[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.4wLybdCHB9/springsettings.812268.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f2bf401d9f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 21460 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/812268/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 166ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x458e9180] using map "Wanderlust v03" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Wanderlust v03", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x458e9180] using game "Zero-K v1.7.11.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.11.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 100ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (32 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 828ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 926ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 5ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 24ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 736ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 108ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 31ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 30ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 64ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Sires was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/812268/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 33 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3bdee4a1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3bdee4a1 file="cache/104dev-maintenance/paths/Wanderlust v03.pe-3bdee4a1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3bdee4b1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3bdee4b1 file="cache/104dev-maintenance/paths/Wanderlust v03.pe2-3bdee4b1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (218ms, checksum e9aec6f8)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11435,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/812268/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5aa790fa6676c74e2d1939deb7cdd922cd08941e1a3d5dc8127c4201640df1c6844379ba2ff6939e0255006c3a227b1d2fb0226b8af4410885dc08516782fd90]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f0735fe53b1bd65db0322cdca5aac36f779210097084a60fbb53565f934280736b0e6dde82b43404fa9d581e2edb9374aff0a3134ea78c47379b942e17c9a1c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52c7f400,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 248bff5d328d44ba11553b1448b97af0 [f=-000001] Connection attempt from exploit [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: exploit changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from playerO1 [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: playerO1 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="playerO1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="playerO1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="playerO1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5aa790fa6676c74e2d1939deb7cdd922cd08941e1a3d5dc8127c4201640df1c6844379ba2ff6939e0255006c3a227b1d2fb0226b8af4410885dc08516782fd90]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="playerO1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f0735fe53b1bd65db0322cdca5aac36f779210097084a60fbb53565f934280736b0e6dde82b43404fa9d581e2edb9374aff0a3134ea78c47379b942e17c9a1c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="playerO1" string="[Game::Load][lua{Rules,Gaia}={0xc2ea5050,(nil)}]" [f=-000001] Allies: I choose: Flying man! [f=-000001] !predict [f=-000001] > Team exploit has a 55.6% chance to win [f=-000001] > Team playerO1 has a 44.4% chance to win [f=-000001] > Game will be force started in 60 seconds [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5aa790fa6676c74e2d1939deb7cdd922cd08941e1a3d5dc8127c4201640df1c6844379ba2ff6939e0255006c3a227b1d2fb0226b8af4410885dc08516782fd90]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f0735fe53b1bd65db0322cdca5aac36f779210097084a60fbb53565f934280736b0e6dde82b43404fa9d581e2edb9374aff0a3134ea78c47379b942e17c9a1c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[Game::Load][lua{Rules,Gaia}={0x4bdb16b0,(nil)}]" [f=-000001] > Game will be force started in 40 seconds [f=-000001] Allies: I choose: Support! [f=-000001] > Game will be force started in 20 seconds [f=-000001] gl hf [f=-000001] [0] Event [344,211.794312,1808]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4464,100.003662,1206]: 1 finished unit Recon Commander [f=0000000] [0] exploit, team: 0, elo:1816 [f=0000000] [0] playerO1, team: 1, elo:1777 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000016] [16] Event [400,211.792023,1960]: 0 finished unit Cloakbot Factory [f=0000016] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000016] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000016] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000016] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000016] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000016] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000016] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000016] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000016] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000016] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000016] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000016] !transmitlobby @voice@buildUnit@reload [f=0000130] ut [f=0000241] [241] Event [4008,100,1240]: 1 finished unit Jumpbot Factory [f=0000255] [255] Event [360,211.792023,1592]: 0 finished unit Metal Extractor [f=0000495] [495] Event [168,211.792023,1784]: 0 finished unit Metal Extractor [f=0000505] [505] Event [409.600006,211.792023,1960]: 0 finished unit Conjurer [f=0000507] [507] Event [4152,100,1352]: 1 finished unit Metal Extractor [f=0000614] [614] Event [168,211.792023,1864]: 0 finished unit Wind/Tidal Generator [f=0000708] [708] Event [409.600006,211.792023,1960]: 0 finished unit Glaive [f=0000790] [790] Event [3984,100,1240]: 1 finished unit Constable [f=0000916] [916] Event [409.600006,211.792023,1960]: 0 finished unit Glaive [f=0000976] [976] Event [4440,100,1352]: 1 finished unit Metal Extractor [f=0001094] [1094] Event [4440,100,1400]: 1 finished unit Wind/Tidal Generator [f=0001140] [1140] Event [600,211.792023,2200]: 0 finished unit Metal Extractor [f=0001214] [1214] Event [4360,100,1400]: 1 finished unit Wind/Tidal Generator [f=0001267] [1267] Event [552,211.792023,2136]: 0 finished unit Wind/Tidal Generator [f=0001334] [1334] Event [4280,100,1400]: 1 finished unit Wind/Tidal Generator [f=0001502] [1502] Event [3984,100,1240]: 1 finished unit Pyro [f=0001535] [1535] Event [409.600006,211.792023,1960]: 0 finished unit Glaive [f=0001547] [1547] Event [4200,100,1400]: 1 finished unit Wind/Tidal Generator [f=0001710] [1710] Event [632,211.792023,2264]: 0 finished unit Solar Collector [f=0001946] [1946] Event [552,211.792023,2264]: 0 finished unit Solar Collector [f=0002077] [2077] Event [512,211.792023,1840]: 0 finished unit Lotus [f=0002159] [2159] Event [4360,100,936]: 1 finished unit Metal Extractor [f=0002160] [2160] Event [472,211.792023,2264]: 0 finished unit Solar Collector [f=0002281] [2281] Event [4360,100,984]: 1 finished unit Wind/Tidal Generator [f=0002358] [2358] Event [3288,211.792023,2200]: 1 finished unit Metal Extractor [f=0002385] [2385] Event [392,211.792023,2264]: 0 finished unit Solar Collector [f=0002413] [2413] Event [4376,100,1064]: 1 finished unit Wind/Tidal Generator [f=0002419] [2419] Event [3984,100,1240]: 1 lost unit Pyro [f=0002503] [2503] Event [3984,100,1240]: 1 lost unit Pyro [f=0002507] [2507] Event [3984,100,1240]: 1 lost unit Pyro [f=0002581] [2581] Event [3984,100,1240]: 1 lost unit Pyro [f=0002595] [2595] Event [4408,100,1144]: 1 finished unit Wind/Tidal Generator [f=0002606] [2606] Event [3984,100,1240]: 1 lost unit Pyro [f=0002611] [2611] Event [409.600006,211.792023,1960]: 0 finished unit Conjurer [f=0002775] [2775] Event [4424,100,1224]: 1 finished unit Wind/Tidal Generator [f=0002828] [2828] Event [368,211.792038,2208]: 0 finished unit Lotus [f=0002904] [2904] Event [409.600006,211.792023,1960]: 0 finished unit Glaive [f=0002956] [2956] Event [4440,100,1304]: 1 finished unit Wind/Tidal Generator [f=0003045] [3045] Event [3984,100,1240]: 1 lost unit Pyro [f=0003045] [3045] Event [4008,100,1240]: 1 lost unit Jumpbot Factory [f=0003067] [3067] Event [3224,211.792023,2216]: 1 finished unit Solar Collector [f=0003082] [3082] Event [312,211.792023,2264]: 0 finished unit Solar Collector [f=0003347] [3347] Event [409.600006,211.792023,1960]: 0 finished unit Glaive [f=0003368] [3368] Event [232,211.792023,2264]: 0 finished unit Solar Collector [f=0003512] [3512] Event [3304,211.792023,2264]: 1 finished unit Solar Collector [f=0003682] [3682] Event [152,211.792023,2264]: 0 finished unit Solar Collector [f=0003770] [3770] Event [3888,99.7433472,1168]: 1 finished unit Lotus [f=0003835] [3835] Event [424,211.792023,1608]: 0 finished unit Solar Collector [f=0003894] [3894] Event [409.600006,211.792023,1960]: 0 finished unit Glaive [f=0004187] [4187] Event [3072,314.893585,2160]: 1 finished unit Picket [f=0004300] [4300] Event [4132.69922,100,930.109802]: 1 finished unit Recon Commander [f=0004301] [4301] Event [344,211.792023,1656]: 0 finished unit Solar Collector [f=0004372] [4372] Event [128,211.792038,2208]: 0 finished unit Lotus [f=0004443] [4443] Event [409.600006,211.792023,1960]: 0 finished unit Conjurer [f=0004675] [4675] Event [72,211.792023,2264]: 0 finished unit Solar Collector [f=0004789] [4789] Event [24,304.956085,1496]: 0 finished unit Wind/Tidal Generator [f=0004861] [4861] Event [3184,321.104523,2384]: 1 finished unit Picket [f=0004906] [4906] Event [40,211.792023,2184]: 0 finished unit Solar Collector [f=0004988] [4988] Event [409.600006,211.792023,1960]: 0 finished unit Glaive [f=0005020] [5020] Event [4456,100,760]: 1 finished unit Caretaker [f=0005022] [5022] Event [72,298.75,1496]: 0 finished unit Wind/Tidal Generator [f=0005144] [5144] Event [4440,100,1400]: 1 lost unit