[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.u34xPLjoam/springsettings.814116.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f3cb401d9f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 21280 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/814116/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 162ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44893fd0] using map "FrostyCove v1.11" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="FrostyCove v1.11", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44893fd0] using game "Zero-K v1.7.11.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.11.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 101ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 765ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 872ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 34ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 696ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 180ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 66ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: feature placer v3 LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: we require more minerals v1.1 LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature placer v3 >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: we require more minerals v1.1 >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] Melkiyon was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/814116/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 612 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9ce9b950 [f=-000001] [Path] [PathEstimator::ReadFile] hash=9ce9b950 file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe-9ce9b950.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9ce9b960 [f=-000001] [Path] [PathEstimator::ReadFile] hash=9ce9b960 file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe2-9ce9b960.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (189ms, checksum d69927b0)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11437,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/814116/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db6ff90e75596aad4c5a2b7af85d815202bd78e262a79d2e169482e0129b8d392b4baf07e6ca1a2b4097dc0a2e45767bd657d5456f92209ca602118f20398500]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fb292ea236a4b74596bdd94f03402d027d915bf1d55f685cf1835020fb6cab235c74bd11210b65f5a4e02142fb17316d4f7f6603addbd2cb25b4cef942277ac6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x50ca9260,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 741c055e7c782ad4646e66e34596f592 [f=-000001] Connection attempt from ZombieBeta [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: ZombieBeta changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from abo7ansh07 [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: abo7ansh07 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ZombieBeta" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ZombieBeta" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="abo7ansh07" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="abo7ansh07" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ZombieBeta" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db6ff90e75596aad4c5a2b7af85d815202bd78e262a79d2e169482e0129b8d392b4baf07e6ca1a2b4097dc0a2e45767bd657d5456f92209ca602118f20398500]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ZombieBeta" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fb292ea236a4b74596bdd94f03402d027d915bf1d55f685cf1835020fb6cab235c74bd11210b65f5a4e02142fb17316d4f7f6603addbd2cb25b4cef942277ac6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ZombieBeta" string="[Game::Load][lua{Rules,Gaia}={87f13340,00000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="abo7ansh07" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db6ff90e75596aad4c5a2b7af85d815202bd78e262a79d2e169482e0129b8d392b4baf07e6ca1a2b4097dc0a2e45767bd657d5456f92209ca602118f20398500]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="abo7ansh07" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fb292ea236a4b74596bdd94f03402d027d915bf1d55f685cf1835020fb6cab235c74bd11210b65f5a4e02142fb17316d4f7f6603addbd2cb25b4cef942277ac6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="abo7ansh07" string="[Game::Load][lua{Rules,Gaia}={64cf8a90,00000000}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [0] Event [4192,267.450439,4769]: 0 finished unit Guardian Commander [f=-000001] [0] Event [838,268.202118,228]: 1 finished unit Engineer Commander [f=0000000] [0] ZombieBeta, team: 1, elo:1742 [f=0000000] [0] abo7ansh07, team: 0, elo:1500 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [944,267.446533,288]: 1 finished unit Tank Foundry [f=0000027] [Game::ClientReadNet] added new player Melkiyon with number 2 to team 0 [f=0000028] > SPRINGIE:User Melkiyon|jumpskirm|2_3||False|||GB [f=0000049] Connection attempt from Melkiyon [f=0000049] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=0000049] -> Connection established (given id 2) [f=0000156] [Game::ClientReadNet][LOGMSG] sender="Melkiyon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=0000156] [Game::ClientReadNet][LOGMSG] sender="Melkiyon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000241] [241] Event [952,267.446533,168]: 1 finished unit Metal Extractor [f=0000360] [360] Event [904,267.555237,168]: 1 finished unit Wind/Tidal Generator [f=0000480] [480] Event [904,269.881836,120]: 1 finished unit Wind/Tidal Generator [f=0000533] [533] Event [944,268.766541,316]: 1 finished unit Kodachi [f=0000600] [600] Event [952,267.446533,120]: 1 finished unit Wind/Tidal Generator [f=0000615] [615] Event [3976,267.446533,4912]: 0 finished unit Cloakbot Factory [f=0000615] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000615] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000615] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000615] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000615] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000615] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000615] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000615] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000615] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000615] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000615] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000615] !transmitlobby @voice@buildUnit@reload [f=0000720] [720] Event [1000,267.446533,120]: 1 finished unit Wind/Tidal Generator [f=0000901] [901] Event [1000,267.446533,168]: 1 finished unit Wind/Tidal Generator [f=0001212] [1212] Event [3976.01465,267.446533,4902.3999]: 0 finished unit Conjurer [f=0001296] [1296] Event [856,281.703186,88]: 1 finished unit Wind/Tidal Generator [f=0001324] gl hf [f=0001351] [Game::ClientReadNet] added new player Omoiyari with number 3 to team 0 [f=0001351] > SPRINGIE:User Omoiyari|spideremp|7_5||False|AtoSen||?? [f=0001380] Connection attempt from Omoiyari [f=0001380] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=0001380] -> Connection established (given id 3) [f=0001385] [Game::ClientReadNet][LOGMSG] sender="Omoiyari" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=0001385] [Game::ClientReadNet][LOGMSG] sender="Omoiyari" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0001437] [1437] Event [944,268.766541,316]: 1 finished unit Kodachi [f=0001489] [1489] Event [3976.01465,267.446533,4902.3999]: 0 finished unit Conjurer [f=0001517] [1517] Event [776,286.225891,104]: 1 finished unit Wind/Tidal Generator [f=0001645] [Game::ClientReadNet][LOGMSG] sender="Melkiyon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db6ff90e75596aad4c5a2b7af85d815202bd78e262a79d2e169482e0129b8d392b4baf07e6ca1a2b4097dc0a2e45767bd657d5456f92209ca602118f20398500]" [f=0001696] [Game::ClientReadNet][LOGMSG] sender="Melkiyon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fb292ea236a4b74596bdd94f03402d027d915bf1d55f685cf1835020fb6cab235c74bd11210b65f5a4e02142fb17316d4f7f6603addbd2cb25b4cef942277ac6]" [f=0001696] [Game::ClientReadNet][LOGMSG] sender="Melkiyon" string="[Game::Load][lua{Rules,Gaia}={57d758e0,00000000}]" [f=0001749] [1749] Event [696,275.056824,136]: 1 finished