[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.BlYT0pYqLn/springsettings.813101.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 9ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fe1b801d9f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 21405 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/813101/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 179ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45a64310] using map "Aurelian v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Aurelian v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45a64310] using game "Zero-K v1.7.11.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.11.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 96ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (103 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 868ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1012ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 2ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 100ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 812ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 114ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 65ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: s11n gadget LuaRules: Loaded gadget: s11n map feature loader LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Map Lua Metal Spot Placer LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: map_lua_metal_spots.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: s11n_gadget_load.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] Archangel was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/813101/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 30 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a0196a1f [f=-000001] [Path] [PathEstimator::ReadFile] hash=a0196a1f file="cache/104dev-maintenance/paths/Aurelian v1.0.pe-a0196a1f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a0196a2f [f=-000001] [Path] [PathEstimator::ReadFile] hash=a0196a2f file="cache/104dev-maintenance/paths/Aurelian v1.0.pe2-a0196a2f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (623ms, checksum 9bc0b410)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11436,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/813101/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=acf08829f081709fb4cc9204f344dc3eb259667f7fe7474d39001b80399e0eb53eec7344f33d3b5f214fce0a5eae3b4da4364a64d5acd4b269d2dfbdba6de518]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=eed02be7449569093af745c436077108249e84a2e6bfcb47d944f169e3272516ba9b64ec49ff4a5e3ed9e4c9ad414b50f33c8b444434ccdcbb218e3e50a9c6ea]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52e8c750,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: bda0015e51b59fa597285f3948b97af0 [f=-000001] Connection attempt from EducatedZac [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: EducatedZac changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from brianfreeman [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: brianfreeman changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="EducatedZac" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="EducatedZac" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="EducatedZac" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=acf08829f081709fb4cc9204f344dc3eb259667f7fe7474d39001b80399e0eb53eec7344f33d3b5f214fce0a5eae3b4da4364a64d5acd4b269d2dfbdba6de518]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="EducatedZac" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=eed02be7449569093af745c436077108249e84a2e6bfcb47d944f169e3272516ba9b64ec49ff4a5e3ed9e4c9ad414b50f33c8b444434ccdcbb218e3e50a9c6ea]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="EducatedZac" string="[Game::Load][lua{Rules,Gaia}={4d7268c0,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=acf08829f081709fb4cc9204f344dc3eb259667f7fe7474d39001b80399e0eb53eec7344f33d3b5f214fce0a5eae3b4da4364a64d5acd4b269d2dfbdba6de518]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=eed02be7449569093af745c436077108249e84a2e6bfcb47d944f169e3272516ba9b64ec49ff4a5e3ed9e4c9ad414b50f33c8b444434ccdcbb218e3e50a9c6ea]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[Game::Load][lua{Rules,Gaia}={2a086450,00000000}]" [f=-000001] Allies: I choose: Strike! [f=-000001] Allies: I choose: swarm! [f=-000001] how do you expand fast? [f=-000001] make builders and capture metal [f=-000001] [0] Event [1199,-16.066406,3236]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5200,-16.562042,6816]: 1 finished unit Strike Commander [f=0000000] [0] brianfreeman, team: 0, elo:1801 [f=0000000] [0] EducatedZac, team: 1, elo:1380 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000046] [46] Event [5216,-1,6640]: 1 finished unit Hovercraft Platform [f=0000090] [90] Event [1344,0,3488]: 0 finished unit Shipyard [f=0000090] !transmitlobby @voice@buildUnit@add;shipcon;Mariner [f=0000090] !transmitlobby @voice@buildUnit@add;shipscout;Cutter [f=0000090] !transmitlobby @voice@buildUnit@add;shiptorpraider;Hunter [f=0000090] !transmitlobby @voice@buildUnit@add;subraider;Seawolf [f=0000090] !transmitlobby @voice@buildUnit@add;shipriot;Corsair [f=0000090] !transmitlobby @voice@buildUnit@add;shipskirm;Mistral [f=0000090] !transmitlobby @voice@buildUnit@add;shipassault;Siren [f=0000090] !transmitlobby @voice@buildUnit@add;shiparty;Envoy [f=0000090] !transmitlobby @voice@buildUnit@add;shipaa;Zephyr [f=0000090] !transmitlobby @voice@buildUnit@reload [f=0000331] [331] Event [5336,-1,6712]: 1 finished unit Metal Extractor [f=0000465] [465] Event [1224,-1,3064]: 0 finished unit Metal Extractor [f=0000584] [584] Event [1208,0,3128]: 0 finished unit Wind/Tidal Generator [f=0000661] [661] Event [5128,-1,6968]: 1 finished unit Metal Extractor [f=0000662] [662] Event [5215.95068,0,6672]: 1 finished unit Quill [f=0000704] [704] Event [1288,0,3160]: 0 finished unit Wind/Tidal Generator [f=0000788] I have never played with these [f=0000824] [824] Event [1368,0,3208]: 0 finished unit Wind/Tidal Generator [f=0000944] [944] Event [1448,0,3240]: 0 finished unit Wind/Tidal Generator [f=0000989] [989] Event [1344,-2,3480]: 0 finished unit Cutter [f=0001070] [1070] Event [5215.95068,0,6672]: 1 finished unit Quill [f=0001081] [1081] Event [4952,-1,6584]: 1 finished unit Metal Extractor [f=0001103] I will be worse [f=0001109] [1109] Event [1528,0,3272]: 0 finished unit Wind/Tidal Generator [f=0001220] [1220] Event [1344,-2,3480]: 0 finished unit Cutter [f=0001304] [1304] Event [1608,0,3304]: 0 