Wind/Tidal Generator [f=0005150] [5150] Event [409.600006,211.792023,1960]: 0 finished unit Glaive [f=0005182] [5182] Event [2697.66162,304.956085,2055.88403]: 0 lost unit Glaive [f=0005186] [5186] Event [4360,100.20401,1400]: 1 lost unit Wind/Tidal Generator [f=0005206] [5206] Event [3088,328.557648,2272]: 1 finished unit Radar Tower [f=0005223] [5223] Event [4280,100.20401,1400]: 1 lost unit Wind/Tidal Generator [f=0005224] [5224] Event [4176,100,816]: 1 finished unit Picket [f=0005256] [5256] Event [4200,100.20401,1400]: 1 lost unit Wind/Tidal Generator [f=0005283] [5283] Event [2972.7583,304.956085,2061.08203]: 0 lost unit Glaive [f=0005306] [5306] Event [72,276.385773,1544]: 0 finished unit Wind/Tidal Generator [f=0005338] [5338] Event [409.600006,211.792023,1960]: 0 finished unit Glaive [f=0005349] [5349] Event [4440,98.808136,1352]: 1 lost unit Metal Extractor [f=0005392] [5392] Event [72,298.75,1496]: 0 lost unit Wind/Tidal Generator [f=0005455] [5455] Event [24,304.956085,1496]: 0 lost unit Wind/Tidal Generator [f=0005462] [5462] Event [24,297.507813,1544]: 0 lost unit Wind/Tidal Generator [f=0005468] [5468] Event [72,276.302521,1544]: 0 lost unit Wind/Tidal Generator [f=0005535] [5535] Event [4152,100,1352]: 1 lost unit Metal Extractor [f=0005557] [5557] Event [4440,100,1304]: 1 lost unit Wind/Tidal Generator [f=0005605] [5605] Event [4424,100.257874,1224]: 1 lost unit Wind/Tidal Generator [f=0005610] [5610] Event [24,303.269989,1448]: 0 lost unit Wind/Tidal Generator [f=0005641] [5641] Event [409.600006,211.792023,1960]: 0 finished unit Conjurer [f=0005658] [5658] Event [4408,100.257874,1144]: 1 lost unit Wind/Tidal Generator [f=0005678] [5678] Event [4376,100.420761,1064]: 1 lost unit Wind/Tidal Generator [f=0005682] [5682] Event [360,211.792023,1592]: 0 lost unit Metal Extractor [f=0005711] [5711] Event [4872,100,248]: 1 finished unit Metal Extractor [f=0005721] [5721] Event [4360,100.257874,984]: 1 lost unit Wind/Tidal Generator [f=0005741] [5741] Event [4468.44434,100.321365,957.87793]: 0 lost unit Glaive [f=0005848] [5848] Event [23.2897816,294.661011,1537.6272]: 0 lost unit Conjurer [f=0005862] [5862] Event [409.600006,211.792023,1960]: 0 finished unit Glaive [f=0005897] [5897] Event [72,303.42868,1448]: 0 lost unit Wind/Tidal Generator [f=0006005] [6005] Event [4627.3833,100,689.845581]: 1 finished unit Recon Commander [f=0006013] [6013] Event [215.707047,211.792023,1583.1543]: 1 lost unit Pyro [f=0006151] [6151] Event [696,100,2760]: 0 finished unit Metal Extractor [f=0006192] [Game::ClientReadNet] added new player slava1 with number 2 to team 0 [f=0006193] > SPRINGIE:User slava1|bomberdisarm|3_4||False|||RU [f=0006223] [6223] Event [409.600006,211.792023,1960]: 0 finished unit Glaive [f=0006243] Connection attempt from slava1 [f=0006243] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=0006243] -> Connection established (given id 2) [f=0006293] [Game::ClientReadNet][LOGMSG] sender="slava1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0006293] [Game::ClientReadNet][LOGMSG] sender="slava1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0006344] [6344] Event [409.600006,211.792023,1960]: 0 finished unit Glaive [f=0006505] [6505] Event [4472,100.770874,1096]: 1 finished unit Wind/Tidal Generator [f=0006618] [6618] Event [984,100,2760]: 0 finished unit Metal Extractor [f=0006688] [6688] Event [4584,100,616]: 1 finished unit Energy Pylon [f=0006748] [6748] Event [409.600006,211.792023,1960]: 0 finished unit Conjurer [f=0006887] [6887] Event [409.600006,211.792023,1960]: 0 finished unit Glaive [f=0006911] [6911] Event [4488,100.203018,1224]: 1 finished unit Solar Collector [f=0006963] [6963] Event [360,208.161652,1592]: 0 finished unit Metal Extractor [f=0007086] [7086] Event [776,100,3176]: 0 finished unit Metal Extractor [f=0007097] [7097] Event [409.600006,211.792023,1960]: 0 finished unit Glaive [f=0007210] [7210] Event [4440,93.9878845,1352]: 1 finished unit Metal Extractor [f=0007253] [7253] Event [409.600006,211.792023,1960]: 0 finished unit Glaive [f=0007438] [7438] Event [4504,99.8176575,1336]: 1 finished unit Solar Collector [f=0007449] [7449] Event [296,210.402863,1576]: 0 finished unit Solar Collector [f=0007521] [7521] Event [409.600006,211.792023,1960]: 0 finished unit Conjurer [f=0007706] [7706] Event [4456,96.9599915,1416]: 1 finished unit Solar Collector [f=0008003] [8003] Event [376,211.352417,1528]: 0 finished unit Solar Collector [f=0008034] [8034] Event [4504,100,488]: 1 finished unit Geothermal Generator [f=0008035] [8035] Event [248,100,3880]: 0 finished unit Metal Extractor [f=0008166] [8166] Event [888,211.792023,808]: 0 finished unit Metal Extractor [f=0008192] [8192] Event [24,300.824615,1496]: 0 finished unit Wind/Tidal Generator [f=0008234] [8234] Event [4152,95.9385681,1352]: 1 finished unit Metal Extractor [f=0008252] [8252] Event [432,211.792023,1792]: 0 finished unit Radar Tower [f=0008267] [8267] Event [2552,304.956085,2024]: 1 lost unit Metal Extractor [f=0008318] [8318] Event [2560.86743,304.956085,1947.06812]: 