[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.9xdg3t6rFx/springsettings.811461.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 8ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ffb4801d9f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 21438 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/811461/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 182ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44e15be0] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44e15be0] using game "Zero-K v1.7.11.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.7.11.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 101ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 818ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 973ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 2ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 33ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 743ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 105ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 111ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 150ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: feature placer v3 LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature placer v3 >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Regedit was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/811461/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Recorder (Save) [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1184803d [f=-000001] [Path] [PathEstimator::ReadFile] hash=1184803d file="cache/104dev-maintenance/paths/Intersection v4.1.pe-1184803d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1184804d [f=-000001] [Path] [PathEstimator::ReadFile] hash=1184804d file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-1184804d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (195ms, checksum 18989a79)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11435,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/811461/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51e3de10,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: d81cfd5dd2018eedb5d60f1752e76435 [f=-000001] Connection attempt from Loocheenchancz [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Loocheenchancz changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from RedEagle_P1 [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: RedEagle_P1 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[Game::Load][lua{Rules,Gaia}={73298f20,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[Game::Load][lua{Rules,Gaia}={97b4d680,00000000}]" [f=-000001] Allies: I choose: dan je borec! [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet] added new player Regedit with number 2 to team 0 [f=-000001] > SPRINGIE:User Regedit|shieldarty|3_4||False|PedAk||DE [f=-000001] Connection attempt from Regedit [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Regedit" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Regedit" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [0] Event [4469,262.000244,4845]: 0 finished unit Recon Commander [f=-000001] [0] Event [839,262.000732,858]: 1 finished unit Recon Commander [f=0000000] [0] RedEagle_P1, team: 1, elo:2065 [f=0000000] [0] Loocheenchancz, team: 0, elo:1903 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [4480,261.995605,4744]: 0 finished unit Shieldbot Factory [f=0000008] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000008] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000008] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000008] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000008] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000008] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000008] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000008] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000008] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000008] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0000008] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000008] !transmitlobby @voice@buildUnit@reload [f=0000011] [11] Event [896,261.995605,736]: 1 finished unit Tank Foundry [f=0000240] [240] Event [4360,261.995605,4856]: 0 finished unit Metal Extractor [f=0000241] [241] Event [776,261.995605,760]: 1 finished unit Metal Extractor [f=0000359] [359] Event [4392,261.995605,4920]: 0 finished unit Wind/Tidal Generator [f=0000403] [Game::ClientReadNet][LOGMSG] sender="Regedit" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=0000405] [405] Event [696,261.995605,760]: 1 finished unit Wind/Tidal Generator [f=0000437] [Game::ClientReadNet][LOGMSG] sender="Regedit" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=0000437] [Game::ClientReadNet][LOGMSG] sender="Regedit" string="[Game::Load][lua{Rules,Gaia}={4a39ea58,00000000}]" [f=0000479] [479] Event [4472,261.995605,4920]: 0 finished unit Wind/Tidal Generator [f=0000570] [570] Event [616,261.995605,760]: 1 finished unit Wind/Tidal Generator [f=0000599] [599] Event [4552,261.995605,4920]: 0 finished unit Wind/Tidal Generator [f=0000614] [614] Event [924,263.315613,736]: 1 finished unit Kodachi [f=0000750] [750] Event [536,261.995605,760]: 1 finished unit Wind/Tidal Generator [f=0000857] [857] Event [4480.01855,261.995605,4732]: 0 finished unit Convict [f=0000937] [937] Event [4522.63135,261.995605,4857.64063]: 0 finished unit Recon Commander [f=0000937] game_message: Morph complete: dan je borec lvl 1 -> dan je borec lvl 2 [f=0000937] [937] Received game_message: Morph complete: dan je borec lvl 1 -> dan je borec lvl 2 [f=0000995] [995] Event [4632,261.995605,4920]: 0 finished unit Wind/Tidal Generator [f=0001326] [1326] Event [4712,261.995605,4936]: 0 finished unit Wind/Tidal Generator [f=0001335] [1335] Event [264,261.995605,744]: 1 finished unit Metal Extractor [f=0001430] [1430] Event [924,263.315613,736]: 1 finished unit Welder [f=0001531] [1531] Event [488,261.995605,760]: 1 finished unit Wind/Tidal Generator [f=0001558] [1558] Event [4792,261.995605,4936]: 0 finished unit Wind/Tidal Generator [f=0001614] [1614] Event [4480.01855,261.995605,4732]: 0 finished unit Bandit [f=0001732] [1732] Event [408,261.995605,744]: 1 finished unit Wind/Tidal Generator [f=0001784] [1784] Event [4872,261.995605,4936]: 0 finished unit Wind/Tidal Generator [f=0001926] [1926] Event [328,261.995605,744]: 1 finished unit Wind/Tidal Generator [f=0002018] [2018] Event [4872,261.995605,4344]: 0 finished unit Metal Extractor [f=0002115] [2115] Event [4872,261.995605,4856]: 0 finished unit Metal Extractor [f=0002241] [2241] Event [924,263.315613,736]: 1 finished unit Kodachi [f=0002292] [2292] Event [4936,261.995605,4808]: 0 finished unit Wind/Tidal Generator [f=0002462] [2462] Event [4936,261.995605,4728]: 0 finished unit Wind/Tidal Generator [f=0002486] [2486] Event [2184,54.012207,648]: 1 finished unit Metal Extractor [f=0002508] [2508] Event [4472,261.995605,4920]: 0 lost unit Wind/Tidal Generator [f=0002530] [2530] Event [4392,262.222351,4920]: 0 lost unit Wind/Tidal Generator [f=0002552] [2552] Event [4552,262.222351,4920]: 0 lost unit Wind/Tidal Generator [f=0002618] [2618] Event [4936,261.995605,4648]: 0 finished unit Wind/Tidal Generator [f=0002674] [2674] Event [264,261.995605,264]: 1 finished unit Metal Extractor [f=0002801] [2801] Event [4936,261.995605,4568]: 0 finished unit Wind/Tidal Generator [f=0002855] [2855] Event [4480.01855,261.995605,4732]: 0 finished unit Bandit [f=0002882] [2882] Event [4438.16016,262.176361,4985.85645]: 1 lost unit Kodachi [f=0002940] [2940] Event [264,261.995605,664]: 1 finished unit Wind/Tidal Generator [f=0002947] [2947] Event [924,263.315613,736]: 1 finished unit Kodachi [f=0002966] [2966] Event [4936,261.995605,4488]: 0 finished unit Wind/Tidal Generator [f=0003133] [3133] Event [264,261.995605,584]: 1 finished unit Wind/Tidal