finished unit Wind/Tidal Generator [f=0001325] [1325] Event [5215.95068,0,6672]: 1 finished unit Dagger [f=0001447] [1447] Event [1344,-2,3480]: 0 finished unit Cutter [f=0001545] [1545] Event [1608,-1,3240]: 0 finished unit Metal Extractor [f=0001560] water is fun ill take it eas [f=0001673] [1673] Event [1344,-2,3480]: 0 finished unit Cutter [f=0001709] [1709] Event [1672,0,3240]: 0 finished unit Wind/Tidal Generator [f=0001892] [1892] Event [1640,0,3160]: 0 finished unit Wind/Tidal Generator [f=0001983] [1983] Event [1344,-2,3480]: 0 finished unit Cutter [f=0002094] [2094] Event [5215.95068,0,6672]: 1 finished unit Scalpel [f=0002112] [2112] Event [1624,0,3080]: 0 finished unit Wind/Tidal Generator [f=0002326] [2326] Event [1592,0,3000]: 0 finished unit Wind/Tidal Generator [f=0002394] [2394] Event [5215.95068,0,6672]: 1 finished unit Dagger [f=0002544] [2544] Event [1576,0,2920]: 0 finished unit Wind/Tidal Generator [f=0002780] [2780] Event [1544,0,2840]: 0 finished unit Wind/Tidal Generator [f=0002911] [2911] Event [1344,0,3480]: 0 finished unit Mariner [f=0003037] [3037] Event [4856,0,6840]: 1 finished unit Wind/Tidal Generator [f=0003076] [3076] Event [1480,-1,2856]: 0 finished unit Metal Extractor [f=0003240] [3240] Event [4895.41357,-2,6667.81006]: 0 lost unit Cutter [f=0003253] [3253] Event [4912.36914,-2,6629.97363]: 0 lost unit Cutter [f=0003282] [3282] Event [4760,0,6840]: 1 finished unit Wind/Tidal Generator [f=0003381] [3381] Event [4952,-1,6584]: 1 lost unit Metal Extractor [f=0003483] [3483] Event [1344,0,3480]: 0 finished unit Hunter [f=0003533] [3533] Event [4864.29297,-2,6605.2002]: 0 lost unit Cutter [f=0003551] [3551] Event [4664,0,6840]: 1 finished unit Wind/Tidal Generator [f=0003559] [3559] Event [4856,0,6840]: 1 lost unit Wind/Tidal Generator [f=0003651] [3651] Event [5037.79834,-2,6771.65088]: 0 lost unit Cutter [f=0003662] [3662] Event [1560,-1,2744]: 0 finished unit Urchin [f=0003740] [3740] Event [5030.69043,-2,6812.4043]: 0 lost unit Cutter [f=0003841] [3841] Event [968,-1,4552]: 0 finished unit Metal Extractor [f=0003846] [3846] Event [4568,0,6840]: 1 finished unit Wind/Tidal Generator [f=0003929] [3929] Event [1344,0,3480]: 0 finished unit Hunter [f=0004073] [4073] Event [952,0,4616]: 0 finished unit Wind/Tidal Generator [f=0004179] [4179] Event [4472,0,6840]: 1 finished unit Wind/Tidal Generator [f=0004232] [4232] Event [7736,10.2468872,5432]: 1 finished unit Metal Extractor [f=0004365] [4365] Event [904,0,4696]: 0 finished unit Wind/Tidal Generator [f=0004368] [4368] Event [4472,0,6936]: 1 finished unit Wind/Tidal Generator [f=0004420] yay for envoy rush [f=0004421] [4421] Event [1344,0,3480]: 0 finished unit Hunter [f=0004436] [4436] Event [1688,-1,3336]: 0 finished unit Urchin [f=0004563] [4563] Event [856,0,4776]: 0 finished unit Wind/Tidal Generator [f=0004595] [4595] Event [4568,0,6936]: 1 finished unit Wind/Tidal Generator [f=0004609] [4609] Event [5215.95068,0,6672]: 1 finished unit Mace [f=0004787] [4787] Event [808,0,4856]: 0 finished unit Wind/Tidal Generator [f=0004793] [4793] Event [1344,0,3480]: 0 finished unit Hunter [f=0004811] [4811] Event [4664,0,6936]: 1 finished unit Wind/Tidal Generator [f=0005018] [5018] Event [4760,0,6936]: 1 finished unit Wind/Tidal Generator [f=0005068] [5068] Event [760,0,4936]: 0 finished unit Wind/Tidal Generator [f=0005155] [5155] Event [1144,-1,3144]: 0 finished unit Urchin [f=0005251] [5251] Event [1344,0,3480]: 0 finished unit Hunter [f=0005259] [5259] Event [4856,0,6936]: 1 finished unit Wind/Tidal Generator [f=0005469] [5469] Event [4856,0,7032]: 1 finished unit Wind/Tidal Generator [f=0005581] I don't even rember building that [f=0005586] [5586] Event [728,-1,5000]: 0 finished unit Metal Extractor [f=0005646] [5646] Event [4760,0,7032]: 1 finished unit Wind/Tidal Generator [f=0005810] [5810] Event [744,0,5048]: 0 finished unit Wind/Tidal Generator [f=0005826] [5826] Event [4664,0,7032]: 1 finished unit Wind/Tidal Generator [f=0005950] [5950] Event [1432,0,3112]: 0 finished unit Caretaker [f=0006029] [6029] Event [824,0,5096]: 0 finished unit Wind/Tidal Generator [f=0006038] [6038] Event [4568,0,7032]: 1 finished unit Wind/Tidal Generator [f=0006112] [6112] Event [1344,-4,3480]: 0 finished unit Mistral [f=0006251] [6251] Event [4472,0,7032]: 1 finished unit Wind/Tidal Generator [f=0006251] [6251] Event [904,0,5144]: 0 finished unit Wind/Tidal Generator [f=0006462] [6462] Event [984,0,5176]: 0 finished unit Wind/Tidal Generator [f=0006520] [6520] Event [4472,0,7128]: 1 finished unit Wind/Tidal Generator [f=0006593] [6593] Event [1344,-4,3480]: 0 finished unit Mistral [f=0006653] [6653] Event [7800,10.2468872,5272]: 1 finished unit Geothermal Generator [f=0006689] [6689] Event [1064,0,5224]: 0 finished unit Wind/Tidal Generator [f=0006726] [6726] Event [4568,0,7128]: 1 finished unit Wind/Tidal Generator [f=0006795] [6795] Event [5215.95068,0,6672]: 1 finished unit Mace [f=0006863] [6863] Event [4664,0,7128]: 1 finished unit Wind/Tidal Generator [f=0006909] [6909] Event [1144,0,5272]: 0 finished unit Wind/Tidal Generator [f=0007028] [7028] Event [4760,0,7128]: 1 finished unit Wind/Tidal Generator [f=0007147] [7147] Event [1344,-4,3480]: 0 finished unit Mistral [f=0007200] [7200] Event [4856,0,7128]: 1 finished unit Wind/Tidal Generator [f=0007358] [7358] Event [4856,0,7224]: 1 finished unit Wind/Tidal Generator [f=0007468] [7468] Event [1224,-1,5256]: 0 finished unit Metal Extractor [f=0007485] [7485] Event [4760,0,7224]: 1 finished unit Wind/Tidal Generator [f=0007517] [7517] Event [7432,10.2546692,4616]: 1 finished unit Metal Extractor [f=0007531] [7531] Event [2552,-1,2696]: 0 finished unit Urchin [f=0007650] [7650] Event [4664,0,7224]: 1 finished unit Wind/Tidal Generator [f=0007702] [7702] Event [3904.99292,0,2960.8479]: 1 lost unit Dagger [f=0007763] [7763] Event [3908.93433,0,3318.46826]: 1 lost unit Dagger [f=0007777] [7777] Event [1344,-4,3480]: 0 finished unit Mistral [f=0007815] [7815] Event [4568,0,7224]: 1 finished unit Wind/Tidal Generator [f=0007929] [7929] Event [2520,-1,2568]: 0 finished unit Metal Extractor [f=0007973] [7973] Event [4472,0,7224]: 1 finished unit Wind/Tidal Generator [f=0008118] [8118] Event [2584,0,2584]: 0 finished unit Wind/Tidal Generator [f=0008200] [8200] Event [1288,-1,5176]: 0 finished unit Urchin [f=0008236] [8236] Event [5215.95068,0,6672]: 1 finished unit Mace [f=0008287] [8287] Event [1344,-4,3480]: 0 finished unit Mistral [f=0008333] [8333] Event [2664,0,2536]: 0 finished unit Wind/Tidal Generator [f=0008423] [8423] Event [4248,-1,7160]: 1 finished unit Urchin [f=0008571] [8571] Event [2744,0,2504]: 0 finished unit Wind/Tidal Generator [f=0008782] [8782] Event [1344,0,3480]: 0 finished unit Corsair [f=0008805] [8805] Event [2824,0,2456]: 0 finished unit Wind/Tidal Generator [f=0008910] [8910] Event [1096,-1,4568]: 0 finished unit Urchin [f=0008977] [8977] Event [4488,-1,6616]: 1 finished unit Urchin [f=0009007] [9007] Event [2904,0,2408]: 0 finished unit Wind/Tidal Generator [f=0009195] [9195] Event [7288,-1,4472]: 1 finished unit Urchin [f=0009462] [9462] Event [5215.95068,0,6672]: 1 finished unit Mace [f=0009483] [9483] Event [2984,-1,2408]: 0 finished unit Urchin [f=0009557] [9557] Event [4904,-1,6328]: 1 finished unit Urchin [f=0009814] [9814] Event [2904,-1,2344]: 0 finished unit Metal Extractor [f=0009877] [9877] Event [7560,-1,4360]: 1 finished unit Urchin [f=0009907] [9907] Event [1344,0,3480]: 0 finished unit Siren [f=0009949] [9949] Event [2808,-1,4328]: 0 finished unit Metal Extractor [f=0009957] [9957] Event [2904,0,2296]: 0 finished unit Wind/Tidal Generator [f=0010141] [10141] Event [2872,0,2216]: 0 finished unit Wind/Tidal Generator [f=0010154] [10154] Event [5304,-1,6216]: 1 finished unit Urchin [f=0010336] [10336] Event [2840,0,2136]: 0 finished unit Wind/Tidal Generator [f=0010518] [10518] Event [2888,-1,4376]: 0 finished unit Urchin [f=0010538] [10538] Event [7272,-1,4792]: 1 finished unit Urchin [f=0010545] [10545] Event [2808,0,2056]: 0 finished unit Wind/Tidal Generator [f=0010801] [10801] Event [5215.95068,0,6672]: 1 finished unit Mace [f=0010845] [10845] Event [2808,-1,1976]: 0 finished unit Metal Extractor [f=0010887] [10887] Event [3976,-1,7016]: 1 lost unit Urchin [f=0011090] [11090] Event [3512,-1,6984]: 1 lost unit Urchin [f=0011128] [11128] Event [4752,0,6736]: 1 finished unit Radar Tower [f=0011145] [11145] Event [7464,-1,5080]: 1 finished unit Urchin [f=0011163] [11163] Event [5215.95068,0,6672]: 1 finished unit Dagger [f=0011235] [11235] Event [2904,-1,1976]: 0 finished unit Urchin [f=0011274] [11274] Event [1344,0,3480]: 0 finished unit Envoy [f=0011347] [11347] Event [3640,-1,7240]: 1 lost unit Metal Extractor [f=0011415] [11415] Event [5215.95068,0,6672]: 1 finished unit Dagger [f=0011577] [11577] Event [3192,-1,7480]: 1 lost unit Metal Extractor [f=0011640] [11640] Event [1344,-20,3480]: 0 finished unit Seawolf [f=0011670] [11670] Event [5215.95068,0,6672]: 1 finished unit Dagger [f=0011686] [11686] Event [4072,-1,3096]: 0 finished unit Urchin [f=0011903] [11903] Event [7576,-1,5464]: 1 finished unit Urchin [f=0011942] [11942] Event [4542.69775,-4,7618.5625]: 0 lost unit Mistral [f=0011975] [11975] Event [5215.95068,0,6672]: 1 finished unit Dagger [f=0012001] [12001] Event [1344,-20,3480]: 0 finished unit Seawolf [f=0012017] [12017] Event [4008,-1,3000]: 0 finished unit Metal Extractor [f=0012200] [12200] Event [3976,-1,7016]: 1 finished unit Urchin [f=0012217] [12217] Event [4008,0,2952]: 0 finished unit Wind/Tidal Generator [f=0012238] [12238] Event [5215.95068,0,6672]: 1 finished unit Dagger [f=0012247] [12247] Event [2936,-1,6968]: 1 finished unit Metal Extractor [f=0012361] [12361] Event [1344,-20,3480]: 0 finished unit Seawolf [f=0012397] [12397] Event [3992,0,2872]: 0 finished unit Wind/Tidal Generator [f=0012494] [12494] Event [5215.95068,0,6672]: 1 finished unit Dagger [f=0012566] [12566] Event [6610.56055,-4,5145.59717]: 0 lost unit Mistral [f=0012577] [12577] Event [3992,0,2792]: 0 finished unit Wind/Tidal Generator [f=0012722] [12722] Event [1344,-20,3480]: 0 finished unit Seawolf [f=0012747] [12747] Event [5215.95068,0,6672]: 1 finished unit Dagger [f=0012772] [12772] Event [3976,0,2712]: 0 finished unit Wind/Tidal Generator [f=0012787] [12787] Event [7272,-1,4792]: 1 lost unit Urchin [f=0012827] [12827] Event [6787.52637,-4,4234.58838]: 0 lost unit Mistral [f=0013003] [13003] Event [5215.95068,0,6672]: 1 finished unit Dagger [f=0013020] [13020] Event [3048,-1,6856]: 1 finished unit Urchin [f=0013081] [13081] Event [1344,-20,3480]: 0 finished unit Seawolf [f=0013094] [13094] Event [3512,-1,6984]: 1 finished unit Urchin [f=0013097] [13097] Event [3944,-1,2648]: 0 finished unit Metal Extractor [f=0013258] [13258] Event [5215.95068,0,6672]: 1 finished unit Dagger [f=0013411] [13411] Event [1344,0,3480]: 0 finished unit Mariner [f=0013440] [13440] Event [7584,0,5040]: 1 finished unit Radar Tower [f=0013513] [13513] Event [5215.95068,0,6672]: 1 finished unit Dagger [f=0013606] [13606] Event [1344,0,3480]: 0 finished unit Hunter [f=0013619] [13619] Event [3640,-1,7240]: 1 finished unit Metal Extractor [f=0013651] [13651] Event [4008,-1,2536]: 0 finished unit Urchin [f=0013769] [13769] Event [5215.95068,0,6672]: 1 finished unit Dagger [f=0013896] [13896] Event [1352,0,3112]: 0 finished unit Caretaker [f=0013905] [13905] Event [2616,-1,6840]: 1 finished unit Urchin [f=0013915] [13915] Event [1344,0,3480]: 0 finished unit Hunter [f=0014023] [14023] Event [5215.95068,0,6672]: 1 finished unit Dagger [f=0014040] [14040] Event [7304,-1,4840]: 1 finished unit Urchin [f=0014131] [14131] Event [1272,0,3112]: 0 finished unit Caretaker [f=0014163] [14163] Event [1344,0,3480]: 0 finished unit Hunter [f=0014249] [14249] Event [3192,-1,7480]: 1 finished unit Metal Extractor [f=0014272] [14272] Event [1344,0,3480]: 0 finished unit Hunter [f=0014278] [14278] Event [5215.95068,0,6672]: 1 finished unit Dagger [f=0014377] [14377] Event [1344,0,3480]: 0 finished unit Hunter [f=0014534] [14534] Event [5215.95068,0,6672]: 1 finished unit Dagger [f=0014587] [14587] Event [1344,-4,3480]: 0 finished unit Mistral [f=0014789] [14789] Event [5215.95068,0,6672]: 1 finished unit Dagger [f=0014797] [14797] Event [1344,-4,3480]: 0 finished unit Mistral [f=0015022] [15022] Event [1344,-4,3480]: 0 finished unit Mistral [f=0015044] [15044] Event [5215.95068,0,6672]: 1 finished unit Dagger [f=0015135] [15135] Event [2936,10.2468872,376]: 0 finished unit Geothermal Generator [f=0015231] [15231] Event [1344,-4,3480]: 0 finished unit Mistral [f=0015298] [15298] Event [5215.95068,0,6672]: 1 finished unit Dagger [f=0015375] [15375] Event [2760,10.2468872,456]: 0 finished unit Metal Extractor [f=0015441] [15441] Event [1344,-4,3480]: 0 finished unit Mistral [f=0015495] [15495] Event [2879.11597,0,4671.72852]: 1 lost unit Dagger [f=0015520] [15520] Event [2882.77319,0,6499.38232]: 0 lost unit Hunter [f=0015548] [15548] Event [2764.66406,0,4536.80566]: 1 lost unit Dagger [f=0015553] [15553] Event [5215.95068,0,6672]: 1 finished unit Dagger [f=0015566] [15566] Event [2757.01855,0,6642.24805]: 0 lost unit Hunter [f=0015607] [15607] Event [2710.53809,0,6690.93311]: 0 lost unit Hunter [f=0015619] [15619] Event [2682.44678,0,6661.52832]: 0 lost unit Hunter [f=0015634] [15634] Event [2246.47607,0,4353.67285]: 1 lost unit Dagger [f=0015646] [15646] Event [2639.7478,0,6679.09326]: 0 lost unit Hunter [f=0015708] [15708] Event [2616,-1,6840]: 1 lost unit Urchin [f=0015712] [15712] Event [1344,0,3480]: 0 finished unit Corsair [f=0015778] [15778] Event [2761.15601,0,6699.71143]: 1 lost unit Mace [f=0015808] [15808] Event [5215.95068,0,6672]: 1 finished unit Dagger [f=0015813] [15813] Event [2025.09009,0,3393.37671]: 1 lost unit Dagger [f=0015824] [15824] Event [7776,9.59320068,4944]: 1 finished unit Advanced Radar [f=0015851] [15851] Event [2829.97437,-20,6824.64453]: 0 lost unit Seawolf [f=0015867] [15867] Event [2936,-1,6968]: 1 lost unit Metal Extractor [f=0015920] [15920] Event [2726.16943,0,6934.19189]: 1 lost unit Quill [f=0015931] [15931] Event [1795.34277,0,3640.3147]: 1 lost unit Dagger [f=0016036] [16036] Event [3576,10.2468872,760]: 0 finished unit Metal Extractor [f=0016064] [16064] Event [5215.95068,0,6672]: 1 finished unit Dagger [f=0016092] [16092] Event [2904.66431,-20,6875.07764]: 0 lost unit Seawolf [f=0016097] [16097] Event [3048,-1,6856]: 1 lost unit Urchin [f=0016210] [16210] Event [2861.99561,0,6762.14111]: 1 lost unit Mace [f=0016312] [16312] Event [1824,0,3280]: 0 finished unit Advanced Radar [f=0016319] [16319] Event [5215.95068,0,6672]: 1 finished unit Dagger [f=0016338] [16338] Event [3320.56323,-20,7088.26025]: 0 lost unit Seawolf [f=0016398] [16398] Event [1344,0,3480]: 0 finished unit Siren [f=0016516] [16516] Event [3624,10.2468872,760]: 0 finished unit Urchin [f=0016522] [16522] Event [3512,-1,6984]: 1 lost unit Urchin [f=0016574] [16574] Event [5215.95068,0,6672]: 1 finished unit Dagger [f=0016614] [16614] Event [3640,-1,7240]: 1 lost unit Metal Extractor [f=0016739] [16739] Event [3192,-1,7480]: 1 lost unit Metal Extractor [f=0016829] [16829] Event [5215.95068,0,6672]: 1 finished unit Dagger [f=0016953] [16953] Event [1939.18433,0,4914.29639]: 1 lost unit Dagger [f=0016959] [16959] Event [1950.35059,0,4918.65674]: 1 lost unit Dagger [f=0017035] [17035] Event [1909.63403,0,4866.69238]: 1 lost unit Dagger [f=0017050] [17050] Event [3672,8.38699341,680]: 0 finished unit Urchin [f=0017078] [17078] Event [1344,0,3480]: 0 finished unit Envoy [f=0017084] [17084] Event [5215.95068,0,6672]: 1 finished unit Dagger [f=0017157] [17157] Event [1603.8728,0,4148.98926]: 1 lost unit Dagger [f=0017167] [17167] Event [1644.33813,0,4278.90967]: 1 lost unit Dagger [f=0017271] wow [f=0017286] [17286] Event [1344,-20,3480]: 0 finished unit Seawolf [f=0017320] [17320] Event [2824,-1,6904]: 1 lost unit Urchin [f=0017339] [17339] Event [5215.95068,0,6672]: 1 finished unit Dagger [f=0017447] [17447] Event [3640,5.03295898,552]: 0 finished unit Urchin [f=0017461] [17461] Event [2965.75366,0,6847.05225]: 1 lost unit Quill [f=0017481] [17481] Event [1344,-20,3480]: 0 finished unit Seawolf [f=0017594] [17594] Event [5215.95068,0,6672]: 1 finished unit Dagger [f=0017700] [17700] Event [1344,-20,3480]: 0 finished unit Seawolf [f=0017855] [17855] Event [5688,-1,1912]: 0 finished unit Metal Extractor [f=0017872] [17872] Event [1272,0,3256]: 0 finished unit Caretaker [f=0017898] [17898] Event [3544,8.44924927,568]: 0 finished unit Urchin [f=0017998] [17998] Event [1344,-20,3480]: 0 finished unit Seawolf [f=0018108] [18108] Event [4050.05664,-20,7512.00635]: 0 lost unit Seawolf [f=0018160] [18160] Event [3811.59473,-20,7024.01074]: 0 lost unit Seawolf [f=0018166] [18166] Event [1128,0,3256]: 0 finished unit Caretaker [f=0018187] how can I even stop them? [f=0018330] [18330] Event [1344,-20,3480]: 0 finished unit Seawolf [f=0018487] [18487] Event [1000,0,3256]: 0 finished unit Caretaker [f=0018571] [18571] Event [3496,8.565979,680]: 0 finished unit Urchin [f=0018627] [18627] Event [1344,0,3480]: 0 finished unit Mariner [f=0018647] [18647] Event [6280,-1,2504]: 0 finished unit Metal Extractor [f=0018711] [18711] Event [1344,0,3480]: 0 finished unit Hunter [f=0018750] subs? [f=0018786] [18786] Event [1344,0,3480]: 0 finished unit Hunter [f=0018842] yes [f=0018861] [18861] Event [1344,0,3480]: 0 finished unit Hunter [f=0018938] [18938] Event [1344,0,3480]: 0 finished unit Hunter [f=0019013] [19013] Event [1344,0,3480]: 0 finished unit Hunter [f=0019037] [19037] Event [4053.64819,0,7429.69043]: 1 lost unit Dagger [f=0019037] [19037] Event [4075.20923,0,7417.75391]: 1 lost unit Dagger [f=0019056] [19056] Event [3528,9.70214844,776]: 0 finished unit Urchin [f=0019063] [19063] Event [5215.95068,0,6672]: 1 finished unit Quill [f=0019093] with hovers [f=0019174] [19174] Event [1344,-4,3480]: 0 finished unit Mistral [f=0019305] [19305] Event [3552.96558,0,7707.38721]: 1 lost unit Dagger [f=0019326] [19326] Event [3867.45996,0,7534.66113]: 1 lost unit Mace [f=0019327] [19327] Event [1344,-4,3480]: 0 finished unit Mistral [f=0019389] [19389] Event [3288.98608,0,7606.08496]: 1 lost unit Dagger [f=0019467] [19467] Event [5215.95068,0,6672]: 1 finished unit Quill [f=0019494] [19494] Event [3288.99292,0,7678.86816]: 1 lost unit Dagger [f=0019497] [19497] Event [1344,-4,3480]: 0 finished unit Mistral [f=0019501] [19501] Event [3080.72827,-4,7886.97803]: 0 lost unit Mistral [f=0019554] depth charges [f=0019678] [19678] Event [1344,-4,3480]: 0 finished unit Mistral [f=0019685] [19685] Event [3307.25269,0,7221.95996]: 1 lost unit Dagger [f=0019783] [19783] Event [3409.59692,0,7310.40381]: 1 lost unit Mace [f=0019859] [19859] Event [1344,-4,3480]: 0 finished unit Mistral [f=0019860] [19860] Event [2952,6.93954468,472]: 0 finished unit Urchin [f=0019873] [19873] Event [5215.95068,0,6672]: 1 finished unit Quill [f=0019995] [19995] Event [3976,-1,7016]: 1 lost unit Urchin [f=0020026] [20026] Event [1344,0,3480]: 0 finished unit Corsair [f=0020043] with what? [f=0020278] [20278] Event [5215.95068,0,6672]: 1 finished unit Quill [f=0020328] last in your list [f=0020461] [20461] Event [1344,0,3480]: 0 finished unit Siren [f=0020497] [20497] Event [2856,6.97845459,520]: 0 finished unit Urchin [f=0020839] I'm dumb [f=0021054] [21054] Event [1344,0,3480]: 0 finished unit Envoy [f=0021090] [21090] Event [5215.95068,0,6672]: 1 finished unit Scalpel [f=0021162] [21162] Event [2760,6.48040771,520]: 0 finished unit Urchin [f=0021203] well it's to late now [f=0021220] [21220] Event [1344,-20,3480]: 0 finished unit Seawolf [f=0021361] [21361] Event [1344,-20,3480]: 0 finished unit Seawolf [f=0021532] [21532] Event [1344,-20,3480]: 0 finished unit Seawolf [f=0021731] [21731] Event [1344,-20,3480]: 0 finished unit Seawolf [f=0021906] [21906] Event [2696,8.02124023,456]: 0 finished unit Urchin [f=0021925] [21925] Event [1344,-20,3480]: 0 finished unit Seawolf [f=0021977] [21977] Event [5544,-1,4248]: 0 finished unit Metal Extractor [f=0022039] [22039] Event [5215.95068,0,6672]: 1 finished unit Scalpel [f=0022090] [22090] Event [1344,0,3480]: 0 finished unit Mariner [f=0022182] [22182] Event [1344,0,3480]: 0 finished unit Hunter [f=0022271] [22271] Event [1344,0,3480]: 0 finished unit Hunter [f=0022361] [22361] Event [1344,0,3480]: 0 finished unit Hunter [f=0022451] [22451] Event [1344,0,3480]: 0 finished unit Hunter [f=0022498] [22498] Event [2728,8.44146729,360]: 0 finished unit Urchin [f=0022530] [22530] Event [5192,-1,4200]: 0 finished unit Metal Extractor [f=0022541] [22541] Event [1344,0,3480]: 0 finished unit Hunter [f=0022723] [22723] Event [1344,-4,3480]: 0 finished unit Mistral [f=0022724] [22724] Event [5215.95068,0,6672]: 1 finished unit Scalpel [f=0022916] [22916] Event [1344,-4,3480]: 0 finished unit Mistral [f=0023040] [23040] Event [2840,9.32861328,328]: 0 finished unit Urchin [f=0023128] [23128] Event [1344,-4,3480]: 0 finished unit Mistral [f=0023351] [23351] Event [1344,-4,3480]: 0 finished unit Mistral [f=0023378] [23378] Event [3088.90771,0,6622.65967]: 1 lost unit Dagger [f=0023398] [23398] Event [5215.95068,0,6672]: 1 finished unit Scalpel [f=0023574] [23574] Event [1344,-4,3480]: 0 finished unit Mistral [f=0023688] [23688] Event [4891.00342,0,5192.2002]: 0 lost unit Hunter [f=0023694] [23694] Event [3000,5.71777344,392]: 0 finished unit Urchin [f=0023732] [23732] Event [4836.42627,0,5312.61279]: 1 lost unit Dagger [f=0023767] [23767] Event [4855.47217,0,5481.52539]: 1 lost unit Dagger [f=0023780] [23780] Event [1344,0,3480]: 0 finished unit Corsair [f=0023812] [23812] Event [5237.53516,0,5304.32568]: 1 lost unit Dagger [f=0023813] [23813] Event [5219.5,0,5272.58789]: 1 lost unit Dagger [f=0023900] its called claymore [f=0023902] [23902] Event [5209.52734,0,6052.08057]: 0 lost unit Hunter [f=0023929] [23929] Event [5197.76172,0,6054.9209]: 0 lost unit Hunter [f=0024050] [24050] Event [5304,-1,6216]: 1 lost unit Urchin [f=0024072] gg [f=0024145] [24145] Event [4232,-1,7432]: 1 finished unit Urchin [f=0024255] [24255] Event [1344,0,3480]: 0 finished unit Siren [f=0024275] [24275] Event [1456,-1,2496]: 0 finished unit Hovercraft Platform [f=0024275] !transmitlobby @voice@buildUnit@add;hovercon;Quill [f=0024275] !transmitlobby @voice@buildUnit@add;hoverraid;Dagger [f=0024275] !transmitlobby @voice@buildUnit@add;hoverskirm;Scalpel [f=0024275] !transmitlobby @voice@buildUnit@add;hoverassault;Halberd [f=0024275] !transmitlobby @voice@buildUnit@add;hoverdepthcharge;Claymore [f=0024275] !transmitlobby @voice@buildUnit@add;hoverriot;Mace [f=0024275] !transmitlobby @voice@buildUnit@add;hoverarty;Lance [f=0024275] !transmitlobby @voice@buildUnit@add;hoveraa;Flail [f=0024275] !transmitlobby @voice@buildUnit@reload [f=0024319] [24319] Event [4078.92798,0,6778.1333]: 1 lost unit Scalpel [f=0024348] [24348] Event [3982.75024,0,6856.10205]: 1 lost unit Scalpel [f=0024355] [24355] Event [4232,-1,7320]: 1 finished unit Urchin [f=0024387] [24387] Event [5082.44629,-20,6115.84326]: 0 lost unit Seawolf [f=0024572] [24572] Event [4904,-1,6328]: 1 lost unit Urchin [f=0024595] [24595] Event [4248,-1,7208]: 1 finished unit Urchin [f=0024654] [24654] Event [4930.99658,0,6466.81299]: 0 lost unit Corsair [f=0024675] [24675] Event [6002.44775,0,6576.16357]: 0 lost unit Hunter [f=0024711] gg [f=0024725] [24725] Event [3748.03687,0,6987.95996]: 1 lost unit Scalpel [f=0024727] [24727] Event [5911.65674,0,6291.75635]: 1 lost unit Scalpel [f=0024759] [24759] Event [1344,0,3480]: 0 finished unit Envoy [f=0024839] [24839] Event [4248,-1,7096]: 1 finished unit Urchin [f=0024856] [24856] Event [5336,-1,6712]: 1 lost unit Metal Extractor [f=0024896] [24896] Event [1344,-20,3480]: 0 finished unit Seawolf [f=0025011] [25011] Event [4488,-1,6616]: 1 lost unit Urchin [f=0025012] [25012] Event [5216,-1,6640]: 1 lost unit Hovercraft Platform [f=0025021] [25021] Event [1344,-20,3480]: 0 finished unit Seawolf [f=0025066] [25066] Event [4264,-1,6984]: 1 lost unit Urchin [f=0025093] [25093] Event [4752,0,6736]: 1 lost unit Radar Tower [f=0025094] [25094] Event [5128,-1,6968]: 1 lost unit Metal Extractor [f=0025104] [25104] Event [5326.7959,0,6902.35938]: 0 lost unit Hunter [f=0025104] [25104] Event [5302.69092,0,6932.38965]: 0 lost unit Hunter [f=0025154] [25154] Event [1344,-20,3480]: 0 finished unit Seawolf [f=0025166] [25166] Event [4856,0,6936]: 1 lost unit Wind/Tidal Generator [f=0025193] [25193] Event [4856,0,7032]: 1 lost unit Wind/Tidal Generator [f=0025201] [25201] Event [4472,0,6840]: 1 lost unit Wind/Tidal Generator [f=0025217] [25217] Event [4760,0,6840]: 1 lost unit Wind/Tidal Generator [f=0025248] [25248] Event [4856,0,7128]: 1 lost unit Wind/Tidal Generator [f=0025264] [25264] Event [4760,0,6936]: 1 lost unit Wind/Tidal Generator [f=0025280] [25280] Event [4664,0,6840]: 1 lost unit Wind/Tidal Generator [f=0025285] [25285] Event [1344,-20,3480]: 0 finished unit Seawolf [f=0025286] [25286] Event [3783.20605,0,7263.71045]: 0 lost unit Siren [f=0025292] [25292] Event [4760,0,7032]: 1 lost unit Wind/Tidal Generator [f=0025300] [25300] Event [4856,0,7224]: 1 lost unit Wind/Tidal Generator [f=0025301] [25301] Event [4264,-1,6872]: 1 finished unit Urchin [f=0025302] [25302] Event [4664,0,6936]: 1 lost unit Wind/Tidal Generator [f=0025332] [25332] Event [4568,0,6840]: 1 lost unit Wind/Tidal Generator [f=0025337] [25337] Event [4760,0,7128]: 1 lost unit Wind/Tidal Generator [f=0025379] [25379] Event [4760,0,7224]: 1 lost unit Wind/Tidal Generator [f=0025390] [25390] Event [4664,0,7032]: 1 lost unit Wind/Tidal Generator [f=0025402] [25402] Event [4900.21826,0,7136.28418]: 0 lost unit Hunter [f=0025405] [25405] Event [4867.97461,-17.700743,7173.84766]: 0 lost unit Seawolf [f=0025405] [25405] Event [4908.229,-15.958752,7185.7832]: 0 lost unit Seawolf [f=0025411] [25411] Event [4667.45166,0,6980.02246]: 0 lost unit Corsair [f=0025415] [25415] Event [1344,-20,3480]: 0 finished unit Seawolf [f=0025423] [25423] Event [4664,0,7128]: 1 lost unit Wind/Tidal Generator [f=0025478] [25478] Event [4664,0,7224]: 1 lost unit Wind/Tidal Generator [f=0025499] [25499] Event [4568,0,6936]: 1 lost unit Wind/Tidal