656,290.00058,394.959656,180,180,180,180,18,32.1333351,18,32.1333351,2265,2290,2265,2290,20.5126686,26.8206978,20.5126686,26.8206978,1220,1240,1220,1240,290,292.725433,290,292.725433,725,1510,725,1510,292.725433,290,292.725433,290,30.0000191,0,30.0000191,0,398.697449,290.00058,398.697449,290.00058 [f=0008898] [8898] Game End Stats Values: 16,4330,5500,4330,5500,47.9560471,238.190216,47.9560471,238.190216,0,0,0,0,0,0,0,0,15.3222656,0,15.3222656,0,290.00058,662.65979,290.00058,662.65979,180,180,180,180,18,34,18,34,2265,2290,2265,2290,20.9989357,27.479105,20.9989357,27.479105,1010,1520,1010,1520,290,542.725464,290,542.725464,875,1510,875,1510,542.725464,290,542.725464,290,30.0000191,0,30.0000191,0,670.03595,292.277832,670.03595,292.277832 [f=0008898] [8898] Game End Stats Values: 17,4200,6035,4200,6035,51.5732841,261.960236,51.5732841,261.960236,0,0,0,0,0,0,0,0,89.8561096,0,89.8561096,0,353.52533,1011.53046,353.52533,1011.53046,180,180,180,180,18,34,18,34,2265,2470,2265,2470,22.6911526,27.951334,22.6911526,27.951334,880,1800,880,1800,290,816.892151,290,816.892151,875,1585,875,1585,816.892151,290,816.892151,290,30.0000191,0,30.0000191,0,1018.90656,355.802582,1018.90656,355.802582 [f=0008898] [8898] Game End Stats Values: 18,4020,6605,4020,6605,53.5607643,267.163971,53.5607643,267.163971,0,0,0,0,0,0,0,0,211.459076,0,211.459076,0,389.006256,1553.83899,389.006256,1553.83899,180,180,180,180,16.5333328,34,16.5333328,34,2265,2470,2265,2470,22.895834,29.3769169,22.895834,29.3769169,630,2220,630,2220,290,1311.55884,290,1311.55884,945,1735,945,1735,1311.55884,290,1311.55884,290,30.0000191,0,30.0000191,0,1561.21509,395.396332,1561.21509,395.396332 [f=0008898] [8898] Game End Stats Values: 19,4065,6820,4065,6820,58.8011627,317.435944,58.8011627,317.435944,0,0,0,0,0,0,0,0,307.800049,0,307.800049,0,399.008759,1715.43787,399.008759,1715.43787,180,180,180,180,17.8666668,34,17.8666668,34,2445,2470,2445,2470,22.1115818,36.0059128,22.1115818,36.0059128,640,2360,640,2360,290,1620.72546,290,1620.72546,800,1810,800,1810,1620.72546,292.666656,1620.72546,292.666656,32.5581589,0,32.5581589,0,1726.75256,405.398834,1726.75256,405.398834 [f=0008898] [8898] Game End Stats Values: 20,4085,7080,4085,7080,60.2674217,366.129791,60.2674217,366.129791,0,0,0,0,0,0,0,0,357.984436,106.471008,357.984436,106.471008,459.023773,1921.89966,459.023773,1921.89966,180,180,180,180,17.8666668,34,17.8666668,34,2390,2470,2390,2470,20.6677532,37.4462547,20.6677532,37.4462547,640,2620,640,2620,290,1815.72546,290,1815.72546,875,1810,875,1810,1815.72546,292.666656,1815.72546,292.666656,32.5581589,0,32.5581589,0,1933.21436,475.416351,1933.21436,475.416351 [f=0008898] [8898] Game End Stats Values: 21,3940,7590,3940,7590,62.8136292,366.380035,62.8136292,366.380035,0,0,0,0,0,0,0,0,404.28363,106.471008,404.28363,106.471008,459.023773,2368.54102,459.023773,2368.54102,90,180,90,180,18.166666,34.1666679,18.166666,34.1666679,2335,2650,2335,2650,20.4150047,34.2208633,20.4150047,34.2208633,650,2880,650,2880,290,2240.72559,290,2240.72559,865,1880,865,1880,2240.72559,292.666656,2240.72559,292.666656,32.5581589,0,32.5581589,0,2405.09839,481.779114,2405.09839,481.779114 [f=0008917] [8917] Event [4434.86426,53.7147675,3393.43896]: 1 lost unit Mason [f=0008924] [8924] Event [1360.38184,56.5311737,3590.26196]: 1 lost unit Fencer [f=0008943] [8943] Event [1176,57.9307556,1576]: 1 lost unit Solar Collector [f=0008946] [8946] Event [120,55.8280563,1864]: 1 lost unit Solar Collector [f=0008981] [8981] Event [5288,54.5280457,1000]: 0 finished unit Solar Collector [f=0008987] [8987] Event [2248,55.7220459,1400]: 0 finished unit Metal Extractor [f=0009014] Spectator Archangel left the game: normal quit [f=0009014] [9014] Event [undefined]: Archangel quit [f=0009020] Spectator matthewwightman left the game: normal quit [f=0009020] [9020] Event [undefined]: matthewwightman quit [f=0009042] [9042] Event [5118.00781,55.8170738,688.029663]: 0 finished unit Scorcher [f=0009078] Spectator OrangeSky left the game: normal quit [f=0009078] [9078] Event [undefined]: OrangeSky quit [f=0009104] [9104] Event [5400,55.0621033,1032]: 0 finished unit Solar Collector [f=0009139] No clients connected, shutting down server [f=0009139] Server shutdown [f=0009276] [9276] Event [5512,54.1007996,1064]: 0 finished unit Solar Collector [f=0009451] [9451] Event [5624,57.6751709,1096]: 0 finished unit Solar Collector [f=0009645] [9645] Event [3896,57.7972412,2744]: 0 finished unit Metal Extractor [f=0009691] [9691] Event [2264,58.1481934,2088]: 0 finished unit Metal Extractor [f=0009961] [9961] Event [5736,56.2179565,1128]: 0 finished unit Solar Collector [f=0010350] [10350] Event [3336,56.6986084,2472]: 0 finished unit Metal Extractor [f=0010935] [10935] Event [3880,52.9296875,2072]: 0 finished unit Metal Extractor [f=0012000] [12000] Event [2856,56.9194794,3032]: 0 finished unit Metal Extractor [f=0012990] [12990] Event [3624,52.9296875,3928]: 0 finished unit Metal Extractor [f=0013455] [13455] Event [3992,53.3607483,3720]: 0 finished unit Metal Extractor [f=0013515] Autoquit sending quit command. [f=0013515] [QuitAction] user exited to system [f=0013515] [SpringApp::Kill][1] fromRun=1 [f=0013515] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013515] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013515] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013515] [ThreadPool::SetThreadCount][2] workers=0 [f=0013515] [SpringApp::Kill][2] [f=0013515] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013515] [Game::KillLua][3] dtor=0 luaUI=0x5546c420 [f=0013515] Start widgetHandler:Shutdown [f=0013515] Shutdown - SaveOrderList Complete [f=0013515] Writing last game win data [f=0013515] Shutdown - SaveConfigData Complete [f=0013515] Shutdown Widget - Save/Load API [f=0013515] Shutdown Widget - Chili Highlight [f=0013515] Shutdown Widget - Draw After Chili [f=0013515] Shutdown Widget - EPIC Menu [f=0013515] Shutdown Widget - Chili Widget Selector [f=0013515] Shutdown Widget - Chili Minimap [f=0013515] Shutdown Widget - Local Team Colors [f=0013515] Shutdown Widget - Display Keys 2 [f=0013515] Shutdown Widget - Save Game Menu [f=0013515] Shutdown Widget - Unit Icons [f=0013515] Shutdown Widget - Noises [f=0013515] Shutdown Widget - HealthBars [f=0013515] Shutdown Widget - Win Counter [f=0013515] Shutdown Widget - SpringRTS Replay Stats [f=0013515] Shutdown Widget - BuildETA [f=0013515] Shutdown Widget - Modular Comm Info [f=0013515] Shutdown Widget - Stereo3D [f=0013515] Shutdown Widget - Showeco and Grid Drawer [f=0013515] Shutdown Widget - Point Tracker [f=0013515] Shutdown Widget - Music Player [f=0013515] Shutdown Widget - Missile Silo Range [f=0013515] Shutdown Widget - MinimapEvents [f=0013515] Shutdown Widget - Mex Placement Handler [f=0013515] Shutdown Widget - Local Widgets Config [f=0013515] Shutdown Widget - Highlight Geos [f=0013515] Shutdown Widget - Grab Input [f=0013515] Input grabbing is disabled! [f=0013515] Shutdown Widget - MetalFeatures (new) [f=0013515] Shutdown Widget - Darkening [f=0013515] Shutdown Widget - Context Menu [f=0013515] Shutdown Widget - Chili Spectator Panels [f=0013515] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013515] Shutdown Widget - Chili Nuke Warning [f=0013515] Shutdown Widget - Chili EndGame Window [f=0013515] Shutdown Widget - Chili Economy Panel Default [f=0013515] Shutdown Widget - CameraShake [f=0013515] Shutdown Widget - Attack AoE [f=0013515] Shutdown Widget - Map Edge Extension [f=0013515] Shutdown Widget - Selection Send [f=0013515] Shutdown Widget - LupsManager [f=0013515] Shutdown Widget - Newton Firezone [f=0013515] Shutdown Widget - Chili Crude Player List [f=0013515] Shutdown Widget - Chili Pro Console [f=0013515] Shutdown Widget - Lasso Terraform GUI [f=0013515] Shutdown Widget - Lups [f=0013515] Shutdown Widget - Chili Framework [f=0013515] Shutdown Widget - Chili Core Selector [f=0013515] Shutdown Widget - Custom Markers [f=0013515] Shutdown Widget - Pause Screen [f=0013515] Shutdown Widget - Text To Speech Control [f=0013515] Shutdown Widget - Persistent Build Height [f=0013515] Shutdown Widget - Layout Handler [f=0013515] End widgetHandler:Shutdown [f=0013515] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={355477,56024005} {int,ext,rec}Allocs={21521115,0,0} {chunk,block}Bytes={56024005,0} [f=0013515] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0013515] [Game::KillLua][2] dtor=0 luaRules=0x50f00870 [f=0013515] Start gadgetHandler:Shutdown [f=0013515] Shutdown - StartSetup [f=0013515] Shutdown - UnitMorph [f=0013515] Shutdown - LupsNanoSpray [f=0013515] Shutdown - Missile Silo Controller [f=0013515] Shutdown - Modular Comm Info [f=0013515] Shutdown - Terrain Texture Handler [f=0013515] Shutdown - UnitCloakShield [f=0013515] Shutdown - Starlight Handler [f=0013515] End gadgetHandler:Shutdown [f=0013515] Start gadgetHandler:Shutdown [f=0013515] Shutdown - Save/Load [f=0013515] Shutdown - UnitMorph [f=0013515] Shutdown - Modular Comm Info [f=0013515] Shutdown - Retreat Command [f=0013515] Shutdown - Shockwaves [f=0013515] Shutdown - Teleport Throw [f=0013515] Shutdown - UnitCloakShield [f=0013515] Shutdown - Lups Cloak FX [f=0013515] Shutdown - Lups [f=0013515] Shutdown - Lups Shield [f=0013515] End gadgetHandler:Shutdown [f=0013515] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21521145,0,0} {chunk,block}Bytes={0,0} [f=0013515] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21521145,0,0} {chunk,block}Bytes={0,0} [f=0013515] [Game::KillLua][4] dtor=0 [f=0013515] [Game::~CGame][1] [f=0013515] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013515] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013515] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013515] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013515] [Game::KillLua][4] dtor=1 [f=0013515] [Game::KillMisc][1] [f=0013515] [Game::KillMisc][2] [f=0013515] [Game::KillMisc][3] [f=0013515] [Game::KillRendering][1] [f=0013515] [3DOParser::Kill] allocated 137 pieces [f=0013515] [S3OParser::Kill] allocated 2653 pieces [f=0013515] [AssParser::Kill] allocated 236 pieces [f=0013515] [Game::KillInterface][1] [f=0013515] [Game::KillInterface][2] [f=0013515] [Game::KillSimulation][1] [f=0013515] [Game::KillSimulation][2] [f=0013515] [CCollisionHandler] dis-/continuous tests: 0/18050 [f=0013515] [Game::KillSimulation][3] [f=0013515] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013515] [~CPathCache(24x16)] cacheHits=15 hitPercentage=25% numHashColls=0 maxCacheSize=11 [f=0013515] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013515] [~CPathCache(48x32)] cacheHits=21 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013515] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013515] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013515] [LosHandler::Kill] raycast instance cache-{hits,misses}={2178,6868}; shared=1%; cached=23% [f=0013515] [Game::KillSimulation][4] [f=0013515] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0013515] [Game::~CGame][2] [f=0013515] [Game::~CGame][3] [f=0013515] [SpringApp::Kill][3] [f=0013515] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 141952 bytes sent 112184 bytes recv'd [f=0013515] [SpringApp::Kill][4] font=0x449607e0 [f=0013515] [SpringApp::Kill][5] [f=0013515] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7627 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp (0x449cddb0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp" numZipFiles=7627 sumInflSize=692916kb sumReadTime=2813ms file="objects3d/detriment.s3o" indx=5030 inflSize=514kb readTime=50ms file="objects3d/benzcom5.s3o" indx=4839 inflSize=326kb readTime=48ms file="bitmaps/pd/shield.png" indx=548 inflSize=260kb readTime=43ms file="objects3d/commrecon3.s3o" indx=4906 inflSize=130kb readTime=37ms file="luarules/configs/cai/unitmovetype.lua" indx=1208 inflSize=1kb readTime=37ms file="objects3d/strikecom_4.dae" indx=5351 inflSize=1499kb readTime=36ms file="bitmaps/gpl/explosion2/exp00_9.tga" indx=434 inflSize=17kb readTime=26ms file="unittextures/factoryveh1.png" indx=6998 inflSize=1077kb readTime=24ms file="objects3d/corcomalt5.s3o" indx=4946 inflSize=114kb readTime=22ms file="bitmaps/gpl/wakelarge.png" indx=476 inflSize=124kb readTime=21ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp] 54558323 bytes cached in 2809 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=3 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/AlienDesert.sd7 (0x44b10d90) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x44a45be0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x44b10730) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f4868083580) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]