Generator [f=0003161] [3161] Event [4936,261.995605,4408]: 0 finished unit Wind/Tidal Generator [f=0003316] [3316] Event [264,261.995605,504]: 1 finished unit Wind/Tidal Generator [f=0003345] [3345] Event [4936,261.995605,4328]: 0 finished unit Wind/Tidal Generator [f=0003361] [3361] Event [1672,57.7231445,1416]: 1 finished unit Metal Extractor [f=0003465] [3465] Event [264,261.995605,424]: 1 finished unit Wind/Tidal Generator [f=0003495] [3495] Event [4360,261.995605,4360]: 0 finished unit Metal Extractor [f=0003630] [3630] Event [4480.01855,261.995605,4732]: 0 finished unit Bandit [f=0003686] [3686] Event [264,261.995605,344]: 1 finished unit Wind/Tidal Generator [f=0003773] [3773] Event [924,263.315613,736]: 1 finished unit Welder [f=0003881] [3881] Event [1416,57.729248,1656]: 1 finished unit Metal Extractor [f=0003982] [3982] Event [4568,260.67511,4968]: 0 finished unit Wind/Tidal Generator [f=0004215] [4215] Event [760,261.995605,264]: 1 finished unit Metal Extractor [f=0004270] [4270] Event [924,263.315613,736]: 1 finished unit Kodachi [f=0004296] [4296] Event [4480.01855,261.995605,4732]: 0 finished unit Convict [f=0004302] [4302] Event [4488,259.501709,4952]: 0 finished unit Wind/Tidal Generator [f=0004415] [4415] Event [4161.11719,57.5161858,3063.6543]: 1 lost unit Kodachi [f=0004548] [4548] Event [4392,257.709717,4920]: 0 finished unit Wind/Tidal Generator [f=0004667] [4667] Event [664,54.0366211,2184]: 1 finished unit Metal Extractor [f=0004765] [4765] Event [924,263.315613,736]: 1 finished unit Kodachi [f=0004776] [4776] Event [4392,257.709717,4920]: 0 lost unit Wind/Tidal Generator [f=0004838] [4838] Event [4488,260.144409,4952]: 0 lost unit Wind/Tidal Generator [f=0004908] [4908] Event [4712,261.995605,4936]: 0 lost unit Wind/Tidal Generator [f=0004936] [4936] Event [4792,262.222351,4936]: 0 lost unit Wind/Tidal Generator [f=0004952] [4952] Event [4632,262.282166,4920]: 0 lost unit Wind/Tidal Generator [f=0004986] [4986] Event [4701.27686,262.567139,5040.0083]: 0 lost unit Bandit [f=0005046] [5046] Event [4936,261.995605,4728]: 0 lost unit Wind/Tidal Generator [f=0005072] [5072] Event [4360,261.995605,4856]: 0 lost unit Metal Extractor [f=0005082] [5082] Event [4936,262.222351,4808]: 0 lost unit Wind/Tidal Generator [f=0005084] [5084] Event [4936,262.222351,4648]: 0 lost unit Wind/Tidal Generator [f=0005172] [5172] Event [4936,261.995605,4488]: 0 lost unit Wind/Tidal Generator [f=0005189] [5189] Event [4936,262.222351,4568]: 0 lost unit Wind/Tidal Generator [f=0005210] [5210] Event [4936,262.222351,4408]: 0 lost unit Wind/Tidal Generator [f=0005346] [5346] Event [4936,262.222351,4328]: 0 lost unit Wind/Tidal Generator [f=0005381] [5381] Event [924,263.315613,736]: 1 finished unit Welder [f=0005472] [5472] Event [4872,261.995605,4344]: 0 lost unit Metal Extractor [f=0005657] [5657] Event [1784,55.2084961,3336]: 1 finished unit Metal Extractor [f=0005671] [5671] Event [4581.33496,61.5523911,3118.23853]: 1 lost unit Kodachi [f=0005876] [5876] Event [924,263.315613,736]: 1 finished unit Kodachi [f=0005923] [5923] Event [4480.01855,261.995605,4732]: 0 finished unit Outlaw [f=0005977] [5977] Event [4176,254.164795,1328]: 1 finished unit Lotus [f=0006138] [6138] Event [4256,260.753235,4720]: 0 finished unit Lotus [f=0006387] [6387] Event [4412.93506,82.6893692,3226.52759]: 0 finished unit Recon Commander [f=0006387] game_message: Morph complete: dan je borec lvl 2 -> dan je borec lvl 3 [f=0006387] [6387] Received game_message: Morph complete: dan je borec lvl 2 -> dan je borec lvl 3 [f=0006434] [6434] Event [924,263.315613,736]: 1 finished unit Kodachi [f=0006512] [6512] Event [4472,54.0488281,2952]: 0 finished unit Metal Extractor [f=0006630] [6630] Event [4480.01855,261.995605,4732]: 0 finished unit Convict [f=0006854] [6854] Event [888,261.995605,552]: 1 finished unit Caretaker [f=0006938] [6938] Event [4464,261.995605,4192]: 0 finished unit Lotus [f=0007036] [7036] Event [4480.01855,261.995605,4732]: 0 finished unit Rogue [f=0007111] [7111] Event [760,254.20752,3832]: 1 finished unit Metal Extractor [f=0007404] [7404] Event [924,263.315613,736]: 1 finished unit Ogre [f=0007407] [7407] Event [760,261.995605,616]: 1 finished unit Caretaker [f=0007466] [7466] Event [4480.01855,261.995605,4732]: 0 finished unit Rogue [f=0007573] [7573] Event [4872,257.482971,4344]: 0 finished unit Metal Extractor [f=0007692] [7692] Event [4590.13232,261.995605,4266.38428]: 1 lost unit Kodachi [f=0007756] [7756] Event [1288,254.177002,4360]: 1 finished unit Metal Extractor [f=0007933] [7933] Event [1058.33582,253.828491,4626.24023]: 1 lost unit Kodachi [f=0007953] [7953] Event [4176,254.164795,1328]: 1 lost unit Lotus [f=0007955] [7955] Event [924,263.315613,736]: 1 finished unit Ogre [f=0007976] [7976] Event [616,261.995605,648]: 1 finished unit Caretaker [f=0008148] [8148] Event [1288,254.177002,4360]: 1 lost unit Metal Extractor [f=0008175] [8175] Event [4888,260.760254,4408]: 0 finished unit Wind/Tidal Generator [f=0008221] [8221] Event [4360,257.482971,4856]: 0 finished unit Metal Extractor [f=0008391] [8391] Event [4480.01855,261.995605,4732]: 0 finished unit Rogue [f=0008448] [8448] Event [4196.23145,254.168076,1168.8457]: 1 lost unit Welder [f=0008643] [8643] Event [924,263.315613,736]: 1 finished unit Ogre [f=0008684] [8684] Event [808,261.995605,632]: 1 finished unit Wind/Tidal Generator [f=0008706] [8706] Event [4888,261.322998,4488]: 0 finished unit Wind/Tidal Generator [f=0008852] [8852] Event [808,261.995605,552]: 1 finished unit Wind/Tidal Generator [f=0008895] [8895] Event [924,263.315613,736]: 1 finished unit Kodachi [f=0009008] [9008] Event [824,261.995605,472]: 1 finished unit Wind/Tidal Generator [f=0009100] [9100] Event [4872,262.455505,4568]: 0 finished unit Wind/Tidal Generator [f=0009217] [9217] Event [824,261.995605,392]: 1 finished unit Wind/Tidal Generator [f=0009318] [9318] Event [760,254.20752,3832]: 1 lost unit Metal Extractor [f=0009347] [9347] Event [3320,55.2084961,1800]: 1 finished unit Metal Extractor [f=0009361] [9361] Event [4872,262.491821,4648]: 0 finished unit Wind/Tidal Generator [f=0009424] [9424] Event [824,261.995605,312]: 1 finished unit Wind/Tidal Generator [f=0009425] [9425] Event [924,263.315613,736]: 1 finished unit Ogre [f=0009533] [9533] Event [888,254.177002,3624]: 0 lost unit Stinger [f=0009568] [9568] Event [4856,262.843689,4728]: 0 finished unit Wind/Tidal Generator [f=0009610] [9610] Event [696,261.995605,248]: 1 finished unit Wind/Tidal Generator [f=0009719] [9719] Event [938.783264,254.083115,3905.30762]: 0 lost unit Convict [f=0009784] [9784] Event [4856,262.533936,4808]: 0 finished unit Wind/Tidal Generator [f=0009823] [9823] Event [616,261.995605,248]: 1 finished unit Wind/Tidal Generator [f=0009930] [9930] Event [4760,262.303223,4824]: 0 finished unit Wind/Tidal Generator [f=0009957] [9957] Event [876.605103,254.174759,4035.09204]: 0 lost unit Outlaw [f=0009960] [9960] Event [4472,54.0488281,2952]: 0 lost unit Metal Extractor [f=0010084] [10084] Event [536,261.995605,248]: 1 finished unit Wind/Tidal Generator [f=0010125] [10125] Event [924,263.315613,736]: 1 finished unit Ogre [f=0010135] [10135] Event [4680,262.68988,4824]: 0 finished unit Wind/Tidal Generator [f=0010274] [10274] Event [456,261.995605,232]: 1 finished unit Wind/Tidal Generator [f=0010303] [10303] Event [2568,55.5319824,2568]: 1 finished unit Metal Extractor [f=0010362] [10362] Event [4600,263.095154,4824]: 0 finished unit Wind/Tidal Generator [f=0010519] [10519] Event [376,261.995605,232]: 1 finished unit Wind/Tidal Generator [f=0010563] [10563] Event [4520,262.667908,4856]: 0 finished unit Wind/Tidal Generator [f=0010745] [10745] Event [924,263.315613,736]: 1 finished unit Ogre [f=0010874] [10874] Event [4440,258.790955,4888]: 0 finished unit Wind/Tidal Generator [f=0010889] [10889] Event [2953.42212,54.0213356,4393.12109]: 0 