0 lost unit Glaive [f=0008324] [8324] Event [2588.18848,304.956085,2036.84387]: 1 lost unit Constable [f=0008350] [8350] Event [409.600006,211.792023,1960]: 0 finished unit Knight [f=0008410] [8410] Event [72,291.692505,1496]: 0 finished unit Wind/Tidal Generator [f=0008573] [8573] Event [232,211.792023,1800]: 0 finished unit Solar Collector [f=0008598] [8598] Event [4088,100.322189,1368]: 1 finished unit Solar Collector [f=0008629] [8629] Event [72,272.774933,1544]: 0 finished unit Wind/Tidal Generator [f=0008700] [8700] Event [4280,100,1192]: 1 finished unit Caretaker [f=0008734] [8734] Event [4312,96.3689423,1384]: 1 finished unit Wind/Tidal Generator [f=0008826] [8826] Event [4608,100,1152]: 1 finished unit Lotus [f=0008860] [8860] Event [24,292.848999,1544]: 0 finished unit Wind/Tidal Generator [f=0008976] [8976] Event [4872,100,248]: 1 lost unit Metal Extractor [f=0009027] [9027] Event [104,211.792023,1768]: 0 finished unit Solar Collector [f=0009032] [9032] Event [4168,97.2717285,1416]: 1 finished unit Solar Collector [f=0009109] [9109] Event [1560,304.956085,632]: 0 finished unit Metal Extractor [f=0009129] [9129] Event [24,302.303802,1448]: 0 finished unit Wind/Tidal Generator [f=0009174] [9174] Event [409.600006,211.792023,1960]: 0 finished unit Knight [f=0009231] [9231] Event [undefined]: playerO1 resigned [f=0009231] game_message: playerO1 has been destroyed! [f=0009231] game_message: exploit wins! [f=0009231] Submitting stats [f=0009231] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009231] Part| Total Time|Time of the last 0.5s [f=0009231] Draw 11999.78ms 19.58% [f=0009231] Lua::Callins::Synced 2297.38ms 12.23% [f=0009231] Lua::Callins::Unsynced 15930.56ms 25.75% [f=0009231] Lua::CollectGarbage::Synced 323.38ms 2.78% [f=0009231] Lua::CollectGarbage::Unsynced 749.20ms 0.50% [f=0009231] Misc::Profiler::AddTime 44.19ms 0.10% [f=0009231] Sim 9154.75ms 49.11% [f=0009231] [9231] Received game_message: playerO1 has been destroyed! [f=0009231] [9231] Received game_message: exploit wins! [f=0009232] [9232] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0009232] [9232] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0009232] [9232] Game End Stats Values: 1,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1200,1200,1200,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009232] [9232] Game End Stats Values: 2,2000,2075,2000,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2000,2000,2000,2000,5.5999999,6.22199965,5.5999999,6.22199965,0,0,0,0,0,0,0,0,0,75,0,75,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009232] [9232] Game End Stats Values: 3,2195,2370,2195,2370,0,0.35970956,0,0.35970956,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.78004456,8,8.78004456,2000,2000,2000,2000,7.49160099,9.38337994,7.49160099,9.38337994,120,185,120,185,0,0,0,0,75,185,75,185,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009232] [9232] Game End Stats Values: 4,2375,2545,2375,2545,0,0.98051906,0,0.98051906,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.33898067,9.31009865,8.33898067,9.31009865,2000,2000,2000,2000,9.23180103,10.5205374,9.23180103,10.5205374,120,250,120,250,0,0,0,0,255,295,255,295,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009232] [9232] Game End Stats Values: 5,2630,2680,2630,2680,0.30599937,1.9348886,0.30599937,1.9348886,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.64148808,9.71826744,9.64148808,9.71826744,2000,2000,2000,2000,9.74940014,11.6623745,9.74940014,11.6623745,340,315,340,315,0,0,0,0,290,365,290,365,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009232] [9232] Game End Stats Values: 6,2705,2910,2705,2910,2.27449083,3.16877007,2.27449083,3.16877007,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,11.0712624,13.3895874,11.0712624,13.3895874,2000,2000,2000,2000,10.1086321,11.6810102,10.1086321,11.6810102,340,315,340,315,0,0,0,0,365,505,365,505,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009232] [9232] Game End Stats Values: 7,2885,3100,2885,3100,8.0290556,7.77724409,8.0290556,7.77724409,0,0,0,0,0,0,0,0,0,0,0,0,0,400.443329,0,400.443329,0,90,0,90,15.4892273,18.2226582,15.4892273,18.2226582,2000,2000,2000,2000,13.2191381,11.905982,13.2191381,11.905982,340,435,340,435,0,138.666565,0,138.666565,545,575,545,575,138.666565,0,138.666565,0,0,0,0,0,400.443329,3.89999986,400.443329,3.89999986 [f=0009232] [9232] Game End Stats Values: 8,2225,3195,2225,3195,21.9463882,19.9860382,21.9463882,19.9860382,0,0,0,0,0,0,0,0,0,0,0,0,0,964.395691,0,964.395691,0,180,0,180,20.1423779,19.3594704,20.1423779,19.3594704,1200,2000,1200,2000,14.3850727,12.4126692,14.3850727,12.4126692,340,370,340,370,0,938.666565,0,938.666565,685,645,685,645,1027.33313,130,1027.33313,130,2.66666651,0,2.66666651,0,969.362,133.899994,969.362,133.899994 [f=0009232] [9232] Game End Stats Values: 9,2295,3330,2295,3330,68.4000397,38.7553444,68.4000397,38.7553444,0,0,0,0,0,0,0,0,0,0,0,0,0,964.395691,0,964.395691,0,180,0,180,28.0275879,22.8909225,28.0275879,22.8909225,1200,2000,1200,2000,24.5318127,12.8500376,24.5318127,12.8500376,340,435,340,435,0,938.666565,0,938.666565,755,715,755,715,1027.33313,130,1027.33313,130,119.666992,0,119.666992,0,969.362,133.899994,969.362,133.899994 [f=0009232] [9232] Game End Stats Values: 10,2385,3535,2385,3535,107.211807,67.4080658,107.211807,67.4080658,0,0,0,0,0,0,0,0,0,0,0,0,0,964.395691,0,964.395691,90,180,90,180,29.7983055,26.3386497,29.7983055,26.3386497,1200,2000,1200,2000,18.4668999,13.5089302,18.4668999,13.5089302,340,500,340,500,0,938.666565,0,938.666565,755,855,755,855,1027.33313,130,1027.33313,130,156.333282,0,156.333282,0,969.362,133.899994,969.362,133.899994 [f=0009232] [9232] Game End Stats Values: 11,2715,3815,2715,3815,154.276337,105.267792,154.276337,105.267792,0,0,0,0,0,0,0,0,0,0,0,0,0,964.395691,0,964.395691,190,270,190,270,28.078249,28.399147,28.078249,28.399147,1430,2000,1430,2000,16.5948849,14.1227312,16.5948849,14.1227312,340,620,340,620,0,938.666565,0,938.666565,755,925,755,925,1027.33313,130,1027.33313,130,156.333282,0,156.333282,0,969.362,133.899994,969.362,133.899994 [f=0009232] [9232] Game End Stats Values: 12,2815,3990,2815,3990,178.666245,147.651291,178.666245,147.651291,0,0,0,0,0,0,0,0,0,0,0,0,0,964.395691,0,964.395691,290,270,290,270,27.9748058,31.1658573,27.9748058,31.1658573,1430,2000,1430,2000,15.0832434,14.4243164,15.0832434,14.4243164,340,620,340,620,0,938.666565,0,938.666565,755,1100,755,1100,1027.33313,130,1027.33313,130,156.333282,0,156.333282,0,969.362,133.899994,969.362,133.899994 [f=0009232] [9232] Game End Stats Values: 13,2935,4090,2935,4090,178.666245,197.497513,178.666245,197.497513,0,0,0,0,0,0,0,0,0,0,0,0,176.422989,1172.67468,176.422989,1172.67468,390,270,390,270,26.1870232,37.4282341,26.1870232,37.4282341,1665,2000,1665,2000,13.4572487,14.921834,13.4572487,14.921834,340,685,340,685,165,1153.6665,165,1153.6665,540,1135,540,1135,1242.33313,295,1242.33313,295,156.333282,0,156.333282,0,1239.30042,337.303406,1239.30042,337.303406 [f=0009232] [9232] Game End Stats Values: 14,2760,3880,2760,3880,195.643631,238.659988,195.643631,238.659988,0,0,0,0,0,0,0,0,0,0,0,0,480.217194,1337.21729,480.217194,1337.21729,390,270,390,270,17.971447,32.5176544,17.971447,32.5176544,1665,2000,1665,2000,11.9789257,13.8453131,11.9789257,13.8453131,340,620,340,620,461.666687,1403.6665,461.666687,1403.6665,365,990,365,990,1492.33313,650.666687,1492.33313,650.666687,156.333282,0,156.333282,0,1465.65344,681.741455,1465.65344,681.741455 [f=0009232] [9232] Game End Stats Values: 15,2940,3890,2940,3890,202.147003,272.368469,202.147003,272.368469,0,0,0,0,0,0,0,0,0,0,0,0,655.200928,1557.2168,655.200928,1557.2168,390,270,390,270,12,28.1359425,12,28.1359425,2065,2000,2065,2000,13.8937225,12.353034,13.8937225,12.353034,120,555,120,555,494.500122,1623.6665,494.500122,1623.6665,365,1065,365,1065,1712.33313,878.500122,1712.33313,878.500122,184.332855,0,184.332855,0,1685.65295,1044.91235,1685.65295,1044.91235 [f=0009232] [9232] Game End Stats Values: 16,3175,4085,3175,4085,208.429871,301.555542,208.429871,301.555542,0,0,0,0,0,0,0,0,0,0,0,0,655.200928,1557.2168,655.200928,1557.2168,390,270,390,270,12.192606,30.3450127,12.192606,30.3450127,2065,2000,2065,2000,12.8790255,17.6946278,12.8790255,17.6946278,120,675,120,675,494.500122,1623.6665,494.500122,1623.6665,600,1140,600,1140,1712.33313,943.500122,1712.33313,943.500122,197.332657,61.5001755,197.332657,61.5001755,1685.65295,1052.40491,1685.65295,1052.40491 [f=0009232] [9232] Game End Stats Values: 17,3245,4365,3245,4365,210.996994,333.176758,210.996994,333.176758,0,0,0,0,0,0,0,0,0,0,0,0,655.200928,1557.2168,655.200928,1557.2168,390,270,390,270,13.8055725,31.8692455,13.8055725,31.8692455,2065,2000,2065,2000,12.8979759,21.2665291,12.8979759,21.2665291,120,805,120,805,494.500122,1623.6665,494.500122,1623.6665,670,1290,670,1290,1712.33313,943.500122,1712.33313,943.500122,214.332397,132.166,214.332397,132.166,1685.65295,1052.40491,1685.65295,1052.40491 [f=0009232] [9232] Game End Stats Values: 18,3390,4620,3390,4620,218.081177,377.372803,218.081177,377.372803,0,0,0,0,0,0,0,0,0,0,0,0,655.200928,1557.2168,655.200928,1557.2168,390,270,390,270,15.6879225,32.8008232,15.6879225,32.8008232,2065,2000,2065,2000,13.6816769,24.2749748,13.6816769,24.2749748,120,990,120,990,494.500122,1623.6665,494.500122,1623.6665,815,1360,815,1360,1712.33313,943.500122,1712.33313,943.500122,214.332397,194.334564,214.332397,194.334564,1685.65295,1052.40491,1685.65295,1052.40491 [f=0009232] [9232] Game End Stats Values: 19,3960,4765,3960,4765,234.890442,398.349152,234.890442,398.349152,0,0,0,0,0,0,0,0,0,0,0,0,655.200928,1557.2168,655.200928,1557.2168,390,270,390,270,19.8931828,33.9361153,19.8931828,33.9361153,2065,2000,2065,2000,16.578619,21.6780338,16.578619,21.6780338,120,990,120,990,494.500122,1623.6665,494.500122,1623.6665,1385,1505,1385,1505,1712.33313,943.500122,1712.33313,943.500122,244.33194,234.075592,244.33194,234.075592,1685.65295,1052.40491,1685.65295,1052.40491 [f=0009232] [9232] Game End Stats Values: 