unit Wind/Tidal Generator [f=0001975] [1975] Event [616,274.788666,152]: 1 finished unit Wind/Tidal Generator [f=0002209] [2209] Event [3976.01465,267.446533,4902.3999]: 0 finished unit Conjurer [f=0002215] [Game::ClientReadNet][LOGMSG] sender="Omoiyari" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db6ff90e75596aad4c5a2b7af85d815202bd78e262a79d2e169482e0129b8d392b4baf07e6ca1a2b4097dc0a2e45767bd657d5456f92209ca602118f20398500]" [f=0002245] [Game::ClientReadNet][LOGMSG] sender="Omoiyari" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fb292ea236a4b74596bdd94f03402d027d915bf1d55f685cf1835020fb6cab235c74bd11210b65f5a4e02142fb17316d4f7f6603addbd2cb25b4cef942277ac6]" [f=0002245] [Game::ClientReadNet][LOGMSG] sender="Omoiyari" string="[Game::Load][lua{Rules,Gaia}={4ceee5a0,00000000}]" [f=0002254] [2254] Event [536,278.869263,168]: 1 finished unit Wind/Tidal Generator [f=0002351] [2351] Event [944,268.766541,316]: 1 finished unit Kodachi [f=0002406] [2406] Event [4027.24121,267.446533,4773.96143]: 0 lost unit Conjurer [f=0002450] [2450] Event [3974.10522,267.446533,4772.89746]: 0 lost unit Conjurer [f=0002466] [2466] Event [4006.71167,267.719452,4754.48926]: 0 lost unit Conjurer [f=0002484] [2484] Event [488,288.001648,168]: 1 finished unit Wind/Tidal Generator [f=0002754] [2754] Event [408,306.954956,152]: 1 finished unit Wind/Tidal Generator [f=0003021] [3021] Event [328,310.289001,152]: 1 finished unit Wind/Tidal Generator [f=0003081] [3081] Event [3976.01465,267.446533,4902.3999]: 0 finished unit Conjurer [f=0003120] [3120] Event [944,268.766541,316]: 1 finished unit Kodachi [f=0003275] [3275] Event [248,311.180481,136]: 1 finished unit Wind/Tidal Generator [f=0003408] [3408] Event [3976.01465,267.446533,4902.3999]: 0 finished unit Glaive [f=0003622] [3622] Event [216,310.317993,200]: 1 finished unit Metal Extractor [f=0003755] [3755] Event [3976.01465,267.446533,4902.3999]: 0 finished unit Glaive [f=0004019] [4019] Event [944,268.766541,316]: 1 finished unit Welder [f=0004468] Spectator Omoiyari left the game: normal quit [f=0004468] [4468] Event [undefined]: Omoiyari quit [f=0004572] [4572] Event [3976.01465,267.446533,4902.3999]: 0 finished unit Glaive [f=0004621] [4621] Event [944,268.766541,316]: 1 finished unit Blitz [f=0004836] [4836] Event [3770.22021,253.026093,4331.41406]: 0 lost unit Glaive [f=0005279] [5279] Event [3981.12354,133.816101,3882.08374]: 0 lost unit Glaive [f=0005318] [5318] Event [3953.64233,143.585327,3919.18359]: 0 lost unit Glaive [f=0005388] [5388] Event [4224.00146,267.446533,4868.63232]: 0 lost unit Conjurer [f=0005393] [5393] Event [504,310.629639,584]: 1 finished unit Metal Extractor [f=0005395] [5395] Event [3976.01465,267.446533,4902.3999]: 0 finished unit Glaive [f=0005449] [5449] Event [944,268.766541,316]: 1 finished unit Blitz [f=0005759] [5759] Event [4734.15771,298.712341,4791.5498]: 1 lost unit Kodachi [f=0006053] [6053] Event [3976.01465,267.446533,4902.3999]: 0 finished unit Glaive [f=0006324] [6324] Event [944,268.766541,316]: 1 finished unit Blitz [f=0006517] [6517] Event [3918.47314,98.2840805,3700.0752]: 0 lost unit Glaive [f=0006519] [6519] Event [3910.17383,97.9393005,3672.60181]: 0 lost unit Glaive [f=0006713] [6713] Event [3976.01465,267.446533,4902.3999]: 0 finished unit Glaive [f=0006846] [6846] Event [744,267.576965,296]: 1 finished unit Caretaker [f=0006966] [6966] Event [3705.33032,267.446533,4698.43652]: 0 lost unit Glaive [f=0007022] [7022] Event [944,268.766541,316]: 1 finished unit Blitz [f=0007265] [7265] Event [728,269.309235,360]: 1 finished unit Caretaker [f=0007373] [7373] Event [3976.01465,267.446533,4902.3999]: 0 finished unit Glaive [f=0007531] [7531] Event [824,267.468262,440]: 1 finished unit Caretaker [f=0007840] [7840] Event [944,268.766541,316]: 1 finished unit Blitz [f=0008033] [8033] Event [3976.01465,267.446533,4902.3999]: 0 finished unit Glaive [f=0008130] [8130] Event [944,268.766541,316]: 1 finished unit Kodachi [f=0008445] [8445] Event [944,268.766541,316]: 1 finished unit Kodachi [f=0008567] [8567] Event [3976.01465,267.446533,4902.3999]: 0 finished unit Glaive [f=0008738] [8738] Event [3983.42407,267.425873,4564.74219]: 0 lost unit Glaive [f=0008743] [8743] Event [4023.17163,263.477722,4493.81348]: 0 lost unit Glaive [f=0008752] [8752] Event [944,268.766541,316]: 1 finished unit Kodachi [f=0008870] [8870] Event [3937.63086,267.446533,4628.49805]: 0 lost unit Glaive [f=0009053] [9053] Event [3976.01465,267.446533,4902.3999]: 0 finished unit Glaive [f=0009076] [9076] Event [944,268.766541,316]: 1 finished unit Kodachi [f=0009182] [9182] Event [3915.80469,267.446533,4653.77588]: 0 lost unit Glaive [f=0009311] [9311] Event [3976.01465,267.446533,4902.3999]: 0 lost unit Glaive [f=0009318] [9318] Event [3976.01465,267.446533,4902.3999]: 0 lost unit Glaive [f=0009334] [9334] Event [3976.01465,267.446533,4902.3999]: 0 lost unit Glaive [f=0009348] [9348] Event [3976.01465,267.446533,4902.3999]: 0 lost unit Glaive [f=0009364] [9364] Event [3976.01465,267.446533,4902.3999]: 0 lost unit Glaive [f=0009378] [9378] Event [3976.01465,267.446533,4902.3999]: 0 lost unit Glaive [f=0009394] [9394] Event [3976.01465,267.446533,4902.3999]: 0 lost unit Glaive [f=0009405] [9405] Event [944,268.766541,316]: 1 finished unit Kodachi [f=0009408] [9408] Event [3976.01465,267.446533,4902.3999]: 0 lost unit Glaive [f=0009424] [9424] Event [3976.01465,267.446533,4902.3999]: 0 lost unit Glaive [f=0009438] [9438] Event [3976.01465,267.446533,4902.3999]: 0 lost unit Glaive [f=0009449] [9449] Event [4206.20068,267.446533,4695.68799]: 0 lost unit Guardian Commander [f=0009454] [9454] Event [3976.01465,267.557983,4902.3999]: 0 lost unit Glaive [f=0009468] [9468] Event [3976.01465,267.725159,4902.3999]: 0 lost unit Glaive [f=0009484] [9484] Event [3976.01465,267.725159,4902.3999]: 0 lost unit Glaive [f=0009487] emp is strong in this game [f=0009498] [9498] Event [3976.01465,267.725159,4902.3999]: 0 lost unit Glaive [f=0009514] [9514] Event [3976.01465,267.725159,4902.3999]: 0 lost unit Glaive [f=0009528] [9528] Event [3976.01465,267.724854,4902.3999]: 0 lost unit Glaive [f=0009544] [9544] Event [3976.01465,267.724854,4902.3999]: 0 lost unit Glaive [f=0009731] [9731] Event [944,268.766541,316]: 1 finished unit Kodachi [f=0009786] game_message: abo7ansh07 has been destroyed! [f=0009786] [9786] Event [undefined]: abo7ansh07 resigned [f=0009786] game_message: ZombieBeta wins! [f=0009786] Submitting stats [f=0009786] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009786] Part| Total Time|Time of the last 0.5s [f=0009786] Draw 11554.01ms 13.41% [f=0009786] Lua::Callins::Synced 2826.27ms 26.82% [f=0009786] Lua::Callins::Unsynced 13045.96ms 15.09% [f=0009786] Lua::CollectGarbage::Synced 266.30ms 0.00% [f=0009786] Lua::CollectGarbage::Unsynced 641.50ms 0.39% [f=0009786] Misc::Profiler::AddTime 33.61ms 0.00% [f=0009786] Sim 9578.72ms 78.70% [f=0009786] [9786] Event [3976,267.446533,4912]: 0 lost unit Cloakbot Factory [f=0009786] [9786] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0009786] [9786] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0009786] [9786] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009786] [9786] Game End Stats Values: 2,1200,2110,2110,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.60826206,7.60826206,7.4666667,1200,2000,2000,1200,5.5999999,6.2803998,6.2803998,5.5999999,0,0,0,0,0,0,0,0,0,110,110,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009786] [9786] Game End Stats Values: 3,2000,2375,2375,2000,0,1.00967491,1.00967491,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,13.523242,13.523242,8,2000,2000,2000,2000,6,10.0862885,10.0862885,6,0,160,160,0,0,0,0,0,0,215,215,0,0,29.666647,29.666647,0,0,0,0,0,0,0,0,0 [f=0009786] [9786] Game End Stats Values: 4,2120,2445,2445,2120,0,12.1595068,12.1595068,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,18.4070625,18.4070625,8,2000,2000,2000,2000,6,9.27341175,9.27341175,6,120,160,160,120,0,0,0,0,0,285,285,0,0,29.666647,29.666647,0,0,0,0,0,0,0,0,0 [f=0009786] [9786] Game End Stats Values: 5,2240,2675,2675,2240,0,30.3939972,30.3939972,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,21.9553604,21.9553604,8,2000,2000,2000,2000,6,9.25683403,9.25683403,6,240,320,320,240,0,0,0,0,0,355,355,0,0,29.666647,29.666647,0,0,0,0,0,0,0,0,0 [f=0009786] [9786] Game End Stats Values: 6,2360,2710,2710,2360,0,54.8381004,54.8381004,0,0,0,0,0,0,0,0,0,0,0,0,0,0,110.589073,110.589073,0,0,0,0,0,8,25.6127796,25.6127796,8,2000,2000,2000,2000,6,9.67080593,9.67080593,6,360,320,320,360,0,0,0,0,0,390,390,0,0,29.666647,29.666647,0,0,0,0,0,110.589073,2.03565836,2.03565836,110.589073 [f=0009786] [9786] Game End Stats Values: 7,2000,2940,2940,2000,0,83.1927948,83.1927948,0,0,0,0,0,0,0,0,0,0,0,0,0,16.7441902,539.250427,539.250427,16.7441902,0,0,0,0,8,27.4951057,27.4951057,8,2000,2000,2000,2000,6,9.93151474,9.93151474,6,0,480,480,0,0,360,360,0,0,460,460,0,360,29.666647,29.666647,360,0,0,0,0,545.094421,18.95508,18.95508,545.094421 [f=0009786] [9786] Game End Stats Values: 8,2120,3170,3170,2120,0,116.764351,116.764351,0,0,0,0,0,0,0,0,0,0,0,0,0,16.7441902,544.977661,544.977661,16.7441902,0,0,0,0,8,31.8342953,31.8342953,8,2000,2000,2000,2000,6,10.2793026,10.2793026,6,120,640,640,120,0,360,360,0,0,530,530,0,360,29.666647,29.666647,360,0,0,0,0,550.821655,18.95508,18.95508,550.821655 [f=0009786] [9786] Game End Stats Values: 9,2185,3205,3205,2185,0,156.968933,156.968933,0,0,0,0,0,0,0,0,0,0,0,0,0,16.7441902,544.977661,544.977661,16.7441902,0,0,0,0,8,40.4835052,40.4835052,8,2000,2000,2000,2000,7.04444456,10.7215071,10.7215071,7.04444456,185,640,640,185,0,360,360,0,0,565,565,0,375.666656,29.666647,29.666647,375.666656,0,0,0,0,550.821655,18.95508,18.95508,550.821655 [f=0009786] [9786] Game End Stats Values: 10,2250,3480,3480,2250,0,213.977768,213.977768,0,0,0,0,0,0,0,0,0,0,0,0,0,16.7441902,544.977661,544.977661,16.7441902,0,0,0,0,8,40.3734741,40.3734741,8,2000,2000,2000,2000,6,13.6108294,13.6108294,6,250,840,840,250,0,360,360,0,0,640,640,0,375.666656,29.666647,29.666647,375.666656,0,0,0,0,550.821655,18.95508,18.95508,550.821655 [f=0009786] [9786] Game End Stats Values: 11,2250,3480,3480,2250,0,259.026001,259.026001,0,0,0,0,0,0,0,0,0,0,0,0,0,16.7441902,544.977661,544.977661,16.7441902,0,0,0,0,8,30.4080105,30.4080105,8,2000,2000,2000,2000,6,13.0856133,13.0856133,6,250,840,840,250,0,360,360,0,0,640,640,0,375.666656,29.666647,29.666647,375.666656,0,0,0,0,550.821655,18.95508,18.95508,550.821655 [f=0009786] [9786] Game End Stats Values: 12,2250,3765,3765,2250,0,301.22699,301.22699,0,0,0,0,0,0,0,0,0,0,0,0,0,94.8837585,609.977173,609.977173,94.8837585,0,0,0,0,8,34.5014191,34.5014191,8,2000,2000,2000,2000,6,14.2296028,14.2296028,6,250,1125,1125,250,0,425,425,0,0,640,640,0,440.666656,29.666647,29.666647,440.666656,0,20.341116,20.341116,0,615.821167,97.0946503,97.0946503,615.821167 [f=0009786] [9786] Game End Stats Values: 13,2065,3840,3840,2065,0,340.352234,340.352234,0,0,0,0,0,0,0,0,0,0,0,0,0,238.883804,866.539001,866.539001,238.883804,0,0,0,0,8,32.7480011,32.7480011,8,2000,2000,2000,2000,6,15.3801107,15.3801107,6,65,1125,1125,65,0,675,675,0,0,715,715,0,690.666626,29.666647,29.666647,690.666626,0,71.013916,71.013916,0,872.382996,255.679626,255.679626,872.382996 [f=0009786] [9786] Game End Stats Values: 14,2065,3965,3965,2065,0,384.324066,384.324066,0,0,0,0,0,0,0,0,0,0,0,0,0,393.728607,968.281006,968.281006,393.728607,0,0,0,0,8,29.4589043,29.4589043,8,2000,2000,2000,2000,6,18.8968868,18.8968868,6,65,1250,1250,65,160,675,675,160,0,715,715,0,763.666809,189.666641,189.666641,763.666809,0,122.017052,122.017052,0,986.99176,415.679169,415.679169,986.99176 [f=0009786] [9786] Game End Stats Values: 15,2130,3965,3965,2130,0,434.259949,434.259949,0,0,0,0,0,0,0,0,0,0,0,0,0,393.728607,968.281006,968.281006,393.728607,0,0,0,0,8,37.9284286,37.9284286,8,2000,2000,2000,2000,6,18.4752789,18.4752789,6,130,1250,1250,130,160,675,675,160,0,715,715,0,763.666809,189.666641,189.666641,763.666809,0,177.687576,177.687576,0,986.99176,415.679169,415.679169,986.99176 [f=0009786] [9786] Game End Stats Values: 16,2065,4250,4250,2065,0,480.246033,480.246033,0,0,0,0,0,0,0,0,0,0,0,0,0,399.946808,1176.41443,1176.41443,399.946808,0,0,0,0,8,38.0886726,38.0886726,8,2000,2000,2000,2000,6,16.1673851,16.1673851,6,65,1535,1535,65,160,805,805,160,0,715,715,0,893.666809,189.666641,189.666641,893.666809,0,183.02449,183.02449,0,1195.18726,429.14209,429.14209,1195.18726 [f=0009786] [9786] Game End Stats Values: 17,2000,4715,4715,2000,0,497.69223,497.69223,0,0,0,0,0,0,0,0,0,0,0,0,0,433.434967,1371.91809,1371.91809,433.434967,0,0,0,0,8,28.4270878,28.4270878,8,2000,2180,2180,2000,6,14.6201477,14.6201477,6,0,1820,1820,0,160,870,870,160,0,715,715,0,958.666809,189.666641,189.666641,958.666809,0,203.359344,203.359344,0,1390.69092,478.180511,478.180511,1390.69092 [f=0009786] [9786] Game End Stats Values: 18,2065,5075,5075,2065,0,506.517426,506.517426,0,0,0,0,0,0,0,0,0,0,0,0,0,433.434967,1385.88391,1385.88391,433.434967,0,0,0,0,8,22.8924809,22.8924809,8,2000,2540,2540,2000,6,14.0453472,14.0453472,6,65,1820,1820,65,160,870,870,160,0,715,715,0,958.666809,189.666641,189.666641,958.666809,0,223.693283,223.693283,0,1404.65674,478.180511,478.180511,1404.65674 [f=0009786] [9786] Game End Stats Values: 19,2130,5360,5360,2130,0,544.886475,544.886475,0,0,0,0,0,0,0,0,0,0,0,0,0,433.434967,1385.88391,1385.88391,433.434967,0,0,0,0,8,31.8054638,31.8054638,8,2000,2540,2540,2000,6,23.0259762,23.0259762,6,130,2105,2105,130,160,870,870,160,0,715,715,0,958.666809,294.833252,294.833252,958.666809,0,244.026306,244.026306,0,1404.65674,478.180511,478.180511,1404.65674 [f=0009786] [9786] Game End Stats Values: 20,2130,5680,5680,2130,0,587.679504,587.679504,0,0,0,0,0,0,0,0,0,0,0,0,0,433.434967,1385.88391,1385.88391,433.434967,0,0,0,0,8,41.0851212,41.0851212,8,2000,2540,2540,2000,6,14.976469,14.976469,6,130,2425,2425,130,160,870,870,160,0,715,715,0,958.666809,294.833252,294.833252,958.666809,0,244.026306,244.026306,0,1404.65674,478.180511,478.180511,1404.65674 [f=0009786] [9786] Game End Stats Values: 21,2000,5840,5840,2000,0,633.607544,633.607544,0,0,0,0,0,0,0,0,0,0,0,0,0,577.505005,1671.2655,1671.2655,577.505005,0,0,0,0,8,36.0279007,36.0279007,8,2000,2540,2540,2000,6,15.1854591,15.1854591,6,0,2585,2585,0,160,1065,1065,160,0,715,715,0,1153.66675,294.833252,294.833252,1153.66675,0,244.026306,244.026306,0,1697.83838,643.493347,643.493347,1697.83838 [f=0009786] [9786] Game End Stats Values: 22,800,6000,6000,800,0,671.270447,671.270447,0,0,0,0,0,0,0,0,0,0,0,0,0,839.836182,3169.83569,3169.83569,839.836182,0,0,0,0,6,27.2927113,27.2927113,6,800,2540,2540,800,4.66666651,14.6344652,14.6344652,4.66666651,0,2745,2745,0,160,2375.66675,2375.66675,160,0,715,715,0,2464.3335,454.833252,454.833252,2464.3335,0,244.026306,244.026306,0,3236.47656,1151.3584,1151.3584,3236.47656 [f=0009786] [9786] Game End Stats Values: 23,800,5555,5555,800,0,703.071045,703.071045,0,0,0,0,0,0,0,0,0,25.9943275,0,0,25.9943275,839.836182,3698.48193,3698.48193,839.836182,0,0,0,0,2,28.3793869,28.3793869,2,800,2540,2540,800,2,14.7736511,14.7736511,2,0,2300,2300,0,160,2378.33325,2378.33325,160,0,715,715,0,2469.66626,1059.83325,1059.83325,2469.66626,0,244.026306,244.026306,0,4170.81396,1643.87451,1643.87451,4170.81396 [f=0009786] [9786] Received game_message: abo7ansh07 has been destroyed! [f=0009786] [9786] Received game_message: ZombieBeta wins! [f=0009791] [9791] Event [4200,263.706909,4984]: 0 lost unit Metal Extractor [f=0009937] Player ZombieBeta left the game: normal quit [f=0009937] [9937] Event [undefined]: ZombieBeta quit [f=0009943] Spectator abo7ansh07 left the game: normal quit [f=0009943] [9943] Event [undefined]: abo7ansh07 quit [f=0010046] [10046] Event [944,268.766541,316]: 1 finished unit Kodachi [f=0010049] No clients connected, shutting down server [f=0010049] Server shutdown [f=0010360] [10360] Event [944,268.766541,316]: 1 finished unit Kodachi [f=0010672] [10672] Event [944,268.766541,316]: 1 finished unit Kodachi [f=0011001] [11001] Event [944,268.766541,316]: 1 finished unit Kodachi [f=0011334] [11334] Event [944,267.446533,316]: 1 finished unit Kodachi [f=0011667] [11667] Event [944,268.766541,316]: 1 finished unit Kodachi [f=0012001] [12001] Event [944,268.766541,316]: 1 finished unit Kodachi [f=0012334] [12334] Event [944,268.766541,316]: 1 finished unit Kodachi [f=0012663] [12663] Event [944,268.766541,316]: 1 finished unit Kodachi [f=0012969] [12969] Event [944,268.766541,316]: 1 finished unit Kodachi [f=0013274] [13274] Event [944,268.766541,316]: 1 finished unit Kodachi [f=0013579] [13579] Event [944,268.766541,316]: 1 finished unit Kodachi [f=0013900] [13900] Event [944,268.766541,316]: 1 finished unit Kodachi [f=0014223] [14223] Event [944,268.766541,316]: 1 finished unit Kodachi [f=0014548] [14548] Event [944,268.766541,316]: 1 finished unit Kodachi [f=0014892] [14892] Event [944,268.766541,316]: 1 finished unit Kodachi [f=0015238] [15238] Event [944,268.766541,316]: 1 finished unit Kodachi [f=0015342] Autoquit sending quit command. [f=0015342] [QuitAction] user exited to system [f=0015342] [SpringApp::Kill][1] fromRun=1 [f=0015342] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015342] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015342] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015342] [ThreadPool::SetThreadCount][2] workers=0 [f=0015342] [SpringApp::Kill][2] [f=0015342] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015342] [Game::KillLua][3] dtor=0 luaUI=0x509dbd50 [f=0015342] Start widgetHandler:Shutdown [f=0015342] Shutdown - SaveOrderList Complete [f=0015342] Writing last game win data [f=0015342] Shutdown - SaveConfigData Complete [f=0015342] Shutdown Widget - Save/Load API [f=0015342] Shutdown Widget - Chili Highlight [f=0015342] Shutdown Widget - Draw After Chili [f=0015342] Shutdown Widget - EPIC Menu [f=0015342] Shutdown Widget - Chili Widget Selector [f=0015342] Shutdown Widget - Chili Minimap [f=0015342] Shutdown Widget - Local Team Colors [f=0015342] Shutdown Widget - Display Keys 2 [f=0015342] Shutdown Widget - Save Game Menu [f=0015342] Shutdown Widget - Unit Icons [f=0015342] Shutdown Widget - Noises [f=0015342] Shutdown Widget - HealthBars [f=0015342] Shutdown Widget - Win Counter [f=0015342] Shutdown Widget - SpringRTS Replay Stats [f=0015342] Shutdown Widget - BuildETA [f=0015342] Shutdown Widget - Modular Comm Info [f=0015342] Shutdown Widget - Stereo3D [f=0015342] Shutdown Widget - Showeco and Grid Drawer [f=0015342] Shutdown Widget - Point Tracker [f=0015342] Shutdown Widget - Music Player [f=0015342] Shutdown Widget - Missile Silo Range [f=0015342] Shutdown Widget - MinimapEvents [f=0015342] Shutdown Widget - Mex Placement Handler [f=0015342] Shutdown Widget - Local Widgets Config [f=0015342] Shutdown Widget - Highlight Geos [f=0015342] Shutdown Widget - Grab Input [f=0015342] Input grabbing is disabled! [f=0015342] Shutdown Widget - MetalFeatures (new) [f=0015342] Shutdown Widget - Darkening [f=0015342] Shutdown Widget - Context Menu [f=0015342] Shutdown Widget - Chili Spectator Panels [f=0015342] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015342] Shutdown Widget - Chili Nuke Warning [f=0015342] Shutdown Widget - Chili EndGame Window [f=0015342] Shutdown Widget - Chili Economy Panel Default [f=0015342] Shutdown Widget - CameraShake [f=0015342] Shutdown Widget - Attack AoE [f=0015342] Shutdown Widget - Map Edge Extension [f=0015342] Shutdown Widget - Selection Send [f=0015342] Shutdown Widget - LupsManager [f=0015342] Shutdown Widget - Newton Firezone [f=0015342] Shutdown Widget - Chili Crude Player List [f=0015342] Shutdown Widget - Chili Pro Console [f=0015342] Shutdown Widget - Lasso Terraform GUI [f=0015342] Shutdown Widget - Lups [f=0015342] Shutdown Widget - Chili Framework [f=0015342] Shutdown Widget - Chili Core Selector [f=0015342] Shutdown Widget - Custom Markers [f=0015342] Shutdown Widget - Pause Screen [f=0015342] Shutdown Widget - Text To Speech Control [f=0015342] Shutdown Widget - Persistent Build Height [f=0015342] Shutdown Widget - Layout Handler [f=0015342] End widgetHandler:Shutdown [f=0015342] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={357017,58217881} {int,ext,rec}Allocs={21496841,0,0} {chunk,block}Bytes={58217881,0} [f=0015342] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0015342] [Game::KillLua][2] dtor=0 luaRules=0x50ca9260 [f=0015342] Start gadgetHandler:Shutdown [f=0015342] Shutdown - StartSetup [f=0015342] Shutdown - UnitMorph [f=0015342] Shutdown - LupsNanoSpray [f=0015342] Shutdown - Missile Silo Controller [f=0015342] Shutdown - Modular Comm