lost unit Rogue [f=0010892] [10892] Event [3202.07104,77.3889923,4280.37402]: 0 lost unit Rogue [f=0010934] [10934] Event [924,263.315613,736]: 1 finished unit Kodachi [f=0011464] [11464] Event [924,263.315613,736]: 1 finished unit Ogre [f=0011518] [11518] Event [760,249.694733,3832]: 1 finished unit Metal Extractor [f=0011791] [11791] Event [2042.79785,58.7405319,1018.35132]: 1 lost unit Kodachi [f=0012017] [12017] Event [4360,257.482971,4360]: 0 finished unit Metal Extractor [f=0012077] [12077] Event [4480.01855,261.995605,4732]: 0 finished unit Thug [f=0012306] [12306] Event [1647.36987,133.08017,647.02533]: 0 finished unit Recon Commander [f=0012306] game_message: Morph complete: dan je borec lvl 3 -> dan je borec lvl 4 [f=0012306] [12306] Received game_message: Morph complete: dan je borec lvl 3 -> dan je borec lvl 4 [f=0012345] [12345] Event [904,261.995605,472]: 1 finished unit Stinger [f=0012369] [12369] Event [1288,249.664215,4360]: 1 finished unit Metal Extractor [f=0012384] [12384] Event [924,263.315613,736]: 1 finished unit Ogre [f=0012452] [12452] Event [3889.23242,215.53183,4500.97803]: 0 lost unit Thug [f=0012454] [12454] Event [924,263.537537,736]: 1 lost unit Ogre [f=0012476] [12476] Event [1191.02893,215.756622,714.248596]: 1 lost unit Ogre [f=0012595] [12595] Event [4034.23804,248.39003,4601.68604]: 1 lost unit Ogre [f=0012669] [12669] Event [4256,260.753235,4720]: 0 lost unit Lotus [f=0012749] [12749] Event [4360,257.482971,4360]: 0 lost unit Metal Extractor [f=0012812] [12812] Event [1682.09875,208.533661,783.062073]: 0 lost unit Firefly [f=0012850] [12850] Event [4422.07178,263.269409,4452.53271]: 0 lost unit Convict [f=0012861] [12861] Event [4432.00488,261.952942,4421.96289]: 0 lost unit Convict [f=0012878] [12878] Event [924,263.315613,736]: 1 finished unit Ogre [f=0012887] [12887] Event [4600,263.095154,4824]: 0 lost unit Wind/Tidal Generator [f=0012895] [12895] Event [4480.01855,261.74173,4732]: 0 lost unit Outlaw [f=0012898] [12898] Event [4680,262.901978,4824]: 0 lost unit Wind/Tidal Generator [f=0012902] [12902] Event [4480.01855,261.346588,4732]: 0 lost unit Outlaw [f=0012916] [12916] Event [4480.01855,258.871643,4732]: 0 lost unit Outlaw [f=0012920] [12920] Event [4520,263.105835,4856]: 0 lost unit Wind/Tidal Generator [f=0012929] [12929] Event [4608,262.190918,4864]: 0 lost unit Lotus [f=0012932] [12932] Event [4480.01855,259.092285,4732]: 0 lost unit Outlaw [f=0012936] [12936] Event [4360,257.482971,4856]: 0 lost unit Metal Extractor [f=0012946] [12946] Event [4480.01855,259.135956,4732]: 0 lost unit Outlaw [f=0012956] [12956] Event [4760,262.523254,4824]: 0 lost unit Wind/Tidal Generator [f=0012962] [12962] Event [4480.01855,252.781311,4732]: 0 lost unit Outlaw [f=0012974] [12974] Event [1728.89514,112.061539,839.449036]: 0 lost unit Recon Commander [f=0012976] [12976] Event [4480.01855,249.616577,4732]: 0 lost unit Outlaw [f=0012988] [12988] Event [1607.93262,141.884125,804.579285]: 1 lost unit Ogre [f=0012992] [12992] Event [4480.01855,245.792191,4732]: 0 lost unit Outlaw [f=0013006] [13006] Event [4480.01855,243.618195,4732]: 0 lost unit Outlaw [f=0013020] [13020] Event [4856,262.843689,4728]: 0 lost unit Wind/Tidal Generator [f=0013022] [13022] Event [4480.01855,240.717194,4732]: 0 lost unit Outlaw [f=0013036] [13036] Event [4480.01855,240.717194,4732]: 0 lost unit Outlaw [f=0013037] [13037] Event [4856,262.749084,4808]: 0 lost unit Wind/Tidal Generator [f=0013052] [13052] Event [4480.01855,240.717194,4732]: 0 lost unit Outlaw [f=0013054] [13054] Event [4480,240.717194,4744]: 0 lost unit Shieldbot Factory [f=0013054] !transmitlobby @voice@buildUnit@remove;shieldcon [f=0013054] !transmitlobby @voice@buildUnit@remove;shieldscout [f=0013054] !transmitlobby @voice@buildUnit@remove;shieldraid [f=0013054] !transmitlobby @voice@buildUnit@remove;shieldskirm [f=0013054] !transmitlobby @voice@buildUnit@remove;shieldassault [f=0013054] !transmitlobby @voice@buildUnit@remove;shieldriot [f=0013054] !transmitlobby @voice@buildUnit@remove;shieldfelon [f=0013054] !transmitlobby @voice@buildUnit@remove;shieldarty [f=0013054] !transmitlobby @voice@buildUnit@remove;shieldaa [f=0013054] !transmitlobby @voice@buildUnit@remove;shieldbomb [f=0013054] !transmitlobby @voice@buildUnit@remove;shieldshield [f=0013054] !transmitlobby @voice@buildUnit@reload [f=0013064] [13064] Event [4872,262.764954,4648]: 0 lost unit Wind/Tidal Generator [f=0013073] [13073] Event [4872,260.415405,4856]: 0 lost unit Metal Extractor [f=0013074] [13074] Event [4568,260.747437,4968]: 0 lost unit Wind/Tidal Generator [f=0013080] [13080] Event [4440,259.441284,4888]: 0 lost unit Wind/Tidal Generator [f=0013082] [13082] Event [924,263.315613,736]: 1 finished unit Kodachi [f=0013088] [13088] Event [undefined]: Loocheenchancz resigned [f=0013088] game_message: Loocheenchancz has been destroyed! [f=0013088] game_message: RedEagle_P1 wins! [f=0013088] Submitting stats [f=0013088] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013088] Part| Total Time|Time of the last 0.5s [f=0013088] Draw 11759.74ms 18.65% [f=0013088] Lua::Callins::Synced 5200.13ms 26.69% [f=0013088] Lua::Callins::Unsynced 14680.20ms 8.23% [f=0013088] Lua::CollectGarbage::Synced 297.48ms 0.10% [f=0013088] Lua::CollectGarbage::Unsynced 833.96ms 0.10% [f=0013088] Misc::Profiler::AddTime 44.25ms 0.00% [f=0013088] Sim 16417.58ms 77.28% [f=0013088] [13088] Received game_message: Loocheenchancz has been destroyed! [f=0013088] [13088] Received game_message: RedEagle_P1 wins! [f=0013089] [13089] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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30,1405,8550,8550,1405,509.280334,729.495972,729.495972,509.280334,0,0,0,0,0,0,0,0,196.183975,596.228577,596.228577,196.183975,3404.19653,7312.29688,7312.29688,3404.19653,890,420,420,890,29.0242138,45.0187798,45.0187798,29.0242138,0,2540,2540,0,15.5773926,39.9766426,39.9766426,15.5773926,120,3880,3880,120,2911.3335,5868.60107,5868.60107,2911.3335,395,1710,1710,395,6163.60107,2925.3335,2925.3335,6163.60107,103.99958,65.3332443,65.3332443,103.99958,7813.26416,4439.26025,4439.26025,7813.26416 [f=0013089] [13089] Game End Stats Values: 31,425,8710,8710,425,513.570435,735.536255,735.536255,513.570435,0,0,0,0,0,0,0,0,211.300735,596.228577,596.228577,211.300735,3404.19653,7480.10791,7480.10791,3404.19653,90,420,420,90,14.8945904,44.1180496,44.1180496,14.8945904,0,2540,2540,0,8.22504044,35.5401306,35.5401306,8.22504044,120,4040,4040,120,2911.3335,6849.26758,6849.26758,2911.3335,215,1710,1710,215,7144.26758,2925.3335,2925.3335,7144.26758,103.99958,65.3332443,65.3332443,103.99958,7987.04443,4586.1084,4586.1084,7987.04443 [f=0013105] [13105] Event [4872,262.571777,4936]: 0 lost unit Wind/Tidal Generator [f=0013135] [13135] Event [5073.87793,261.995605,4528.85303]: 0 lost unit Rogue [f=0013231] Spectator Loocheenchancz left the game: normal quit [f=0013231] [13231] Event [undefined]: Loocheenchancz quit [f=0013257] Player RedEagle_P1 left the game: normal quit [f=0013257] [13257] Event [undefined]: RedEagle_P1 quit [f=0013350] No clients connected, shutting down server [f=0013350] Server shutdown [f=0013556] [13556] Event [924,263.315613,736]: 1 finished unit Ogre [f=0013591] [13591] Event [264,453.810791,4872]: 1 finished unit Metal Extractor [f=0013984] [13984] Event [924,263.315613,736]: 1 finished unit Ogre [f=0014419] [14419] Event [924,263.315613,736]: 1 finished unit Ogre [f=0014599] [14599] Event [924,263.315613,736]: 1 finished unit Kodachi [f=0015004] [15004] Event [924,263.315613,736]: 1 finished unit Ogre [f=0015439] [15439] Event [924,263.315613,736]: 1 finished unit Ogre [f=0015873] [15873] Event [924,263.315613,736]: 1 finished unit Ogre [f=0016052] [16052] Event [924,263.315613,736]: 1 finished unit Kodachi [f=0016457] [16457] Event [924,263.315613,736]: 1 finished unit Ogre [f=0016892] [16892] Event [924,263.315613,736]: 1 finished unit Ogre [f=0017327] [17327] Event [924,263.315613,736]: 1 finished unit Ogre [f=0017507] [17507] Event [924,263.315613,736]: 1 finished unit Kodachi [f=0017854] Autoquit sending quit command. [f=0017854] [QuitAction] user exited to system [f=0017854] [SpringApp::Kill][1] fromRun=1 [f=0017854] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017854] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017854] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017854] [ThreadPool::SetThreadCount][2] workers=0 [f=0017854] [SpringApp::Kill][2] [f=0017854] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017854] [Game::KillLua][3] dtor=0 luaUI=0x5110a870 [f=0017854] Start widgetHandler:Shutdown [f=0017854] Shutdown - SaveOrderList Complete [f=0017854] Writing last game win data [f=0017854] Shutdown - SaveConfigData Complete [f=0017854] Shutdown Widget - Save/Load API [f=0017854] Shutdown Widget - Chili Highlight [f=0017854] Shutdown Widget - Draw After Chili [f=0017854] Shutdown Widget - EPIC Menu [f=0017854] Shutdown Widget - Chili Widget Selector [f=0017854] Shutdown Widget - Chili Minimap [f=0017854] Shutdown Widget - Local Team Colors [f=0017854] Shutdown Widget - Display Keys 2 [f=0017854] Shutdown Widget - Save Game Menu [f=0017854] Shutdown Widget - Unit Icons [f=0017854] Shutdown Widget - Noises [f=0017854] Shutdown Widget - HealthBars [f=0017854] Shutdown Widget - Win Counter [f=0017854] Shutdown Widget - SpringRTS Replay Stats [f=0017854] Shutdown Widget - BuildETA [f=0017854] Shutdown Widget - Modular Comm Info [f=0017854] Shutdown Widget - Stereo3D [f=0017854] Shutdown Widget - Showeco and Grid Drawer [f=0017854] Shutdown Widget - Point Tracker [f=0017854] Shutdown Widget - Music Player [f=0017854] Shutdown Widget - Missile Silo Range [f=0017854] Shutdown Widget - MinimapEvents [f=0017854] Shutdown Widget - Mex Placement Handler [f=0017854] Shutdown Widget - Local Widgets Config [f=0017854] Shutdown Widget - Highlight Geos [f=0017854] Shutdown Widget - Grab Input [f=0017854] Input grabbing is disabled! [f=0017854] Shutdown Widget - MetalFeatures (new) [f=0017854] Shutdown Widget - Darkening [f=0017854] Shutdown Widget - Context Menu [f=0017854] Shutdown Widget - Chili Spectator Panels [f=0017854] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017854] Shutdown Widget - Chili Nuke Warning [f=0017854] Shutdown Widget - Chili EndGame Window [f=0017854] Shutdown Widget - Chili Economy Panel Default [f=0017854] Shutdown Widget - CameraShake [f=0017854] Shutdown Widget - Attack AoE [f=0017854] Shutdown Widget - Map Edge Extension [f=0017854] Shutdown Widget - Selection Send [f=0017854] Shutdown Widget - LupsManager [f=0017854] Shutdown Widget - Newton Firezone [f=0017854] Shutdown Widget - Chili Crude Player List [f=0017854] Shutdown Widget - Chili Pro Console [f=0017854] Shutdown Widget - Lasso Terraform GUI [f=0017854] Shutdown Widget - Lups [f=0017854] Shutdown Widget - Chili Framework [f=0017854] Shutdown Widget - Chili Core Selector [f=0017854] Shutdown Widget - Custom Markers [f=0017854] Shutdown Widget - Pause Screen [f=0017854] Shutdown Widget - Text To Speech Control [f=0017854] Shutdown Widget - Persistent Build Height [f=0017854] Shutdown Widget - Layout Handler [f=0017854] End widgetHandler:Shutdown [f=0017854] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={411666,57162196} {int,ext,rec}Allocs={23617027,0,0} {chunk,block}Bytes={57162196,0} [f=0017854] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0017854] [Game::KillLua][2] dtor=0 luaRules=0x51e3de10 [f=0017854] Start gadgetHandler:Shutdown [f=0017854] Shutdown - StartSetup [f=0017854] Shutdown - UnitMorph [f=0017854] Shutdown - LupsNanoSpray [f=0017854] Shutdown - Missile Silo Controller [f=0017854] Shutdown - Modular Comm Info [f=0017854] Shutdown - Terrain Texture Handler [f=0017854] Shutdown - UnitCloakShield [f=0017854] Shutdown - Starlight Handler [f=0017854] End gadgetHandler:Shutdown [f=0017854] Start gadgetHandler:Shutdown [f=0017854] Shutdown - Save/Load [f=0017854] Shutdown - UnitMorph [f=0017854] Shutdown - Modular Comm Info [f=0017854] Shutdown - Retreat Command [f=0017854] Shutdown - Shockwaves [f=0017854] Shutdown - Teleport Throw [f=0017854] Shutdown - UnitCloakShield [f=0017854] Shutdown - Lups Cloak FX [f=0017854] Shutdown - Lups [f=0017854] Shutdown - Lups Shield [f=0017854] End gadgetHandler:Shutdown [f=0017854] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23617057,0,0} {chunk,block}Bytes={0,0} [f=0017854] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23617057,0,0} {chunk,block}Bytes={0,0} [f=0017854] [Game::KillLua][4] dtor=0 [f=0017854] [Game::~CGame][1] [f=0017854] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017854] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017854] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017854] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017854] [Game::KillLua][4] dtor=1 [f=0017854] [Game::KillMisc][1] [f=0017854] [Game::KillMisc][2] [f=0017854] [Game::KillMisc][3] [f=0017854] [Game::KillRendering][1] [f=0017854] [3DOParser::Kill] allocated 155 pieces [f=0017854] [S3OParser::Kill] allocated 2724 pieces [f=0017854] [AssParser::Kill] allocated 215 pieces [f=0017854] [Game::KillInterface][1] [f=0017854] [Game::KillInterface][2] [f=0017854] [Game::KillSimulation][1] [f=0017854] [Game::KillSimulation][2] [f=0017854] [CCollisionHandler] dis-/continuous tests: 0/370523 [f=0017854] [Game::KillSimulation][3] [f=0017854] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017854] [~CPathCache(20x20)] cacheHits=67 hitPercentage=40% numHashColls=0 maxCacheSize=17 [f=0017854] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017854] [~CPathCache(40x40)] cacheHits=539 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017854] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017854] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017854] [LosHandler::Kill] raycast instance cache-{hits,misses}={2969,7725}; shared=0%; cached=28% [f=0017854] [Game::KillSimulation][4] [f=0017854] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0017854] [Game::~CGame][2] [f=0017854] [Game::~CGame][3] [f=0017854] [SpringApp::Kill][3] [f=0017854] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 187516 bytes sent 145601 bytes recv'd [f=0017854] [SpringApp::Kill][4] font=0x44d2c7e0 [f=0017854] [SpringApp::Kill][5] [f=0017854] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7627 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp (0x44dac690) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp" numZipFiles=7627 sumInflSize=692916kb sumReadTime=2390ms file="objects3d/funnelweb.dae" indx=5074 inflSize=1500kb readTime=63ms file="objects3d/catapult.s3o" indx=4854 inflSize=217kb readTime=59ms file="unittextures/factorytank_1.png" indx=6993 inflSize=4103kb readTime=56ms file="bitmaps/pd/shield.png" indx=548 inflSize=260kb readTime=46ms file="objects3d/amphriot.s3o" indx=4761 inflSize=95kb readTime=36ms file="unittextures/factorytank_2.png" indx=6994 inflSize=4103kb readTime=24ms file="bitmaps/loadpictures/water.png" indx=509 inflSize=3506kb readTime=23ms file="objects3d/scorpion.s3o" indx=5260 inflSize=107kb readTime=23ms file="objects3d/commsupport5.s3o" indx=4920 inflSize=100kb readTime=22ms file="bitmaps/cc/bluering.tga" indx=407 inflSize=256kb readTime=21ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/206aa2ec2005ff89673787e745c2262c.sdp] 61590014 bytes cached in 2817 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x44e9d280) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x44da9ab0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x45031330) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7ffb48083580) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 179081 bytes cached in 71 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]