20,3915,5250,3915,5250,290.081207,435.222351,290.081207,435.222351,0,0,0,0,0,0,0,0,0,0,0,0,754.000916,1735.56787,754.000916,1735.56787,390,270,390,270,43.3651123,35.889061,43.3651123,35.889061,2065,2055,2065,2055,18.2560844,22.8865681,18.2560844,22.8865681,0,1275,0,1275,559.500122,1801.99988,559.500122,1801.99988,1460,1650,1460,1650,1890.6665,1008.50012,1890.6665,1008.50012,244.33194,234.075592,244.33194,234.075592,1864.00403,1166.80505,1864.00403,1166.80505 [f=0009232] [9232] Game End Stats Values: 21,4215,5390,4215,5390,358.504883,481.756958,358.504883,481.756958,0,0,0,0,0,0,0,0,0,0,0,0,754.000916,1810.56787,754.000916,1810.56787,480,270,480,270,45.8050308,40.7868233,45.8050308,40.7868233,2245,2055,2245,2055,21.9063034,24.0280552,21.9063034,24.0280552,0,1275,0,1275,559.500122,1876.99988,559.500122,1876.99988,1490,1790,1490,1790,1965.6665,1008.50012,1965.6665,1008.50012,278.999115,234.075592,278.999115,234.075592,1939.00403,1166.80505,1939.00403,1166.80505 [f=0009232] [9232] Game End Stats Values: 22,4285,5920,4285,5920,392.885071,511.369873,392.885071,511.369873,0,0,0,0,0,0,0,0,0,0,0,0,754.000916,2026.56897,754.000916,2026.56897,480,270,480,270,48.9121399,47.0288963,48.9121399,47.0288963,2245,2055,2245,2055,18.4462585,25.3268337,18.4462585,25.3268337,0,1625,0,1625,559.500122,1876.99988,559.500122,1876.99988,1560,1970,1560,1970,1965.6665,1008.50012,1965.6665,1008.50012,278.999115,234.075592,278.999115,234.075592,2155.00122,1166.80505,2155.00122,1166.80505 [f=0009272] [9272] Event [4504,98.9886475,488]: 1 lost unit Geothermal Generator [f=0009350] [9350] Event [72,300.191681,1448]: 0 finished unit Wind/Tidal Generator [f=0009354] Spectator playerO1 left the game: normal quit [f=0009354] [9354] Event [undefined]: playerO1 quit [f=0009399] [Game::ClientReadNet][LOGMSG] sender="slava1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5aa790fa6676c74e2d1939deb7cdd922cd08941e1a3d5dc8127c4201640df1c6844379ba2ff6939e0255006c3a227b1d2fb0226b8af4410885dc08516782fd90]" [f=0009411] [Game::ClientReadNet][LOGMSG] sender="slava1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f0735fe53b1bd65db0322cdca5aac36f779210097084a60fbb53565f934280736b0e6dde82b43404fa9d581e2edb9374aff0a3134ea78c47379b942e17c9a1c]" [f=0009411] [Game::ClientReadNet][LOGMSG] sender="slava1" string="[Game::Load][lua{Rules,Gaia}={19ca6ec8,00000000}]" [f=0009522] No clients connected, shutting down server [f=0009522] Server shutdown [f=0009543] [9543] Event [184,212.245514,1720]: 0 finished unit Solar Collector [f=0009648] [9648] Event [24,306.096222,1400]: 0 finished unit Wind/Tidal Generator [f=0009760] [9760] Event [409.600006,211.792023,1960]: 0 finished unit Knight [f=0009884] [9884] Event [72,304.845306,1400]: 0 finished unit Wind/Tidal Generator [f=0010031] [10031] Event [2072,393.151398,328]: 0 finished unit Metal Extractor [f=0010103] [10103] Event [120,305.523712,1400]: 0 finished unit Wind/Tidal Generator [f=0010332] [10332] Event [409.600006,211.792023,1960]: 0 finished unit Knight [f=0010443] [10443] Event [409.600006,211.792023,1960]: 0 finished unit Glaive [f=0010516] [10516] Event [120,296.985657,1448]: 0 finished unit Wind/Tidal Generator [f=0010562] [10562] Event [409.600006,211.792023,1960]: 0 finished unit Glaive [f=0010682] [10682] Event [409.600006,211.792023,1960]: 0 finished unit Glaive [f=0010745] [10745] Event [2632,393.151398,312]: 0 finished unit Metal Extractor [f=0010884] [10884] Event [409.600006,211.792023,1960]: 0 finished unit Conjurer [f=0010937] [10937] Event [24,309.973053,1352]: 0 finished unit Wind/Tidal Generator [f=0010997] [10997] Event [409.600006,211.792023,1960]: 0 finished unit Glaive [f=0011098] [11098] Event [409.600006,211.792023,1960]: 0 finished unit Glaive [f=0011162] [11162] Event [72,305.272247,1352]: 0 finished unit Wind/Tidal Generator [f=0011191] [11191] Event [409.600006,211.792023,1960]: 0 finished unit Glaive [f=0011362] [11362] Event [409.600006,211.792023,1960]: 0 finished unit Conjurer [f=0011475] [11475] Event [409.600006,211.792023,1960]: 0 finished unit Glaive [f=0011486] [11486] Event [120,305.004303,1352]: 0 finished unit Wind/Tidal Generator [f=0011568] [11568] Event [409.600006,211.792023,1960]: 0 finished unit Glaive [f=0011644] [11644] Event [2280,304.956085,1048]: 0 finished unit Metal Extractor [f=0011660] [11660] Event [409.600006,211.792023,1960]: 0 finished unit Glaive [f=0011804] [11804] Event [409.600006,211.792023,1960]: 0 finished unit Conjurer [f=0011807] [11807] Event [24,313.651398,1304]: 0 finished unit Wind/Tidal Generator [f=0011899] [11899] Event [409.600006,211.792023,1960]: 0 finished unit Glaive [f=0011984] [11984] Event [409.600006,211.792023,1960]: 0 finished unit Glaive [f=0012032] [12032] Event [72,317.37796,1304]: 0 finished unit Wind/Tidal Generator [f=0012072] [12072] Event [409.600006,211.792023,1960]: 0 finished unit Glaive [f=0012208] [12208] Event [409.600006,211.792023,1960]: 0 finished unit Conjurer [f=0012282] [12282] Event [409.600006,211.792023,1960]: 0 finished unit Glaive [f=0012368] [12368] Event [409.600006,211.792023,1960]: 0 finished unit Glaive [f=0012456] [12456] Event [409.600006,211.792023,1960]: 