Generator [f=0025507] [25507] Event [4264,-1,6872]: 1 lost unit Urchin [f=0025509] [25509] Event [4643.52686,0,7105.24609]: 0 lost unit Corsair [f=0025514] [25514] Event [4283.24805,0,6991.39014]: 1 lost unit Quill [f=0025514] [25514] Event [4270.29736,0,7012.72217]: 1 lost unit Quill [f=0025533] [25533] Event [1344,0,3480]: 0 finished unit Mariner [f=0025567] [25567] Event [4271.646,0.23634769,6887.25098]: 1 lost unit Quill [f=0025568] [25568] Event [4297.60449,0.19588734,6887.49365]: 1 lost unit Quill [f=0025592] [25592] Event [4397.14795,0,6741.47119]: 0 lost unit Hunter [f=0025609] [25609] Event [1344,0,3480]: 0 finished unit Hunter [f=0025625] [25625] Event [4472,0,6936]: 1 lost unit Wind/Tidal Generator [f=0025632] [25632] Event [4568,0,7032]: 1 lost unit Wind/Tidal Generator [f=0025638] [25638] Event [4280,-1,6760]: 1 lost unit Urchin [f=0025647] [25647] Event [4839.81543,0,6958.13086]: 0 lost unit Hunter [f=0025684] [25684] Event [1344,0,3480]: 0 finished unit Hunter [f=0025689] [25689] Event [4568,0,7128]: 1 lost unit Wind/Tidal Generator [f=0025713] [25713] Event [4818.25342,0,6861.8457]: 0 lost unit Hunter [f=0025724] [25724] Event [4248,-1,7096]: 1 lost unit Urchin [f=0025725] [25725] Event [4684.70215,-20,7026.67334]: 0 lost unit Seawolf [f=0025759] [25759] Event [1344,0,3480]: 0 finished unit Hunter [f=0025769] [25769] Event [4472,0,7032]: 1 lost unit Wind/Tidal Generator [f=0025782] [25782] Event [4568,0,7224]: 1 lost unit Wind/Tidal Generator [f=0025813] [25813] Event [4685.37012,0,7117.28076]: 0 lost unit Hunter [f=0025821] [25821] Event [4722.54102,-20,7097.58838]: 0 lost unit Seawolf [f=0025822] [25822] Event [4711.65918,0,7138.91113]: 0 lost unit Hunter [f=0025834] [25834] Event [1344,0,3480]: 0 finished unit Hunter [f=0025883] [25883] Event [4685.30225,-20,7171.08447]: 0 lost unit Seawolf [f=0025905] [25905] Event [4248,-1,7160]: 1 lost unit Urchin [f=0025909] [25909] Event [1344,0,3480]: 0 finished unit Hunter [f=0025913] [25913] Event [4472,0,7128]: 1 lost unit Wind/Tidal Generator [f=0025925] [25925] Event [4472,0,7224]: 1 lost unit Wind/Tidal Generator [f=0025978] [25978] Event [4417.09082,-20,7122.34375]: 0 lost unit Seawolf [f=0026008] [26008] Event [4248,-1,7208]: 1 lost unit Urchin [f=0026044] [26044] Event [1344,-4,3480]: 0 finished unit Mistral [f=0026079] [26079] Event [4232,-1,7320]: 1 lost unit Urchin [f=0026163] [26163] Event [4732.29736,0,7328.06885]: 1 lost unit Scalpel [f=0026178] [26178] Event [1344,-4,3480]: 0 finished unit Mistral [f=0026205] [26205] Event [4232,-1,7432]: 1 lost unit Urchin [f=0026313] [26313] Event [1344,-4,3480]: 0 finished unit Mistral [f=0026448] [26448] Event [1344,-4,3480]: 0 finished unit Mistral [f=0026583] [26583] Event [1344,-4,3480]: 0 finished unit Mistral [f=0026682] hurry [f=0026718] [26718] Event [1344,0,3480]: 0 finished unit Corsair [f=0026979] build faster [f=0027045] [27045] Event [1344,0,3480]: 0 finished unit Siren [f=0027421] [27421] Event [7487.6377,0,5810.66602]: 0 lost unit Hunter [f=0027437] [27437] Event [5848,-1,5288]: 0 finished unit Metal Extractor [f=0027465] you have ten seconds to build 74 minutes [f=0027514] [27514] Event [7537.44141,-20,5757.6875]: 0 lost unit Seawolf [f=0027553] [27553] Event [7576,-0.9956293,5464]: 1 lost unit Urchin [f=0027586] [27586] Event [1344,0,3480]: 0 finished unit Envoy [f=0027642] [27642] Event [7304,-1,4840]: 1 lost unit Urchin [f=0027735] [27735] Event [1344,-20,3480]: 0 finished unit Seawolf [f=0027763] [27763] Event [6806.21777,0,5401.79785]: 1 lost unit Dagger [f=0027878] [27878] Event [1344,-20,3480]: 0 finished unit Seawolf [f=0027929] [27929] Event [6464.94092,0,4839.36572]: 1 lost unit Dagger [f=0027940] [27940] Event [6840.82568,0,5557.98438]: 1 lost unit Dagger [f=0027945] [27945] Event [6216,-1,5400]: 0 finished unit Metal Extractor [f=0028011] [28011] Event [1344,-20,3480]: 0 finished unit Seawolf [f=0028044] [28044] Event [7094.14893,0,6326.63135]: 1 lost unit Dagger [f=0028054] [28054] Event [6421.79199,0,5072.65625]: 1 lost unit Dagger [f=0028143] [28143] Event [1344,-20,3480]: 0 finished unit Seawolf [f=0028285] [28285] Event [1344,-20,3480]: 0 finished unit Seawolf [f=0028375] [28375] Event [7288,-1,4472]: 1 lost unit Urchin [f=0028411] [28411] Event [1344,0,3480]: 0 finished unit Mariner [f=0028421] [28421] Event [5640,-1,5672]: 0 finished unit Metal Extractor [f=0028483] [28483] Event [7284.51563,0,4782.20605]: 0 lost unit Hunter [f=0028488] [28488] Event [1344,0,3480]: 0 finished unit Hunter [f=0028532] [28532] Event [7584,0,5040]: 1 lost unit Radar Tower [f=0028547] [28547] Event [7374.70215,0,4938.12598]: 0 lost unit Hunter [f=0028563] [28563] Event [1344,0,3480]: 0 finished unit Hunter [f=0028587] [28587] Event [7432,9.61572266,4616]: 1 lost unit Metal Extractor [f=0028600] [28600] Event [7464,-1,5080]: 1 lost unit Urchin [f=0028630] [28630] Event [7736,8.71181297,5432]: 1 lost unit Metal Extractor [f=0028638] [28638] Event [1344,0,3480]: 0 finished unit Hunter [f=0028646] [28646] Event [7552,10.2073193,4608]: 1 lost unit Starlight [f=0028677] [28677] Event [7362.94385,0,4764.7168]: 0 lost unit Hunter [f=0028697] [28697] Event [7398.85498,0,4368.59619]: 0 lost unit Hunter [f=0028713] [28713] Event [1344,0,3480]: 0 finished unit Hunter [f=0028730] [28730] Event [7560,-1,4360]: 1 lost unit Urchin [f=0028788] [28788] Event [1344,0,3480]: 0 finished unit Hunter [f=0028922] [28922] Event [1344,-4,3480]: 0 finished unit Mistral [f=0028988] [28988] Event [7800,10.0197935,5272]: 1 lost unit Geothermal Generator [f=0029057] [29057] Event [1344,-4,3480]: 0 finished unit Mistral [f=0029075] [29075] Event [7685.06836,0,5063.36279]: 1 lost unit Mace [f=0029192] [29192] Event [1344,-4,3480]: 0 finished unit Mistral [f=0029212] [29212] Event [7544.87158,9.2566309,4655.60352]: 1 lost unit Strike Commander [f=0029212] [29212] Event [7536,10.4435062,4608]: 1 lost unit Strider Hub [f=0029240] [29240] Event [7683.56787,-20,4740.4873]: 0 lost unit Seawolf [f=0029240] game_message: EducatedZac has been destroyed! [f=0029240] [29240] Event [undefined]: EducatedZac resigned [f=0029240] game_message: brianfreeman wins! [f=0029240] Submitting stats [f=0029240] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0029240] Part| Total Time|Time of the last 0.5s [f=0029240] Draw 20698.90ms 13.35% [f=0029240] Lua::Callins::Synced 13470.53ms 18.94% [f=0029240] Lua::Callins::Unsynced 24907.05ms 5.79% [f=0029240] Lua::CollectGarbage::Synced 734.42ms 0.10% [f=0029240] Lua::CollectGarbage::Unsynced 1487.29ms 