Info [f=0015342] Shutdown - Terrain Texture Handler [f=0015342] Shutdown - UnitCloakShield [f=0015342] Shutdown - Starlight Handler [f=0015342] End gadgetHandler:Shutdown [f=0015342] Start gadgetHandler:Shutdown [f=0015342] Shutdown - Save/Load [f=0015342] Shutdown - UnitMorph [f=0015342] Shutdown - Modular Comm Info [f=0015342] Shutdown - Retreat Command [f=0015342] Shutdown - Shockwaves [f=0015342] Shutdown - Teleport Throw [f=0015342] Shutdown - we require more minerals v1.1 [f=0015342] Shutdown - UnitCloakShield [f=0015342] Shutdown - Lups Cloak FX [f=0015342] Shutdown - Lups [f=0015342] Shutdown - Lups Shield [f=0015342] End gadgetHandler:Shutdown [f=0015342] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21496872,0,0} {chunk,block}Bytes={0,0} [f=0015342] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21496872,0,0} {chunk,block}Bytes={0,0} [f=0015342] [Game::KillLua][4] dtor=0 [f=0015342] [Game::~CGame][1] [f=0015342] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015342] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015342] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015342] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015342] [Game::KillLua][4] dtor=1 [f=0015342] [Game::KillMisc][1] [f=0015342] [Game::KillMisc][2] [f=0015342] [Game::KillMisc][3] [f=0015342] [Game::KillRendering][1] [f=0015342] [3DOParser::Kill] allocated 137 pieces [f=0015342] [S3OParser::Kill] allocated 2660 pieces [f=0015342] [AssParser::Kill] allocated 217 pieces [f=0015342] [Game::KillInterface][1] [f=0015342] [Game::KillInterface][2] [f=0015342] [Game::KillSimulation][1] [f=0015342] [Game::KillSimulation][2] [f=0015342] [CCollisionHandler] dis-/continuous tests: 0/1150493 [f=0015342] [Game::KillSimulation][3] [f=0015342] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015342] [~CPathCache(20x20)] cacheHits=19 hitPercentage=17% numHashColls=0 maxCacheSize=9 [f=0015342] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015342] [~CPathCache(40x40)] cacheHits=1258 hitPercentage=1% numHashColls=0 maxCacheSize=201 [f=0015342] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015342] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015342] [LosHandler::Kill] raycast instance cache-{hits,misses}={5333,3336}; shared=0%; cached=61% [f=0015342] [Game::KillSimulation][4] [f=0015342] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0015342] [Game::~CGame][2] [f=0015342] [Game::~CGame][3] [f=0015342] [SpringApp::Kill][3] [f=0015342] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 160012 bytes sent 114013 bytes recv'd [f=0015342] [SpringApp::Kill][4] font=0x447ae7e0 [f=0015342] [SpringApp::Kill][5] [f=0015342] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7627 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp (0x44820100) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp" numZipFiles=7627 sumInflSize=692916kb sumReadTime=2441ms file="objects3d/strikecom.dae" indx=5343 inflSize=1500kb readTime=62ms file="unittextures/factorytank_1.png" indx=6993 inflSize=4103kb readTime=56ms file="bitmaps/cc/bluering.tga" indx=407 inflSize=256kb readTime=53ms file="luaui/widgets/unit_terraform_draw.lua" indx=4681 inflSize=3kb readTime=36ms file="objects3d/commsupport2.s3o" indx=4914 inflSize=91kb readTime=34ms file="objects3d/cormist_512.s3o" indx=4961 inflSize=56kb readTime=28ms file="unitpics/chickenf.png" indx=6196 inflSize=10kb readTime=25ms file="unittextures/factorytank_2.png" indx=6994 inflSize=4103kb readTime=24ms file="luaui/widgets/api_game_analytics.lua" indx=3718 inflSize=5kb readTime=23ms file="bitmaps/gpl/explosion2/exp00_9.tga" indx=434 inflSize=17kb readTime=22ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp] 61113759 bytes cached in 2799 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=21 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/frostycove_v1.11.sd7 (0x44958250) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x44822210) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x44962660) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f3cb4083580) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]