0 finished unit Glaive [f=0012478] [12478] Event [120,304.956085,1304]: 0 finished unit Wind/Tidal Generator [f=0012572] [12572] Event [409.600006,211.792023,1960]: 0 finished unit Conjurer [f=0012651] [12651] Event [409.600006,211.792023,1960]: 0 finished unit Glaive [f=0012727] [12727] Event [409.600006,211.792023,1960]: 0 finished unit Glaive [f=0012737] [12737] Event [24,328.557648,1256]: 0 finished unit Wind/Tidal Generator [f=0012796] [12796] Event [409.600006,211.792023,1960]: 0 finished unit Glaive [f=0012907] [12907] Event [409.600006,211.792023,1960]: 0 finished unit Conjurer [f=0012961] [12961] Event [72,313.651398,1256]: 0 finished unit Wind/Tidal Generator [f=0012990] [12990] Event [409.600006,211.792023,1960]: 0 finished unit Glaive [f=0013064] [13064] Event [409.600006,211.792023,1960]: 0 finished unit Glaive [f=0013128] [13128] Event [1848,211.792023,1928]: 0 finished unit Metal Extractor [f=0013137] [13137] Event [409.600006,211.792023,1960]: 0 finished unit Glaive [f=0013230] [13230] Event [409.600006,211.792023,1960]: 0 finished unit Conjurer [f=0013276] [13276] Event [120,309.924835,1256]: 0 finished unit Wind/Tidal Generator [f=0013302] [13302] Event [409.600006,211.792023,1960]: 0 finished unit Glaive [f=0013362] [13362] Event [409.600006,211.792023,1960]: 0 finished unit Glaive [f=0013435] [13435] Event [409.600006,211.792023,1960]: 0 finished unit Glaive [f=0013541] [13541] Event [409.600006,211.792023,1960]: 0 finished unit Conjurer [f=0013591] [13591] Event [24,342.226563,1208]: 0 finished unit Wind/Tidal Generator [f=0013600] [13600] Event [409.600006,211.792023,1960]: 0 finished unit Glaive [f=0013675] [13675] Event [409.600006,211.792023,1960]: 0 finished unit Glaive [f=0013746] [13746] Event [409.600006,211.792023,1960]: 0 finished unit Glaive [f=0013834] [13834] Event [409.600006,211.792023,1960]: 0 finished unit Conjurer [f=0013911] [13911] Event [409.600006,211.792023,1960]: 0 finished unit Glaive [f=0013971] [13971] Event [409.600006,211.792023,1960]: 0 finished unit Glaive [f=0013993] [13993] Event [120,306.198273,1208]: 0 finished unit Wind/Tidal Generator [f=0014030] [14030] Event [409.600006,211.792023,1960]: 0 finished unit Glaive [f=0014119] [14119] Event [409.600006,211.792023,1960]: 0 finished unit Conjurer [f=0014194] [14194] Event [409.600006,211.792023,1960]: 0 finished unit Glaive [f=0014206] [14206] Event [72,314.893585,1192]: 0 finished unit Wind/Tidal Generator [f=0014236] Autoquit sending quit command. [f=0014236] [QuitAction] user exited to system [f=0014236] [SpringApp::Kill][1] fromRun=1 [f=0014236] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014236] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014236] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014236] [ThreadPool::SetThreadCount][2] workers=0 [f=0014236] [SpringApp::Kill][2] [f=0014236] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014236] [Game::KillLua][3] dtor=0 luaUI=0x526f4360 [f=0014236] Start widgetHandler:Shutdown [f=0014236] Shutdown - SaveOrderList Complete [f=0014236] Writing last game win data [f=0014236] Shutdown - SaveConfigData Complete [f=0014236] Shutdown Widget - Chili Highlight [f=0014236] Shutdown Widget - Save/Load API [f=0014236] Shutdown Widget - Draw After Chili [f=0014236] Shutdown Widget - EPIC Menu [f=0014236] Shutdown Widget - Chili Minimap [f=0014236] Shutdown Widget - Chili Widget Selector [f=0014236] Shutdown Widget - Local Team Colors [f=0014236] Shutdown Widget - Display Keys 2 [f=0014236] Shutdown Widget - Save Game Menu [f=0014236] Shutdown Widget - HealthBars [f=0014236] Shutdown Widget - Noises [f=0014236] Shutdown Widget - Unit Icons [f=0014236] Shutdown Widget - Win Counter [f=0014236] Shutdown Widget - BuildETA [f=0014236] Shutdown Widget - SpringRTS Replay Stats [f=0014236] Shutdown Widget - Modular Comm Info [f=0014236] Shutdown Widget - CameraShake [f=0014236] Shutdown Widget - Chili Economy Panel Default [f=0014236] Shutdown Widget - Chili EndGame Window [f=0014236] Shutdown Widget - Chili Nuke Warning [f=0014236] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014236] Shutdown Widget - Chili Spectator Panels [f=0014236] Shutdown Widget - Context Menu [f=0014236] Shutdown Widget - Darkening [f=0014236] Shutdown Widget - MetalFeatures (new) [f=0014236] Shutdown Widget - Grab Input [f=0014236] Input grabbing is disabled! [f=0014236] Shutdown Widget - Highlight Geos [f=0014236] Shutdown Widget - Local Widgets Config [f=0014236] Shutdown Widget - Mex Placement Handler [f=0014236] Shutdown Widget - MinimapEvents [f=0014236] Shutdown Widget - Missile Silo Range [f=0014236] Shutdown Widget - Music Player [f=0014236] Shutdown Widget - Point Tracker [f=0014236] Shutdown Widget - Showeco and Grid Drawer [f=0014236] Shutdown Widget - Stereo3D [f=0014236] Shutdown Widget - Attack AoE [f=0014236] Shutdown Widget - Map Edge Extension [f=0014236] Shutdown Widget - Selection Send [f=0014236] Shutdown Widget - LupsManager [f=0014236] Shutdown Widget - Newton Firezone [f=0014236] Shutdown