1.18% [f=0029240] Misc::Profiler::AddTime 103.90ms 0.00% [f=0029240] Sim 48491.40ms 81.75% [f=0029240] [29240] Event [7776,9.59320068,4944]: 1 lost unit Advanced Radar [f=0029240] [29240] Received game_message: EducatedZac has been destroyed! [f=0029240] [29240] Received game_message: brianfreeman wins! [f=0029241] [29241] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0029241] [29241] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0029241] [29241] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0029241] [29241] Game End Stats Values: 2,2075,2000,2075,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2000,2000,2000,2000,5.86666679,5.5999999,5.86666679,5.5999999,0,0,0,0,0,0,0,0,75,0,75,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0029241] [29241] Game End Stats Values: 3,2280,2180,2280,2180,0,1.6662395,0,1.6662395,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.19999981,8,9.19999981,2000,2000,2000,2000,8.80000019,7.84441614,8.80000019,7.84441614,130,0,130,0,0,0,0,0,150,180,150,180,0,0,0,0,0,0,0,0,0,0,0,0 [f=0029241] [29241] Game End Stats Values: 4,2565,2425,2565,2425,0,5.10244083,0,5.10244083,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,13.1200008,8,13.1200008,2000,2000,2000,2000,10.9333334,8.2290802,10.9333334,8.2290802,340,140,340,140,0,0,0,0,225,285,225,285,0,0,0,0,0,0,0,0,0,0,0,0 [f=0029241] [29241] Game End Stats Values: 5,2565,2675,2565,2675,0,7.55978823,0,7.55978823,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,15.3599977,8,15.3599977,2000,2000,2000,2000,12,9.09715557,12,9.09715557,340,280,340,280,0,0,0,0,225,395,225,395,0,0,0,0,0,0,0,0,0,0,0,0 [f=0029241] [29241] Game End Stats Values: 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63,3485,26075,3485,26075,2622.35986,5568.90479,2622.35986,5568.90479,0,0,0,0,0,0,0,0,3834.10352,420.393311,3834.10352,420.393311,7512.32324,9878.80566,7512.32324,9878.80566,360,2880,360,2880,33,76.2000198,33,76.2000198,1755,4380,1755,4380,14.286334,52.217247,14.286334,52.217247,720,15630,720,15630,7290,9582.00098,7290,9582.00098,650,3185,650,3185,10063.334,7510,10063.334,7510,0,0,0,0,10413.6357,8715.02051,10413.6357,8715.02051 [f=0029241] [29241] Game End Stats Values: 64,3165,26810,3165,26810,2671.65552,5669.80615,2671.65552,5669.80615,0,0,0,0,0,0,0,0,3898.39551,420.393311,3898.39551,420.393311,7688.53174,10133.3008,7688.53174,10133.3008,360,2880,360,2880,33,76.2000198,33,76.2000198,1755,4380,1755,4380,14.286334,53.3267822,14.286334,53.3267822,400,16290,400,16290,7290,9902.00098,7290,9902.00098,650,3260,650,3260,10383.334,7510,10383.334,7510,0,0,0,0,10668.1309,8923.22754,10668.1309,8923.22754 [f=0029241] [29241] Game End Stats Values: 65,2600,26845,2600,26845,2707.94092,5801.3418,2707.94092,5801.3418,0,0,0,0,0,0,0,0,3967.01172,420.393311,3967.01172,420.393311,7998.85742,11376.1016,7998.85742,11376.1016,0,2880,0,2880,33,76.2000198,33,76.2000198,1700,4380,1700,4380,11.8190145,57.2356529,11.8190145,57.2356529,400,16250,400,16250,7690,11305.0205,7690,11305.0205,500,3335,500,3335,11786.3535,8250,11786.3535,8250,0,0,0,0,12068.1299,9357.43359,12068.1299,9357.43359 [f=0029241] [29241] Game End Stats Values: 66,500,27345,500,27345,2707.94092,5900.375,2707.94092,5900.375,0,0,0,0,0,0,0,0,4003.01172,420.393311,4003.01172,420.393311,8078.70996,13887.4355,8078.70996,13887.4355,0,2880,0,2880,21.333334,76.2000198,21.333334,76.2000198,500,4380,500,4380,6,55.6021767,6,55.6021767,0,16750,0,16750,7910,13405.0205,7910,13405.0205,0,3335,0,3335,13972.0205,8470,13972.0205,8470,0,0,0,0,14697.2656,9606.19531,14697.2656,9606.19531 [f=0029327] [29327] Event [1344,-4,3480]: 0 finished unit Mistral [f=0029418] Player brianfreeman left the game: normal quit [f=0029418] [29418] Event [undefined]: brianfreeman quit [f=0029462] [29462] Event [1344,-4,3480]: 0 finished unit Mistral [f=0029475] Spectator EducatedZac left the game: normal quit [f=0029475] [29475] Event [undefined]: EducatedZac quit [f=0029481] No clients connected, shutting down server [f=0029481] Server shutdown [f=0029481] End of demo reached [f=0029597] [29597] Event [1344,0,3480]: 0 finished unit Corsair [f=0029887] [29887] Event [1344,0,3480]: 0 finished unit Siren [f=0030294] [30294] Event [1344,0,3480]: 0 finished unit Envoy [f=0030429] [30429] Event [1344,-20,3480]: 0 finished unit Seawolf [f=0030549] [30549] Event [1344,-20,3480]: 0 finished unit Seawolf [f=0030669] [30669] Event [1344,-20,3480]: 0 finished unit Seawolf [f=0030789] [30789] Event [1344,-20,3480]: 0 finished unit Seawolf [f=0030909] [30909] Event [1344,-20,3480]: 0 finished unit Seawolf [f=0031020] [31020] Event [1344,0,3480]: 0 finished unit Mariner [f=0031098] [31098] Event [1344,0,3480]: 0 finished unit Hunter [f=0031173] [31173] Event [1344,0,3480]: 0 finished unit Hunter [f=0031248] [31248] Event [1344,0,3480]: 0 finished unit Hunter [f=0031323] [31323] Event [1344,0,3480]: 0 finished unit Hunter [f=0031397] [31397] Event [1344,0,3480]: 0 finished unit Hunter [f=0031532] [31532] Event [1344,-4,3480]: 0 finished unit Mistral [f=0031667] [31667] Event [1344,-4,3480]: 0 finished unit Mistral [f=0031802] [31802] Event [1344,-4,3480]: 0 finished unit Mistral [f=0031937] [31937] Event [1344,-4,3480]: 0 finished unit Mistral [f=0032072] [32072] Event [1344,-4,3480]: 0 finished unit Mistral [f=0032207] [32207] Event [1344,0,3480]: 0 finished unit Corsair [f=0032410] Autoquit sending quit command. [f=0032410] [QuitAction] user exited to system [f=0032410] [SpringApp::Kill][1] fromRun=1 [f=0032410] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0032410] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0032410] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0032410] [ThreadPool::SetThreadCount][2] workers=0 [f=0032410] [SpringApp::Kill][2] [f=0032410] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0032410] [Game::KillLua][3] dtor=0 luaUI=0x520361d0 [f=0032410] Start widgetHandler:Shutdown [f=0032410] Shutdown - SaveOrderList Complete [f=0032410] Writing last game win data [f=0032410] Shutdown - SaveConfigData Complete [f=0032410] Shutdown Widget - Save/Load API [f=0032410] Shutdown Widget - Chili Highlight [f=0032410] Shutdown Widget - Draw After Chili [f=0032410] Shutdown Widget - EPIC Menu [f=0032410] Shutdown Widget - Chili Widget Selector [f=0032410] Shutdown Widget - Chili Minimap [f=0032410] Shutdown Widget - Local Team Colors [f=0032410] Shutdown Widget - Display Keys 2 [f=0032410] Shutdown Widget - Save Game Menu [f=0032410] Shutdown Widget - Unit Icons [f=0032410] Shutdown Widget - Noises [f=0032410] Shutdown Widget - HealthBars [f=0032410] Shutdown