Widget - Chili Pro Console [f=0014236] Shutdown Widget - Chili Crude Player List [f=0014236] Shutdown Widget - Lasso Terraform GUI [f=0014236] Shutdown Widget - Chili Framework [f=0014236] Shutdown Widget - Lups [f=0014236] Shutdown Widget - Custom Markers [f=0014236] Shutdown Widget - Chili Core Selector [f=0014236] Shutdown Widget - Pause Screen [f=0014236] Shutdown Widget - Layout Handler [f=0014236] Shutdown Widget - Persistent Build Height [f=0014236] Shutdown Widget - Text To Speech Control [f=0014236] End widgetHandler:Shutdown [f=0014236] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={416468,60022243} {int,ext,rec}Allocs={23659224,0,0} {chunk,block}Bytes={60022243,0} [f=0014236] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0014236] [Game::KillLua][2] dtor=0 luaRules=0x52c7f400 [f=0014236] Start gadgetHandler:Shutdown [f=0014236] Shutdown - StartSetup [f=0014236] Shutdown - UnitMorph [f=0014236] Shutdown - LupsNanoSpray [f=0014236] Shutdown - Missile Silo Controller [f=0014236] Shutdown - Modular Comm Info [f=0014236] Shutdown - Terrain Texture Handler [f=0014236] Shutdown - UnitCloakShield [f=0014236] Shutdown - Starlight Handler [f=0014236] End gadgetHandler:Shutdown [f=0014236] Start gadgetHandler:Shutdown [f=0014236] Shutdown - Save/Load [f=0014236] Shutdown - UnitMorph [f=0014236] Shutdown - Modular Comm Info [f=0014236] Shutdown - Retreat Command [f=0014236] Shutdown - Shockwaves [f=0014236] Shutdown - Teleport Throw [f=0014236] Shutdown - UnitCloakShield [f=0014236] Shutdown - Lups Cloak FX [f=0014236] Shutdown - Lups [f=0014236] Shutdown - Lups Shield [f=0014236] End gadgetHandler:Shutdown [f=0014236] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23659344,0,0} {chunk,block}Bytes={0,0} [f=0014236] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23659344,0,0} {chunk,block}Bytes={0,0} [f=0014236] [Game::KillLua][4] dtor=0 [f=0014236] [Game::~CGame][1] [f=0014236] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014236] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014236] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014236] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014236] [Game::KillLua][4] dtor=1 [f=0014236] [Game::KillMisc][1] [f=0014236] [Game::KillMisc][2] [f=0014236] [Game::KillMisc][3] [f=0014236] [Game::KillRendering][1] [f=0014236] [3DOParser::Kill] allocated 137 pieces [f=0014236] [S3OParser::Kill] allocated 2727 pieces [f=0014236] [AssParser::Kill] allocated 218 pieces [f=0014236] [Game::KillInterface][1] [f=0014236] [Game::KillInterface][2] [f=0014236] [Game::KillSimulation][1] [f=0014236] [Game::KillSimulation][2] [f=0014236] [CCollisionHandler] dis-/continuous tests: 0/42040 [f=0014236] [Game::KillSimulation][3] [f=0014236] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014236] [~CPathCache(20x16)] cacheHits=4 hitPercentage=20% numHashColls=0 maxCacheSize=2 [f=0014236] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014236] [~CPathCache(40x32)] cacheHits=18 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014236] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014236] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014236] [LosHandler::Kill] raycast instance cache-{hits,misses}={1423,3217}; shared=7%; cached=24% [f=0014236] [Game::KillSimulation][4] [f=0014236] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0014236] [Game::~CGame][2] [f=0014236] [Game::~CGame][3] [f=0014236] [SpringApp::Kill][3] [f=0014236] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 149179 bytes sent 107018 bytes recv'd [f=0014236] [SpringApp::Kill][4] font=0x458757e0 [f=0014236] [SpringApp::Kill][5] [f=0014236] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7627 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp (0x458e3ce0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp" numZipFiles=7627 sumInflSize=692916kb sumReadTime=2637ms file="objects3d/funnelweb.dae" indx=5074 inflSize=1500kb readTime=77ms file="objects3d/strikecom_1.dae" indx=5345 inflSize=1500kb readTime=69ms file="bitmaps/gpl/lightw.png" indx=446 inflSize=28kb readTime=29ms file="luarules/gadgets/engine_taskbar_stuff.lua" indx=1625 inflSize=0kb readTime=27ms file="units/amphassault.lua" indx=6503 inflSize=5kb readTime=25ms file="luaui/widgets/gui_attrition_counter.lua" indx=4503 inflSize=20kb readTime=25ms file="objects3d/correap.s3o" indx=4970 inflSize=61kb readTime=25ms file="luarules/gadgets/game_share_mode.lua" indx=1636 inflSize=12kb readTime=23ms file="luarules/gadgets/mantis_6282.lua" indx=1651 inflSize=1kb readTime=23ms file="luarules/gadgets/game_lagmonitor.lua" indx=1632 inflSize=14kb readTime=22ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp] 52118574 bytes cached in 2814 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/wanderlust_v03.sd7 (0x45a2b0b0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x458f2410) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x45a3ec20) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f2bf4083580) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]