Widget - Win Counter [f=0032410] Shutdown Widget - SpringRTS Replay Stats [f=0032410] Shutdown Widget - BuildETA [f=0032410] Shutdown Widget - Modular Comm Info [f=0032410] Shutdown Widget - Stereo3D [f=0032410] Shutdown Widget - Showeco and Grid Drawer [f=0032410] Shutdown Widget - Point Tracker [f=0032410] Shutdown Widget - Music Player [f=0032410] Shutdown Widget - Missile Silo Range [f=0032410] Shutdown Widget - MinimapEvents [f=0032410] Shutdown Widget - Mex Placement Handler [f=0032410] Shutdown Widget - Local Widgets Config [f=0032410] Shutdown Widget - Highlight Geos [f=0032410] Shutdown Widget - Grab Input [f=0032410] Input grabbing is disabled! [f=0032410] Shutdown Widget - MetalFeatures (new) [f=0032410] Shutdown Widget - Darkening [f=0032410] Shutdown Widget - Context Menu [f=0032410] Shutdown Widget - Chili Spectator Panels [f=0032410] Shutdown Widget - Chili Selections & CursorTip v2 [f=0032410] Shutdown Widget - Chili Nuke Warning [f=0032410] Shutdown Widget - Chili EndGame Window [f=0032410] Shutdown Widget - Chili Economy Panel Default [f=0032410] Shutdown Widget - CameraShake [f=0032410] Shutdown Widget - Attack AoE [f=0032410] Shutdown Widget - Map Edge Extension [f=0032410] Shutdown Widget - Selection Send [f=0032410] Shutdown Widget - LupsManager [f=0032410] Shutdown Widget - Newton Firezone [f=0032410] Shutdown Widget - Chili Crude Player List [f=0032410] Shutdown Widget - Chili Pro Console [f=0032410] Shutdown Widget - Lasso Terraform GUI [f=0032410] Shutdown Widget - Lups [f=0032410] Shutdown Widget - Chili Framework [f=0032410] Shutdown Widget - Chili Core Selector [f=0032410] Shutdown Widget - Custom Markers [f=0032410] Shutdown Widget - Pause Screen [f=0032410] Shutdown Widget - Text To Speech Control [f=0032410] Shutdown Widget - Persistent Build Height [f=0032410] Shutdown Widget - Layout Handler [f=0032410] End widgetHandler:Shutdown [f=0032410] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={392348,56481427} {int,ext,rec}Allocs={28765452,0,0} {chunk,block}Bytes={56481427,0} [f=0032410] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0032410] [Game::KillLua][2] dtor=0 luaRules=0x52e8c750 [f=0032410] Start gadgetHandler:Shutdown [f=0032410] Shutdown - StartSetup [f=0032410] Shutdown - UnitMorph [f=0032410] Shutdown - LupsNanoSpray [f=0032410] Shutdown - Missile Silo Controller [f=0032410] Shutdown - Modular Comm Info [f=0032410] Shutdown - Terrain Texture Handler [f=0032410] Shutdown - UnitCloakShield [f=0032410] Shutdown - Starlight Handler [f=0032410] End gadgetHandler:Shutdown [f=0032410] Start gadgetHandler:Shutdown [f=0032410] Shutdown - Save/Load [f=0032410] Shutdown - UnitMorph [f=0032410] Shutdown - Modular Comm Info [f=0032410] Shutdown - Retreat Command [f=0032410] Shutdown - Shockwaves [f=0032410] Shutdown - Teleport Throw [f=0032410] Shutdown - UnitCloakShield [f=0032410] Shutdown - Lups Cloak FX [f=0032410] Shutdown - Lups [f=0032410] Shutdown - Lups Shield [f=0032410] End gadgetHandler:Shutdown [f=0032410] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28765481,0,0} {chunk,block}Bytes={0,0} [f=0032410] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28765481,0,0} {chunk,block}Bytes={0,0} [f=0032410] [Game::KillLua][4] dtor=0 [f=0032410] [Game::~CGame][1] [f=0032410] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0032410] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0032410] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0032410] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0032410] [Game::KillLua][4] dtor=1 [f=0032410] [Game::KillMisc][1] [f=0032410] [Game::KillMisc][2] [f=0032410] [Game::KillMisc][3] [f=0032410] [Game::KillRendering][1] [f=0032410] [3DOParser::Kill] allocated 146 pieces [f=0032410] [S3OParser::Kill] allocated 2901 pieces [f=0032410] [AssParser::Kill] allocated 275 pieces [f=0032410] [Game::KillInterface][1] [f=0032410] [Game::KillInterface][2] [f=0032410] [Game::KillSimulation][1] [f=0032410] [Game::KillSimulation][2] [f=0032410] [CCollisionHandler] dis-/continuous tests: 0/125585 [f=0032410] [Game::KillSimulation][3] [f=0032410] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0032410] [~CPathCache(32x32)] cacheHits=204 hitPercentage=40% numHashColls=0 maxCacheSize=35 [f=0032410] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0032410] [~CPathCache(64x64)] cacheHits=838 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0032410] [~CRectangleOverlapHandler] 0% overlap reduction [f=0032410] [~CRectangleOverlapHandler] 0% overlap reduction [f=0032410] [LosHandler::Kill] raycast instance cache-{hits,misses}={12138,27640}; shared=2%; cached=28% [f=0032410] [Game::KillSimulation][4] [f=0032410] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0032410] [Game::~CGame][2] [f=0032410] [Game::~CGame][3] [f=0032410] [SpringApp::Kill][3] [f=0032410] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 341231 bytes sent 216821 bytes recv'd [f=0032410] [SpringApp::Kill][4] font=0x459737e0 [f=0032410] [SpringApp::Kill][5] [f=0032410] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7627 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp (0x459e1680) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp" numZipFiles=7627 sumInflSize=692916kb sumReadTime=2647ms file="luarules/configs/cai/battlegroupcondition.lua" indx=1200 inflSize=0kb readTime=48ms file="luarules/configs/cai/assettrackerconfig.lua" indx=1199 inflSize=9kb readTime=41ms file="luarules/configs/cai/configcoordinator.lua" indx=1203 inflSize=0kb readTime=36ms file="luarules/configs/cai/accessory/targetreachabletester.lua" indx=1198 inflSize=1kb readTime=32ms file="objects3d/strikecom_dead_1.dae" indx=5355 inflSize=1986kb readTime=24ms file="objects3d/starlight_satellite.dae" indx=5332 inflSize=149kb readTime=23ms file="objects3d/commrecon5.s3o" indx=4910 inflSize=133kb readTime=23ms file="objects3d/funnelweb.dae" indx=5074 inflSize=1500kb readTime=21ms file="luarules/gadgets/empiricaldps.lua" indx=1623 inflSize=2kb readTime=21ms file="unitpics/pw_gaspowerstation.png" indx=6358 inflSize=10kb readTime=20ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp] 55844150 bytes cached in 2836 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=55 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/aurelian_v1.0.sd7 (0x45ae72f0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x459ea340) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x45c7e790) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7fe1b8083580) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]